Bugfix: Dragging physics happens for one frame.

This commit is contained in:
MusicalProgrammer
2022-10-06 16:48:54 -04:00
parent c9db28a3a3
commit 083d94f811

View File

@@ -96,9 +96,9 @@ void ArrowTool::onMouseMoved(Mouse mouse)
roundDeg(rotEulerAngles.z);
rot = rot.fromEulerAnglesXYZ( rotEulerAngles.x * (M_PI / 180), rotEulerAngles.y * (M_PI / 180), rotEulerAngles.z * (M_PI / 180) );
part->setPosition(vec);
part->setDragging(true);
part->setPosition(vec);
part->setCFrame(CoordinateFrame(rot, vec));
}
}