Merge pull request #25 from andreja6/datamodel-v1.1

Datamodel v1.1
This commit is contained in:
andreja6
2018-10-24 20:50:09 -07:00
committed by GitHub
19 changed files with 324 additions and 75 deletions

View File

@@ -1,7 +1,7 @@
#include "CameraController.h"
#include "win32Defines.h"
#include <iostream>
#include "PhysicalInstance.h"
#include "PartInstance.h"
#include "Demo.h"
#include "AudioPlayer.h"
@@ -141,7 +141,7 @@ void CameraController::centerCamera(Instance* selection)
}
else
{
Vector3 partPos = ((PhysicalInstance*)selection)->getPosition()/2;
Vector3 partPos = ((PartInstance*)selection)->getPosition()/2;
lookAt(partPos);
focusPosition=partPos;
zoom=((partPos-frame.translation).magnitude());

View File

@@ -15,6 +15,11 @@ DataModelInstance::DataModelInstance(void)
mousey = 0;
mouseButton1Down = false;
showMessage = false;
canDelete = false;
winMessage = "You Won!";
loseMessage = "You Lost. Try Again";
timer = 60.0F;
score = 0;
}
DataModelInstance::~DataModelInstance(void)
@@ -68,3 +73,59 @@ Instance* DataModelInstance::getGuiRoot()
{
return guiRoot;
}
char timerTxt[12];
char scoreTxt[12];
std::vector<PROPGRIDITEM> DataModelInstance::getProperties()
{
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
properties.push_back(createPGI("Messages",
"WinMessage",
"The message that shows when the player wins.",
(LPARAM)winMessage.c_str(),
PIT_EDIT));
properties.push_back(createPGI("Messages",
"LoseMessage",
"The message that shows when the player loses.",
(LPARAM)loseMessage.c_str(),
PIT_EDIT));
sprintf(timerTxt, "%g", timer);
sprintf(scoreTxt, "%d", score);
properties.push_back(createPGI("Gameplay",
"InitialTimerValue",
"The ammount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
(LPARAM)timerTxt,
PIT_EDIT));
properties.push_back(createPGI("Gameplay",
"InitialScoreValue",
"The ammount of points the player starts with.",
(LPARAM)scoreTxt,
PIT_EDIT));
return properties;
}
void DataModelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
{
if(strcmp(pItem->lpszPropName, "InitialTimerValue") == 0)
{
timer = atoi((LPSTR)pItem->lpCurValue);
}
if(strcmp(pItem->lpszPropName, "InitialScoreValue") == 0)
{
score = atof((LPSTR)pItem->lpCurValue);
}
if(strcmp(pItem->lpszPropName, "LoseMessage") == 0)
{
loseMessage = (LPSTR)pItem->lpCurValue;
}
if(strcmp(pItem->lpszPropName, "WinMessage") == 0)
{
winMessage = (LPSTR)pItem->lpCurValue;
}
else
Instance::PropUpdate(pItem);
}

View File

@@ -24,4 +24,11 @@ public:
void setMousePos(int x,int y);
void setMousePos(Vector2 pos);
bool mouseButton1Down;
float timer;
int score;
virtual std::vector<PROPGRIDITEM> getProperties();
std::string winMessage;
std::string loseMessage;
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
};

6
Enum.h
View File

@@ -6,4 +6,10 @@ namespace Enum
Smooth, Bumps, Welds, Glue
};
}
namespace Shape
{
enum Value {
Block, Sphere, Cylinder
};
}
}

View File

@@ -313,6 +313,10 @@
RelativePath=".\DataModelInstance.cpp"
>
</File>
<File
RelativePath=".\GroupInstance.cpp"
>
</File>
<File
RelativePath=".\ImageButtonInstance.cpp"
>
@@ -322,7 +326,11 @@
>
</File>
<File
RelativePath=".\PhysicalInstance.cpp"
RelativePath=".\PartInstance.cpp"
>
</File>
<File
RelativePath=".\PVInstance.cpp"
>
</File>
<File
@@ -410,6 +418,10 @@
RelativePath=".\DataModelInstance.h"
>
</File>
<File
RelativePath=".\GroupInstance.h"
>
</File>
<File
RelativePath=".\ImageButtonInstance.h"
>
@@ -419,7 +431,11 @@
>
</File>
<File
RelativePath=".\PhysicalInstance.h"
RelativePath=".\PartInstance.h"
>
</File>
<File
RelativePath=".\PVInstance.h"
>
</File>
<File

25
GroupInstance.cpp Normal file
View File

@@ -0,0 +1,25 @@
#include "GroupInstance.h"
GroupInstance::GroupInstance(void)
{
PVInstance::PVInstance();
}
GroupInstance::GroupInstance(const GroupInstance &oinst)
{
PVInstance::PVInstance(oinst);
}
GroupInstance::~GroupInstance(void)
{
}
std::vector<PROPGRIDITEM> GroupInstance::getProperties()
{
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
return properties;
}
void GroupInstance::PropUpdate(LPPROPGRIDITEM &pItem)
{
PVInstance::PropUpdate(pItem);
}

13
GroupInstance.h Normal file
View File

@@ -0,0 +1,13 @@
#pragma once
#include "PVInstance.h"
class GroupInstance :
public PVInstance
{
public:
GroupInstance(void);
~GroupInstance(void);
GroupInstance(const GroupInstance &oinst);
virtual std::vector<PROPGRIDITEM> getProperties();
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
};

View File

@@ -9,6 +9,7 @@ Instance::Instance(void)
name = "Default Game Instance";
className = "BaseInstance";
listicon = 0;
canDelete = true;
}
Instance::Instance(const Instance &oinst)
@@ -16,6 +17,7 @@ Instance::Instance(const Instance &oinst)
name = oinst.name;
className = oinst.className;
canDelete = oinst.canDelete;
//setParent(oinst.parent);
}

View File

@@ -5,6 +5,7 @@
class Instance
{
public:
bool canDelete;
Instance(void);
Instance(const Instance&);
virtual ~Instance(void);
@@ -12,7 +13,7 @@ public:
virtual void render(RenderDevice*);
std::vector<Instance*> children; // All children.
std::string getClassName();
virtual Instance* findFirstChild(std::string);
Instance* findFirstChild(std::string);
std::vector<Instance* > getChildren();
std::vector<Instance* > getAllChildren();
void setParent(Instance*);

25
PVInstance.cpp Normal file
View File

@@ -0,0 +1,25 @@
#include "PVInstance.h"
PVInstance::PVInstance(void)
{
Instance::Instance();
}
PVInstance::PVInstance(const PVInstance &oinst)
{
Instance::Instance(oinst);
}
PVInstance::~PVInstance(void)
{
}
std::vector<PROPGRIDITEM> PVInstance::getProperties()
{
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
return properties;
}
void PVInstance::PropUpdate(LPPROPGRIDITEM &pItem)
{
Instance::PropUpdate(pItem);
}

13
PVInstance.h Normal file
View File

@@ -0,0 +1,13 @@
#pragma once
#include "instance.h"
class PVInstance :
public Instance
{
public:
PVInstance(void);
~PVInstance(void);
PVInstance(const PVInstance &oinst);
virtual std::vector<PROPGRIDITEM> getProperties();
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
};

View File

@@ -1,11 +1,11 @@
#include "PhysicalInstance.h"
#include "PartInstance.h"
#include "Globals.h"
PhysicalInstance::PhysicalInstance(void)
PartInstance::PartInstance(void)
{
Instance::Instance();
name = "Default PhysicalInstance";
PVInstance::PVInstance();
name = "Default PartInstance";
className = "Part";
canCollide = true;
anchored = true;
@@ -20,13 +20,15 @@ PhysicalInstance::PhysicalInstance(void)
back = Enum::SurfaceType::Smooth;
left = Enum::SurfaceType::Smooth;
bottom = Enum::SurfaceType::Smooth;
shape = Enum::Shape::Block;
}
PhysicalInstance::PhysicalInstance(const PhysicalInstance &oinst)
PartInstance::PartInstance(const PartInstance &oinst)
{
Instance::Instance(oinst);
PVInstance::PVInstance(oinst);
//name = oinst.name;
//className = "Part";
name = oinst.name;
canCollide = oinst.canCollide;
setParent(oinst.parent);
anchored = oinst.anchored;
@@ -41,9 +43,10 @@ PhysicalInstance::PhysicalInstance(const PhysicalInstance &oinst)
back = oinst.back;
left = oinst.left;
bottom = oinst.bottom;
shape = oinst.shape;
}
void PhysicalInstance::setSize(Vector3 newSize)
void PartInstance::setSize(Vector3 newSize)
{
int minsize = 1;
int maxsize = 512;
@@ -66,42 +69,52 @@ void PhysicalInstance::setSize(Vector3 newSize)
if(sizez > 512)
sizez = 512;
if(shape != Enum::Shape::Block)
{
int max = sizex;
if(sizey > max)
max = sizey;
if(sizez > max)
max = sizez;
sizex = sizey = sizez = max;
}
size = Vector3(sizex, sizey, sizez);
}
Vector3 PhysicalInstance::getSize()
Vector3 PartInstance::getSize()
{
return size;
}
Vector3 PhysicalInstance::getPosition()
Vector3 PartInstance::getPosition()
{
return position;
}
void PhysicalInstance::setPosition(Vector3 pos)
void PartInstance::setPosition(Vector3 pos)
{
position = pos;
cFrame = CoordinateFrame(pos);
changed = true;
}
CoordinateFrame PhysicalInstance::getCFrame()
CoordinateFrame PartInstance::getCFrame()
{
return cFrame;
}
void PhysicalInstance::setCFrame(CoordinateFrame coordinateFrame)
void PartInstance::setCFrame(CoordinateFrame coordinateFrame)
{
cFrame = coordinateFrame;
position = coordinateFrame.translation;
changed = true;
}
CoordinateFrame PhysicalInstance::getCFrameRenderBased()
CoordinateFrame PartInstance::getCFrameRenderBased()
{
return CoordinateFrame(getCFrame().rotation,Vector3(getCFrame().translation.x/2, getCFrame().translation.y/2, getCFrame().translation.z/2));
}
Box PhysicalInstance::getBox()
Box PartInstance::getBox()
{
if(changed)
{
@@ -132,12 +145,12 @@ Box PhysicalInstance::getBox()
return itemBox;
}
bool PhysicalInstance::collides(Box box)
bool PartInstance::collides(Box box)
{
return CollisionDetection::fixedSolidBoxIntersectsFixedSolidBox(getBox(), box);
}
void PhysicalInstance::render(RenderDevice* rd)
void PartInstance::render(RenderDevice* rd)
{
if(changed)
Box box = getBox();
@@ -211,14 +224,14 @@ void PhysicalInstance::render(RenderDevice* rd)
}
PhysicalInstance::~PhysicalInstance(void)
PartInstance::~PartInstance(void)
{
}
char pto[512];
char pto2[512];
#include <sstream>
void PhysicalInstance::PropUpdate(LPPROPGRIDITEM &item)
void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
{
if(strcmp(item->lpszPropName, "Color3") == 0)
{
@@ -285,7 +298,7 @@ void PhysicalInstance::PropUpdate(LPPROPGRIDITEM &item)
else Instance::PropUpdate(item);
}
std::vector<PROPGRIDITEM> PhysicalInstance::getProperties()
std::vector<PROPGRIDITEM> PartInstance::getProperties()
{
std::vector<PROPGRIDITEM> properties = Instance::getProperties();

View File

@@ -1,15 +1,14 @@
#pragma once
#include "instance.h"
#include "PVInstance.h"
#include "Enum.h"
class PhysicalInstance :
public Instance
class PartInstance : public PVInstance
{
public:
PhysicalInstance(void);
PhysicalInstance(const PhysicalInstance &oinst);
Instance* clone() const { return new PhysicalInstance(*this); }
~PhysicalInstance(void);
PartInstance(void);
PartInstance(const PartInstance &oinst);
Instance* clone() const { return new PartInstance(*this); }
~PartInstance(void);
virtual void render(RenderDevice*);
Vector3 velocity;
Enum::SurfaceType::Value top;
@@ -18,6 +17,7 @@ public:
Enum::SurfaceType::Value back;
Enum::SurfaceType::Value left;
Enum::SurfaceType::Value bottom;
Enum::Shape::Value shape;
CoordinateFrame cFrame;
Color3 color;
Vector3 getPosition();

View File

@@ -58,6 +58,10 @@ void TextButtonInstance::setAllColorsSame()
textOutlineColorDn = textOutlineColor;
boxColorDn = boxColor;
boxOutlineColorDn = boxOutlineColor;
textColorDis = textColor;
textOutlineColorDis = textOutlineColor;
boxColorDis = boxColor;
boxOutlineColorDis = boxOutlineColor;
}
TextButtonInstance::~TextButtonInstance(void)
@@ -80,7 +84,12 @@ void TextButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseD
point2 = Vector3(boxEnd.x, boxEnd.y,0);
}
Vector2 RelativeTo = Vector2(point1.x + fontLocationRelativeTo.x, point1.y + fontLocationRelativeTo.y);
if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y) && mouseDown)
if(disabled)
{
Draw::box(Box(point1, point2), rd, boxColorDis, boxOutlineColorDis);
font->draw2D(rd, title, RelativeTo, textSize, textColorDis, textOutlineColorDis);
}
else if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y) && mouseDown)
{
Draw::box(Box(point1, point2), rd, boxColorDn, boxOutlineColorDn);
font->draw2D(rd, title, RelativeTo, textSize, textColorDn, textOutlineColorDn);

View File

@@ -21,6 +21,10 @@ public:
Color4 textOutlineColorDn;
Color4 boxColorDn;
Color4 boxOutlineColorDn;
Color4 textColorDis;
Color4 textOutlineColorDis;
Color4 boxColorDis;
Color4 boxOutlineColorDis;
bool centeredWithinBox;
std::string title;
G3D::GFontRef font;

View File

@@ -3,11 +3,10 @@
WorkspaceInstance::WorkspaceInstance(void)
{
Instance::Instance();
name = "Instance";
className = "Level";
timer = 60.0F;
score = 0;
GroupInstance::GroupInstance();
name = "Workspace";
className = "Workspace";
canDelete = false;
}
WorkspaceInstance::~WorkspaceInstance(void)

View File

@@ -1,13 +1,10 @@
#pragma once
#include "instance.h"
#include "GroupInstance.h"
class WorkspaceInstance :
public Instance
public GroupInstance
{
public:
float timer;
int score;
WorkspaceInstance(void);
~WorkspaceInstance(void);
};

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

124
main.cpp
View File

@@ -20,7 +20,7 @@
#include <iomanip>
#include "Instance.h"
#include "resource.h"
#include "PhysicalInstance.h"
#include "PartInstance.h"
#include "TextButtonInstance.h"
#include "ImageButtonInstance.h"
#include "DataModelInstance.h"
@@ -68,7 +68,10 @@ static std::string cameraSound = "";
static std::string clickSound = "";
static std::string dingSound = "";
static int cursorid = 0;
static int cursorOvrid = 0;
static int currentcursorid = 0;
static G3D::TextureRef cursor = NULL;
static G3D::TextureRef cursorOvr = NULL;
static bool running = true;
static bool mouseMovedBeginMotion = false;
static const int CURSOR = 0;
@@ -192,9 +195,9 @@ std::string Convert (float number){
}
PhysicalInstance* makePart()
PartInstance* makePart()
{
PhysicalInstance* part = new PhysicalInstance();
PartInstance* part = new PartInstance();
return part;
}
@@ -246,7 +249,14 @@ public:
void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
{
if(g_selectedInstances.size() > 0)
bool cont = false;
for(size_t i = 0; i < g_selectedInstances.size(); i++)
if(g_selectedInstances.at(i)->canDelete)
{
cont = true;
break;
}
if(cont)
{
AudioPlayer::playSound(dingSound);
if(button->name == "Duplicate")
@@ -254,7 +264,7 @@ void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
std::vector<Instance*> newinst;
for(size_t i = 0; i < g_selectedInstances.size(); i++)
{
if(g_selectedInstances.at(i) != dataModel->getWorkspace())
if(g_selectedInstances.at(i)->canDelete)
{
Instance* tempinst = g_selectedInstances.at(i);
@@ -283,7 +293,7 @@ void RotateButtonListener::onButton1MouseClick(BaseButtonInstance* button)
{
Instance* selectedInstance = g_selectedInstances.at(0);
AudioPlayer::playSound(clickSound);
if(PhysicalInstance* part = dynamic_cast<PhysicalInstance*>(selectedInstance))
if(PartInstance* part = dynamic_cast<PartInstance*>(selectedInstance))
{
if(button->name == "Tilt")
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,0,toRadians(90)));
@@ -302,7 +312,7 @@ void deleteInstance()
size_t undeletable = 0;
while(g_selectedInstances.size() > undeletable)
{
if(g_selectedInstances.at(0) != dataModel && g_selectedInstances.at(0) != dataModel->getWorkspace())
if(g_selectedInstances.at(0)->canDelete)
{
AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
Instance* selectedInstance = g_selectedInstances.at(0);
@@ -503,7 +513,9 @@ void Demo::initGUI()
button->boxColor = Color4::clear();
button->textSize = 12;
button->title = "Group";
button->setAllColorsSame();
button->name = "Group";
button->setAllColorsSame();
button->textColorDis = Color3(0.8F,0.8F,0.8F);
button->font = fntlighttrek;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setParent(dataModel->getGuiRoot());
@@ -517,7 +529,9 @@ void Demo::initGUI()
button->boxColor = Color4::clear();
button->textSize = 12;
button->title = "UnGroup";
button->name = "UnGroup";
button->setAllColorsSame();
button->textColorDis = Color3(0.8F,0.8F,0.8F);
button->font = fntlighttrek;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setParent(dataModel->getGuiRoot());
@@ -531,6 +545,7 @@ void Demo::initGUI()
button->textSize = 12;
button->title = "Duplicate";
button->setAllColorsSame();
button->textColorDis = Color3(0.8F,0.8F,0.8F);
button->font = fntlighttrek;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setParent(dataModel->getGuiRoot());
@@ -710,7 +725,7 @@ void Demo::onInit() {
initGUI();
PhysicalInstance* test = makePart();
PartInstance* test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3(0.2F,0.3F,1);
test->setSize(Vector3(24,1,24));
@@ -838,14 +853,39 @@ std::vector<Instance*> Demo::getSelection()
}
void Demo::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
Instance* obj = dataModel->getGuiRoot()->findFirstChild("Delete");
if(obj != NULL)
Instance * obj6 = dataModel->getGuiRoot()->findFirstChild("Delete");
Instance * obj = dataModel->getGuiRoot()->findFirstChild("Duplicate");
Instance * obj2 = dataModel->getGuiRoot()->findFirstChild("Group");
Instance * obj3 = dataModel->getGuiRoot()->findFirstChild("UnGroup");
Instance * obj4 = dataModel->getGuiRoot()->findFirstChild("Rotate");
Instance * obj5 = dataModel->getGuiRoot()->findFirstChild("Tilt");
if(obj != NULL && obj2 != NULL && obj3 != NULL && obj4 !=NULL && obj5 != NULL && obj6 != NULL)
{
ImageButtonInstance* button = (ImageButtonInstance*)obj;
if(g_selectedInstances.size() <= 0 || g_selectedInstances.at(0) == dataModel->getWorkspace())
button->disabled = true;
else
button->disabled = false;
BaseButtonInstance* button = (BaseButtonInstance*)obj;
BaseButtonInstance* button2 = (BaseButtonInstance*)obj2;
BaseButtonInstance* button3 = (BaseButtonInstance*)obj3;
BaseButtonInstance* button4 = (BaseButtonInstance*)obj4;
BaseButtonInstance* button5 = (BaseButtonInstance*)obj5;
BaseButtonInstance* button6 = (BaseButtonInstance*)obj6;
button->disabled = true;
button2->disabled = true;
button3->disabled = true;
button4->disabled = true;
button5->disabled = true;
button6->disabled = true;
for(size_t i = 0; i < g_selectedInstances.size(); i++)
if(g_selectedInstances.at(i)->canDelete)
{
button->disabled = false;
button2->disabled = false;
button3->disabled = false;
button4->disabled = false;
button5->disabled = false;
button6->disabled = false;
break;
}
}
@@ -913,14 +953,14 @@ void Demo::onUserInput(UserInput* ui) {
if (GetHoldKeyState(VK_LBUTTON)) {
if (dragging) {
PhysicalInstance* part = NULL;
PartInstance* part = NULL;
if(g_selectedInstances.size() > 0)
part = (PhysicalInstance*) g_selectedInstances.at(0);
part = (PartInstance*) g_selectedInstances.at(0);
Ray dragRay = cameraController.getCamera()->worldRay(dataModel->mousex, dataModel->mousey, renderDevice->getViewport());
std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
for(size_t i = 0; i < instances.size(); i++)
{
if(PhysicalInstance* moveTo = dynamic_cast<PhysicalInstance*>(instances.at(i)))
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(instances.at(i)))
{
float __time = testRay.intersectionTime(moveTo->getBox());
float __nearest=std::numeric_limits<float>::infinity();
@@ -1162,7 +1202,7 @@ void Demo::onGraphics(RenderDevice* rd) {
{
for(size_t i = 0; i < g_selectedInstances.size(); i++)
{
if(PhysicalInstance* part = dynamic_cast<PhysicalInstance*>(g_selectedInstances.at(i)))
if(PartInstance* part = dynamic_cast<PartInstance*>(g_selectedInstances.at(i)))
{
Vector3 size = part->getSize();
Vector3 pos = part->getPosition();
@@ -1197,9 +1237,9 @@ void Demo::onGraphics(RenderDevice* rd) {
//TODO--Move these to their own instance
std::stringstream stream;
stream << std::fixed << std::setprecision(1) << dataModel->getWorkspace()->timer;
stream << std::fixed << std::setprecision(1) << dataModel->timer;
fntdominant->draw2D(rd, "Timer: " + stream.str(), Vector2(rd->getWidth() - 120, 25), 20, Color3::fromARGB(0x81C518), Color3::black());
fntdominant->draw2D(rd, "Score: " + Convert(dataModel->getWorkspace()->score), Vector2(rd->getWidth() - 120, 50), 20, Color3::fromARGB(0x81C518), Color3::black());
fntdominant->draw2D(rd, "Score: " + Convert(dataModel->score), Vector2(rd->getWidth() - 120, 50), 20, Color3::fromARGB(0x81C518), Color3::black());
//GUI Boxes
Draw::box(G3D::Box(Vector3(0,25,0),Vector3(80,355,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
@@ -1225,19 +1265,35 @@ void Demo::onGraphics(RenderDevice* rd) {
glEnable(GL_BLEND);// you enable blending function
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
currentcursorid = cursorid;
for(size_t i = 0; i < instances.size(); i++)
{
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
{
float time = cameraController.getCamera()->worldRay(dataModel->mousex, dataModel->mousey, renderDevice->getViewport()).intersectionTime(test->getBox());
//float time = testRay.intersectionTime(test->getBox());
if (time != inf())
{
currentcursorid = cursorOvrid;
break;
}
}
}
glBindTexture( GL_TEXTURE_2D, cursorid);
glBindTexture( GL_TEXTURE_2D, currentcursorid);
glBegin( GL_QUADS );
glTexCoord2d(0.0,0.0);
glVertex2f(mousepos.x-40, mousepos.y-40);
glVertex2f(mousepos.x-64, mousepos.y-64);
glTexCoord2d( 1.0,0.0 );
glVertex2f(mousepos.x+40, mousepos.y-40);
glVertex2f(mousepos.x+64, mousepos.y-64);
glTexCoord2d(1.0,1.0 );
glVertex2f(mousepos.x+40, mousepos.y+40 );
glVertex2f(mousepos.x+64, mousepos.y+64 );
glTexCoord2d( 0.0,1.0 );
glVertex2f( mousepos.x-40, mousepos.y+40 );
glVertex2f( mousepos.x-64, mousepos.y+64 );
glEnd();
glDisable( GL_TEXTURE_2D );
@@ -1291,7 +1347,7 @@ void Demo::onMouseLeftPressed(HWND hwnd,int x,int y)
bool objFound = false;
for(size_t i = 0; i < instances.size(); i++)
{
if(PhysicalInstance* test = dynamic_cast<PhysicalInstance*>(instances.at(i)))
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
{
float time = testRay.intersectionTime(test->getBox());
@@ -1330,8 +1386,8 @@ void Demo::onMouseLeftPressed(HWND hwnd,int x,int y)
{
while(g_selectedInstances.size() > 0)
g_selectedInstances.erase(g_selectedInstances.begin());
g_selectedInstances.push_back(dataModel->getWorkspace());
_propWindow->SetProperties(dataModel->getWorkspace());
g_selectedInstances.push_back(dataModel);
_propWindow->SetProperties(dataModel);
}
}
@@ -1344,7 +1400,7 @@ void Demo::onMouseLeftUp(int x,int y)
//message = "Dragging = false.";
//messageTime = System::time();
std::vector<Instance*> instances_2D = dataModel->getGuiRoot()->getAllChildren();
std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
//std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
for(size_t i = 0; i < instances_2D.size(); i++)
{
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D[i]))
@@ -1545,7 +1601,8 @@ void Demo::run() {
UpdateWindow(_hWndMain);
// Load objects here=
cursor = Texture::fromFile(GetFileInPath("/content/cursor2.png"));
cursor = Texture::fromFile(GetFileInPath("/content/images/ArrowCursor.png"));
cursorOvr = Texture::fromFile(GetFileInPath("/content/images/DragCursor.png"));
Globals::surface = Texture::fromFile(GetFileInPath("/content/images/surfacebr.png"));
Globals::surfaceId = Globals::surface->getOpenGLID();
fntdominant = GFont::fromFile(GetFileInPath("/content/font/dominant.fnt"));
@@ -1555,7 +1612,8 @@ void Demo::run() {
dingSound = GetFileInPath("/content/sounds/electronicpingshort.wav");
sky = Sky::create(NULL, ExePath() + "/content/sky/");
cursorid = cursor->openGLID();
currentcursorid = cursorid;
cursorOvrid = cursorOvr->openGLID();
RealTime now=0, lastTime=0;
double simTimeRate = 1.0f;
float fps=30.0f;