move tool
This commit is contained in:
@@ -7,12 +7,12 @@ class DraggerTool :
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public:
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DraggerTool(void);
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~DraggerTool(void);
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void onButton1MouseDown(Mouse);
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void onButton1MouseUp(Mouse);
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void onMouseMoved(Mouse mouse);
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void onSelect(Mouse mouse);
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void onKeyDown(int key);
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void onKeyUp(int key);
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void onButton1MouseDown(Mouse);
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void onButton1MouseUp(Mouse);
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void onMouseMoved(Mouse mouse);
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void onSelect(Mouse mouse);
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void onKeyDown(int key);
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void onKeyUp(int key);
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void render(RenderDevice * rd, Mouse mouse);
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private:
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void createHandles();
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@@ -20,5 +20,6 @@ private:
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bool hasHandles;
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int handleGrabbed;
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Vector3 center;
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Vector3 CenterOffset;
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Sphere handles[6];
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};
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@@ -1,5 +1,5 @@
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#include "Tool/DraggerTool.h"
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#include "Application.h"
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#include "Tool/DraggerTool.h"
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#include "Application.h"
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#include "DataModelV2/SelectionService.h"
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DraggerTool::DraggerTool(void)
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@@ -11,123 +11,199 @@ DraggerTool::~DraggerTool(void)
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{
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}
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void DraggerTool::onButton1MouseDown(Mouse mouse)
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{
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grabHandle(mouse);
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if(handleGrabbed == -1)
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{
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ArrowTool::onButton1MouseDown(mouse);
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createHandles();
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} else
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{
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printf("GRABBED HANDLE!");
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}
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}
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void DraggerTool::onButton1MouseUp(Mouse mouse)
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{
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ArrowTool::onButton1MouseUp(mouse);
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createHandles();
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}
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void DraggerTool::onMouseMoved(Mouse mouse)
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{
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if(handleGrabbed != -1)
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{
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}
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else ArrowTool::onMouseMoved(mouse);
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}
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void DraggerTool::onSelect(Mouse mouse)
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{
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ArrowTool::onSelect(mouse);
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createHandles();
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}
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void DraggerTool::onKeyDown(int key)
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{
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ArrowTool::onKeyDown(key);
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}
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void DraggerTool::onKeyUp(int key)
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{
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ArrowTool::onKeyUp(key);
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}
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void DraggerTool::grabHandle(Mouse mouse)
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{
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handleGrabbed = -1;
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if(hasHandles)
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{
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G3D::Ray ray = mouse.getRay();
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float distance = G3D::inf();
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for(int i = 0; i < 6; i++)
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{
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float newDistance = ray.intersectionTime(handles[i]);
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if(isFinite(newDistance) && newDistance < distance)
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{
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distance = newDistance;
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handleGrabbed = i;
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}
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}
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}
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}
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void DraggerTool::createHandles()
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{
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handleGrabbed = -1;
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hasHandles = false;
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std::vector<Instance *> selection = g_dataModel->getSelectionService()->getSelection();
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if(selection.size() == 1)
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{
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if(PartInstance* part = dynamic_cast<PartInstance*>(selection[0]))
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{
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hasHandles = true;
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float offset = 2;
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center = part->getPosition();
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Vector3 size = part->getSize();
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CoordinateFrame cFrame = part->getCFrame();
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handles[0] = Sphere(center + cFrame.upVector()*(size.y/2+offset), 1);
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handles[1] = Sphere(center - cFrame.upVector()*(size.y/2+offset), 1);
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handles[2] = Sphere(center + cFrame.lookVector()*(size.z/2+offset), 1);
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handles[3] = Sphere(center - cFrame.lookVector()*(size.z/2+offset), 1);
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handles[4] = Sphere(center + cFrame.leftVector()*(size.x/2+offset), 1);
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handles[5] = Sphere(center - cFrame.leftVector()*(size.x/2+offset), 1);
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}
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}
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}
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void DraggerTool::render(RenderDevice * rd, Mouse mouse)
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{
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if(hasHandles)
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{
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for(int i = 0; i < 6; i++)
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{
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G3D::Draw::arrow(center, handles[i].center-center, rd, Color3::orange(), 2);
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}
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}
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std::vector<Instance *> selection = g_dataModel->getSelectionService()->getSelection();
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for(size_t i = 0; i < selection.size(); i++)
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{
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if(PartInstance* part = dynamic_cast<PartInstance*>(selection[i]))
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{
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Ray ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().lookVector()*100);
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Vector3 intersection1 = ray.intersection(mouse.getPlane());
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Vector3 intersection2 = ray.intersection(mouse.getInversePlane());
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if(intersection1.isFinite())
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{
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Draw::sphere(Sphere(intersection1, 2), rd);
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}
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else if(intersection2.isFinite())
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{
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Draw::sphere(Sphere(intersection2, 2), rd);
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}
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}
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}
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void DraggerTool::onButton1MouseDown(Mouse mouse)
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{
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grabHandle(mouse);
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if(handleGrabbed == -1)
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{
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ArrowTool::onButton1MouseDown(mouse);
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createHandles();
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} else
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{
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printf("GRABBED HANDLE!");
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}
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}
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void DraggerTool::onButton1MouseUp(Mouse mouse)
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{
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ArrowTool::onButton1MouseUp(mouse);
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createHandles();
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}
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void DraggerTool::onMouseMoved(Mouse mouse)
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{
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if(handleGrabbed != -1)
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{
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std::vector<Instance *> selection = g_dataModel->getSelectionService()->getSelection();
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if(selection.size() == 1)
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{
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PartInstance* part = dynamic_cast<PartInstance*>(selection[0]);
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if(part)
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{
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Ray ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().lookVector()*100);
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switch(handleGrabbed){
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case 0:
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case 1:
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ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().upVector()*100);
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break;
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case 2:
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case 3:
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ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().lookVector()*100);
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break;
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case 4:
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case 5:
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ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().leftVector()*100);
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break;
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}
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CenterOffset = handles[handleGrabbed].center;
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Vector3 intersection1 = ray.intersection(mouse.getPlane());
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Vector3 intersection2 = ray.intersection(mouse.getInversePlane());
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if(intersection1.isFinite())
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{
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intersection1.x = (ceil(intersection1.x / 1) * 1);
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intersection1.y = (ceil(intersection1.y / 1) * 1);
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intersection1.z = (ceil(intersection1.z / 1) * 1);
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if ( ((int)part->getSize().x)%2 == 1 )
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intersection1.x += 0.5;
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//intersection1.y = mouse.getPlane() + part->getSize().y/2 - 0.5;
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if ( ((int)part->getSize().z)%2 == 1 )
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intersection1.z += 0.5;
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part->setPosition(intersection1 + (part->getPosition() - CenterOffset));
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}
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else if(intersection2.isFinite())
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{
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intersection2.x = (ceil(intersection2.x / 1) * 1);
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intersection2.y = (ceil(intersection2.y / 1) * 1);
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intersection2.z = (ceil(intersection2.z / 1) * 1);
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if ( ((int)part->getSize().x)%2 == 1)
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intersection2.x += 0.5;
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//intersection2.y = mouse.getInversePlane() + part->getSize().y/2 - 0.5;
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part->setPosition(intersection2 + (part->getPosition() - CenterOffset));
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}
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float offset = 2;
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center = part->getPosition();
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Vector3 size = part->getSize();
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CoordinateFrame cFrame = part->getCFrame();
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handles[0].center = center + cFrame.upVector()*(size.y/2+offset);
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handles[1].center = center - cFrame.upVector()*(size.y/2+offset);
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handles[2].center = center + cFrame.lookVector()*(size.z/2+offset);
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handles[3].center = center - cFrame.lookVector()*(size.z/2+offset);
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handles[4].center = center + cFrame.leftVector()*(size.x/2+offset);
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handles[5].center = center - cFrame.leftVector()*(size.x/2+offset);
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}
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}
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}
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else ArrowTool::onMouseMoved(mouse);
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}
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void DraggerTool::onSelect(Mouse mouse)
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{
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ArrowTool::onSelect(mouse);
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createHandles();
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}
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void DraggerTool::onKeyDown(int key)
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{
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ArrowTool::onKeyDown(key);
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}
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void DraggerTool::onKeyUp(int key)
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{
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ArrowTool::onKeyUp(key);
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}
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void DraggerTool::grabHandle(Mouse mouse)
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{
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handleGrabbed = -1;
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if(hasHandles)
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{
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G3D::Ray ray = mouse.getRay();
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float distance = G3D::inf();
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for(int i = 0; i < 6; i++)
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{
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float newDistance = ray.intersectionTime(handles[i]);
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if(isFinite(newDistance) && newDistance < distance)
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{
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distance = newDistance;
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handleGrabbed = i;
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}
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}
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}
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}
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void DraggerTool::createHandles()
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{
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handleGrabbed = -1;
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hasHandles = false;
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std::vector<Instance *> selection = g_dataModel->getSelectionService()->getSelection();
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if(selection.size() == 1)
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{
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if(PartInstance* part = dynamic_cast<PartInstance*>(selection[0]))
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{
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hasHandles = true;
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float offset = 2;
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center = part->getPosition();
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Vector3 size = part->getSize();
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CoordinateFrame cFrame = part->getCFrame();
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handles[0] = Sphere(center + cFrame.upVector()*(size.y/2+offset), 1);
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handles[1] = Sphere(center - cFrame.upVector()*(size.y/2+offset), 1);
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handles[2] = Sphere(center + cFrame.lookVector()*(size.z/2+offset), 1);
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handles[3] = Sphere(center - cFrame.lookVector()*(size.z/2+offset), 1);
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handles[4] = Sphere(center + cFrame.leftVector()*(size.x/2+offset), 1);
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handles[5] = Sphere(center - cFrame.leftVector()*(size.x/2+offset), 1);
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}
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}
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}
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void DraggerTool::render(RenderDevice * rd, Mouse mouse)
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{
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if(hasHandles)
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{
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for(int i = 0; i < 6; i++)
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{
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G3D::Draw::arrow(center, handles[i].center-center, rd, Color3::orange(), 2);
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}
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}
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std::vector<Instance *> selection = g_dataModel->getSelectionService()->getSelection();
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for(size_t i = 0; i < selection.size(); i++)
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{
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if(PartInstance* part = dynamic_cast<PartInstance*>(selection[i]))
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{
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//Ray ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().lookVector()*100);
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//Vector3 intersection1 = ray.intersection(mouse.getPlane());
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//Vector3 intersection2 = ray.intersection(mouse.getInversePlane());
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//if(intersection1.isFinite())
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//{
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// Draw::sphere(Sphere(intersection1, 2), rd);
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//}
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//else if(intersection2.isFinite())
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//{
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// Draw::sphere(Sphere(intersection2, 2), rd);
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//}
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}
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}
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}
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