Datamodel V1.1
This commit is contained in:
@@ -1,7 +1,7 @@
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#include "CameraController.h"
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#include "win32Defines.h"
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#include <iostream>
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#include "PhysicalInstance.h"
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#include "PartInstance.h"
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#include "Demo.h"
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#include "AudioPlayer.h"
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@@ -141,7 +141,7 @@ void CameraController::centerCamera(Instance* selection)
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}
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else
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{
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Vector3 partPos = ((PhysicalInstance*)selection)->getPosition()/2;
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Vector3 partPos = ((PartInstance*)selection)->getPosition()/2;
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lookAt(partPos);
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focusPosition=partPos;
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zoom=((partPos-frame.translation).magnitude());
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@@ -15,6 +15,7 @@ DataModelInstance::DataModelInstance(void)
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mousey = 0;
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mouseButton1Down = false;
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showMessage = false;
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canDelete = false;
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}
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DataModelInstance::~DataModelInstance(void)
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@@ -313,6 +313,10 @@
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RelativePath=".\DataModelInstance.cpp"
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>
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</File>
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<File
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RelativePath=".\GroupInstance.cpp"
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>
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</File>
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<File
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RelativePath=".\ImageButtonInstance.cpp"
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>
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@@ -322,7 +326,11 @@
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>
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</File>
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<File
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RelativePath=".\PhysicalInstance.cpp"
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RelativePath=".\PartInstance.cpp"
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>
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</File>
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<File
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RelativePath=".\PVInstance.cpp"
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>
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</File>
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<File
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@@ -410,6 +418,10 @@
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RelativePath=".\DataModelInstance.h"
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>
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</File>
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<File
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RelativePath=".\GroupInstance.h"
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>
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</File>
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<File
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RelativePath=".\ImageButtonInstance.h"
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>
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@@ -419,7 +431,11 @@
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>
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</File>
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<File
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RelativePath=".\PhysicalInstance.h"
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RelativePath=".\PartInstance.h"
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>
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</File>
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<File
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RelativePath=".\PVInstance.h"
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>
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</File>
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<File
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25
GroupInstance.cpp
Normal file
25
GroupInstance.cpp
Normal file
@@ -0,0 +1,25 @@
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#include "GroupInstance.h"
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GroupInstance::GroupInstance(void)
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{
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PVInstance::PVInstance();
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}
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GroupInstance::GroupInstance(const GroupInstance &oinst)
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{
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PVInstance::PVInstance(oinst);
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}
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GroupInstance::~GroupInstance(void)
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{
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}
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std::vector<PROPGRIDITEM> GroupInstance::getProperties()
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{
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std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
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return properties;
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}
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void GroupInstance::PropUpdate(LPPROPGRIDITEM &pItem)
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{
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PVInstance::PropUpdate(pItem);
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}
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13
GroupInstance.h
Normal file
13
GroupInstance.h
Normal file
@@ -0,0 +1,13 @@
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#pragma once
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#include "PVInstance.h"
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class GroupInstance :
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public PVInstance
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{
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public:
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GroupInstance(void);
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~GroupInstance(void);
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GroupInstance(const GroupInstance &oinst);
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virtual std::vector<PROPGRIDITEM> getProperties();
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virtual void PropUpdate(LPPROPGRIDITEM &pItem);
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};
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@@ -9,6 +9,7 @@ Instance::Instance(void)
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name = "Default Game Instance";
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className = "BaseInstance";
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listicon = 0;
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canDelete = true;
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}
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Instance::Instance(const Instance &oinst)
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@@ -16,6 +17,7 @@ Instance::Instance(const Instance &oinst)
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name = oinst.name;
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className = oinst.className;
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canDelete = oinst.canDelete;
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//setParent(oinst.parent);
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}
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@@ -5,6 +5,7 @@
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class Instance
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{
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public:
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bool canDelete;
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Instance(void);
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Instance(const Instance&);
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virtual ~Instance(void);
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@@ -12,7 +13,7 @@ public:
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virtual void render(RenderDevice*);
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std::vector<Instance*> children; // All children.
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std::string getClassName();
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virtual Instance* findFirstChild(std::string);
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Instance* findFirstChild(std::string);
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std::vector<Instance* > getChildren();
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std::vector<Instance* > getAllChildren();
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void setParent(Instance*);
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25
PVInstance.cpp
Normal file
25
PVInstance.cpp
Normal file
@@ -0,0 +1,25 @@
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#include "PVInstance.h"
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PVInstance::PVInstance(void)
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{
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Instance::Instance();
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}
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PVInstance::PVInstance(const PVInstance &oinst)
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{
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Instance::Instance(oinst);
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}
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PVInstance::~PVInstance(void)
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{
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}
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std::vector<PROPGRIDITEM> PVInstance::getProperties()
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{
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std::vector<PROPGRIDITEM> properties = Instance::getProperties();
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return properties;
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}
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void PVInstance::PropUpdate(LPPROPGRIDITEM &pItem)
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{
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Instance::PropUpdate(pItem);
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}
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13
PVInstance.h
Normal file
13
PVInstance.h
Normal file
@@ -0,0 +1,13 @@
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#pragma once
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#include "instance.h"
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class PVInstance :
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public Instance
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{
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public:
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PVInstance(void);
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~PVInstance(void);
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PVInstance(const PVInstance &oinst);
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virtual std::vector<PROPGRIDITEM> getProperties();
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virtual void PropUpdate(LPPROPGRIDITEM &pItem);
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};
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@@ -1,11 +1,11 @@
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#include "PhysicalInstance.h"
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#include "PartInstance.h"
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#include "Globals.h"
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PhysicalInstance::PhysicalInstance(void)
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PartInstance::PartInstance(void)
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{
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Instance::Instance();
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name = "Default PhysicalInstance";
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PVInstance::PVInstance();
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name = "Default PartInstance";
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className = "Part";
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canCollide = true;
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anchored = true;
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@@ -22,11 +22,12 @@ PhysicalInstance::PhysicalInstance(void)
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bottom = Enum::SurfaceType::Smooth;
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}
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PhysicalInstance::PhysicalInstance(const PhysicalInstance &oinst)
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PartInstance::PartInstance(const PartInstance &oinst)
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{
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Instance::Instance(oinst);
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PVInstance::PVInstance(oinst);
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//name = oinst.name;
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//className = "Part";
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name = oinst.name;
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canCollide = oinst.canCollide;
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setParent(oinst.parent);
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anchored = oinst.anchored;
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@@ -43,7 +44,7 @@ PhysicalInstance::PhysicalInstance(const PhysicalInstance &oinst)
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bottom = oinst.bottom;
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}
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void PhysicalInstance::setSize(Vector3 newSize)
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void PartInstance::setSize(Vector3 newSize)
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{
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int minsize = 1;
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int maxsize = 512;
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@@ -71,37 +72,37 @@ void PhysicalInstance::setSize(Vector3 newSize)
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}
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Vector3 PhysicalInstance::getSize()
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Vector3 PartInstance::getSize()
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{
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return size;
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}
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Vector3 PhysicalInstance::getPosition()
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Vector3 PartInstance::getPosition()
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{
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return position;
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}
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void PhysicalInstance::setPosition(Vector3 pos)
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void PartInstance::setPosition(Vector3 pos)
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{
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position = pos;
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cFrame = CoordinateFrame(pos);
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changed = true;
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}
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CoordinateFrame PhysicalInstance::getCFrame()
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CoordinateFrame PartInstance::getCFrame()
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{
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return cFrame;
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}
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void PhysicalInstance::setCFrame(CoordinateFrame coordinateFrame)
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void PartInstance::setCFrame(CoordinateFrame coordinateFrame)
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{
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cFrame = coordinateFrame;
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position = coordinateFrame.translation;
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changed = true;
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}
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CoordinateFrame PhysicalInstance::getCFrameRenderBased()
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CoordinateFrame PartInstance::getCFrameRenderBased()
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{
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return CoordinateFrame(getCFrame().rotation,Vector3(getCFrame().translation.x/2, getCFrame().translation.y/2, getCFrame().translation.z/2));
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}
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Box PhysicalInstance::getBox()
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Box PartInstance::getBox()
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{
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if(changed)
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{
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@@ -132,12 +133,12 @@ Box PhysicalInstance::getBox()
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return itemBox;
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}
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bool PhysicalInstance::collides(Box box)
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bool PartInstance::collides(Box box)
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{
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return CollisionDetection::fixedSolidBoxIntersectsFixedSolidBox(getBox(), box);
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}
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void PhysicalInstance::render(RenderDevice* rd)
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void PartInstance::render(RenderDevice* rd)
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{
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if(changed)
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Box box = getBox();
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@@ -211,14 +212,14 @@ void PhysicalInstance::render(RenderDevice* rd)
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}
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PhysicalInstance::~PhysicalInstance(void)
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PartInstance::~PartInstance(void)
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{
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}
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char pto[512];
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char pto2[512];
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#include <sstream>
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void PhysicalInstance::PropUpdate(LPPROPGRIDITEM &item)
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void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
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{
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if(strcmp(item->lpszPropName, "Color3") == 0)
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{
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@@ -285,7 +286,7 @@ void PhysicalInstance::PropUpdate(LPPROPGRIDITEM &item)
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else Instance::PropUpdate(item);
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}
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std::vector<PROPGRIDITEM> PhysicalInstance::getProperties()
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std::vector<PROPGRIDITEM> PartInstance::getProperties()
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{
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std::vector<PROPGRIDITEM> properties = Instance::getProperties();
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@@ -1,15 +1,14 @@
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#pragma once
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#include "instance.h"
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#include "PVInstance.h"
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#include "Enum.h"
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class PhysicalInstance :
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public Instance
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class PartInstance : public PVInstance
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{
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public:
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PhysicalInstance(void);
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PhysicalInstance(const PhysicalInstance &oinst);
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Instance* clone() const { return new PhysicalInstance(*this); }
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~PhysicalInstance(void);
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PartInstance(void);
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PartInstance(const PartInstance &oinst);
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Instance* clone() const { return new PartInstance(*this); }
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~PartInstance(void);
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virtual void render(RenderDevice*);
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Vector3 velocity;
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Enum::SurfaceType::Value top;
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@@ -58,6 +58,10 @@ void TextButtonInstance::setAllColorsSame()
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textOutlineColorDn = textOutlineColor;
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boxColorDn = boxColor;
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boxOutlineColorDn = boxOutlineColor;
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textColorDis = textColor;
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textOutlineColorDis = textOutlineColor;
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boxColorDis = boxColor;
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boxOutlineColorDis = boxOutlineColor;
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}
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TextButtonInstance::~TextButtonInstance(void)
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@@ -80,7 +84,12 @@ void TextButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseD
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point2 = Vector3(boxEnd.x, boxEnd.y,0);
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}
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Vector2 RelativeTo = Vector2(point1.x + fontLocationRelativeTo.x, point1.y + fontLocationRelativeTo.y);
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if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y) && mouseDown)
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if(disabled)
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{
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Draw::box(Box(point1, point2), rd, boxColorDis, boxOutlineColorDis);
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font->draw2D(rd, title, RelativeTo, textSize, textColorDis, textOutlineColorDis);
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}
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else if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y) && mouseDown)
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{
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Draw::box(Box(point1, point2), rd, boxColorDn, boxOutlineColorDn);
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font->draw2D(rd, title, RelativeTo, textSize, textColorDn, textOutlineColorDn);
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@@ -21,6 +21,10 @@ public:
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Color4 textOutlineColorDn;
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Color4 boxColorDn;
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Color4 boxOutlineColorDn;
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Color4 textColorDis;
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Color4 textOutlineColorDis;
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Color4 boxColorDis;
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Color4 boxOutlineColorDis;
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bool centeredWithinBox;
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std::string title;
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G3D::GFontRef font;
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@@ -3,11 +3,12 @@
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WorkspaceInstance::WorkspaceInstance(void)
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{
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Instance::Instance();
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GroupInstance::GroupInstance();
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name = "Instance";
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className = "Level";
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timer = 60.0F;
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score = 0;
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canDelete = false;
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}
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WorkspaceInstance::~WorkspaceInstance(void)
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@@ -1,13 +1,12 @@
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#pragma once
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#include "instance.h"
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#include "GroupInstance.h"
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class WorkspaceInstance :
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public Instance
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public GroupInstance
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{
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public:
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float timer;
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int score;
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WorkspaceInstance(void);
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~WorkspaceInstance(void);
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};
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79
main.cpp
79
main.cpp
@@ -20,7 +20,7 @@
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#include <iomanip>
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#include "Instance.h"
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#include "resource.h"
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#include "PhysicalInstance.h"
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#include "PartInstance.h"
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#include "TextButtonInstance.h"
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#include "ImageButtonInstance.h"
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#include "DataModelInstance.h"
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@@ -192,9 +192,9 @@ std::string Convert (float number){
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}
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PhysicalInstance* makePart()
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PartInstance* makePart()
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{
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PhysicalInstance* part = new PhysicalInstance();
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PartInstance* part = new PartInstance();
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return part;
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}
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@@ -246,7 +246,14 @@ public:
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void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
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{
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if(g_selectedInstances.size() > 0)
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bool cont = false;
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for(size_t i = 0; i < g_selectedInstances.size(); i++)
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if(g_selectedInstances.at(i)->canDelete)
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{
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cont = true;
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break;
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}
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if(cont)
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{
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AudioPlayer::playSound(dingSound);
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if(button->name == "Duplicate")
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@@ -254,7 +261,7 @@ void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
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std::vector<Instance*> newinst;
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for(size_t i = 0; i < g_selectedInstances.size(); i++)
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{
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if(g_selectedInstances.at(i) != dataModel->getWorkspace())
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if(g_selectedInstances.at(i)->canDelete)
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{
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Instance* tempinst = g_selectedInstances.at(i);
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@@ -283,7 +290,7 @@ void RotateButtonListener::onButton1MouseClick(BaseButtonInstance* button)
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{
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Instance* selectedInstance = g_selectedInstances.at(0);
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AudioPlayer::playSound(clickSound);
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if(PhysicalInstance* part = dynamic_cast<PhysicalInstance*>(selectedInstance))
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if(PartInstance* part = dynamic_cast<PartInstance*>(selectedInstance))
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{
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||||
if(button->name == "Tilt")
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part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,0,toRadians(90)));
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@@ -302,7 +309,7 @@ void deleteInstance()
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size_t undeletable = 0;
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while(g_selectedInstances.size() > undeletable)
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{
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if(g_selectedInstances.at(0) != dataModel && g_selectedInstances.at(0) != dataModel->getWorkspace())
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if(g_selectedInstances.at(0)->canDelete)
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{
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AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
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Instance* selectedInstance = g_selectedInstances.at(0);
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@@ -503,7 +510,9 @@ void Demo::initGUI()
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button->boxColor = Color4::clear();
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button->textSize = 12;
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button->title = "Group";
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button->setAllColorsSame();
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button->name = "Group";
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button->setAllColorsSame();
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button->textColorDis = Color3(0.8F,0.8F,0.8F);
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button->font = fntlighttrek;
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button->fontLocationRelativeTo = Vector2(10, 0);
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button->setParent(dataModel->getGuiRoot());
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@@ -517,7 +526,9 @@ void Demo::initGUI()
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button->boxColor = Color4::clear();
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button->textSize = 12;
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button->title = "UnGroup";
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button->name = "UnGroup";
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button->setAllColorsSame();
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button->textColorDis = Color3(0.8F,0.8F,0.8F);
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button->font = fntlighttrek;
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button->fontLocationRelativeTo = Vector2(10, 0);
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button->setParent(dataModel->getGuiRoot());
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@@ -531,6 +542,7 @@ void Demo::initGUI()
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||||
button->textSize = 12;
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||||
button->title = "Duplicate";
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||||
button->setAllColorsSame();
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||||
button->textColorDis = Color3(0.8F,0.8F,0.8F);
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||||
button->font = fntlighttrek;
|
||||
button->fontLocationRelativeTo = Vector2(10, 0);
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||||
button->setParent(dataModel->getGuiRoot());
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@@ -710,7 +722,7 @@ void Demo::onInit() {
|
||||
initGUI();
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||||
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||||
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||||
PhysicalInstance* test = makePart();
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PartInstance* test = makePart();
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||||
test->setParent(dataModel->getWorkspace());
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||||
test->color = Color3(0.2F,0.3F,1);
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test->setSize(Vector3(24,1,24));
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@@ -838,14 +850,39 @@ std::vector<Instance*> Demo::getSelection()
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||||
}
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||||
void Demo::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
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||||
Instance* obj = dataModel->getGuiRoot()->findFirstChild("Delete");
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if(obj != NULL)
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||||
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||||
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||||
Instance * obj6 = dataModel->getGuiRoot()->findFirstChild("Delete");
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||||
Instance * obj = dataModel->getGuiRoot()->findFirstChild("Duplicate");
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||||
Instance * obj2 = dataModel->getGuiRoot()->findFirstChild("Group");
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||||
Instance * obj3 = dataModel->getGuiRoot()->findFirstChild("UnGroup");
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||||
Instance * obj4 = dataModel->getGuiRoot()->findFirstChild("Rotate");
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||||
Instance * obj5 = dataModel->getGuiRoot()->findFirstChild("Tilt");
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||||
if(obj != NULL && obj2 != NULL && obj3 != NULL && obj4 !=NULL && obj5 != NULL && obj6 != NULL)
|
||||
{
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||||
ImageButtonInstance* button = (ImageButtonInstance*)obj;
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||||
if(g_selectedInstances.size() <= 0 || g_selectedInstances.at(0) == dataModel->getWorkspace())
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||||
button->disabled = true;
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||||
else
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||||
button->disabled = false;
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||||
BaseButtonInstance* button = (BaseButtonInstance*)obj;
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||||
BaseButtonInstance* button2 = (BaseButtonInstance*)obj2;
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||||
BaseButtonInstance* button3 = (BaseButtonInstance*)obj3;
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||||
BaseButtonInstance* button4 = (BaseButtonInstance*)obj4;
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||||
BaseButtonInstance* button5 = (BaseButtonInstance*)obj5;
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||||
BaseButtonInstance* button6 = (BaseButtonInstance*)obj6;
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||||
button->disabled = true;
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||||
button2->disabled = true;
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||||
button3->disabled = true;
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||||
button4->disabled = true;
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||||
button5->disabled = true;
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||||
button6->disabled = true;
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||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||
if(g_selectedInstances.at(i)->canDelete)
|
||||
{
|
||||
button->disabled = false;
|
||||
button2->disabled = false;
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||||
button3->disabled = false;
|
||||
button4->disabled = false;
|
||||
button5->disabled = false;
|
||||
button6->disabled = false;
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||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -913,14 +950,14 @@ void Demo::onUserInput(UserInput* ui) {
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||||
|
||||
if (GetHoldKeyState(VK_LBUTTON)) {
|
||||
if (dragging) {
|
||||
PhysicalInstance* part = NULL;
|
||||
PartInstance* part = NULL;
|
||||
if(g_selectedInstances.size() > 0)
|
||||
part = (PhysicalInstance*) g_selectedInstances.at(0);
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||||
part = (PartInstance*) g_selectedInstances.at(0);
|
||||
Ray dragRay = cameraController.getCamera()->worldRay(dataModel->mousex, dataModel->mousey, renderDevice->getViewport());
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||||
std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
|
||||
for(size_t i = 0; i < instances.size(); i++)
|
||||
{
|
||||
if(PhysicalInstance* moveTo = dynamic_cast<PhysicalInstance*>(instances.at(i)))
|
||||
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||
{
|
||||
float __time = testRay.intersectionTime(moveTo->getBox());
|
||||
float __nearest=std::numeric_limits<float>::infinity();
|
||||
@@ -1162,7 +1199,7 @@ void Demo::onGraphics(RenderDevice* rd) {
|
||||
{
|
||||
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||
{
|
||||
if(PhysicalInstance* part = dynamic_cast<PhysicalInstance*>(g_selectedInstances.at(i)))
|
||||
if(PartInstance* part = dynamic_cast<PartInstance*>(g_selectedInstances.at(i)))
|
||||
{
|
||||
Vector3 size = part->getSize();
|
||||
Vector3 pos = part->getPosition();
|
||||
@@ -1291,7 +1328,7 @@ void Demo::onMouseLeftPressed(HWND hwnd,int x,int y)
|
||||
bool objFound = false;
|
||||
for(size_t i = 0; i < instances.size(); i++)
|
||||
{
|
||||
if(PhysicalInstance* test = dynamic_cast<PhysicalInstance*>(instances.at(i)))
|
||||
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||
{
|
||||
float time = testRay.intersectionTime(test->getBox());
|
||||
|
||||
|
||||
Reference in New Issue
Block a user