Added camera click
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BIN
content/sounds/SWITCH3.wav
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BIN
content/sounds/SWITCH3.wav
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Binary file not shown.
5
main.cpp
5
main.cpp
@@ -37,6 +37,7 @@ static G3D::RealTime messageTime = 0;
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static G3D::RealTime inputTime = 0;
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static int FPSVal[8] = {10, 20, 30, 60, 120, 240, INT_MAX,1};
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static int index = 2;
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static std::string cameraSound = "";
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static float TIMERVAL = 60.0F;
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static int SCOREVAL = 0;
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static AudioPlayer soundSystem;
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@@ -250,6 +251,7 @@ public:
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void CameraButtonListener::onButton1MouseClick(BaseButtonInstance* button)
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{
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soundSystem.PlaySound(cameraSound);
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CoordinateFrame frame = usableApp->debugCamera.getCoordinateFrame();
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if(button->name == "CenterCam")
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centerCam = true;
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@@ -878,11 +880,13 @@ void Demo::onUserInput(UserInput* ui) {
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if(ui->keyPressed(SDL_MOUSE_WHEEL_UP_KEY))
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{
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soundSystem.PlaySound(cameraSound);
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CoordinateFrame frame = app->debugCamera.getCoordinateFrame();
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cameraPos = cameraPos + frame.lookVector()*2;
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}
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if(ui->keyPressed(SDL_MOUSE_WHEEL_DOWN_KEY))
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{
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soundSystem.PlaySound(cameraSound);
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CoordinateFrame frame = app->debugCamera.getCoordinateFrame();
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cameraPos = cameraPos - frame.lookVector()*2;
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}
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@@ -1371,6 +1375,7 @@ void App::main() {
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cursor = Texture::fromFile(GetFileInPath("/content/cursor2.png"));
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fntdominant = GFont::fromFile(GetFileInPath("/content/font/dominant.fnt"));
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fntlighttrek = GFont::fromFile(GetFileInPath("/content/font/lighttrek.fnt"));
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cameraSound = GetFileInPath("/content/sounds/SWITCH3.wav");
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sky = Sky::create(NULL, ExePath() + "/content/sky/");
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cursorid = cursor->openGLID();
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applet->run();
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