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63 Commits
XplicitNgi
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -53,3 +53,5 @@ G3DTest.suo
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||||
stderr.txt
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||||
desktop.ini
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||||
main.cpp
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||||
*.db
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||||
G3DTest.sln
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||||
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963
Application.cpp
Normal file
963
Application.cpp
Normal file
@@ -0,0 +1,963 @@
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#include <G3DAll.h>
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#include <initguid.h>
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#include <iomanip>
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#include "Instance.h"
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#include "resource.h"
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#include "PartInstance.h"
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#include "TextButtonInstance.h"
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#include "ImageButtonInstance.h"
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#include "DataModelInstance.h"
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#include "CameraController.h"
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#include "AudioPlayer.h"
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#include "Globals.h"
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#include "Application.h"
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#include "win32Defines.h"
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#include "WindowFunctions.h"
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#include <limits.h>
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#include <mshtml.h>
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#include <exdisp.h>
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#include <vector>
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#include <string>
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#include "ax.h"
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#include <cguid.h>
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#include "IEBrowser.h"
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#include "PropertyWindow.h"
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#include <commctrl.h>
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#include "StringFunctions.h"
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#include "GuiRoot.h"
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#include "GUDButtonListener.h"
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#include "ModeSelectionListener.h"
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#include "DeleteListener.h"
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#include "CameraButtonListener.h"
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#include "RotateButtonListener.h"
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Ray testRay;
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static int cursorid = 0;
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static int cursorOvrid = 0;
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static int currentcursorid = 0;
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static G3D::TextureRef cursor = NULL;
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static G3D::TextureRef cursorOvr = NULL;
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static bool mouseMovedBeginMotion = false;
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static POINT oldGlobalMouse;
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Vector2 oldMouse = Vector2(0,0);
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float moveRate = 0.5;
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void Application::clearInstances()
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{
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delete _dataModel;
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}
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PartInstance* Application::makePart()
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{
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PartInstance* part = new PartInstance();
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return part;
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}
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void Application::setFocus(bool focus)
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{
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if(_propWindow != NULL)
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if(focus)
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{
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ShowWindow(_propWindow->_hwndProp, SW_SHOW);
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SetWindowPos(_propWindow->_hwndProp, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
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}
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else
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{
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SetWindowPos(_propWindow->_hwndProp, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
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}
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||||
}
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||||
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Application::Application(HWND parentWindow) : _propWindow(NULL) { //: GApp(settings,window) {
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||||
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||||
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std::string tempPath = ((std::string)getenv("temp")) + "/"+g_PlaceholderName;
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CreateDirectory(tempPath.c_str(), NULL);
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_hWndMain = parentWindow;
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HMODULE hThisInstance = GetModuleHandle(NULL);
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_hwndToolbox = CreateWindowEx(
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WS_EX_ACCEPTFILES,
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"AX",
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"{8856F961-340A-11D0-A96B-00C04FD705A2}",
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WS_CHILD | WS_VISIBLE,
|
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0,
|
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560,
|
||||
800,
|
||||
60,
|
||||
_hWndMain, // parent
|
||||
NULL, // menu
|
||||
hThisInstance,
|
||||
NULL
|
||||
);
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||||
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_hwndRenderer = CreateWindowEx(
|
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WS_EX_ACCEPTFILES,
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"G3DWindow",
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"3D",
|
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WS_CHILD,
|
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CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
1,
|
||||
1,
|
||||
_hWndMain, // parent
|
||||
NULL, // menu
|
||||
hThisInstance,
|
||||
NULL
|
||||
);
|
||||
_settings.window.resizable = true;
|
||||
_settings.writeLicenseFile = false;
|
||||
_settings.logFilename = tempPath + "/g3dlog.txt";
|
||||
_settings.window.center = true;
|
||||
Win32Window* window = Win32Window::create(_settings.window,_hwndRenderer);
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||||
ShowWindow(_hwndRenderer, SW_SHOW);
|
||||
ShowWindow(_hWndMain, SW_SHOW);
|
||||
|
||||
quit=false;
|
||||
rightButtonHolding=false;
|
||||
mouseOnScreen=false;
|
||||
// GApp replacement
|
||||
renderDevice = new RenderDevice();
|
||||
if (window != NULL) {
|
||||
renderDevice->init(window, NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox(NULL,"Window not found!","Error",MB_OK | MB_ICONSTOP);
|
||||
return;
|
||||
}
|
||||
|
||||
_window = renderDevice->window();
|
||||
_window->makeCurrent();
|
||||
|
||||
SetWindowLongPtr(_hWndMain,GWL_USERDATA,(LONG)this);
|
||||
SetWindowLongPtr(_hwndRenderer,GWL_USERDATA,(LONG)this);
|
||||
_propWindow = new PropertyWindow(0, 0, 200, 640, hThisInstance);
|
||||
IEBrowser* webBrowser = new IEBrowser(_hwndToolbox);
|
||||
webBrowser->navigateSyncURL(L"http://androdome.com/res/ClientToolbox.php");
|
||||
}
|
||||
|
||||
|
||||
void Application::deleteInstance()
|
||||
{
|
||||
if(g_selectedInstances.size() > 0)
|
||||
{
|
||||
size_t undeletable = 0;
|
||||
while(g_selectedInstances.size() > undeletable)
|
||||
{
|
||||
if(g_selectedInstances.at(0)->canDelete)
|
||||
{
|
||||
AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
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||||
Instance* selectedInstance = g_selectedInstances.at(0);
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||||
if(selectedInstance->getParent() != NULL)
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||||
selectedInstance->getParent()->removeChild(selectedInstance);
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||||
delete selectedInstance;
|
||||
selectedInstance = NULL;
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||||
g_selectedInstances.erase(g_selectedInstances.begin());
|
||||
}
|
||||
else
|
||||
{
|
||||
undeletable++;
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||||
}
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||||
}
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||||
}
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||||
if(g_selectedInstances.size() == 0)
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||||
g_usableApp->_propWindow->ClearProperties();
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||||
}
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||||
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||||
void Application::onInit() {
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||||
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||||
// Called before Application::run() beings
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||||
cameraController.setFrame(Vector3(0,2,10));
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||||
_dataModel = new DataModelInstance();
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||||
_dataModel->setParent(NULL);
|
||||
_dataModel->name = "undefined";
|
||||
_dataModel->font = g_fntdominant;
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||||
g_dataModel = _dataModel;
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||||
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||||
//initGUI();
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||||
#ifdef LEGACY_LOAD_G3DFUN_LEVEL
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PartInstance* test = makePart();
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||||
test->setParent(_dataModel->getWorkspace());
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||||
test->color = Color3(0.2F,0.3F,1);
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||||
test->setSize(Vector3(24,1,24));
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||||
test->setPosition(Vector3(0,0,0));
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||||
test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(0),toRadians(0)));
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||||
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||||
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||||
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||||
test = makePart();
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||||
test->setParent(_dataModel->getWorkspace());
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||||
test->color = Color3(.5F,1,.5F);
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||||
test->setSize(Vector3(4,1,2));
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||||
test->setPosition(Vector3(-10,1,0));
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||||
test = makePart();
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||||
test->setParent(_dataModel->getWorkspace());
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||||
test->color = Color3(.5F,1,.5F);
|
||||
test->setSize(Vector3(4,1,2));
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||||
test->setPosition(Vector3(10,1,0));
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||||
|
||||
test = makePart();
|
||||
test->setParent(_dataModel->getWorkspace());
|
||||
test->color = Color3::gray();
|
||||
test->setSize(Vector3(4,1,2));
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||||
test->setPosition(Vector3(7,2,0));
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||||
|
||||
test = makePart();
|
||||
test->setParent(_dataModel->getWorkspace());
|
||||
test->color = Color3::gray();
|
||||
test->setSize(Vector3(4,1,2));
|
||||
test->setPosition(Vector3(-7,2,0));
|
||||
|
||||
test = makePart();
|
||||
test->setParent(_dataModel->getWorkspace());
|
||||
test->color = Color3::gray();
|
||||
test->setSize(Vector3(4,1,2));
|
||||
test->setPosition(Vector3(4,3,0));
|
||||
|
||||
test = makePart();
|
||||
test->setParent(_dataModel->getWorkspace());
|
||||
test->color = Color3::gray();
|
||||
test->setSize(Vector3(4,1,2));
|
||||
test->setPosition(Vector3(-5,3,0));
|
||||
|
||||
test = makePart();
|
||||
test->setParent(_dataModel->getWorkspace());
|
||||
test->color = Color3::gray();
|
||||
test->setSize(Vector3(4,1,2));
|
||||
test->setPosition(Vector3(1,4,0));
|
||||
|
||||
test = makePart();
|
||||
test->setParent(_dataModel->getWorkspace());
|
||||
test->color = Color3::gray();
|
||||
test->setSize(Vector3(4,1,2));
|
||||
test->setPosition(Vector3(-3,4,0));
|
||||
|
||||
test = makePart();
|
||||
test->setParent(_dataModel->getWorkspace());
|
||||
test->color = Color3::gray();
|
||||
test->setSize(Vector3(4,1,2));
|
||||
test->setPosition(Vector3(-2,5,0));
|
||||
|
||||
|
||||
|
||||
|
||||
test = makePart();
|
||||
test->setParent(_dataModel->getWorkspace());
|
||||
test->color = Color3::gray();
|
||||
test->setSize(Vector3(4,1,2));
|
||||
test->setPosition(Vector3(0,6,0));
|
||||
|
||||
test = makePart();
|
||||
test->setParent(_dataModel->getWorkspace());
|
||||
test->color = Color3::gray();
|
||||
test->setSize(Vector3(4,1,2));
|
||||
test->setPosition(Vector3(2,7,0));
|
||||
#else
|
||||
_dataModel->debugGetOpen();
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
//setDesiredFrameRate(60);
|
||||
|
||||
|
||||
|
||||
|
||||
//GApplet::onInit();
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void Application::onCleanup() {
|
||||
clearInstances();
|
||||
sky->~Sky();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void Application::onLogic() {
|
||||
// Add non-simulation game logic and AI code here
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
void Application::onNetwork() {
|
||||
// Poll net messages here
|
||||
}
|
||||
|
||||
|
||||
//double getVectorDistance(Vector3 vector1, Vector3 vector2)
|
||||
//{
|
||||
// return pow(pow((double)vector1.x - (double)vector2.x, 2) + pow((double)vector1.y - (double)vector2.y, 2) + pow((double)vector1.z - (double)vector2.z, 2), 0.5);
|
||||
//}
|
||||
|
||||
std::vector<Instance*> Application::getSelection()
|
||||
{
|
||||
return g_selectedInstances;
|
||||
}
|
||||
void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
|
||||
|
||||
|
||||
|
||||
_dataModel->getGuiRoot()->update();
|
||||
|
||||
if(_dataModel->name != _title)
|
||||
{
|
||||
_title = _dataModel->name;
|
||||
std::string text = "Game \"" + _title + "\"";
|
||||
SetWindowText(_hWndMain, text.c_str());
|
||||
|
||||
}
|
||||
|
||||
cameraController.update(this);
|
||||
|
||||
}
|
||||
|
||||
/*double getOSVersion() {
|
||||
OSVERSIONINFO osvi;
|
||||
|
||||
ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
|
||||
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
||||
|
||||
GetVersionEx(&osvi);
|
||||
std::string version = Convert(osvi.dwMajorVersion) + "." + Convert(osvi.dwMinorVersion);
|
||||
return ::atof(version.c_str());
|
||||
}*/
|
||||
/*
|
||||
bool IsHolding(int button)
|
||||
{
|
||||
return (GetKeyState(button) >> 1)>0;
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
void Application::onUserInput(UserInput* ui) {
|
||||
|
||||
/*
|
||||
if(GetHoldKeyState(VK_LCONTROL))
|
||||
{
|
||||
if(GetHoldKeyState('D'))
|
||||
{
|
||||
_messageTime = System::time();
|
||||
if(debugMode())
|
||||
_message = "Debug Mode Disabled";
|
||||
else
|
||||
_message = "Debug Mode Enabled";
|
||||
setDebugMode(!debugMode());
|
||||
}
|
||||
}
|
||||
*/
|
||||
if(GetHoldKeyState(VK_F8))
|
||||
{
|
||||
_dataModel->getGuiRoot()->setDebugMessage("FOV Set to 10", System::time());
|
||||
}
|
||||
//}
|
||||
|
||||
//_dataModel->mousex = ui->getMouseX();
|
||||
//_dataModel->mousey = ui->getMouseY();
|
||||
_dataModel->mouseButton1Down = (GetKeyState(VK_LBUTTON) & 0x100) != 0;
|
||||
|
||||
if (GetHoldKeyState(VK_LBUTTON)) {
|
||||
if (_dragging) {
|
||||
PartInstance* part = NULL;
|
||||
if(g_selectedInstances.size() > 0)
|
||||
part = (PartInstance*) g_selectedInstances.at(0);
|
||||
Ray dragRay = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport());
|
||||
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
||||
for(size_t i = 0; i < instances.size(); i++)
|
||||
{
|
||||
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||
{
|
||||
float __time = testRay.intersectionTime(moveTo->getBox());
|
||||
float __nearest=std::numeric_limits<float>::infinity();
|
||||
if (__time != inf())
|
||||
{
|
||||
if (__nearest>__time)
|
||||
{
|
||||
// BROKEN
|
||||
//Vector3 closest = (dragRay.closestPoint(moveTo->getPosition()) * 2);
|
||||
//part->setPosition(closest);
|
||||
//part->setPosition(Vector3(floor(closest.x),part->getPosition().y,floor(closest.z)));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Sleep(10);
|
||||
}
|
||||
}
|
||||
// Camera KB Handling {
|
||||
if (GetKPBool(VK_OEM_COMMA)) //Left
|
||||
g_usableApp->cameraController.panLeft();
|
||||
else if (GetKPBool(VK_OEM_PERIOD)) // Right
|
||||
g_usableApp->cameraController.panRight();
|
||||
else if (GetKPBool(0x49)) // Zoom In (I)
|
||||
g_usableApp->cameraController.Zoom(1);
|
||||
else if (GetKPBool(0x4F)) // Zoom Out (O)
|
||||
g_usableApp->cameraController.Zoom(-1);
|
||||
// }
|
||||
|
||||
//readMouseGUIInput();
|
||||
// Add other key handling here
|
||||
}
|
||||
|
||||
void Application::makeFlag(Vector3 &vec, RenderDevice* &rd)
|
||||
{
|
||||
|
||||
Vector3 up = Vector3(vec.x, vec.y+3, vec.z);
|
||||
rd->setColor(Color3::blue());
|
||||
rd->beforePrimitive();
|
||||
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(vec.x, vec.y, vec.z);
|
||||
glVertex3f(up.x, up.y, up.z);
|
||||
glEnd();
|
||||
|
||||
glBegin( GL_TRIANGLES );
|
||||
glVertex3f(up.x, up.y-1, up.z);
|
||||
glVertex3f(up.x, up.y-0.5, up.z-1);
|
||||
glVertex3f(up.x, up.y, up.z);
|
||||
|
||||
glVertex3f(up.x, up.y, up.z);
|
||||
glVertex3f(up.x, up.y-0.5, up.z-1);
|
||||
glVertex3f(up.x, up.y-1, up.z);
|
||||
|
||||
glEnd();
|
||||
rd->afterPrimitive();
|
||||
rd->setColor(Color3::white());
|
||||
//I know how i will approach this now
|
||||
}
|
||||
|
||||
void Application::setMode(int mode)
|
||||
{
|
||||
_mode = mode;
|
||||
}
|
||||
int Application::getMode()
|
||||
{
|
||||
return _mode;
|
||||
}
|
||||
|
||||
|
||||
void Application::drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c)
|
||||
{
|
||||
|
||||
Color3 outline = Color3::cyan();//Color3(0.098F,0.6F,1.0F);
|
||||
float offsetSize = 0.05F;
|
||||
//X
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||
//Y
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||
|
||||
//Z
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||
|
||||
if(_mode == ARROWS)
|
||||
{
|
||||
rd->setLight(0, NULL);
|
||||
rd->setAmbientLightColor(Color3(1,1,1));
|
||||
|
||||
AABox box;
|
||||
c.toWorldSpace(Box(from, to)).getBounds(box);
|
||||
float max = box.high().y - pos.y;
|
||||
|
||||
Draw::arrow(pos, Vector3(0, 1.5+max, 0), rd);
|
||||
Draw::arrow(pos, Vector3(0, (-1.5)-max, 0), rd);
|
||||
|
||||
max = box.high().x - pos.x;
|
||||
|
||||
Draw::arrow(pos, Vector3(1.5+max, 0, 0), rd);
|
||||
Draw::arrow(pos, Vector3((-1.5)-max, 0, 0), rd);
|
||||
|
||||
max = box.high().z - pos.z;
|
||||
|
||||
Draw::arrow(pos, Vector3(0, 0, 1.5+max), rd);
|
||||
Draw::arrow(pos, Vector3(0, 0, (-1.5)-max), rd);
|
||||
|
||||
|
||||
|
||||
rd->setAmbientLightColor(lighting.ambient);
|
||||
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
||||
}
|
||||
else if(_mode == RESIZE)
|
||||
{
|
||||
Color3 sphereColor = outline;
|
||||
rd->setLight(0, NULL);
|
||||
rd->setAmbientLightColor(Color3(1,1,1));
|
||||
Vector3 gamepoint = pos;
|
||||
Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
||||
float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
||||
if(distance < 200)
|
||||
{
|
||||
|
||||
float multiplier = distance * 0.025F/2;
|
||||
if(multiplier < 0.25F)
|
||||
multiplier = 0.25F;
|
||||
Vector3 position = pos + (c.lookVector()*((size.z/2)+1));
|
||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||
position = pos - (c.lookVector()*((size.z/2)+1));
|
||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||
|
||||
position = pos + (c.rightVector()*((size.x/2)+1));
|
||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||
position = pos - (c.rightVector()*((size.x/2)+1));
|
||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||
|
||||
position = pos + (c.upVector()*((size.y/2)+1));
|
||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||
position = pos - (c.upVector()*((size.y/2)+1));
|
||||
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||
}
|
||||
rd->setAmbientLightColor(lighting.ambient);
|
||||
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Application::exitApplication()
|
||||
{
|
||||
//endApplet = true;
|
||||
//endProgram = true;
|
||||
}
|
||||
|
||||
|
||||
void Application::onGraphics(RenderDevice* rd) {
|
||||
|
||||
G3D::uint8 num = 0;
|
||||
POINT mousepos;
|
||||
mouseOnScreen = true;
|
||||
if (GetCursorPos(&mousepos))
|
||||
{
|
||||
POINT pointm = mousepos;
|
||||
if (ScreenToClient(_hWndMain, &mousepos))
|
||||
{
|
||||
//mouseOnScreen = true;
|
||||
//POINT pointm;
|
||||
///GetCursorPos(&pointm);
|
||||
if(_hwndRenderer != WindowFromPoint(pointm)) //OLD: mousepos.x < 1 || mousepos.y < 1 || mousepos.x >= rd->getViewport().width()-1 || mousepos.y >= rd->getViewport().height()-1
|
||||
{
|
||||
mouseOnScreen = false;
|
||||
//ShowCursor(true);
|
||||
_window->setMouseVisible(true);
|
||||
//rd->window()->setInputCaptureCount(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
mouseOnScreen = true;
|
||||
//SetCursor(NULL);
|
||||
_window->setMouseVisible(false);
|
||||
//rd->window()->setInputCaptureCount(1);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if(Globals::useMousePoint)
|
||||
{
|
||||
mousepos = Globals::mousepoint;
|
||||
ScreenToClient(_hWndMain, &mousepos);
|
||||
}
|
||||
|
||||
LightingParameters lighting(G3D::toSeconds(2, 00, 00, PM));
|
||||
renderDevice->setProjectionAndCameraMatrix(*cameraController.getCamera());
|
||||
|
||||
// Cyan background
|
||||
//renderDevice->setColorClearValue(Color3(0.0f, 0.5f, 1.0f));
|
||||
|
||||
renderDevice->clear(sky.isNull(), true, true);
|
||||
if (sky.notNull()) {
|
||||
sky->render(renderDevice, lighting);
|
||||
}
|
||||
|
||||
// Setup lighting
|
||||
renderDevice->enableLighting();
|
||||
|
||||
renderDevice->setShadeMode(RenderDevice::SHADE_SMOOTH);
|
||||
renderDevice->setAmbientLightColor(Color3(1,1,1));
|
||||
|
||||
renderDevice->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
||||
renderDevice->setAmbientLightColor(lighting.ambient);
|
||||
|
||||
rd->beforePrimitive();
|
||||
CoordinateFrame forDraw = rd->getObjectToWorldMatrix();
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
//if(_dataModel->getWorkspace() != NULL)
|
||||
_dataModel->getWorkspace()->render(rd);
|
||||
//else throw std::exception("Workspace not found");
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDisableClientState(GL_COLOR_ARRAY);
|
||||
glDisableClientState(GL_NORMAL_ARRAY);
|
||||
rd->setObjectToWorldMatrix(forDraw);
|
||||
rd->afterPrimitive();
|
||||
|
||||
if(g_selectedInstances.size() > 0)
|
||||
{
|
||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||
{
|
||||
if(PartInstance* part = dynamic_cast<PartInstance*>(g_selectedInstances.at(i)))
|
||||
{
|
||||
Vector3 size = part->getSize();
|
||||
Vector3 pos = part->getPosition();
|
||||
drawOutline(Vector3(0+size.x/2, 0+size.y/2, 0+size.z/2) ,Vector3(0-size.x/2,0-size.y/2,0-size.z/2), rd, lighting, Vector3(size.x/2, size.y/2, size.z/2), Vector3(pos.x, pos.y, pos.z), part->getCFrameRenderBased());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//Vector3 gamepoint = Vector3(0, 5, 0);
|
||||
//Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
||||
//float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
||||
//if(distance < 50 && distance > -50)
|
||||
|
||||
//{
|
||||
// if(distance < 0)
|
||||
// distance = distance*-1;
|
||||
// fntdominant->draw3D(rd, "Testing", CoordinateFrame(rd->getCameraToWorldMatrix().rotation, gamepoint), 0.04*distance, Color3::yellow(), Color3::black(), G3D::GFont::XALIGN_CENTER, G3D::GFont::YALIGN_CENTER);
|
||||
//}
|
||||
|
||||
renderDevice->disableLighting();
|
||||
|
||||
if (sky.notNull()) {
|
||||
sky->renderLensFlare(renderDevice, lighting);
|
||||
}
|
||||
renderDevice->push2D();
|
||||
_dataModel->getGuiRoot()->renderGUI(renderDevice, m_graphicsWatch.FPS());
|
||||
rd->pushState();
|
||||
rd->beforePrimitive();
|
||||
|
||||
if(Globals::showMouse && mouseOnScreen)
|
||||
{
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
glEnable(GL_BLEND);// you enable blending function
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
/*
|
||||
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
||||
currentcursorid = cursorid;
|
||||
for(size_t i = 0; i < instances.size(); i++)
|
||||
{
|
||||
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||
{
|
||||
float time = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport()).intersectionTime(test->getBox());
|
||||
//float time = testRay.intersectionTime(test->getBox());
|
||||
if (time != inf())
|
||||
{
|
||||
currentcursorid = cursorOvrid;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
*/
|
||||
glBindTexture( GL_TEXTURE_2D, currentcursorid);
|
||||
|
||||
|
||||
glBegin( GL_QUADS );
|
||||
glTexCoord2d(0.0,0.0);
|
||||
glVertex2f(mousepos.x-64, mousepos.y-64);
|
||||
glTexCoord2d( 1.0,0.0 );
|
||||
glVertex2f(mousepos.x+64, mousepos.y-64);
|
||||
glTexCoord2d(1.0,1.0 );
|
||||
glVertex2f(mousepos.x+64, mousepos.y+64 );
|
||||
glTexCoord2d( 0.0,1.0 );
|
||||
glVertex2f( mousepos.x-64, mousepos.y+64 );
|
||||
glEnd();
|
||||
|
||||
glDisable( GL_TEXTURE_2D );
|
||||
}
|
||||
|
||||
rd->afterPrimitive();
|
||||
rd->popState();
|
||||
renderDevice->pop2D();
|
||||
}
|
||||
|
||||
void Application::onKeyPressed(int key)
|
||||
{
|
||||
if(key==VK_DELETE)
|
||||
{
|
||||
deleteInstance();
|
||||
}
|
||||
if ((GetHoldKeyState(VK_LCONTROL) || GetHoldKeyState(VK_RCONTROL)) && key=='O')
|
||||
{
|
||||
_dataModel->getOpen();
|
||||
}
|
||||
}
|
||||
void Application::onKeyUp(int key)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Application::onMouseLeftPressed(HWND hwnd,int x,int y)
|
||||
{
|
||||
//Removed set focus
|
||||
|
||||
|
||||
//std::cout << "Click: " << x << "," << y << std::endl;
|
||||
|
||||
bool onGUI = _dataModel->getGuiRoot()->mouseInGUI(renderDevice, x, y);
|
||||
|
||||
|
||||
if(!onGUI)
|
||||
{
|
||||
Instance * selectedInstance = NULL;
|
||||
testRay = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport());
|
||||
float nearest=std::numeric_limits<float>::infinity();
|
||||
Vector3 camPos = cameraController.getCamera()->getCoordinateFrame().translation;
|
||||
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
||||
bool objFound = false;
|
||||
for(size_t i = 0; i < instances.size(); i++)
|
||||
{
|
||||
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||
{
|
||||
float time = testRay.intersectionTime(test->getBox());
|
||||
|
||||
if (time != inf())
|
||||
{
|
||||
objFound = true;
|
||||
if (nearest>time)
|
||||
{
|
||||
nearest=time;
|
||||
//bool found = false;
|
||||
selectedInstance = test;
|
||||
/*for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||
{
|
||||
if(g_selectedInstances.at(i) == test)
|
||||
{
|
||||
found = true;
|
||||
//ShowWindow(_propWindow->_hwndProp, SW_SHOW);
|
||||
//SetActiveWindow(_propWindow->_hwndProp);
|
||||
//SetForegroundWindow(_propWindow->_hwndProp);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(!found)
|
||||
{
|
||||
selectedInstance = test;
|
||||
//if(!GetHoldKeyState(VK_RCONTROL) && !GetHoldKeyState(VK_LCONTROL))
|
||||
//g_selectedInstances.clear();
|
||||
//if(std::find(g_selectedInstances.begin(), g_selectedInstances.end(),test)==g_selectedInstances.end())
|
||||
//g_selectedInstances.push_back(test);
|
||||
}
|
||||
//selectInstance(test, _propWindow);
|
||||
//_message = "Dragging = true.";
|
||||
//_messageTime = System::time();
|
||||
//_dragging = true;*/
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(!objFound)
|
||||
selectInstance(_dataModel,_propWindow);
|
||||
else
|
||||
{
|
||||
while(selectedInstance->getParent() != g_dataModel->getWorkspace())
|
||||
{
|
||||
selectedInstance = selectedInstance->getParent();
|
||||
}
|
||||
selectInstance(selectedInstance, _propWindow);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Application::selectInstance(Instance* selectedInstance, PropertyWindow* propWindow)
|
||||
{
|
||||
if(!GetHoldKeyState(VK_RCONTROL) && !GetHoldKeyState(VK_LCONTROL))
|
||||
{
|
||||
printf("No control key hold \n");
|
||||
g_selectedInstances.clear();
|
||||
}
|
||||
else printf("Control held\n");
|
||||
if(std::find(g_selectedInstances.begin(), g_selectedInstances.end(),selectedInstance)==g_selectedInstances.end())
|
||||
g_selectedInstances.push_back(selectedInstance);
|
||||
propWindow->UpdateSelected(selectedInstance);
|
||||
|
||||
}
|
||||
G3D::RenderDevice* Application::getRenderDevice()
|
||||
{
|
||||
return renderDevice;
|
||||
}
|
||||
|
||||
void Application::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x, int y)
|
||||
{
|
||||
//std::cout << "Release: " << x << "," << y << std::endl;
|
||||
_dataModel->getGuiRoot()->onMouseLeftUp(renderDevice, x, y);
|
||||
_dragging = false;
|
||||
//_message = "Dragging = false.";
|
||||
//_messageTime = System::time();
|
||||
|
||||
}
|
||||
|
||||
void Application::onMouseRightPressed(int x,int y)
|
||||
{
|
||||
}
|
||||
void Application::onMouseRightUp(int x,int y)
|
||||
{
|
||||
}
|
||||
void Application::onMouseMoved(int x,int y)
|
||||
{
|
||||
oldMouse = _dataModel->getMousePos();
|
||||
_dataModel->mousex = x;
|
||||
_dataModel->mousey = y;
|
||||
|
||||
}
|
||||
void Application::onMouseWheel(int x,int y,short delta)
|
||||
{
|
||||
if (mouseOnScreen==true)
|
||||
if (cameraController.onMouseWheel(x, y, delta))
|
||||
{
|
||||
AudioPlayer::playSound(cameraSound);
|
||||
}
|
||||
}
|
||||
|
||||
void Application::run() {
|
||||
g_usableApp = this;
|
||||
//setDebugMode(false);
|
||||
//debugController.setActive(false);
|
||||
/*
|
||||
if (!createWindowClass("ToolWindowClass",ToolProc,GetModuleHandle(0)))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
HWND propertyHWnd = CreateWindowEx(
|
||||
WS_EX_TOOLWINDOW,"ToolWindowClass", "ToolWindow",
|
||||
WS_SYSMENU | WS_VISIBLE | WS_CHILD,
|
||||
0, 0, 800, 64,
|
||||
hWndMain, NULL, GetModuleHandle(0), NULL);
|
||||
|
||||
ShowWindow(propertyHWnd,SW_SHOW);
|
||||
*/
|
||||
UpdateWindow(_hWndMain);
|
||||
|
||||
// Load objects here=
|
||||
cursor = Texture::fromFile(GetFileInPath("/content/images/ArrowCursor.png"));
|
||||
cursorOvr = Texture::fromFile(GetFileInPath("/content/images/DragCursor.png"));
|
||||
Globals::surface = Texture::fromFile(GetFileInPath("/content/images/surfacebr.png"));
|
||||
Globals::surfaceId = Globals::surface->getOpenGLID();
|
||||
cameraSound = GetFileInPath("/content/sounds/SWITCH3.wav");
|
||||
clickSound = GetFileInPath("/content/sounds/switch.wav");
|
||||
dingSound = GetFileInPath("/content/sounds/electronicpingshort.wav");
|
||||
sky = Sky::create(NULL, ExePath() + "/content/sky/");
|
||||
cursorid = cursor->openGLID();
|
||||
currentcursorid = cursorid;
|
||||
cursorOvrid = cursorOvr->openGLID();
|
||||
RealTime now=0, lastTime=0;
|
||||
double simTimeRate = 1.0f;
|
||||
float fps=30.0f;
|
||||
|
||||
RealTime desiredFrameDuration=1.0/fps;
|
||||
onInit();
|
||||
RealTime lastWaitTime=0;
|
||||
|
||||
MSG messages;
|
||||
//RECT cRect;
|
||||
//GetClientRect(_hWndMain,&cRect);
|
||||
//renderDevice->notifyResize(cRect.right,cRect.bottom);
|
||||
//Rect2D viewportRect = Rect2D::xywh(0,0,cRect.right,cRect.bottom);
|
||||
//renderDevice->setViewport(viewportRect);
|
||||
//window()->setInputCaptureCount(1);
|
||||
resizeWithParent(_hWndMain);
|
||||
|
||||
while (!quit)
|
||||
{
|
||||
|
||||
lastTime = now;
|
||||
now = System::getTick();
|
||||
RealTime timeStep = now - lastTime;
|
||||
|
||||
m_userInputWatch.tick();
|
||||
onUserInput(userInput);
|
||||
//m_moduleManager->onUserInput(_userInput);
|
||||
m_userInputWatch.tock();
|
||||
|
||||
m_simulationWatch.tick();
|
||||
//debugController.doSimulation(clamp(timeStep, 0.0, 0.1));
|
||||
//g3dCamera.setCoordinateFrame
|
||||
//(debugController.getCoordinateFrame());
|
||||
|
||||
double rate = simTimeRate;
|
||||
RealTime rdt = timeStep;
|
||||
SimTime sdt = timeStep * rate;
|
||||
SimTime idt = desiredFrameDuration * rate;
|
||||
|
||||
onSimulation(rdt,sdt,idt);
|
||||
m_simulationWatch.tock();
|
||||
|
||||
m_waitWatch.tick();
|
||||
{
|
||||
RealTime now = System::time();
|
||||
// Compute accumulated time
|
||||
System::sleep(max(0.0, desiredFrameDuration - (now - lastWaitTime)));
|
||||
lastWaitTime = System::time();
|
||||
}
|
||||
m_waitWatch.tock();
|
||||
|
||||
m_graphicsWatch.tick();
|
||||
renderDevice->beginFrame();
|
||||
renderDevice->pushState();
|
||||
onGraphics(renderDevice);
|
||||
renderDevice->popState();
|
||||
//renderDebugInfo();
|
||||
renderDevice->endFrame();
|
||||
//debugText.clear();
|
||||
m_graphicsWatch.tock();
|
||||
|
||||
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
|
||||
{
|
||||
if (IsDialogMessage(_hWndMain, &messages) == 0)
|
||||
{
|
||||
TranslateMessage(&messages);
|
||||
DispatchMessage(&messages);
|
||||
}
|
||||
}
|
||||
}
|
||||
onCleanup();
|
||||
}
|
||||
void Application::resizeWithParent(HWND parentWindow)
|
||||
{
|
||||
RECT rect;
|
||||
GetClientRect(parentWindow,&rect);
|
||||
SetWindowPos(_hwndRenderer,NULL,0,0,rect.right,rect.bottom-60,SWP_NOMOVE);
|
||||
SetWindowPos(_hwndToolbox,NULL,0,rect.bottom-60,rect.right,60,SWP_NOACTIVATE | SWP_SHOWWINDOW);
|
||||
GetClientRect(_hwndRenderer,&rect);
|
||||
int viewWidth=rect.right;
|
||||
int viewHeight=rect.bottom;
|
||||
renderDevice->notifyResize(viewWidth,viewHeight);
|
||||
Rect2D viewportRect = Rect2D::xywh(0,0,viewWidth,viewHeight);
|
||||
renderDevice->setViewport(viewportRect);
|
||||
|
||||
}
|
||||
|
||||
void Application::QuitApp()
|
||||
{
|
||||
PostQuitMessage(0);
|
||||
quit=true;
|
||||
}
|
||||
|
||||
void Application::onCreate(HWND parentWindow)
|
||||
{
|
||||
//SetWindowLongPtr(hwndRenderer,GWL_USERDATA,(LONG)this);
|
||||
//SetWindowLongPtr(hwndToolbox,GWL_USERDATA,(LONG)this);
|
||||
//SetWindowLongPtr(hwndMain,GWL_USERDATA,(LONG)&app);
|
||||
}
|
||||
@@ -1,13 +1,21 @@
|
||||
#pragma once
|
||||
#include <G3DAll.h>
|
||||
#include "CameraController.h"
|
||||
#include "PropertyWindow.h"
|
||||
#include "TextButtonInstance.h"
|
||||
#include "ImageButtonInstance.h"
|
||||
#include "CameraController.h"
|
||||
//#include "GuiRoot.h"
|
||||
|
||||
class Demo { // : public GApp {
|
||||
class TextButtonInstance;
|
||||
class ImageButtonInstance;
|
||||
class PartInstance;
|
||||
class CameraController;
|
||||
|
||||
class Application { // : public GApp {
|
||||
public:
|
||||
Demo(const GAppSettings& settings,HWND parentWindow);
|
||||
Application(HWND parentWindow);
|
||||
void Boop();
|
||||
virtual ~Demo() {}
|
||||
virtual ~Application() {}
|
||||
virtual void exitApplication();
|
||||
virtual void onInit();
|
||||
virtual void onLogic();
|
||||
@@ -16,8 +24,13 @@ class Demo { // : public GApp {
|
||||
virtual void onGraphics(RenderDevice* rd);
|
||||
virtual void onUserInput(UserInput* ui);
|
||||
virtual void onCleanup();
|
||||
|
||||
void clearInstances();
|
||||
PartInstance* makePart();
|
||||
void drawButtons(RenderDevice* rd);
|
||||
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c);
|
||||
void makeFlag(Vector3 &vec, RenderDevice* &rd);
|
||||
std::vector<Instance*> getSelection();
|
||||
void deleteInstance();
|
||||
void run();
|
||||
void QuitApp();
|
||||
void resizeWithParent(HWND parentWindow);
|
||||
@@ -25,19 +38,23 @@ class Demo { // : public GApp {
|
||||
void onKeyPressed(int key);
|
||||
void onKeyUp(int key);
|
||||
void onMouseLeftPressed(HWND hwnd,int x, int y);
|
||||
void onMouseLeftUp(int x, int y);
|
||||
void onMouseLeftUp(RenderDevice* renderDevice, int x, int y);
|
||||
void onMouseRightPressed(int x, int y);
|
||||
void onMouseRightUp(int x, int y);
|
||||
void onMouseMoved(int x, int y);
|
||||
void onMouseWheel(int x, int y, short delta);
|
||||
|
||||
void setFocus(bool isFocused);
|
||||
int getMode();
|
||||
CameraController cameraController;
|
||||
RenderDevice* renderDevice;
|
||||
UserInput* userInput;
|
||||
PropertyWindow* _propWindow;
|
||||
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
|
||||
RenderDevice* getRenderDevice();
|
||||
void selectInstance(Instance* selectedInstance,PropertyWindow* propWindow);
|
||||
void setMode(int mode);
|
||||
private:
|
||||
void initGUI();
|
||||
RenderDevice* renderDevice;
|
||||
//void initGUI();
|
||||
HWND _hWndMain;
|
||||
SkyRef sky;
|
||||
bool quit;
|
||||
@@ -48,7 +65,12 @@ class Demo { // : public GApp {
|
||||
HWND _hwndToolbox;
|
||||
HWND _buttonTest;
|
||||
HWND _hwndRenderer;
|
||||
DataModelInstance* _dataModel;
|
||||
G3D::TextureRef shadowMap;
|
||||
std::string _title;
|
||||
bool _dragging;
|
||||
int _mode;
|
||||
GAppSettings _settings;
|
||||
double lightProjX, lightProjY, lightProjNear, lightProjFar;
|
||||
protected:
|
||||
Stopwatch m_graphicsWatch;
|
||||
@@ -12,7 +12,7 @@ BaseButtonInstance::BaseButtonInstance(void)
|
||||
|
||||
void BaseButtonInstance::render(RenderDevice* rd)
|
||||
{
|
||||
DataModelInstance* dataModel = Globals::dataModel;
|
||||
DataModelInstance* dataModel = g_dataModel;
|
||||
Vector2 pos = Vector2(dataModel->mousex,dataModel->mousey);
|
||||
drawObj(rd, pos, dataModel->mouseButton1Down);
|
||||
Instance::render(rd);
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
#pragma once
|
||||
#include "instance.h"
|
||||
#pragma once
|
||||
#include "ButtonListener.h"
|
||||
|
||||
class ButtonListener;
|
||||
class Instance;
|
||||
|
||||
class BaseButtonInstance : public Instance
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
#include "BaseButtonInstance.h"
|
||||
#include "ButtonListener.h"
|
||||
|
||||
|
||||
|
||||
@@ -1,20 +1,21 @@
|
||||
#pragma once
|
||||
#include "Demo.h"
|
||||
#include "BaseButtonInstance.h"
|
||||
//#include "Application.h"
|
||||
//#include "BaseButtonInstance.h"
|
||||
|
||||
class BaseButtonInstance;
|
||||
|
||||
class ButtonListener
|
||||
{
|
||||
public:
|
||||
ButtonListener();
|
||||
~ButtonListener(void);
|
||||
virtual void onButton1MouseClick(BaseButtonInstance*);
|
||||
//virtual void onMouseOver(); //TODO
|
||||
//virtual void onMouseOut(); //TODO
|
||||
//virtual void onButton1MouseDown(); //TODO
|
||||
//virtual void onButton1MouseUp(); //TODO
|
||||
//virtual void onButton2MouseClick(); //TODO
|
||||
//virtual void onButton2MouseDown(); //TODO
|
||||
//virtual void onButton2MouseUp(); //TODO
|
||||
//What to do now...
|
||||
public:
|
||||
ButtonListener();
|
||||
~ButtonListener(void);
|
||||
virtual void onButton1MouseClick(BaseButtonInstance*);
|
||||
//virtual void onMouseOver(); //TODO
|
||||
//virtual void onMouseOut(); //TODO
|
||||
//virtual void onButton1MouseDown(); //TODO
|
||||
//virtual void onButton1MouseUp(); //TODO
|
||||
//virtual void onButton2MouseClick(); //TODO
|
||||
//virtual void onButton2MouseDown(); //TODO
|
||||
//virtual void onButton2MouseUp(); //TODO
|
||||
//What to do now...
|
||||
};
|
||||
|
||||
24
CameraButtonListener.cpp
Normal file
24
CameraButtonListener.cpp
Normal file
@@ -0,0 +1,24 @@
|
||||
#include "CameraButtonListener.h"
|
||||
#include "Globals.h"
|
||||
#include "AudioPlayer.h"
|
||||
#include "Application.h"
|
||||
|
||||
void CameraButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||
{
|
||||
AudioPlayer::playSound(cameraSound);
|
||||
CoordinateFrame frame = g_usableApp->cameraController.getCamera()->getCoordinateFrame();
|
||||
if(button->name == "CenterCam" && g_selectedInstances.size() > 0)
|
||||
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));
|
||||
else if(button->name == "ZoomIn")
|
||||
g_usableApp->cameraController.Zoom(1);
|
||||
else if(button->name == "ZoomOut")
|
||||
g_usableApp->cameraController.Zoom(-1);
|
||||
else if(button->name == "PanRight")
|
||||
g_usableApp->cameraController.panRight();
|
||||
else if(button->name == "PanLeft")
|
||||
g_usableApp->cameraController.panLeft();
|
||||
else if(button->name == "TiltUp")
|
||||
g_usableApp->cameraController.tiltUp();
|
||||
else if(button->name == "TiltDown")
|
||||
g_usableApp->cameraController.tiltDown();
|
||||
}
|
||||
7
CameraButtonListener.h
Normal file
7
CameraButtonListener.h
Normal file
@@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
#include "ButtonListener.h"
|
||||
|
||||
class CameraButtonListener : public ButtonListener {
|
||||
public:
|
||||
void onButton1MouseClick(BaseButtonInstance*);
|
||||
};
|
||||
@@ -2,7 +2,7 @@
|
||||
#include "win32Defines.h"
|
||||
#include <iostream>
|
||||
#include "PartInstance.h"
|
||||
#include "Demo.h"
|
||||
#include "Application.h"
|
||||
#include "AudioPlayer.h"
|
||||
|
||||
|
||||
@@ -57,6 +57,35 @@ void CameraController::refreshZoom(const CoordinateFrame& frame)
|
||||
|
||||
void CameraController::pan(CoordinateFrame* frame,float spdX, float spdY)
|
||||
{
|
||||
|
||||
yaw+=spdX;
|
||||
pitch+=spdY;
|
||||
|
||||
if (pitch>1.4f) pitch=1.4f;
|
||||
if (pitch<-1.4f) pitch=-1.4f;
|
||||
frame->translation = Vector3(sin(-yaw)*zoom*cos(pitch),sin(pitch)*zoom,cos(-yaw)*zoom*cos(pitch))+focusPosition;
|
||||
frame->lookAt(focusPosition);
|
||||
}
|
||||
|
||||
void CameraController::panLock(CoordinateFrame* frame,float spdX, float spdY)
|
||||
{
|
||||
int sign = 0;
|
||||
|
||||
|
||||
yaw = toDegrees(yaw);
|
||||
if((((yaw - fmod(yaw, 45)) / 45) * 45) < 0)
|
||||
{
|
||||
sign = 1;
|
||||
}
|
||||
yaw = fabs(yaw);
|
||||
yaw = ((yaw - fmod(yaw, 45)) / 45) * 45;
|
||||
yaw = toRadians(yaw);
|
||||
|
||||
if(sign==1)
|
||||
{
|
||||
yaw = yaw * -1;
|
||||
}
|
||||
|
||||
yaw+=spdX;
|
||||
pitch+=spdY;
|
||||
|
||||
@@ -105,14 +134,14 @@ void CameraController::Zoom(short delta)
|
||||
void CameraController::panLeft()
|
||||
{
|
||||
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
|
||||
pan(&frame,toRadians(-45),0);
|
||||
panLock(&frame,toRadians(-45),0);
|
||||
setFrame(frame);
|
||||
|
||||
}
|
||||
void CameraController::panRight()
|
||||
{
|
||||
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
|
||||
pan(&frame,toRadians(45),0);
|
||||
panLock(&frame,toRadians(45),0);
|
||||
setFrame(frame);
|
||||
}
|
||||
|
||||
@@ -140,7 +169,7 @@ void CameraController::centerCamera(Instance* selection)
|
||||
}
|
||||
else if(PartInstance* part = dynamic_cast<PartInstance*>(selection))
|
||||
{
|
||||
Vector3 partPos = (part)->getPosition()/2;
|
||||
Vector3 partPos = (part)->getPosition();
|
||||
lookAt(partPos);
|
||||
focusPosition=partPos;
|
||||
zoom=((partPos-frame.translation).magnitude());
|
||||
@@ -152,7 +181,7 @@ void CameraController::centerCamera(Instance* selection)
|
||||
}
|
||||
}
|
||||
|
||||
void CameraController::update(Demo* demo)
|
||||
void CameraController::update(Application* app)
|
||||
{
|
||||
float offsetSize = 0.05F;
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#define CAM_ZOOM_MIN 0.1f
|
||||
#define CAM_ZOOM_MAX 100.f
|
||||
|
||||
class Demo;
|
||||
class Application;
|
||||
|
||||
class CameraController {
|
||||
public:
|
||||
@@ -19,7 +19,8 @@ class CameraController {
|
||||
void lookAt(const Vector3& position);
|
||||
void refreshZoom(const CoordinateFrame& frame);
|
||||
void pan(CoordinateFrame* frame,float spdX,float spdY);
|
||||
void update(Demo* demo);
|
||||
void panLock(CoordinateFrame* frame,float spdX,float spdY);
|
||||
void update(Application* app);
|
||||
void centerCamera(Instance* selection);
|
||||
void panLeft();
|
||||
void panRight();
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
#include <string>
|
||||
#include "GuiRoot.h"
|
||||
#include "DataModelInstance.h"
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <commdlg.h>
|
||||
#include "ErrorFunctions.h"
|
||||
|
||||
using namespace std;
|
||||
using namespace rapidxml;
|
||||
@@ -13,7 +15,7 @@ DataModelInstance::DataModelInstance(void)
|
||||
{
|
||||
Instance::Instance();
|
||||
workspace = new WorkspaceInstance();
|
||||
guiRoot = new Instance();
|
||||
guiRoot = new GuiRoot();
|
||||
level = new LevelInstance();
|
||||
//children.push_back(workspace);
|
||||
//children.push_back(level);
|
||||
@@ -27,6 +29,7 @@ DataModelInstance::DataModelInstance(void)
|
||||
workspace->setParent(this);
|
||||
level->setParent(this);
|
||||
_loadedFileName="..//skooter.rbxm";
|
||||
listicon = 5;
|
||||
|
||||
}
|
||||
|
||||
@@ -62,7 +65,7 @@ rapidxml::xml_node<>* DataModelInstance::getNode(xml_node<> * node,const char* n
|
||||
_errMsg = "Expected <";
|
||||
_errMsg += name;
|
||||
_errMsg+="> tag.";
|
||||
_successfulLoad=true;
|
||||
_successfulLoad=false;
|
||||
return 0;
|
||||
}
|
||||
return tempNode;
|
||||
@@ -75,7 +78,7 @@ float DataModelInstance::getFloatValue(xml_node<> * node,const char* name)
|
||||
_errMsg = "Expected <";
|
||||
_errMsg += name;
|
||||
_errMsg+="> tag.";
|
||||
_successfulLoad=true;
|
||||
_successfulLoad=false;
|
||||
return 0;
|
||||
}
|
||||
float newFloat;
|
||||
@@ -90,149 +93,149 @@ Color3 bcToRGB(short bc)
|
||||
{
|
||||
switch(bc)
|
||||
{
|
||||
case 1: return Color3(0.94901967048645,0.95294123888016,0.95294123888016);
|
||||
case 2: return Color3(0.63137257099152,0.64705884456635,0.63529413938522);
|
||||
case 3: return Color3(0.9764706492424,0.91372555494308,0.60000002384186);
|
||||
case 5: return Color3(0.84313732385635,0.77254909276962,0.60392159223557);
|
||||
case 6: return Color3(0.7607843875885,0.85490202903748,0.72156864404678);
|
||||
case 9: return Color3(0.90980398654938,0.7294117808342,0.78431379795074);
|
||||
case 11: return Color3(0.50196081399918,0.73333334922791,0.85882359743118);
|
||||
case 12: return Color3(0.79607850313187,0.51764708757401,0.258823543787);
|
||||
case 18: return Color3(0.80000007152557,0.55686277151108,0.41176474094391);
|
||||
case 21: return Color3(0.76862752437592,0.15686275064945,0.10980392992496);
|
||||
case 22: return Color3(0.76862752437592,0.43921571969986,0.62745100259781);
|
||||
case 23: return Color3(0.050980396568775,0.41176474094391,0.6745098233223);
|
||||
case 24: return Color3(0.96078437566757,0.80392163991928,0.18823531270027);
|
||||
case 25: return Color3(0.38431376218796,0.27843138575554,0.19607844948769);
|
||||
case 26: return Color3(0.10588236153126,0.16470588743687,0.20784315466881);
|
||||
case 27: return Color3(0.42745101451874,0.43137258291245,0.42352944612503);
|
||||
case 28: return Color3(0.15686275064945,0.49803924560547,0.27843138575554);
|
||||
case 29: return Color3(0.63137257099152,0.76862752437592,0.54901963472366);
|
||||
case 36: return Color3(0.95294123888016,0.8117647767067,0.60784316062927);
|
||||
case 37: return Color3(0.29411765933037,0.59215688705444,0.29411765933037);
|
||||
case 38: return Color3(0.62745100259781,0.37254902720451,0.20784315466881);
|
||||
case 39: return Color3(0.75686281919479,0.79215693473816,0.8705883026123);
|
||||
case 40: return Color3(0.92549026012421,0.92549026012421,0.92549026012421);
|
||||
case 41: return Color3(0.80392163991928,0.32941177487373,0.29411765933037);
|
||||
case 42: return Color3(0.75686281919479,0.87450987100601,0.94117653369904);
|
||||
case 43: return Color3(0.48235297203064,0.71372550725937,0.90980398654938);
|
||||
case 44: return Color3(0.96862751245499,0.94509810209274,0.55294120311737);
|
||||
case 45: return Color3(0.70588237047195,0.82352948188782,0.89411771297455);
|
||||
case 47: return Color3(0.85098046064377,0.52156865596771,0.42352944612503);
|
||||
case 48: return Color3(0.51764708757401,0.71372550725937,0.55294120311737);
|
||||
case 49: return Color3(0.97254908084869,0.94509810209274,0.51764708757401);
|
||||
case 50: return Color3(0.92549026012421,0.90980398654938,0.8705883026123);
|
||||
case 100: return Color3(0.93333339691162,0.76862752437592,0.71372550725937);
|
||||
case 101: return Color3(0.85490202903748,0.52549022436142,0.47843140363693);
|
||||
case 102: return Color3(0.43137258291245,0.60000002384186,0.79215693473816);
|
||||
case 103: return Color3(0.78039222955704,0.75686281919479,0.71764707565308);
|
||||
case 104: return Color3(0.41960787773132,0.19607844948769,0.48627454042435);
|
||||
case 105: return Color3(0.88627457618713,0.60784316062927,0.25098040699959);
|
||||
case 106: return Color3(0.85490202903748,0.52156865596771,0.2549019753933);
|
||||
case 107: return Color3(0,0.56078433990479,0.61176472902298);
|
||||
case 108: return Color3(0.4078431725502,0.36078432202339,0.26274511218071);
|
||||
case 110: return Color3(0.26274511218071,0.32941177487373,0.57647061347961);
|
||||
case 111: return Color3(0.74901962280273,0.71764707565308,0.69411766529083);
|
||||
case 112: return Color3(0.4078431725502,0.45490199327469,0.6745098233223);
|
||||
case 113: return Color3(0.89411771297455,0.678431391716,0.78431379795074);
|
||||
case 115: return Color3(0.78039222955704,0.82352948188782,0.23529413342476);
|
||||
case 116: return Color3(0.33333334326744,0.64705884456635,0.68627452850342);
|
||||
case 118: return Color3(0.71764707565308,0.84313732385635,0.83529418706894);
|
||||
case 119: return Color3(0.64313727617264,0.74117648601532,0.27843138575554);
|
||||
case 120: return Color3(0.85098046064377,0.89411771297455,0.65490198135376);
|
||||
case 121: return Color3(0.90588241815567,0.6745098233223,0.34509804844856);
|
||||
case 123: return Color3(0.82745105028152,0.43529415130615,0.29803922772408);
|
||||
case 124: return Color3(0.57254904508591,0.22352942824364,0.47058826684952);
|
||||
case 125: return Color3(0.91764712333679,0.72156864404678,0.57254904508591);
|
||||
case 126: return Color3(0.64705884456635,0.64705884456635,0.79607850313187);
|
||||
case 127: return Color3(0.86274516582489,0.73725491762161,0.50588238239288);
|
||||
case 128: return Color3(0.68235296010971,0.47843140363693,0.34901961684227);
|
||||
case 131: return Color3(0.61176472902298,0.63921570777893,0.65882354974747);
|
||||
case 133: return Color3(0.83529418706894,0.45098042488098,0.23921570181847);
|
||||
case 134: return Color3(0.84705889225006,0.8666667342186,0.33725491166115);
|
||||
case 135: return Color3(0.45490199327469,0.52549022436142,0.61568629741669);
|
||||
case 136: return Color3(0.52941179275513,0.48627454042435,0.56470590829849);
|
||||
case 137: return Color3(0.87843143939972,0.59607845544815,0.39215689897537);
|
||||
case 138: return Color3(0.58431375026703,0.54117649793625,0.45098042488098);
|
||||
case 140: return Color3(0.12549020349979,0.22745099663734,0.33725491166115);
|
||||
case 141: return Color3(0.15294118225574,0.27450981736183,0.17647059261799);
|
||||
case 143: return Color3(0.8117647767067,0.88627457618713,0.96862751245499);
|
||||
case 145: return Color3(0.47450983524323,0.53333336114883,0.63137257099152);
|
||||
case 146: return Color3(0.58431375026703,0.55686277151108,0.63921570777893);
|
||||
case 147: return Color3(0.57647061347961,0.52941179275513,0.40392160415649);
|
||||
case 148: return Color3(0.34117648005486,0.34509804844856,0.34117648005486);
|
||||
case 149: return Color3(0.086274512112141,0.11372549831867,0.19607844948769);
|
||||
case 150: return Color3(0.67058825492859,0.678431391716,0.6745098233223);
|
||||
case 151: return Color3(0.47058826684952,0.56470590829849,0.50980395078659);
|
||||
case 153: return Color3(0.58431375026703,0.47450983524323,0.46666669845581);
|
||||
case 154: return Color3(0.48235297203064,0.1803921610117,0.1843137294054);
|
||||
case 157: return Color3(1,0.96470594406128,0.48235297203064);
|
||||
case 158: return Color3(0.88235300779343,0.64313727617264,0.7607843875885);
|
||||
case 168: return Color3(0.4588235616684,0.42352944612503,0.38431376218796);
|
||||
case 176: return Color3(0.59215688705444,0.41176474094391,0.35686275362968);
|
||||
case 178: return Color3(0.70588237047195,0.51764708757401,0.33333334326744);
|
||||
case 179: return Color3(0.53725492954254,0.52941179275513,0.53333336114883);
|
||||
case 180: return Color3(0.84313732385635,0.66274511814117,0.29411765933037);
|
||||
case 190: return Color3(0.9764706492424,0.83921575546265,0.1803921610117);
|
||||
case 191: return Color3(0.90980398654938,0.67058825492859,0.17647059261799);
|
||||
case 192: return Color3(0.41176474094391,0.25098040699959,0.15686275064945);
|
||||
case 193: return Color3(0.8117647767067,0.37647062540054,0.14117647707462);
|
||||
case 195: return Color3(0.27450981736183,0.40392160415649,0.64313727617264);
|
||||
case 196: return Color3(0.13725490868092,0.27843138575554,0.54509806632996);
|
||||
case 198: return Color3(0.55686277151108,0.258823543787,0.52156865596771);
|
||||
case 199: return Color3(0.38823533058167,0.37254902720451,0.38431376218796);
|
||||
case 200: return Color3(0.50980395078659,0.54117649793625,0.3647058904171);
|
||||
case 208: return Color3(0.89803928136826,0.89411771297455,0.87450987100601);
|
||||
case 209: return Color3(0.69019609689713,0.55686277151108,0.26666668057442);
|
||||
case 210: return Color3(0.43921571969986,0.58431375026703,0.47058826684952);
|
||||
case 211: return Color3(0.47450983524323,0.70980393886566,0.70980393886566);
|
||||
case 212: return Color3(0.6235294342041,0.76470595598221,0.91372555494308);
|
||||
case 213: return Color3(0.42352944612503,0.50588238239288,0.71764707565308);
|
||||
case 216: return Color3(0.56078433990479,0.29803922772408,0.16470588743687);
|
||||
case 217: return Color3(0.48627454042435,0.36078432202339,0.27450981736183);
|
||||
case 218: return Color3(0.58823531866074,0.43921571969986,0.6235294342041);
|
||||
case 219: return Color3(0.41960787773132,0.38431376218796,0.60784316062927);
|
||||
case 220: return Color3(0.65490198135376,0.66274511814117,0.80784320831299);
|
||||
case 221: return Color3(0.80392163991928,0.38431376218796,0.59607845544815);
|
||||
case 222: return Color3(0.89411771297455,0.678431391716,0.78431379795074);
|
||||
case 223: return Color3(0.86274516582489,0.56470590829849,0.58431375026703);
|
||||
case 224: return Color3(0.94117653369904,0.83529418706894,0.62745100259781);
|
||||
case 225: return Color3(0.9215686917305,0.72156864404678,0.49803924560547);
|
||||
case 226: return Color3(0.99215692281723,0.91764712333679,0.55294120311737);
|
||||
case 232: return Color3(0.49019610881805,0.73333334922791,0.8666667342186);
|
||||
case 268: return Color3(0.2039215862751,0.16862745583057,0.4588235616684);
|
||||
case 1001: return Color3(0.97254908084869,0.97254908084869,0.97254908084869);
|
||||
case 1002: return Color3(0.80392163991928,0.80392163991928,0.80392163991928);
|
||||
case 1003: return Color3(0.066666670143604,0.066666670143604,0.066666670143604);
|
||||
case 1: return Color3(0.94901967048645F,0.95294123888016F,0.95294123888016F);
|
||||
case 2: return Color3(0.63137257099152F,0.64705884456635F,0.63529413938522F);
|
||||
case 3: return Color3(0.9764706492424F,0.91372555494308F,0.60000002384186F);
|
||||
case 5: return Color3(0.84313732385635F,0.77254909276962F,0.60392159223557F);
|
||||
case 6: return Color3(0.7607843875885F,0.85490202903748F,0.72156864404678F);
|
||||
case 9: return Color3(0.90980398654938F,0.7294117808342F,0.78431379795074F);
|
||||
case 11: return Color3(0.50196081399918F,0.73333334922791F,0.85882359743118F);
|
||||
case 12: return Color3(0.79607850313187F,0.51764708757401F,0.258823543787F);
|
||||
case 18: return Color3(0.80000007152557F,0.55686277151108F,0.41176474094391F);
|
||||
case 21: return Color3(0.76862752437592F,0.15686275064945F,0.10980392992496F);
|
||||
case 22: return Color3(0.76862752437592F,0.43921571969986F,0.62745100259781F);
|
||||
case 23: return Color3(0.050980396568775F,0.41176474094391F,0.6745098233223F);
|
||||
case 24: return Color3(0.96078437566757F,0.80392163991928F,0.18823531270027F);
|
||||
case 25: return Color3(0.38431376218796F,0.27843138575554F,0.19607844948769F);
|
||||
case 26: return Color3(0.10588236153126F,0.16470588743687F,0.20784315466881F);
|
||||
case 27: return Color3(0.42745101451874F,0.43137258291245F,0.42352944612503F);
|
||||
case 28: return Color3(0.15686275064945F,0.49803924560547F,0.27843138575554F);
|
||||
case 29: return Color3(0.63137257099152F,0.76862752437592F,0.54901963472366F);
|
||||
case 36: return Color3(0.95294123888016F,0.8117647767067F,0.60784316062927F);
|
||||
case 37: return Color3(0.29411765933037F,0.59215688705444F,0.29411765933037F);
|
||||
case 38: return Color3(0.62745100259781F,0.37254902720451F,0.20784315466881F);
|
||||
case 39: return Color3(0.75686281919479F,0.79215693473816F,0.8705883026123F);
|
||||
case 40: return Color3(0.92549026012421F,0.92549026012421F,0.92549026012421F);
|
||||
case 41: return Color3(0.80392163991928F,0.32941177487373F,0.29411765933037F);
|
||||
case 42: return Color3(0.75686281919479F,0.87450987100601F,0.94117653369904F);
|
||||
case 43: return Color3(0.48235297203064F,0.71372550725937F,0.90980398654938F);
|
||||
case 44: return Color3(0.96862751245499F,0.94509810209274F,0.55294120311737F);
|
||||
case 45: return Color3(0.70588237047195F,0.82352948188782F,0.89411771297455F);
|
||||
case 47: return Color3(0.85098046064377F,0.52156865596771F,0.42352944612503F);
|
||||
case 48: return Color3(0.51764708757401F,0.71372550725937F,0.55294120311737F);
|
||||
case 49: return Color3(0.97254908084869F,0.94509810209274F,0.51764708757401F);
|
||||
case 50: return Color3(0.92549026012421F,0.90980398654938F,0.8705883026123F);
|
||||
case 100: return Color3(0.93333339691162F,0.76862752437592F,0.71372550725937F);
|
||||
case 101: return Color3(0.85490202903748F,0.52549022436142F,0.47843140363693F);
|
||||
case 102: return Color3(0.43137258291245F,0.60000002384186F,0.79215693473816F);
|
||||
case 103: return Color3(0.78039222955704F,0.75686281919479F,0.71764707565308F);
|
||||
case 104: return Color3(0.41960787773132F,0.19607844948769F,0.48627454042435F);
|
||||
case 105: return Color3(0.88627457618713F,0.60784316062927F,0.25098040699959F);
|
||||
case 106: return Color3(0.85490202903748F,0.52156865596771F,0.2549019753933F);
|
||||
case 107: return Color3(0,0.56078433990479F,0.61176472902298F);
|
||||
case 108: return Color3(0.4078431725502F,0.36078432202339F,0.26274511218071F);
|
||||
case 110: return Color3(0.26274511218071F,0.32941177487373F,0.57647061347961F);
|
||||
case 111: return Color3(0.74901962280273F,0.71764707565308F,0.69411766529083F);
|
||||
case 112: return Color3(0.4078431725502F,0.45490199327469F,0.6745098233223F);
|
||||
case 113: return Color3(0.89411771297455F,0.678431391716F,0.78431379795074F);
|
||||
case 115: return Color3(0.78039222955704F,0.82352948188782F,0.23529413342476F);
|
||||
case 116: return Color3(0.33333334326744F,0.64705884456635F,0.68627452850342F);
|
||||
case 118: return Color3(0.71764707565308F,0.84313732385635F,0.83529418706894F);
|
||||
case 119: return Color3(0.64313727617264F,0.74117648601532F,0.27843138575554F);
|
||||
case 120: return Color3(0.85098046064377F,0.89411771297455F,0.65490198135376F);
|
||||
case 121: return Color3(0.90588241815567F,0.6745098233223F,0.34509804844856F);
|
||||
case 123: return Color3(0.82745105028152F,0.43529415130615F,0.29803922772408F);
|
||||
case 124: return Color3(0.57254904508591F,0.22352942824364F,0.47058826684952F);
|
||||
case 125: return Color3(0.91764712333679F,0.72156864404678F,0.57254904508591F);
|
||||
case 126: return Color3(0.64705884456635F,0.64705884456635F,0.79607850313187F);
|
||||
case 127: return Color3(0.86274516582489F,0.73725491762161F,0.50588238239288F);
|
||||
case 128: return Color3(0.68235296010971F,0.47843140363693F,0.34901961684227F);
|
||||
case 131: return Color3(0.61176472902298F,0.63921570777893F,0.65882354974747F);
|
||||
case 133: return Color3(0.83529418706894F,0.45098042488098F,0.23921570181847F);
|
||||
case 134: return Color3(0.84705889225006F,0.8666667342186F,0.33725491166115F);
|
||||
case 135: return Color3(0.45490199327469F,0.52549022436142F,0.61568629741669F);
|
||||
case 136: return Color3(0.52941179275513F,0.48627454042435F,0.56470590829849F);
|
||||
case 137: return Color3(0.87843143939972F,0.59607845544815F,0.39215689897537F);
|
||||
case 138: return Color3(0.58431375026703F,0.54117649793625F,0.45098042488098F);
|
||||
case 140: return Color3(0.12549020349979F,0.22745099663734F,0.33725491166115F);
|
||||
case 141: return Color3(0.15294118225574F,0.27450981736183F,0.17647059261799F);
|
||||
case 143: return Color3(0.8117647767067F,0.88627457618713F,0.96862751245499F);
|
||||
case 145: return Color3(0.47450983524323F,0.53333336114883F,0.63137257099152F);
|
||||
case 146: return Color3(0.58431375026703F,0.55686277151108F,0.63921570777893F);
|
||||
case 147: return Color3(0.57647061347961F,0.52941179275513F,0.40392160415649F);
|
||||
case 148: return Color3(0.34117648005486F,0.34509804844856F,0.34117648005486F);
|
||||
case 149: return Color3(0.086274512112141F,0.11372549831867F,0.19607844948769F);
|
||||
case 150: return Color3(0.67058825492859F,0.678431391716F,0.6745098233223F);
|
||||
case 151: return Color3(0.47058826684952F,0.56470590829849F,0.50980395078659F);
|
||||
case 153: return Color3(0.58431375026703F,0.47450983524323F,0.46666669845581F);
|
||||
case 154: return Color3(0.48235297203064F,0.1803921610117F,0.1843137294054F);
|
||||
case 157: return Color3(1,0.96470594406128F,0.48235297203064F);
|
||||
case 158: return Color3(0.88235300779343F,0.64313727617264F,0.7607843875885F);
|
||||
case 168: return Color3(0.4588235616684F,0.42352944612503F,0.38431376218796F);
|
||||
case 176: return Color3(0.59215688705444F,0.41176474094391F,0.35686275362968F);
|
||||
case 178: return Color3(0.70588237047195F,0.51764708757401F,0.33333334326744F);
|
||||
case 179: return Color3(0.53725492954254F,0.52941179275513F,0.53333336114883F);
|
||||
case 180: return Color3(0.84313732385635F,0.66274511814117F,0.29411765933037F);
|
||||
case 190: return Color3(0.9764706492424F,0.83921575546265F,0.1803921610117F);
|
||||
case 191: return Color3(0.90980398654938F,0.67058825492859F,0.17647059261799F);
|
||||
case 192: return Color3(0.41176474094391F,0.25098040699959F,0.15686275064945F);
|
||||
case 193: return Color3(0.8117647767067F,0.37647062540054F,0.14117647707462F);
|
||||
case 195: return Color3(0.27450981736183F,0.40392160415649F,0.64313727617264F);
|
||||
case 196: return Color3(0.13725490868092F,0.27843138575554F,0.54509806632996F);
|
||||
case 198: return Color3(0.55686277151108F,0.258823543787F,0.52156865596771F);
|
||||
case 199: return Color3(0.38823533058167F,0.37254902720451F,0.38431376218796F);
|
||||
case 200: return Color3(0.50980395078659F,0.54117649793625F,0.3647058904171F);
|
||||
case 208: return Color3(0.89803928136826F,0.89411771297455F,0.87450987100601F);
|
||||
case 209: return Color3(0.69019609689713F,0.55686277151108F,0.26666668057442F);
|
||||
case 210: return Color3(0.43921571969986F,0.58431375026703F,0.47058826684952F);
|
||||
case 211: return Color3(0.47450983524323F,0.70980393886566F,0.70980393886566F);
|
||||
case 212: return Color3(0.6235294342041F,0.76470595598221F,0.91372555494308F);
|
||||
case 213: return Color3(0.42352944612503F,0.50588238239288F,0.71764707565308F);
|
||||
case 216: return Color3(0.56078433990479F,0.29803922772408F,0.16470588743687F);
|
||||
case 217: return Color3(0.48627454042435F,0.36078432202339F,0.27450981736183F);
|
||||
case 218: return Color3(0.58823531866074F,0.43921571969986F,0.6235294342041F);
|
||||
case 219: return Color3(0.41960787773132F,0.38431376218796F,0.60784316062927F);
|
||||
case 220: return Color3(0.65490198135376F,0.66274511814117F,0.80784320831299F);
|
||||
case 221: return Color3(0.80392163991928F,0.38431376218796F,0.59607845544815F);
|
||||
case 222: return Color3(0.89411771297455F,0.678431391716F,0.78431379795074F);
|
||||
case 223: return Color3(0.86274516582489F,0.56470590829849F,0.58431375026703F);
|
||||
case 224: return Color3(0.94117653369904F,0.83529418706894F,0.62745100259781F);
|
||||
case 225: return Color3(0.9215686917305F,0.72156864404678F,0.49803924560547F);
|
||||
case 226: return Color3(0.99215692281723F,0.91764712333679F,0.55294120311737F);
|
||||
case 232: return Color3(0.49019610881805F,0.73333334922791F,0.8666667342186F);
|
||||
case 268: return Color3(0.2039215862751F,0.16862745583057F,0.4588235616684F);
|
||||
case 1001: return Color3(0.97254908084869F,0.97254908084869F,0.97254908084869F);
|
||||
case 1002: return Color3(0.80392163991928F,0.80392163991928F,0.80392163991928F);
|
||||
case 1003: return Color3(0.066666670143604F,0.066666670143604F,0.066666670143604F);
|
||||
case 1004: return Color3(1,0,0);
|
||||
case 1005: return Color3(1,0.68627452850342,0);
|
||||
case 1006: return Color3(0.70588237047195,0.50196081399918,1);
|
||||
case 1007: return Color3(0.63921570777893,0.29411765933037,0.29411765933037);
|
||||
case 1008: return Color3(0.75686281919479,0.74509805440903,0.258823543787);
|
||||
case 1005: return Color3(1,0.68627452850342F,0);
|
||||
case 1006: return Color3(0.70588237047195F,0.50196081399918F,1);
|
||||
case 1007: return Color3(0.63921570777893F,0.29411765933037F,0.29411765933037F);
|
||||
case 1008: return Color3(0.75686281919479F,0.74509805440903F,0.258823543787F);
|
||||
case 1009: return Color3(1,1,0);
|
||||
case 1010: return Color3(0,0,1);
|
||||
case 1011: return Color3(0,0.12549020349979,0.37647062540054);
|
||||
case 1012: return Color3(0.1294117718935,0.32941177487373,0.72549021244049);
|
||||
case 1013: return Color3(0.015686275437474,0.68627452850342,0.92549026012421);
|
||||
case 1014: return Color3(0.66666668653488,0.33333334326744,0);
|
||||
case 1015: return Color3(0.66666668653488,0,0.66666668653488);
|
||||
case 1016: return Color3(1,0.40000003576279,0.80000007152557);
|
||||
case 1017: return Color3(1,0.68627452850342,0);
|
||||
case 1018: return Color3(0.070588238537312,0.93333339691162,0.83137261867523);
|
||||
case 1011: return Color3(0,0.12549020349979F,0.37647062540054F);
|
||||
case 1012: return Color3(0.1294117718935F,0.32941177487373F,0.72549021244049F);
|
||||
case 1013: return Color3(0.015686275437474F,0.68627452850342F,0.92549026012421F);
|
||||
case 1014: return Color3(0.66666668653488F,0.33333334326744F,0);
|
||||
case 1015: return Color3(0.66666668653488F,0,0.66666668653488F);
|
||||
case 1016: return Color3(1,0.40000003576279F,0.80000007152557F);
|
||||
case 1017: return Color3(1,0.68627452850342F,0);
|
||||
case 1018: return Color3(0.070588238537312F,0.93333339691162F,0.83137261867523F);
|
||||
case 1019: return Color3(0,1,1);
|
||||
case 1020: return Color3(0,1,0);
|
||||
case 1021: return Color3(0.22745099663734,0.49019610881805,0.082352943718433);
|
||||
case 1022: return Color3(0.49803924560547,0.55686277151108,0.39215689897537);
|
||||
case 1023: return Color3(0.54901963472366,0.35686275362968,0.6235294342041);
|
||||
case 1024: return Color3(0.68627452850342,0.8666667342186,1);
|
||||
case 1025: return Color3(1,0.78823536634445,0.78823536634445);
|
||||
case 1026: return Color3(0.69411766529083,0.65490198135376,1);
|
||||
case 1027: return Color3(0.6235294342041,0.95294123888016,0.91372555494308);
|
||||
case 1028: return Color3(0.80000007152557,1,0.80000007152557);
|
||||
case 1029: return Color3(1,1,0.80000007152557);
|
||||
case 1030: return Color3(1,0.80000007152557,0.60000002384186);
|
||||
case 1031: return Color3(0.38431376218796,0.14509804546833,0.81960791349411);
|
||||
case 1032: return Color3(1,0,0.74901962280273);
|
||||
case 1021: return Color3(0.22745099663734F,0.49019610881805F,0.082352943718433F);
|
||||
case 1022: return Color3(0.49803924560547F,0.55686277151108F,0.39215689897537F);
|
||||
case 1023: return Color3(0.54901963472366F,0.35686275362968F,0.6235294342041F);
|
||||
case 1024: return Color3(0.68627452850342F,0.8666667342186F,1);
|
||||
case 1025: return Color3(1,0.78823536634445F,0.78823536634445F);
|
||||
case 1026: return Color3(0.69411766529083F,0.65490198135376F,1);
|
||||
case 1027: return Color3(0.6235294342041F,0.95294123888016F,0.91372555494308F);
|
||||
case 1028: return Color3(0.80000007152557F,1,0.80000007152557F);
|
||||
case 1029: return Color3(1,1,0.80000007152557F);
|
||||
case 1030: return Color3(1,0.80000007152557F,0.60000002384186F);
|
||||
case 1031: return Color3(0.38431376218796F,0.14509804546833F,0.81960791349411F);
|
||||
case 1032: return Color3(1,0,0.74901962280273F);
|
||||
default: return Color3::gray();
|
||||
}
|
||||
}
|
||||
@@ -254,6 +257,7 @@ bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
|
||||
xml_node<> *propNode = node->first_node();
|
||||
xml_node<> *cFrameNode=0;
|
||||
xml_node<> *sizeNode=0;
|
||||
xml_node<> *shapeNode=0;
|
||||
xml_node<> *colorNode=0;
|
||||
xml_node<> *brickColorNode=0;
|
||||
xml_node<> *nameNode=0;
|
||||
@@ -273,6 +277,11 @@ bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
|
||||
{
|
||||
nameNode = partPropNode;
|
||||
}
|
||||
if (xmlValue=="shape")
|
||||
{
|
||||
shapeNode = partPropNode;
|
||||
_legacyLoad=false;
|
||||
}
|
||||
if (xmlValue=="Color")
|
||||
{
|
||||
colorNode=partPropNode;
|
||||
@@ -294,11 +303,16 @@ bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
|
||||
{
|
||||
std::string xmlName = attr->name();
|
||||
std::string xmlValue = attr->value();
|
||||
if (xmlValue=="shape")
|
||||
{
|
||||
shapeNode = featureNode;
|
||||
_legacyLoad=true;
|
||||
}
|
||||
if (xmlValue=="size")
|
||||
{
|
||||
sizeNode=featureNode;
|
||||
_legacyLoad=true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -325,7 +339,21 @@ bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
|
||||
B = getFloatValue(colorNode,"B");
|
||||
}
|
||||
|
||||
|
||||
Enum::Shape::Value partshape = Enum::Shape::Block;
|
||||
std::string pshape = shapeNode->value();
|
||||
if (shapeNode)
|
||||
{
|
||||
if(pshape == "0" || pshape == "Ball"){
|
||||
partshape = Enum::Shape::Ball;
|
||||
}
|
||||
if(pshape == "1" || pshape == "Block"){
|
||||
partshape = Enum::Shape::Block;
|
||||
}
|
||||
if(pshape == "2" || pshape == "Cylinder"){
|
||||
partshape = Enum::Shape::Cylinder;
|
||||
}
|
||||
}
|
||||
|
||||
std::string newName = nameNode->value();
|
||||
float X = getFloatValue(cFrameNode,"X");
|
||||
float Y = getFloatValue(cFrameNode,"Y");
|
||||
@@ -350,6 +378,7 @@ bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
|
||||
PartInstance* test = makePart();
|
||||
test->setParent(getWorkspace());
|
||||
test->color = Color3(R,G,B);
|
||||
test->shape = partshape;
|
||||
if(brickColorNode)
|
||||
{
|
||||
test->color = bcToRGB(atoi(brickColorNode->value()));
|
||||
@@ -400,19 +429,47 @@ bool DataModelInstance::load(const char* filename, bool clearObjects)
|
||||
if (clearObjects)
|
||||
clearLevel();
|
||||
readXMLFileStream(&levelFile);
|
||||
std::string sfilename = std::string(filename);
|
||||
std::size_t begin = sfilename.rfind('\\') + 1;
|
||||
std::size_t end = sfilename.find(".rbx");
|
||||
std::string hname = sfilename.substr(begin);
|
||||
std::string tname = hname.substr(0, hname.length() - 5);
|
||||
name = tname;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::stringstream msg;
|
||||
msg << "Failed to load file:" << std::endl << filename << std::endl << strerror(errno);
|
||||
MessageBoxStr(msg.str());
|
||||
}
|
||||
}
|
||||
|
||||
bool DataModelInstance::readXMLFileStream(std::ifstream* file)
|
||||
{
|
||||
file->seekg(0,file->end);
|
||||
int length = file->tellg();
|
||||
if (length<0)
|
||||
{
|
||||
MessageBoxStr("File is empty");
|
||||
file->close();
|
||||
return false;
|
||||
}
|
||||
file->seekg(0,file->beg);
|
||||
char * buffer = new char[length+1];
|
||||
buffer[length]=0;
|
||||
|
||||
file->read(buffer,length);
|
||||
file->close();
|
||||
|
||||
if (!file)
|
||||
{
|
||||
stringstream msg;
|
||||
msg << "Something went wrong." << endl << strerror(errno);
|
||||
MessageBoxStr(msg.str());
|
||||
return false;
|
||||
}
|
||||
_successfulLoad = true;
|
||||
xml_document<> doc;
|
||||
doc.parse<0>(buffer);
|
||||
xml_node<> *mainNode = doc.first_node();
|
||||
@@ -496,9 +553,9 @@ void DataModelInstance::drawMessage(RenderDevice* rd)
|
||||
}
|
||||
}
|
||||
char brkc[12];
|
||||
sprintf(brkc, "%d", brickCount);
|
||||
sprintf_s(brkc, "%d", brickCount);
|
||||
char instc[12];
|
||||
sprintf(instc, "%d", instCount);
|
||||
sprintf_s(instc, "%d", instCount);
|
||||
message = "Bricks: ";
|
||||
message += brkc;
|
||||
message += " Snaps: ";
|
||||
@@ -533,7 +590,7 @@ void DataModelInstance::setMousePos(Vector2 pos)
|
||||
mousex=pos.x;
|
||||
mousey=pos.y;
|
||||
}
|
||||
Instance* DataModelInstance::getGuiRoot()
|
||||
GuiRoot* DataModelInstance::getGuiRoot()
|
||||
{
|
||||
return guiRoot;
|
||||
}
|
||||
|
||||
@@ -3,6 +3,9 @@
|
||||
#include "LevelInstance.h"
|
||||
#include "PartInstance.h"
|
||||
#include "rapidxml/rapidxml.hpp"
|
||||
#include "GuiRoot.h"
|
||||
|
||||
class GuiRoot;
|
||||
|
||||
class DataModelInstance :
|
||||
public Instance
|
||||
@@ -19,15 +22,12 @@ public:
|
||||
bool readXMLFileStream(std::ifstream* file);
|
||||
void drawMessage(RenderDevice*);
|
||||
WorkspaceInstance* getWorkspace();
|
||||
WorkspaceInstance* workspace;
|
||||
LevelInstance * level;
|
||||
LevelInstance * getLevel();
|
||||
Instance* guiRoot;
|
||||
std::string message;
|
||||
std::string _loadedFileName;
|
||||
bool showMessage;
|
||||
G3D::GFontRef font;
|
||||
Instance* getGuiRoot();
|
||||
GuiRoot* getGuiRoot();
|
||||
float mousex;
|
||||
float mousey;
|
||||
Vector2 getMousePos();
|
||||
@@ -48,4 +48,7 @@ private:
|
||||
std::string _errMsg;
|
||||
bool _legacyLoad;
|
||||
float _modY;
|
||||
WorkspaceInstance* workspace;
|
||||
LevelInstance * level;
|
||||
GuiRoot* guiRoot;
|
||||
};
|
||||
|
||||
8
DeleteListener.cpp
Normal file
8
DeleteListener.cpp
Normal file
@@ -0,0 +1,8 @@
|
||||
#include "DeleteListener.h"
|
||||
#include "Globals.h"
|
||||
#include "Application.h"
|
||||
|
||||
void DeleteListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||
{
|
||||
g_usableApp->deleteInstance();
|
||||
}
|
||||
6
DeleteListener.h
Normal file
6
DeleteListener.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#include "ButtonListener.h"
|
||||
|
||||
class DeleteListener : public ButtonListener {
|
||||
public:
|
||||
void onButton1MouseClick(BaseButtonInstance*);
|
||||
};
|
||||
110
Dialogs.rc
110
Dialogs.rc
@@ -1,91 +1,43 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
// Generated by ResEdit 1.6.6
|
||||
// Copyright (C) 2006-2015
|
||||
// http://www.resedit.net
|
||||
|
||||
#include <windows.h>
|
||||
#include <commctrl.h>
|
||||
#include <richedit.h>
|
||||
#include "resource.h"
|
||||
|
||||
#define APSTUDIO_READONLY_SYMBOLS
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 2 resource.
|
||||
// Bitmap resources
|
||||
//
|
||||
#include "windows.h"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#undef APSTUDIO_READONLY_SYMBOLS
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (U.S.) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"#include ""windows.h""\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
#endif // English (U.S.) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English (Canada) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENC)
|
||||
#ifdef _WIN32
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||
#pragma code_page(1252)
|
||||
#endif //_WIN32
|
||||
IDB_BITMAP1 BITMAP "Parts.bmp"
|
||||
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Icon
|
||||
// Dialog resources
|
||||
//
|
||||
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||
IDD_DIALOG1 DIALOG 0, 0, 295, 43
|
||||
STYLE DS_3DLOOK | DS_CENTER | DS_MODALFRAME | DS_SETFOREGROUND | DS_SHELLFONT | WS_CAPTION | WS_VISIBLE | WS_POPUP | WS_SYSMENU
|
||||
EXSTYLE WS_EX_WINDOWEDGE
|
||||
CAPTION "Insert Object"
|
||||
FONT 8, "Ms Shell Dlg"
|
||||
{
|
||||
EDITTEXT IDE_EDIT, 35, 6, 195, 14, ES_AUTOHSCROLL, WS_EX_LEFT
|
||||
LTEXT "Class:", 0, 10, 9, 20, 9, SS_LEFT, WS_EX_LEFT
|
||||
PUSHBUTTON "Cancel", IDCANCEL, 237, 24, 50, 14, 0, WS_EX_LEFT
|
||||
DEFPUSHBUTTON "OK", IDOK, 237, 6, 50, 14, 0, WS_EX_LEFT
|
||||
}
|
||||
|
||||
|
||||
// Icon with lowest ID value placed first to ensure application icon
|
||||
// remains consistent on all systems.
|
||||
IDI_ICON1 ICON "icon1.ico"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Bitmap
|
||||
// Icon resources
|
||||
//
|
||||
|
||||
IDB_BITMAP1 BITMAP "Parts.bmp"
|
||||
#endif // English (Canada) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||
IDI_ICON1 ICON "icon1.ico"
|
||||
|
||||
13
Documentation/index.html
Normal file
13
Documentation/index.html
Normal file
@@ -0,0 +1,13 @@
|
||||
<html>
|
||||
<head>
|
||||
<title> RBX05R Documentation </title>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<body>
|
||||
<div class="content" style="text-align:center;">
|
||||
<h1> ROBLOX 2005 Recreation documentation </h1>
|
||||
<br>
|
||||
<h4> Current for: r360 </h4>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
4
Enum.h
4
Enum.h
@@ -5,13 +5,13 @@ namespace Enum
|
||||
namespace SurfaceType
|
||||
{
|
||||
enum Value {
|
||||
Smooth, Bumps, Welds, Glue
|
||||
Smooth, Snaps, Inlets, Glue, Weld, Spawn, Hinge, Motor, Bumps
|
||||
};
|
||||
}
|
||||
namespace Shape
|
||||
{
|
||||
enum Value {
|
||||
Block, Sphere, Cylinder
|
||||
Ball = 0, Block = 1, Cylinder = 2
|
||||
};
|
||||
}
|
||||
}
|
||||
2
Enums.h
2
Enums.h
@@ -1,3 +1,4 @@
|
||||
#ifdef UENUMS
|
||||
#ifndef ENUM_H
|
||||
#define ENUM_H
|
||||
static enum BinType {GameTool, Grab, Clone, Hammer};
|
||||
@@ -12,3 +13,4 @@ static enum SoundType {NoSound, Boing, Bomb, Break, Click, Clock, Slingshot, Pag
|
||||
static enum PartType {Ball, Block, Cylinder};
|
||||
static enum KeywordFilterType {Include, Exclude};
|
||||
#endif
|
||||
#endif
|
||||
29
ErrorFunctions.cpp
Normal file
29
ErrorFunctions.cpp
Normal file
@@ -0,0 +1,29 @@
|
||||
#include <sstream>
|
||||
#include "ErrorFunctions.h"
|
||||
#include "Globals.h"
|
||||
|
||||
|
||||
void OnError(int err, std::string msg)
|
||||
{
|
||||
//g_usableApp->window()->setInputCaptureCount(0);
|
||||
//g_usableApp->window()->setMouseVisible(true);
|
||||
std::string emsg = "An unexpected error has occured and "+g_PlaceholderName+" has to quit. We're sorry!" + msg;
|
||||
std::string title = g_PlaceholderName+"Crash";
|
||||
//clearInstances();
|
||||
MessageBox(NULL, emsg.c_str(), title.c_str(), MB_OK);
|
||||
exit(err);
|
||||
}
|
||||
|
||||
|
||||
void MessageBoxStr(std::string msg)
|
||||
{
|
||||
std::string title = g_PlaceholderName;
|
||||
MessageBox(NULL, msg.c_str(), title.c_str(), MB_OK);
|
||||
}
|
||||
|
||||
void MessageBoxStream(std::stringstream msg)
|
||||
{
|
||||
std::string strMsg = msg.str();
|
||||
std::string title = g_PlaceholderName;
|
||||
MessageBox(NULL, strMsg.c_str(), title.c_str(), MB_OK);
|
||||
}
|
||||
6
ErrorFunctions.h
Normal file
6
ErrorFunctions.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
void OnError(int err, std::string msg = "");
|
||||
void MessageBoxStr(std::string msg);
|
||||
void MessageBoxStream(std::stringstream msg);
|
||||
@@ -1,6 +1,6 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual Studio 2005
|
||||
# Visual C++ Express 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "G3DTest", "G3DTest.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
EndProject
|
||||
Global
|
||||
|
||||
134
G3DTest.vcproj
134
G3DTest.vcproj
@@ -170,7 +170,7 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib"
|
||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib"
|
||||
OutputFile="./G3DTest-Debug.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
@@ -234,6 +234,10 @@
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Application.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\AudioPlayer.cpp"
|
||||
>
|
||||
@@ -254,6 +258,10 @@
|
||||
RelativePath=".\CameraController.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ErrorFunctions.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Globals.cpp"
|
||||
>
|
||||
@@ -262,22 +270,18 @@
|
||||
RelativePath=".\GroupInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GuiRoot.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\IEBrowser.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\IEBrowser.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\IEDispatcher.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\LevelInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="main.cpp"
|
||||
>
|
||||
@@ -298,10 +302,6 @@
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PartInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\propertyGrid.cpp"
|
||||
>
|
||||
@@ -311,7 +311,7 @@
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PVInstance.cpp"
|
||||
RelativePath=".\StringFunctions.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
@@ -337,6 +337,18 @@
|
||||
RelativePath=".\Instance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\LevelInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PartInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PVInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TextButtonInstance.cpp"
|
||||
>
|
||||
@@ -346,11 +358,39 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Listeners"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\CameraButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DeleteListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GUDButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ModeSelectionListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\RotateButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\Application.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\AudioPlayer.h"
|
||||
>
|
||||
@@ -363,10 +403,6 @@
|
||||
RelativePath=".\BrowserCallHandler.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CameraController.h"
|
||||
>
|
||||
@@ -383,12 +419,20 @@
|
||||
RelativePath=".\Enums.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ErrorFunctions.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\Globals.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GroupInstance.h"
|
||||
RelativePath=".\GuiRoot.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\IEBrowser.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
@@ -399,10 +443,6 @@
|
||||
RelativePath=".\LevelInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PartInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\propertyGrid.h"
|
||||
>
|
||||
@@ -411,10 +451,6 @@
|
||||
RelativePath=".\PropertyWindow.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PVInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\rapidxml\rapidxml.hpp"
|
||||
>
|
||||
@@ -435,6 +471,14 @@
|
||||
RelativePath=".\resource.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\RotateButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\StringFunctions.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\win32Defines.h"
|
||||
>
|
||||
@@ -454,6 +498,10 @@
|
||||
RelativePath=".\DataModelInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GroupInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ImageButtonInstance.h"
|
||||
>
|
||||
@@ -462,6 +510,14 @@
|
||||
RelativePath=".\Instance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PartInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\PVInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\TextButtonInstance.h"
|
||||
>
|
||||
@@ -471,6 +527,30 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Listeners"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\ButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\CameraButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\DeleteListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\GUDButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ModeSelectionListener.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
|
||||
81
GUDButtonListener.cpp
Normal file
81
GUDButtonListener.cpp
Normal file
@@ -0,0 +1,81 @@
|
||||
#include <G3DAll.h>
|
||||
#include "Application.h"
|
||||
#include "Globals.h"
|
||||
#include "AudioPlayer.h"
|
||||
#include "GUDButtonListener.h"
|
||||
|
||||
void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||
{
|
||||
bool cont = false;
|
||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||
if(g_selectedInstances.at(i)->canDelete)
|
||||
{
|
||||
cont = true;
|
||||
break;
|
||||
}
|
||||
if(cont)
|
||||
{
|
||||
AudioPlayer::playSound(dingSound);
|
||||
if(button->name == "Duplicate")
|
||||
{
|
||||
std::vector<Instance*> newinst;
|
||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||
{
|
||||
if(g_selectedInstances.at(i)->canDelete)
|
||||
{
|
||||
Instance* tempinst = g_selectedInstances.at(i);
|
||||
|
||||
Instance* clonedInstance = g_selectedInstances.at(i)->clone();
|
||||
|
||||
newinst.push_back(tempinst);
|
||||
}
|
||||
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
||||
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
||||
}
|
||||
g_selectedInstances = newinst;
|
||||
if(g_selectedInstances.size() > 0)
|
||||
g_usableApp->_propWindow->UpdateSelected(newinst.at(0));
|
||||
}
|
||||
else if(button->name == "Group")
|
||||
{
|
||||
GroupInstance * inst = new GroupInstance();
|
||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||
{
|
||||
if(g_selectedInstances.at(i)->canDelete)
|
||||
{
|
||||
g_selectedInstances.at(i)->setParent(inst);
|
||||
}
|
||||
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
||||
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
||||
}
|
||||
inst->setParent(g_dataModel->getWorkspace());
|
||||
g_selectedInstances.clear();
|
||||
g_selectedInstances.push_back(inst);
|
||||
if(g_selectedInstances.size() > 0)
|
||||
g_usableApp->_propWindow->UpdateSelected(g_selectedInstances.at(0));
|
||||
}
|
||||
else if(button->name == "UnGroup")
|
||||
{
|
||||
std::vector<Instance*> newinst;
|
||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||
{
|
||||
if(g_selectedInstances.at(i)->canDelete)
|
||||
{
|
||||
if(GroupInstance* model = dynamic_cast<GroupInstance*>(g_selectedInstances.at(i)))
|
||||
{
|
||||
newinst = model->unGroup();
|
||||
model->setParent(NULL);
|
||||
delete model;
|
||||
model = NULL;
|
||||
}
|
||||
}
|
||||
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
||||
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
||||
}
|
||||
g_selectedInstances.clear();
|
||||
g_selectedInstances = newinst;
|
||||
if(g_selectedInstances.size() > 0)
|
||||
g_usableApp->_propWindow->UpdateSelected(newinst.at(0));
|
||||
}
|
||||
}
|
||||
}
|
||||
7
GUDButtonListener.h
Normal file
7
GUDButtonListener.h
Normal file
@@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
#include "ButtonListener.h"
|
||||
|
||||
class GUDButtonListener : public ButtonListener {
|
||||
public:
|
||||
void onButton1MouseClick(BaseButtonInstance*);
|
||||
};
|
||||
16
Globals.cpp
16
Globals.cpp
@@ -1,6 +1,6 @@
|
||||
#include "Globals.h"
|
||||
#include "Application.h"
|
||||
|
||||
DataModelInstance* Globals::dataModel = NULL;
|
||||
int const Globals::gen = 0;
|
||||
int const Globals::major = 0;
|
||||
int const Globals::minor = 4;
|
||||
@@ -9,11 +9,23 @@ int Globals::surfaceId = 2;
|
||||
bool Globals::showMouse = true;
|
||||
bool Globals::useMousePoint = false;
|
||||
std::vector<Instance*> postRenderStack = std::vector<Instance*>();
|
||||
const std::string Globals::PlaceholderName = "Dynamica";
|
||||
|
||||
std::vector<Instance*> g_selectedInstances = std::vector<Instance*>();
|
||||
DataModelInstance* g_dataModel = NULL;
|
||||
|
||||
bool running = false;
|
||||
G3D::TextureRef Globals::surface;
|
||||
POINT Globals::mousepoint;
|
||||
|
||||
GFontRef g_fntdominant = NULL;
|
||||
GFontRef g_fntlighttrek = NULL;
|
||||
|
||||
Globals::Globals(void){}
|
||||
|
||||
Globals::~Globals(void){}
|
||||
|
||||
std::string cameraSound="";
|
||||
std::string clickSound="";
|
||||
std::string dingSound="";
|
||||
|
||||
Application *g_usableApp = NULL;
|
||||
16
Globals.h
16
Globals.h
@@ -2,6 +2,8 @@
|
||||
#include "DataModelInstance.h"
|
||||
#include <G3DAll.h>
|
||||
|
||||
class Application;
|
||||
|
||||
class Globals
|
||||
{
|
||||
public:
|
||||
@@ -17,9 +19,19 @@ public:
|
||||
static const int patch;
|
||||
static G3D::TextureRef surface;
|
||||
static int surfaceId;
|
||||
static const std::string PlaceholderName;
|
||||
static const std::string g_PlaceholderName;
|
||||
};
|
||||
|
||||
extern std::vector<Instance*> postRenderStack;
|
||||
extern std::vector<Instance*> g_selectedInstances;
|
||||
extern bool running;
|
||||
extern bool running;
|
||||
extern DataModelInstance* g_dataModel;
|
||||
extern Application* g_usableApp;
|
||||
|
||||
extern GFontRef g_fntdominant;
|
||||
extern GFontRef g_fntlighttrek;
|
||||
|
||||
extern std::string cameraSound;
|
||||
extern std::string clickSound;
|
||||
extern std::string dingSound;
|
||||
const std::string g_PlaceholderName = "HyperCube";
|
||||
@@ -3,12 +3,17 @@
|
||||
GroupInstance::GroupInstance(void)
|
||||
{
|
||||
PVInstance::PVInstance();
|
||||
name = "Model";
|
||||
className = "GroupInstance";
|
||||
listicon = 12;
|
||||
}
|
||||
|
||||
GroupInstance::GroupInstance(const GroupInstance &oinst)
|
||||
{
|
||||
PVInstance::PVInstance(oinst);
|
||||
name = "Model";
|
||||
className = "GroupInstance";
|
||||
listicon = 12;
|
||||
}
|
||||
|
||||
GroupInstance::~GroupInstance(void)
|
||||
@@ -24,3 +29,14 @@ void GroupInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||
{
|
||||
PVInstance::PropUpdate(pItem);
|
||||
}
|
||||
|
||||
std::vector<Instance *> GroupInstance::unGroup()
|
||||
{
|
||||
std::vector<Instance *> child;
|
||||
while(children.size() > 0)
|
||||
{
|
||||
child.push_back(children[0]);
|
||||
children[0]->setParent(parent);
|
||||
}
|
||||
return child;
|
||||
}
|
||||
@@ -10,4 +10,5 @@ public:
|
||||
GroupInstance(const GroupInstance &oinst);
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
std::vector<Instance *> unGroup();
|
||||
};
|
||||
|
||||
492
GuiRoot.cpp
Normal file
492
GuiRoot.cpp
Normal file
@@ -0,0 +1,492 @@
|
||||
#include <iomanip>
|
||||
#include <sstream>
|
||||
#include "G3DAll.h"
|
||||
#include "BaseButtonInstance.h"
|
||||
#include "TextButtonInstance.h"
|
||||
#include "ImageButtonInstance.h"
|
||||
#include "GuiRoot.h"
|
||||
#include "Globals.h"
|
||||
#include "StringFunctions.h"
|
||||
|
||||
#include "GUDButtonListener.h"
|
||||
#include "ModeSelectionListener.h"
|
||||
#include "RotateButtonListener.h"
|
||||
#include "CameraButtonListener.h"
|
||||
#include "DeleteListener.h"
|
||||
|
||||
#include "ImageButtonInstance.h"
|
||||
|
||||
ImageButtonInstance* GuiRoot::makeImageButton(G3D::TextureRef newImage = NULL, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
|
||||
{
|
||||
ImageButtonInstance* part = new ImageButtonInstance(newImage,overImage, downImage, disableImage);
|
||||
// instances.push_back(part);
|
||||
// instances_2D.push_back(part);
|
||||
return part;
|
||||
}
|
||||
|
||||
TextButtonInstance* GuiRoot::makeTextButton()
|
||||
{
|
||||
TextButtonInstance* part = new TextButtonInstance();
|
||||
return part;
|
||||
}
|
||||
|
||||
GuiRoot::GuiRoot() : _message(""), _messageTime(0)
|
||||
{
|
||||
g_fntdominant = GFont::fromFile(GetFileInPath("/content/font/dominant.fnt"));
|
||||
g_fntlighttrek = GFont::fromFile(GetFileInPath("/content/font/lighttrek.fnt"));
|
||||
|
||||
TextButtonInstance* button = makeTextButton();
|
||||
button->boxBegin = Vector2(0, -24);
|
||||
button->boxEnd = Vector2(80, 0);
|
||||
button->floatBottom = true;
|
||||
button->setParent(this);
|
||||
button->font = g_fntlighttrek;
|
||||
button->textColor = Color3(0,255,255);
|
||||
button->textOutlineColor = Color4::clear();
|
||||
button->title = "Hopper";
|
||||
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||
button->setAllColorsSame();
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(0, -48);
|
||||
button->boxEnd = Vector2(80, -24);
|
||||
button->floatBottom = true;
|
||||
button->setParent(this);
|
||||
button->font = g_fntlighttrek;
|
||||
button->textColor = Color3(0,255,255);
|
||||
button->textOutlineColor = Color4::clear();
|
||||
button->title = "Controller";
|
||||
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||
button->setAllColorsSame();
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(0, -72);
|
||||
button->boxEnd = Vector2(80, -48);
|
||||
button->floatBottom = true;
|
||||
button->setParent(this);
|
||||
button->font = g_fntlighttrek;
|
||||
button->textColor = Color3(0,255,255);
|
||||
button->textOutlineColor = Color4::clear();
|
||||
button->title = "Color";
|
||||
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||
button->setAllColorsSame();
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(0, -96);
|
||||
button->boxEnd = Vector2(80, -72);
|
||||
button->floatBottom = true;
|
||||
button->setParent(this);
|
||||
button->font = g_fntlighttrek;
|
||||
button->textColor = Color3(0,255,255);
|
||||
button->textOutlineColor = Color4::clear();
|
||||
button->title = "Surface";
|
||||
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||
button->setAllColorsSame();
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(0, -120);
|
||||
button->boxEnd = Vector2(80, -96);
|
||||
button->floatBottom = true;
|
||||
button->setParent(this);
|
||||
button->font = g_fntlighttrek;
|
||||
button->textColor = Color3(0,255,255);
|
||||
button->boxOutlineColor = Color3(0,255,255);
|
||||
button->title = "Model";
|
||||
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||
button->setAllColorsSame();
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(0, 0);
|
||||
button->boxEnd = Vector2(125, 25);
|
||||
button->setParent(this);
|
||||
button->font = g_fntlighttrek;
|
||||
button->textColor = Color3::white();
|
||||
button->boxColor = Color4::clear();
|
||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||
button->title = "File";
|
||||
button->textSize = 16;
|
||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||
button->setAllColorsSame();
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(125, 0);
|
||||
button->boxEnd = Vector2(250, 25);
|
||||
button->setParent(this);
|
||||
button->font = g_fntlighttrek;
|
||||
button->textColor = Color3::white();
|
||||
button->boxColor = Color4::clear();
|
||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||
button->title = "Edit";
|
||||
button->textSize = 16;
|
||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||
button->setAllColorsSame();
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(250, 0);
|
||||
button->boxEnd = Vector2(375, 25);
|
||||
button->setParent(this);
|
||||
button->font = g_fntlighttrek;
|
||||
button->textColor = Color3::white();
|
||||
button->boxColor = Color4::clear();
|
||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||
button->title = "View";
|
||||
button->textSize = 16;
|
||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||
button->setAllColorsSame();
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(375, 0);
|
||||
button->boxEnd = Vector2(500, 25);
|
||||
button->setParent(this);
|
||||
button->font = g_fntlighttrek;
|
||||
button->textColor = Color3::white();
|
||||
button->boxColor = Color4::clear();
|
||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||
button->title = "Insert";
|
||||
button->textSize = 16;
|
||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||
button->setAllColorsSame();
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(500, 0);
|
||||
button->boxEnd = Vector2(625, 25);
|
||||
button->setParent(this);
|
||||
button->font = g_fntlighttrek;
|
||||
button->textColor = Color3::white();
|
||||
button->boxColor = Color4::clear();
|
||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||
button->title = "Format";
|
||||
button->textSize = 16;
|
||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||
button->setAllColorsSame();
|
||||
|
||||
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(0,215);
|
||||
button->boxEnd = Vector2(80,235);
|
||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||
button->textColor = Color3::white();
|
||||
button->boxColor = Color4::clear();
|
||||
button->textSize = 12;
|
||||
button->title = "Group";
|
||||
button->name = "Group";
|
||||
button->setAllColorsSame();
|
||||
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||
button->font = g_fntlighttrek;
|
||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||
button->setParent(this);
|
||||
button->setButtonListener(new GUDButtonListener());
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(0,240);
|
||||
button->boxEnd = Vector2(80,260);
|
||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||
button->textColor = Color3::white();
|
||||
button->boxColor = Color4::clear();
|
||||
button->textSize = 12;
|
||||
button->title = "UnGroup";
|
||||
button->name = "UnGroup";
|
||||
button->setAllColorsSame();
|
||||
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||
button->font = g_fntlighttrek;
|
||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||
button->setParent(this);
|
||||
button->setButtonListener(new GUDButtonListener());
|
||||
|
||||
button = makeTextButton();
|
||||
button->boxBegin = Vector2(0,265);
|
||||
button->boxEnd = Vector2(80,285);
|
||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||
button->textColor = Color3::white();
|
||||
button->boxColor = Color4::clear();
|
||||
button->textSize = 12;
|
||||
button->title = "Duplicate";
|
||||
button->setAllColorsSame();
|
||||
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||
button->font = g_fntlighttrek;
|
||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||
button->setParent(this);
|
||||
button->name = "Duplicate";
|
||||
button->setButtonListener(new GUDButtonListener());
|
||||
|
||||
ImageButtonInstance* instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/Run.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/Run_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")));
|
||||
instance->name = "go";
|
||||
instance->size = Vector2(65,65);
|
||||
instance->position = Vector2(6.5, 25);
|
||||
instance->setParent(this);
|
||||
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_dn.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ds.png")));
|
||||
instance->size = Vector2(50,50);
|
||||
instance->position = Vector2(15, 90);
|
||||
instance->setParent(this);
|
||||
instance->name = "Cursor";
|
||||
instance->setButtonListener(new ModeSelectionListener());
|
||||
|
||||
instance = makeImageButton(Texture::fromFile(GetFileInPath("/content/images/ScaleTool.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ovr.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_dn.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ds.png")));
|
||||
instance->size = Vector2(40,40);
|
||||
instance->position = Vector2(0, 140);
|
||||
instance->setParent(this);
|
||||
instance->name = "Resize";
|
||||
instance->setButtonListener(new ModeSelectionListener());
|
||||
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool_dn.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ds.png")));
|
||||
instance->size = Vector2(40,40);
|
||||
instance->position = Vector2(40, 140);
|
||||
instance->setParent(this);
|
||||
instance->name = "Arrows";
|
||||
instance->setButtonListener(new ModeSelectionListener());
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ovr.png")),
|
||||
NULL,
|
||||
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ds.png")));
|
||||
instance->size = Vector2(30,30);
|
||||
instance->position = Vector2(10, 175);
|
||||
instance->setParent(this);
|
||||
instance->name = "Rotate";
|
||||
instance->setButtonListener(new RotateButtonListener());
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ovr.png")),
|
||||
NULL,
|
||||
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ds.png")));
|
||||
instance->size = Vector2(30,30);
|
||||
instance->position = Vector2(40, 175);
|
||||
instance->setParent(this);
|
||||
instance->name = "Tilt";
|
||||
instance->setButtonListener(new RotateButtonListener());
|
||||
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/Delete.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/Delete_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/Delete_dn.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/Delete_ds.png")));
|
||||
instance->size = Vector2(40,46);
|
||||
instance->position = Vector2(20, 284);
|
||||
instance->setParent(this);
|
||||
instance->name = "Delete";
|
||||
instance->setButtonListener(new DeleteListener());
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_dn.png")));
|
||||
instance->size = Vector2(34,25);
|
||||
instance->floatBottom = true;
|
||||
instance->floatRight = true;
|
||||
instance->position = Vector2(-77, -90);
|
||||
instance->setParent(this);
|
||||
instance->name = "ZoomIn";
|
||||
instance->setButtonListener(new CameraButtonListener());
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_dn.png")));
|
||||
instance->size = Vector2(34,26);
|
||||
instance->floatBottom = true;
|
||||
instance->floatRight = true;
|
||||
instance->position = Vector2(-77, -31);
|
||||
instance->setParent(this);
|
||||
instance->name = "ZoomOut";
|
||||
instance->setButtonListener(new CameraButtonListener());
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_dn.png")));
|
||||
instance->size = Vector2(34,34);
|
||||
instance->floatBottom = true;
|
||||
instance->floatRight = true;
|
||||
instance->position = Vector2(-110, -50);
|
||||
instance->setParent(this);
|
||||
instance->name = "PanLeft";
|
||||
instance->setButtonListener(new CameraButtonListener());
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_dn.png")));
|
||||
instance->size = Vector2(34,34);
|
||||
instance->floatBottom = true;
|
||||
instance->floatRight = true;
|
||||
instance->position = Vector2(-45, -50);
|
||||
instance->setParent(this);
|
||||
instance->name = "PanRight";
|
||||
instance->setButtonListener(new CameraButtonListener());
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraCenter.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_dn.png")));
|
||||
instance->size = Vector2(34,20);
|
||||
instance->floatBottom = true;
|
||||
instance->floatRight = true;
|
||||
instance->position = Vector2(-77, -60);
|
||||
instance->setParent(this);
|
||||
instance->name = "CenterCam";
|
||||
instance->setButtonListener(new CameraButtonListener());
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_dn.png")));
|
||||
instance->size = Vector2(24,24);
|
||||
instance->floatBottom = true;
|
||||
instance->floatRight = true;
|
||||
instance->position = Vector2(-105, -75);
|
||||
instance->setParent(this);
|
||||
instance->name = "TiltUp";
|
||||
instance->setButtonListener(new CameraButtonListener());
|
||||
|
||||
instance = makeImageButton(
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_ovr.png")),
|
||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_dn.png")));
|
||||
instance->size = Vector2(24,24);
|
||||
instance->floatBottom = true;
|
||||
instance->floatRight = true;
|
||||
instance->position = Vector2(-40, -75);
|
||||
instance->setParent(this);
|
||||
instance->name = "TiltDown";
|
||||
instance->setButtonListener(new CameraButtonListener());
|
||||
}
|
||||
|
||||
|
||||
void GuiRoot::drawButtons(RenderDevice* rd)
|
||||
{
|
||||
rd->pushState();
|
||||
rd->beforePrimitive();
|
||||
this->render(rd);
|
||||
rd->afterPrimitive();
|
||||
rd->popState();
|
||||
}
|
||||
|
||||
void GuiRoot::setDebugMessage(std::string msg, G3D::RealTime msgTime)
|
||||
{
|
||||
_messageTime = msgTime;
|
||||
_message = msg;
|
||||
}
|
||||
|
||||
//void GuiRoot::render(G3D::RenderDevice* renderDevice) {}
|
||||
|
||||
void GuiRoot::renderGUI(G3D::RenderDevice* rd, double fps)
|
||||
{
|
||||
//TODO--Move these to their own instance
|
||||
|
||||
std::stringstream stream;
|
||||
stream << std::fixed << std::setprecision(1) << g_dataModel->getLevel()->timer;
|
||||
g_fntdominant->draw2D(rd, "Timer: " + stream.str(), Vector2(rd->getWidth() - 120, 25), 20, Color3::fromARGB(0x81C518), Color3::black());
|
||||
g_fntdominant->draw2D(rd, "Score: " + Convert(g_dataModel->getLevel()->score), Vector2(rd->getWidth() - 120, 50), 20, Color3::fromARGB(0x81C518), Color3::black());
|
||||
//FPS
|
||||
#ifdef _DEBUG
|
||||
stream.str("");
|
||||
stream.clear();
|
||||
stream << std::fixed << std::setprecision(3) << fps;
|
||||
g_fntdominant->draw2D(rd, "FPS: " + stream.str(), Vector2(120, 25), 10, Color3::fromARGB(0xFFFF00), Color3::black());
|
||||
#endif
|
||||
//GUI Boxes
|
||||
Draw::box(G3D::Box(Vector3(0,25,0),Vector3(80,355,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
|
||||
Draw::box(G3D::Box(Vector3(rd->getWidth() - 120,rd->getHeight() - 120,0),Vector3(rd->getWidth(),rd->getHeight(),0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
|
||||
|
||||
//Camera menu title
|
||||
g_fntlighttrek->draw2D(rd, "CameraMenu", Vector2(rd->getWidth()-(g_fntlighttrek->get2DStringBounds("CameraMenu", 14).x+1),rd->getHeight() - 120), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
||||
|
||||
//Tools menu
|
||||
Draw::box(G3D::Box(Vector3(5, 210,0),Vector3(75, 210,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0.6F,0.6F,0.6F,0.4F));
|
||||
g_fntlighttrek->draw2D(rd,"MENU", Vector2(10,332), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
||||
|
||||
|
||||
drawButtons(rd);
|
||||
if(System::time() - 3 < _messageTime)
|
||||
{
|
||||
g_fntdominant->draw2D(rd, _message, Vector2((rd->getWidth()/2)-(g_fntdominant->get2DStringBounds(_message, 20).x/2),(rd->getHeight()/2)-(g_fntdominant->get2DStringBounds(_message, 20).y/2)), 20, Color3::yellow(), Color3::black());
|
||||
}
|
||||
|
||||
g_dataModel->drawMessage(rd);
|
||||
render(rd);
|
||||
}
|
||||
|
||||
bool GuiRoot::mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y)
|
||||
{
|
||||
std::vector<Instance*> instances_2D = g_dataModel->getGuiRoot()->getAllChildren();
|
||||
for(size_t i = 0; i < instances_2D.size(); i++)
|
||||
{
|
||||
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D.at(i)))
|
||||
{
|
||||
if(button->mouseInButton(x,y, renderDevice))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void GuiRoot::update()
|
||||
{
|
||||
Instance * obj6 = this->findFirstChild("Delete");
|
||||
Instance * obj = this->findFirstChild("Duplicate");
|
||||
Instance * obj2 = this->findFirstChild("Group");
|
||||
Instance * obj3 = this->findFirstChild("UnGroup");
|
||||
Instance * obj4 = this->findFirstChild("Rotate");
|
||||
Instance * obj5 = this->findFirstChild("Tilt");
|
||||
if(obj != NULL && obj2 != NULL && obj3 != NULL && obj4 !=NULL && obj5 != NULL && obj6 != NULL)
|
||||
{
|
||||
BaseButtonInstance* button = (BaseButtonInstance*)obj;
|
||||
BaseButtonInstance* button2 = (BaseButtonInstance*)obj2;
|
||||
BaseButtonInstance* button3 = (BaseButtonInstance*)obj3;
|
||||
BaseButtonInstance* button4 = (BaseButtonInstance*)obj4;
|
||||
BaseButtonInstance* button5 = (BaseButtonInstance*)obj5;
|
||||
BaseButtonInstance* button6 = (BaseButtonInstance*)obj6;
|
||||
button->disabled = true;
|
||||
button2->disabled = true;
|
||||
button3->disabled = true;
|
||||
button4->disabled = true;
|
||||
button5->disabled = true;
|
||||
button6->disabled = true;
|
||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||
if(g_selectedInstances.at(i)->canDelete)
|
||||
{
|
||||
button->disabled = false;
|
||||
button2->disabled = false;
|
||||
button3->disabled = false;
|
||||
button4->disabled = false;
|
||||
button5->disabled = false;
|
||||
button6->disabled = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GuiRoot::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y)
|
||||
{
|
||||
std::vector<Instance*> instances_2D = this->getAllChildren();
|
||||
for(size_t i = 0; i < instances_2D.size(); i++)
|
||||
{
|
||||
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D[i]))
|
||||
{
|
||||
if(button->mouseInButton(x, y, renderDevice))
|
||||
{
|
||||
button->onMouseClick();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
23
GuiRoot.h
Normal file
23
GuiRoot.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#include "Instance.h"
|
||||
|
||||
class ImageButtonInstance;
|
||||
|
||||
class TextButtonInstance;
|
||||
|
||||
class GuiRoot : public Instance
|
||||
{
|
||||
public:
|
||||
GuiRoot();
|
||||
TextButtonInstance* makeTextButton();
|
||||
void drawButtons(RenderDevice* rd);
|
||||
ImageButtonInstance* makeImageButton(G3D::TextureRef newImage, G3D::TextureRef overImage, G3D::TextureRef downImage, G3D::TextureRef disableImage);
|
||||
void renderGUI(G3D::RenderDevice* rd, double fps);
|
||||
void setDebugMessage(std::string msg, G3D::RealTime msgTime);
|
||||
void update();
|
||||
bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
|
||||
void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
|
||||
private:
|
||||
std::string _message;
|
||||
G3D::RealTime _messageTime;
|
||||
};
|
||||
@@ -2,12 +2,15 @@
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "IEBrowser.h"
|
||||
#include "Globals.h"
|
||||
#include "ax.h"
|
||||
|
||||
//#include "IEDispatcher.h"
|
||||
|
||||
void IEBrowser::Boop(char* test)
|
||||
{
|
||||
}
|
||||
@@ -36,6 +39,23 @@ IEBrowser::~IEBrowser(void) {
|
||||
}
|
||||
}
|
||||
|
||||
// Something goes here
|
||||
int IEBrowser::setExternal(IDispatch** ext)
|
||||
{
|
||||
std::cout << &m_IEDispatcher;
|
||||
IInternetHostSecurityManager* spSecMan;
|
||||
spDocument2->QueryInterface(IID_IInternetHostSecurityManager,
|
||||
(void **) &spSecMan);
|
||||
|
||||
// TODO: hr needs to say: 'S_OK'
|
||||
//spSecMan->QueryCustomPolicy
|
||||
HRESULT hr = spSecMan->ProcessUrlAction(URLACTION_ACTIVEX_OVERRIDE_OBJECT_SAFETY,
|
||||
NULL, 0, NULL, 0, 0, PUAF_WARN_IF_DENIED);
|
||||
|
||||
(*ext) = &m_IEDispatcher;
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool IEBrowser::navigateSyncURL(wchar_t* url)
|
||||
{
|
||||
MSG messages;
|
||||
@@ -52,17 +72,46 @@ bool IEBrowser::navigateSyncURL(wchar_t* url)
|
||||
DispatchMessage(&messages);
|
||||
}
|
||||
}
|
||||
|
||||
Sleep(30);
|
||||
|
||||
HRESULT hresult = webBrowser->get_Document(&spDocument);
|
||||
if (&spDocument!=0)
|
||||
if (SUCCEEDED(hresult) && (spDocument != 0))
|
||||
{
|
||||
|
||||
IOleObject* spOleObject;
|
||||
if (SUCCEEDED(spDocument->QueryInterface(IID_IOleObject,(void**)&spOleObject)))
|
||||
{
|
||||
IOleClientSite* spClientSite;
|
||||
hresult = spOleObject->GetClientSite(&spClientSite);
|
||||
if (SUCCEEDED(hresult) && spClientSite)
|
||||
{
|
||||
m_spDefaultDocHostUIHandler = spClientSite;
|
||||
ICustomDoc* spCustomDoc;
|
||||
|
||||
//IEDispatcher* spIEDispatcher;
|
||||
if (SUCCEEDED(m_spDefaultDocHostUIHandler->QueryInterface(IID_IDocHostUIHandler,(void**)&m_spHandler)))
|
||||
{
|
||||
if (SUCCEEDED(spDocument->QueryInterface(IID_ICustomDoc,(void**)&spCustomDoc)))
|
||||
{
|
||||
spCustomDoc->SetUIHandler(m_spHandler);
|
||||
m_spHandler->GetExternal(&m_spExternal);
|
||||
spDocument->QueryInterface(IID_IHTMLDocument2, (void **) &spDocument2);
|
||||
setExternal(&m_spExternal);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox(NULL,"Cannot read IWebBrowser2...",(Globals::PlaceholderName+" Crash").c_str(),MB_OK);
|
||||
MessageBox(NULL,"Cannot read IWebBrowser2...",(g_PlaceholderName+" Crash").c_str(),MB_OK);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
10
IEBrowser.h
10
IEBrowser.h
@@ -2,7 +2,8 @@
|
||||
#pragma once
|
||||
#include <mshtml.h>
|
||||
#include <exdisp.h>
|
||||
//#include <Mshtmhst.h>
|
||||
#include <Mshtmhst.h>
|
||||
#include "IEDispatcher.h"
|
||||
|
||||
class IEBrowser {
|
||||
public:
|
||||
@@ -14,4 +15,11 @@ class IEBrowser {
|
||||
IWebBrowser2* webBrowser;
|
||||
HWND hwnd;
|
||||
IDispatch* spDocument;
|
||||
IHTMLDocument* spDocument2;
|
||||
IDocHostUIHandler* m_spHandler;
|
||||
IDispatch* m_spExternal;
|
||||
IDispatch* m_newExternal;
|
||||
IEDispatcher m_IEDispatcher;
|
||||
IOleClientSite* m_spDefaultDocHostUIHandler;
|
||||
int setExternal(IDispatch** ext);
|
||||
};
|
||||
|
||||
@@ -33,7 +33,6 @@ HRESULT STDMETHODCALLTYPE IEDispatcher::GetIDsOfNames(const IID &, LPOLESTR *, U
|
||||
return NULL;
|
||||
}
|
||||
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *)
|
||||
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -1,8 +1,18 @@
|
||||
#pragma once
|
||||
#include "oaidl.h"
|
||||
//DEFINE_GUID(CLSID_G3d, 0xB323F8E0L, 0x2E68, 0x11D0, 0x90, 0xEA, 0x00, 0xAA, 0x00, 0x60, 0xF8, 0x6F);
|
||||
|
||||
class IEDispatcher : public IDispatch
|
||||
{
|
||||
/*
|
||||
EXTERN_C const IID IID_IDispatch;
|
||||
|
||||
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||
|
||||
MIDL_INTERFACE("B323F8E0-2E68-11D0-90EA-00AA0060F86F")
|
||||
IEDispatcher : public IDispatch
|
||||
{
|
||||
*/
|
||||
public:
|
||||
IEDispatcher(void);
|
||||
~IEDispatcher(void);
|
||||
@@ -15,3 +25,5 @@ public:
|
||||
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *);
|
||||
|
||||
};
|
||||
|
||||
//#endif
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
#pragma once
|
||||
#include "BaseButtonInstance.h"
|
||||
|
||||
class BaseButtonInstance;
|
||||
|
||||
class ImageButtonInstance : public BaseButtonInstance
|
||||
{
|
||||
public:
|
||||
|
||||
20
Instance.cpp
20
Instance.cpp
@@ -8,7 +8,7 @@ Instance::Instance(void)
|
||||
parent = NULL;
|
||||
name = "Default Game Instance";
|
||||
className = "BaseInstance";
|
||||
listicon = 0;
|
||||
listicon = 1;
|
||||
canDelete = true;
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@ Instance::Instance(const Instance &oinst)
|
||||
name = oinst.name;
|
||||
className = oinst.className;
|
||||
canDelete = oinst.canDelete;
|
||||
listicon = oinst.listicon;
|
||||
//setParent(oinst.parent);
|
||||
}
|
||||
|
||||
@@ -25,22 +26,17 @@ Instance::Instance(const Instance &oinst)
|
||||
|
||||
void Instance::render(RenderDevice* rd)
|
||||
{
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_COLOR_ARRAY);
|
||||
glEnableClientState(GL_NORMAL_ARRAY);
|
||||
|
||||
for(size_t i = 0; i < children.size(); i++)
|
||||
{
|
||||
children.at(i)->render(rd);
|
||||
children[i]->render(rd);
|
||||
}
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDisableClientState(GL_COLOR_ARRAY);
|
||||
glDisableClientState(GL_NORMAL_ARRAY);
|
||||
}
|
||||
|
||||
void Instance::update()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type)
|
||||
PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[])
|
||||
{
|
||||
PROPGRIDITEM pItem;
|
||||
PropGrid_ItemInit(pItem);
|
||||
@@ -49,6 +45,8 @@ PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc,
|
||||
pItem.lpszPropDesc=propDesc;
|
||||
pItem.lpCurValue=curVal;
|
||||
pItem.iItemType=type;
|
||||
if(choices != NULL)
|
||||
pItem.lpszzCmbItems = choices;
|
||||
return pItem;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
|
||||
#pragma once
|
||||
#include <G3DAll.h>
|
||||
#include "propertyGrid.h"
|
||||
|
||||
class Instance
|
||||
{
|
||||
public:
|
||||
@@ -11,6 +11,7 @@ public:
|
||||
virtual ~Instance(void);
|
||||
std::string name;
|
||||
virtual void render(RenderDevice*);
|
||||
virtual void update();
|
||||
std::vector<Instance*> children; // All children.
|
||||
std::string getClassName();
|
||||
Instance* findFirstChild(std::string);
|
||||
@@ -29,6 +30,6 @@ public:
|
||||
protected:
|
||||
std::string className;
|
||||
Instance* parent; // Another pointer.
|
||||
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type);
|
||||
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[] = NULL);
|
||||
|
||||
};
|
||||
|
||||
339
LICENSE
Normal file
339
LICENSE
Normal file
@@ -0,0 +1,339 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
@@ -36,8 +36,8 @@ std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
||||
PIT_EDIT));
|
||||
|
||||
|
||||
sprintf(timerTxt, "%g", timer);
|
||||
sprintf(scoreTxt, "%d", score);
|
||||
sprintf_s(timerTxt, "%g", timer);
|
||||
sprintf_s(scoreTxt, "%d", score);
|
||||
properties.push_back(createPGI("Gameplay",
|
||||
"InitialTimerValue",
|
||||
"The ammount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
||||
|
||||
28
ModeSelectionListener.cpp
Normal file
28
ModeSelectionListener.cpp
Normal file
@@ -0,0 +1,28 @@
|
||||
#include "Globals.h"
|
||||
#include "Instance.h"
|
||||
#include "ModeSelectionListener.h"
|
||||
#include "Application.h"
|
||||
|
||||
void ModeSelectionListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||
{
|
||||
//CoordinateFrame frame = g_usableApp->g3dCamera.getCoordinateFrame();
|
||||
int mode = g_usableApp->getMode();
|
||||
|
||||
std::vector<Instance*> instances_2D = g_dataModel->getGuiRoot()->getAllChildren();
|
||||
for(size_t i = 0; i < instances_2D.size(); i++)
|
||||
{
|
||||
if(instances_2D.at(i)->name == "Cursor" || instances_2D.at(i)->name == "Resize" || instances_2D.at(i)->name == "Arrows")
|
||||
{
|
||||
BaseButtonInstance* button = (BaseButtonInstance*)instances_2D.at(i);
|
||||
button->selected = false;
|
||||
}
|
||||
}
|
||||
|
||||
button->selected = true;
|
||||
if(button->name == "Cursor")
|
||||
g_usableApp->setMode(CURSOR);
|
||||
else if(button->name == "Resize")
|
||||
g_usableApp->setMode(RESIZE);
|
||||
else if(button->name == "Arrows")
|
||||
g_usableApp->setMode(ARROWS);
|
||||
}
|
||||
11
ModeSelectionListener.h
Normal file
11
ModeSelectionListener.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
#include "ButtonListener.h"
|
||||
|
||||
#define CURSOR 0
|
||||
#define ARROWS 1
|
||||
#define RESIZE 2
|
||||
|
||||
class ModeSelectionListener : public ButtonListener {
|
||||
public:
|
||||
void onButton1MouseClick(BaseButtonInstance*);
|
||||
};
|
||||
@@ -5,6 +5,7 @@ PVInstance::PVInstance(void)
|
||||
Instance::Instance();
|
||||
nameShown = false;
|
||||
className = "PVInstance";
|
||||
listicon = 0;
|
||||
}
|
||||
|
||||
PVInstance::PVInstance(const PVInstance &oinst)
|
||||
|
||||
849
PartInstance.cpp
849
PartInstance.cpp
@@ -128,12 +128,27 @@ Vector3 PartInstance::getPosition()
|
||||
{
|
||||
return position;
|
||||
}
|
||||
void PartInstance::setShape(Enum::Shape::Value shape)
|
||||
{
|
||||
switch(shape)
|
||||
{
|
||||
case Enum::Shape::Block:
|
||||
this->shape = shape;
|
||||
break;
|
||||
default:
|
||||
this->shape = shape;
|
||||
this->setSize(this->getSize());
|
||||
}
|
||||
changed = true;
|
||||
}
|
||||
|
||||
void PartInstance::setPosition(Vector3 pos)
|
||||
{
|
||||
position = pos;
|
||||
cFrame = CoordinateFrame(pos);
|
||||
changed = true;
|
||||
}
|
||||
|
||||
CoordinateFrame PartInstance::getCFrame()
|
||||
{
|
||||
return cFrame;
|
||||
@@ -147,7 +162,7 @@ void PartInstance::setCFrame(CoordinateFrame coordinateFrame)
|
||||
// Can probably be deleted
|
||||
CoordinateFrame PartInstance::getCFrameRenderBased()
|
||||
{
|
||||
return cFrame;//CoordinateFrame(getCFrame().rotation,Vector3(getCFrame().translation.x, getCFrame().translation.y, getCFrame().translation.z));
|
||||
return CoordinateFrame(getCFrame().rotation,Vector3(getCFrame().translation.x, getCFrame().translation.y, getCFrame().translation.z));
|
||||
}
|
||||
#ifdef NEW_BOX_RENDER
|
||||
Box PartInstance::getBox()
|
||||
@@ -194,7 +209,7 @@ bool PartInstance::collides(Box box)
|
||||
{
|
||||
return CollisionDetection::fixedSolidBoxIntersectsFixedSolidBox(getBox(), box);
|
||||
}
|
||||
|
||||
#ifdef NEW_BOX_RENDER
|
||||
void PartInstance::addVertex(Vector3 vertexPos,Color3 color)
|
||||
{
|
||||
_vertices.push_back(vertexPos.x);
|
||||
@@ -227,6 +242,140 @@ void PartInstance::addVertex(Vector3 vertexPos,Color3 color)
|
||||
addSingularNormal(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(v3-v2,v1-v2).direction());
|
||||
addSingularNormal(cross(v1-v3,v2-v3).direction());
|
||||
}
|
||||
|
||||
void PartInstance::addQuad(Vector3 v1,Vector3 v2, Vector3 v3, Vector3 v4)
|
||||
{
|
||||
addTriangle(v1, v2, v3);
|
||||
addTriangle(v1, v3, v4);
|
||||
}
|
||||
|
||||
void PartInstance::genSmoothNormals(int count = -1)
|
||||
{
|
||||
if(count < 0)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void PartInstance::addSmoothTriangle(Vector3 v1, Vector3 v2, Vector3 v3)
|
||||
{
|
||||
addVertex(v1,color);
|
||||
addVertex(v2,color);
|
||||
addVertex(v3,color);
|
||||
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||
//addSingularNormal(Vector3(cross(v2-v1,v3-v1) + cross(v3-v2,v1-v2) + cross(v1-v3,v2-v3)).direction());
|
||||
addSingularNormal(v1.direction());
|
||||
addSingularNormal(v2.direction());
|
||||
addSingularNormal(v3.direction());
|
||||
}
|
||||
|
||||
|
||||
void PartInstance::addPlus(Vector3 v1)
|
||||
{
|
||||
float renderY = max(size.z, max(size.x, size.y))/2 * 0.775;
|
||||
Vector3 vx1 = v1 + Vector3(0, -renderY, -0.1f);
|
||||
Vector3 vx2 = v1 + Vector3(0, -renderY, 0.1f);
|
||||
Vector3 vx3 = v1 + Vector3(0, renderY, 0.1f);
|
||||
|
||||
addVertex(vx1,Color3::WHITE);
|
||||
addVertex(vx2,Color3::WHITE);
|
||||
addVertex(vx3,Color3::WHITE);
|
||||
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||
|
||||
vx1 = v1 + Vector3(0, renderY, 0.1f);
|
||||
vx2 = v1 + Vector3(0, renderY, -0.1f);
|
||||
vx3 = v1 + Vector3(0, -renderY, -0.1f);
|
||||
|
||||
addVertex(vx1,Color3::WHITE);
|
||||
addVertex(vx2,Color3::WHITE);
|
||||
addVertex(vx3,Color3::WHITE);
|
||||
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||
|
||||
vx3 = v1 + Vector3(0, -0.1f, -renderY);
|
||||
vx2 = v1 + Vector3(0, 0.1f, -renderY);
|
||||
vx1 = v1 + Vector3(0, 0.1f, renderY);
|
||||
|
||||
addVertex(vx1,Color3::WHITE);
|
||||
addVertex(vx2,Color3::WHITE);
|
||||
addVertex(vx3,Color3::WHITE);
|
||||
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||
|
||||
vx3 = v1 + Vector3(0, 0.1f, renderY);
|
||||
vx2 = v1 + Vector3(0, -0.1f, renderY);
|
||||
vx1 = v1 + Vector3(0, -0.1f, -renderY);
|
||||
|
||||
addVertex(vx1,Color3::WHITE);
|
||||
addVertex(vx2,Color3::WHITE);
|
||||
addVertex(vx3,Color3::WHITE);
|
||||
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||
|
||||
}
|
||||
|
||||
|
||||
void PartInstance::addPlus2(Vector3 v1)
|
||||
{
|
||||
float renderY = max(size.z, max(size.x, size.y))/2 * 0.775;
|
||||
Vector3 vx3 = v1 + Vector3(0, -renderY, -0.1f);
|
||||
Vector3 vx2 = v1 + Vector3(0, -renderY, 0.1f);
|
||||
Vector3 vx1 = v1 + Vector3(0, renderY, 0.1f);
|
||||
|
||||
addVertex(vx1,Color3::WHITE);
|
||||
addVertex(vx2,Color3::WHITE);
|
||||
addVertex(vx3,Color3::WHITE);
|
||||
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||
|
||||
vx3 = v1 + Vector3(0, renderY, 0.1f);
|
||||
vx2 = v1 + Vector3(0, renderY, -0.1f);
|
||||
vx1 = v1 + Vector3(0, -renderY, -0.1f);
|
||||
|
||||
addVertex(vx1,Color3::WHITE);
|
||||
addVertex(vx2,Color3::WHITE);
|
||||
addVertex(vx3,Color3::WHITE);
|
||||
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||
|
||||
vx1 = v1 + Vector3(0, -0.1f, -renderY);
|
||||
vx2 = v1 + Vector3(0, 0.1f, -renderY);
|
||||
vx3 = v1 + Vector3(0, 0.1f, renderY);
|
||||
|
||||
addVertex(vx1,Color3::WHITE);
|
||||
addVertex(vx2,Color3::WHITE);
|
||||
addVertex(vx3,Color3::WHITE);
|
||||
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||
|
||||
vx1 = v1 + Vector3(0, 0.1f, renderY);
|
||||
vx2 = v1 + Vector3(0, -0.1f, renderY);
|
||||
vx3 = v1 + Vector3(0, -0.1f, -renderY);
|
||||
|
||||
addVertex(vx1,Color3::WHITE);
|
||||
addVertex(vx2,Color3::WHITE);
|
||||
addVertex(vx3,Color3::WHITE);
|
||||
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||
|
||||
}
|
||||
void PartInstance::debugPrintVertexIDs(RenderDevice* rd,GFontRef font,Matrix3 rot)
|
||||
{
|
||||
@@ -252,6 +401,25 @@ void PartInstance::addVertex(Vector3 vertexPos,Color3 color)
|
||||
addTriangle(Vector3(_vertices[vertex1],_vertices[vertex1+1],_vertices[vertex1+2]),
|
||||
Vector3(_vertices[vertex2],_vertices[vertex2+1],_vertices[vertex2+2]),
|
||||
Vector3(_vertices[vertex3],_vertices[vertex3+1],_vertices[vertex3+2]));
|
||||
}
|
||||
void PartInstance::fromArrays(float verts[], float norms[], float ind[], unsigned int countVN, unsigned int countInd)
|
||||
{
|
||||
for(unsigned int i = 0; i < countVN; i++)
|
||||
{
|
||||
_vertices.push_back(verts[i]);
|
||||
_normals.push_back(norms[i]);
|
||||
}
|
||||
for(unsigned int i = 0; i < countInd; i++)
|
||||
{
|
||||
_indices.push_back(ind[i]);
|
||||
}
|
||||
|
||||
}
|
||||
void PartInstance::makeSmoothFace(int vertex1,int vertex2, int vertex3)
|
||||
{
|
||||
addSmoothTriangle(Vector3(_vertices[vertex1],_vertices[vertex1+1],_vertices[vertex1+2]),
|
||||
Vector3(_vertices[vertex2],_vertices[vertex2+1],_vertices[vertex2+2]),
|
||||
Vector3(_vertices[vertex3],_vertices[vertex3+1],_vertices[vertex3+2]));
|
||||
}
|
||||
bool PartInstance::isUniqueVertex(Vector3 pos)
|
||||
{
|
||||
@@ -264,131 +432,487 @@ bool PartInstance::isUniqueVertex(Vector3 pos)
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef NEW_BOX_RENDER
|
||||
//int rings = 15;
|
||||
//int sectors = 15;
|
||||
void PartInstance::render(RenderDevice* rd) {
|
||||
if(nameShown)
|
||||
postRenderStack.push_back(this);
|
||||
//if(nameShown)
|
||||
//postRenderStack.push_back(this);
|
||||
if (changed)
|
||||
{
|
||||
|
||||
getBox();
|
||||
_vertices.clear();
|
||||
_normals.clear();
|
||||
_indices.clear();
|
||||
//std::vector<GLfloat>(_vertices).swap(_vertices); //Clear the memory
|
||||
Vector3 renderSize = size/2;
|
||||
// Front
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,renderSize.z)
|
||||
);
|
||||
|
||||
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||
Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z)
|
||||
);
|
||||
switch(this->shape)
|
||||
{
|
||||
case Enum::Shape::Ball:
|
||||
{
|
||||
/*float radius = renderSize.y / 2;
|
||||
float const R = 1./(float)(rings-1);
|
||||
float const S = 1./(float)(sectors-1);
|
||||
int r, s;
|
||||
double M_PI = pi();
|
||||
double M_PI_2 = M_PI/2;
|
||||
|
||||
_vertices.resize(rings * sectors * 3);
|
||||
_normals.resize(rings * sectors * 3);
|
||||
std::vector<GLfloat>::iterator v = _vertices.begin();
|
||||
std::vector<GLfloat>::iterator n = _normals.begin();
|
||||
//std::vector<GLfloat>::iterator t = texcoords.begin();
|
||||
for(r = 0; r < rings; r++) for(s = 0; s < sectors; s++) {
|
||||
float const y = sin( -M_PI_2 + M_PI * r * R );
|
||||
float const x = cos(2*M_PI * s * S) * sin( M_PI * r * R );
|
||||
float const z = sin(2*M_PI * s * S) * sin( M_PI * r * R );
|
||||
|
||||
|
||||
*v++ = x * radius;
|
||||
*v++ = y * radius;
|
||||
*v++ = z * radius;
|
||||
|
||||
*n++ = x;
|
||||
*n++ = y;
|
||||
*n++ = z;
|
||||
}
|
||||
|
||||
_indices.resize(rings * sectors * 4);
|
||||
std::vector<GLushort>::iterator i = _indices.begin();
|
||||
for(r = 0; r < rings; r++) for(s = 0; s < sectors; s++) {
|
||||
*i++ = r * sectors + s;
|
||||
*i++ = r * sectors + (s+1);
|
||||
*i++ = (r+1) * sectors + (s+1);
|
||||
*i++ = (r+1) * sectors + s;
|
||||
}
|
||||
//*/
|
||||
|
||||
|
||||
float sphFace = this->size.y / 3.14159F;
|
||||
// Front
|
||||
addSmoothTriangle(Vector3(renderSize.x-sphFace,renderSize.y-sphFace,renderSize.z),
|
||||
Vector3(-renderSize.x+sphFace,-renderSize.y+sphFace,renderSize.z),
|
||||
Vector3(renderSize.x-sphFace,-renderSize.y+sphFace,renderSize.z)
|
||||
);
|
||||
|
||||
addSmoothTriangle(Vector3(-renderSize.x+sphFace,renderSize.y-sphFace,renderSize.z),
|
||||
Vector3(-renderSize.x+sphFace,-renderSize.y+sphFace,renderSize.z),
|
||||
Vector3(renderSize.x-sphFace,renderSize.y-sphFace,renderSize.z)
|
||||
);
|
||||
|
||||
// Top
|
||||
addSmoothTriangle(Vector3(renderSize.x-sphFace,renderSize.y,renderSize.z-sphFace),
|
||||
Vector3(renderSize.x-sphFace,renderSize.y,-renderSize.z+sphFace),
|
||||
Vector3(-renderSize.x+sphFace,renderSize.y,renderSize.z-sphFace)
|
||||
);
|
||||
addSmoothTriangle(Vector3(-renderSize.x+sphFace,renderSize.y,renderSize.z-sphFace),
|
||||
Vector3(renderSize.x-sphFace,renderSize.y,-renderSize.z+sphFace),
|
||||
Vector3(-renderSize.x+sphFace,renderSize.y,-renderSize.z+sphFace)
|
||||
);
|
||||
|
||||
// Back
|
||||
addSmoothTriangle(Vector3(renderSize.x-sphFace,renderSize.y-sphFace,-renderSize.z),
|
||||
Vector3(renderSize.x-sphFace,-renderSize.y+sphFace,-renderSize.z),
|
||||
Vector3(-renderSize.x+sphFace,-renderSize.y+sphFace,-renderSize.z)
|
||||
);
|
||||
addSmoothTriangle(Vector3(renderSize.x-sphFace,renderSize.y-sphFace,-renderSize.z),
|
||||
Vector3(-renderSize.x+sphFace,-renderSize.y+sphFace,-renderSize.z),
|
||||
Vector3(-renderSize.x+sphFace,renderSize.y-sphFace,-renderSize.z)
|
||||
);
|
||||
|
||||
// Bottom
|
||||
addSmoothTriangle(Vector3(renderSize.x-sphFace,-renderSize.y,-renderSize.z+sphFace),
|
||||
Vector3(renderSize.x-sphFace,-renderSize.y,renderSize.z-sphFace),
|
||||
Vector3(-renderSize.x+sphFace,-renderSize.y,renderSize.z-sphFace)
|
||||
);
|
||||
addSmoothTriangle(Vector3(-renderSize.x+sphFace,-renderSize.y,renderSize.z-sphFace),
|
||||
Vector3(-renderSize.x+sphFace,-renderSize.y,-renderSize.z+sphFace),
|
||||
Vector3(renderSize.x-sphFace,-renderSize.y,-renderSize.z+sphFace)
|
||||
);
|
||||
// Left
|
||||
addSmoothTriangle(Vector3(-renderSize.x,renderSize.y-sphFace,-renderSize.z+sphFace),
|
||||
Vector3(-renderSize.x,-renderSize.y+sphFace,renderSize.z-sphFace),
|
||||
Vector3(-renderSize.x,renderSize.y-sphFace,renderSize.z-sphFace)
|
||||
);
|
||||
addSmoothTriangle(Vector3(-renderSize.x,-renderSize.y+sphFace,renderSize.z-sphFace),
|
||||
Vector3(-renderSize.x,renderSize.y-sphFace,-renderSize.z+sphFace),
|
||||
Vector3(-renderSize.x,-renderSize.y+sphFace,-renderSize.z+sphFace)
|
||||
);
|
||||
|
||||
// Right
|
||||
addSmoothTriangle(Vector3(renderSize.x,renderSize.y-sphFace,renderSize.z-sphFace),
|
||||
Vector3(renderSize.x,-renderSize.y+sphFace,renderSize.z-sphFace),
|
||||
Vector3(renderSize.x,renderSize.y-sphFace,-renderSize.z+sphFace)
|
||||
);
|
||||
addSmoothTriangle(Vector3(renderSize.x,-renderSize.y+sphFace,-renderSize.z+sphFace),
|
||||
Vector3(renderSize.x,renderSize.y-sphFace,-renderSize.z+sphFace),
|
||||
Vector3(renderSize.x,-renderSize.y+sphFace,renderSize.z-sphFace)
|
||||
);
|
||||
|
||||
|
||||
// Bevel Top Front
|
||||
makeSmoothFace(0,36,48);
|
||||
makeSmoothFace(48,18,0);
|
||||
// Bevel Left Front Corner
|
||||
makeSmoothFace(18,156,162);
|
||||
makeSmoothFace(24,18,162);
|
||||
// Bevel Left Front Top Corner
|
||||
makeSmoothFace(48,156,18);
|
||||
// Bevel Left Front Bottom Corner
|
||||
makeSmoothFace(120,6,150);
|
||||
// Bevel Left Top
|
||||
makeSmoothFace(48,66,156);
|
||||
makeSmoothFace(144,156,66);
|
||||
// Bevel Bottom
|
||||
makeSmoothFace(6,120,114);
|
||||
makeSmoothFace(114,12,6);
|
||||
// Left Bottom
|
||||
makeSmoothFace(120,150,174);
|
||||
makeSmoothFace(174,132,120);
|
||||
// Right Front Top Corner
|
||||
makeSmoothFace(36,0,180);
|
||||
// Right Front Corner
|
||||
makeSmoothFace(180,0,12);
|
||||
makeSmoothFace(186,180,12);
|
||||
// Right Front Bottom Corner
|
||||
makeSmoothFace(186,12,114);
|
||||
// Right Bottom
|
||||
makeSmoothFace(186,114,108);
|
||||
makeSmoothFace(108,198,186);
|
||||
// Right Top Corner
|
||||
makeSmoothFace(180,192,36);
|
||||
makeSmoothFace(192,42,36);
|
||||
// Right Back Top Corner
|
||||
makeSmoothFace(72,42,192);
|
||||
// Right Back Bottom Corner
|
||||
makeSmoothFace(78,198,108);
|
||||
// Right Back Corner
|
||||
makeSmoothFace(72,192,198);
|
||||
makeSmoothFace(198,78,72);
|
||||
// Back Bottom Corner
|
||||
makeSmoothFace(78,108,132);
|
||||
makeSmoothFace(132,84,78);
|
||||
// Back Top
|
||||
makeSmoothFace(42,72,102);
|
||||
makeSmoothFace(102,66,42);
|
||||
// Back Left Top Corner
|
||||
makeSmoothFace(144,66,102);
|
||||
// Back Left Corner
|
||||
makeSmoothFace(144,102,84);
|
||||
makeSmoothFace(84,174,144);
|
||||
// Back Left Bottom Corner
|
||||
makeSmoothFace(174,84,132);
|
||||
for (unsigned short i=0;i<_vertices.size()/6;i++) {
|
||||
_indices.push_back(i);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Enum::Shape::Block:
|
||||
{
|
||||
// Front
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,renderSize.z)
|
||||
);
|
||||
|
||||
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||
Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z)
|
||||
);
|
||||
|
||||
// Top
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,renderSize.y,-renderSize.z+_bevelSize)
|
||||
);
|
||||
|
||||
// Back
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z)
|
||||
);
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,-renderSize.z)
|
||||
);
|
||||
|
||||
// Bottom
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize)
|
||||
);
|
||||
// Left
|
||||
addTriangle(Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize)
|
||||
);
|
||||
|
||||
// Right
|
||||
addTriangle(Vector3(renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize)
|
||||
);
|
||||
|
||||
|
||||
// Bevel Top Front
|
||||
makeFace(0,36,48);
|
||||
makeFace(48,18,0);
|
||||
// Bevel Left Front Corner
|
||||
makeFace(18,156,162);
|
||||
makeFace(24,18,162);
|
||||
// Bevel Left Front Top Corner
|
||||
makeFace(48,156,18);
|
||||
// Bevel Left Front Bottom Corner
|
||||
makeFace(120,6,150);
|
||||
// Bevel Left Top
|
||||
makeFace(48,66,156);
|
||||
makeFace(144,156,66);
|
||||
// Bevel Bottom
|
||||
makeFace(6,120,114);
|
||||
makeFace(114,12,6);
|
||||
// Left Bottom
|
||||
makeFace(120,150,174);
|
||||
makeFace(174,132,120);
|
||||
// Right Front Top Corner
|
||||
makeFace(36,0,180);
|
||||
// Right Front Corner
|
||||
makeFace(180,0,12);
|
||||
makeFace(186,180,12);
|
||||
// Right Front Bottom Corner
|
||||
makeFace(186,12,114);
|
||||
// Right Bottom
|
||||
makeFace(186,114,108);
|
||||
makeFace(108,198,186);
|
||||
// Right Top Corner
|
||||
makeFace(180,192,36);
|
||||
makeFace(192,42,36);
|
||||
// Right Back Top Corner
|
||||
makeFace(72,42,192);
|
||||
// Right Back Bottom Corner
|
||||
makeFace(78,198,108);
|
||||
// Right Back Corner
|
||||
makeFace(72,192,198);
|
||||
makeFace(198,78,72);
|
||||
// Back Bottom Corner
|
||||
makeFace(78,108,132);
|
||||
makeFace(132,84,78);
|
||||
// Back Top
|
||||
makeFace(42,72,102);
|
||||
makeFace(102,66,42);
|
||||
// Back Left Top Corner
|
||||
makeFace(144,66,102);
|
||||
// Back Left Corner
|
||||
makeFace(144,102,84);
|
||||
makeFace(84,174,144);
|
||||
// Back Left Bottom Corner
|
||||
makeFace(174,84,132);
|
||||
for (unsigned short i=0;i<_vertices.size()/6;i++) {
|
||||
_indices.push_back(i);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Enum::Shape::Cylinder:
|
||||
{
|
||||
/*int fsize = renderSize.y/(pi()/2);
|
||||
//makeFace(0,0,48);
|
||||
// Front
|
||||
addTriangle(Vector3(renderSize.x,renderSize.y-fsize,renderSize.z),
|
||||
Vector3(-renderSize.x,-renderSize.y+fsize,renderSize.z),
|
||||
Vector3(renderSize.x,-renderSize.y+fsize,renderSize.z)
|
||||
);
|
||||
|
||||
addTriangle(Vector3(-renderSize.x,renderSize.y-fsize,renderSize.z),
|
||||
Vector3(-renderSize.x,-renderSize.y+fsize,renderSize.z),
|
||||
Vector3(renderSize.x,renderSize.y-fsize,renderSize.z)
|
||||
);
|
||||
|
||||
// Top
|
||||
addTriangle(Vector3(renderSize.x,renderSize.y,renderSize.z-fsize),
|
||||
Vector3(renderSize.x,renderSize.y,-renderSize.z+fsize),
|
||||
Vector3(-renderSize.x,renderSize.y,renderSize.z-fsize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x,renderSize.y,renderSize.z-fsize),
|
||||
Vector3(renderSize.x,renderSize.y,-renderSize.z+fsize),
|
||||
Vector3(-renderSize.x,renderSize.y,-renderSize.z+fsize)
|
||||
);
|
||||
|
||||
// Back
|
||||
addTriangle(Vector3(renderSize.x,renderSize.y-fsize,-renderSize.z),
|
||||
Vector3(renderSize.x,-renderSize.y+fsize,-renderSize.z),
|
||||
Vector3(-renderSize.x,-renderSize.y+fsize,-renderSize.z)
|
||||
);
|
||||
addTriangle(Vector3(renderSize.x,renderSize.y-fsize,-renderSize.z),
|
||||
Vector3(-renderSize.x,-renderSize.y+fsize,-renderSize.z),
|
||||
Vector3(-renderSize.x,renderSize.y-fsize,-renderSize.z)
|
||||
);
|
||||
|
||||
// Bottom
|
||||
addTriangle(Vector3(renderSize.x,-renderSize.y,-renderSize.z+fsize),
|
||||
Vector3(renderSize.x,-renderSize.y,renderSize.z-fsize),
|
||||
Vector3(-renderSize.x,-renderSize.y,renderSize.z-fsize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x,-renderSize.y,renderSize.z-fsize),
|
||||
Vector3(-renderSize.x,-renderSize.y,-renderSize.z+fsize),
|
||||
Vector3(renderSize.x,-renderSize.y,-renderSize.z+fsize)
|
||||
);
|
||||
// Left
|
||||
/*addTriangle(Vector3(-renderSize.x,renderSize.y-fsize,-renderSize.z+fsize),
|
||||
Vector3(-renderSize.x,-renderSize.y+fsize,renderSize.z-fsize),
|
||||
Vector3(-renderSize.x,renderSize.y-fsize,renderSize.z-fsize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x,-renderSize.y+fsize,renderSize.z-fsize),
|
||||
Vector3(-renderSize.x,renderSize.y-fsize,-renderSize.z+fsize),
|
||||
Vector3(-renderSize.x,-renderSize.y+fsize,-renderSize.z+fsize)
|
||||
);
|
||||
// Right
|
||||
addTriangle(Vector3(renderSize.x,renderSize.y-fsize,renderSize.z-fsize),
|
||||
Vector3(renderSize.x,-renderSize.y+fsize,renderSize.z-fsize),
|
||||
Vector3(renderSize.x,renderSize.y-fsize,-renderSize.z+fsize)
|
||||
);
|
||||
addTriangle(Vector3(renderSize.x,-renderSize.y+fsize,-renderSize.z+fsize),
|
||||
Vector3(renderSize.x,renderSize.y-fsize,-renderSize.z+fsize),
|
||||
Vector3(renderSize.x,-renderSize.y+fsize,renderSize.z-fsize)
|
||||
);//*/
|
||||
|
||||
|
||||
/*// Bevel Top Front
|
||||
makeFace(0,36,48);
|
||||
makeFace(48,18,0);
|
||||
// Bevel Left Front Corner
|
||||
makeFace(18,156,162);
|
||||
makeFace(24,18,162);
|
||||
// Bevel Left Front Top Corner
|
||||
makeFace(48,156,18);
|
||||
// Bevel Left Front Bottom Corner
|
||||
makeFace(120,6,150);
|
||||
// Bevel Left Top
|
||||
makeFace(48,66,156);
|
||||
makeFace(144,156,66);
|
||||
// Bevel Bottom
|
||||
makeFace(6,120,114);
|
||||
makeFace(114,12,6);
|
||||
// Left Bottom
|
||||
makeFace(120,150,174);
|
||||
makeFace(174,132,120);
|
||||
// Right Front Top Corner
|
||||
makeFace(36,0,180);
|
||||
// Right Front Corner
|
||||
makeFace(180,0,12);
|
||||
makeFace(186,180,12);
|
||||
// Right Front Bottom Corner
|
||||
makeFace(186,12,114);
|
||||
// Right Bottom
|
||||
makeFace(186,114,108);
|
||||
makeFace(108,198,186);
|
||||
// Right Top Corner
|
||||
makeFace(180,192,36);
|
||||
makeFace(192,42,36);
|
||||
// Right Back Top Corner
|
||||
makeFace(72,42,192);
|
||||
// Right Back Bottom Corner
|
||||
makeFace(78,198,108);
|
||||
// Right Back Corner
|
||||
makeFace(72,192,198);
|
||||
makeFace(198,78,72);
|
||||
// Back Bottom Corner
|
||||
makeFace(78,108,132);
|
||||
makeFace(132,84,78);
|
||||
// Back Top
|
||||
makeFace(42,72,102);
|
||||
makeFace(102,66,42);
|
||||
// Back Left Top Corner
|
||||
makeFace(144,66,102);
|
||||
// Back Left Corner
|
||||
makeFace(144,102,84);
|
||||
makeFace(84,174,144);
|
||||
// Back Left Bottom Corner
|
||||
makeFace(174,84,132);*/
|
||||
|
||||
float radius = renderSize.y + (renderSize.y * (1 - cos(pi() / 12)));
|
||||
Vector2 xy[13];
|
||||
for(int i = 0; i < 13; i++)
|
||||
{
|
||||
//Get the next point
|
||||
float y = radius * cos(((double)i-G3D::toRadians(29)) * pi()/6);
|
||||
float z = radius * sin(((double)i-G3D::toRadians(29)) * pi()/6);
|
||||
xy[i] = Vector2(y,z);
|
||||
}
|
||||
for(int i = 0; i < 12; i++)
|
||||
{
|
||||
//Create a Quad for the face (i to i+1)
|
||||
addSmoothTriangle(
|
||||
Vector3(renderSize.x, xy[i].x, xy[i].y),
|
||||
Vector3(-renderSize.x, xy[i].x, xy[i].y),
|
||||
Vector3(-renderSize.x, xy[i+1].x, xy[i+1].y));
|
||||
addSmoothTriangle(
|
||||
Vector3(renderSize.x, xy[i].x, xy[i].y),
|
||||
Vector3(-renderSize.x, xy[i+1].x, xy[i+1].y),
|
||||
Vector3(renderSize.x, xy[i+1].x, xy[i+1].y));
|
||||
//Cap on the right
|
||||
addTriangle(
|
||||
Vector3(renderSize.x, xy[0].x, xy[0].y),
|
||||
Vector3(renderSize.x, xy[i].x, xy[i].y),
|
||||
Vector3(renderSize.x, xy[i+1].x, xy[i+1].y));
|
||||
//Cap on the left
|
||||
addTriangle(
|
||||
Vector3(-renderSize.x, xy[i+1].x, xy[i+1].y),
|
||||
Vector3(-renderSize.x, xy[i].x, xy[i].y),
|
||||
Vector3(-renderSize.x, xy[0].x, xy[0].y));
|
||||
}
|
||||
/*float facetRatio = renderSize.x / (pi() * 0.5F);
|
||||
addQuad(
|
||||
Vector3(renderSize.x, renderSize.y, renderSize.z-facetRatio),
|
||||
Vector3(renderSize.x, renderSize.y, -renderSize.z+facetRatio),
|
||||
Vector3(-renderSize.x, renderSize.y, -renderSize.z+facetRatio),
|
||||
Vector3(-renderSize.x, renderSize.y, renderSize.z-facetRatio));
|
||||
|
||||
addQuad(
|
||||
Vector3(renderSize.x, renderSize.y-facetRatio, renderSize.z),
|
||||
Vector3(-renderSize.x, renderSize.y-facetRatio, renderSize.z),
|
||||
Vector3(-renderSize.x, -renderSize.y+facetRatio, renderSize.z),
|
||||
Vector3(renderSize.x, -renderSize.y+facetRatio, renderSize.z));
|
||||
addQuad(
|
||||
Vector3(-renderSize.x, -renderSize.y, renderSize.z-facetRatio),
|
||||
Vector3(-renderSize.x, -renderSize.y, -renderSize.z+facetRatio),
|
||||
Vector3(renderSize.x, -renderSize.y, -renderSize.z+facetRatio),
|
||||
Vector3(renderSize.x, -renderSize.y, renderSize.z-facetRatio));
|
||||
addQuad(
|
||||
Vector3(renderSize.x, -renderSize.y+facetRatio, -renderSize.z),
|
||||
Vector3(-renderSize.x, -renderSize.y+facetRatio, -renderSize.z),
|
||||
Vector3(-renderSize.x, renderSize.y-facetRatio, -renderSize.z),
|
||||
Vector3(renderSize.x, renderSize.y-facetRatio, -renderSize.z));*/
|
||||
|
||||
addPlus(Vector3(-renderSize.x-0.01,0,0));
|
||||
addPlus2(Vector3(renderSize.x+0.01,0,0));
|
||||
|
||||
for (unsigned short i=0;i<_vertices.size()/6;i++) {
|
||||
_indices.push_back(i);
|
||||
}
|
||||
//std::reverse(_vertices.begin(), _vertices.end());
|
||||
//std::reverse(_normals.begin(), _normals.end());
|
||||
|
||||
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// Top
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,renderSize.y,-renderSize.z+_bevelSize)
|
||||
);
|
||||
|
||||
// Back
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z)
|
||||
);
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||
Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,-renderSize.z)
|
||||
);
|
||||
|
||||
// Bottom
|
||||
addTriangle(Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize)
|
||||
);
|
||||
// Left
|
||||
addTriangle(Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(-renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize)
|
||||
);
|
||||
// Right
|
||||
addTriangle(Vector3(renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize)
|
||||
);
|
||||
addTriangle(Vector3(renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize)
|
||||
);
|
||||
|
||||
// Bevel Top Front
|
||||
makeFace(0,36,48);
|
||||
makeFace(48,18,0);
|
||||
// Bevel Left Front Corner
|
||||
makeFace(18,156,162);
|
||||
makeFace(24,18,162);
|
||||
// Bevel Left Front Top Corner
|
||||
makeFace(48,156,18);
|
||||
// Bevel Left Front Bottom Corner
|
||||
makeFace(120,6,150);
|
||||
// Bevel Left Top
|
||||
makeFace(48,66,156);
|
||||
makeFace(144,156,66);
|
||||
// Bevel Bottom
|
||||
makeFace(6,120,114);
|
||||
makeFace(114,12,6);
|
||||
// Left Bottom
|
||||
makeFace(120,150,174);
|
||||
makeFace(174,132,120);
|
||||
// Right Front Top Corner
|
||||
makeFace(36,0,180);
|
||||
// Right Front Corner
|
||||
makeFace(180,0,12);
|
||||
makeFace(186,180,12);
|
||||
// Right Front Bottom Corner
|
||||
makeFace(186,12,114);
|
||||
// Right Bottom
|
||||
makeFace(186,114,108);
|
||||
makeFace(108,198,186);
|
||||
// Right Top Corner
|
||||
makeFace(180,192,36);
|
||||
makeFace(192,42,36);
|
||||
// Right Back Top Corner
|
||||
makeFace(72,42,192);
|
||||
// Right Back Bottom Corner
|
||||
makeFace(78,198,108);
|
||||
// Right Back Corner
|
||||
makeFace(72,192,198);
|
||||
makeFace(198,78,72);
|
||||
// Back Bottom Corner
|
||||
makeFace(78,108,132);
|
||||
makeFace(132,84,78);
|
||||
// Back Top
|
||||
makeFace(42,72,102);
|
||||
makeFace(102,66,42);
|
||||
// Back Left Top Corner
|
||||
makeFace(144,66,102);
|
||||
// Back Left Corner
|
||||
makeFace(144,102,84);
|
||||
makeFace(84,174,144);
|
||||
// Back Left Bottom Corner
|
||||
makeFace(174,84,132);
|
||||
|
||||
for (unsigned short i=0;i<_vertices.size()/6;i++) {
|
||||
_indices.push_back(i);
|
||||
}
|
||||
changed=false;
|
||||
|
||||
glNewList(glList, GL_COMPILE);
|
||||
@@ -403,6 +927,7 @@ void PartInstance::render(RenderDevice* rd) {
|
||||
}
|
||||
rd->setObjectToWorldMatrix(cFrame);
|
||||
glCallList(glList);
|
||||
postRender(rd);
|
||||
//rd->setObjectToWorldMatrix(cFrame);
|
||||
|
||||
}
|
||||
@@ -411,8 +936,10 @@ void PartInstance::render(RenderDevice* rd)
|
||||
{
|
||||
|
||||
if(changed)
|
||||
{
|
||||
Box box = getBox();
|
||||
|
||||
changed = false;
|
||||
glNewList(glList, GL_COMPILE);
|
||||
glColor(color);
|
||||
/*glEnable( GL_TEXTURE_2D );
|
||||
glEnable(GL_BLEND);// you enable blending function
|
||||
@@ -421,7 +948,7 @@ void PartInstance::render(RenderDevice* rd)
|
||||
glBegin(GL_QUADS);*/
|
||||
for(int i = 0; i < 96; i+=16)
|
||||
{
|
||||
double add = 0.8;
|
||||
/*double add = 0.8;
|
||||
Enum::SurfaceType::Value face;
|
||||
if(i == 0)//Back
|
||||
face = back;
|
||||
@@ -452,25 +979,26 @@ void PartInstance::render(RenderDevice* rd)
|
||||
glTexCoord2f(0.0F,0.25F);
|
||||
glVertex3fv(v3);*/
|
||||
|
||||
glEnable( GL_TEXTURE_2D );
|
||||
glEnable(GL_BLEND);// you enable blending function
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glBindTexture( GL_TEXTURE_2D, Globals::surfaceId);
|
||||
glBegin( GL_QUADS );
|
||||
glNormal3fv((v1 - v0).cross(v3 - v0).direction());
|
||||
glTexCoord2d(0.0,0.0+add);
|
||||
//glTexCoord2d(0.0,0.0+add);
|
||||
glVertex3fv(v0);
|
||||
glTexCoord2d( 1.0,0.0+add);
|
||||
//glTexCoord2d( 1.0,0.0+add);
|
||||
glVertex3fv(v1);
|
||||
glTexCoord2d(1.0,0.2+add);
|
||||
//glTexCoord2d(1.0,0.2+add);
|
||||
glVertex3f(_vertices[i+6], _vertices[i+7], _vertices[i+8]);
|
||||
glTexCoord2d( 0.0,0.2+add);
|
||||
//glTexCoord2d( 0.0,0.2+add);
|
||||
glVertex3fv(v3);
|
||||
glEnd();
|
||||
glDisable( GL_TEXTURE_2D );
|
||||
//glDisable( GL_TEXTURE_2D );
|
||||
}
|
||||
glEndList();
|
||||
/*glEnd();
|
||||
glDisable(GL_TEXTURE_2D);*/
|
||||
}
|
||||
glCallList(glList);
|
||||
glColor(Color3::white());
|
||||
if(!children.empty())
|
||||
{
|
||||
@@ -491,6 +1019,28 @@ char pto[512];
|
||||
char pto2[512];
|
||||
#include <sstream>
|
||||
|
||||
static Enum::Shape::Value strEnum(TCHAR* shape)
|
||||
{
|
||||
if(strcmp("Block", shape) == 0)
|
||||
return Enum::Shape::Block;
|
||||
if(strcmp("Cylinder", shape) == 0)
|
||||
return Enum::Shape::Cylinder;
|
||||
return Enum::Shape::Ball;
|
||||
}
|
||||
|
||||
static TCHAR* enumStr(int shape)
|
||||
{
|
||||
switch(shape)
|
||||
{
|
||||
case Enum::Shape::Block:
|
||||
return "Block";
|
||||
case Enum::Shape::Ball:
|
||||
return "Ball";
|
||||
case Enum::Shape::Cylinder:
|
||||
return "Cylinder";
|
||||
}
|
||||
}
|
||||
|
||||
void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
|
||||
{
|
||||
if(strcmp(item->lpszPropName, "Color3") == 0)
|
||||
@@ -513,13 +1063,14 @@ void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
|
||||
ss.ignore();
|
||||
}
|
||||
|
||||
if(vect.size() != 3)
|
||||
{
|
||||
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
|
||||
LPCSTR str = LPCSTR(pto);
|
||||
item->lpCurValue = (LPARAM)str;
|
||||
}
|
||||
else
|
||||
//if(vect.size() != 3)
|
||||
//{
|
||||
//sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
|
||||
//LPCSTR str = LPCSTR(pto);
|
||||
//item->lpCurValue = (LPARAM)str;
|
||||
//}
|
||||
//else
|
||||
if(vect.size() == 3)
|
||||
{
|
||||
Vector3 pos(vect.at(0),vect.at(1),vect.at(2));
|
||||
setPosition(pos);
|
||||
@@ -541,22 +1092,29 @@ void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
|
||||
ss.ignore();
|
||||
}
|
||||
|
||||
if(vect.size() != 3)
|
||||
/*if(vect.size() != 3)
|
||||
{
|
||||
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
|
||||
LPCSTR str = LPCSTR(pto);
|
||||
item->lpCurValue = (LPARAM)str;
|
||||
}
|
||||
else
|
||||
else*/
|
||||
if(vect.size() == 3)
|
||||
{
|
||||
Vector3 size(vect.at(0),vect.at(1),vect.at(2));
|
||||
setSize(size);
|
||||
}
|
||||
}
|
||||
|
||||
if(strcmp(item->lpszPropName, "Shape") == 0)
|
||||
{
|
||||
printf("%s", enumStr(strEnum((TCHAR*)item->lpCurValue)));
|
||||
setShape(strEnum((TCHAR*)item->lpCurValue));
|
||||
}
|
||||
else PVInstance::PropUpdate(item);
|
||||
}
|
||||
|
||||
|
||||
|
||||
std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
||||
{
|
||||
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
|
||||
@@ -570,7 +1128,7 @@ std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
||||
PIT_COLOR
|
||||
));
|
||||
|
||||
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z);
|
||||
sprintf_s(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z);
|
||||
properties.push_back(createPGI(
|
||||
"Item",
|
||||
"Offset",
|
||||
@@ -578,7 +1136,7 @@ std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
||||
(LPARAM)pto,
|
||||
PIT_EDIT
|
||||
));
|
||||
sprintf(pto2, "%g, %g, %g", size.x, size.y, size.z);
|
||||
sprintf_s(pto2, "%g, %g, %g", size.x, size.y, size.z);
|
||||
properties.push_back(createPGI(
|
||||
"Item",
|
||||
"Size",
|
||||
@@ -586,6 +1144,15 @@ std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
||||
(LPARAM)pto2,
|
||||
PIT_EDIT
|
||||
));
|
||||
properties.push_back(createPGI(
|
||||
"Item",
|
||||
"Shape",
|
||||
"The shape of the object in the workspace",
|
||||
(LPARAM)enumStr(shape),
|
||||
PIT_COMBO,
|
||||
TEXT("Ball\0Block\0Cylinder\0")
|
||||
));
|
||||
return properties;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,12 +1,15 @@
|
||||
#pragma once
|
||||
#include "PVInstance.h"
|
||||
#include "Enum.h"
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <cmath>
|
||||
|
||||
#define NEW_BOX_RENDER
|
||||
|
||||
class PartInstance : public PVInstance
|
||||
{
|
||||
public:
|
||||
|
||||
PartInstance(void);
|
||||
PartInstance(const PartInstance &oinst);
|
||||
Instance* clone() const { return new PartInstance(*this); }
|
||||
@@ -32,19 +35,29 @@ public:
|
||||
CoordinateFrame getCFrameRenderBased();
|
||||
Vector3 getSize();
|
||||
void setSize(Vector3);
|
||||
void setShape(Enum::Shape::Value shape);
|
||||
bool canCollide;
|
||||
bool anchored;
|
||||
Vector3 rotVelocity;
|
||||
bool collides(Box);
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
#ifdef NEW_BOX_RENDER
|
||||
void addVertex(Vector3 vertexPos,Color3 color);
|
||||
void addNormals(Vector3 normal);
|
||||
void addSingularNormal(Vector3 normal);
|
||||
void addTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
|
||||
void addQuad(Vector3 v1,Vector3 v2, Vector3 v3, Vector3 v4);
|
||||
void genSmoothNormals(int);
|
||||
void addSmoothTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
|
||||
void makeSmoothFace(int vertex1, int vertex2, int vertex3);
|
||||
void addPlus(Vector3 v1);
|
||||
void addPlus2(Vector3 v1);
|
||||
void debugPrintVertexIDs(RenderDevice* rd, GFontRef font, Matrix3 camRot);
|
||||
void makeFace(int vertex1, int vertex2, int vertex3);
|
||||
void fromArrays(float verts[], float norms[], float ind[], unsigned int countVN, unsigned int countInd);
|
||||
bool isUniqueVertex(Vector3 pos);
|
||||
#endif
|
||||
private:
|
||||
Vector3 position;
|
||||
Vector3 size;
|
||||
|
||||
BIN
Parts.bmp
BIN
Parts.bmp
Binary file not shown.
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 11 KiB |
@@ -5,6 +5,8 @@
|
||||
#include "PropertyWindow.h"
|
||||
#include "Globals.h"
|
||||
#include "strsafe.h"
|
||||
#include "Application.h"
|
||||
|
||||
/*typedef struct typPRGP {
|
||||
Instance* instance; // Declare member types
|
||||
Property ∝
|
||||
@@ -17,6 +19,49 @@ Instance * parent = NULL;
|
||||
const int CX_BITMAP = 16;
|
||||
const int CY_BITMAP = 16;
|
||||
|
||||
|
||||
HBITMAP CreateBitmapMask(HBITMAP hbmColour, COLORREF crTransparent)
|
||||
{
|
||||
HDC hdcMem, hdcMem2;
|
||||
HBITMAP hbmMask;
|
||||
BITMAP bm;
|
||||
|
||||
// Create monochrome (1 bit) mask bitmap.
|
||||
|
||||
GetObject(hbmColour, sizeof(BITMAP), &bm);
|
||||
hbmMask = CreateBitmap(bm.bmWidth, bm.bmHeight, 1, 1, NULL);
|
||||
|
||||
// Get some HDCs that are compatible with the display driver
|
||||
|
||||
hdcMem = CreateCompatibleDC(0);
|
||||
hdcMem2 = CreateCompatibleDC(0);
|
||||
|
||||
SelectObject(hdcMem, hbmColour);
|
||||
SelectObject(hdcMem2, hbmMask);
|
||||
|
||||
// Set the background colour of the colour image to the colour
|
||||
// you want to be transparent.
|
||||
SetBkColor(hdcMem, crTransparent);
|
||||
|
||||
// Copy the bits from the colour image to the B+W mask... everything
|
||||
// with the background colour ends up white while everythig else ends up
|
||||
// black...Just what we wanted.
|
||||
|
||||
BitBlt(hdcMem2, 0, 0, bm.bmWidth, bm.bmHeight, hdcMem, 0, 0, SRCCOPY);
|
||||
|
||||
// Take our new mask and use it to turn the transparent colour in our
|
||||
// original colour image to black so the transparency effect will
|
||||
// work right.
|
||||
BitBlt(hdcMem, 0, 0, bm.bmWidth, bm.bmHeight, hdcMem2, 0, 0, SRCINVERT);
|
||||
|
||||
// Clean up.
|
||||
|
||||
DeleteDC(hdcMem);
|
||||
DeleteDC(hdcMem2);
|
||||
|
||||
return hbmMask;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
TCHAR achTemp[256];
|
||||
@@ -50,7 +95,7 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
|
||||
// Get the food icon from the item data.
|
||||
HBITMAP hbmIcon = LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(IDB_BITMAP1));
|
||||
HBITMAP hbmMask = LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(IDB_BITMAP1));
|
||||
HBITMAP hbmMask = CreateBitmapMask(hbmIcon, RGB(255, 0, 220));
|
||||
// The colors depend on whether the item is selected.
|
||||
clrForeground = SetTextColor(lpdis->hDC,
|
||||
GetSysColor(lpdis->itemState & ODS_SELECTED ?
|
||||
@@ -66,7 +111,16 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
x = LOWORD(GetDialogBaseUnits()) / 4;
|
||||
|
||||
// Get and display the text for the list item.
|
||||
int mul = 0;
|
||||
SendMessage(lpdis->hwndItem, CB_GETLBTEXT, lpdis->itemID, (LPARAM) achTemp);
|
||||
|
||||
if(lpdis->itemID >= 0)
|
||||
{
|
||||
mul = children[lpdis->itemID]->listicon;
|
||||
}
|
||||
//else mul = children[lpdis->itemID-1]->listicon;
|
||||
|
||||
//mul = children[lpdis->itemID]->listicon;
|
||||
|
||||
hr = StringCchLength(achTemp, 256, &cch);
|
||||
if (FAILED(hr))
|
||||
@@ -88,12 +142,12 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
break;
|
||||
|
||||
SelectObject(hdc, hbmMask);
|
||||
BitBlt(lpdis->hDC, x, lpdis->rcItem.top + 1,
|
||||
CX_BITMAP, CY_BITMAP, hdc, 0, 0, SRCAND);
|
||||
BitBlt(lpdis->hDC, x, lpdis->rcItem.top,
|
||||
CX_BITMAP, CY_BITMAP, hdc, mul*16, 0, SRCAND);
|
||||
|
||||
SelectObject(hdc, hbmIcon);
|
||||
BitBlt(lpdis->hDC, x, lpdis->rcItem.top + 1,
|
||||
CX_BITMAP, CY_BITMAP, hdc, 0, 0, SRCPAINT);
|
||||
BitBlt(lpdis->hDC, x, lpdis->rcItem.top,
|
||||
CX_BITMAP, CY_BITMAP, hdc, mul*16, 0, SRCPAINT);
|
||||
|
||||
DeleteDC(hdc);
|
||||
|
||||
@@ -123,32 +177,8 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
int ItemIndex = SendMessage((HWND) lParam, (UINT) CB_GETCURSEL, (WPARAM) 0, (LPARAM) 0);
|
||||
CHAR ListItem[256];
|
||||
SendMessage((HWND) lParam, (UINT) CB_GETLBTEXT, (WPARAM) ItemIndex, (LPARAM) ListItem);
|
||||
if(ItemIndex != 0)
|
||||
{
|
||||
propWind->ClearProperties();
|
||||
while(g_selectedInstances.size() != 0)
|
||||
g_selectedInstances.erase(g_selectedInstances.begin());
|
||||
if(parent != NULL)
|
||||
{
|
||||
std::cout << ItemIndex << std::endl;
|
||||
if(ItemIndex == 1)
|
||||
{
|
||||
g_selectedInstances.push_back(parent);
|
||||
propWind->SetProperties(parent);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_selectedInstances.push_back(children.at(ItemIndex+2));
|
||||
propWind->SetProperties(children.at(ItemIndex+2));
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
g_selectedInstances.push_back(children.at(ItemIndex-1));
|
||||
propWind->SetProperties(children.at(ItemIndex-1));
|
||||
}
|
||||
}
|
||||
propWind->ClearProperties();
|
||||
g_usableApp->selectInstance(children.at(ItemIndex),propWind);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -164,7 +194,7 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
LPNMPROPGRID lpnmp = (LPNMPROPGRID)pnm;
|
||||
LPPROPGRIDITEM item = PropGrid_GetItemData(pnm->hwndFrom,lpnmp->iIndex);
|
||||
selectedInstance->PropUpdate(item);
|
||||
//propWind->SetProperties(selectedInstance);
|
||||
//propWind->UpdateSelected(selectedInstance);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -178,28 +208,35 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PropertyWindow::refreshExplorer()
|
||||
void PropertyWindow::refreshExplorer(Instance* selectedInstance)
|
||||
{
|
||||
SendMessage(_explorerComboBox,CB_RESETCONTENT,0,0);
|
||||
parent = NULL;
|
||||
for (unsigned int i=0;i<g_selectedInstances.size();i++) {
|
||||
|
||||
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)g_selectedInstances[i]->name.c_str());
|
||||
if(g_selectedInstances[i]->getParent() != NULL)
|
||||
{
|
||||
std::string title = ".. (";
|
||||
title += g_selectedInstances[i]->getParent()->name;
|
||||
title += ")";
|
||||
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)title.c_str());
|
||||
parent = g_selectedInstances[i]->getParent();
|
||||
}
|
||||
children = g_selectedInstances[i]->getChildren();
|
||||
for(size_t z = 0; z < children.size(); z++)
|
||||
{
|
||||
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)children.at(z)->name.c_str());
|
||||
}
|
||||
SendMessage(_explorerComboBox,CB_SETCURSEL,0,(LPARAM)0);
|
||||
children.clear();
|
||||
//g_selectedInstances.clear();
|
||||
//for (unsigned int i=0;i<g_selectedInstances.size();i++) {
|
||||
children.push_back(selectedInstance);
|
||||
SendMessage(_explorerComboBox, CB_ADDSTRING, 0, (LPARAM)selectedInstance->name.c_str());
|
||||
if(selectedInstance->getParent() != NULL)
|
||||
{
|
||||
std::string title = ".. (";
|
||||
title += selectedInstance->getParent()->name;
|
||||
title += ")";
|
||||
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)title.c_str());
|
||||
parent = selectedInstance->getParent();
|
||||
children.push_back(selectedInstance->getParent());
|
||||
}
|
||||
//children = g_selectedInstances[i]->getChildren();
|
||||
|
||||
std::vector<Instance*> selectedChildren = selectedInstance->getChildren();
|
||||
for(size_t z = 0; z < selectedChildren.size(); z++)
|
||||
{
|
||||
children.push_back(selectedChildren.at(z));
|
||||
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)selectedChildren.at(z)->name.c_str());
|
||||
}
|
||||
//g_usableApp->selectInstance(selectedInstance, this);
|
||||
SendMessage(_explorerComboBox,CB_SETCURSEL,0,(LPARAM)0);
|
||||
//}
|
||||
}
|
||||
|
||||
bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance) {
|
||||
@@ -225,7 +262,7 @@ bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstanc
|
||||
NULL,
|
||||
"COMBOBOX",
|
||||
"Combo",
|
||||
WS_VISIBLE | WS_CHILD | CBS_DROPDOWNLIST,
|
||||
WS_VISIBLE | WS_CHILD | CBS_DROPDOWNLIST | CBS_OWNERDRAWFIXED | CBS_HASSTRINGS ,
|
||||
0,
|
||||
0,
|
||||
0,
|
||||
@@ -283,7 +320,7 @@ bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstanc
|
||||
|
||||
SetWindowLongPtr(_hwndProp,GWL_USERDATA,(LONG)this);
|
||||
|
||||
refreshExplorer();
|
||||
//refreshExplorer();
|
||||
_resize();
|
||||
|
||||
return true;
|
||||
@@ -306,24 +343,27 @@ void PropertyWindow::_resize()
|
||||
SetWindowPos(_explorerComboBox, NULL, 0, 0, rect.right, 400, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
|
||||
}
|
||||
|
||||
void PropertyWindow::SetProperties(Instance * instance)
|
||||
void PropertyWindow::UpdateSelected(Instance * instance)
|
||||
{
|
||||
PropGrid_ResetContent(_propGrid);
|
||||
prop = instance->getProperties();
|
||||
selectedInstance = instance;
|
||||
for(size_t i = 0; i < prop.size(); i++)
|
||||
if (selectedInstance != instance)
|
||||
{
|
||||
::PROPGRIDITEM item = prop.at(i);
|
||||
PropGrid_AddItem(_propGrid, &item);
|
||||
//PRGP propgp;
|
||||
//propgp.instance = instance;
|
||||
//propgp.prop = prop.at(i);
|
||||
}
|
||||
PropGrid_ExpandAllCatalogs(_propGrid);
|
||||
//SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this);
|
||||
selectedInstance = instance;
|
||||
for(size_t i = 0; i < prop.size(); i++)
|
||||
{
|
||||
::PROPGRIDITEM item = prop.at(i);
|
||||
PropGrid_AddItem(_propGrid, &item);
|
||||
//PRGP propgp;
|
||||
//propgp.instance = instance;
|
||||
//propgp.prop = prop.at(i);
|
||||
}
|
||||
PropGrid_ExpandAllCatalogs(_propGrid);
|
||||
//SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this);
|
||||
|
||||
refreshExplorer();
|
||||
_resize();
|
||||
refreshExplorer(instance);
|
||||
_resize();
|
||||
}
|
||||
}
|
||||
|
||||
void PropertyWindow::ClearProperties()
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
#pragma once
|
||||
#include "Instance.h"
|
||||
|
||||
class PropertyWindow {
|
||||
public:
|
||||
PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
||||
bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
||||
void SetProperties(Instance *);
|
||||
void UpdateSelected(Instance *);
|
||||
void ClearProperties();
|
||||
void onResize();
|
||||
void refreshExplorer();
|
||||
void refreshExplorer(Instance* selectedInstance);
|
||||
HWND _hwndProp;
|
||||
private:
|
||||
HWND _propGrid;
|
||||
|
||||
21
RotateButtonListener.cpp
Normal file
21
RotateButtonListener.cpp
Normal file
@@ -0,0 +1,21 @@
|
||||
#include "BaseButtonInstance.h"
|
||||
#include "RotateButtonListener.h"
|
||||
#include "Globals.h"
|
||||
#include "AudioPlayer.h"
|
||||
|
||||
void RotateButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||
{
|
||||
if(g_selectedInstances.size() > 0)
|
||||
{
|
||||
Instance* selectedInstance = g_selectedInstances.at(0);
|
||||
AudioPlayer::playSound(clickSound);
|
||||
if(PartInstance* part = dynamic_cast<PartInstance*>(selectedInstance))
|
||||
{
|
||||
if(button->name == "Tilt")
|
||||
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,0,toRadians(90)));
|
||||
else if(button->name == "Rotate")
|
||||
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,toRadians(90),0));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
7
RotateButtonListener.h
Normal file
7
RotateButtonListener.h
Normal file
@@ -0,0 +1,7 @@
|
||||
#pragma once
|
||||
#include "ButtonListener.h"
|
||||
|
||||
class RotateButtonListener : public ButtonListener {
|
||||
public:
|
||||
void onButton1MouseClick(BaseButtonInstance*);
|
||||
};
|
||||
9
ShapeRenderer.cpp
Normal file
9
ShapeRenderer.cpp
Normal file
@@ -0,0 +1,9 @@
|
||||
#include "ShapeRenderer.h"
|
||||
|
||||
ShapeRenderer::ShapeRenderer(void)
|
||||
{
|
||||
}
|
||||
|
||||
ShapeRenderer::~ShapeRenderer(void)
|
||||
{
|
||||
}
|
||||
34
StringFunctions.cpp
Normal file
34
StringFunctions.cpp
Normal file
@@ -0,0 +1,34 @@
|
||||
#include <G3DAll.h>
|
||||
#include <sstream>
|
||||
#include "ErrorFunctions.h"
|
||||
#include "StringFunctions.h"
|
||||
#include <windows.h>
|
||||
|
||||
std::string Convert (float number)
|
||||
{
|
||||
std::ostringstream buff;
|
||||
buff<<number;
|
||||
return buff.str();
|
||||
}
|
||||
|
||||
std::string ExePath() {
|
||||
char buffer[MAX_PATH];
|
||||
GetModuleFileName( NULL, buffer, MAX_PATH );
|
||||
std::string::size_type pos = std::string( buffer ).find_last_of( "\\/" );
|
||||
return std::string( buffer ).substr( 0, pos);
|
||||
}
|
||||
|
||||
std::string GetFileInPath(std::string file)
|
||||
{
|
||||
std::string name = ExePath() + file;
|
||||
struct stat buf;
|
||||
if (stat(name.c_str(), &buf) != -1)
|
||||
{
|
||||
return name;
|
||||
}
|
||||
else
|
||||
OnError(202, " \r\nFile not found: " + name);
|
||||
return NULL;
|
||||
|
||||
|
||||
}
|
||||
6
StringFunctions.h
Normal file
6
StringFunctions.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
std::string Convert (float number);
|
||||
std::string ExePath();
|
||||
std::string GetFileInPath(std::string file);
|
||||
Binary file not shown.
Binary file not shown.
21
resource.h
21
resource.h
@@ -1,18 +1,7 @@
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by Dialogs.rc
|
||||
//
|
||||
#define IDI_ICON1 102
|
||||
#define IDB_BITMAP1 103
|
||||
#define IDC_PROPERTYGRID 2000
|
||||
#define IDC_STATIC 2
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 104
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
||||
#define IDE_EDIT 105
|
||||
#define IDI_ICON1 102
|
||||
#define IDB_BITMAP1 103
|
||||
#define IDD_DIALOG1 104
|
||||
|
||||
@@ -2,3 +2,4 @@
|
||||
|
||||
#include <windows.h>
|
||||
#define GetHoldKeyState(nVirtKey) (GetKeyState(nVirtKey)>>1)
|
||||
#define GetKPBool(nVirtKey) (GetKeyState(nVirtKey) & 0x8000)
|
||||
|
||||
Reference in New Issue
Block a user