Compare commits
395 Commits
XplicitNgi
...
feature/da
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
e63e87fe29 | ||
|
|
d03cf2d8b3 | ||
|
|
a662fcf8fa | ||
|
|
cd735f6c62 | ||
|
|
7c29d7ca9f | ||
|
|
67f519705d | ||
|
|
a064697561 | ||
|
|
d854ddfdd4 | ||
|
|
d06251ce7f | ||
|
|
a222ac2b67 | ||
|
|
528ab72e80 | ||
|
|
bb06376719 | ||
|
|
3928307609 | ||
|
|
39d91f3943 | ||
|
|
11362f0f63 | ||
|
|
0fb941bf07 | ||
|
|
70bace117c | ||
|
|
791f0a7cff | ||
|
|
47dfe1ef06 | ||
|
|
1e51b22a8a | ||
|
|
adab8ef35c | ||
|
|
ce808f672f | ||
|
|
944afec7a3 | ||
|
|
8726e1e3e3 | ||
|
|
d8a2fe7495 | ||
|
|
b58161cf81 | ||
|
|
ebfbade283 | ||
|
|
8a1a457f4b | ||
|
|
cab66d1152 | ||
|
|
901539e594 | ||
|
|
cb8f6f1a80 | ||
|
|
e8eef916b0 | ||
|
|
53427dd385 | ||
|
|
c0aab09960 | ||
|
|
26398f0586 | ||
|
|
25d34d28ee | ||
|
|
061fc1e564 | ||
|
|
796a47ad38 | ||
|
|
f6110fa3a3 | ||
|
|
0120bc857d | ||
|
|
78fcebd1fc | ||
|
|
706d16f9c3 | ||
|
|
111cc7cd01 | ||
|
|
8817712cc3 | ||
|
|
522a926965 | ||
|
|
f5d42a3b92 | ||
|
|
6f7fbdae2f | ||
|
|
943ce9a5eb | ||
|
|
6bfbc4a97e | ||
|
|
f5b31d8e99 | ||
|
|
4336140b90 | ||
|
|
cb6eb4653d | ||
|
|
43327b8974 | ||
|
|
8e48115d37 | ||
|
|
d2bdd4e124 | ||
|
|
c1431c8dff | ||
|
|
cc0c195c0b | ||
|
|
3c415e7297 | ||
|
|
5d96985667 | ||
|
|
03ab7122c3 | ||
|
|
a75f7bf381 | ||
|
|
00b165c208 | ||
|
|
2a17185cc0 | ||
|
|
b7f2b8f5a7 | ||
|
|
fd3679fb6b | ||
|
|
e37ad4879e | ||
|
|
20bf032f1e | ||
|
|
eb2766304a | ||
|
|
e914126c87 | ||
|
|
48f3455b53 | ||
|
|
0b8847cd8e | ||
|
|
4ec70e6ee7 | ||
|
|
c6699b5112 | ||
|
|
48b90b1a93 | ||
|
|
c70d39fb25 | ||
|
|
1b34573b06 | ||
|
|
649a1aaa06 | ||
|
|
6b8ca28060 | ||
|
|
dc7f7f3cc5 | ||
|
|
575f5dab46 | ||
|
|
efbc832321 | ||
|
|
2471abb8dd | ||
|
|
57db5511bd | ||
|
|
0ac516618a | ||
|
|
8916797e55 | ||
|
|
2dc7f3e667 | ||
|
|
d32b0ea4e4 | ||
|
|
af5c31d5d0 | ||
|
|
9df862f72e | ||
|
|
d269b360ce | ||
|
|
d2dd05b620 | ||
|
|
9d62380df9 | ||
|
|
8f3d12c516 | ||
|
|
d2f3e718a7 | ||
|
|
adade066cc | ||
|
|
7e9f34e1ac | ||
|
|
5e74564956 | ||
|
|
04823f5911 | ||
|
|
e62d3ab49c | ||
|
|
fb5d6495dc | ||
|
|
5078b849b0 | ||
|
|
20e772f932 | ||
|
|
00e61d4f17 | ||
|
|
fe55127129 | ||
|
|
e8dbf50df9 | ||
|
|
6ee7d76859 | ||
|
|
8a2b7f6308 | ||
|
|
415ea71664 | ||
|
|
eefb981993 | ||
|
|
9f741e0df7 | ||
|
|
e2d75ae4d4 | ||
|
|
52c2f114a5 | ||
|
|
7f8cdc0f33 | ||
|
|
36153c293b | ||
|
|
a63aa52108 | ||
|
|
d25f4a6ba2 | ||
|
|
b7ed5bd832 | ||
|
|
5251b98ec4 | ||
|
|
b6dfd62b4c | ||
|
|
17f08a59ce | ||
|
|
1a0949f2e8 | ||
|
|
7a89ddd94e | ||
|
|
b21d140d6f | ||
|
|
083d94f811 | ||
|
|
c9db28a3a3 | ||
|
|
b202337c81 | ||
|
|
db435a17ac | ||
|
|
b6615ce5fe | ||
|
|
2052ed6379 | ||
|
|
edf8e09936 | ||
|
|
ecbbc7c8e8 | ||
|
|
47e9516cc2 | ||
|
|
11b3c861d9 | ||
|
|
c1118489e3 | ||
|
|
71fda54338 | ||
|
|
aec7c33155 | ||
|
|
2f86192634 | ||
|
|
36aba44b51 | ||
|
|
41ab9cf18c | ||
|
|
4e4ad669da | ||
|
|
a1b25d115a | ||
|
|
15dc340a10 | ||
|
|
b01f5765b1 | ||
|
|
530bcf2a74 | ||
|
|
f587d1d6db | ||
|
|
2af7077a0a | ||
|
|
c2fe4b5c80 | ||
| 728e67e1a5 | |||
|
|
3b2d01b8dc | ||
|
|
dc94873297 | ||
|
|
c1e8d6cd23 | ||
|
|
a456ee6196 | ||
|
|
30ea19c5b0 | ||
|
|
8a1cd0c248 | ||
|
|
09ea4744fc | ||
|
|
d886c178b6 | ||
| 8fa056e191 | |||
|
|
72866a259d | ||
|
|
7474bea895 | ||
|
|
e8fac6148a | ||
|
|
c5f4f829b3 | ||
|
|
da759427fd | ||
|
|
79e8a9738e | ||
|
|
27ac18b503 | ||
|
|
932de58185 | ||
|
|
48e65358f4 | ||
|
|
69aacebbb2 | ||
| 791fa55767 | |||
| 3b83e527f8 | |||
|
|
618a3eeec0 | ||
|
|
de53dcf6b0 | ||
|
|
8ef3bcd352 | ||
|
|
7adf511bf7 | ||
|
|
72cdf2af35 | ||
|
|
d9a0e1e120 | ||
|
|
90a1a1b325 | ||
|
|
984bea6136 | ||
|
|
083cb38e81 | ||
|
|
6d65cd2a56 | ||
|
|
223364907f | ||
|
|
d96bcd2a2b | ||
|
|
6de83febb5 | ||
|
|
aaceb4eb21 | ||
|
|
e1716e7417 | ||
|
|
f5aaef5b16 | ||
|
|
b66d524d7f | ||
|
|
d468545428 | ||
|
|
1356ef52ab | ||
|
|
67a5d99e1d | ||
|
|
31db4dc894 | ||
|
|
50a5fd3ce1 | ||
|
|
a02a367a6e | ||
|
|
33a898e359 | ||
|
|
f46e24d8f1 | ||
|
|
b2db375ecf | ||
|
|
9039fbe862 | ||
|
|
145e5c3340 | ||
|
|
ad741b86e5 | ||
|
|
a04c178ed4 | ||
|
|
584154d676 | ||
|
|
6e2c135b47 | ||
|
|
e8ecb14f64 | ||
|
|
ad29d96068 | ||
|
|
43647086fb | ||
|
|
eb07d852db | ||
|
|
7f5ab0df7f | ||
|
|
3d31421164 | ||
|
|
7b6cab626e | ||
|
|
736a63e89f | ||
|
|
a74d485d1c | ||
|
|
b7f276f849 | ||
|
|
e0be70f5e6 | ||
|
|
4ff212f2f3 | ||
|
|
af8823c508 | ||
|
|
c27aa6a114 | ||
|
|
df77572fe7 | ||
|
|
8c47024960 | ||
|
|
16a7b893e4 | ||
| 4a38f077a3 | |||
|
|
e17aa16086 | ||
|
|
316359a395 | ||
|
|
226f2adda4 | ||
|
|
d3f9b74ba1 | ||
|
|
ce999d226d | ||
| 032e2ae668 | |||
|
|
bc9a5bfc72 | ||
|
|
8e73755d80 | ||
|
|
2f3cb43807 | ||
|
|
550962f1e6 | ||
|
|
c86fb57710 | ||
|
|
daacf6ae02 | ||
|
|
066e955933 | ||
|
|
bba534be3c | ||
|
|
e473d0eb7e | ||
|
|
aab26d2e35 | ||
|
|
b9305d1fb9 | ||
|
|
f9c4700e7d | ||
|
|
239f7b8fa8 | ||
|
|
7ea74a3980 | ||
|
|
3de82eb64d | ||
|
|
d03e78a648 | ||
|
|
b361039f88 | ||
|
|
2af1be327a | ||
|
|
79ce0b491f | ||
|
|
bfcb3f83ab | ||
|
|
0e3968acd4 | ||
|
|
c27a56b42f | ||
|
|
d3dc479ec0 | ||
|
|
ca8fc41228 | ||
|
|
049ef1a8d7 | ||
|
|
02dfa34d15 | ||
|
|
816a67a40b | ||
|
|
2a6d90ad66 | ||
|
|
3963dd5286 | ||
|
|
c472aa9411 | ||
|
|
f0ac00a77b | ||
|
|
cdba7f6eee | ||
|
|
8b4460c104 | ||
|
|
7ca6b1e472 | ||
|
|
3935a7072e | ||
|
|
20afd874dc | ||
|
|
28b1cd6634 | ||
|
|
9d95a5b891 | ||
|
|
a826d01b89 | ||
|
|
f668848ecb | ||
|
|
776a0337b5 | ||
|
|
d0f5c77024 | ||
|
|
06e8ef4dae | ||
|
|
e2136671a3 | ||
|
|
69be9dbb91 | ||
|
|
dd6cd509fa | ||
|
|
2ba76bc9b7 | ||
|
|
84521dd124 | ||
|
|
b7cb2d39ba | ||
|
|
d2534616a2 | ||
|
|
fe21cab8b0 | ||
|
|
c99bcd64e4 | ||
|
|
8a6abac11f | ||
|
|
f11bfa1536 | ||
|
|
f8dd5470da | ||
|
|
788f8312f0 | ||
|
|
89a6ea7124 | ||
|
|
f6c11373b4 | ||
|
|
1cc7f8fcb6 | ||
|
|
67381618de | ||
|
|
e044b606c1 | ||
|
|
299e22cf92 | ||
|
|
fa3e8909c8 | ||
|
|
b14027c787 | ||
|
|
430837ccd6 | ||
|
|
12843a0890 | ||
|
|
8bf27c6412 | ||
|
|
212cadac31 | ||
|
|
fcfed4afcd | ||
|
|
20c18c6f9b | ||
|
|
c08254562f | ||
|
|
0090c6c8a1 | ||
|
|
73a6b72c20 | ||
|
|
5bdeac2f66 | ||
|
|
24a4aed4f1 | ||
|
|
520e7f1bef | ||
|
|
9217e78084 | ||
|
|
bd8209958d | ||
|
|
f08799d49c | ||
|
|
24854a062a | ||
|
|
3f4963795c | ||
|
|
cee1b1308c | ||
|
|
2494a5e509 | ||
|
|
9a8aff54ff | ||
|
|
0ec896e2fd | ||
|
|
72c6d19d7f | ||
|
|
30529c5387 | ||
|
|
03a7d5345d | ||
|
|
fb966e0b82 | ||
|
|
463b2a42ce | ||
|
|
0e7e820481 | ||
|
|
8003bee5f6 | ||
|
|
4f415cf98b | ||
|
|
d36f9df272 | ||
|
|
36ec6b1dc5 | ||
|
|
7c85167030 | ||
|
|
cd7b886ada | ||
|
|
a1db3bb38f | ||
|
|
44d8947975 | ||
|
|
9c76bf6956 | ||
|
|
4ff4d54f09 | ||
|
|
804e329516 | ||
|
|
bf0115f2ad | ||
|
|
94b787804d | ||
|
|
47857e3fd1 | ||
|
|
f92f01be88 | ||
|
|
6fb111067d | ||
|
|
e419a4edcd | ||
|
|
72dcc5ef8e | ||
|
|
c9e79c2063 | ||
|
|
3035478c77 | ||
|
|
152b376c02 | ||
|
|
ef2a3bc146 | ||
|
|
d781627fff | ||
|
|
02bb8b20fa | ||
|
|
ec721abdcc | ||
|
|
0269e63af9 | ||
|
|
8926860107 | ||
|
|
da3cdf405e | ||
|
|
98f4246f17 | ||
|
|
1f4147fd90 | ||
|
|
4c51383bce | ||
|
|
f965c82b58 | ||
|
|
1688865462 | ||
|
|
f99e6cbff7 | ||
|
|
4d13650c6d | ||
|
|
913fc16657 | ||
|
|
44c2928c6a | ||
|
|
7b87773abf | ||
|
|
b2240a4ad0 | ||
|
|
8848d37d0f | ||
|
|
b8c23348ba | ||
|
|
782504278c | ||
|
|
a4ef9bbad1 | ||
|
|
559dfea041 | ||
|
|
01bc10f852 | ||
|
|
f9a1eea0d2 | ||
|
|
5501b7a5d7 | ||
|
|
68ccf1be6e | ||
|
|
6eed189855 | ||
|
|
39173f34a1 | ||
|
|
55f3ff8964 | ||
|
|
bb01d01950 | ||
|
|
22ed6acc7f | ||
|
|
72057499ce | ||
|
|
2292a82a85 | ||
|
|
aa11f5f120 | ||
|
|
1fe59aa9ff | ||
|
|
5e449d8882 | ||
|
|
f1d0d48dfa | ||
|
|
1e27e105b7 | ||
|
|
476610fe06 | ||
|
|
7898df7a8e | ||
|
|
552be1ec54 | ||
|
|
6b3230abd0 | ||
|
|
718bce5289 | ||
|
|
55f59e46e0 | ||
|
|
bc8742b5f5 | ||
|
|
08d8dc4df0 | ||
|
|
d8ba0dcfc8 | ||
|
|
6be44fa9f1 | ||
|
|
284cd129e0 | ||
|
|
fdc4f4e647 | ||
|
|
7f0b358f80 | ||
|
|
bf291d6fe3 | ||
|
|
3f6d032c10 | ||
|
|
828584a2d9 | ||
|
|
69d78f139f | ||
|
|
d51bde7330 | ||
|
|
78875d3b7e |
1
.gitattributes
vendored
Normal file
@@ -0,0 +1 @@
|
||||
* text=false
|
||||
25
.github/workflows/sync-develop.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
name: Sync Back to Develop
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
sync-branches:
|
||||
runs-on: ubuntu-latest
|
||||
name: Syncing branches
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
- name: Set up Node
|
||||
uses: actions/setup-node@v1
|
||||
with:
|
||||
node-version: 12
|
||||
- name: Opening pull request
|
||||
id: pull
|
||||
uses: tretuna/sync-branches@1.2.0
|
||||
with:
|
||||
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
|
||||
FROM_BRANCH: 'master'
|
||||
TO_BRANCH: 'develop'
|
||||
22
.gitignore
vendored
@@ -36,11 +36,13 @@
|
||||
*.user
|
||||
*.pdb
|
||||
*.idb
|
||||
*.manifest
|
||||
*.htm
|
||||
*.res
|
||||
*.ilk
|
||||
*.dep
|
||||
*.bin
|
||||
|
||||
# ResEditor files
|
||||
*.aps
|
||||
|
||||
/Debug
|
||||
/Release
|
||||
@@ -48,8 +50,18 @@ stdout.txt
|
||||
log.txt
|
||||
*.suo
|
||||
*.suo
|
||||
G3DTest.suo
|
||||
G3DTest.suo
|
||||
stderr.txt
|
||||
desktop.ini
|
||||
main.cpp
|
||||
*.db
|
||||
|
||||
#Redist
|
||||
!Installer/Redist/*
|
||||
UpgradeLog.htm
|
||||
click_output.JPEG
|
||||
click_output.PNG
|
||||
|
||||
#Level Files
|
||||
*.b3dl
|
||||
*.b3dm
|
||||
*.rbxl
|
||||
*.rbxm
|
||||
112
AudioPlayer.cpp
@@ -1,112 +0,0 @@
|
||||
#include "AudioPlayer.h"
|
||||
#include "SDL.h"
|
||||
#include "SDL_audio.h"
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
#include <string.h>
|
||||
#define NUM_SOUNDS 10
|
||||
static SDL_AudioSpec fmt;
|
||||
static bool initiated = false;
|
||||
|
||||
AudioPlayer::AudioPlayer(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
AudioPlayer::~AudioPlayer(void)
|
||||
{
|
||||
SDL_CloseAudio();
|
||||
}
|
||||
|
||||
void AudioPlayer::init()
|
||||
{
|
||||
initiated = true;
|
||||
extern void mixaudio(void *unused, Uint8 *stream, int len);
|
||||
fmt.freq = 22050;
|
||||
fmt.format = AUDIO_S16;
|
||||
fmt.channels = 2;
|
||||
fmt.samples = 1024; /* A good value for games */
|
||||
fmt.callback = mixaudio;
|
||||
fmt.userdata = NULL;
|
||||
|
||||
/* Open the audio device and start playing sound! */
|
||||
if ( SDL_OpenAudio(&fmt, NULL) < 0 ) {
|
||||
fprintf(stderr, "Unable to open audio: %s\n", SDL_GetError());
|
||||
}
|
||||
SDL_PauseAudio(0);
|
||||
}
|
||||
|
||||
static struct sample {
|
||||
Uint8 *data;
|
||||
Uint32 dpos;
|
||||
Uint32 dlen;
|
||||
} sounds[NUM_SOUNDS];
|
||||
|
||||
void mixaudio(void *unused, Uint8 *stream, int len)
|
||||
{
|
||||
int i;
|
||||
Uint32 amount;
|
||||
|
||||
for ( i=0; i<NUM_SOUNDS; ++i ) {
|
||||
amount = (sounds[i].dlen-sounds[i].dpos);
|
||||
if ( amount > (Uint32)len ) {
|
||||
amount = len;
|
||||
}
|
||||
SDL_MixAudio(stream, &sounds[i].data[sounds[i].dpos], amount, SDL_MIX_MAXVOLUME);
|
||||
sounds[i].dpos += amount;
|
||||
}
|
||||
}
|
||||
|
||||
void AudioPlayer::playSound(std::string fileString)
|
||||
{
|
||||
|
||||
if(initiated)
|
||||
{
|
||||
char *file = new char[fileString.length() + 1];
|
||||
strcpy(file, fileString.c_str());
|
||||
|
||||
|
||||
int index;
|
||||
SDL_AudioSpec wave;
|
||||
Uint8 *data;
|
||||
Uint32 dlen;
|
||||
SDL_AudioCVT cvt;
|
||||
|
||||
/* Look for an empty (or finished) sound slot */
|
||||
for ( index=0; index<NUM_SOUNDS; ++index ) {
|
||||
if ( sounds[index].dpos == sounds[index].dlen ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ( index == NUM_SOUNDS )
|
||||
return;
|
||||
|
||||
/* Load the sound file and convert it to 16-bit stereo at 22kHz */
|
||||
if ( SDL_LoadWAV(file, &wave, &data, &dlen) == NULL ) {
|
||||
fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
|
||||
return;
|
||||
}
|
||||
SDL_BuildAudioCVT(&cvt, wave.format, wave.channels, wave.freq,
|
||||
AUDIO_S16, 2, fmt.freq);
|
||||
cvt.buf = (Uint8*)malloc(dlen*cvt.len_mult);
|
||||
memcpy(cvt.buf, data, dlen);
|
||||
cvt.len = dlen;
|
||||
SDL_ConvertAudio(&cvt);
|
||||
SDL_FreeWAV(data);
|
||||
|
||||
/* Put the sound data in the slot (it starts playing immediately) */
|
||||
if ( sounds[index].data ) {
|
||||
free(sounds[index].data);
|
||||
}
|
||||
SDL_LockAudio();
|
||||
sounds[index].data = cvt.buf;
|
||||
sounds[index].dlen = cvt.len_cvt;
|
||||
sounds[index].dpos = 0;
|
||||
SDL_UnlockAudio();
|
||||
delete [] file;
|
||||
}
|
||||
else
|
||||
{
|
||||
OutputDebugString("Audio player not initialized, sound will not play\r\n");
|
||||
}
|
||||
}
|
||||
@@ -1,57 +0,0 @@
|
||||
#include "BaseButtonInstance.h"
|
||||
#include "Globals.h"
|
||||
|
||||
|
||||
ButtonListener* listener = NULL;
|
||||
|
||||
BaseButtonInstance::BaseButtonInstance(void)
|
||||
{
|
||||
Instance::Instance();
|
||||
listener = NULL;
|
||||
}
|
||||
|
||||
void BaseButtonInstance::render(RenderDevice* rd)
|
||||
{
|
||||
DataModelInstance* dataModel = Globals::dataModel;
|
||||
Vector2 pos = Vector2(dataModel->mousex,dataModel->mousey);
|
||||
drawObj(rd, pos, dataModel->mouseButton1Down);
|
||||
Instance::render(rd);
|
||||
}
|
||||
|
||||
BaseButtonInstance::~BaseButtonInstance(void)
|
||||
{
|
||||
delete listener;
|
||||
}
|
||||
|
||||
void BaseButtonInstance::setButtonListener(ButtonListener* buttonListener)
|
||||
{
|
||||
listener = buttonListener;
|
||||
}
|
||||
|
||||
void BaseButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown){}
|
||||
|
||||
bool BaseButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd){return false;}
|
||||
|
||||
void BaseButtonInstance::onMouseClick()
|
||||
{
|
||||
if(listener != NULL)
|
||||
{
|
||||
listener->onButton1MouseClick(this);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool BaseButtonInstance::mouseInArea(float point1x, float point1y, float point2x, float point2y, float mousex, float mousey)
|
||||
{
|
||||
|
||||
|
||||
if(mousex >= point1x && mousey >= point1y)
|
||||
{
|
||||
if(mousex < point2x && mousey < point2y)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
#pragma once
|
||||
#include "instance.h"
|
||||
#pragma once
|
||||
#include "ButtonListener.h"
|
||||
class ButtonListener;
|
||||
class BaseButtonInstance : public Instance
|
||||
{
|
||||
public:
|
||||
BaseButtonInstance(void);
|
||||
virtual ~BaseButtonInstance(void);
|
||||
virtual void render(RenderDevice* rd);
|
||||
virtual void drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown);
|
||||
virtual bool mouseInButton(float, float, RenderDevice* rd);
|
||||
virtual void onMouseClick();
|
||||
void setButtonListener(ButtonListener*);
|
||||
bool floatBottom;
|
||||
bool floatRight;
|
||||
bool floatCenter;
|
||||
volatile bool disabled;
|
||||
bool selected;
|
||||
protected:
|
||||
bool mouseInArea(float, float, float, float, float, float);
|
||||
class ButtonListener* listener;
|
||||
};
|
||||
37
Blocks3D VS2003.sln
Normal file
@@ -0,0 +1,37 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D VS2003.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.ActiveCfg = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.Build.0 = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.ActiveCfg = Release|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
825
Blocks3D VS2003.vcproj
Normal file
@@ -0,0 +1,825 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="Blocks3D"
|
||||
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
RootNamespace="Blocks3D">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
UseOfATL="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="TRUE"
|
||||
WholeProgramOptimization="TRUE"
|
||||
AdditionalIncludeDirectories="C:\libraries\ode\include;C:\libraries\sdl\include;"C:\libraries\g3d-6_10\include";.\src\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;NO_SDL_MAIN;_ATL_STATIC_REGISTRY"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
RuntimeTypeInfo="TRUE"
|
||||
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||
AssemblerListingLocation=".\Release/"
|
||||
ObjectFile=".\Release/"
|
||||
ProgramDataBaseFileName=".\Release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||
OutputFile="./Blocks3D.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="C:\libraries\sdl\lib\x86;C:\libraries\ode\lib\releaselib;"C:\libraries\g3d-6_10\win32-7-lib""
|
||||
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||
SubSystem="2"
|
||||
StackReserveSize="16777216"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
OptimizeForWindows98="2"
|
||||
LinkTimeCodeGeneration="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="4105"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2"
|
||||
ManagedExtensions="FALSE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="C:\libraries\ode\include;C:\libraries\sdl\include;"C:\libraries\g3d-6_10\include";.\src\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||
MinimalRebuild="FALSE"
|
||||
BasicRuntimeChecks="0"
|
||||
RuntimeLibrary="3"
|
||||
EnableFunctionLevelLinking="FALSE"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="TRUE"
|
||||
PrecompiledHeaderFile=".\Debug/Blocks3D.pch"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib ode.lib"
|
||||
OutputFile="./Blocks3D-Debug.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="C:\libraries\sdl\lib\x86;C:\libraries\ode\lib\debuglib;"C:\libraries\g3d-6_10\win32-7-lib""
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||
SubSystem="1"
|
||||
StackReserveSize="16777216"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug/Blocks3D.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="4105"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Relese (Dec ALPHA)|Win32"
|
||||
OutputDirectory="$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
UseOfATL="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="TRUE"
|
||||
WholeProgramOptimization="TRUE"
|
||||
AdditionalIncludeDirectories="".\src\include""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;NO_SDL_MAIN;_ATL_STATIC_REGISTRY"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
RuntimeTypeInfo="TRUE"
|
||||
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||
AssemblerListingLocation=".\Release/"
|
||||
ObjectFile=".\Release/"
|
||||
ProgramDataBaseFileName=".\Release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||
OutputFile="./Blocks3D.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||
SubSystem="2"
|
||||
StackReserveSize="16777216"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
OptimizeForWindows98="2"
|
||||
LinkTimeCodeGeneration="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="4105"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<AssemblyReference
|
||||
RelativePath="System.dll"/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Data.dll"/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Drawing.dll"/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Windows.Forms.dll"/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.XML.dll"/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
<File
|
||||
RelativePath=".\src\include\AbstractedInput.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Application.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\AudioPlayer.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ax.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\BrowserCallHandler.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\CameraController.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Enum.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ErrorFunctions.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Faces.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Globals.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\IEBrowser.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\IEDispatcher.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\MenuActions.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Mouse.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\propertyGrid.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\PropertyWindow.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Renderer.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\resource.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\SignalTypes.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\StringFunctions.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\TextureHandler.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ToolEnum.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\versioning.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\VS2005CompatShim.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\win32Defines.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\WindowFunctions.h">
|
||||
</File>
|
||||
<Filter
|
||||
Name="RapidXML">
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml.hpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml_iterators.hpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml_print.hpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml_utils.hpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Tool">
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\ArrowTool.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\DraggerTool.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\SurfaceTool.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\Tool.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Helpers">
|
||||
<File
|
||||
RelativePath=".\src\include\base64.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Reflection"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\Reflection.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionDataTable.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionProperty.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionProperty_impl.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionProperty_op_overload.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="DataModelV3"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\DataModelInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\GroupInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\InputService.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Instance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\LevelInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\LightingInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\PartInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\PVInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SelectionService.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SignalService.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SoundInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SoundService.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\WorkspaceInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\XplicitNgine\XplicitNgine.h">
|
||||
</File>
|
||||
<Filter
|
||||
Name="Gui"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\BaseButtonInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\BaseGuiInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\GuiRootInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\ImageButtonInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\TextButtonInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\ToggleImageButtonInstance.h">
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||
<File
|
||||
RelativePath=".\src\source\Application.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\AudioPlayer.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\ax.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\BrowserCallHandler.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\CameraController.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\ErrorFunctions.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Globals.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\IEBrowser.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\IEDispatcher.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\main.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\MenuActions.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Mouse.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\propertyGrid.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\PropertyWindow.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Renderer.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\StringFunctions.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\TextureHandler.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\WindowFunctions.cpp">
|
||||
</File>
|
||||
<Filter
|
||||
Name="Tool">
|
||||
<File
|
||||
RelativePath=".\src\source\Tool\ArrowTool.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Tool\DraggerTool.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Tool\SurfaceTool.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Tool\Tool.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Helpers">
|
||||
<File
|
||||
RelativePath=".\src\source\base64.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Reflection"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\src\source\Reflection\ReflectionDataTable.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="DataModelV3"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\DataModelInstance.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\GroupInstance.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\InputService.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Instance.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\LevelInstance.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\LightingInstance.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\PartInstance.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\PVInstance.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\SelectionService.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\SignalService.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\SoundInstance.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\SoundService.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\WorkspaceInstance.cpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\XplicitNgine\XplicitNgine.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<Filter
|
||||
Name="Gui"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\BaseButtonInstance.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\BaseGuiInstance.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\GuiRootInstance.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\ImageButtonInstance.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\TextButtonInstance.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\ToggleImageButtonInstance.cpp">
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Relese (Dec ALPHA)|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
|
||||
<File
|
||||
RelativePath=".\Dialogs.rc">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\icon1.ico">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Parts.bmp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\roblox_RN1_icon.ico">
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
<Global
|
||||
Name="RESOURCE_FILE"
|
||||
Value="Dialogs.rc"/>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
827
Blocks3D.dsp
Normal file
@@ -0,0 +1,827 @@
|
||||
# Microsoft Developer Studio Project File - Name="Blocks3D" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||
|
||||
CFG=Blocks3D - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "Blocks3D.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "Blocks3D.mak" CFG="Blocks3D - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Blocks3D - Win32 Release" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "Blocks3D - Win32 Debug" (based on "Win32 (x86) Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "Blocks3D - Win32 Release"
|
||||
# Name "Blocks3D - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Group "DataModelV2"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\BaseButtonInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\BaseGuiInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\DataModelInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\GroupInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\GuiRootInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\ImageButtonInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\Instance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\LevelInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\LightingInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\PartInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\PVInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\SelectionService.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\SoundInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\SoundService.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\TextButtonInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\ToggleImageButtonInstance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\DataModelV2\WorkspaceInstance.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Listener"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Listener\ButtonListener.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Listener\CameraButtonListener.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Listener\DeleteListener.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Listener\GUDButtonListener.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Listener\MenuButtonListener.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Listener\ModeSelectionListener.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Listener\RotateButtonListener.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Listener\ToolbarListener.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Tool"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Tool\ArrowTool.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Tool\DraggerTool.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Tool\SurfaceTool.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Tool\Tool.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Reflection"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Reflection\ReflectionDataTable.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Reflection\ReflectionProperty.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "XplicitNgine"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\XplicitNgine\XplicitNgine.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Application.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\AudioPlayer.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\ax.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\base64.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\BrowserCallHandler.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\CameraController.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\ErrorFunctions.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Globals.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\IEBrowser.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\IEDispatcher.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\main.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Mouse.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\propertyGrid.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\PropertyWindow.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Renderer.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\StringFunctions.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\TextureHandler.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\WindowFunctions.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Group "DataModelV2_h"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\BaseButtonInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\BaseGuiInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\DataModelInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\GroupInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\GuiRootInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\ImageButtonInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\Instance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\LevelInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\LightingInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\PartInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\PVInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\SelectionService.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\SoundInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\SoundService.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\TextButtonInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\ThumbnailGeneratorInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\ToggleImageButtonInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\WorkspaceInstance.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Listener_h"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Listener\ButtonListener.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Listener\CameraButtonListener.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Listener\DeleteListener.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Listener\GUDButtonListener.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Listener\MenuButtonListener.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Listener\ModeSelectionListener.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Listener\RotateButtonListener.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Listener\ToolbarListener.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Tool_h"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Tool\ArrowTool.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Tool\DraggerTool.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Tool\SurfaceTool.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Tool\Tool.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Reflection_h"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Reflection\Reflection.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Reflection\ReflectionDataTable.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Reflection\ReflectionProperty.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "XplicitNgine_h"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\XplicitNgine\XplicitNgine.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "rapidxml"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\rapidxml\rapidxml.hpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\rapidxml\rapidxml_iterators.hpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\rapidxml\rapidxml_print.hpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\rapidxml\rapidxml_utils.hpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Application.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\AudioPlayer.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\ax.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\base64.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\BrowserCallHandler.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\CameraController.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Enum.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\ErrorFunctions.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Faces.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Globals.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\IEBrowser.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\IEDispatcher.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Mouse.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\propertyGrid.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\PropertyWindow.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\Renderer.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\resource.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\StringFunctions.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\TextureHandler.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\ToolEnum.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\versioning.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\VS2005CompatShim.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\win32Defines.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\WindowFunctions.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
@@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||
|
||||
###############################################################################
|
||||
|
||||
Project: "G3DTest"=.\G3DTest.dsp - Package Owner=<4>
|
||||
Project: "Blocks3D"=".\Blocks3D.dsp" - Package Owner=<4>
|
||||
|
||||
Package=<5>
|
||||
{{{
|
||||
14
Blocks3D.exe.manifest
Normal file
@@ -0,0 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
<!--This should generally not be specified, but XP's VS2005 won't update automatically-->
|
||||
<!-- <dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity type="win32" name="Microsoft.VC80.CRT" version="8.0.50727.6195" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity>
|
||||
</dependentAssembly>
|
||||
</dependency> -->
|
||||
</assembly>
|
||||
BIN
Blocks3D.opt
Normal file
120
Blocks3D.plg
Normal file
@@ -0,0 +1,120 @@
|
||||
<html>
|
||||
<body>
|
||||
<pre>
|
||||
<h1>Build Log</h1>
|
||||
<h3>
|
||||
--------------------Configuration: Blocks3D - Win32 Debug--------------------
|
||||
</h3>
|
||||
<h3>Command Lines</h3>
|
||||
Creating temporary file "E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP109.tmp" with contents
|
||||
[
|
||||
/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/Blocks3D.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\BaseButtonInstance.cpp"
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\DataModelInstance.cpp"
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\GroupInstance.cpp"
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\GuiRootInstance.cpp"
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\ImageButtonInstance.cpp"
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\LevelInstance.cpp"
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\PartInstance.cpp"
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\PVInstance.cpp"
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\TextButtonInstance.cpp"
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\ToggleImageButtonInstance.cpp"
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\WorkspaceInstance.cpp"
|
||||
]
|
||||
Creating command line "cl.exe @E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP109.tmp"
|
||||
Creating temporary file "E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP10A.tmp" with contents
|
||||
[
|
||||
/nologo /MLd /W3 /Gm /GX /ZI /Od /I "src\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "NO_SDL_MAIN" /Fp"Debug/Blocks3D.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
|
||||
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\Application.cpp"
|
||||
]
|
||||
Creating command line "cl.exe @E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP10A.tmp"
|
||||
Creating temporary file "E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP10B.tmp" with contents
|
||||
[
|
||||
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/Blocks3D.pdb" /debug /machine:I386 /out:"Debug/Blocks3D.exe" /pdbtype:sept
|
||||
".\Debug\BaseButtonInstance.obj"
|
||||
".\Debug\BaseGuiInstance.obj"
|
||||
".\Debug\DataModelInstance.obj"
|
||||
".\Debug\GroupInstance.obj"
|
||||
".\Debug\GuiRootInstance.obj"
|
||||
".\Debug\ImageButtonInstance.obj"
|
||||
".\Debug\Instance.obj"
|
||||
".\Debug\LevelInstance.obj"
|
||||
".\Debug\LightingInstance.obj"
|
||||
".\Debug\PartInstance.obj"
|
||||
".\Debug\PVInstance.obj"
|
||||
".\Debug\SelectionService.obj"
|
||||
".\Debug\SoundInstance.obj"
|
||||
".\Debug\SoundService.obj"
|
||||
".\Debug\TextButtonInstance.obj"
|
||||
".\Debug\ToggleImageButtonInstance.obj"
|
||||
".\Debug\WorkspaceInstance.obj"
|
||||
".\Debug\ButtonListener.obj"
|
||||
".\Debug\CameraButtonListener.obj"
|
||||
".\Debug\DeleteListener.obj"
|
||||
".\Debug\GUDButtonListener.obj"
|
||||
".\Debug\MenuButtonListener.obj"
|
||||
".\Debug\ModeSelectionListener.obj"
|
||||
".\Debug\RotateButtonListener.obj"
|
||||
".\Debug\ToolbarListener.obj"
|
||||
".\Debug\ArrowTool.obj"
|
||||
".\Debug\DraggerTool.obj"
|
||||
".\Debug\SurfaceTool.obj"
|
||||
".\Debug\Tool.obj"
|
||||
".\Debug\ReflectionDataTable.obj"
|
||||
".\Debug\ReflectionProperty.obj"
|
||||
".\Debug\XplicitNgine.obj"
|
||||
".\Debug\Application.obj"
|
||||
".\Debug\AudioPlayer.obj"
|
||||
".\Debug\ax.obj"
|
||||
".\Debug\base64.obj"
|
||||
".\Debug\BrowserCallHandler.obj"
|
||||
".\Debug\CameraController.obj"
|
||||
".\Debug\ErrorFunctions.obj"
|
||||
".\Debug\Globals.obj"
|
||||
".\Debug\IEBrowser.obj"
|
||||
".\Debug\IEDispatcher.obj"
|
||||
".\Debug\main.obj"
|
||||
".\Debug\Mouse.obj"
|
||||
".\Debug\propertyGrid.obj"
|
||||
".\Debug\PropertyWindow.obj"
|
||||
".\Debug\Renderer.obj"
|
||||
".\Debug\StringFunctions.obj"
|
||||
".\Debug\TextureHandler.obj"
|
||||
".\Debug\WindowFunctions.obj"
|
||||
]
|
||||
Creating command line "link.exe @E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP10B.tmp"
|
||||
<h3>Output Window</h3>
|
||||
Compiling...
|
||||
BaseButtonInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\basebuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/BaseButtonInstance.h': No such file or directory
|
||||
DataModelInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\datamodelinstance.cpp(4) : fatal error C1083: Cannot open include file: 'DataModelV2/GuiRootInstance.h': No such file or directory
|
||||
GroupInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\groupinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/GroupInstance.h': No such file or directory
|
||||
GuiRootInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\guirootinstance.cpp(4) : fatal error C1083: Cannot open include file: 'DataModelV2/BaseButtonInstance.h': No such file or directory
|
||||
ImageButtonInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\imagebuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/ImageButtonInstance.h': No such file or directory
|
||||
LevelInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\levelinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/DataModelInstance.h': No such file or directory
|
||||
PartInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\partinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/PartInstance.h': No such file or directory
|
||||
PVInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\pvinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/PVInstance.h': No such file or directory
|
||||
TextButtonInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\textbuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/TextButtonInstance.h': No such file or directory
|
||||
ToggleImageButtonInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\toggleimagebuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/ToggleImageButtonInstance.h': No such file or directory
|
||||
WorkspaceInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\workspaceinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/WorkspaceInstance.h': No such file or directory
|
||||
Error executing cl.exe.
|
||||
Build : warning : failed to (or don't know how to) build 'E:\Documents and Settings\Andreja\git\Blocks3D\src\source\Reflection\ReflectionProperty.cpp'
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Results</h3>
|
||||
Blocks3D.exe - 11 error(s), 1 warning(s)
|
||||
</pre>
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual Studio 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "G3DTest", "G3DTest.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
# Visual C++ Express 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
828
Blocks3D.vcproj
Normal file
@@ -0,0 +1,828 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="Blocks3D"
|
||||
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
RootNamespace="Blocks3D"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
UseOfATL="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
WholeProgramOptimization="true"
|
||||
AdditionalIncludeDirectories="".\src\include""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||
AssemblerListingLocation=".\Release/"
|
||||
ObjectFile=".\Release/"
|
||||
ProgramDataBaseFileName=".\Release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="4105"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||
OutputFile="./Blocks3D.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||
SubSystem="2"
|
||||
StackReserveSize="16777216"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
OptimizeForWindows98="2"
|
||||
LinkTimeCodeGeneration="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile=".\Release/Blocks3D.bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
ManagedExtensions="0"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug/Blocks3D.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=".\src\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||
MinimalRebuild="false"
|
||||
BasicRuntimeChecks="0"
|
||||
RuntimeLibrary="3"
|
||||
EnableFunctionLevelLinking="false"
|
||||
PrecompiledHeaderFile=".\Debug/Blocks3D.pch"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="4105"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib oded.lib"
|
||||
OutputFile="./Blocks3D-Debug.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories=""
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||
SubSystem="1"
|
||||
StackReserveSize="16777216"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile=".\Debug/Blocks3D.bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<AssemblyReference
|
||||
RelativePath="System.dll"
|
||||
AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||
/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Data.dll"
|
||||
AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
|
||||
/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Drawing.dll"
|
||||
AssemblyName="System.Drawing, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
|
||||
/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Windows.Forms.dll"
|
||||
AssemblyName="System.Windows.Forms, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||
/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.XML.dll"
|
||||
AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||
/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\Application.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\AudioPlayer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\ax.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\BrowserCallHandler.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\CameraController.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\ErrorFunctions.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Globals.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\IEBrowser.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\IEDispatcher.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\main.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Mouse.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\propertyGrid.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\PropertyWindow.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Renderer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\StringFunctions.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\TextureHandler.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\WindowFunctions.cpp"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="Tool"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\Tool\ArrowTool.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Tool\DraggerTool.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Tool\SurfaceTool.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Tool\Tool.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Helpers"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\base64.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Reflection"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\Reflection\ReflectionDataTable.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="DataModelV3"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\DataModelInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\GroupInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Instance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\LevelInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\LightingInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\PartInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\PVInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\SelectionService.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\SoundInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\SoundService.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\WorkspaceInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="XplicitNgine"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\XplicitNgine\XplicitNgine.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Gui"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\BaseButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\BaseGuiInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\GuiRootInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\ImageButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\TextButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\ToggleImageButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\Application.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\AudioPlayer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ax.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\BrowserCallHandler.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\CameraController.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Enum.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ErrorFunctions.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Faces.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Globals.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\IEBrowser.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\IEDispatcher.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Mouse.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\propertyGrid.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\PropertyWindow.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Renderer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\resource.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\StringFunctions.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\TextureHandler.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ToolEnum.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\versioning.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\VS2005CompatShim.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\win32Defines.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\WindowFunctions.h"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="RapidXML"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml_iterators.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml_print.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml_utils.hpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Tool"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\ArrowTool.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\DraggerTool.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\SurfaceTool.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\Tool.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Helpers"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\base64.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Reflection"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\Reflection.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionDataTable.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionProperty.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionProperty_impl.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="DataModelV3"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\DataModelInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\GroupInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Instance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\LevelInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\LightingInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\PartInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\PVInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SelectionService.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SoundInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SoundService.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\WorkspaceInstance.h"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="Gui"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\BaseButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\BaseGuiInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\GuiRootInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\ImageButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\TextButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\ToggleImageButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="XplicitNgin"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\XplicitNgine\XplicitNgine.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Blocks3D.exe.manifest"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Dialogs.rc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\icon1.ico"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Parts.bmp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\roblox_RN1_icon.ico"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
<Global
|
||||
Name="RESOURCE_FILE"
|
||||
Value="Dialogs.rc"
|
||||
/>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
@@ -1,15 +0,0 @@
|
||||
#include "ButtonListener.h"
|
||||
|
||||
|
||||
ButtonListener::ButtonListener()
|
||||
{
|
||||
}
|
||||
|
||||
ButtonListener::~ButtonListener(void)
|
||||
{
|
||||
}
|
||||
|
||||
void ButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
#pragma once
|
||||
#include "Demo.h"
|
||||
#include "BaseButtonInstance.h"
|
||||
class BaseButtonInstance;
|
||||
|
||||
class ButtonListener
|
||||
{
|
||||
public:
|
||||
ButtonListener();
|
||||
~ButtonListener(void);
|
||||
virtual void onButton1MouseClick(BaseButtonInstance*);
|
||||
//virtual void onMouseOver(); //TODO
|
||||
//virtual void onMouseOut(); //TODO
|
||||
//virtual void onButton1MouseDown(); //TODO
|
||||
//virtual void onButton1MouseUp(); //TODO
|
||||
//virtual void onButton2MouseClick(); //TODO
|
||||
//virtual void onButton2MouseDown(); //TODO
|
||||
//virtual void onButton2MouseUp(); //TODO
|
||||
//What to do now...
|
||||
};
|
||||
@@ -1,545 +0,0 @@
|
||||
#include <string>
|
||||
#include "DataModelInstance.h"
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <commdlg.h>
|
||||
|
||||
using namespace std;
|
||||
using namespace rapidxml;
|
||||
|
||||
|
||||
DataModelInstance::DataModelInstance(void)
|
||||
{
|
||||
Instance::Instance();
|
||||
workspace = new WorkspaceInstance();
|
||||
guiRoot = new Instance();
|
||||
level = new LevelInstance();
|
||||
//children.push_back(workspace);
|
||||
//children.push_back(level);
|
||||
className = "dataModel";
|
||||
mousex = 0;
|
||||
mousey = 0;
|
||||
mouseButton1Down = false;
|
||||
showMessage = false;
|
||||
canDelete = false;
|
||||
_modY=0;
|
||||
workspace->setParent(this);
|
||||
level->setParent(this);
|
||||
_loadedFileName="..//skooter.rbxm";
|
||||
|
||||
}
|
||||
|
||||
DataModelInstance::~DataModelInstance(void)
|
||||
{
|
||||
}
|
||||
|
||||
#ifdef _DEBUG
|
||||
void DataModelInstance::modXMLLevel(float modY)
|
||||
{
|
||||
_modY += modY;
|
||||
clearLevel();
|
||||
debugGetOpen();
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
void DataModelInstance::clearLevel()
|
||||
{
|
||||
workspace->clearChildren();
|
||||
}
|
||||
PartInstance* DataModelInstance::makePart()
|
||||
{
|
||||
PartInstance* part = new PartInstance();
|
||||
return part;
|
||||
}
|
||||
|
||||
rapidxml::xml_node<>* DataModelInstance::getNode(xml_node<> * node,const char* name)
|
||||
{
|
||||
xml_node<> * tempNode = node->first_node(name);
|
||||
if (!tempNode)
|
||||
{
|
||||
_errMsg = "Expected <";
|
||||
_errMsg += name;
|
||||
_errMsg+="> tag.";
|
||||
_successfulLoad=true;
|
||||
return 0;
|
||||
}
|
||||
return tempNode;
|
||||
}
|
||||
float DataModelInstance::getFloatValue(xml_node<> * node,const char* name)
|
||||
{
|
||||
xml_node<> * tempNode = node->first_node(name);
|
||||
if (!tempNode)
|
||||
{
|
||||
_errMsg = "Expected <";
|
||||
_errMsg += name;
|
||||
_errMsg+="> tag.";
|
||||
_successfulLoad=true;
|
||||
return 0;
|
||||
}
|
||||
float newFloat;
|
||||
stringstream converter;
|
||||
converter << tempNode->value();
|
||||
converter >> newFloat;
|
||||
return newFloat;
|
||||
}
|
||||
|
||||
|
||||
Color3 bcToRGB(short bc)
|
||||
{
|
||||
switch(bc)
|
||||
{
|
||||
case 1: return Color3(0.94901967048645,0.95294123888016,0.95294123888016);
|
||||
case 2: return Color3(0.63137257099152,0.64705884456635,0.63529413938522);
|
||||
case 3: return Color3(0.9764706492424,0.91372555494308,0.60000002384186);
|
||||
case 5: return Color3(0.84313732385635,0.77254909276962,0.60392159223557);
|
||||
case 6: return Color3(0.7607843875885,0.85490202903748,0.72156864404678);
|
||||
case 9: return Color3(0.90980398654938,0.7294117808342,0.78431379795074);
|
||||
case 11: return Color3(0.50196081399918,0.73333334922791,0.85882359743118);
|
||||
case 12: return Color3(0.79607850313187,0.51764708757401,0.258823543787);
|
||||
case 18: return Color3(0.80000007152557,0.55686277151108,0.41176474094391);
|
||||
case 21: return Color3(0.76862752437592,0.15686275064945,0.10980392992496);
|
||||
case 22: return Color3(0.76862752437592,0.43921571969986,0.62745100259781);
|
||||
case 23: return Color3(0.050980396568775,0.41176474094391,0.6745098233223);
|
||||
case 24: return Color3(0.96078437566757,0.80392163991928,0.18823531270027);
|
||||
case 25: return Color3(0.38431376218796,0.27843138575554,0.19607844948769);
|
||||
case 26: return Color3(0.10588236153126,0.16470588743687,0.20784315466881);
|
||||
case 27: return Color3(0.42745101451874,0.43137258291245,0.42352944612503);
|
||||
case 28: return Color3(0.15686275064945,0.49803924560547,0.27843138575554);
|
||||
case 29: return Color3(0.63137257099152,0.76862752437592,0.54901963472366);
|
||||
case 36: return Color3(0.95294123888016,0.8117647767067,0.60784316062927);
|
||||
case 37: return Color3(0.29411765933037,0.59215688705444,0.29411765933037);
|
||||
case 38: return Color3(0.62745100259781,0.37254902720451,0.20784315466881);
|
||||
case 39: return Color3(0.75686281919479,0.79215693473816,0.8705883026123);
|
||||
case 40: return Color3(0.92549026012421,0.92549026012421,0.92549026012421);
|
||||
case 41: return Color3(0.80392163991928,0.32941177487373,0.29411765933037);
|
||||
case 42: return Color3(0.75686281919479,0.87450987100601,0.94117653369904);
|
||||
case 43: return Color3(0.48235297203064,0.71372550725937,0.90980398654938);
|
||||
case 44: return Color3(0.96862751245499,0.94509810209274,0.55294120311737);
|
||||
case 45: return Color3(0.70588237047195,0.82352948188782,0.89411771297455);
|
||||
case 47: return Color3(0.85098046064377,0.52156865596771,0.42352944612503);
|
||||
case 48: return Color3(0.51764708757401,0.71372550725937,0.55294120311737);
|
||||
case 49: return Color3(0.97254908084869,0.94509810209274,0.51764708757401);
|
||||
case 50: return Color3(0.92549026012421,0.90980398654938,0.8705883026123);
|
||||
case 100: return Color3(0.93333339691162,0.76862752437592,0.71372550725937);
|
||||
case 101: return Color3(0.85490202903748,0.52549022436142,0.47843140363693);
|
||||
case 102: return Color3(0.43137258291245,0.60000002384186,0.79215693473816);
|
||||
case 103: return Color3(0.78039222955704,0.75686281919479,0.71764707565308);
|
||||
case 104: return Color3(0.41960787773132,0.19607844948769,0.48627454042435);
|
||||
case 105: return Color3(0.88627457618713,0.60784316062927,0.25098040699959);
|
||||
case 106: return Color3(0.85490202903748,0.52156865596771,0.2549019753933);
|
||||
case 107: return Color3(0,0.56078433990479,0.61176472902298);
|
||||
case 108: return Color3(0.4078431725502,0.36078432202339,0.26274511218071);
|
||||
case 110: return Color3(0.26274511218071,0.32941177487373,0.57647061347961);
|
||||
case 111: return Color3(0.74901962280273,0.71764707565308,0.69411766529083);
|
||||
case 112: return Color3(0.4078431725502,0.45490199327469,0.6745098233223);
|
||||
case 113: return Color3(0.89411771297455,0.678431391716,0.78431379795074);
|
||||
case 115: return Color3(0.78039222955704,0.82352948188782,0.23529413342476);
|
||||
case 116: return Color3(0.33333334326744,0.64705884456635,0.68627452850342);
|
||||
case 118: return Color3(0.71764707565308,0.84313732385635,0.83529418706894);
|
||||
case 119: return Color3(0.64313727617264,0.74117648601532,0.27843138575554);
|
||||
case 120: return Color3(0.85098046064377,0.89411771297455,0.65490198135376);
|
||||
case 121: return Color3(0.90588241815567,0.6745098233223,0.34509804844856);
|
||||
case 123: return Color3(0.82745105028152,0.43529415130615,0.29803922772408);
|
||||
case 124: return Color3(0.57254904508591,0.22352942824364,0.47058826684952);
|
||||
case 125: return Color3(0.91764712333679,0.72156864404678,0.57254904508591);
|
||||
case 126: return Color3(0.64705884456635,0.64705884456635,0.79607850313187);
|
||||
case 127: return Color3(0.86274516582489,0.73725491762161,0.50588238239288);
|
||||
case 128: return Color3(0.68235296010971,0.47843140363693,0.34901961684227);
|
||||
case 131: return Color3(0.61176472902298,0.63921570777893,0.65882354974747);
|
||||
case 133: return Color3(0.83529418706894,0.45098042488098,0.23921570181847);
|
||||
case 134: return Color3(0.84705889225006,0.8666667342186,0.33725491166115);
|
||||
case 135: return Color3(0.45490199327469,0.52549022436142,0.61568629741669);
|
||||
case 136: return Color3(0.52941179275513,0.48627454042435,0.56470590829849);
|
||||
case 137: return Color3(0.87843143939972,0.59607845544815,0.39215689897537);
|
||||
case 138: return Color3(0.58431375026703,0.54117649793625,0.45098042488098);
|
||||
case 140: return Color3(0.12549020349979,0.22745099663734,0.33725491166115);
|
||||
case 141: return Color3(0.15294118225574,0.27450981736183,0.17647059261799);
|
||||
case 143: return Color3(0.8117647767067,0.88627457618713,0.96862751245499);
|
||||
case 145: return Color3(0.47450983524323,0.53333336114883,0.63137257099152);
|
||||
case 146: return Color3(0.58431375026703,0.55686277151108,0.63921570777893);
|
||||
case 147: return Color3(0.57647061347961,0.52941179275513,0.40392160415649);
|
||||
case 148: return Color3(0.34117648005486,0.34509804844856,0.34117648005486);
|
||||
case 149: return Color3(0.086274512112141,0.11372549831867,0.19607844948769);
|
||||
case 150: return Color3(0.67058825492859,0.678431391716,0.6745098233223);
|
||||
case 151: return Color3(0.47058826684952,0.56470590829849,0.50980395078659);
|
||||
case 153: return Color3(0.58431375026703,0.47450983524323,0.46666669845581);
|
||||
case 154: return Color3(0.48235297203064,0.1803921610117,0.1843137294054);
|
||||
case 157: return Color3(1,0.96470594406128,0.48235297203064);
|
||||
case 158: return Color3(0.88235300779343,0.64313727617264,0.7607843875885);
|
||||
case 168: return Color3(0.4588235616684,0.42352944612503,0.38431376218796);
|
||||
case 176: return Color3(0.59215688705444,0.41176474094391,0.35686275362968);
|
||||
case 178: return Color3(0.70588237047195,0.51764708757401,0.33333334326744);
|
||||
case 179: return Color3(0.53725492954254,0.52941179275513,0.53333336114883);
|
||||
case 180: return Color3(0.84313732385635,0.66274511814117,0.29411765933037);
|
||||
case 190: return Color3(0.9764706492424,0.83921575546265,0.1803921610117);
|
||||
case 191: return Color3(0.90980398654938,0.67058825492859,0.17647059261799);
|
||||
case 192: return Color3(0.41176474094391,0.25098040699959,0.15686275064945);
|
||||
case 193: return Color3(0.8117647767067,0.37647062540054,0.14117647707462);
|
||||
case 195: return Color3(0.27450981736183,0.40392160415649,0.64313727617264);
|
||||
case 196: return Color3(0.13725490868092,0.27843138575554,0.54509806632996);
|
||||
case 198: return Color3(0.55686277151108,0.258823543787,0.52156865596771);
|
||||
case 199: return Color3(0.38823533058167,0.37254902720451,0.38431376218796);
|
||||
case 200: return Color3(0.50980395078659,0.54117649793625,0.3647058904171);
|
||||
case 208: return Color3(0.89803928136826,0.89411771297455,0.87450987100601);
|
||||
case 209: return Color3(0.69019609689713,0.55686277151108,0.26666668057442);
|
||||
case 210: return Color3(0.43921571969986,0.58431375026703,0.47058826684952);
|
||||
case 211: return Color3(0.47450983524323,0.70980393886566,0.70980393886566);
|
||||
case 212: return Color3(0.6235294342041,0.76470595598221,0.91372555494308);
|
||||
case 213: return Color3(0.42352944612503,0.50588238239288,0.71764707565308);
|
||||
case 216: return Color3(0.56078433990479,0.29803922772408,0.16470588743687);
|
||||
case 217: return Color3(0.48627454042435,0.36078432202339,0.27450981736183);
|
||||
case 218: return Color3(0.58823531866074,0.43921571969986,0.6235294342041);
|
||||
case 219: return Color3(0.41960787773132,0.38431376218796,0.60784316062927);
|
||||
case 220: return Color3(0.65490198135376,0.66274511814117,0.80784320831299);
|
||||
case 221: return Color3(0.80392163991928,0.38431376218796,0.59607845544815);
|
||||
case 222: return Color3(0.89411771297455,0.678431391716,0.78431379795074);
|
||||
case 223: return Color3(0.86274516582489,0.56470590829849,0.58431375026703);
|
||||
case 224: return Color3(0.94117653369904,0.83529418706894,0.62745100259781);
|
||||
case 225: return Color3(0.9215686917305,0.72156864404678,0.49803924560547);
|
||||
case 226: return Color3(0.99215692281723,0.91764712333679,0.55294120311737);
|
||||
case 232: return Color3(0.49019610881805,0.73333334922791,0.8666667342186);
|
||||
case 268: return Color3(0.2039215862751,0.16862745583057,0.4588235616684);
|
||||
case 1001: return Color3(0.97254908084869,0.97254908084869,0.97254908084869);
|
||||
case 1002: return Color3(0.80392163991928,0.80392163991928,0.80392163991928);
|
||||
case 1003: return Color3(0.066666670143604,0.066666670143604,0.066666670143604);
|
||||
case 1004: return Color3(1,0,0);
|
||||
case 1005: return Color3(1,0.68627452850342,0);
|
||||
case 1006: return Color3(0.70588237047195,0.50196081399918,1);
|
||||
case 1007: return Color3(0.63921570777893,0.29411765933037,0.29411765933037);
|
||||
case 1008: return Color3(0.75686281919479,0.74509805440903,0.258823543787);
|
||||
case 1009: return Color3(1,1,0);
|
||||
case 1010: return Color3(0,0,1);
|
||||
case 1011: return Color3(0,0.12549020349979,0.37647062540054);
|
||||
case 1012: return Color3(0.1294117718935,0.32941177487373,0.72549021244049);
|
||||
case 1013: return Color3(0.015686275437474,0.68627452850342,0.92549026012421);
|
||||
case 1014: return Color3(0.66666668653488,0.33333334326744,0);
|
||||
case 1015: return Color3(0.66666668653488,0,0.66666668653488);
|
||||
case 1016: return Color3(1,0.40000003576279,0.80000007152557);
|
||||
case 1017: return Color3(1,0.68627452850342,0);
|
||||
case 1018: return Color3(0.070588238537312,0.93333339691162,0.83137261867523);
|
||||
case 1019: return Color3(0,1,1);
|
||||
case 1020: return Color3(0,1,0);
|
||||
case 1021: return Color3(0.22745099663734,0.49019610881805,0.082352943718433);
|
||||
case 1022: return Color3(0.49803924560547,0.55686277151108,0.39215689897537);
|
||||
case 1023: return Color3(0.54901963472366,0.35686275362968,0.6235294342041);
|
||||
case 1024: return Color3(0.68627452850342,0.8666667342186,1);
|
||||
case 1025: return Color3(1,0.78823536634445,0.78823536634445);
|
||||
case 1026: return Color3(0.69411766529083,0.65490198135376,1);
|
||||
case 1027: return Color3(0.6235294342041,0.95294123888016,0.91372555494308);
|
||||
case 1028: return Color3(0.80000007152557,1,0.80000007152557);
|
||||
case 1029: return Color3(1,1,0.80000007152557);
|
||||
case 1030: return Color3(1,0.80000007152557,0.60000002384186);
|
||||
case 1031: return Color3(0.38431376218796,0.14509804546833,0.81960791349411);
|
||||
case 1032: return Color3(1,0,0.74901962280273);
|
||||
default: return Color3::gray();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
|
||||
{
|
||||
xml_node<> * watchFirstNode = scanNode->first_node();
|
||||
|
||||
for (xml_node<> *node = scanNode->first_node();node; node = node->next_sibling())
|
||||
{
|
||||
|
||||
if (strncmp(node->name(),"Item",4)==0)
|
||||
{
|
||||
xml_attribute<> *classAttr = node->first_attribute("class");
|
||||
std::string className = classAttr->value();
|
||||
if (className=="Part") {
|
||||
xml_node<> *propNode = node->first_node();
|
||||
xml_node<> *cFrameNode=0;
|
||||
xml_node<> *sizeNode=0;
|
||||
xml_node<> *colorNode=0;
|
||||
xml_node<> *brickColorNode=0;
|
||||
xml_node<> *nameNode=0;
|
||||
|
||||
for (xml_node<> *partPropNode = propNode->first_node();partPropNode; partPropNode = partPropNode->next_sibling())
|
||||
{
|
||||
for (xml_attribute<> *attr = partPropNode->first_attribute();attr; attr = attr->next_attribute())
|
||||
{
|
||||
std::string xmlName = attr->name();
|
||||
std::string xmlValue = attr->value();
|
||||
|
||||
if (xmlValue=="CFrame" | xmlValue=="CoordinateFrame")
|
||||
{
|
||||
cFrameNode = partPropNode;
|
||||
}
|
||||
if (xmlValue=="Name")
|
||||
{
|
||||
nameNode = partPropNode;
|
||||
}
|
||||
if (xmlValue=="Color")
|
||||
{
|
||||
colorNode=partPropNode;
|
||||
}
|
||||
if (xmlValue=="BrickColor")
|
||||
{
|
||||
brickColorNode=partPropNode;
|
||||
}
|
||||
if (xmlValue=="size")
|
||||
{
|
||||
sizeNode = partPropNode;
|
||||
_legacyLoad=false;
|
||||
}
|
||||
if (xmlValue=="Part")
|
||||
{
|
||||
for (xml_node<> *featureNode = partPropNode->first_node();featureNode; featureNode = featureNode->next_sibling())
|
||||
{
|
||||
for (xml_attribute<> *attr = featureNode->first_attribute();attr; attr = attr->next_attribute())
|
||||
{
|
||||
std::string xmlName = attr->name();
|
||||
std::string xmlValue = attr->value();
|
||||
if (xmlValue=="size")
|
||||
{
|
||||
sizeNode=featureNode;
|
||||
_legacyLoad=true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!cFrameNode) {
|
||||
_errMsg="CFrame is missing in Part";
|
||||
return false;
|
||||
}
|
||||
if (!sizeNode) {
|
||||
_errMsg="Size is missing in Part";
|
||||
return false;
|
||||
}
|
||||
|
||||
float R=1;
|
||||
float G=1;
|
||||
float B=1;
|
||||
|
||||
if (colorNode)
|
||||
{
|
||||
R = getFloatValue(colorNode,"R");
|
||||
G = getFloatValue(colorNode,"G");
|
||||
B = getFloatValue(colorNode,"B");
|
||||
}
|
||||
|
||||
|
||||
std::string newName = nameNode->value();
|
||||
float X = getFloatValue(cFrameNode,"X");
|
||||
float Y = getFloatValue(cFrameNode,"Y");
|
||||
float Z = getFloatValue(cFrameNode,"Z");
|
||||
float R00 = getFloatValue(cFrameNode,"R00");
|
||||
float R01 = getFloatValue(cFrameNode,"R01");
|
||||
float R02 = getFloatValue(cFrameNode,"R02");
|
||||
float R10 = getFloatValue(cFrameNode,"R10");
|
||||
float R11 = getFloatValue(cFrameNode,"R11");
|
||||
float R12 = getFloatValue(cFrameNode,"R12");
|
||||
float R20 = getFloatValue(cFrameNode,"R20");
|
||||
float R21 = getFloatValue(cFrameNode,"R21");
|
||||
float R22 = getFloatValue(cFrameNode,"R22");
|
||||
|
||||
float sizeX = getFloatValue(sizeNode,"X");
|
||||
float sizeY = getFloatValue(sizeNode,"Y");
|
||||
float sizeZ = getFloatValue(sizeNode,"Z");
|
||||
//sizeX=1;
|
||||
//sizeY=1;
|
||||
//sizeZ=1;
|
||||
if (_successfulLoad) {
|
||||
PartInstance* test = makePart();
|
||||
test->setParent(getWorkspace());
|
||||
test->color = Color3(R,G,B);
|
||||
if(brickColorNode)
|
||||
{
|
||||
test->color = bcToRGB(atoi(brickColorNode->value()));
|
||||
}
|
||||
test->setSize(Vector3(sizeX,sizeY+_modY,sizeZ));
|
||||
test->setName(newName);
|
||||
CoordinateFrame cf;
|
||||
|
||||
if (_legacyLoad)
|
||||
{
|
||||
|
||||
cf = CoordinateFrame(Vector3(-X,Y,Z))*CoordinateFrame(Vector3(-sizeX/2,(sizeY+_modY)/2,sizeZ/2)*Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22));
|
||||
cf.rotation = Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22);
|
||||
}
|
||||
else
|
||||
{
|
||||
cf.translation = Vector3(X,Y,Z);
|
||||
cf.rotation = Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22);
|
||||
}
|
||||
|
||||
test->setCFrame(cf);
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
/*
|
||||
for (xml_attribute<> *attr = node->first_attribute();attr; attr = attr->next_attribute())
|
||||
{
|
||||
std::string xmlName = attr->name();
|
||||
std::string xmlValue = attr->value();
|
||||
}
|
||||
*/
|
||||
scanXMLObject(node);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DataModelInstance::load(const char* filename, bool clearObjects)
|
||||
{
|
||||
ifstream levelFile(filename,ios::binary);
|
||||
if (levelFile)
|
||||
{
|
||||
if (clearObjects)
|
||||
clearLevel();
|
||||
readXMLFileStream(&levelFile);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool DataModelInstance::readXMLFileStream(std::ifstream* file)
|
||||
{
|
||||
file->seekg(0,file->end);
|
||||
int length = file->tellg();
|
||||
file->seekg(0,file->beg);
|
||||
char * buffer = new char[length+1];
|
||||
buffer[length]=0;
|
||||
file->read(buffer,length);
|
||||
file->close();
|
||||
xml_document<> doc;
|
||||
doc.parse<0>(buffer);
|
||||
xml_node<> *mainNode = doc.first_node();
|
||||
_legacyLoad=false;
|
||||
//std::string xmlName = mainNode->name();
|
||||
//node = node->first_node();
|
||||
//xmlName = node->name();
|
||||
scanXMLObject(mainNode);
|
||||
delete[] buffer;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DataModelInstance::debugGetOpen()
|
||||
{
|
||||
ifstream levelFile(_loadedFileName.c_str(),ios::binary);
|
||||
if (levelFile)
|
||||
readXMLFileStream(&levelFile);
|
||||
else
|
||||
getOpen();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool DataModelInstance::getOpen()
|
||||
{
|
||||
_modY=0;
|
||||
OPENFILENAME of;
|
||||
ZeroMemory( &of , sizeof( of));
|
||||
of.lStructSize = sizeof(OPENFILENAME);
|
||||
of.lpstrFilter = "Roblox Files\0*.rbxm;*.rbxl\0\0";
|
||||
char szFile[512];
|
||||
of.lpstrFile = szFile ;
|
||||
of.lpstrFile[0]='\0';
|
||||
of.nMaxFile=500;
|
||||
of.lpstrTitle="Hello";
|
||||
of.Flags = OFN_FILEMUSTEXIST;
|
||||
ShowCursor(TRUE);
|
||||
BOOL file = GetOpenFileName(&of);
|
||||
if (file)
|
||||
{
|
||||
_loadedFileName = of.lpstrFile;
|
||||
load(of.lpstrFile,true);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
void DataModelInstance::setMessage(std::string msg)
|
||||
{
|
||||
message = msg;
|
||||
isBrickCount = false;
|
||||
showMessage = true;
|
||||
}
|
||||
|
||||
void DataModelInstance::clearMessage()
|
||||
{
|
||||
showMessage = false;
|
||||
isBrickCount = false;
|
||||
message = "";
|
||||
}
|
||||
|
||||
void DataModelInstance::setMessageBrickCount()
|
||||
{
|
||||
isBrickCount = true;
|
||||
showMessage = true;
|
||||
}
|
||||
|
||||
void DataModelInstance::drawMessage(RenderDevice* rd)
|
||||
{
|
||||
if(isBrickCount)
|
||||
{
|
||||
int brickCount = 0;
|
||||
int instCount = 0;
|
||||
std::vector<Instance*> inst = getAllChildren();
|
||||
for(size_t i = 0; i < inst.size(); i++)
|
||||
{
|
||||
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(inst.at(i)))
|
||||
{
|
||||
brickCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
instCount++;
|
||||
}
|
||||
}
|
||||
char brkc[12];
|
||||
sprintf(brkc, "%d", brickCount);
|
||||
char instc[12];
|
||||
sprintf(instc, "%d", instCount);
|
||||
message = "Bricks: ";
|
||||
message += brkc;
|
||||
message += " Snaps: ";
|
||||
message += instc;
|
||||
}
|
||||
if(showMessage && !font.isNull())
|
||||
{
|
||||
int x = rd->getWidth()/2;
|
||||
int y = rd->getHeight()/2;
|
||||
int width = rd->getWidth()/2 + 100;
|
||||
int height = width / 3;
|
||||
Draw::box(Box(Vector3(x-(width/2), y-(height/2), 0), Vector3(x+(width/2), y+(height/2), 0)), rd, Color4::fromARGB(0x55B2B2B2), Color3::fromARGB(0xB2B2B2));
|
||||
font->draw2D(rd, message, Vector2(x,y), height/8, Color3::white(), Color4::clear(), GFont::XALIGN_CENTER, GFont::YALIGN_CENTER);
|
||||
}
|
||||
}
|
||||
|
||||
WorkspaceInstance* DataModelInstance::getWorkspace()
|
||||
{
|
||||
return workspace;
|
||||
}
|
||||
Vector2 DataModelInstance::getMousePos()
|
||||
{
|
||||
return Vector2(mousex,mousey);
|
||||
}
|
||||
void DataModelInstance::setMousePos(int x,int y)
|
||||
{
|
||||
mousex=x;
|
||||
mousey=y;
|
||||
}
|
||||
void DataModelInstance::setMousePos(Vector2 pos)
|
||||
{
|
||||
mousex=pos.x;
|
||||
mousey=pos.y;
|
||||
}
|
||||
Instance* DataModelInstance::getGuiRoot()
|
||||
{
|
||||
return guiRoot;
|
||||
}
|
||||
|
||||
|
||||
LevelInstance* DataModelInstance::getLevel()
|
||||
{
|
||||
return level;
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
#pragma once
|
||||
#include "WorkspaceInstance.h"
|
||||
#include "LevelInstance.h"
|
||||
#include "PartInstance.h"
|
||||
#include "rapidxml/rapidxml.hpp"
|
||||
|
||||
class DataModelInstance :
|
||||
public Instance
|
||||
{
|
||||
public:
|
||||
DataModelInstance(void);
|
||||
~DataModelInstance(void);
|
||||
void setMessage(std::string);
|
||||
void setMessageBrickCount();
|
||||
void clearMessage();
|
||||
bool debugGetOpen();
|
||||
bool getOpen();
|
||||
bool load(const char* filename,bool clearObjects);
|
||||
bool readXMLFileStream(std::ifstream* file);
|
||||
void drawMessage(RenderDevice*);
|
||||
WorkspaceInstance* getWorkspace();
|
||||
WorkspaceInstance* workspace;
|
||||
LevelInstance * level;
|
||||
LevelInstance * getLevel();
|
||||
Instance* guiRoot;
|
||||
std::string message;
|
||||
std::string _loadedFileName;
|
||||
bool showMessage;
|
||||
G3D::GFontRef font;
|
||||
Instance* getGuiRoot();
|
||||
float mousex;
|
||||
float mousey;
|
||||
Vector2 getMousePos();
|
||||
void setMousePos(int x,int y);
|
||||
void setMousePos(Vector2 pos);
|
||||
bool mouseButton1Down;
|
||||
PartInstance* makePart();
|
||||
void clearLevel();
|
||||
#if _DEBUG
|
||||
void modXMLLevel(float modY);
|
||||
#endif
|
||||
private:
|
||||
bool isBrickCount;
|
||||
bool scanXMLObject(rapidxml::xml_node<>* node);
|
||||
rapidxml::xml_node<>* getNode(rapidxml::xml_node<> * node,const char* name );
|
||||
float getFloatValue(rapidxml::xml_node<> * node,const char* name);
|
||||
bool _successfulLoad;
|
||||
std::string _errMsg;
|
||||
bool _legacyLoad;
|
||||
float _modY;
|
||||
};
|
||||
BIN
Dialogs.aps
155
Dialogs.rc
@@ -1,91 +1,86 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
// Generated by ResEdit 1.6.6
|
||||
// Copyright (C) 2006-2015
|
||||
// http://www.resedit.net
|
||||
|
||||
#include <windows.h>
|
||||
#include <commctrl.h>
|
||||
#include <richedit.h>
|
||||
#include "src/include/resource.h"
|
||||
#include "src/include/versioning.h"
|
||||
|
||||
|
||||
|
||||
|
||||
//
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Bitmap resources
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
//
|
||||
#include "windows.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""windows.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (Canada) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENC)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Icon
|
||||
//
|
||||
|
||||
// Icon with lowest ID value placed first to ensure application icon
|
||||
// remains consistent on all systems.
|
||||
IDI_ICON1 ICON "icon1.ico"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Bitmap
|
||||
//
|
||||
|
||||
IDB_BITMAP1 BITMAP "Parts.bmp"
|
||||
#endif // English (Canada) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||
1 VERSIONINFO
|
||||
FILEVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
|
||||
PRODUCTVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
|
||||
FILEOS VOS__WINDOWS32
|
||||
FILETYPE VFT_APP
|
||||
FILESUBTYPE VFT2_UNKNOWN
|
||||
FILEFLAGSMASK 0
|
||||
FILEFLAGS 0
|
||||
{
|
||||
BLOCK "StringFileInfo"
|
||||
{
|
||||
BLOCK "100901B5"
|
||||
{
|
||||
VALUE "Comments", ""
|
||||
VALUE "CompanyName", "Blocks3D Team"
|
||||
VALUE "FileDescription", "Blocks 3D"
|
||||
VALUE "FileVersion", VER_STR(APP_VER_STRING)
|
||||
VALUE "InternalName", "Blocks3D"
|
||||
VALUE "LegalCopyright", "Blocks3D Team 2018-2023"
|
||||
VALUE "LegalTrademarks", ""
|
||||
VALUE "OriginalFilename", "Blocks3D.exe"
|
||||
VALUE "PrivateBuild", ""
|
||||
VALUE "ProductName", "Blocks3D"
|
||||
VALUE "ProductVersion", VER_STR(APP_VER_STRING)
|
||||
VALUE "SpecialBuild", ""
|
||||
}
|
||||
}
|
||||
BLOCK "VarFileInfo"
|
||||
{
|
||||
VALUE "Translation", 0x1009, 0x01B5
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
// Dialog resources
|
||||
//
|
||||
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||
IDD_DIALOG1 DIALOG 0, 0, 295, 43
|
||||
STYLE DS_3DLOOK | DS_CENTER | DS_MODALFRAME | DS_SETFOREGROUND | DS_SHELLFONT | WS_CAPTION | WS_VISIBLE | WS_POPUP | WS_SYSMENU
|
||||
EXSTYLE WS_EX_WINDOWEDGE
|
||||
CAPTION "Insert Object"
|
||||
FONT 8, "Ms Shell Dlg"
|
||||
{
|
||||
EDITTEXT IDC_EDIT1, 35, 6, 195, 14, ES_AUTOHSCROLL, WS_EX_LEFT
|
||||
LTEXT "Class:", 0, 10, 9, 20, 9, SS_LEFT, WS_EX_LEFT
|
||||
PUSHBUTTON "Cancel", IDCANCEL, 237, 24, 50, 14, 0, WS_EX_LEFT
|
||||
DEFPUSHBUTTON "OK", IDOK, 237, 6, 50, 14, 0, WS_EX_LEFT
|
||||
}
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
||||
//
|
||||
// Icon resources
|
||||
//
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||
IDI_ICON1 ICON "FatB3dIcon.ico"
|
||||
|
||||
|
||||
|
||||
//
|
||||
// Manifest resources
|
||||
//
|
||||
#ifndef _DEBUG
|
||||
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||
1 MANIFEST ".\\Blocks3D.exe.manifest"
|
||||
#endif
|
||||
17
Enum.h
@@ -1,17 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
namespace Enum
|
||||
{
|
||||
namespace SurfaceType
|
||||
{
|
||||
enum Value {
|
||||
Smooth, Bumps, Welds, Glue
|
||||
};
|
||||
}
|
||||
namespace Shape
|
||||
{
|
||||
enum Value {
|
||||
Block, Sphere, Cylinder
|
||||
};
|
||||
}
|
||||
}
|
||||
14
Enums.h
@@ -1,14 +0,0 @@
|
||||
#ifndef ENUM_H
|
||||
#define ENUM_H
|
||||
static enum BinType {GameTool, Grab, Clone, Hammer};
|
||||
static enum ControllerType {None, KeyboardRight, KeyboardLeft, Joypad1, Joypad2, Chase, Flee};
|
||||
//static enum JointType {UNK0, WeldJoint, SnapJoint, UNK3, Rotate, RotateP, RotateV, GlueJoint, UNK8, UNK9, None};
|
||||
static enum ActionType {Nothing, Pause, Lose, Draw, Win};
|
||||
static enum AffectType {NoChange, Increase, Decrease};
|
||||
static enum InputType {NoInput, LeftTread, RightTread, Steer, Throtle, UpDown, Action1, Action2, Action3, Action4, Action5, Constant, Sin};
|
||||
//static enum SurfaceConstraint {None, Hinge, SteppingMotor, Motor};
|
||||
static enum SurfaceType{Smooth, Snaps, Inlets, Glue, Weld, Spawn, Hinge, Motor, Bumps};
|
||||
static enum SoundType {NoSound, Boing, Bomb, Break, Click, Clock, Slingshot, Page, Ping, Snap, Splat, Step, StepOn, Swoosh, Victory};
|
||||
static enum PartType {Ball, Block, Cylinder};
|
||||
static enum KeywordFilterType {Include, Exclude};
|
||||
#endif
|
||||
BIN
FatB3dIcon.ico
Normal file
|
After Width: | Height: | Size: 108 KiB |
BIN
G3DTest.aps
105
G3DTest.dsp
@@ -1,105 +0,0 @@
|
||||
# Microsoft Developer Studio Project File - Name="G3DTest" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||
|
||||
CFG=G3DTest - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "G3DTest.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "G3DTest.mak" CFG="G3DTest - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "G3DTest - Win32 Release" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "G3DTest - Win32 Debug" (based on "Win32 (x86) Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP AllowPerConfigDependencies 0
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "G3DTest - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x1009 /d "NDEBUG"
|
||||
# ADD RSC /l 0x1009 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "G3DTest - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x1009 /d "_DEBUG"
|
||||
# ADD RSC /l 0x1009 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "G3DTest - Win32 Release"
|
||||
# Name "G3DTest - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\main.cpp
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
BIN
G3DTest.opt
32
G3DTest.plg
@@ -1,32 +0,0 @@
|
||||
<html>
|
||||
<body>
|
||||
<pre>
|
||||
<h1>Build Log</h1>
|
||||
<h3>
|
||||
--------------------Configuration: G3DTest - Win32 Debug--------------------
|
||||
</h3>
|
||||
<h3>Command Lines</h3>
|
||||
Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp" with contents
|
||||
[
|
||||
/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/G3DTest.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
|
||||
"C:\USERS\ANDREJA\G3D\G3DTest\main.cpp"
|
||||
]
|
||||
Creating command line "cl.exe @C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp"
|
||||
Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD71.tmp" with contents
|
||||
[
|
||||
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/G3DTest.pdb" /debug /machine:I386 /out:"Debug/G3DTest.exe" /pdbtype:sept
|
||||
.\Debug\main.obj
|
||||
]
|
||||
Creating command line "link.exe @C:\Users\Andreja\AppData\Local\Temp\RSPFD71.tmp"
|
||||
<h3>Output Window</h3>
|
||||
Compiling...
|
||||
main.cpp
|
||||
Linking...
|
||||
|
||||
|
||||
|
||||
<h3>Results</h3>
|
||||
G3DTest.exe - 0 error(s), 0 warning(s)
|
||||
</pre>
|
||||
</body>
|
||||
</html>
|
||||
499
G3DTest.vcproj
@@ -1,499 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="G3DTest"
|
||||
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
RootNamespace="G3DTest"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
UseOfATL="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Release/G3DTest.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
PrecompiledHeaderFile=".\Release/G3DTest.pch"
|
||||
AssemblerListingLocation=".\Release/"
|
||||
ObjectFile=".\Release/"
|
||||
ProgramDataBaseFileName=".\Release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="4105"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib"
|
||||
OutputFile="./G3DTest.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
ProgramDatabaseFile=".\Release/G3DTest.pdb"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile=".\Release/G3DTest.bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
ManagedExtensions="0"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug/G3DTest.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
||||
MinimalRebuild="false"
|
||||
BasicRuntimeChecks="0"
|
||||
RuntimeLibrary="3"
|
||||
EnableFunctionLevelLinking="false"
|
||||
PrecompiledHeaderFile=".\Debug/G3DTest.pch"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="4105"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib"
|
||||
OutputFile="./G3DTest-Debug.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile=".\Debug/G3DTest.pdb"
|
||||
SubSystem="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile=".\Debug/G3DTest.bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<AssemblyReference
|
||||
RelativePath="System.dll"
|
||||
AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||
/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Data.dll"
|
||||
AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
|
||||
/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Drawing.dll"
|
||||
AssemblyName="System.Drawing, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
|
||||
/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Windows.Forms.dll"
|
||||
AssemblyName="System.Windows.Forms, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||
/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.XML.dll"
|
||||
AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||
/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\AudioPlayer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ax.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\BrowserCallHandler.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CameraController.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Globals.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GroupInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\IEBrowser.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\IEBrowser.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\IEDispatcher.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\LevelInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="main.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PartInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\propertyGrid.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PropertyWindow.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PVInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\WindowFunctions.cpp"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="Instance"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\BaseButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataModelInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ImageButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Instance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TextButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\WorkspaceInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\AudioPlayer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ax.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\BrowserCallHandler.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CameraController.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Demo.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Enum.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Enums.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Globals.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GroupInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\IEDispatcher.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\LevelInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PartInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\propertyGrid.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PropertyWindow.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PVInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\rapidxml\rapidxml.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\rapidxml\rapidxml_iterators.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\rapidxml\rapidxml_print.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\rapidxml\rapidxml_utils.hpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\resource.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\win32Defines.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\WindowFunctions.h"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="Instance"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\BaseButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DataModelInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ImageButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Instance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TextButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\WorkspaceInstance.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Dialogs.rc"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\icon1.ico"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Parts.bmp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
<Global
|
||||
Name="RESOURCE_FILE"
|
||||
Value="Dialogs.rc"
|
||||
/>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
19
Globals.cpp
@@ -1,19 +0,0 @@
|
||||
#include "Globals.h"
|
||||
|
||||
DataModelInstance* Globals::dataModel = NULL;
|
||||
int const Globals::gen = 0;
|
||||
int const Globals::major = 0;
|
||||
int const Globals::minor = 4;
|
||||
int const Globals::patch = 2;
|
||||
int Globals::surfaceId = 2;
|
||||
bool Globals::showMouse = true;
|
||||
bool Globals::useMousePoint = false;
|
||||
std::vector<Instance*> postRenderStack = std::vector<Instance*>();
|
||||
const std::string Globals::PlaceholderName = "Dynamica";
|
||||
std::vector<Instance*> g_selectedInstances = std::vector<Instance*>();
|
||||
bool running = false;
|
||||
G3D::TextureRef Globals::surface;
|
||||
POINT Globals::mousepoint;
|
||||
Globals::Globals(void){}
|
||||
|
||||
Globals::~Globals(void){}
|
||||
25
Globals.h
@@ -1,25 +0,0 @@
|
||||
#pragma once
|
||||
#include "DataModelInstance.h"
|
||||
#include <G3DAll.h>
|
||||
|
||||
class Globals
|
||||
{
|
||||
public:
|
||||
Globals(void);
|
||||
~Globals(void);
|
||||
static DataModelInstance* dataModel;
|
||||
static bool showMouse;
|
||||
static POINT mousepoint;
|
||||
static bool useMousePoint;
|
||||
static const int gen;
|
||||
static const int major;
|
||||
static const int minor;
|
||||
static const int patch;
|
||||
static G3D::TextureRef surface;
|
||||
static int surfaceId;
|
||||
static const std::string PlaceholderName;
|
||||
};
|
||||
|
||||
extern std::vector<Instance*> postRenderStack;
|
||||
extern std::vector<Instance*> g_selectedInstances;
|
||||
extern bool running;
|
||||
@@ -1,26 +0,0 @@
|
||||
#include "GroupInstance.h"
|
||||
|
||||
GroupInstance::GroupInstance(void)
|
||||
{
|
||||
PVInstance::PVInstance();
|
||||
className = "GroupInstance";
|
||||
}
|
||||
|
||||
GroupInstance::GroupInstance(const GroupInstance &oinst)
|
||||
{
|
||||
PVInstance::PVInstance(oinst);
|
||||
}
|
||||
|
||||
GroupInstance::~GroupInstance(void)
|
||||
{
|
||||
}
|
||||
|
||||
std::vector<PROPGRIDITEM> GroupInstance::getProperties()
|
||||
{
|
||||
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
|
||||
return properties;
|
||||
}
|
||||
void GroupInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||
{
|
||||
PVInstance::PropUpdate(pItem);
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
#pragma once
|
||||
#include "PVInstance.h"
|
||||
|
||||
class GroupInstance :
|
||||
public PVInstance
|
||||
{
|
||||
public:
|
||||
GroupInstance(void);
|
||||
~GroupInstance(void);
|
||||
GroupInstance(const GroupInstance &oinst);
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
};
|
||||
@@ -1,68 +0,0 @@
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "IEBrowser.h"
|
||||
#include "Globals.h"
|
||||
#include "ax.h"
|
||||
|
||||
void IEBrowser::Boop(char* test)
|
||||
{
|
||||
}
|
||||
|
||||
IEBrowser::IEBrowser(HWND attachHWnd) {
|
||||
MSG messages;
|
||||
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
|
||||
{
|
||||
if (IsDialogMessage(hwnd, &messages) == 0)
|
||||
{
|
||||
TranslateMessage(&messages);
|
||||
DispatchMessage(&messages);
|
||||
}
|
||||
}
|
||||
hwnd = attachHWnd;
|
||||
spDocument = 0;
|
||||
webBrowser = 0;
|
||||
SendMessage(hwnd,AX_INPLACE,1,0);
|
||||
SendMessage(hwnd,AX_QUERYINTERFACE,(WPARAM)&IID_IWebBrowser2,(LPARAM)&webBrowser);
|
||||
}
|
||||
|
||||
IEBrowser::~IEBrowser(void) {
|
||||
if (webBrowser)
|
||||
{
|
||||
webBrowser->Release();
|
||||
}
|
||||
}
|
||||
|
||||
bool IEBrowser::navigateSyncURL(wchar_t* url)
|
||||
{
|
||||
MSG messages;
|
||||
if (webBrowser)
|
||||
{
|
||||
webBrowser->Navigate(url,0,0,0,0);
|
||||
for (int i=1;i<1000;i++)
|
||||
{
|
||||
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
|
||||
{
|
||||
if (IsDialogMessage(hwnd, &messages) == 0)
|
||||
{
|
||||
TranslateMessage(&messages);
|
||||
DispatchMessage(&messages);
|
||||
}
|
||||
}
|
||||
Sleep(30);
|
||||
HRESULT hresult = webBrowser->get_Document(&spDocument);
|
||||
if (&spDocument!=0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox(NULL,"Cannot read IWebBrowser2...",(Globals::PlaceholderName+" Crash").c_str(),MB_OK);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
17
IEBrowser.h
@@ -1,17 +0,0 @@
|
||||
//#include "WindowFunctions.h"
|
||||
#pragma once
|
||||
#include <mshtml.h>
|
||||
#include <exdisp.h>
|
||||
//#include <Mshtmhst.h>
|
||||
|
||||
class IEBrowser {
|
||||
public:
|
||||
IEBrowser(HWND attachHWnd);
|
||||
~IEBrowser(void);
|
||||
bool navigateSyncURL(wchar_t* url);
|
||||
void Boop(char* test);
|
||||
private:
|
||||
IWebBrowser2* webBrowser;
|
||||
HWND hwnd;
|
||||
IDispatch* spDocument;
|
||||
};
|
||||
@@ -1,133 +0,0 @@
|
||||
#include "ImageButtonInstance.h"
|
||||
|
||||
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
|
||||
{
|
||||
BaseButtonInstance::BaseButtonInstance();
|
||||
image = newImage;
|
||||
openGLID = image->getOpenGLID();
|
||||
image_ovr = overImage;
|
||||
if(!image_ovr.isNull())
|
||||
openGLID_ovr = image_ovr->getOpenGLID();
|
||||
image_dn = downImage;
|
||||
if(!image_dn.isNull())
|
||||
openGLID_dn = image_dn->getOpenGLID();
|
||||
image_ds = disableImage;
|
||||
if(!image_ds.isNull())
|
||||
openGLID_ds = image_ds->getOpenGLID();
|
||||
Vector2 size = Vector2(0,0);
|
||||
Vector2 position = Vector2(0,0);
|
||||
floatCenter = false;
|
||||
floatBottom = false;
|
||||
floatRight = false;
|
||||
disabled = false;
|
||||
className = "ImageButton";
|
||||
}
|
||||
|
||||
ImageButtonInstance::~ImageButtonInstance(void)
|
||||
{
|
||||
//Delete everything on destruction
|
||||
image.~ReferenceCountedPointer();
|
||||
delete image.getPointer();
|
||||
image_ovr.~ReferenceCountedPointer();
|
||||
delete image_ovr.getPointer();
|
||||
image_ds.~ReferenceCountedPointer();
|
||||
delete image_ds.getPointer();
|
||||
image_dn.~ReferenceCountedPointer();
|
||||
delete image_dn.getPointer();
|
||||
image = NULL;
|
||||
image_ovr = NULL;
|
||||
image_ds = NULL;
|
||||
image_dn = NULL;
|
||||
delete listener;
|
||||
listener = NULL;
|
||||
selected = false;
|
||||
}
|
||||
|
||||
bool ImageButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd)
|
||||
{
|
||||
Vector2 positionRelative = position;
|
||||
if(floatRight && floatBottom)
|
||||
{
|
||||
positionRelative = Vector2(rd->getWidth() + position.x, rd->getHeight() + position.y);
|
||||
}
|
||||
else if(floatBottom)
|
||||
{
|
||||
positionRelative = Vector2(position.x, rd->getHeight() + position.y);
|
||||
}
|
||||
else if(floatRight)
|
||||
{
|
||||
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
|
||||
}
|
||||
if(mousex >= positionRelative.x && mousey >= positionRelative.y)
|
||||
{
|
||||
if(mousex < positionRelative.x + size.x && mousey < positionRelative.y + size.y)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void ImageButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown)
|
||||
{
|
||||
bool drawDisabledBox = false;
|
||||
Vector2 positionRelative = position;
|
||||
if(floatRight && floatBottom)
|
||||
{
|
||||
positionRelative = Vector2(rd->getWidth() + position.x, rd->getHeight() + position.y);
|
||||
}
|
||||
else if(floatBottom)
|
||||
{
|
||||
positionRelative = Vector2(position.x, rd->getHeight() + position.y);
|
||||
}
|
||||
else if(floatRight)
|
||||
{
|
||||
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
|
||||
}
|
||||
int renderimage = openGLID;
|
||||
if(selected == true && !image_dn.isNull() && !disabled)
|
||||
{
|
||||
renderimage = openGLID_dn;
|
||||
}
|
||||
else if(disabled)
|
||||
{
|
||||
if(!image_ds.isNull())
|
||||
renderimage = openGLID_ds;
|
||||
else
|
||||
drawDisabledBox = true;
|
||||
}
|
||||
else if(mouseInArea(positionRelative.x, positionRelative.y, positionRelative.x + size.x, positionRelative.y + size.y, mousePos.x, mousePos.y))
|
||||
{
|
||||
if(mouseDown && !image_dn.isNull())
|
||||
{
|
||||
renderimage = openGLID_dn;
|
||||
}
|
||||
else if(!image_ovr.isNull())
|
||||
{
|
||||
renderimage = openGLID_ovr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
glEnable(GL_BLEND);// you enable blending function
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glBindTexture( GL_TEXTURE_2D, renderimage);
|
||||
glBegin( GL_QUADS );
|
||||
glTexCoord2d(0.0,0.0);
|
||||
glVertex2f( positionRelative.x, positionRelative.y );
|
||||
glTexCoord2d( 1.0,0.0 );
|
||||
glVertex2f( positionRelative.x + size.x, positionRelative.y );
|
||||
glTexCoord2d( 1.0,1.0 );
|
||||
glVertex2f( positionRelative.x + size.x, positionRelative.y + size.y );
|
||||
glTexCoord2d( 0.0,1.0 );
|
||||
glVertex2f( positionRelative.x, positionRelative.y + size.y );
|
||||
glEnd();
|
||||
glDisable( GL_TEXTURE_2D );
|
||||
|
||||
if(drawDisabledBox)
|
||||
{
|
||||
Draw::box(Box(Vector3(positionRelative.x, positionRelative.y, 0), Vector3(positionRelative.x+size.x, positionRelative.y+size.y, 0)), rd, Color4(0.7F,0.7F,0.7F,0.3F), Color4::clear());
|
||||
}
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
#pragma once
|
||||
#include "BaseButtonInstance.h"
|
||||
class ImageButtonInstance : public BaseButtonInstance
|
||||
{
|
||||
public:
|
||||
//ImageButtonInstance(G3D::TextureRef);
|
||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef);
|
||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
||||
ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
||||
~ImageButtonInstance(void);
|
||||
void drawObj(RenderDevice*, Vector2, bool);
|
||||
Vector2 size;
|
||||
Vector2 position;
|
||||
|
||||
G3D::TextureRef image;
|
||||
int openGLID;
|
||||
G3D::TextureRef image_ovr;
|
||||
int openGLID_ovr;
|
||||
G3D::TextureRef image_dn;
|
||||
int openGLID_dn;
|
||||
G3D::TextureRef image_ds;
|
||||
int openGLID_ds;
|
||||
bool mouseInButton(float, float, RenderDevice*);
|
||||
};
|
||||
BIN
Installer/Redist/msvcp71.dll
Normal file
BIN
Installer/Redist/msvcr71.dll
Normal file
BIN
Installer/Redist/vcredist_x64.exe
Normal file
BIN
Installer/Redist/vcredist_x86.exe
Normal file
49
Installer/install_script.iss
Normal file
@@ -0,0 +1,49 @@
|
||||
;InnoSetupVersion=5.4.3
|
||||
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2005!!!
|
||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||
|
||||
[Setup]
|
||||
AppName=Blocks3D
|
||||
AppVersion=v{#AppVer}
|
||||
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||
AppPublisherURL=http://blocks3d.com/
|
||||
AppSupportURL=http://blocks3d.com/
|
||||
AppUpdatesURL=http://blocks3d.com/
|
||||
DefaultDirName={%localappdata}\Blocks3D
|
||||
OutputBaseFilename=Blocks3D_Setup_v{#AppVer}
|
||||
Compression=lzma2
|
||||
PrivilegesRequired=lowest
|
||||
WizardImageFile=setup.bmp
|
||||
DefaultGroupName=Blocks3D
|
||||
|
||||
|
||||
[UninstallDelete]
|
||||
Type: filesandordirs; Name: "{app}"
|
||||
|
||||
[Files]
|
||||
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||
;Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
|
||||
[Registry]
|
||||
|
||||
|
||||
[Run]
|
||||
Filename: "{tmp}\vcredist_x86.exe"; Parameters: "/q"; Tasks: instvc;
|
||||
;Filename: "{tmp}\vcredist_x64.exe"; Parameters: "/q"; Tasks: instvc; Check: "IsWin64";
|
||||
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||
|
||||
[Icons]
|
||||
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
|
||||
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||
|
||||
[Tasks]
|
||||
Name: "instvc"; Description: "Install Visual C++ Redistributable 2005 SP1 (Requires elevated permissions)";
|
||||
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||
|
||||
52
Installer/install_script_floppy.iss
Normal file
@@ -0,0 +1,52 @@
|
||||
;InnoSetupVersion=5.4.3
|
||||
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2005!!!
|
||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||
|
||||
[Setup]
|
||||
AppName=Blocks3D
|
||||
AppVersion=v{#AppVer}
|
||||
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||
AppPublisherURL=http://blocks3d.com/
|
||||
AppSupportURL=http://blocks3d.com/
|
||||
AppUpdatesURL=http://blocks3d.com/
|
||||
DefaultDirName={%localappdata}\Blocks3D
|
||||
OutputBaseFilename=B3DSTP
|
||||
Compression=lzma2
|
||||
PrivilegesRequired=lowest
|
||||
WizardImageFile=setup.bmp
|
||||
DefaultGroupName=Blocks3D
|
||||
DiskSpanning=yes
|
||||
SlicesPerDisk=1
|
||||
DiskSliceSize=1457664
|
||||
|
||||
|
||||
[UninstallDelete]
|
||||
Type: filesandordirs; Name: "{app}"
|
||||
|
||||
[Files]
|
||||
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||
;Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
|
||||
[Registry]
|
||||
|
||||
|
||||
[Run]
|
||||
Filename: "{tmp}\vcredist_x86.exe"; Parameters: "/q"; Tasks: instvc;
|
||||
;Filename: "{tmp}\vcredist_x64.exe"; Parameters: "/q"; Tasks: instvc; Check: "IsWin64";
|
||||
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||
|
||||
[Icons]
|
||||
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
|
||||
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||
|
||||
[Tasks]
|
||||
Name: "instvc"; Description: "Install Visual C++ Redistributable 2005 SP1 (Requires elevated permissions)";
|
||||
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||
|
||||
48
Installer/install_script_floppy_vs2003.iss
Normal file
@@ -0,0 +1,48 @@
|
||||
;InnoSetupVersion=5.4.3
|
||||
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2003!!!
|
||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||
|
||||
[Setup]
|
||||
AppName=Blocks3D
|
||||
AppVersion=v{#AppVer}
|
||||
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||
AppPublisherURL=http://blocks3d.com/
|
||||
AppSupportURL=http://blocks3d.com/
|
||||
AppUpdatesURL=http://blocks3d.com/
|
||||
DefaultDirName={%localappdata}\Blocks3D
|
||||
OutputBaseFilename=B3DSTP
|
||||
Compression=lzma2
|
||||
PrivilegesRequired=lowest
|
||||
WizardImageFile=setup.bmp
|
||||
DefaultGroupName=Blocks3D
|
||||
DiskSpanning=yes
|
||||
SlicesPerDisk=1
|
||||
DiskSliceSize=1457664
|
||||
|
||||
|
||||
[UninstallDelete]
|
||||
Type: filesandordirs; Name: "{app}"
|
||||
|
||||
[Files]
|
||||
Source: "Redist\msvcr71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||
Source: "Redist\msvcp71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
|
||||
[Registry]
|
||||
|
||||
|
||||
[Run]
|
||||
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||
|
||||
[Icons]
|
||||
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
|
||||
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||
|
||||
[Tasks]
|
||||
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||
|
||||
45
Installer/install_script_vs2003.iss
Normal file
@@ -0,0 +1,45 @@
|
||||
;InnoSetupVersion=5.4.3
|
||||
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2003!!!
|
||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||
|
||||
[Setup]
|
||||
AppName=Blocks3D
|
||||
AppVersion=v{#AppVer}
|
||||
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||
AppPublisherURL=http://blocks3d.com/
|
||||
AppSupportURL=http://blocks3d.com/
|
||||
AppUpdatesURL=http://blocks3d.com/
|
||||
DefaultDirName={%localappdata}\Blocks3D
|
||||
OutputBaseFilename=Blocks3D_Setup_v{#AppVer}
|
||||
Compression=lzma2
|
||||
PrivilegesRequired=lowest
|
||||
WizardImageFile=setup.bmp
|
||||
DefaultGroupName=Blocks3D
|
||||
|
||||
|
||||
[UninstallDelete]
|
||||
Type: filesandordirs; Name: "{app}"
|
||||
|
||||
[Files]
|
||||
Source: "Redist\msvcp71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||
Source: "Redist\msvcr71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
|
||||
[Registry]
|
||||
|
||||
|
||||
[Run]
|
||||
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||
|
||||
[Icons]
|
||||
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
|
||||
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||
|
||||
[Tasks]
|
||||
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||
|
||||
BIN
Installer/setup.bmp
Normal file
|
After Width: | Height: | Size: 151 KiB |
170
Instance.cpp
@@ -1,170 +0,0 @@
|
||||
#define WINVER 0x0400
|
||||
#include <G3DAll.h>
|
||||
#include "Instance.h"
|
||||
|
||||
|
||||
Instance::Instance(void)
|
||||
{
|
||||
parent = NULL;
|
||||
name = "Default Game Instance";
|
||||
className = "BaseInstance";
|
||||
listicon = 0;
|
||||
canDelete = true;
|
||||
}
|
||||
|
||||
Instance::Instance(const Instance &oinst)
|
||||
{
|
||||
|
||||
name = oinst.name;
|
||||
className = oinst.className;
|
||||
canDelete = oinst.canDelete;
|
||||
//setParent(oinst.parent);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Instance::render(RenderDevice* rd)
|
||||
{
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
for(size_t i = 0; i < children.size(); i++)
|
||||
{
|
||||
children.at(i)->render(rd);
|
||||
}
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDisableClientState(GL_COLOR_ARRAY);
|
||||
glDisableClientState(GL_NORMAL_ARRAY);
|
||||
}
|
||||
|
||||
|
||||
|
||||
PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type)
|
||||
{
|
||||
PROPGRIDITEM pItem;
|
||||
PropGrid_ItemInit(pItem);
|
||||
pItem.lpszCatalog=catalog;
|
||||
pItem.lpszPropName=propName;
|
||||
pItem.lpszPropDesc=propDesc;
|
||||
pItem.lpCurValue=curVal;
|
||||
pItem.iItemType=type;
|
||||
return pItem;
|
||||
}
|
||||
|
||||
void Instance::PropUpdate(LPPROPGRIDITEM &item)
|
||||
{
|
||||
if(strcmp(item->lpszPropName, "Name") == 0)
|
||||
{
|
||||
name = (LPSTR)item->lpCurValue;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<PROPGRIDITEM> Instance::getProperties()
|
||||
{
|
||||
std::vector<PROPGRIDITEM> properties;
|
||||
|
||||
|
||||
properties.push_back(createPGI(
|
||||
"Properties",
|
||||
"Name",
|
||||
"The name of this instance",
|
||||
(LPARAM)name.c_str(),
|
||||
PIT_EDIT
|
||||
));
|
||||
return properties;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Instance::~Instance(void)
|
||||
{
|
||||
for(size_t i = 0; i < children.size(); i++)
|
||||
{
|
||||
delete children.at(i);
|
||||
}
|
||||
}
|
||||
|
||||
void Instance::setName(std::string newName)
|
||||
{
|
||||
name = newName;
|
||||
}
|
||||
|
||||
std::string Instance::getClassName()
|
||||
{
|
||||
return className;
|
||||
}
|
||||
|
||||
std::vector<Instance* > Instance::getChildren()
|
||||
{
|
||||
return children;
|
||||
}
|
||||
|
||||
std::vector<Instance* > Instance::getAllChildren()
|
||||
{
|
||||
if(!children.empty())
|
||||
{
|
||||
std::vector<Instance* > totalchildren = children;
|
||||
for(size_t i = 0; i < children.size(); i++)
|
||||
{
|
||||
std::vector<Instance* > subchildren = children.at(i)->getAllChildren();
|
||||
if(!subchildren.empty())
|
||||
totalchildren.insert(totalchildren.end(), subchildren.begin(), subchildren.end());
|
||||
}
|
||||
return totalchildren;
|
||||
}
|
||||
return children;
|
||||
}
|
||||
|
||||
void Instance::setParent(Instance* newParent)
|
||||
{
|
||||
if(parent != NULL)
|
||||
{
|
||||
parent->removeChild(this);
|
||||
}
|
||||
parent = newParent;
|
||||
if(newParent != NULL)
|
||||
{
|
||||
newParent->addChild(this);
|
||||
}
|
||||
}
|
||||
|
||||
Instance* Instance::getParent()
|
||||
{
|
||||
return parent;
|
||||
}
|
||||
|
||||
void Instance::addChild(Instance* newChild)
|
||||
{
|
||||
children.push_back(newChild);
|
||||
}
|
||||
|
||||
void Instance::clearChildren()
|
||||
{
|
||||
children.clear();
|
||||
}
|
||||
void Instance::removeChild(Instance* oldChild)
|
||||
{
|
||||
for(size_t i = 0; i < children.size(); i++)
|
||||
{
|
||||
if(children.at(i) == oldChild)
|
||||
{
|
||||
children.erase(children.begin() + i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Instance* Instance::findFirstChild(std::string name)
|
||||
{
|
||||
for(size_t i = 0; i < children.size(); i++)
|
||||
{
|
||||
if(children.at(i)->name.compare(name) == 0)
|
||||
{
|
||||
return children.at(i);
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
34
Instance.h
@@ -1,34 +0,0 @@
|
||||
|
||||
#pragma once
|
||||
#include <G3DAll.h>
|
||||
#include "propertyGrid.h"
|
||||
class Instance
|
||||
{
|
||||
public:
|
||||
bool canDelete;
|
||||
Instance(void);
|
||||
Instance(const Instance&);
|
||||
virtual ~Instance(void);
|
||||
std::string name;
|
||||
virtual void render(RenderDevice*);
|
||||
std::vector<Instance*> children; // All children.
|
||||
std::string getClassName();
|
||||
Instance* findFirstChild(std::string);
|
||||
std::vector<Instance* > getChildren();
|
||||
std::vector<Instance* > getAllChildren();
|
||||
void setParent(Instance*);
|
||||
void setName(std::string newName);
|
||||
void addChild(Instance*);
|
||||
void removeChild(Instance*);
|
||||
void clearChildren();
|
||||
Instance* getParent();
|
||||
virtual Instance* clone() const { return new Instance(*this); }
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
int listicon;
|
||||
protected:
|
||||
std::string className;
|
||||
Instance* parent; // Another pointer.
|
||||
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type);
|
||||
|
||||
};
|
||||
27
Jenkinsfile
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
pipeline {
|
||||
agent {label 'windows'}
|
||||
stages {
|
||||
stage('Build') {
|
||||
steps {
|
||||
bat """
|
||||
call "c:\\Program Files (x86)\\Microsoft Visual Studio .NET 2003\\Common7\\Tools\\vsvars32.bat"
|
||||
devenv "Blocks3D VS2003.sln" /build release
|
||||
"""
|
||||
}
|
||||
}
|
||||
stage('Package') {
|
||||
steps {
|
||||
bat """
|
||||
"C:\\Program Files (x86)\\Inno Setup 5\\ISCC" Installer\\install_script_vs2003.iss
|
||||
"C:\\Program Files (x86)\\Inno Setup 5\\ISCC" Installer\\install_script_floppy_vs2003.iss
|
||||
"""
|
||||
}
|
||||
}
|
||||
stage('Archive') {
|
||||
steps {
|
||||
archiveArtifacts artifacts: 'Installer\\Output\\Blocks3D_Setup_*,Installer\\Output\\B3DSTP*', fingerprint: true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
339
LICENSE
Normal file
@@ -0,0 +1,339 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
@@ -1,73 +0,0 @@
|
||||
#include "LevelInstance.h"
|
||||
|
||||
LevelInstance::LevelInstance(void)
|
||||
{
|
||||
Instance::Instance();
|
||||
name = "Level";
|
||||
winMessage = "You Won!";
|
||||
loseMessage = "You Lost. Try Again";
|
||||
timer = 60.0F;
|
||||
score = 0;
|
||||
canDelete = false;
|
||||
}
|
||||
|
||||
LevelInstance::~LevelInstance(void)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
char timerTxt[12];
|
||||
char scoreTxt[12];
|
||||
std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
||||
{
|
||||
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
|
||||
|
||||
|
||||
|
||||
properties.push_back(createPGI("Messages",
|
||||
"WinMessage",
|
||||
"The message that shows when the player wins.",
|
||||
(LPARAM)winMessage.c_str(),
|
||||
PIT_EDIT));
|
||||
properties.push_back(createPGI("Messages",
|
||||
"LoseMessage",
|
||||
"The message that shows when the player loses.",
|
||||
(LPARAM)loseMessage.c_str(),
|
||||
PIT_EDIT));
|
||||
|
||||
|
||||
sprintf(timerTxt, "%g", timer);
|
||||
sprintf(scoreTxt, "%d", score);
|
||||
properties.push_back(createPGI("Gameplay",
|
||||
"InitialTimerValue",
|
||||
"The ammount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
||||
(LPARAM)timerTxt,
|
||||
PIT_EDIT));
|
||||
properties.push_back(createPGI("Gameplay",
|
||||
"InitialScoreValue",
|
||||
"The ammount of points the player starts with.",
|
||||
(LPARAM)scoreTxt,
|
||||
PIT_EDIT));
|
||||
return properties;
|
||||
}
|
||||
void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||
{
|
||||
if(strcmp(pItem->lpszPropName, "InitialTimerValue") == 0)
|
||||
{
|
||||
timer = atoi((LPSTR)pItem->lpCurValue);
|
||||
}
|
||||
if(strcmp(pItem->lpszPropName, "InitialScoreValue") == 0)
|
||||
{
|
||||
score = atof((LPSTR)pItem->lpCurValue);
|
||||
}
|
||||
if(strcmp(pItem->lpszPropName, "LoseMessage") == 0)
|
||||
{
|
||||
loseMessage = (LPSTR)pItem->lpCurValue;
|
||||
}
|
||||
if(strcmp(pItem->lpszPropName, "WinMessage") == 0)
|
||||
{
|
||||
winMessage = (LPSTR)pItem->lpCurValue;
|
||||
}
|
||||
else
|
||||
Instance::PropUpdate(pItem);
|
||||
}
|
||||
@@ -1,16 +0,0 @@
|
||||
#pragma once
|
||||
#include "instance.h"
|
||||
|
||||
class LevelInstance :
|
||||
public Instance
|
||||
{
|
||||
public:
|
||||
LevelInstance(void);
|
||||
~LevelInstance(void);
|
||||
float timer;
|
||||
int score;
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
std::string winMessage;
|
||||
std::string loseMessage;
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
};
|
||||
6
ODE Copyright.txt
Normal file
@@ -0,0 +1,6 @@
|
||||
Open Dynamics Engine
|
||||
|
||||
Copyright (c) 2001-2004,
|
||||
Russell L. Smith.
|
||||
|
||||
All rights reserved.
|
||||
@@ -1,41 +0,0 @@
|
||||
#include "PVInstance.h"
|
||||
|
||||
PVInstance::PVInstance(void)
|
||||
{
|
||||
Instance::Instance();
|
||||
nameShown = false;
|
||||
className = "PVInstance";
|
||||
}
|
||||
|
||||
PVInstance::PVInstance(const PVInstance &oinst)
|
||||
{
|
||||
Instance::Instance(oinst);
|
||||
}
|
||||
|
||||
PVInstance::~PVInstance(void)
|
||||
{
|
||||
}
|
||||
|
||||
void PVInstance::postRender(RenderDevice* rd)
|
||||
{
|
||||
}
|
||||
|
||||
std::vector<PROPGRIDITEM> PVInstance::getProperties()
|
||||
{
|
||||
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
|
||||
properties.push_back(createPGI(
|
||||
"Item",
|
||||
"NameShown",
|
||||
"This chooses whether the item name is shown",
|
||||
nameShown,
|
||||
PIT_CHECK));
|
||||
return properties;
|
||||
}
|
||||
void PVInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||
{
|
||||
if(strcmp(pItem->lpszPropName, "NameShown") == 0)
|
||||
{
|
||||
nameShown = (bool)pItem->lpCurValue;
|
||||
}
|
||||
else Instance::PropUpdate(pItem);
|
||||
}
|
||||
15
PVInstance.h
@@ -1,15 +0,0 @@
|
||||
#pragma once
|
||||
#include "instance.h"
|
||||
|
||||
class PVInstance :
|
||||
public Instance
|
||||
{
|
||||
public:
|
||||
PVInstance(void);
|
||||
~PVInstance(void);
|
||||
PVInstance(const PVInstance &oinst);
|
||||
virtual void postRender(RenderDevice* rd);
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
bool nameShown;
|
||||
};
|
||||
591
PartInstance.cpp
@@ -1,591 +0,0 @@
|
||||
#include "PartInstance.h"
|
||||
#include "Globals.h"
|
||||
#include <sstream>
|
||||
#include <iomanip>
|
||||
|
||||
|
||||
PartInstance::PartInstance(void) : _bevelSize(0.07f), _parseVert(0), _debugTimer(0)
|
||||
{
|
||||
PVInstance::PVInstance();
|
||||
glList = glGenLists(1);
|
||||
name = "Unnamed PVItem";
|
||||
className = "Part";
|
||||
canCollide = true;
|
||||
anchored = true;
|
||||
size = Vector3(2,1,4);
|
||||
setCFrame(CoordinateFrame(Vector3(0,0,0)));
|
||||
color = Color3::gray();
|
||||
velocity = Vector3(0,0,0);
|
||||
rotVelocity = Vector3(0,0,0);
|
||||
top = Enum::SurfaceType::Smooth;
|
||||
front = Enum::SurfaceType::Smooth;
|
||||
right = Enum::SurfaceType::Smooth;
|
||||
back = Enum::SurfaceType::Smooth;
|
||||
left = Enum::SurfaceType::Smooth;
|
||||
bottom = Enum::SurfaceType::Smooth;
|
||||
shape = Enum::Shape::Block;
|
||||
}
|
||||
|
||||
void PartInstance::postRender(RenderDevice *rd)
|
||||
{
|
||||
if(!nameShown)
|
||||
return;
|
||||
G3D::GFontRef fnt = NULL;
|
||||
Instance* dm = parent;
|
||||
while(dm != NULL)
|
||||
{
|
||||
if(DataModelInstance* mod = dynamic_cast<DataModelInstance*>(dm))
|
||||
{
|
||||
fnt = mod->font;
|
||||
break;
|
||||
}
|
||||
dm = dm->getParent();
|
||||
}
|
||||
if(!fnt.isNull())
|
||||
{
|
||||
Vector3 gamepoint = position + Vector3(0,1.5,0);
|
||||
Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
||||
float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
||||
if(distance < 100 && distance > -100)
|
||||
{
|
||||
if(distance < 0)
|
||||
distance = distance*-1;
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
fnt->draw3D(rd, name, CoordinateFrame(rd->getCameraToWorldMatrix().rotation, gamepoint), 0.03*distance, Color3::yellow(), Color3::black(), G3D::GFont::XALIGN_CENTER, G3D::GFont::YALIGN_CENTER);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
PartInstance::PartInstance(const PartInstance &oinst) : _bevelSize(0.07f), _parseVert(0), _debugTimer(0)
|
||||
{
|
||||
PVInstance::PVInstance(oinst);
|
||||
glList = glGenLists(1);
|
||||
//name = oinst.name;
|
||||
//className = "Part";
|
||||
name = oinst.name;
|
||||
canCollide = oinst.canCollide;
|
||||
setParent(oinst.parent);
|
||||
anchored = oinst.anchored;
|
||||
size = oinst.size;
|
||||
setCFrame(oinst.cFrame);
|
||||
color = oinst.color;
|
||||
velocity = oinst.velocity;
|
||||
rotVelocity = oinst.rotVelocity;
|
||||
top = oinst.top;
|
||||
front = oinst.front;
|
||||
right = oinst.right;
|
||||
back = oinst.back;
|
||||
left = oinst.left;
|
||||
bottom = oinst.bottom;
|
||||
shape = oinst.shape;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
void PartInstance::setSize(Vector3 newSize)
|
||||
{
|
||||
int minsize = 1;
|
||||
int maxsize = 512;
|
||||
changed = true;
|
||||
int sizex = (int)newSize.x;
|
||||
if(sizex <= 0)
|
||||
sizex = 1;
|
||||
if(sizex > 512)
|
||||
sizex = 512;
|
||||
|
||||
int sizey = (int)newSize.y;
|
||||
if(sizey <= 0)
|
||||
sizey = 1;
|
||||
if(sizey > 512)
|
||||
sizey = 512;
|
||||
|
||||
int sizez = (int)newSize.z;
|
||||
if(sizez <= 0)
|
||||
sizez = 1;
|
||||
if(sizez > 512)
|
||||
sizez = 512;
|
||||
|
||||
if(shape != Enum::Shape::Block)
|
||||
{
|
||||
int max = sizex;
|
||||
if(sizey > max)
|
||||
max = sizey;
|
||||
if(sizez > max)
|
||||
max = sizez;
|
||||
sizex = sizey = sizez = max;
|
||||
}
|
||||
|
||||
size = Vector3(sizex, sizey, sizez);
|
||||
|
||||
|
||||
|
||||
}
|
||||
Vector3 PartInstance::getSize()
|
||||
{
|
||||
return size;
|
||||
}
|
||||
Vector3 PartInstance::getPosition()
|
||||
{
|
||||
return position;
|
||||
}
|
||||
void PartInstance::setPosition(Vector3 pos)
|
||||
{
|
||||
position = pos;
|
||||
cFrame = CoordinateFrame(pos);
|
||||
changed = true;
|
||||
}
|
||||
CoordinateFrame PartInstance::getCFrame()
|
||||
{
|
||||
return cFrame;
|
||||
}
|
||||
void PartInstance::setCFrame(CoordinateFrame coordinateFrame)
|
||||
{
|
||||
cFrame = coordinateFrame;
|
||||
position = coordinateFrame.translation;
|
||||
changed = true;
|
||||
}
|
||||
// Can probably be deleted
|
||||
CoordinateFrame PartInstance::getCFrameRenderBased()
|
||||
{
|
||||
return cFrame;//CoordinateFrame(getCFrame().rotation,Vector3(getCFrame().translation.x, getCFrame().translation.y, getCFrame().translation.z));
|
||||
}
|
||||
#ifdef NEW_BOX_RENDER
|
||||
Box PartInstance::getBox()
|
||||
{
|
||||
Box box = Box(Vector3(size.x/2, size.y/2, size.z/2) ,Vector3(-size.x/2,-size.y/2,-size.z/2));
|
||||
CoordinateFrame c = getCFrameRenderBased();
|
||||
itemBox = c.toWorldSpace(box);
|
||||
return itemBox;
|
||||
}
|
||||
#else
|
||||
Box PartInstance::getBox()
|
||||
{
|
||||
if(changed)
|
||||
{
|
||||
Box box = Box(Vector3(0+size.x/4, 0+size.y/4, 0+size.z/4) ,Vector3(0-size.x/4,0-size.y/4,0-size.z/4));
|
||||
CoordinateFrame c = getCFrameRenderBased();
|
||||
itemBox = c.toWorldSpace(box);
|
||||
Vector3 v0,v1,v2,v3;
|
||||
for (int f = 0; f < 6; f++) {
|
||||
itemBox.getFaceCorners(f, v0,v1,v2,v3);
|
||||
_vertices[f*16] = v0.x;
|
||||
_vertices[(f*16)+1] = v0.y;
|
||||
_vertices[(f*16)+2] = v0.z;
|
||||
_vertices[(f*16)+3] = v1.x;
|
||||
_vertices[(f*16)+4] = v1.y;
|
||||
_vertices[(f*16)+5] = v1.z;
|
||||
_vertices[(f*16)+6] = v2.x;
|
||||
_vertices[(f*16)+7] = v2.y;
|
||||
_vertices[(f*16)+8] = v2.z;
|
||||
_vertices[(f*16)+9] = v3.x;
|
||||
_vertices[(f*16)+10] = v3.y;
|
||||
_vertices[(f*16)+11] = v3.z;
|
||||
_vertices[(f*16)+12] = color.r;
|
||||
_vertices[(f*16)+13] = color.g;
|
||||
_vertices[(f*16)+14] = color.b;
|
||||
_vertices[(f*16)+15] = 1;
|
||||
}
|
||||
}
|
||||
return itemBox;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool PartInstance::collides(Box box)
|
||||
{
|
||||
return CollisionDetection::fixedSolidBoxIntersectsFixedSolidBox(getBox(), box);
|
||||
}
|
||||
|
||||
void PartInstance::addVertex(Vector3 vertexPos,Color3 color)
|
||||
{
|
||||
_vertices.push_back(vertexPos.x);
|
||||
_vertices.push_back(vertexPos.y);
|
||||
_vertices.push_back(vertexPos.z);
|
||||
_vertices.push_back(color.r);
|
||||
_vertices.push_back(color.g);
|
||||
_vertices.push_back(color.b);
|
||||
}
|
||||
void PartInstance::addNormals(Vector3 normal)
|
||||
{
|
||||
for (unsigned int i=0;i<3;i+=1) {
|
||||
_normals.push_back(normal.x);
|
||||
_normals.push_back(normal.y);
|
||||
_normals.push_back(normal.z);
|
||||
}
|
||||
}
|
||||
void PartInstance::addSingularNormal(Vector3 normal)
|
||||
{
|
||||
_normals.push_back(normal.x);
|
||||
_normals.push_back(normal.y);
|
||||
_normals.push_back(normal.z);
|
||||
}
|
||||
void PartInstance::addTriangle(Vector3 v1,Vector3 v2,Vector3 v3)
|
||||
{
|
||||
addVertex(v1,color);
|
||||
addVertex(v2,color);
|
||||
addVertex(v3,color);
|
||||
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(v3-v2,v1-v2).direction());
|
||||
addSingularNormal(cross(v1-v3,v2-v3).direction());
|
||||
}
|
||||
void PartInstance::debugPrintVertexIDs(RenderDevice* rd,GFontRef font,Matrix3 rot)
|
||||
{
|
||||
_debugUniqueVertices.clear();
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
|
||||
for (unsigned int i=0;i<_vertices.size();i+=6)
|
||||
{
|
||||
std::stringstream stream;
|
||||
stream << std::fixed << std::setprecision(1) << i;
|
||||
Vector3 testVector = Vector3(_vertices[i],_vertices[i+1],_vertices[i+2]);
|
||||
if (isUniqueVertex(testVector))
|
||||
{
|
||||
|
||||
font->draw3D(rd, stream.str(), CoordinateFrame(testVector) * -rot, 0.05, Color3::fromARGB(0xFF4F0000), Color4::clear());
|
||||
_debugUniqueVertices.push_back(testVector);
|
||||
}
|
||||
}
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
}
|
||||
void PartInstance::makeFace(int vertex1,int vertex2, int vertex3)
|
||||
{
|
||||
addTriangle(Vector3(_vertices[vertex1],_vertices[vertex1+1],_vertices[vertex1+2]),
|
||||
Vector3(_vertices[vertex2],_vertices[vertex2+1],_vertices[vertex2+2]),
|
||||
Vector3(_vertices[vertex3],_vertices[vertex3+1],_vertices[vertex3+2]));
|
||||
}
|
||||
bool PartInstance::isUniqueVertex(Vector3 pos)
|
||||
{
|
||||
for (unsigned int i=0;i<_debugUniqueVertices.size();i+=1)
|
||||
{
|
||||
if (pos==_debugUniqueVertices[i])
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef NEW_BOX_RENDER
|
||||
void PartInstance::render(RenderDevice* rd) {
|
||||
if(nameShown)
|
||||
postRenderStack.push_back(this);
|
||||
if (changed)
|
||||
{
|
||||
getBox();
|
||||
_vertices.clear();
|
||||
Vector3 renderSize = size/2;
|
||||
// Front
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,renderSize.z)
|
||||
);
|
||||
|
||||
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||
Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z)
|
||||
);
|
||||
|
||||
// Top
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,renderSize.y,-renderSize.z+_bevelSize)
|
||||
);
|
||||
|
||||
// Back
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z)
|
||||
);
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,-renderSize.z)
|
||||
);
|
||||
|
||||
// Bottom
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize)
|
||||
);
|
||||
// Left
|
||||
addTriangle(Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize)
|
||||
);
|
||||
// Right
|
||||
addTriangle(Vector3(renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize)
|
||||
);
|
||||
|
||||
// Bevel Top Front
|
||||
makeFace(0,36,48);
|
||||
makeFace(48,18,0);
|
||||
// Bevel Left Front Corner
|
||||
makeFace(18,156,162);
|
||||
makeFace(24,18,162);
|
||||
// Bevel Left Front Top Corner
|
||||
makeFace(48,156,18);
|
||||
// Bevel Left Front Bottom Corner
|
||||
makeFace(120,6,150);
|
||||
// Bevel Left Top
|
||||
makeFace(48,66,156);
|
||||
makeFace(144,156,66);
|
||||
// Bevel Bottom
|
||||
makeFace(6,120,114);
|
||||
makeFace(114,12,6);
|
||||
// Left Bottom
|
||||
makeFace(120,150,174);
|
||||
makeFace(174,132,120);
|
||||
// Right Front Top Corner
|
||||
makeFace(36,0,180);
|
||||
// Right Front Corner
|
||||
makeFace(180,0,12);
|
||||
makeFace(186,180,12);
|
||||
// Right Front Bottom Corner
|
||||
makeFace(186,12,114);
|
||||
// Right Bottom
|
||||
makeFace(186,114,108);
|
||||
makeFace(108,198,186);
|
||||
// Right Top Corner
|
||||
makeFace(180,192,36);
|
||||
makeFace(192,42,36);
|
||||
// Right Back Top Corner
|
||||
makeFace(72,42,192);
|
||||
// Right Back Bottom Corner
|
||||
makeFace(78,198,108);
|
||||
// Right Back Corner
|
||||
makeFace(72,192,198);
|
||||
makeFace(198,78,72);
|
||||
// Back Bottom Corner
|
||||
makeFace(78,108,132);
|
||||
makeFace(132,84,78);
|
||||
// Back Top
|
||||
makeFace(42,72,102);
|
||||
makeFace(102,66,42);
|
||||
// Back Left Top Corner
|
||||
makeFace(144,66,102);
|
||||
// Back Left Corner
|
||||
makeFace(144,102,84);
|
||||
makeFace(84,174,144);
|
||||
// Back Left Bottom Corner
|
||||
makeFace(174,84,132);
|
||||
|
||||
for (unsigned short i=0;i<_vertices.size()/6;i++) {
|
||||
_indices.push_back(i);
|
||||
}
|
||||
changed=false;
|
||||
|
||||
glNewList(glList, GL_COMPILE);
|
||||
glVertexPointer(3, GL_FLOAT,6 * sizeof(GLfloat), &_vertices[0]);
|
||||
glColorPointer(3, GL_FLOAT,6 * sizeof(GLfloat), &_vertices[3]);
|
||||
glNormalPointer(GL_FLOAT,3 * sizeof(GLfloat), &_normals[0]);
|
||||
glPushMatrix();
|
||||
//glTranslatef(2,7,0);
|
||||
glDrawElements(GL_TRIANGLES, _indices.size(), GL_UNSIGNED_SHORT, &_indices[0]);
|
||||
glPopMatrix();
|
||||
glEndList();
|
||||
}
|
||||
rd->setObjectToWorldMatrix(cFrame);
|
||||
glCallList(glList);
|
||||
//rd->setObjectToWorldMatrix(cFrame);
|
||||
|
||||
}
|
||||
#else
|
||||
void PartInstance::render(RenderDevice* rd)
|
||||
{
|
||||
|
||||
if(changed)
|
||||
Box box = getBox();
|
||||
|
||||
glColor(color);
|
||||
/*glEnable( GL_TEXTURE_2D );
|
||||
glEnable(GL_BLEND);// you enable blending function
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glBindTexture( GL_TEXTURE_2D, Globals::surfaceId);
|
||||
glBegin(GL_QUADS);*/
|
||||
for(int i = 0; i < 96; i+=16)
|
||||
{
|
||||
double add = 0.8;
|
||||
Enum::SurfaceType::Value face;
|
||||
if(i == 0)//Back
|
||||
face = back;
|
||||
else if(i == 16)//Right
|
||||
face = right;
|
||||
else if(i == 32)//Front
|
||||
face = front;
|
||||
else if(i == 48)//Top
|
||||
face = top;
|
||||
else if(i == 64)//Left
|
||||
face = left;
|
||||
else if(i == 80)//Bottom
|
||||
face = bottom;
|
||||
|
||||
/*if(face == Snaps)
|
||||
add = 0.0;
|
||||
else if(face == Inlets)
|
||||
add = 0.2;*/
|
||||
|
||||
Vector3 v0 = Vector3(_vertices[i], _vertices[i+1], _vertices[i+2]), v1 = Vector3(_vertices[i+3], _vertices[i+4], _vertices[i+5]), v3 = Vector3(_vertices[i+9], _vertices[i+10], _vertices[i+11]);
|
||||
/*glNormal3fv((v1 - v0).cross(v3 - v0).direction());
|
||||
glTexCoord2f(0.0F,0.0F);
|
||||
glVertex3fv(v0);
|
||||
glTexCoord2f(1.0F,0.0F);
|
||||
glVertex3fv(v1);
|
||||
glTexCoord2f(1.0F,0.25F);
|
||||
glVertex3f(_vertices[i+6], _vertices[i+7], _vertices[i+8]);
|
||||
glTexCoord2f(0.0F,0.25F);
|
||||
glVertex3fv(v3);*/
|
||||
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
glEnable(GL_BLEND);// you enable blending function
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glBindTexture( GL_TEXTURE_2D, Globals::surfaceId);
|
||||
glBegin( GL_QUADS );
|
||||
glNormal3fv((v1 - v0).cross(v3 - v0).direction());
|
||||
glTexCoord2d(0.0,0.0+add);
|
||||
glVertex3fv(v0);
|
||||
glTexCoord2d( 1.0,0.0+add);
|
||||
glVertex3fv(v1);
|
||||
glTexCoord2d(1.0,0.2+add);
|
||||
glVertex3f(_vertices[i+6], _vertices[i+7], _vertices[i+8]);
|
||||
glTexCoord2d( 0.0,0.2+add);
|
||||
glVertex3fv(v3);
|
||||
glEnd();
|
||||
glDisable( GL_TEXTURE_2D );
|
||||
}
|
||||
/*glEnd();
|
||||
glDisable(GL_TEXTURE_2D);*/
|
||||
glColor(Color3::white());
|
||||
if(!children.empty())
|
||||
{
|
||||
for(size_t i = 0; i < children.size(); i++)
|
||||
{
|
||||
children.at(i)->render(rd);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
PartInstance::~PartInstance(void)
|
||||
{
|
||||
glDeleteLists(glList, 1);
|
||||
}
|
||||
char pto[512];
|
||||
char pto2[512];
|
||||
#include <sstream>
|
||||
|
||||
void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
|
||||
{
|
||||
if(strcmp(item->lpszPropName, "Color3") == 0)
|
||||
{
|
||||
color = Color3(GetRValue(item->lpCurValue)/255.0F,GetGValue(item->lpCurValue)/255.0F,GetBValue(item->lpCurValue)/255.0F);
|
||||
changed=true;
|
||||
}
|
||||
else if(strcmp(item->lpszPropName, "Offset") == 0)
|
||||
{
|
||||
std::string str = (LPTSTR)item->lpCurValue;
|
||||
std::vector<float> vect;
|
||||
std::stringstream ss(str);
|
||||
float i;
|
||||
|
||||
while (ss >> i)
|
||||
{
|
||||
vect.push_back(i);
|
||||
|
||||
if (ss.peek() == ',')
|
||||
ss.ignore();
|
||||
}
|
||||
|
||||
if(vect.size() != 3)
|
||||
{
|
||||
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
|
||||
LPCSTR str = LPCSTR(pto);
|
||||
item->lpCurValue = (LPARAM)str;
|
||||
}
|
||||
else
|
||||
{
|
||||
Vector3 pos(vect.at(0),vect.at(1),vect.at(2));
|
||||
setPosition(pos);
|
||||
}
|
||||
}
|
||||
|
||||
else if(strcmp(item->lpszPropName, "Size") == 0)
|
||||
{
|
||||
std::string str = (LPTSTR)item->lpCurValue;
|
||||
std::vector<float> vect;
|
||||
std::stringstream ss(str);
|
||||
float i;
|
||||
|
||||
while (ss >> i)
|
||||
{
|
||||
vect.push_back(i);
|
||||
|
||||
if (ss.peek() == ',')
|
||||
ss.ignore();
|
||||
}
|
||||
|
||||
if(vect.size() != 3)
|
||||
{
|
||||
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
|
||||
LPCSTR str = LPCSTR(pto);
|
||||
item->lpCurValue = (LPARAM)str;
|
||||
}
|
||||
else
|
||||
{
|
||||
Vector3 size(vect.at(0),vect.at(1),vect.at(2));
|
||||
setSize(size);
|
||||
}
|
||||
}
|
||||
|
||||
else PVInstance::PropUpdate(item);
|
||||
}
|
||||
|
||||
std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
||||
{
|
||||
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
|
||||
|
||||
|
||||
properties.push_back(createPGI(
|
||||
"Properties",
|
||||
"Color3",
|
||||
"The color of the selected part",
|
||||
RGB((color.r*255),(color.g*255),(color.b*255)),
|
||||
PIT_COLOR
|
||||
));
|
||||
|
||||
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z);
|
||||
properties.push_back(createPGI(
|
||||
"Item",
|
||||
"Offset",
|
||||
"The position of the object in the workspace",
|
||||
(LPARAM)pto,
|
||||
PIT_EDIT
|
||||
));
|
||||
sprintf(pto2, "%g, %g, %g", size.x, size.y, size.z);
|
||||
properties.push_back(createPGI(
|
||||
"Item",
|
||||
"Size",
|
||||
"The position of the object in the workspace",
|
||||
(LPARAM)pto2,
|
||||
PIT_EDIT
|
||||
));
|
||||
return properties;
|
||||
}
|
||||
|
||||
@@ -1,65 +0,0 @@
|
||||
#pragma once
|
||||
#include "PVInstance.h"
|
||||
#include "Enum.h"
|
||||
|
||||
#define NEW_BOX_RENDER
|
||||
|
||||
class PartInstance : public PVInstance
|
||||
{
|
||||
public:
|
||||
PartInstance(void);
|
||||
PartInstance(const PartInstance &oinst);
|
||||
Instance* clone() const { return new PartInstance(*this); }
|
||||
virtual void PartInstance::postRender(RenderDevice* rd);
|
||||
~PartInstance(void);
|
||||
virtual void render(RenderDevice*);
|
||||
Vector3 velocity;
|
||||
Enum::SurfaceType::Value top;
|
||||
Enum::SurfaceType::Value front;
|
||||
Enum::SurfaceType::Value right;
|
||||
Enum::SurfaceType::Value back;
|
||||
Enum::SurfaceType::Value left;
|
||||
Enum::SurfaceType::Value bottom;
|
||||
Enum::Shape::Value shape;
|
||||
CoordinateFrame cFrame;
|
||||
Color3 color;
|
||||
Vector3 getPosition();
|
||||
void setPosition(Vector3);
|
||||
CoordinateFrame getCFrame();
|
||||
void setCFrame(CoordinateFrame);
|
||||
Box getBox();
|
||||
Box getScaledBox();
|
||||
CoordinateFrame getCFrameRenderBased();
|
||||
Vector3 getSize();
|
||||
void setSize(Vector3);
|
||||
bool canCollide;
|
||||
bool anchored;
|
||||
Vector3 rotVelocity;
|
||||
bool collides(Box);
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
void addVertex(Vector3 vertexPos,Color3 color);
|
||||
void addNormals(Vector3 normal);
|
||||
void addSingularNormal(Vector3 normal);
|
||||
void addTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
|
||||
void debugPrintVertexIDs(RenderDevice* rd, GFontRef font, Matrix3 camRot);
|
||||
void makeFace(int vertex1, int vertex2, int vertex3);
|
||||
bool isUniqueVertex(Vector3 pos);
|
||||
private:
|
||||
Vector3 position;
|
||||
Vector3 size;
|
||||
float _bevelSize;
|
||||
int _parseVert;
|
||||
int _debugTimer;
|
||||
std::vector<Vector3> _debugUniqueVertices;
|
||||
#ifdef NEW_BOX_RENDER
|
||||
std::vector<GLfloat> _vertices;
|
||||
std::vector<GLfloat> _normals;
|
||||
#else
|
||||
GLfloat _vertices[96];
|
||||
#endif
|
||||
std::vector<GLushort> _indices;
|
||||
bool changed;
|
||||
Box itemBox;
|
||||
GLuint glList;
|
||||
};
|
||||
BIN
Parts.bmp
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 11 KiB |
BIN
Physics Test/Physics Test.7z
Normal file
@@ -1,3 +1,6 @@
|
||||
# IMPORTANT -- READ BEFORE CONTRIBUTING
|
||||
Work on DataModel V3 will be starting November 3rd at 3PM PDT! This will mean **many PRs involving DataModel V2 may be immediately rejected until completion!** Progress on DataModelV3 can be tracked/contributed to on the feature/datamodel_v3 branch during this time.
|
||||
|
||||
# ROBLOX 2005 Recreation Project
|
||||
## Why are we doing this?
|
||||
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
#pragma once
|
||||
#include "BaseButtonInstance.h"
|
||||
class TextButtonInstance : public BaseButtonInstance
|
||||
{
|
||||
public:
|
||||
TextButtonInstance(void);
|
||||
~TextButtonInstance(void);
|
||||
void setAllColorsSame();
|
||||
Vector2 boxBegin;
|
||||
Vector2 boxEnd;
|
||||
Vector2 fontLocationRelativeTo;
|
||||
Color4 textColor;
|
||||
Color4 textOutlineColor;
|
||||
Color4 boxColor;
|
||||
Color4 boxOutlineColor;
|
||||
Color4 textColorOvr;
|
||||
Color4 textOutlineColorOvr;
|
||||
Color4 boxColorOvr;
|
||||
Color4 boxOutlineColorOvr;
|
||||
Color4 textColorDn;
|
||||
Color4 textOutlineColorDn;
|
||||
Color4 boxColorDn;
|
||||
Color4 boxOutlineColorDn;
|
||||
Color4 textColorDis;
|
||||
Color4 textOutlineColorDis;
|
||||
Color4 boxColorDis;
|
||||
Color4 boxOutlineColorDis;
|
||||
bool centeredWithinBox;
|
||||
std::string title;
|
||||
G3D::GFontRef font;
|
||||
bool visible;
|
||||
int textSize;
|
||||
void drawObj(RenderDevice*, Vector2, bool);
|
||||
bool mouseInButton(float, float, RenderDevice*);
|
||||
};
|
||||
@@ -1,14 +0,0 @@
|
||||
#include "WorkspaceInstance.h"
|
||||
|
||||
|
||||
WorkspaceInstance::WorkspaceInstance(void)
|
||||
{
|
||||
GroupInstance::GroupInstance();
|
||||
name = "Workspace";
|
||||
className = "Workspace";
|
||||
canDelete = false;
|
||||
}
|
||||
|
||||
WorkspaceInstance::~WorkspaceInstance(void)
|
||||
{
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
#pragma once
|
||||
#include "GroupInstance.h"
|
||||
|
||||
class WorkspaceInstance :
|
||||
public GroupInstance
|
||||
{
|
||||
public:
|
||||
WorkspaceInstance(void);
|
||||
~WorkspaceInstance(void);
|
||||
};
|
||||
|
Before Width: | Height: | Size: 576 B |
|
Before Width: | Height: | Size: 637 B |
|
Before Width: | Height: | Size: 2.0 KiB |
BIN
content/images/BumpTool.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
content/images/BumpTool_dn.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 955 B After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 971 B After Width: | Height: | Size: 1.2 KiB |
BIN
content/images/Clone.png
Normal file
|
After Width: | Height: | Size: 6.1 KiB |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 353 B |
|
Before Width: | Height: | Size: 433 B |
|
Before Width: | Height: | Size: 628 B |
|
Before Width: | Height: | Size: 595 B |
BIN
content/images/GameTool.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 665 B |
BIN
content/images/GlueTool.png
Normal file
|
After Width: | Height: | Size: 950 B |
BIN
content/images/GlueTool_dn.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
content/images/Grab.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
|
Before Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 2.8 KiB |
BIN
content/images/Hammer.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
|
Before Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 627 B |