Compare commits
520 Commits
cb2a
...
v0.0.107.0
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
db435a17ac | ||
|
|
b6615ce5fe | ||
|
|
2052ed6379 | ||
|
|
edf8e09936 | ||
|
|
ecbbc7c8e8 | ||
|
|
47e9516cc2 | ||
|
|
11b3c861d9 | ||
|
|
aec7c33155 | ||
|
|
2f86192634 | ||
|
|
36aba44b51 | ||
|
|
41ab9cf18c | ||
|
|
4e4ad669da | ||
|
|
a1b25d115a | ||
|
|
15dc340a10 | ||
|
|
b01f5765b1 | ||
|
|
530bcf2a74 | ||
|
|
f587d1d6db | ||
|
|
2af7077a0a | ||
|
|
c2fe4b5c80 | ||
| 728e67e1a5 | |||
|
|
3b2d01b8dc | ||
|
|
dc94873297 | ||
|
|
c1e8d6cd23 | ||
|
|
8a1cd0c248 | ||
|
|
09ea4744fc | ||
|
|
d886c178b6 | ||
| 8fa056e191 | |||
|
|
72866a259d | ||
|
|
7474bea895 | ||
|
|
e8fac6148a | ||
|
|
c5f4f829b3 | ||
|
|
da759427fd | ||
|
|
79e8a9738e | ||
|
|
27ac18b503 | ||
|
|
932de58185 | ||
|
|
48e65358f4 | ||
|
|
69aacebbb2 | ||
| 791fa55767 | |||
| 3b83e527f8 | |||
|
|
618a3eeec0 | ||
|
|
de53dcf6b0 | ||
|
|
8ef3bcd352 | ||
|
|
7adf511bf7 | ||
|
|
72cdf2af35 | ||
|
|
d9a0e1e120 | ||
|
|
90a1a1b325 | ||
|
|
984bea6136 | ||
|
|
083cb38e81 | ||
|
|
6d65cd2a56 | ||
|
|
223364907f | ||
|
|
d96bcd2a2b | ||
|
|
6de83febb5 | ||
|
|
aaceb4eb21 | ||
|
|
e1716e7417 | ||
|
|
f5aaef5b16 | ||
|
|
b66d524d7f | ||
|
|
d468545428 | ||
|
|
1356ef52ab | ||
|
|
67a5d99e1d | ||
|
|
31db4dc894 | ||
|
|
50a5fd3ce1 | ||
|
|
a02a367a6e | ||
|
|
33a898e359 | ||
|
|
f46e24d8f1 | ||
|
|
b2db375ecf | ||
|
|
9039fbe862 | ||
|
|
145e5c3340 | ||
|
|
ad741b86e5 | ||
|
|
a04c178ed4 | ||
|
|
584154d676 | ||
|
|
6e2c135b47 | ||
|
|
e8ecb14f64 | ||
|
|
ad29d96068 | ||
|
|
43647086fb | ||
|
|
eb07d852db | ||
|
|
7f5ab0df7f | ||
|
|
3d31421164 | ||
|
|
7b6cab626e | ||
|
|
736a63e89f | ||
|
|
a74d485d1c | ||
|
|
b7f276f849 | ||
|
|
e0be70f5e6 | ||
|
|
4ff212f2f3 | ||
|
|
af8823c508 | ||
|
|
c27aa6a114 | ||
|
|
df77572fe7 | ||
|
|
8c47024960 | ||
|
|
16a7b893e4 | ||
| 4a38f077a3 | |||
|
|
e17aa16086 | ||
|
|
316359a395 | ||
|
|
226f2adda4 | ||
|
|
d3f9b74ba1 | ||
|
|
ce999d226d | ||
| 032e2ae668 | |||
|
|
bc9a5bfc72 | ||
|
|
8e73755d80 | ||
|
|
2f3cb43807 | ||
|
|
550962f1e6 | ||
|
|
c86fb57710 | ||
|
|
daacf6ae02 | ||
|
|
066e955933 | ||
|
|
bba534be3c | ||
|
|
e473d0eb7e | ||
|
|
aab26d2e35 | ||
|
|
b9305d1fb9 | ||
|
|
f9c4700e7d | ||
|
|
239f7b8fa8 | ||
|
|
7ea74a3980 | ||
|
|
3de82eb64d | ||
|
|
d03e78a648 | ||
|
|
b361039f88 | ||
|
|
2af1be327a | ||
|
|
79ce0b491f | ||
|
|
bfcb3f83ab | ||
|
|
0e3968acd4 | ||
|
|
c27a56b42f | ||
|
|
d3dc479ec0 | ||
|
|
ca8fc41228 | ||
|
|
049ef1a8d7 | ||
|
|
02dfa34d15 | ||
|
|
816a67a40b | ||
|
|
2a6d90ad66 | ||
|
|
3963dd5286 | ||
|
|
c472aa9411 | ||
|
|
f0ac00a77b | ||
|
|
cdba7f6eee | ||
|
|
8b4460c104 | ||
|
|
7ca6b1e472 | ||
|
|
3935a7072e | ||
|
|
20afd874dc | ||
|
|
28b1cd6634 | ||
|
|
9d95a5b891 | ||
|
|
a826d01b89 | ||
|
|
f668848ecb | ||
|
|
776a0337b5 | ||
|
|
d0f5c77024 | ||
|
|
06e8ef4dae | ||
|
|
e2136671a3 | ||
|
|
69be9dbb91 | ||
|
|
dd6cd509fa | ||
|
|
2ba76bc9b7 | ||
|
|
84521dd124 | ||
|
|
b7cb2d39ba | ||
|
|
d2534616a2 | ||
|
|
fe21cab8b0 | ||
|
|
c99bcd64e4 | ||
|
|
8a6abac11f | ||
|
|
f11bfa1536 | ||
|
|
f8dd5470da | ||
|
|
788f8312f0 | ||
|
|
89a6ea7124 | ||
|
|
f6c11373b4 | ||
|
|
1cc7f8fcb6 | ||
|
|
67381618de | ||
|
|
e044b606c1 | ||
|
|
299e22cf92 | ||
|
|
fa3e8909c8 | ||
|
|
b14027c787 | ||
|
|
430837ccd6 | ||
|
|
12843a0890 | ||
|
|
8bf27c6412 | ||
|
|
212cadac31 | ||
|
|
fcfed4afcd | ||
|
|
20c18c6f9b | ||
|
|
c08254562f | ||
|
|
0090c6c8a1 | ||
|
|
73a6b72c20 | ||
|
|
5bdeac2f66 | ||
|
|
24a4aed4f1 | ||
|
|
520e7f1bef | ||
|
|
9217e78084 | ||
|
|
bd8209958d | ||
|
|
f08799d49c | ||
|
|
24854a062a | ||
|
|
3f4963795c | ||
|
|
cee1b1308c | ||
|
|
2494a5e509 | ||
|
|
9a8aff54ff | ||
|
|
0ec896e2fd | ||
|
|
72c6d19d7f | ||
|
|
30529c5387 | ||
|
|
03a7d5345d | ||
|
|
fb966e0b82 | ||
|
|
463b2a42ce | ||
|
|
0e7e820481 | ||
|
|
8003bee5f6 | ||
|
|
4f415cf98b | ||
|
|
d36f9df272 | ||
|
|
36ec6b1dc5 | ||
|
|
7c85167030 | ||
|
|
cd7b886ada | ||
|
|
a1db3bb38f | ||
|
|
44d8947975 | ||
|
|
9c76bf6956 | ||
|
|
4ff4d54f09 | ||
|
|
804e329516 | ||
|
|
bf0115f2ad | ||
|
|
94b787804d | ||
|
|
47857e3fd1 | ||
|
|
f92f01be88 | ||
|
|
6fb111067d | ||
|
|
e419a4edcd | ||
|
|
72dcc5ef8e | ||
|
|
c9e79c2063 | ||
|
|
3035478c77 | ||
|
|
152b376c02 | ||
|
|
ef2a3bc146 | ||
|
|
d781627fff | ||
|
|
02bb8b20fa | ||
|
|
ec721abdcc | ||
|
|
0269e63af9 | ||
|
|
8926860107 | ||
|
|
da3cdf405e | ||
|
|
98f4246f17 | ||
|
|
1f4147fd90 | ||
|
|
4c51383bce | ||
|
|
f965c82b58 | ||
|
|
1688865462 | ||
|
|
f99e6cbff7 | ||
|
|
4d13650c6d | ||
|
|
913fc16657 | ||
|
|
44c2928c6a | ||
|
|
7b87773abf | ||
|
|
b2240a4ad0 | ||
|
|
8848d37d0f | ||
|
|
b8c23348ba | ||
|
|
782504278c | ||
|
|
a4ef9bbad1 | ||
|
|
559dfea041 | ||
|
|
01bc10f852 | ||
|
|
f9a1eea0d2 | ||
|
|
5501b7a5d7 | ||
|
|
68ccf1be6e | ||
|
|
6eed189855 | ||
|
|
39173f34a1 | ||
|
|
55f3ff8964 | ||
|
|
bb01d01950 | ||
|
|
22ed6acc7f | ||
|
|
72057499ce | ||
|
|
2292a82a85 | ||
|
|
aa11f5f120 | ||
|
|
1fe59aa9ff | ||
|
|
5e449d8882 | ||
|
|
f1d0d48dfa | ||
|
|
1e27e105b7 | ||
|
|
476610fe06 | ||
|
|
7898df7a8e | ||
|
|
552be1ec54 | ||
|
|
6b3230abd0 | ||
|
|
718bce5289 | ||
|
|
55f59e46e0 | ||
|
|
bc8742b5f5 | ||
|
|
08d8dc4df0 | ||
|
|
d8ba0dcfc8 | ||
|
|
6be44fa9f1 | ||
|
|
284cd129e0 | ||
|
|
fdc4f4e647 | ||
|
|
3417a34f37 | ||
|
|
7f0b358f80 | ||
|
|
bf291d6fe3 | ||
|
|
3f6d032c10 | ||
|
|
d16bf9e39b | ||
|
|
828584a2d9 | ||
|
|
69d78f139f | ||
|
|
d51bde7330 | ||
|
|
d12654b4d3 | ||
|
|
5a20b4aefc | ||
|
|
08a3f9f307 | ||
|
|
77ce5c9a5a | ||
|
|
8a097f7eb1 | ||
|
|
e9a13b8163 | ||
|
|
78875d3b7e | ||
|
|
33a43c5072 | ||
|
|
f2347970c4 | ||
|
|
d0b0ffd7f1 | ||
|
|
ab242470b6 | ||
|
|
03eceeae93 | ||
|
|
2919f4ebaa | ||
|
|
1dd930af49 | ||
|
|
98e73cd7ca | ||
|
|
057d86e05a | ||
|
|
89f9e0bfa2 | ||
|
|
61d07a8557 | ||
|
|
948835df98 | ||
|
|
e83a67ade2 | ||
|
|
6ec4ab466d | ||
|
|
f5f5f269d5 | ||
|
|
d492e438d2 | ||
|
|
1700258001 | ||
|
|
ff5b855e12 | ||
|
|
c9bb2ae72b | ||
|
|
5773584f48 | ||
|
|
7e2eb2c694 | ||
|
|
f7d6781698 | ||
|
|
30a05af3b2 | ||
|
|
b1af53995a | ||
|
|
866d644c63 | ||
|
|
1108af7cf3 | ||
|
|
7b4abe3efe | ||
|
|
5dd6ae7d9c | ||
|
|
0566dd0217 | ||
|
|
99d5a1de38 | ||
|
|
5020de484c | ||
|
|
62208a14a5 | ||
|
|
d7b491e073 | ||
|
|
c50d2a8166 | ||
|
|
d2e0b29051 | ||
|
|
4df67897dc | ||
|
|
0f0be7f0b9 | ||
|
|
581f8a3413 | ||
|
|
0174605a3e | ||
|
|
edf1bc701b | ||
|
|
69d55d0a5c | ||
|
|
99ab8e1620 | ||
|
|
ebe7ad682e | ||
|
|
abe406990b | ||
|
|
78c6dec932 | ||
|
|
2c65001536 | ||
|
|
07a2eb4d98 | ||
|
|
ea072e424a | ||
|
|
8b3da447a4 | ||
|
|
77615c5b8f | ||
|
|
dc6c002250 | ||
|
|
70fba67b6e | ||
|
|
1159be9b1b | ||
|
|
6752c5da68 | ||
|
|
77b7c3e62b | ||
|
|
7d7552d141 | ||
|
|
7f7e015706 | ||
|
|
ebbbbb3a69 | ||
|
|
b608a3ab9e | ||
|
|
ccf3ade099 | ||
|
|
3c2ae53449 | ||
|
|
421498e1fe | ||
|
|
8909ded488 | ||
|
|
5114ceb4b7 | ||
|
|
1472b7d6a5 | ||
|
|
52d2cbf5dd | ||
|
|
e4529a949a | ||
|
|
6d1428ced9 | ||
|
|
0f700aeda5 | ||
|
|
7273ee9ce0 | ||
|
|
1a7cd2e250 | ||
|
|
99f78be344 | ||
|
|
ee528d1245 | ||
|
|
18b856602c | ||
|
|
0dcd054da3 | ||
|
|
268a0cd2ee | ||
|
|
c71dcb8a91 | ||
|
|
24306c04ec | ||
|
|
b986815fcb | ||
|
|
a70cc31d28 | ||
|
|
b097cb15e4 | ||
|
|
b18ebfb56f | ||
|
|
eade3d8e93 | ||
|
|
ccf440a65e | ||
|
|
551a0e4b9e | ||
|
|
4afe95ae26 | ||
|
|
c6151b58e2 | ||
|
|
6f91ad5881 | ||
|
|
09d9af492f | ||
|
|
bd37f8e22d | ||
|
|
c5485fbf55 | ||
|
|
f02272976a | ||
|
|
0b9429d1bd | ||
|
|
43e606f08e | ||
|
|
8fd2cb8f68 | ||
|
|
a19103c896 | ||
|
|
06660a9f46 | ||
|
|
aa1c2df26c | ||
|
|
03d696a8fa | ||
|
|
240b342870 | ||
|
|
ef9e6c798b | ||
|
|
a29c59f8d2 | ||
|
|
aa2e62d2b5 | ||
|
|
19f125dcc6 | ||
|
|
0f3ccb8045 | ||
|
|
2134c66124 | ||
|
|
5806b48bae | ||
|
|
507b0a9ace | ||
|
|
679dbe69b8 | ||
|
|
4f766d8617 | ||
|
|
90e74e5133 | ||
|
|
1c9b93d6ab | ||
|
|
5eafaa401a | ||
|
|
e0ba49a03c | ||
|
|
2725f6da58 | ||
|
|
8985579159 | ||
|
|
c03160c3fd | ||
|
|
9193dfcabb | ||
|
|
c4df4131df | ||
|
|
374d3d3627 | ||
|
|
fe65f8945c | ||
|
|
db4c46cf20 | ||
|
|
c00e52a9e2 | ||
|
|
c65ac42d64 | ||
|
|
95d041bf5e | ||
|
|
89d2d0b981 | ||
|
|
0417060c1b | ||
|
|
e7ea4c4b72 | ||
|
|
bbab248209 | ||
|
|
4401fb8773 | ||
|
|
3bbfeae228 | ||
|
|
4bb2098fe1 | ||
|
|
ee1258b177 | ||
|
|
341866b8bb | ||
|
|
dae6dd5390 | ||
|
|
03fd38aaa7 | ||
|
|
f99d18f6ae | ||
|
|
a47268830b | ||
|
|
838f69944e | ||
|
|
c6d6c3fd40 | ||
|
|
bf946ead54 | ||
|
|
2a2d6a777b | ||
|
|
5c90258546 | ||
|
|
018c4a1557 | ||
|
|
0bd49da8f4 | ||
|
|
1926dfa686 | ||
|
|
1c337b0cdc | ||
|
|
54b19ba659 | ||
|
|
336b978fd3 | ||
|
|
90c609d06d | ||
|
|
22e018e138 | ||
|
|
a676a44fea | ||
|
|
cd7785ce06 | ||
|
|
fb3513c6f6 | ||
|
|
0cf7813bea | ||
|
|
39f68e1acc | ||
|
|
be124fff75 | ||
|
|
db9e030b53 | ||
|
|
b1a7aac481 | ||
|
|
e03a438169 | ||
|
|
f934a3fa38 | ||
|
|
8f72e8e666 | ||
|
|
da9d64c56f | ||
|
|
e5f7c7d1cc | ||
|
|
08b4d062e9 | ||
|
|
a8bfa1b4cd | ||
|
|
312ea44922 | ||
|
|
6accc7e366 | ||
|
|
f16d626f0d | ||
|
|
636d39bd2d | ||
|
|
6730ddc7bc | ||
|
|
b66d676254 | ||
|
|
a6eb176ec3 | ||
|
|
8816e96ba3 | ||
|
|
5aaf134ba8 | ||
|
|
66391f69c4 | ||
|
|
b40a2559f6 | ||
|
|
741f4eaf14 | ||
|
|
be7e532ead | ||
|
|
72954be880 | ||
|
|
a16953c8a0 | ||
|
|
b2c0fb58da | ||
|
|
828c0dcb41 | ||
|
|
cd0f1617cb | ||
|
|
2607fc8551 | ||
|
|
1de2fb6811 | ||
|
|
c84a2173c8 | ||
|
|
c38ede1bd1 | ||
|
|
0f609662bb | ||
|
|
512655b448 | ||
|
|
4fea98467d | ||
|
|
29dad6bd8d | ||
|
|
e04f53c071 | ||
|
|
4b580ef5ad | ||
|
|
5232d5e97f | ||
|
|
011d817321 | ||
|
|
60c7a386f0 | ||
|
|
3ee06b6c62 | ||
|
|
57b407c894 | ||
|
|
9999eb62e4 | ||
|
|
930aee06dc | ||
|
|
e6ca1cd502 | ||
|
|
c875454b40 | ||
|
|
388962a5e7 | ||
|
|
9986f2ee5f | ||
|
|
529821ab9f | ||
|
|
d72d09f95d | ||
|
|
d810c213f6 | ||
|
|
2bdef97edf | ||
|
|
ce66ec6f5d | ||
|
|
df5076e90f | ||
|
|
faaa59f58b | ||
|
|
78ece8c2a2 | ||
|
|
8dff73d5f5 | ||
|
|
4bdb1d6939 | ||
|
|
59510383e6 | ||
|
|
f0f16a3a69 | ||
|
|
09c6a73e80 | ||
|
|
3108021007 | ||
|
|
fa3a0f9aa4 | ||
|
|
f45e8afb37 | ||
|
|
739f116895 | ||
|
|
f281103ca1 | ||
|
|
b7d14dcf2a | ||
|
|
5659a1e13c | ||
|
|
fb48c4d85d | ||
|
|
ce3ca419e8 | ||
|
|
c3b9e1f6c8 | ||
|
|
9ba0db1ab9 | ||
|
|
70d9aded42 | ||
|
|
a99f58b62f | ||
|
|
fcb1ad05fd | ||
|
|
50f8c7ec10 | ||
|
|
4094631f30 | ||
|
|
1cae1135b9 | ||
|
|
f78ca49ec0 | ||
|
|
e9c7607a4b | ||
|
|
6d49e266dd | ||
|
|
78cdb01ef1 | ||
|
|
1ed434c858 | ||
|
|
f4acbaacdc | ||
|
|
e777f3ccc4 | ||
|
|
9e61c9e4d2 | ||
|
|
3fb730ceba | ||
|
|
54ed0299c0 | ||
|
|
09fcd72e43 | ||
|
|
0371836dc8 |
25
.github/workflows/sync-develop.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
name: Sync Back to Develop
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- master
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
sync-branches:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
name: Syncing branches
|
||||||
|
steps:
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@v2
|
||||||
|
- name: Set up Node
|
||||||
|
uses: actions/setup-node@v1
|
||||||
|
with:
|
||||||
|
node-version: 12
|
||||||
|
- name: Opening pull request
|
||||||
|
id: pull
|
||||||
|
uses: tretuna/sync-branches@1.2.0
|
||||||
|
with:
|
||||||
|
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
|
||||||
|
FROM_BRANCH: 'master'
|
||||||
|
TO_BRANCH: 'develop'
|
||||||
11
.gitignore
vendored
@@ -36,12 +36,13 @@
|
|||||||
*.user
|
*.user
|
||||||
*.pdb
|
*.pdb
|
||||||
*.idb
|
*.idb
|
||||||
*.manifest
|
|
||||||
*.htm
|
|
||||||
*.res
|
*.res
|
||||||
*.ilk
|
*.ilk
|
||||||
*.dep
|
*.dep
|
||||||
|
|
||||||
|
# ResEditor files
|
||||||
|
*.aps
|
||||||
|
|
||||||
/Debug
|
/Debug
|
||||||
/Release
|
/Release
|
||||||
stdout.txt
|
stdout.txt
|
||||||
@@ -51,3 +52,9 @@ log.txt
|
|||||||
G3DTest.suo
|
G3DTest.suo
|
||||||
G3DTest.suo
|
G3DTest.suo
|
||||||
stderr.txt
|
stderr.txt
|
||||||
|
desktop.ini
|
||||||
|
*.db
|
||||||
|
|
||||||
|
#Redist
|
||||||
|
!Installer/Redist/*
|
||||||
|
UpgradeLog.htm
|
||||||
|
|||||||
BIN
B3dIcon.ico
Normal file
|
After Width: | Height: | Size: 108 KiB |
@@ -1,24 +1,24 @@
|
|||||||
# Microsoft Developer Studio Project File - Name="G3DTest" - Package Owner=<4>
|
# Microsoft Developer Studio Project File - Name="Blocks3D" - Package Owner=<4>
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||||
# ** DO NOT EDIT **
|
# ** DO NOT EDIT **
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||||
|
|
||||||
CFG=G3DTest - Win32 Debug
|
CFG=Blocks3D - Win32 Debug
|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||||
!MESSAGE use the Export Makefile command and run
|
!MESSAGE use the Export Makefile command and run
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE NMAKE /f "G3DTest.mak".
|
!MESSAGE NMAKE /f "Blocks3D.mak".
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE You can specify a configuration when running NMAKE
|
!MESSAGE You can specify a configuration when running NMAKE
|
||||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE NMAKE /f "G3DTest.mak" CFG="G3DTest - Win32 Debug"
|
!MESSAGE NMAKE /f "Blocks3D.mak" CFG="Blocks3D - Win32 Debug"
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE Possible choices for configuration are:
|
!MESSAGE Possible choices for configuration are:
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE "G3DTest - Win32 Release" (based on "Win32 (x86) Application")
|
!MESSAGE "Blocks3D - Win32 Release" (based on "Win32 (x86) Application")
|
||||||
!MESSAGE "G3DTest - Win32 Debug" (based on "Win32 (x86) Application")
|
!MESSAGE "Blocks3D - Win32 Debug" (based on "Win32 (x86) Application")
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
|
|
||||||
# Begin Project
|
# Begin Project
|
||||||
@@ -29,7 +29,7 @@ CPP=cl.exe
|
|||||||
MTL=midl.exe
|
MTL=midl.exe
|
||||||
RSC=rc.exe
|
RSC=rc.exe
|
||||||
|
|
||||||
!IF "$(CFG)" == "G3DTest - Win32 Release"
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
# PROP BASE Use_MFC 0
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
# PROP BASE Use_Debug_Libraries 0
|
||||||
@@ -54,7 +54,7 @@ LINK32=link.exe
|
|||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "G3DTest - Win32 Debug"
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
# PROP BASE Use_MFC 0
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
# PROP BASE Use_Debug_Libraries 1
|
||||||
@@ -83,8 +83,8 @@ LINK32=link.exe
|
|||||||
|
|
||||||
# Begin Target
|
# Begin Target
|
||||||
|
|
||||||
# Name "G3DTest - Win32 Release"
|
# Name "Blocks3D - Win32 Release"
|
||||||
# Name "G3DTest - Win32 Debug"
|
# Name "Blocks3D - Win32 Debug"
|
||||||
# Begin Group "Source Files"
|
# Begin Group "Source Files"
|
||||||
|
|
||||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||||
@@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
|
|||||||
|
|
||||||
###############################################################################
|
###############################################################################
|
||||||
|
|
||||||
Project: "G3DTest"=.\G3DTest.dsp - Package Owner=<4>
|
Project: "Blocks3D"=.\Blocks3D.dsp - Package Owner=<4>
|
||||||
|
|
||||||
Package=<5>
|
Package=<5>
|
||||||
{{{
|
{{{
|
||||||
8
Blocks3D.exe.manifest
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
||||||
|
<dependency>
|
||||||
|
<dependentAssembly>
|
||||||
|
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
|
||||||
|
</dependentAssembly>
|
||||||
|
</dependency>
|
||||||
|
</assembly>
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||||
# Visual Studio 2005
|
# Visual C++ Express 2005
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "G3DTest", "G3DTest.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
955
Blocks3D.vcproj
Normal file
@@ -0,0 +1,955 @@
|
|||||||
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
|
<VisualStudioProject
|
||||||
|
ProjectType="Visual C++"
|
||||||
|
Version="8.00"
|
||||||
|
Name="Blocks3D"
|
||||||
|
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
|
RootNamespace="Blocks3D"
|
||||||
|
>
|
||||||
|
<Platforms>
|
||||||
|
<Platform
|
||||||
|
Name="Win32"
|
||||||
|
/>
|
||||||
|
</Platforms>
|
||||||
|
<ToolFiles>
|
||||||
|
</ToolFiles>
|
||||||
|
<Configurations>
|
||||||
|
<Configuration
|
||||||
|
Name="Release|Win32"
|
||||||
|
OutputDirectory=".\Release"
|
||||||
|
IntermediateDirectory=".\Release"
|
||||||
|
ConfigurationType="1"
|
||||||
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||||
|
UseOfMFC="0"
|
||||||
|
UseOfATL="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
MkTypLibCompatible="true"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
TargetEnvironment="1"
|
||||||
|
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||||
|
HeaderFileName=""
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="2"
|
||||||
|
InlineFunctionExpansion="2"
|
||||||
|
EnableIntrinsicFunctions="true"
|
||||||
|
FavorSizeOrSpeed="1"
|
||||||
|
OmitFramePointers="true"
|
||||||
|
WholeProgramOptimization="true"
|
||||||
|
AdditionalIncludeDirectories="".\src\include""
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
||||||
|
StringPooling="true"
|
||||||
|
RuntimeLibrary="2"
|
||||||
|
EnableFunctionLevelLinking="true"
|
||||||
|
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Release/"
|
||||||
|
ObjectFile=".\Release/"
|
||||||
|
ProgramDataBaseFileName=".\Release/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
Culture="4105"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||||
|
OutputFile="./Blocks3D.exe"
|
||||||
|
LinkIncremental="1"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||||
|
SubSystem="2"
|
||||||
|
StackReserveSize="16777216"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
OptimizeForWindows98="2"
|
||||||
|
LinkTimeCodeGeneration="1"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
OutputFile=".\Release/Blocks3D.bsc"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
OutputDirectory=".\Debug"
|
||||||
|
IntermediateDirectory=".\Debug"
|
||||||
|
ConfigurationType="1"
|
||||||
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||||
|
UseOfMFC="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||||
|
CharacterSet="2"
|
||||||
|
ManagedExtensions="0"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
PreprocessorDefinitions="_DEBUG"
|
||||||
|
MkTypLibCompatible="true"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
TargetEnvironment="1"
|
||||||
|
TypeLibraryName=".\Debug/Blocks3D.tlb"
|
||||||
|
HeaderFileName=""
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""C:\libraries\ode-0.5\include\drawstuff";.\src\include"
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
||||||
|
MinimalRebuild="false"
|
||||||
|
BasicRuntimeChecks="0"
|
||||||
|
RuntimeLibrary="3"
|
||||||
|
EnableFunctionLevelLinking="false"
|
||||||
|
PrecompiledHeaderFile=".\Debug/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Debug/"
|
||||||
|
ObjectFile=".\Debug/"
|
||||||
|
ProgramDataBaseFileName=".\Debug/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="_DEBUG"
|
||||||
|
Culture="4105"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib oded.lib"
|
||||||
|
OutputFile="./Blocks3D-Debug.exe"
|
||||||
|
LinkIncremental="2"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
GenerateDebugInformation="true"
|
||||||
|
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||||
|
SubSystem="1"
|
||||||
|
StackReserveSize="16777216"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
OutputFile=".\Debug/Blocks3D.bsc"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
</Configurations>
|
||||||
|
<References>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.dll"
|
||||||
|
AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||||
|
/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.Data.dll"
|
||||||
|
AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
|
||||||
|
/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.Drawing.dll"
|
||||||
|
AssemblyName="System.Drawing, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
|
||||||
|
/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.Windows.Forms.dll"
|
||||||
|
AssemblyName="System.Windows.Forms, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||||
|
/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.XML.dll"
|
||||||
|
AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
||||||
|
/>
|
||||||
|
</References>
|
||||||
|
<Files>
|
||||||
|
<Filter
|
||||||
|
Name="Source Files"
|
||||||
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Application.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\AudioPlayer.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\ax.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\BrowserCallHandler.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\CameraController.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\ErrorFunctions.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Globals.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\IEBrowser.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\IEDispatcher.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\main.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Mouse.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\propertyGrid.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\PropertyWindow.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Renderer.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\StringFunctions.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\TextureHandler.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\WindowFunctions.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<Filter
|
||||||
|
Name="Tool"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Tool\ArrowTool.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Tool\SurfaceTool.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Tool\Tool.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Listener"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\ButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\CameraButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\DeleteListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\GUDButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\MenuButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\ModeSelectionListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\RotateButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\ToolbarListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="DataModelV2"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\DataModelInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\GroupInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\Instance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\LevelInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\PartInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\PVInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModel\SelectionService.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\WorkspaceInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<Filter
|
||||||
|
Name="Gui"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\BaseButtonInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\BaseGuiInstance.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\GuiRootInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\ImageButtonInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\TextButtonInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\ToggleImageButtonInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="XplicitNgine"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\XplicitNgine\XplicitNgine.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Properties"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Properties\BoolProperty.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Properties\Property.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Header Files"
|
||||||
|
Filter="h;hpp;hxx;hm;inl"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Application.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\AudioPlayer.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\ax.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\BrowserCallHandler.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\CameraController.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Enum.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\ErrorFunctions.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Faces.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Globals.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\IEBrowser.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\IEDispatcher.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Mouse.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\propertyGrid.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\PropertyWindow.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Renderer.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\resource.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\StringFunctions.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\TextureHandler.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\ToolEnum.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\VS2005CompatShim.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\win32Defines.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\WindowFunctions.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<Filter
|
||||||
|
Name="RapidXML"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml_iterators.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml_print.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml_utils.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Listener"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\ButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\CameraButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\DeleteListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\GUDButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\MenuButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\ModeSelectionListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\RotateButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\ToolbarListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModel\WorkspaceInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Tool"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\ArrowTool.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\SurfaceTool.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\Tool.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="DataModelV2"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\DataModelInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\GroupInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\Instance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\LevelInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\PartInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\PVInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\SelectionService.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\WorkspaceInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<Filter
|
||||||
|
Name="Gui"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\BaseButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\BaseGuiInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\GuiRootInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\ImageButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\TextButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\ToggleImageButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="XplicitNgine"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\XplicitNgine\XplicitNgine.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Properties"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Properties\BoolProperty.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Properties\Property.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Resource Files"
|
||||||
|
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Blocks3D.exe.manifest"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Dialogs.rc"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\icon1.ico"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Parts.bmp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\roblox_RN1_icon.ico"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Files>
|
||||||
|
<Globals>
|
||||||
|
<Global
|
||||||
|
Name="RESOURCE_FILE"
|
||||||
|
Value="Dialogs.rc"
|
||||||
|
/>
|
||||||
|
</Globals>
|
||||||
|
</VisualStudioProject>
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
#include "ButtonListener.h"
|
|
||||||
|
|
||||||
|
|
||||||
ButtonListener::ButtonListener(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
ButtonListener::~ButtonListener(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void ButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "BaseButtonInstance.h"
|
|
||||||
class BaseButtonInstance;
|
|
||||||
class ButtonListener
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
ButtonListener(void);
|
|
||||||
~ButtonListener(void);
|
|
||||||
virtual void onButton1MouseClick(BaseButtonInstance*);
|
|
||||||
//virtual void onMouseOver(); //TODO
|
|
||||||
//virtual void onMouseOut(); //TODO
|
|
||||||
//virtual void onButton1MouseDown(); //TODO
|
|
||||||
//virtual void onButton1MouseUp(); //TODO
|
|
||||||
//virtual void onButton2MouseClick(); //TODO
|
|
||||||
//virtual void onButton2MouseDown(); //TODO
|
|
||||||
//virtual void onButton2MouseUp(); //TODO
|
|
||||||
//What to do now...
|
|
||||||
};
|
|
||||||
BIN
Dialogs.aps
235
Dialogs.rc
@@ -1,149 +1,86 @@
|
|||||||
// Microsoft Visual C++ generated resource script.
|
// Generated by ResEdit 1.6.6
|
||||||
//
|
// Copyright (C) 2006-2015
|
||||||
#include "resource.h"
|
// http://www.resedit.net
|
||||||
|
|
||||||
#define APSTUDIO_READONLY_SYMBOLS
|
#include <windows.h>
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
#include <commctrl.h>
|
||||||
//
|
#include <richedit.h>
|
||||||
// Generated from the TEXTINCLUDE 2 resource.
|
#include "src/include/resource.h"
|
||||||
//
|
#include "src/include/versioning.h"
|
||||||
#include "afxres.h"
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
#undef APSTUDIO_READONLY_SYMBOLS
|
|
||||||
|
//
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
// Bitmap resources
|
||||||
// English (U.S.) resources
|
//
|
||||||
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
IDB_BITMAP1 BITMAP "Parts.bmp"
|
||||||
#ifdef _WIN32
|
|
||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||||
#pragma code_page(1252)
|
1 VERSIONINFO
|
||||||
#endif //_WIN32
|
FILEVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
|
||||||
|
PRODUCTVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
|
||||||
#ifdef APSTUDIO_INVOKED
|
FILEOS VOS__WINDOWS32
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
FILETYPE VFT_APP
|
||||||
//
|
FILESUBTYPE VFT2_UNKNOWN
|
||||||
// TEXTINCLUDE
|
FILEFLAGSMASK 0
|
||||||
//
|
FILEFLAGS 0
|
||||||
|
{
|
||||||
1 TEXTINCLUDE
|
BLOCK "StringFileInfo"
|
||||||
BEGIN
|
{
|
||||||
"resource.h\0"
|
BLOCK "100901B5"
|
||||||
END
|
{
|
||||||
|
VALUE "Comments", ""
|
||||||
2 TEXTINCLUDE
|
VALUE "CompanyName", "Blocks3D Team"
|
||||||
BEGIN
|
VALUE "FileDescription", "Blocks 3D"
|
||||||
"#include ""afxres.h""\r\n"
|
VALUE "FileVersion", VER_STR(APP_VER_STRING)
|
||||||
"\0"
|
VALUE "InternalName", "Blocks3D"
|
||||||
END
|
VALUE "LegalCopyright", "Blocks3D Team - 2022"
|
||||||
|
VALUE "LegalTrademarks", ""
|
||||||
3 TEXTINCLUDE
|
VALUE "OriginalFilename", "Blocks3D.exe"
|
||||||
BEGIN
|
VALUE "PrivateBuild", ""
|
||||||
"\r\n"
|
VALUE "ProductName", "Blocks3D"
|
||||||
"\0"
|
VALUE "ProductVersion", VER_STR(APP_VER_STRING)
|
||||||
END
|
VALUE "SpecialBuild", ""
|
||||||
|
}
|
||||||
#endif // APSTUDIO_INVOKED
|
}
|
||||||
|
BLOCK "VarFileInfo"
|
||||||
|
{
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
VALUE "Translation", 0x1009, 0x01B5
|
||||||
//
|
}
|
||||||
// Dialog
|
}
|
||||||
//
|
|
||||||
|
//
|
||||||
IDD_TOOLBOX DIALOGEX 0, 0, 398, 64
|
// Dialog resources
|
||||||
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD
|
//
|
||||||
FONT 8, "MS Shell Dlg", 0, 0, 0x0
|
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||||
BEGIN
|
IDD_DIALOG1 DIALOG 0, 0, 295, 43
|
||||||
CONTROL "",IDC_TOOLBOX_BROWSER,
|
STYLE DS_3DLOOK | DS_CENTER | DS_MODALFRAME | DS_SETFOREGROUND | DS_SHELLFONT | WS_CAPTION | WS_VISIBLE | WS_POPUP | WS_SYSMENU
|
||||||
"{A8F8E829-06DA-11D2-8D70-00A0C98B28E2}",WS_TABSTOP,0,0,398,64
|
EXSTYLE WS_EX_WINDOWEDGE
|
||||||
END
|
CAPTION "Insert Object"
|
||||||
|
FONT 8, "Ms Shell Dlg"
|
||||||
|
{
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
EDITTEXT IDC_EDIT1, 35, 6, 195, 14, ES_AUTOHSCROLL, WS_EX_LEFT
|
||||||
//
|
LTEXT "Class:", 0, 10, 9, 20, 9, SS_LEFT, WS_EX_LEFT
|
||||||
// Dialog Info
|
PUSHBUTTON "Cancel", IDCANCEL, 237, 24, 50, 14, 0, WS_EX_LEFT
|
||||||
//
|
DEFPUSHBUTTON "OK", IDOK, 237, 6, 50, 14, 0, WS_EX_LEFT
|
||||||
|
}
|
||||||
IDD_TOOLBOX DLGINIT
|
|
||||||
BEGIN
|
|
||||||
IDC_TOOLBOX_BROWSER, 0x376, 76, 0
|
|
||||||
0x0000, 0x0000, 0xb293, 0x0000, 0x0048, 0x0000, 0x0003, 0x0008, 0xf20b,
|
//
|
||||||
0x4757, 0x0020, 0x0000, 0x005f, 0x0065, 0x0078, 0x0074, 0x0065, 0x006e,
|
// Icon resources
|
||||||
0x0074, 0x0078, 0x3db4, 0x0000, 0x0003, 0x0008, 0xf20a, 0x4757, 0xffe0,
|
//
|
||||||
0xffff, 0x005f, 0x0065, 0x0078, 0x0074, 0x0065, 0x006e, 0x0074, 0x0079,
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
0x0ac0, 0x0000,
|
IDI_ICON1 ICON "FatB3dIcon.ico"
|
||||||
0
|
|
||||||
END
|
|
||||||
|
|
||||||
#endif // English (U.S.) resources
|
//
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
// Manifest resources
|
||||||
|
//
|
||||||
|
#ifndef _DEBUG
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||||
// English (Canada) resources
|
1 MANIFEST ".\\Blocks3D.exe.manifest"
|
||||||
|
#endif
|
||||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENC)
|
|
||||||
#ifdef _WIN32
|
|
||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
|
||||||
#pragma code_page(1252)
|
|
||||||
#endif //_WIN32
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Dialog
|
|
||||||
//
|
|
||||||
|
|
||||||
IDD_ABOUT_DIALOG DIALOGEX 0, 0, 226, 151
|
|
||||||
STYLE DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | DS_FIXEDSYS | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_POPUP | WS_CAPTION | WS_SYSMENU
|
|
||||||
CAPTION "About"
|
|
||||||
FONT 8, "MS Shell Dlg", 400, 0, 0x1
|
|
||||||
BEGIN
|
|
||||||
DEFPUSHBUTTON "OK",IDOK,169,130,50,14
|
|
||||||
PUSHBUTTON "Cancel",IDCANCEL,112,130,50,14
|
|
||||||
END
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// DESIGNINFO
|
|
||||||
//
|
|
||||||
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
|
||||||
GUIDELINES DESIGNINFO
|
|
||||||
BEGIN
|
|
||||||
IDD_ABOUT_DIALOG, DIALOG
|
|
||||||
BEGIN
|
|
||||||
LEFTMARGIN, 7
|
|
||||||
RIGHTMARGIN, 219
|
|
||||||
TOPMARGIN, 7
|
|
||||||
BOTTOMMARGIN, 144
|
|
||||||
END
|
|
||||||
END
|
|
||||||
#endif // APSTUDIO_INVOKED
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Icon
|
|
||||||
//
|
|
||||||
|
|
||||||
// Icon with lowest ID value placed first to ensure application icon
|
|
||||||
// remains consistent on all systems.
|
|
||||||
IDI_ICON1 ICON "icon1.ico"
|
|
||||||
#endif // English (Canada) resources
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef APSTUDIO_INVOKED
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Generated from the TEXTINCLUDE 3 resource.
|
|
||||||
//
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
#endif // not APSTUDIO_INVOKED
|
|
||||||
|
|
||||||
13
Documentation/index.html
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<title> RBX05R Documentation </title>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div class="content" style="text-align:center;">
|
||||||
|
<h1> ROBLOX 2005 Recreation documentation </h1>
|
||||||
|
<br>
|
||||||
|
<h4> Current for: r360 </h4>
|
||||||
|
</div>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
BIN
FatB3dIcon.ico
Normal file
|
After Width: | Height: | Size: 108 KiB |
BIN
G3DTest.opt
32
G3DTest.plg
@@ -1,32 +0,0 @@
|
|||||||
<html>
|
|
||||||
<body>
|
|
||||||
<pre>
|
|
||||||
<h1>Build Log</h1>
|
|
||||||
<h3>
|
|
||||||
--------------------Configuration: G3DTest - Win32 Debug--------------------
|
|
||||||
</h3>
|
|
||||||
<h3>Command Lines</h3>
|
|
||||||
Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp" with contents
|
|
||||||
[
|
|
||||||
/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/G3DTest.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
|
|
||||||
"C:\USERS\ANDREJA\G3D\G3DTest\main.cpp"
|
|
||||||
]
|
|
||||||
Creating command line "cl.exe @C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp"
|
|
||||||
Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD71.tmp" with contents
|
|
||||||
[
|
|
||||||
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/G3DTest.pdb" /debug /machine:I386 /out:"Debug/G3DTest.exe" /pdbtype:sept
|
|
||||||
.\Debug\main.obj
|
|
||||||
]
|
|
||||||
Creating command line "link.exe @C:\Users\Andreja\AppData\Local\Temp\RSPFD71.tmp"
|
|
||||||
<h3>Output Window</h3>
|
|
||||||
Compiling...
|
|
||||||
main.cpp
|
|
||||||
Linking...
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<h3>Results</h3>
|
|
||||||
G3DTest.exe - 0 error(s), 0 warning(s)
|
|
||||||
</pre>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
331
G3DTest.vcproj
@@ -1,331 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="Windows-1252"?>
|
|
||||||
<VisualStudioProject
|
|
||||||
ProjectType="Visual C++"
|
|
||||||
Version="8.00"
|
|
||||||
Name="G3DTest"
|
|
||||||
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
|
||||||
RootNamespace="G3DTest"
|
|
||||||
>
|
|
||||||
<Platforms>
|
|
||||||
<Platform
|
|
||||||
Name="Win32"
|
|
||||||
/>
|
|
||||||
</Platforms>
|
|
||||||
<ToolFiles>
|
|
||||||
</ToolFiles>
|
|
||||||
<Configurations>
|
|
||||||
<Configuration
|
|
||||||
Name="Release|Win32"
|
|
||||||
OutputDirectory=".\Release"
|
|
||||||
IntermediateDirectory=".\Release"
|
|
||||||
ConfigurationType="1"
|
|
||||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
|
||||||
UseOfMFC="0"
|
|
||||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
||||||
CharacterSet="2"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreBuildEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCustomBuildTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXMLDataGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebServiceProxyGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCMIDLTool"
|
|
||||||
PreprocessorDefinitions="NDEBUG"
|
|
||||||
MkTypLibCompatible="true"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
TargetEnvironment="1"
|
|
||||||
TypeLibraryName=".\Release/G3DTest.tlb"
|
|
||||||
HeaderFileName=""
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
Optimization="2"
|
|
||||||
InlineFunctionExpansion="1"
|
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
|
||||||
StringPooling="true"
|
|
||||||
RuntimeLibrary="2"
|
|
||||||
EnableFunctionLevelLinking="true"
|
|
||||||
PrecompiledHeaderFile=".\Release/G3DTest.pch"
|
|
||||||
AssemblerListingLocation=".\Release/"
|
|
||||||
ObjectFile=".\Release/"
|
|
||||||
ProgramDataBaseFileName=".\Release/"
|
|
||||||
WarningLevel="3"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManagedResourceCompilerTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCResourceCompilerTool"
|
|
||||||
PreprocessorDefinitions="NDEBUG"
|
|
||||||
Culture="4105"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreLinkEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCLinkerTool"
|
|
||||||
OutputFile="./G3DTest.exe"
|
|
||||||
LinkIncremental="1"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
ProgramDatabaseFile=".\Release/G3DTest.pdb"
|
|
||||||
SubSystem="2"
|
|
||||||
TargetMachine="1"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCALinkTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManifestTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXDCMakeTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCBscMakeTool"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
OutputFile=".\Release/G3DTest.bsc"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCFxCopTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCAppVerifierTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebDeploymentTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPostBuildEventTool"
|
|
||||||
/>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
OutputDirectory=".\Debug"
|
|
||||||
IntermediateDirectory=".\Debug"
|
|
||||||
ConfigurationType="1"
|
|
||||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
|
||||||
UseOfMFC="0"
|
|
||||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
||||||
CharacterSet="2"
|
|
||||||
ManagedExtensions="0"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreBuildEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCustomBuildTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXMLDataGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebServiceProxyGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCMIDLTool"
|
|
||||||
PreprocessorDefinitions="_DEBUG"
|
|
||||||
MkTypLibCompatible="true"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
TargetEnvironment="1"
|
|
||||||
TypeLibraryName=".\Debug/G3DTest.tlb"
|
|
||||||
HeaderFileName=""
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
Optimization="0"
|
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
|
||||||
MinimalRebuild="false"
|
|
||||||
BasicRuntimeChecks="0"
|
|
||||||
RuntimeLibrary="2"
|
|
||||||
PrecompiledHeaderFile=".\Debug/G3DTest.pch"
|
|
||||||
AssemblerListingLocation=".\Debug/"
|
|
||||||
ObjectFile=".\Debug/"
|
|
||||||
ProgramDataBaseFileName=".\Debug/"
|
|
||||||
WarningLevel="3"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
DebugInformationFormat="3"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManagedResourceCompilerTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCResourceCompilerTool"
|
|
||||||
PreprocessorDefinitions="_DEBUG"
|
|
||||||
Culture="4105"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreLinkEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCLinkerTool"
|
|
||||||
OutputFile="./G3DTest-Debug.exe"
|
|
||||||
LinkIncremental="2"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
GenerateDebugInformation="true"
|
|
||||||
ProgramDatabaseFile=".\Debug/G3DTest.pdb"
|
|
||||||
SubSystem="2"
|
|
||||||
TargetMachine="1"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCALinkTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManifestTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXDCMakeTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCBscMakeTool"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
OutputFile=".\Debug/G3DTest.bsc"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCFxCopTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCAppVerifierTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebDeploymentTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPostBuildEventTool"
|
|
||||||
/>
|
|
||||||
</Configuration>
|
|
||||||
</Configurations>
|
|
||||||
<References>
|
|
||||||
<AssemblyReference
|
|
||||||
RelativePath="System.dll"
|
|
||||||
AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
|
||||||
/>
|
|
||||||
<AssemblyReference
|
|
||||||
RelativePath="System.Data.dll"
|
|
||||||
AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
|
|
||||||
/>
|
|
||||||
<AssemblyReference
|
|
||||||
RelativePath="System.Drawing.dll"
|
|
||||||
AssemblyName="System.Drawing, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
|
|
||||||
/>
|
|
||||||
<AssemblyReference
|
|
||||||
RelativePath="System.Windows.Forms.dll"
|
|
||||||
AssemblyName="System.Windows.Forms, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
|
||||||
/>
|
|
||||||
<AssemblyReference
|
|
||||||
RelativePath="System.XML.dll"
|
|
||||||
AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
|
||||||
/>
|
|
||||||
</References>
|
|
||||||
<Files>
|
|
||||||
<Filter
|
|
||||||
Name="Source Files"
|
|
||||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\BaseButtonInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\ButtonListener.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Dialogs.rc"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\ImageButtonInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Instance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="main.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
PreprocessorDefinitions=""
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
PreprocessorDefinitions=""
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\PhysicalInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\TextButtonInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
<Filter
|
|
||||||
Name="Header Files"
|
|
||||||
Filter="h;hpp;hxx;hm;inl"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\BaseButtonInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\ButtonListener.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\ImageButtonInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Instance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\PhysicalInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\resource.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\TextButtonInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
<Filter
|
|
||||||
Name="Resource Files"
|
|
||||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\icon1.ico"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
</Files>
|
|
||||||
<Globals>
|
|
||||||
<Global
|
|
||||||
Name="RESOURCE_FILE"
|
|
||||||
Value="Dialogs.rc"
|
|
||||||
/>
|
|
||||||
</Globals>
|
|
||||||
</VisualStudioProject>
|
|
||||||
BIN
Installer/Redist/vcredist_x64.exe
Normal file
BIN
Installer/Redist/vcredist_x86.exe
Normal file
48
Installer/install_script.iss
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
;InnoSetupVersion=5.4.3
|
||||||
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
|
[Setup]
|
||||||
|
AppName=Blocks3D
|
||||||
|
AppVersion=v{#AppVer}
|
||||||
|
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||||
|
AppPublisherURL=http://blocks3d.com/
|
||||||
|
AppSupportURL=http://blocks3d.com/
|
||||||
|
AppUpdatesURL=http://blocks3d.com/
|
||||||
|
DefaultDirName={%localappdata}\Blocks3D
|
||||||
|
OutputBaseFilename=Blocks3D_Setup_v{#AppVer}
|
||||||
|
Compression=lzma2
|
||||||
|
PrivilegesRequired=lowest
|
||||||
|
WizardImageFile=setup.bmp
|
||||||
|
DefaultGroupName=Blocks3D
|
||||||
|
|
||||||
|
|
||||||
|
[UninstallDelete]
|
||||||
|
Type: filesandordirs; Name: "{app}"
|
||||||
|
|
||||||
|
[Files]
|
||||||
|
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||||
|
Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||||
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
|
[Registry]
|
||||||
|
|
||||||
|
|
||||||
|
[Run]
|
||||||
|
Filename: "{tmp}\vcredist_x86.exe"; Parameters: "/q"; Tasks: instvc;
|
||||||
|
Filename: "{tmp}\vcredist_x64.exe"; Parameters: "/q"; Tasks: instvc; Check: "IsWin64";
|
||||||
|
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||||
|
|
||||||
|
[Icons]
|
||||||
|
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
|
||||||
|
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||||
|
|
||||||
|
[Tasks]
|
||||||
|
Name: "instvc"; Description: "Install Visual C++ Redistributable 2005 SP1 (Requires elevated permissions)";
|
||||||
|
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||||
|
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||||
|
|
||||||
BIN
Installer/setup.bmp
Normal file
|
After Width: | Height: | Size: 151 KiB |
BIN
Installer/setup.png
Normal file
|
After Width: | Height: | Size: 6.4 KiB |
22
Instance.cpp
@@ -1,22 +0,0 @@
|
|||||||
#define WINVER 0x0400
|
|
||||||
#include <G3DAll.h>
|
|
||||||
#include "Instance.h"
|
|
||||||
|
|
||||||
std::string name;
|
|
||||||
Instance* parent;
|
|
||||||
static std::string className = "DataModel";
|
|
||||||
|
|
||||||
Instance::Instance(void)
|
|
||||||
{
|
|
||||||
name = "Default Game Instance";
|
|
||||||
className = "DataModel";
|
|
||||||
}
|
|
||||||
|
|
||||||
Instance::~Instance(void)
|
|
||||||
{
|
|
||||||
name = "Default Game Instance";
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
12
Instance.h
@@ -1,12 +0,0 @@
|
|||||||
#include <G3DAll.h>
|
|
||||||
#pragma once
|
|
||||||
|
|
||||||
class Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
Instance(void);
|
|
||||||
virtual ~Instance(void);
|
|
||||||
std::string name;
|
|
||||||
Instance* parent; // Another pointer.
|
|
||||||
std::string className;
|
|
||||||
};
|
|
||||||
339
LICENSE
Normal file
@@ -0,0 +1,339 @@
|
|||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 2, June 1991
|
||||||
|
|
||||||
|
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
License is intended to guarantee your freedom to share and change free
|
||||||
|
software--to make sure the software is free for all its users. This
|
||||||
|
General Public License applies to most of the Free Software
|
||||||
|
Foundation's software and to any other program whose authors commit to
|
||||||
|
using it. (Some other Free Software Foundation software is covered by
|
||||||
|
the GNU Lesser General Public License instead.) You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
this service if you wish), that you receive source code or can get it
|
||||||
|
if you want it, that you can change the software or use pieces of it
|
||||||
|
in new free programs; and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
anyone to deny you these rights or to ask you to surrender the rights.
|
||||||
|
These restrictions translate to certain responsibilities for you if you
|
||||||
|
distribute copies of the software, or if you modify it.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must give the recipients all the rights that
|
||||||
|
you have. You must make sure that they, too, receive or can get the
|
||||||
|
source code. And you must show them these terms so they know their
|
||||||
|
rights.
|
||||||
|
|
||||||
|
We protect your rights with two steps: (1) copyright the software, and
|
||||||
|
(2) offer you this license which gives you legal permission to copy,
|
||||||
|
distribute and/or modify the software.
|
||||||
|
|
||||||
|
Also, for each author's protection and ours, we want to make certain
|
||||||
|
that everyone understands that there is no warranty for this free
|
||||||
|
software. If the software is modified by someone else and passed on, we
|
||||||
|
want its recipients to know that what they have is not the original, so
|
||||||
|
that any problems introduced by others will not reflect on the original
|
||||||
|
authors' reputations.
|
||||||
|
|
||||||
|
Finally, any free program is threatened constantly by software
|
||||||
|
patents. We wish to avoid the danger that redistributors of a free
|
||||||
|
program will individually obtain patent licenses, in effect making the
|
||||||
|
program proprietary. To prevent this, we have made it clear that any
|
||||||
|
patent must be licensed for everyone's free use or not licensed at all.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
|
0. This License applies to any program or other work which contains
|
||||||
|
a notice placed by the copyright holder saying it may be distributed
|
||||||
|
under the terms of this General Public License. The "Program", below,
|
||||||
|
refers to any such program or work, and a "work based on the Program"
|
||||||
|
means either the Program or any derivative work under copyright law:
|
||||||
|
that is to say, a work containing the Program or a portion of it,
|
||||||
|
either verbatim or with modifications and/or translated into another
|
||||||
|
language. (Hereinafter, translation is included without limitation in
|
||||||
|
the term "modification".) Each licensee is addressed as "you".
|
||||||
|
|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running the Program is not restricted, and the output from the Program
|
||||||
|
is covered only if its contents constitute a work based on the
|
||||||
|
Program (independent of having been made by running the Program).
|
||||||
|
Whether that is true depends on what the Program does.
|
||||||
|
|
||||||
|
1. You may copy and distribute verbatim copies of the Program's
|
||||||
|
source code as you receive it, in any medium, provided that you
|
||||||
|
conspicuously and appropriately publish on each copy an appropriate
|
||||||
|
copyright notice and disclaimer of warranty; keep intact all the
|
||||||
|
notices that refer to this License and to the absence of any warranty;
|
||||||
|
and give any other recipients of the Program a copy of this License
|
||||||
|
along with the Program.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy, and
|
||||||
|
you may at your option offer warranty protection in exchange for a fee.
|
||||||
|
|
||||||
|
2. You may modify your copy or copies of the Program or any portion
|
||||||
|
of it, thus forming a work based on the Program, and copy and
|
||||||
|
distribute such modifications or work under the terms of Section 1
|
||||||
|
above, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) You must cause the modified files to carry prominent notices
|
||||||
|
stating that you changed the files and the date of any change.
|
||||||
|
|
||||||
|
b) You must cause any work that you distribute or publish, that in
|
||||||
|
whole or in part contains or is derived from the Program or any
|
||||||
|
part thereof, to be licensed as a whole at no charge to all third
|
||||||
|
parties under the terms of this License.
|
||||||
|
|
||||||
|
c) If the modified program normally reads commands interactively
|
||||||
|
when run, you must cause it, when started running for such
|
||||||
|
interactive use in the most ordinary way, to print or display an
|
||||||
|
announcement including an appropriate copyright notice and a
|
||||||
|
notice that there is no warranty (or else, saying that you provide
|
||||||
|
a warranty) and that users may redistribute the program under
|
||||||
|
these conditions, and telling the user how to view a copy of this
|
||||||
|
License. (Exception: if the Program itself is interactive but
|
||||||
|
does not normally print such an announcement, your work based on
|
||||||
|
the Program is not required to print an announcement.)
|
||||||
|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
identifiable sections of that work are not derived from the Program,
|
||||||
|
and can be reasonably considered independent and separate works in
|
||||||
|
themselves, then this License, and its terms, do not apply to those
|
||||||
|
sections when you distribute them as separate works. But when you
|
||||||
|
distribute the same sections as part of a whole which is a work based
|
||||||
|
on the Program, the distribution of the whole must be on the terms of
|
||||||
|
this License, whose permissions for other licensees extend to the
|
||||||
|
entire whole, and thus to each and every part regardless of who wrote it.
|
||||||
|
|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
|
||||||
|
your rights to work written entirely by you; rather, the intent is to
|
||||||
|
exercise the right to control the distribution of derivative or
|
||||||
|
collective works based on the Program.
|
||||||
|
|
||||||
|
In addition, mere aggregation of another work not based on the Program
|
||||||
|
with the Program (or with a work based on the Program) on a volume of
|
||||||
|
a storage or distribution medium does not bring the other work under
|
||||||
|
the scope of this License.
|
||||||
|
|
||||||
|
3. You may copy and distribute the Program (or a work based on it,
|
||||||
|
under Section 2) in object code or executable form under the terms of
|
||||||
|
Sections 1 and 2 above provided that you also do one of the following:
|
||||||
|
|
||||||
|
a) Accompany it with the complete corresponding machine-readable
|
||||||
|
source code, which must be distributed under the terms of Sections
|
||||||
|
1 and 2 above on a medium customarily used for software interchange; or,
|
||||||
|
|
||||||
|
b) Accompany it with a written offer, valid for at least three
|
||||||
|
years, to give any third party, for a charge no more than your
|
||||||
|
cost of physically performing source distribution, a complete
|
||||||
|
machine-readable copy of the corresponding source code, to be
|
||||||
|
distributed under the terms of Sections 1 and 2 above on a medium
|
||||||
|
customarily used for software interchange; or,
|
||||||
|
|
||||||
|
c) Accompany it with the information you received as to the offer
|
||||||
|
to distribute corresponding source code. (This alternative is
|
||||||
|
allowed only for noncommercial distribution and only if you
|
||||||
|
received the program in object code or executable form with such
|
||||||
|
an offer, in accord with Subsection b above.)
|
||||||
|
|
||||||
|
The source code for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For an executable work, complete source
|
||||||
|
code means all the source code for all modules it contains, plus any
|
||||||
|
associated interface definition files, plus the scripts used to
|
||||||
|
control compilation and installation of the executable. However, as a
|
||||||
|
special exception, the source code distributed need not include
|
||||||
|
anything that is normally distributed (in either source or binary
|
||||||
|
form) with the major components (compiler, kernel, and so on) of the
|
||||||
|
operating system on which the executable runs, unless that component
|
||||||
|
itself accompanies the executable.
|
||||||
|
|
||||||
|
If distribution of executable or object code is made by offering
|
||||||
|
access to copy from a designated place, then offering equivalent
|
||||||
|
access to copy the source code from the same place counts as
|
||||||
|
distribution of the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
4. You may not copy, modify, sublicense, or distribute the Program
|
||||||
|
except as expressly provided under this License. Any attempt
|
||||||
|
otherwise to copy, modify, sublicense or distribute the Program is
|
||||||
|
void, and will automatically terminate your rights under this License.
|
||||||
|
However, parties who have received copies, or rights, from you under
|
||||||
|
this License will not have their licenses terminated so long as such
|
||||||
|
parties remain in full compliance.
|
||||||
|
|
||||||
|
5. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Program or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Program (or any work based on the
|
||||||
|
Program), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Program or works based on it.
|
||||||
|
|
||||||
|
6. Each time you redistribute the Program (or any work based on the
|
||||||
|
Program), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute or modify the Program subject to
|
||||||
|
these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties to
|
||||||
|
this License.
|
||||||
|
|
||||||
|
7. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Program at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Program by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Program.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under
|
||||||
|
any particular circumstance, the balance of the section is intended to
|
||||||
|
apply and the section as a whole is intended to apply in other
|
||||||
|
circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system, which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
8. If the distribution and/or use of the Program is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Program under this License
|
||||||
|
may add an explicit geographical distribution limitation excluding
|
||||||
|
those countries, so that distribution is permitted only in or among
|
||||||
|
countries not thus excluded. In such case, this License incorporates
|
||||||
|
the limitation as if written in the body of this License.
|
||||||
|
|
||||||
|
9. The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Program
|
||||||
|
specifies a version number of this License which applies to it and "any
|
||||||
|
later version", you have the option of following the terms and conditions
|
||||||
|
either of that version or of any later version published by the Free
|
||||||
|
Software Foundation. If the Program does not specify a version number of
|
||||||
|
this License, you may choose any version ever published by the Free Software
|
||||||
|
Foundation.
|
||||||
|
|
||||||
|
10. If you wish to incorporate parts of the Program into other free
|
||||||
|
programs whose distribution conditions are different, write to the author
|
||||||
|
to ask for permission. For software which is copyrighted by the Free
|
||||||
|
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||||
|
make exceptions for this. Our decision will be guided by the two goals
|
||||||
|
of preserving the free status of all derivatives of our free software and
|
||||||
|
of promoting the sharing and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||||
|
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||||
|
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||||
|
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||||
|
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||||
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||||
|
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||||
|
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||||
|
REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||||
|
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||||
|
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||||
|
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||||
|
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||||
|
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||||
|
POSSIBILITY OF SUCH DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program is interactive, make it output a short notice like this
|
||||||
|
when it starts in an interactive mode:
|
||||||
|
|
||||||
|
Gnomovision version 69, Copyright (C) year name of author
|
||||||
|
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, the commands you use may
|
||||||
|
be called something other than `show w' and `show c'; they could even be
|
||||||
|
mouse-clicks or menu items--whatever suits your program.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||||
|
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1989
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
This General Public License does not permit incorporating your program into
|
||||||
|
proprietary programs. If your program is a subroutine library, you may
|
||||||
|
consider it more useful to permit linking proprietary applications with the
|
||||||
|
library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License.
|
||||||
6
ODE Copyright.txt
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
Open Dynamics Engine
|
||||||
|
|
||||||
|
Copyright (c) 2001-2004,
|
||||||
|
Russell L. Smith.
|
||||||
|
|
||||||
|
All rights reserved.
|
||||||
@@ -1,52 +0,0 @@
|
|||||||
#include "PhysicalInstance.h"
|
|
||||||
|
|
||||||
bool canCollide = true;
|
|
||||||
bool anchored = false;
|
|
||||||
Vector3 size;
|
|
||||||
Vector3 position;
|
|
||||||
Vector3 velocity;
|
|
||||||
Vector3 rotVelocity;
|
|
||||||
CoordinateFrame cFrame;
|
|
||||||
Color3 color;
|
|
||||||
|
|
||||||
PhysicalInstance::PhysicalInstance(void)
|
|
||||||
{
|
|
||||||
name = "Default PhysicalInstance";
|
|
||||||
className = "Part";
|
|
||||||
canCollide = true;
|
|
||||||
anchored = true;
|
|
||||||
size = Vector3(2,1,4);
|
|
||||||
position = Vector3(0,0,0);
|
|
||||||
cFrame = CoordinateFrame(position);
|
|
||||||
color = Color3::gray();
|
|
||||||
velocity = Vector3(0,0,0);
|
|
||||||
rotVelocity = Vector3(0,0,0);
|
|
||||||
}
|
|
||||||
|
|
||||||
Vector3 PhysicalInstance::getPosition()
|
|
||||||
{
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
void PhysicalInstance::setPosition(Vector3 pos)
|
|
||||||
{
|
|
||||||
position = pos;
|
|
||||||
cFrame = CoordinateFrame(pos);
|
|
||||||
}
|
|
||||||
CoordinateFrame PhysicalInstance::getCFrame()
|
|
||||||
{
|
|
||||||
return cFrame;
|
|
||||||
}
|
|
||||||
void PhysicalInstance::setCFrame(CoordinateFrame coordinateFrame)
|
|
||||||
{
|
|
||||||
cFrame = coordinateFrame;
|
|
||||||
position = coordinateFrame.translation;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
PhysicalInstance::~PhysicalInstance(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1,21 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "instance.h"
|
|
||||||
|
|
||||||
class PhysicalInstance :
|
|
||||||
public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
PhysicalInstance(void);
|
|
||||||
~PhysicalInstance(void);
|
|
||||||
Vector3 size;
|
|
||||||
Vector3 velocity;
|
|
||||||
Vector3 rotvelocity;
|
|
||||||
CoordinateFrame cFrame;
|
|
||||||
Color3 color;
|
|
||||||
Vector3 getPosition();
|
|
||||||
void setPosition(Vector3);
|
|
||||||
CoordinateFrame getCFrame();
|
|
||||||
void setCFrame(CoordinateFrame);
|
|
||||||
private:
|
|
||||||
Vector3 position;
|
|
||||||
};
|
|
||||||
6473
Physics Test/1524_doll_7place_9-26-3007.rbxl
Normal file
155680
Physics Test/1622_arkitects_place_3-24-2006.rbxl
Normal file
67987
Physics Test/1792_drummerdude952s_place_7-8-2006.rbxl
Normal file
74058
Physics Test/2006_Pirate_Ship.rbxl
Normal file
588
Physics Test/Cylinder.rbxl
Normal file
@@ -0,0 +1,588 @@
|
|||||||
|
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||||
|
<External>null</External>
|
||||||
|
<External>nil</External>
|
||||||
|
<Item class="Workspace" referent="RBX0">
|
||||||
|
<Properties>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<Ref name="CurrentCamera">RBX1</Ref>
|
||||||
|
<double name="DistributedGameTime">0</double>
|
||||||
|
<CoordinateFrame name="ModelInPrimary">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<string name="Name">Workspace</string>
|
||||||
|
<Ref name="PrimaryPart">null</Ref>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
<Item class="Camera" referent="RBX1">
|
||||||
|
<Properties>
|
||||||
|
<Ref name="CameraSubject">null</Ref>
|
||||||
|
<token name="CameraType">0</token>
|
||||||
|
<CoordinateFrame name="CoordinateFrame">
|
||||||
|
<X>-2.9603548</X>
|
||||||
|
<Y>115.389259</Y>
|
||||||
|
<Z>44.9416084</Z>
|
||||||
|
<R00>0.112786211</R00>
|
||||||
|
<R01>0.522245169</R01>
|
||||||
|
<R02>-0.845304191</R02>
|
||||||
|
<R10>-2.22539209e-009</R10>
|
||||||
|
<R11>0.850732446</R11>
|
||||||
|
<R12>0.525598884</R12>
|
||||||
|
<R20>0.993619263</R20>
|
||||||
|
<R21>-0.0592803061</R21>
|
||||||
|
<R22>0.0959508941</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<CoordinateFrame name="Focus">
|
||||||
|
<X>13.9457293</X>
|
||||||
|
<Y>104.877281</Y>
|
||||||
|
<Z>43.0225906</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<string name="Name">Camera</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX2">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">21</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>87.0174942</X>
|
||||||
|
<Y>48.0466728</Y>
|
||||||
|
<Z>25.0001202</Z>
|
||||||
|
<R00>-0.969314575</R00>
|
||||||
|
<R01>0.245822206</R01>
|
||||||
|
<R02>4.6762093e-006</R02>
|
||||||
|
<R10>0.245822206</R10>
|
||||||
|
<R11>0.969314933</R11>
|
||||||
|
<R12>6.9744442e-007</R12>
|
||||||
|
<R20>-4.35209677e-006</R20>
|
||||||
|
<R21>1.87532066e-006</R21>
|
||||||
|
<R22>-0.999999642</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">2</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>6</X>
|
||||||
|
<Y>6</Y>
|
||||||
|
<Z>6</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX3">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">true</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>108.911415</X>
|
||||||
|
<Y>38.7803154</Y>
|
||||||
|
<Z>27.5002155</Z>
|
||||||
|
<R00>-0.969314575</R00>
|
||||||
|
<R01>0.245822206</R01>
|
||||||
|
<R02>4.6762093e-006</R02>
|
||||||
|
<R10>0.245822206</R10>
|
||||||
|
<R11>0.969314933</R11>
|
||||||
|
<R12>6.9744442e-007</R12>
|
||||||
|
<R20>-4.35209677e-006</R20>
|
||||||
|
<R21>1.87532066e-006</R21>
|
||||||
|
<R22>-0.999999642</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">1</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>53</X>
|
||||||
|
<Y>1.20000005</Y>
|
||||||
|
<Z>1</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX4">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">true</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>141.499893</X>
|
||||||
|
<Y>38.1177788</Y>
|
||||||
|
<Z>27.0499611</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>-1.07914104e-006</R01>
|
||||||
|
<R02>-4.49890285e-006</R02>
|
||||||
|
<R10>-5.98966139e-008</R10>
|
||||||
|
<R11>0.969315231</R11>
|
||||||
|
<R12>-0.245820925</R12>
|
||||||
|
<R20>4.6261307e-006</R20>
|
||||||
|
<R21>0.245820925</R21>
|
||||||
|
<R22>0.969315231</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">1</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>1</X>
|
||||||
|
<Y>16.8000011</Y>
|
||||||
|
<Z>12</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX5">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">true</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>108.911438</X>
|
||||||
|
<Y>38.7803192</Y>
|
||||||
|
<Z>22.5002174</Z>
|
||||||
|
<R00>-0.969314575</R00>
|
||||||
|
<R01>0.245822206</R01>
|
||||||
|
<R02>4.6762093e-006</R02>
|
||||||
|
<R10>0.245822206</R10>
|
||||||
|
<R11>0.969314933</R11>
|
||||||
|
<R12>6.9744442e-007</R12>
|
||||||
|
<R20>-4.35209677e-006</R20>
|
||||||
|
<R21>1.87532066e-006</R21>
|
||||||
|
<R22>-0.999999642</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">1</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>53</X>
|
||||||
|
<Y>1.20000005</Y>
|
||||||
|
<Z>1</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX6">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">true</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>140.499786</X>
|
||||||
|
<Y>24.7802944</Y>
|
||||||
|
<Z>47.911438</Z>
|
||||||
|
<R00>4.35209677e-006</R00>
|
||||||
|
<R01>-1.87532066e-006</R01>
|
||||||
|
<R02>0.999999642</R02>
|
||||||
|
<R10>0.245822206</R10>
|
||||||
|
<R11>0.969314933</R11>
|
||||||
|
<R12>6.9744442e-007</R12>
|
||||||
|
<R20>-0.969314575</R20>
|
||||||
|
<R21>0.245822206</R21>
|
||||||
|
<R22>4.6762093e-006</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">1</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>53</X>
|
||||||
|
<Y>1.20000005</Y>
|
||||||
|
<Z>1</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX7">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">true</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>135.499786</X>
|
||||||
|
<Y>24.7802944</Y>
|
||||||
|
<Z>47.9114227</Z>
|
||||||
|
<R00>4.35515585e-006</R00>
|
||||||
|
<R01>-1.85873387e-006</R01>
|
||||||
|
<R02>0.999999881</R02>
|
||||||
|
<R10>0.245822236</R10>
|
||||||
|
<R11>0.969314933</R11>
|
||||||
|
<R12>7.14274279e-007</R12>
|
||||||
|
<R20>-0.969314814</R20>
|
||||||
|
<R21>0.245822236</R21>
|
||||||
|
<R22>4.67732343e-006</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">1</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>53</X>
|
||||||
|
<Y>1.20000005</Y>
|
||||||
|
<Z>1</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
</Item>
|
||||||
|
<Item class="RunService" referent="RBX8">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Run Service</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX9</External>
|
||||||
|
<External>RBX10</External>
|
||||||
|
<Item class="Players" referent="RBX11">
|
||||||
|
<Properties>
|
||||||
|
<int name="MaxPlayers">12</int>
|
||||||
|
<string name="Name">Players</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="StarterPack" referent="RBX12">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">StarterPack</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="SoundService" referent="RBX13">
|
||||||
|
<Properties>
|
||||||
|
<token name="AmbientReverb">0</token>
|
||||||
|
<float name="DistanceFactor">10</float>
|
||||||
|
<float name="DopplerScale">1</float>
|
||||||
|
<string name="Name">Soundscape</string>
|
||||||
|
<float name="RolloffScale">1</float>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
<External>RBX14</External>
|
||||||
|
<External>RBX15</External>
|
||||||
|
<External>RBX16</External>
|
||||||
|
<External>RBX17</External>
|
||||||
|
<External>RBX18</External>
|
||||||
|
<External>RBX19</External>
|
||||||
|
<External>RBX20</External>
|
||||||
|
<External>RBX21</External>
|
||||||
|
<External>RBX22</External>
|
||||||
|
<External>RBX23</External>
|
||||||
|
<External>RBX24</External>
|
||||||
|
<External>RBX25</External>
|
||||||
|
<External>RBX26</External>
|
||||||
|
<External>RBX27</External>
|
||||||
|
</Item>
|
||||||
|
<Item class="ContentProvider" referent="RBX28">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Instance</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="PhysicsService" referent="RBX29">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">PhysicsService</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX30</External>
|
||||||
|
<Item class="Selection" referent="RBX31">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Selection</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX32</External>
|
||||||
|
<Item class="Lighting" referent="RBX33">
|
||||||
|
<Properties>
|
||||||
|
<Color3 name="Ambient">4286940549</Color3>
|
||||||
|
<float name="Brightness">1</float>
|
||||||
|
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
||||||
|
<Color3 name="ColorShift_Top">4278190080</Color3>
|
||||||
|
<float name="GeographicLatitude">41.7332993</float>
|
||||||
|
<string name="Name">Lighting</string>
|
||||||
|
<Color3 name="ShadowColor">4290295997</Color3>
|
||||||
|
<string name="TimeOfDay">14:00:00</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="ControllerService" referent="RBX34">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Instance</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="ChangeHistoryService" referent="RBX35">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">ChangeHistoryService</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX36</External>
|
||||||
|
</roblox>
|
||||||
586202
Physics Test/Roblox HQ.rbxl
Normal file
20133
Physics Test/phys-test-room-collapse.rbxl
Normal file
49308
Physics Test/phys-test-tower-collapse.rbxl
Normal file
41924
Physics Test/phys-test-tower-stable.rbxl
Normal file
578
Physics Test/phys_test_004.rbxl
Normal file
@@ -0,0 +1,578 @@
|
|||||||
|
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||||
|
<External>null</External>
|
||||||
|
<External>nil</External>
|
||||||
|
<Item class="RunService">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Run Service</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Selection">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Selection</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Workspace">
|
||||||
|
<Properties>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<Ref name="CurrentCamera">RBX0</Ref>
|
||||||
|
<CoordinateFrame name="ModelInPrimary">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<string name="Name">Workspace</string>
|
||||||
|
<Ref name="PrimaryPart">RBX1</Ref>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
<Item class="Camera" referent="RBX0">
|
||||||
|
<Properties>
|
||||||
|
<Ref name="CameraSubject">null</Ref>
|
||||||
|
<token name="CameraType">0</token>
|
||||||
|
<CoordinateFrame name="CoordinateFrame">
|
||||||
|
<X>202.42688</X>
|
||||||
|
<Y>55.4607582</Y>
|
||||||
|
<Z>3.2956109</Z>
|
||||||
|
<R00>0.0106770508</R00>
|
||||||
|
<R01>0.00328579429</R01>
|
||||||
|
<R02>0.999937654</R02>
|
||||||
|
<R10>4.65661287e-010</R10>
|
||||||
|
<R11>0.999994576</R11>
|
||||||
|
<R12>-0.00328598148</R12>
|
||||||
|
<R20>-0.999943018</R20>
|
||||||
|
<R21>3.50852497e-005</R21>
|
||||||
|
<R22>0.010676994</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<CoordinateFrame name="Focus">
|
||||||
|
<X>182.428116</X>
|
||||||
|
<Y>55.5264778</Y>
|
||||||
|
<Z>3.08207107</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<string name="Name">Camera</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX1">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">true</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">37</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>2.79999995</Y>
|
||||||
|
<Z>-4</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">true</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>64</X>
|
||||||
|
<Y>1</Y>
|
||||||
|
<Z>248</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>78.3000031</Y>
|
||||||
|
<Z>-96</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>2</Y>
|
||||||
|
<Z>2</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>79.3000031</Y>
|
||||||
|
<Z>-62</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>4</X>
|
||||||
|
<Y>4</Y>
|
||||||
|
<Z>4</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>81.3000031</Y>
|
||||||
|
<Z>-25</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>8</X>
|
||||||
|
<Y>8</Y>
|
||||||
|
<Z>8</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>85.3000031</Y>
|
||||||
|
<Z>18</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>16</X>
|
||||||
|
<Y>16</Y>
|
||||||
|
<Z>16</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>93.3000031</Y>
|
||||||
|
<Z>73</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>32</X>
|
||||||
|
<Y>32</Y>
|
||||||
|
<Z>32</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
</Item>
|
||||||
|
<External>RBX2</External>
|
||||||
|
<External>RBX3</External>
|
||||||
|
<Item class="Players">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Players</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<int name="maxPlayers">10</int>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="StarterPack">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">StarterPack</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="SoundService">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">SoundService</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<float name="distancefactor">10</float>
|
||||||
|
<float name="dopplerscale">1</float>
|
||||||
|
<float name="rolloffscale">1</float>
|
||||||
|
</Properties>
|
||||||
|
<External>RBX4</External>
|
||||||
|
<External>RBX5</External>
|
||||||
|
<External>RBX6</External>
|
||||||
|
<External>RBX7</External>
|
||||||
|
<External>RBX8</External>
|
||||||
|
<External>RBX9</External>
|
||||||
|
<External>RBX10</External>
|
||||||
|
<External>RBX11</External>
|
||||||
|
<External>RBX12</External>
|
||||||
|
<External>RBX13</External>
|
||||||
|
<External>RBX14</External>
|
||||||
|
<External>RBX15</External>
|
||||||
|
<External>RBX16</External>
|
||||||
|
<External>RBX17</External>
|
||||||
|
</Item>
|
||||||
|
<Item class="Lighting">
|
||||||
|
<Properties>
|
||||||
|
<Color3 name="BottomAmbientV9">4286220152</Color3>
|
||||||
|
<Color3 name="ClearColor">4278190080</Color3>
|
||||||
|
<string name="Name">Lighting</string>
|
||||||
|
<Color3 name="SpotLightV9">4290822336</Color3>
|
||||||
|
<string name="TimeOfDay">14:00:00</string>
|
||||||
|
<Color3 name="TopAmbientV9">4292006362</Color3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="ControllerService">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Instance</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX18</External>
|
||||||
|
<External>RBX19</External>
|
||||||
|
<External>RBX20</External>
|
||||||
|
</roblox>
|
||||||
23888
Physics Test/phys_test_005.rbxl
Normal file
660
Physics Test/phys_test_stable.rbxl
Normal file
@@ -0,0 +1,660 @@
|
|||||||
|
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||||
|
<External>null</External>
|
||||||
|
<External>nil</External>
|
||||||
|
<Item class="Workspace" referent="RBX0">
|
||||||
|
<Properties>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<Ref name="CurrentCamera">RBX1</Ref>
|
||||||
|
<double name="DistributedGameTime">0</double>
|
||||||
|
<CoordinateFrame name="ModelInPrimary">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<string name="Name">Workspace</string>
|
||||||
|
<Ref name="PrimaryPart">null</Ref>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
<Item class="Camera" referent="RBX1">
|
||||||
|
<Properties>
|
||||||
|
<Ref name="CameraSubject">null</Ref>
|
||||||
|
<token name="CameraType">0</token>
|
||||||
|
<CoordinateFrame name="CoordinateFrame">
|
||||||
|
<X>-62.3436203</X>
|
||||||
|
<Y>290.964996</Y>
|
||||||
|
<Z>130.047195</Z>
|
||||||
|
<R00>0.900759101</R00>
|
||||||
|
<R01>0.385544956</R01>
|
||||||
|
<R02>-0.199970409</R02>
|
||||||
|
<R10>3.07713033e-009</R10>
|
||||||
|
<R11>0.460422784</R11>
|
||||||
|
<R12>0.887699783</R12>
|
||||||
|
<R20>0.434319079</R20>
|
||||||
|
<R21>-0.799603641</R21>
|
||||||
|
<R22>0.414730012</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<CoordinateFrame name="Focus">
|
||||||
|
<X>-58.3442116</X>
|
||||||
|
<Y>273.210999</Y>
|
||||||
|
<Z>121.752594</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<string name="Name">Camera</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX2">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">true</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">37</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0.600000024</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>-0</R02>
|
||||||
|
<R10>-0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>-0</R12>
|
||||||
|
<R20>-0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">1</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">true</bool>
|
||||||
|
<string name="Name">Baseplate</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>512</X>
|
||||||
|
<Y>1.20000005</Y>
|
||||||
|
<Z>512</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX3">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>-2</X>
|
||||||
|
<Y>5.69999981</Y>
|
||||||
|
<Z>1</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>9</Y>
|
||||||
|
<Z>2</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX4">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>6</X>
|
||||||
|
<Y>5.69999981</Y>
|
||||||
|
<Z>1</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>9</Y>
|
||||||
|
<Z>2</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX5">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>6</X>
|
||||||
|
<Y>5.69999981</Y>
|
||||||
|
<Z>-7</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>9</Y>
|
||||||
|
<Z>2</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX6">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>-2</X>
|
||||||
|
<Y>5.69999981</Y>
|
||||||
|
<Z>-7</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>9</Y>
|
||||||
|
<Z>2</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX7">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>11.1999998</Y>
|
||||||
|
<Z>-3</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>10</X>
|
||||||
|
<Y>2</Y>
|
||||||
|
<Z>10</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX8">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>13.1999998</Y>
|
||||||
|
<Z>-3</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>6</X>
|
||||||
|
<Y>2</Y>
|
||||||
|
<Z>6</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
</Item>
|
||||||
|
<Item class="RunService" referent="RBX9">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Run Service</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX10</External>
|
||||||
|
<External>RBX11</External>
|
||||||
|
<Item class="Players" referent="RBX12">
|
||||||
|
<Properties>
|
||||||
|
<int name="MaxPlayers">12</int>
|
||||||
|
<string name="Name">Players</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="StarterPack" referent="RBX13">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">StarterPack</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="SoundService" referent="RBX14">
|
||||||
|
<Properties>
|
||||||
|
<token name="AmbientReverb">0</token>
|
||||||
|
<float name="DistanceFactor">10</float>
|
||||||
|
<float name="DopplerScale">1</float>
|
||||||
|
<string name="Name">Soundscape</string>
|
||||||
|
<float name="RolloffScale">1</float>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
<External>RBX15</External>
|
||||||
|
<External>RBX16</External>
|
||||||
|
<External>RBX17</External>
|
||||||
|
<External>RBX18</External>
|
||||||
|
<External>RBX19</External>
|
||||||
|
<External>RBX20</External>
|
||||||
|
<External>RBX21</External>
|
||||||
|
<External>RBX22</External>
|
||||||
|
<External>RBX23</External>
|
||||||
|
<External>RBX24</External>
|
||||||
|
<External>RBX25</External>
|
||||||
|
<External>RBX26</External>
|
||||||
|
<External>RBX27</External>
|
||||||
|
<External>RBX28</External>
|
||||||
|
</Item>
|
||||||
|
<Item class="ContentProvider" referent="RBX29">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Instance</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="PhysicsService" referent="RBX30">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">PhysicsService</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX31</External>
|
||||||
|
<Item class="Selection" referent="RBX32">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Selection</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX33</External>
|
||||||
|
<Item class="Lighting" referent="RBX34">
|
||||||
|
<Properties>
|
||||||
|
<Color3 name="Ambient">4286611584</Color3>
|
||||||
|
<float name="Brightness">1</float>
|
||||||
|
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
||||||
|
<Color3 name="ColorShift_Top">4278190080</Color3>
|
||||||
|
<float name="GeographicLatitude">41.7332993</float>
|
||||||
|
<string name="Name">Lighting</string>
|
||||||
|
<Color3 name="ShadowColor">4289967032</Color3>
|
||||||
|
<string name="TimeOfDay">14:00:00</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="ControllerService" referent="RBX35">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Instance</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="ChangeHistoryService" referent="RBX36">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">ChangeHistoryService</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX37</External>
|
||||||
|
</roblox>
|
||||||
10
README.md
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
# ROBLOX 2005 Recreation Project
|
||||||
|
## Why are we doing this?
|
||||||
|
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
Equivalent to known features of 05 as it stood in October 2005 with the 'Morgan McGuire builds'
|
||||||
|
|
||||||
|
## Credits
|
||||||
|
- Morgan McGuire, creator of G3D - his old pre-2006 website for the only existing colour pictures of 2005 era roblox on the internet, as well as a couple of helpful emails. He assisted roblox development in the 2004-2006 timeframe.
|
||||||
|
- David Baszucki and Erik Cassel (1967-2013, RIP) - for creating roblox
|
||||||
BIN
content/images/ArrowCursor.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
content/images/ArrowFarCursor.png
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
content/images/BumpTool.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
content/images/BumpTool_dn.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
content/images/Clone.png
Normal file
|
After Width: | Height: | Size: 6.1 KiB |
BIN
content/images/GameTool.png
Normal file
|
After Width: | Height: | Size: 1.9 KiB |
BIN
content/images/GlueTool.png
Normal file
|
After Width: | Height: | Size: 950 B |
BIN
content/images/GlueTool_dn.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
content/images/Grab.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
content/images/GrabRotateCursor.png
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
BIN
content/images/Hammer.png
Normal file
|
After Width: | Height: | Size: 5.2 KiB |
BIN
content/images/Laser.png
Normal file
|
After Width: | Height: | Size: 7.8 KiB |
BIN
content/images/RightMotorFastTool.png
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
content/images/RightMotorFastTool_dn.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
content/images/RightMotorTool.png
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
content/images/RightMotorTool_dn.png
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
content/images/Rocket.png
Normal file
|
After Width: | Height: | Size: 1.3 KiB |
BIN
content/images/Slingshot.png
Normal file
|
After Width: | Height: | Size: 6.0 KiB |
BIN
content/images/SmoothTool.png
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
content/images/SmoothTool_dn.png
Normal file
|
After Width: | Height: | Size: 1.1 KiB |
BIN
content/images/surface.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
content/images/surfacebr.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
122
content/page/color.html
Normal file
@@ -0,0 +1,122 @@
|
|||||||
|
<html>
|
||||||
|
<script>
|
||||||
|
|
||||||
|
</script>
|
||||||
|
<style>
|
||||||
|
img{
|
||||||
|
height: 100%;
|
||||||
|
}
|
||||||
|
.container
|
||||||
|
{
|
||||||
|
height: 47px;
|
||||||
|
width: 50px;
|
||||||
|
margin-right: 10px;
|
||||||
|
}
|
||||||
|
.color
|
||||||
|
{
|
||||||
|
border-style: inset;
|
||||||
|
border-width: 2px;
|
||||||
|
width:16px;
|
||||||
|
height:16px;
|
||||||
|
font-size: 0;
|
||||||
|
|
||||||
|
display:inline-block;
|
||||||
|
*display:inline;
|
||||||
|
*zoom:1;
|
||||||
|
}
|
||||||
|
#currentcolor
|
||||||
|
{
|
||||||
|
width; 80%;
|
||||||
|
height: 80%;
|
||||||
|
border-style: inset;
|
||||||
|
border-width: 2px;
|
||||||
|
}
|
||||||
|
.colorPicker
|
||||||
|
{
|
||||||
|
width: 32px;
|
||||||
|
height: 32px;
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
<script>
|
||||||
|
var currentcolor = "white"; //This will be queried from the application later
|
||||||
|
function setColor(btn)
|
||||||
|
{
|
||||||
|
var color = btn.style.backgroundColor;
|
||||||
|
var clInt = parseInt(color.replace("#","0x"));
|
||||||
|
document.getElementById("currentcolor").style.backgroundColor = color;
|
||||||
|
window.external.SetColor(clInt);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
function decimalColorToHTMLcolor(number) {
|
||||||
|
//Found at https://bytes.com/topic/javascript/insights/636088-function-convert-decimal-color-number-into-html-hex-color-string
|
||||||
|
var intnumber = number - 0;
|
||||||
|
var red, green, blue;
|
||||||
|
var template = "#000000";
|
||||||
|
red = (intnumber&0x0000ff) << 16;
|
||||||
|
green = intnumber&0x00ff00;
|
||||||
|
blue = (intnumber&0xff0000) >>> 16;
|
||||||
|
intnumber = red|green|blue;
|
||||||
|
var HTMLcolor = intnumber.toString(16);
|
||||||
|
HTMLcolor = template.substring(0,7 - HTMLcolor.length) + HTMLcolor;
|
||||||
|
return HTMLcolor;
|
||||||
|
}
|
||||||
|
|
||||||
|
function hex2decInt(hex)
|
||||||
|
{
|
||||||
|
return parseInt(hex, 16);
|
||||||
|
}
|
||||||
|
|
||||||
|
function queryColor()
|
||||||
|
{
|
||||||
|
var color = window.external.ChooseColor();
|
||||||
|
if(color != null)
|
||||||
|
{
|
||||||
|
color = decimalColorToHTMLcolor(color);
|
||||||
|
document.getElementById("currentcolor").style.backgroundColor = color;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</script>
|
||||||
|
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
|
||||||
|
<table height="100%">
|
||||||
|
<tr>
|
||||||
|
<th>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #000000"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #808080"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #800000"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #808000"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #008000"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #008080"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #000080"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #800080"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #808040"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #004040"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #0080FF"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #004080"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #8000FF"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #804000"></div><br>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #FFFFFF"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #C0C0C0"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #FF0000"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #FFFF00"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #00FF00"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #00FFFF"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #0000FF"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #FF00FF"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #FFFF80"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #00FF80"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #80FFFF"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #8080FF"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #FF0080"></div>
|
||||||
|
<div class="color" onclick="setColor(this)" style="background-color: #FF8040"></div>
|
||||||
|
</th>
|
||||||
|
<td>
|
||||||
|
<button onclick="queryColor();" class='colorPicker'>
|
||||||
|
<div id='currentcolor' style="background-color:white;">
|
||||||
|
</button>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
21
content/page/controller.html
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
<html>
|
||||||
|
<script>
|
||||||
|
function toolOvr(image)
|
||||||
|
{
|
||||||
|
if(image.src.indexOf("_dn.png") == -1)
|
||||||
|
image.src = image.src.replace(".png", "_dn.png");
|
||||||
|
}
|
||||||
|
function toolOut(image)
|
||||||
|
{
|
||||||
|
if(image.src.indexOf("_dn.png") != -1)
|
||||||
|
image.src = image.src.replace("_dn.png",".png");
|
||||||
|
}
|
||||||
|
</script>
|
||||||
|
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
|
||||||
|
<img src="../images/Controller1Tool.png" onclick="window.external.SetController(1)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
<img src="../images/Controller2Tool.png" onclick="window.external.SetController(2)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
<img src="../images/ControllerAI1Tool.png" onclick="window.external.SetController(5)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
<img src="../images/ControllerAI2Tool.png" onclick="window.external.SetController(6)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
<img src="../images/ControllerNoneTool.png" onclick="window.external.SetController(0)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
47
content/page/hopper.html
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
<html>
|
||||||
|
<script>
|
||||||
|
function toolOvr(image)
|
||||||
|
{
|
||||||
|
image.style.backgroundColor = "#cccccc";
|
||||||
|
}
|
||||||
|
function toolOut(image)
|
||||||
|
{
|
||||||
|
|
||||||
|
image.style.backgroundColor = "transparent";
|
||||||
|
}
|
||||||
|
</script>
|
||||||
|
<style>
|
||||||
|
img{
|
||||||
|
height: 100%;
|
||||||
|
}
|
||||||
|
.container
|
||||||
|
{
|
||||||
|
height: 47px;
|
||||||
|
width: 50px;
|
||||||
|
margin-right: 10px;
|
||||||
|
}
|
||||||
|
</style>
|
||||||
|
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
|
||||||
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(0)">
|
||||||
|
<img src="../images/GameTool.png" />
|
||||||
|
</span>
|
||||||
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">
|
||||||
|
<img src="../images/Grab.png" />
|
||||||
|
</span>
|
||||||
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(2)">
|
||||||
|
<img src="../images/Clone.png" />
|
||||||
|
</span>
|
||||||
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(3)">
|
||||||
|
<img src="../images/Hammer.png" />
|
||||||
|
</span>
|
||||||
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(4)">
|
||||||
|
<img src="../images/Slingshot.png" />
|
||||||
|
</span>
|
||||||
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(5)">
|
||||||
|
<img src="../images/Rocket.png" />
|
||||||
|
</span>
|
||||||
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(6)">
|
||||||
|
<img src="../images/Laser.png" />
|
||||||
|
</span>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
23
content/page/surface.html
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
<html>
|
||||||
|
<script>
|
||||||
|
function toolOvr(image)
|
||||||
|
{
|
||||||
|
if(image.src.indexOf("_dn.png") == -1)
|
||||||
|
image.src = image.src.replace(".png", "_dn.png");
|
||||||
|
}
|
||||||
|
function toolOut(image)
|
||||||
|
{
|
||||||
|
if(image.src.indexOf("_dn.png") != -1)
|
||||||
|
image.src = image.src.replace("_dn.png",".png");
|
||||||
|
}
|
||||||
|
</script>
|
||||||
|
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
|
||||||
|
<img src="../images/FlatTool.png" onmouseout="toolOut(this)" onclick="window.external.SetSurface(0, 0)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
<img src="../images/BumpTool.png" onmouseout="toolOut(this)" onclick="window.external.SetSurface(1, 0)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
<img src="../images/HingeTool.png" onmouseout="toolOut(this)" onclick="window.external.SetSurface(2, 0)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
<img src="../images/LeftMotorTool.png" onmouseout="toolOut(this)" onclick="window.external.SetSurface(3, 1)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
<img src="../images/LeftMotorFastTool.png" onmouseout="toolOut(this)" onclick="window.external.SetSurface(3, 2)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
<img src="../images/RightMotorTool.png" onmouseout="toolOut(this)" onclick="window.external.SetSurface(3, 3)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
<img src="../images/RightMotorFastTool.png" onmouseout="toolOut(this)" onclick="window.external.SetSurface(3, 4)" onmousedown="toolOvr(this)" onmouseup="toolOut(this)"/>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
BIN
content/sounds/SWITCH3.wav
Normal file
BIN
content/sounds/electronicpingshort.wav
Normal file
BIN
content/sounds/pageturn.wav
Normal file
BIN
content/sounds/switch.wav
Normal file
BIN
ode-0.6.zip
Normal file
19
resource.h
@@ -1,19 +0,0 @@
|
|||||||
//{{NO_DEPENDENCIES}}
|
|
||||||
// Microsoft Visual C++ generated include file.
|
|
||||||
// Used by Dialogs.rc
|
|
||||||
//
|
|
||||||
#define IDD_ABOUT_DIALOG 102
|
|
||||||
#define IDD_TOOLBOX 103
|
|
||||||
#define IDI_ICON1 106
|
|
||||||
#define IDC_TOOLBOX_BROWSER 1001
|
|
||||||
|
|
||||||
// Next default values for new objects
|
|
||||||
//
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
|
||||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
|
||||||
#define _APS_NEXT_RESOURCE_VALUE 107
|
|
||||||
#define _APS_NEXT_COMMAND_VALUE 40004
|
|
||||||
#define _APS_NEXT_CONTROL_VALUE 1002
|
|
||||||
#define _APS_NEXT_SYMED_VALUE 101
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
BIN
roblox_RN1_icon.ico
Normal file
|
After Width: | Height: | Size: 29 KiB |
92
src/include/Application.h
Normal file
@@ -0,0 +1,92 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <G3DAll.h>
|
||||||
|
#include "PropertyWindow.h"
|
||||||
|
#include "DataModelV2/TextButtonInstance.h"
|
||||||
|
#include "DataModelV2/ImageButtonInstance.h"
|
||||||
|
#include "CameraController.h"
|
||||||
|
#include "IEBrowser.h"
|
||||||
|
#include "Mouse.h"
|
||||||
|
#include "Tool/Tool.h"
|
||||||
|
//#include "GuiRoot.h"
|
||||||
|
|
||||||
|
class TextButtonInstance;
|
||||||
|
class ImageButtonInstance;
|
||||||
|
class PartInstance;
|
||||||
|
class CameraController;
|
||||||
|
|
||||||
|
class Application { // : public GApp {
|
||||||
|
public:
|
||||||
|
Application(HWND parentWindow);
|
||||||
|
void Boop();
|
||||||
|
virtual ~Application() {}
|
||||||
|
virtual void exitApplication();
|
||||||
|
virtual void onInit();
|
||||||
|
virtual void onLogic();
|
||||||
|
virtual void onNetwork();
|
||||||
|
virtual void onSimulation(RealTime rdt, SimTime sdt, SimTime idt);
|
||||||
|
virtual void onGraphics(RenderDevice* rd);
|
||||||
|
virtual void onUserInput(UserInput* ui);
|
||||||
|
virtual void onCleanup();
|
||||||
|
void clearInstances();
|
||||||
|
void navigateToolbox(std::string);
|
||||||
|
PartInstance* makePart();
|
||||||
|
void drawButtons(RenderDevice* rd);
|
||||||
|
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c);
|
||||||
|
void deleteInstance();
|
||||||
|
void run();
|
||||||
|
void QuitApp();
|
||||||
|
void resizeWithParent(HWND parentWindow);
|
||||||
|
void onCreate(HWND parentWindow);
|
||||||
|
void onKeyPressed(int key);
|
||||||
|
void onKeyUp(int key);
|
||||||
|
void onMouseLeftPressed(HWND hwnd,int x, int y);
|
||||||
|
void onMouseLeftUp(RenderDevice* renderDevice, int x, int y);
|
||||||
|
void onMouseRightPressed(int x, int y);
|
||||||
|
void onMouseRightUp(int x, int y);
|
||||||
|
void onMouseMoved(int x, int y);
|
||||||
|
void onMouseWheel(int x, int y, short delta);
|
||||||
|
void setFocus(bool isFocused);
|
||||||
|
int getMode();
|
||||||
|
void unSetMode();
|
||||||
|
CameraController cameraController;
|
||||||
|
UserInput* userInput;
|
||||||
|
PropertyWindow* _propWindow;
|
||||||
|
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
|
||||||
|
RenderDevice* getRenderDevice();
|
||||||
|
void selectInstance(Instance* selectedInstance,PropertyWindow* propWindow);
|
||||||
|
void setMode(int mode);
|
||||||
|
|
||||||
|
Tool * tool;
|
||||||
|
void changeTool(Tool *);
|
||||||
|
Mouse mouse;
|
||||||
|
bool viewportHasFocus();
|
||||||
|
private:
|
||||||
|
bool mouseMoveState;
|
||||||
|
RenderDevice* renderDevice;
|
||||||
|
//void initGUI();
|
||||||
|
HWND _hWndMain;
|
||||||
|
SkyRef sky;
|
||||||
|
bool quit;
|
||||||
|
bool mouseOnScreen;
|
||||||
|
bool rightButtonHolding;
|
||||||
|
void main();
|
||||||
|
GWindow* _window;
|
||||||
|
HWND _hwndToolbox;
|
||||||
|
HWND _buttonTest;
|
||||||
|
HWND _hwndRenderer;
|
||||||
|
DataModelInstance* _dataModel;
|
||||||
|
G3D::TextureRef shadowMap;
|
||||||
|
std::string _title;
|
||||||
|
bool _dragging;
|
||||||
|
int _mode;
|
||||||
|
GAppSettings _settings;
|
||||||
|
double lightProjX, lightProjY, lightProjNear, lightProjFar;
|
||||||
|
IEBrowser* webBrowser;
|
||||||
|
protected:
|
||||||
|
Stopwatch m_graphicsWatch;
|
||||||
|
Stopwatch m_logicWatch;
|
||||||
|
Stopwatch m_networkWatch;
|
||||||
|
Stopwatch m_userInputWatch;
|
||||||
|
Stopwatch m_simulationWatch;
|
||||||
|
Stopwatch m_waitWatch;
|
||||||
|
};
|
||||||
11
src/include/AudioPlayer.h
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
#include <G3DAll.h>
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
class AudioPlayer
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
AudioPlayer(void);
|
||||||
|
~AudioPlayer(void);
|
||||||
|
static void playSound(std::string);
|
||||||
|
static void init();
|
||||||
|
};
|
||||||
8
src/include/BrowserCallHandler.h
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <Mshtmhst.h>
|
||||||
|
class BrowserCallHandler : IDocHostUIHandler
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
BrowserCallHandler(void);
|
||||||
|
~BrowserCallHandler(void);
|
||||||
|
};
|
||||||
48
src/include/CameraController.h
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include <G3DAll.h>
|
||||||
|
#include "DataModelV2/Instance.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
#define CAM_ZOOM_MIN 0.1f
|
||||||
|
#define CAM_ZOOM_MAX 100.f
|
||||||
|
|
||||||
|
class Application;
|
||||||
|
|
||||||
|
class CameraController {
|
||||||
|
public:
|
||||||
|
CameraController();
|
||||||
|
G3D::CoordinateFrame getCoordinateFrame();
|
||||||
|
|
||||||
|
void setFrame(const CoordinateFrame& cf);
|
||||||
|
void lookAt(const Vector3& position);
|
||||||
|
void refreshZoom(const CoordinateFrame& frame);
|
||||||
|
void pan(CoordinateFrame* frame,float spdX,float spdY);
|
||||||
|
void panLock(CoordinateFrame* frame,float spdX,float spdY);
|
||||||
|
void update(Application* app);
|
||||||
|
void centerCamera(Instance* selection);
|
||||||
|
void panLeft();
|
||||||
|
void panRight();
|
||||||
|
void tiltUp();
|
||||||
|
void tiltDown();
|
||||||
|
void zoomExtents();
|
||||||
|
void Zoom(short delta);
|
||||||
|
bool onMouseWheel(int x, int y, short delta);
|
||||||
|
GCamera* getCamera();
|
||||||
|
private:
|
||||||
|
Vector3 translation;
|
||||||
|
Vector3 focusPosition;
|
||||||
|
float yaw;
|
||||||
|
float pitch;
|
||||||
|
float moveRate;
|
||||||
|
float zoom;
|
||||||
|
bool forwards;
|
||||||
|
bool backwards;
|
||||||
|
bool left;
|
||||||
|
bool right;
|
||||||
|
bool rightButtonHolding;
|
||||||
|
POINT oldDesktopMouse;
|
||||||
|
GCamera g3dCamera;
|
||||||
|
std::string cameraSound;
|
||||||
|
};
|
||||||
@@ -1,21 +1,24 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "instance.h"
|
#include "Instance.h"
|
||||||
#pragma once
|
#include "Listener/ButtonListener.h"
|
||||||
#include "ButtonListener.h"
|
|
||||||
class ButtonListener;
|
class ButtonListener;
|
||||||
|
class Instance;
|
||||||
|
|
||||||
class BaseButtonInstance : public Instance
|
class BaseButtonInstance : public Instance
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
BaseButtonInstance(void);
|
BaseButtonInstance(void);
|
||||||
virtual ~BaseButtonInstance(void);
|
virtual ~BaseButtonInstance(void);
|
||||||
|
virtual void render(RenderDevice* rd);
|
||||||
virtual void drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown);
|
virtual void drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown);
|
||||||
virtual bool mouseInButton(float, float, RenderDevice* rd);
|
virtual bool mouseInButton(float, float, RenderDevice* rd);
|
||||||
virtual void onMouseClick();
|
virtual void onMouseClick();
|
||||||
void setButtonListener(ButtonListener*);
|
void setButtonListener(ButtonListener&);
|
||||||
bool floatBottom;
|
bool floatBottom;
|
||||||
bool floatRight;
|
bool floatRight;
|
||||||
bool floatCenter;
|
bool floatCenter;
|
||||||
bool disabled;
|
volatile bool disabled;
|
||||||
bool selected;
|
bool selected;
|
||||||
protected:
|
protected:
|
||||||
bool mouseInArea(float, float, float, float, float, float);
|
bool mouseInArea(float, float, float, float, float, float);
|
||||||
49
src/include/DataModelV2/BaseGuiInstance.h
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Instance.h"
|
||||||
|
|
||||||
|
struct UDim
|
||||||
|
{
|
||||||
|
float scale;
|
||||||
|
float offset;
|
||||||
|
UDim()
|
||||||
|
{
|
||||||
|
scale = offset = 0;
|
||||||
|
}
|
||||||
|
UDim(float scale_, float offset_)
|
||||||
|
{
|
||||||
|
scale = scale_;
|
||||||
|
offset = offset_;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
struct UDim2
|
||||||
|
{
|
||||||
|
UDim x;
|
||||||
|
UDim y;
|
||||||
|
UDim2(UDim x_, UDim y_)
|
||||||
|
{
|
||||||
|
x = x_;
|
||||||
|
y = y_;
|
||||||
|
}
|
||||||
|
UDim2(float scale_x, float offset_x, float scale_y, float offset_y)
|
||||||
|
{
|
||||||
|
x = UDim(scale_x, offset_x);
|
||||||
|
y = UDim(scale_y, offset_y);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
class Instance;
|
||||||
|
|
||||||
|
class BaseGuiInstance : public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
BaseGuiInstance(void);
|
||||||
|
virtual ~BaseGuiInstance(void);
|
||||||
|
virtual void render(RenderDevice* rd);
|
||||||
|
virtual bool mouseHovered(float, float, RenderDevice* rd);
|
||||||
|
UDim2 position;
|
||||||
|
UDim2 size;
|
||||||
|
protected:
|
||||||
|
bool mouseInArea(float, float, float, float, float, float);
|
||||||
|
class ButtonListener* listener;
|
||||||
|
};
|
||||||
58
src/include/DataModelV2/DataModelInstance.h
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "WorkspaceInstance.h"
|
||||||
|
#include "LevelInstance.h"
|
||||||
|
#include "PartInstance.h"
|
||||||
|
#include "SelectionService.h"
|
||||||
|
#include "rapidxml/rapidxml.hpp"
|
||||||
|
#include "GuiRootInstance.h"
|
||||||
|
#include "XplicitNgine/XplicitNgine.h"
|
||||||
|
|
||||||
|
class GuiRootInstance;
|
||||||
|
|
||||||
|
class DataModelInstance :
|
||||||
|
public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
DataModelInstance(void);
|
||||||
|
~DataModelInstance(void);
|
||||||
|
void setMessage(std::string);
|
||||||
|
void setMessageBrickCount();
|
||||||
|
void clearMessage();
|
||||||
|
bool debugGetOpen();
|
||||||
|
bool getOpen();
|
||||||
|
bool load(const char* filename,bool clearObjects);
|
||||||
|
bool readXMLFileStream(std::ifstream* file);
|
||||||
|
void drawMessage(RenderDevice*);
|
||||||
|
WorkspaceInstance* getWorkspace();
|
||||||
|
LevelInstance * getLevel();
|
||||||
|
XplicitNgine * getEngine();
|
||||||
|
std::string message;
|
||||||
|
std::string _loadedFileName;
|
||||||
|
bool showMessage;
|
||||||
|
G3D::GFontRef font;
|
||||||
|
GuiRootInstance* getGuiRoot();
|
||||||
|
SelectionService* getSelectionService();
|
||||||
|
PartInstance* makePart();
|
||||||
|
void clearLevel();
|
||||||
|
void toggleRun();
|
||||||
|
bool isRunning();
|
||||||
|
void resetEngine();
|
||||||
|
#if _DEBUG
|
||||||
|
void modXMLLevel(float modY);
|
||||||
|
#endif
|
||||||
|
private:
|
||||||
|
bool isBrickCount;
|
||||||
|
bool scanXMLObject(rapidxml::xml_node<>* node);
|
||||||
|
rapidxml::xml_node<>* getNode(rapidxml::xml_node<> * node,const char* name );
|
||||||
|
float getFloatValue(rapidxml::xml_node<> * node,const char* name);
|
||||||
|
bool _successfulLoad;
|
||||||
|
std::string _errMsg;
|
||||||
|
bool _legacyLoad;
|
||||||
|
float _modY;
|
||||||
|
WorkspaceInstance* workspace;
|
||||||
|
LevelInstance * level;
|
||||||
|
GuiRootInstance* guiRoot;
|
||||||
|
SelectionService* selectionService;
|
||||||
|
bool running;
|
||||||
|
XplicitNgine * xplicitNgine;
|
||||||
|
};
|
||||||
16
src/include/DataModelV2/GroupInstance.h
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "PartInstance.h"
|
||||||
|
|
||||||
|
class GroupInstance :
|
||||||
|
public PVInstance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
GroupInstance(void);
|
||||||
|
~GroupInstance(void);
|
||||||
|
GroupInstance(const GroupInstance &oinst);
|
||||||
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
std::vector<Instance *> unGroup();
|
||||||
|
PartInstance * primaryPart;
|
||||||
|
void render(RenderDevice * r);
|
||||||
|
};
|
||||||
24
src/include/DataModelV2/GuiRootInstance.h
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Instance.h"
|
||||||
|
|
||||||
|
class ImageButtonInstance;
|
||||||
|
|
||||||
|
class TextButtonInstance;
|
||||||
|
|
||||||
|
class GuiRootInstance : public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
GuiRootInstance();
|
||||||
|
GuiRootInstance::~GuiRootInstance();
|
||||||
|
TextButtonInstance* makeTextButton();
|
||||||
|
void drawButtons(RenderDevice* rd);
|
||||||
|
ImageButtonInstance* makeImageButton(G3D::TextureRef newImage, G3D::TextureRef overImage, G3D::TextureRef downImage, G3D::TextureRef disableImage);
|
||||||
|
void renderGUI(G3D::RenderDevice* rd, double fps);
|
||||||
|
void setDebugMessage(std::string msg, G3D::RealTime msgTime);
|
||||||
|
void update();
|
||||||
|
bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
|
||||||
|
void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
|
||||||
|
private:
|
||||||
|
std::string _message;
|
||||||
|
G3D::RealTime _messageTime;
|
||||||
|
};
|
||||||
@@ -1,5 +1,8 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "BaseButtonInstance.h"
|
#include "BaseButtonInstance.h"
|
||||||
|
|
||||||
|
class BaseButtonInstance;
|
||||||
|
|
||||||
class ImageButtonInstance : public BaseButtonInstance
|
class ImageButtonInstance : public BaseButtonInstance
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
38
src/include/DataModelV2/Instance.h
Normal file
@@ -0,0 +1,38 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <G3DAll.h>
|
||||||
|
#include "propertyGrid.h"
|
||||||
|
#include "map"
|
||||||
|
//#include "Properties/BoolProperty.h"
|
||||||
|
|
||||||
|
class Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool canDelete;
|
||||||
|
Instance(void);
|
||||||
|
Instance(const Instance&);
|
||||||
|
virtual ~Instance(void);
|
||||||
|
std::string name;
|
||||||
|
virtual void render(RenderDevice*);
|
||||||
|
virtual void update();
|
||||||
|
std::vector<Instance*> children; // All children.
|
||||||
|
std::string getClassName();
|
||||||
|
Instance* findFirstChild(std::string);
|
||||||
|
std::vector<Instance* > getChildren();
|
||||||
|
std::vector<Instance* > getAllChildren();
|
||||||
|
virtual void setParent(Instance*);
|
||||||
|
void setName(std::string newName);
|
||||||
|
void addChild(Instance*);
|
||||||
|
void removeChild(Instance*);
|
||||||
|
void clearChildren();
|
||||||
|
Instance* getParent();
|
||||||
|
virtual Instance* clone() const { return new Instance(*this); }
|
||||||
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
int listicon;
|
||||||
|
protected:
|
||||||
|
std::string className;
|
||||||
|
Instance* parent; // Another pointer.
|
||||||
|
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[] = NULL);
|
||||||
|
private:
|
||||||
|
static const std::map<std::string, Instance> g_logLevelsDescriptions;
|
||||||
|
};
|
||||||
25
src/include/DataModelV2/LevelInstance.h
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "instance.h"
|
||||||
|
|
||||||
|
class LevelInstance :
|
||||||
|
public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
LevelInstance(void);
|
||||||
|
~LevelInstance(void);
|
||||||
|
bool HighScoreIsGood;
|
||||||
|
Enum::ActionType::Value TimerUpAction;
|
||||||
|
Enum::AffectType::Value TimerAffectsScore;
|
||||||
|
bool RunOnOpen;
|
||||||
|
float timer;
|
||||||
|
int score;
|
||||||
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
std::string winMessage;
|
||||||
|
std::string loseMessage;
|
||||||
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
void winCondition();
|
||||||
|
void loseCondition();
|
||||||
|
void pauseCondition();
|
||||||
|
void drawCondition();
|
||||||
|
void Step(SimTime sdt);
|
||||||
|
};
|
||||||
36
src/include/DataModelV2/PVInstance.h
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "instance.h"
|
||||||
|
#include "enum.h"
|
||||||
|
#include <ode/ode.h>
|
||||||
|
|
||||||
|
class PVInstance :
|
||||||
|
public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
PVInstance(void);
|
||||||
|
~PVInstance(void);
|
||||||
|
PVInstance(const PVInstance &oinst);
|
||||||
|
virtual void postRender(RenderDevice* rd);
|
||||||
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
bool nameShown;
|
||||||
|
bool controllerFlagShown;
|
||||||
|
Enum::Controller::Value controller;
|
||||||
|
protected:
|
||||||
|
CoordinateFrame cFrame;
|
||||||
|
static G3D::Color3 getControllerColor(int controller)
|
||||||
|
{
|
||||||
|
switch(controller)
|
||||||
|
{
|
||||||
|
case Enum::Controller::KeyboardLeft:
|
||||||
|
return Color3::red();
|
||||||
|
case Enum::Controller::KeyboardRight:
|
||||||
|
return Color3::blue();
|
||||||
|
case Enum::Controller::Chase:
|
||||||
|
return Color3::black();
|
||||||
|
case Enum::Controller::Flee:
|
||||||
|
return Color3::yellow();
|
||||||
|
}
|
||||||
|
return Color3::gray();
|
||||||
|
}
|
||||||
|
};
|
||||||
76
src/include/DataModelV2/PartInstance.h
Normal file
@@ -0,0 +1,76 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "PVInstance.h"
|
||||||
|
#include "Enum.h"
|
||||||
|
#define _USE_MATH_DEFINES
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
class PartInstance : public PVInstance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
PartInstance(void);
|
||||||
|
PartInstance(const PartInstance &oinst);
|
||||||
|
~PartInstance(void);
|
||||||
|
Instance* clone() const { return new PartInstance(*this); }
|
||||||
|
|
||||||
|
//Rendering
|
||||||
|
virtual void PartInstance::postRender(RenderDevice* rd);
|
||||||
|
virtual void render(RenderDevice*);
|
||||||
|
|
||||||
|
//Surfaces
|
||||||
|
Enum::SurfaceType::Value top;
|
||||||
|
Enum::SurfaceType::Value front;
|
||||||
|
Enum::SurfaceType::Value right;
|
||||||
|
Enum::SurfaceType::Value back;
|
||||||
|
Enum::SurfaceType::Value left;
|
||||||
|
Enum::SurfaceType::Value bottom;
|
||||||
|
Enum::Shape::Value shape;
|
||||||
|
|
||||||
|
//Variables
|
||||||
|
Color3 color;
|
||||||
|
bool canCollide;
|
||||||
|
dBodyID physBody;
|
||||||
|
dGeomID physGeom[3];
|
||||||
|
|
||||||
|
//Getters
|
||||||
|
Vector3 getPosition();
|
||||||
|
Vector3 getVelocity();
|
||||||
|
Vector3 getRotVelocity();
|
||||||
|
Vector3 getSize();
|
||||||
|
Box getBox();
|
||||||
|
Sphere getSphere();
|
||||||
|
Box getScaledBox();
|
||||||
|
CoordinateFrame getCFrame();
|
||||||
|
|
||||||
|
//Setters
|
||||||
|
void setParent(Instance* parent);
|
||||||
|
void setPosition(Vector3);
|
||||||
|
void setVelocity(Vector3);
|
||||||
|
void setRotVelocity(Vector3);
|
||||||
|
void setCFrame(CoordinateFrame);
|
||||||
|
void setCFrameNoSync(CoordinateFrame);
|
||||||
|
void setSize(Vector3);
|
||||||
|
void setShape(Enum::Shape::Value shape);
|
||||||
|
void setChanged();
|
||||||
|
void setSurface(int face, Enum::SurfaceType::Value surface);
|
||||||
|
void setAnchored(bool anchored);
|
||||||
|
bool isAnchored();
|
||||||
|
float getMass();
|
||||||
|
|
||||||
|
//Collision
|
||||||
|
bool collides(PartInstance * part);
|
||||||
|
bool collides(Box);
|
||||||
|
|
||||||
|
//Properties
|
||||||
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
private:
|
||||||
|
bool anchored;
|
||||||
|
Vector3 position;
|
||||||
|
Vector3 size;
|
||||||
|
Vector3 velocity;
|
||||||
|
Vector3 rotVelocity;
|
||||||
|
bool changed;
|
||||||
|
Box itemBox;
|
||||||
|
GLuint glList;
|
||||||
|
};
|
||||||
21
src/include/DataModelV2/SelectionService.h
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Instance.h"
|
||||||
|
#include "PropertyWindow.h"
|
||||||
|
|
||||||
|
class SelectionService : public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
SelectionService(void);
|
||||||
|
~SelectionService(void);
|
||||||
|
SelectionService(const SelectionService &oinst);
|
||||||
|
std::vector<Instance *> getSelection();
|
||||||
|
void clearSelection();
|
||||||
|
bool isSelected(Instance * instance);
|
||||||
|
void addSelected(Instance * instance);
|
||||||
|
void removeSelected(Instance * instance);
|
||||||
|
void addSelected(const std::vector<Instance *> &instances);
|
||||||
|
void setPropertyWindow(PropertyWindow * propertyWindow);
|
||||||
|
private:
|
||||||
|
std::vector<Instance *> selection;
|
||||||
|
PropertyWindow * propertyWindow;
|
||||||
|
};
|
||||||
@@ -21,6 +21,10 @@ public:
|
|||||||
Color4 textOutlineColorDn;
|
Color4 textOutlineColorDn;
|
||||||
Color4 boxColorDn;
|
Color4 boxColorDn;
|
||||||
Color4 boxOutlineColorDn;
|
Color4 boxOutlineColorDn;
|
||||||
|
Color4 textColorDis;
|
||||||
|
Color4 textOutlineColorDis;
|
||||||
|
Color4 boxColorDis;
|
||||||
|
Color4 boxOutlineColorDis;
|
||||||
bool centeredWithinBox;
|
bool centeredWithinBox;
|
||||||
std::string title;
|
std::string title;
|
||||||
G3D::GFontRef font;
|
G3D::GFontRef font;
|
||||||
29
src/include/DataModelV2/ToggleImageButtonInstance.h
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "imagebuttoninstance.h"
|
||||||
|
|
||||||
|
|
||||||
|
class ToggleImageButtonInstance : public ImageButtonInstance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
//ImageButtonInstance(G3D::TextureRef);
|
||||||
|
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef);
|
||||||
|
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
||||||
|
ToggleImageButtonInstance(G3D::TextureRef newImage,G3D::TextureRef overImage = NULL,
|
||||||
|
G3D::TextureRef downImage = NULL,
|
||||||
|
G3D::TextureRef disableImage = NULL,
|
||||||
|
G3D::TextureRef newImage2 = NULL,
|
||||||
|
G3D::TextureRef overImage2 = NULL,
|
||||||
|
G3D::TextureRef downImage2 = NULL,
|
||||||
|
G3D::TextureRef disableImage2 = NULL);
|
||||||
|
~ToggleImageButtonInstance(void);
|
||||||
|
void drawObj(RenderDevice*, Vector2, bool);
|
||||||
|
bool checked;
|
||||||
|
G3D::TextureRef image2;
|
||||||
|
int openGLID2;
|
||||||
|
G3D::TextureRef image_ovr2;
|
||||||
|
int openGLID2_ovr;
|
||||||
|
G3D::TextureRef image_dn2;
|
||||||
|
int openGLID2_dn;
|
||||||
|
G3D::TextureRef image_ds2;
|
||||||
|
int openGLID2_ds;
|
||||||
|
};
|
||||||
14
src/include/DataModelV2/WorkspaceInstance.h
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "GroupInstance.h"
|
||||||
|
#include "PartInstance.h"
|
||||||
|
|
||||||
|
class WorkspaceInstance :
|
||||||
|
public GroupInstance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
WorkspaceInstance(void);
|
||||||
|
~WorkspaceInstance(void);
|
||||||
|
void clearChildren();
|
||||||
|
void zoomToExtents();
|
||||||
|
std::vector<PartInstance *> partObjects;
|
||||||
|
};
|
||||||
35
src/include/Enum.h
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace Enum
|
||||||
|
{
|
||||||
|
namespace SurfaceType
|
||||||
|
{
|
||||||
|
enum Value {
|
||||||
|
Smooth = 0, Bumps = 1, Hinge = 2, Motor = 3, StepperMotor = 4, Spawn = 5
|
||||||
|
};
|
||||||
|
}
|
||||||
|
namespace Shape
|
||||||
|
{
|
||||||
|
enum Value {
|
||||||
|
Ball = 0, Block = 1, Cylinder = 2
|
||||||
|
};
|
||||||
|
}
|
||||||
|
namespace Controller
|
||||||
|
{
|
||||||
|
enum Value {
|
||||||
|
Player = 7, KeyboardRight = 1, KeyboardLeft = 2, Joypad1 = 3, Joypad2 = 4, Chase = 5, Flee = 6, None = 0
|
||||||
|
};
|
||||||
|
}
|
||||||
|
namespace ActionType
|
||||||
|
{
|
||||||
|
enum Value {
|
||||||
|
Nothing = 0, Pause = 1, Lose = 2, Draw = 3, Win = 4
|
||||||
|
};
|
||||||
|
}
|
||||||
|
namespace AffectType
|
||||||
|
{
|
||||||
|
enum Value {
|
||||||
|
NoChange = 0, Increase = 1, Decrease = 2
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
6
src/include/ErrorFunctions.h
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
void OnError(int err, std::string msg = "");
|
||||||
|
void MessageBoxStr(std::string msg);
|
||||||
|
void MessageBoxStream(std::stringstream msg);
|
||||||