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560 Commits
0.0.12
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v0.0.106.3
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
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|
|
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|
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|
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|
|
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|
|
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|
|
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|
|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
ce7b221a11 | ||
|
|
2776546ab7 |
25
.github/workflows/sync-develop.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
name: Sync Back to Develop
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- master
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
sync-branches:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
name: Syncing branches
|
||||||
|
steps:
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@v2
|
||||||
|
- name: Set up Node
|
||||||
|
uses: actions/setup-node@v1
|
||||||
|
with:
|
||||||
|
node-version: 12
|
||||||
|
- name: Opening pull request
|
||||||
|
id: pull
|
||||||
|
uses: tretuna/sync-branches@1.2.0
|
||||||
|
with:
|
||||||
|
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
|
||||||
|
FROM_BRANCH: 'master'
|
||||||
|
TO_BRANCH: 'develop'
|
||||||
10
.gitignore
vendored
@@ -36,12 +36,13 @@
|
|||||||
*.user
|
*.user
|
||||||
*.pdb
|
*.pdb
|
||||||
*.idb
|
*.idb
|
||||||
*.manifest
|
|
||||||
*.htm
|
|
||||||
*.res
|
*.res
|
||||||
*.ilk
|
*.ilk
|
||||||
*.dep
|
*.dep
|
||||||
|
|
||||||
|
# ResEditor files
|
||||||
|
*.aps
|
||||||
|
|
||||||
/Debug
|
/Debug
|
||||||
/Release
|
/Release
|
||||||
stdout.txt
|
stdout.txt
|
||||||
@@ -51,3 +52,8 @@ log.txt
|
|||||||
G3DTest.suo
|
G3DTest.suo
|
||||||
G3DTest.suo
|
G3DTest.suo
|
||||||
stderr.txt
|
stderr.txt
|
||||||
|
desktop.ini
|
||||||
|
*.db
|
||||||
|
|
||||||
|
#Redist
|
||||||
|
!Installer/Redist/*
|
||||||
BIN
B3dIcon.ico
Normal file
|
After Width: | Height: | Size: 108 KiB |
@@ -1,24 +1,24 @@
|
|||||||
# Microsoft Developer Studio Project File - Name="G3DTest" - Package Owner=<4>
|
# Microsoft Developer Studio Project File - Name="Blocks3D" - Package Owner=<4>
|
||||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
||||||
# ** DO NOT EDIT **
|
# ** DO NOT EDIT **
|
||||||
|
|
||||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||||
|
|
||||||
CFG=G3DTest - Win32 Debug
|
CFG=Blocks3D - Win32 Debug
|
||||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||||
!MESSAGE use the Export Makefile command and run
|
!MESSAGE use the Export Makefile command and run
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE NMAKE /f "G3DTest.mak".
|
!MESSAGE NMAKE /f "Blocks3D.mak".
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE You can specify a configuration when running NMAKE
|
!MESSAGE You can specify a configuration when running NMAKE
|
||||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE NMAKE /f "G3DTest.mak" CFG="G3DTest - Win32 Debug"
|
!MESSAGE NMAKE /f "Blocks3D.mak" CFG="Blocks3D - Win32 Debug"
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE Possible choices for configuration are:
|
!MESSAGE Possible choices for configuration are:
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
!MESSAGE "G3DTest - Win32 Release" (based on "Win32 (x86) Application")
|
!MESSAGE "Blocks3D - Win32 Release" (based on "Win32 (x86) Application")
|
||||||
!MESSAGE "G3DTest - Win32 Debug" (based on "Win32 (x86) Application")
|
!MESSAGE "Blocks3D - Win32 Debug" (based on "Win32 (x86) Application")
|
||||||
!MESSAGE
|
!MESSAGE
|
||||||
|
|
||||||
# Begin Project
|
# Begin Project
|
||||||
@@ -29,7 +29,7 @@ CPP=cl.exe
|
|||||||
MTL=midl.exe
|
MTL=midl.exe
|
||||||
RSC=rc.exe
|
RSC=rc.exe
|
||||||
|
|
||||||
!IF "$(CFG)" == "G3DTest - Win32 Release"
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
# PROP BASE Use_MFC 0
|
||||||
# PROP BASE Use_Debug_Libraries 0
|
# PROP BASE Use_Debug_Libraries 0
|
||||||
@@ -54,7 +54,7 @@ LINK32=link.exe
|
|||||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "G3DTest - Win32 Debug"
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
# PROP BASE Use_MFC 0
|
# PROP BASE Use_MFC 0
|
||||||
# PROP BASE Use_Debug_Libraries 1
|
# PROP BASE Use_Debug_Libraries 1
|
||||||
@@ -83,8 +83,8 @@ LINK32=link.exe
|
|||||||
|
|
||||||
# Begin Target
|
# Begin Target
|
||||||
|
|
||||||
# Name "G3DTest - Win32 Release"
|
# Name "Blocks3D - Win32 Release"
|
||||||
# Name "G3DTest - Win32 Debug"
|
# Name "Blocks3D - Win32 Debug"
|
||||||
# Begin Group "Source Files"
|
# Begin Group "Source Files"
|
||||||
|
|
||||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||||
@@ -3,7 +3,7 @@ Microsoft Developer Studio Workspace File, Format Version 6.00
|
|||||||
|
|
||||||
###############################################################################
|
###############################################################################
|
||||||
|
|
||||||
Project: "G3DTest"=.\G3DTest.dsp - Package Owner=<4>
|
Project: "Blocks3D"=.\Blocks3D.dsp - Package Owner=<4>
|
||||||
|
|
||||||
Package=<5>
|
Package=<5>
|
||||||
{{{
|
{{{
|
||||||
14
Blocks3D.exe.manifest
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
||||||
|
<assemblyIdentity
|
||||||
|
version="0.0.106.2"
|
||||||
|
processorArchitecture="*"
|
||||||
|
name="Blocks3D.Blocks3D.Blocks3D"
|
||||||
|
type="win32"
|
||||||
|
/>
|
||||||
|
<dependency>
|
||||||
|
<dependentAssembly>
|
||||||
|
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
|
||||||
|
</dependentAssembly>
|
||||||
|
</dependency>
|
||||||
|
</assembly>
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||||
# Visual Studio 2005
|
# Visual C++ Express 2005
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "G3DTest", "G3DTest.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
937
Blocks3D.vcproj
Normal file
@@ -0,0 +1,937 @@
|
|||||||
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
|
<VisualStudioProject
|
||||||
|
ProjectType="Visual C++"
|
||||||
|
Version="8.00"
|
||||||
|
Name="Blocks3D"
|
||||||
|
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
|
RootNamespace="Blocks3D"
|
||||||
|
>
|
||||||
|
<Platforms>
|
||||||
|
<Platform
|
||||||
|
Name="Win32"
|
||||||
|
/>
|
||||||
|
</Platforms>
|
||||||
|
<ToolFiles>
|
||||||
|
</ToolFiles>
|
||||||
|
<Configurations>
|
||||||
|
<Configuration
|
||||||
|
Name="Release|Win32"
|
||||||
|
OutputDirectory=".\Release"
|
||||||
|
IntermediateDirectory=".\Release"
|
||||||
|
ConfigurationType="1"
|
||||||
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||||
|
UseOfMFC="0"
|
||||||
|
UseOfATL="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||||
|
CharacterSet="2"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
MkTypLibCompatible="true"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
TargetEnvironment="1"
|
||||||
|
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||||
|
HeaderFileName=""
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="2"
|
||||||
|
InlineFunctionExpansion="1"
|
||||||
|
AdditionalIncludeDirectories="".\src\include""
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
||||||
|
StringPooling="true"
|
||||||
|
RuntimeLibrary="2"
|
||||||
|
EnableFunctionLevelLinking="true"
|
||||||
|
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Release/"
|
||||||
|
ObjectFile=".\Release/"
|
||||||
|
ProgramDataBaseFileName=".\Release/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
Culture="4105"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib OPCODE.lib Ole32.lib"
|
||||||
|
OutputFile="./Blocks3D.exe"
|
||||||
|
LinkIncremental="1"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||||
|
SubSystem="2"
|
||||||
|
TargetMachine="1"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCALinkTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManifestTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXDCMakeTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCBscMakeTool"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
OutputFile=".\Release/Blocks3D.bsc"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCFxCopTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAppVerifierTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"
|
||||||
|
/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
OutputDirectory=".\Debug"
|
||||||
|
IntermediateDirectory=".\Debug"
|
||||||
|
ConfigurationType="1"
|
||||||
|
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||||
|
UseOfMFC="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||||
|
CharacterSet="2"
|
||||||
|
ManagedExtensions="0"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
PreprocessorDefinitions="_DEBUG"
|
||||||
|
MkTypLibCompatible="true"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
TargetEnvironment="1"
|
||||||
|
TypeLibraryName=".\Debug/Blocks3D.tlb"
|
||||||
|
HeaderFileName=""
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=""C:\libraries\ode-0.5\include\drawstuff";.\src\include"
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
||||||
|
MinimalRebuild="false"
|
||||||
|
BasicRuntimeChecks="0"
|
||||||
|
RuntimeLibrary="3"
|
||||||
|
EnableFunctionLevelLinking="false"
|
||||||
|
PrecompiledHeaderFile=".\Debug/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Debug/"
|
||||||
|
ObjectFile=".\Debug/"
|
||||||
|
ProgramDataBaseFileName=".\Debug/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
DebugInformationFormat="3"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedResourceCompilerTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="_DEBUG"
|
||||||
|
Culture="4105"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"
|
||||||
|
/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib ode.lib OPCODE.lib"
|
||||||
|
OutputFile="./Blocks3D-Debug.exe"
|
||||||
|
LinkIncremental="2"
|
||||||
|
SuppressStartupBanner="true"
|
||||||
|
GenerateDebugInformation="true"
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||||||
|
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||||||
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|
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|
||||||
|
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|
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|
||||||
|
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|
||||||
|
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||||||
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|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
RelativePath=".\src\source\DataModelV2\ToggleImageButtonInstance.cpp"
|
||||||
|
>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
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|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
>
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||||
|
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||||
|
/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="XplicitNgine"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\XplicitNgine\XplicitNgine.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Properties"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Properties\BoolProperty.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Properties\Property.cpp"
|
||||||
|
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||||||
|
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||||||
|
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||||||
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
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||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Faces.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Globals.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\IEBrowser.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\IEDispatcher.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Mouse.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\propertyGrid.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\PropertyWindow.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Renderer.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\resource.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\StringFunctions.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\TextureHandler.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\win32Defines.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\WindowFunctions.h"
|
||||||
|
>
|
||||||
|
</File>
|
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|
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|
||||||
|
Name="RapidXML"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml_iterators.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml_print.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml_utils.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Listener"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\ButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\CameraButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\DeleteListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\GUDButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\MenuButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\ModeSelectionListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\RotateButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\ToolbarListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModel\WorkspaceInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Tool"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\ArrowTool.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\SurfaceTool.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\Tool.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="DataModelV2"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\DataModelInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\GroupInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\Instance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\LevelInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\PartInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\PVInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\SelectionService.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\WorkspaceInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<Filter
|
||||||
|
Name="Gui"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\BaseButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\BaseGuiInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\GuiRootInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\ImageButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\TextButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\ToggleImageButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="XplicitNgine"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\XplicitNgine\XplicitNgine.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Properties"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Properties\BoolProperty.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Properties\Property.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Resource Files"
|
||||||
|
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Blocks3D.exe.manifest"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Dialogs.rc"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\icon1.ico"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Parts.bmp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\roblox_RN1_icon.ico"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Files>
|
||||||
|
<Globals>
|
||||||
|
<Global
|
||||||
|
Name="RESOURCE_FILE"
|
||||||
|
Value="Dialogs.rc"
|
||||||
|
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|
||||||
|
</Globals>
|
||||||
|
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|
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Dialogs.aps
145
Dialogs.rc
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|
|||||||
// Microsoft Visual C++ generated resource script.
|
// Generated by ResEdit 1.6.6
|
||||||
|
// Copyright (C) 2006-2015
|
||||||
|
// http://www.resedit.net
|
||||||
|
|
||||||
|
#include <windows.h>
|
||||||
|
#include <commctrl.h>
|
||||||
|
#include <richedit.h>
|
||||||
|
#include "src/include/resource.h"
|
||||||
|
|
||||||
|
#define APP_GENER 0
|
||||||
|
#define APP_MAJOR 0
|
||||||
|
#define APP_MINOR 106
|
||||||
|
#define APP_PATCH 3
|
||||||
|
#define APP_VER_STRING APP_GENER.APP_MAJOR.APP_MINOR.APP_PATCH
|
||||||
|
|
||||||
|
#define VER_PREFIX( N ) v##N
|
||||||
|
#define HSTR( N ) #N
|
||||||
|
#define STR( N ) HSTR( N )
|
||||||
|
#define VER_STR( N ) STR( VER_PREFIX( N ) )
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
#include "resource.h"
|
// Bitmap resources
|
||||||
|
|
||||||
#define APSTUDIO_READONLY_SYMBOLS
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
//
|
||||||
// Generated from the TEXTINCLUDE 2 resource.
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
|
IDB_BITMAP1 BITMAP "Parts.bmp"
|
||||||
|
|
||||||
|
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||||
|
1 VERSIONINFO
|
||||||
|
FILEVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
|
||||||
|
PRODUCTVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
|
||||||
|
FILEOS VOS__WINDOWS32
|
||||||
|
FILETYPE VFT_APP
|
||||||
|
FILESUBTYPE VFT2_UNKNOWN
|
||||||
|
FILEFLAGSMASK 0
|
||||||
|
FILEFLAGS 0
|
||||||
|
{
|
||||||
|
BLOCK "StringFileInfo"
|
||||||
|
{
|
||||||
|
BLOCK "100901B5"
|
||||||
|
{
|
||||||
|
VALUE "Comments", ""
|
||||||
|
VALUE "CompanyName", "Blocks3D Team"
|
||||||
|
VALUE "FileDescription", "Blocks 3D"
|
||||||
|
VALUE "FileVersion", VER_STR(APP_VER_STRING)
|
||||||
|
VALUE "InternalName", "Blocks3D"
|
||||||
|
VALUE "LegalCopyright", "Blocks3D Team - 2022"
|
||||||
|
VALUE "LegalTrademarks", ""
|
||||||
|
VALUE "OriginalFilename", "Blocks3D.exe"
|
||||||
|
VALUE "PrivateBuild", ""
|
||||||
|
VALUE "ProductName", "Blocks3D"
|
||||||
|
VALUE "ProductVersion", VER_STR(APP_VER_STRING)
|
||||||
|
VALUE "SpecialBuild", ""
|
||||||
|
}
|
||||||
|
}
|
||||||
|
BLOCK "VarFileInfo"
|
||||||
|
{
|
||||||
|
VALUE "Translation", 0x1009, 0x01B5
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
#include "afxres.h"
|
// Dialog resources
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
#undef APSTUDIO_READONLY_SYMBOLS
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// English (U.S.) resources
|
|
||||||
|
|
||||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
|
||||||
#ifdef _WIN32
|
|
||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
|
||||||
#pragma code_page(1252)
|
|
||||||
#endif //_WIN32
|
|
||||||
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
//
|
||||||
// TEXTINCLUDE
|
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||||
|
IDD_DIALOG1 DIALOG 0, 0, 295, 43
|
||||||
|
STYLE DS_3DLOOK | DS_CENTER | DS_MODALFRAME | DS_SETFOREGROUND | DS_SHELLFONT | WS_CAPTION | WS_VISIBLE | WS_POPUP | WS_SYSMENU
|
||||||
|
EXSTYLE WS_EX_WINDOWEDGE
|
||||||
|
CAPTION "Insert Object"
|
||||||
|
FONT 8, "Ms Shell Dlg"
|
||||||
|
{
|
||||||
|
EDITTEXT IDC_EDIT1, 35, 6, 195, 14, ES_AUTOHSCROLL, WS_EX_LEFT
|
||||||
|
LTEXT "Class:", 0, 10, 9, 20, 9, SS_LEFT, WS_EX_LEFT
|
||||||
|
PUSHBUTTON "Cancel", IDCANCEL, 237, 24, 50, 14, 0, WS_EX_LEFT
|
||||||
|
DEFPUSHBUTTON "OK", IDOK, 237, 6, 50, 14, 0, WS_EX_LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
|
// Icon resources
|
||||||
1 TEXTINCLUDE
|
|
||||||
BEGIN
|
|
||||||
"resource.h\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
2 TEXTINCLUDE
|
|
||||||
BEGIN
|
|
||||||
"#include ""afxres.h""\r\n"
|
|
||||||
"\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
3 TEXTINCLUDE
|
|
||||||
BEGIN
|
|
||||||
"\r\n"
|
|
||||||
"\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
#endif // APSTUDIO_INVOKED
|
|
||||||
|
|
||||||
#endif // English (U.S.) resources
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef APSTUDIO_INVOKED
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
//
|
||||||
// Generated from the TEXTINCLUDE 3 resource.
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
|
IDI_ICON1 ICON "FatB3dIcon.ico"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
|
// Manifest resources
|
||||||
|
//
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
#ifndef _DEBUG
|
||||||
#endif // not APSTUDIO_INVOKED
|
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||||
|
1 MANIFEST ".\\Blocks3D.exe.manifest"
|
||||||
|
#endif
|
||||||
13
Documentation/index.html
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<title> RBX05R Documentation </title>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div class="content" style="text-align:center;">
|
||||||
|
<h1> ROBLOX 2005 Recreation documentation </h1>
|
||||||
|
<br>
|
||||||
|
<h4> Current for: r360 </h4>
|
||||||
|
</div>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
BIN
FatB3dIcon.ico
Normal file
|
After Width: | Height: | Size: 108 KiB |
BIN
G3DTest.opt
32
G3DTest.plg
@@ -1,32 +0,0 @@
|
|||||||
<html>
|
|
||||||
<body>
|
|
||||||
<pre>
|
|
||||||
<h1>Build Log</h1>
|
|
||||||
<h3>
|
|
||||||
--------------------Configuration: G3DTest - Win32 Debug--------------------
|
|
||||||
</h3>
|
|
||||||
<h3>Command Lines</h3>
|
|
||||||
Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp" with contents
|
|
||||||
[
|
|
||||||
/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/G3DTest.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
|
|
||||||
"C:\USERS\ANDREJA\G3D\G3DTest\main.cpp"
|
|
||||||
]
|
|
||||||
Creating command line "cl.exe @C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp"
|
|
||||||
Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD71.tmp" with contents
|
|
||||||
[
|
|
||||||
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/G3DTest.pdb" /debug /machine:I386 /out:"Debug/G3DTest.exe" /pdbtype:sept
|
|
||||||
.\Debug\main.obj
|
|
||||||
]
|
|
||||||
Creating command line "link.exe @C:\Users\Andreja\AppData\Local\Temp\RSPFD71.tmp"
|
|
||||||
<h3>Output Window</h3>
|
|
||||||
Compiling...
|
|
||||||
main.cpp
|
|
||||||
Linking...
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<h3>Results</h3>
|
|
||||||
G3DTest.exe - 0 error(s), 0 warning(s)
|
|
||||||
</pre>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
BIN
G3DTest.suo
291
G3DTest.vcproj
@@ -1,291 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="Windows-1252"?>
|
|
||||||
<VisualStudioProject
|
|
||||||
ProjectType="Visual C++"
|
|
||||||
Version="8.00"
|
|
||||||
Name="G3DTest"
|
|
||||||
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
|
||||||
RootNamespace="G3DTest"
|
|
||||||
>
|
|
||||||
<Platforms>
|
|
||||||
<Platform
|
|
||||||
Name="Win32"
|
|
||||||
/>
|
|
||||||
</Platforms>
|
|
||||||
<ToolFiles>
|
|
||||||
</ToolFiles>
|
|
||||||
<Configurations>
|
|
||||||
<Configuration
|
|
||||||
Name="Release|Win32"
|
|
||||||
OutputDirectory=".\Release"
|
|
||||||
IntermediateDirectory=".\Release"
|
|
||||||
ConfigurationType="1"
|
|
||||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
|
||||||
UseOfMFC="0"
|
|
||||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
||||||
CharacterSet="2"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreBuildEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCustomBuildTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXMLDataGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebServiceProxyGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCMIDLTool"
|
|
||||||
PreprocessorDefinitions="NDEBUG"
|
|
||||||
MkTypLibCompatible="true"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
TargetEnvironment="1"
|
|
||||||
TypeLibraryName=".\Release/G3DTest.tlb"
|
|
||||||
HeaderFileName=""
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
Optimization="2"
|
|
||||||
InlineFunctionExpansion="1"
|
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
|
||||||
StringPooling="true"
|
|
||||||
RuntimeLibrary="0"
|
|
||||||
EnableFunctionLevelLinking="true"
|
|
||||||
PrecompiledHeaderFile=".\Release/G3DTest.pch"
|
|
||||||
AssemblerListingLocation=".\Release/"
|
|
||||||
ObjectFile=".\Release/"
|
|
||||||
ProgramDataBaseFileName=".\Release/"
|
|
||||||
WarningLevel="3"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManagedResourceCompilerTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCResourceCompilerTool"
|
|
||||||
PreprocessorDefinitions="NDEBUG"
|
|
||||||
Culture="4105"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreLinkEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCLinkerTool"
|
|
||||||
OutputFile=".\Release/G3DTest.exe"
|
|
||||||
LinkIncremental="1"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
ProgramDatabaseFile=".\Release/G3DTest.pdb"
|
|
||||||
SubSystem="2"
|
|
||||||
TargetMachine="1"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCALinkTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManifestTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXDCMakeTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCBscMakeTool"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
OutputFile=".\Release/G3DTest.bsc"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCFxCopTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCAppVerifierTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebDeploymentTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPostBuildEventTool"
|
|
||||||
/>
|
|
||||||
</Configuration>
|
|
||||||
<Configuration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
OutputDirectory=".\Debug"
|
|
||||||
IntermediateDirectory=".\Debug"
|
|
||||||
ConfigurationType="1"
|
|
||||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
|
||||||
UseOfMFC="0"
|
|
||||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
|
||||||
CharacterSet="2"
|
|
||||||
ManagedExtensions="0"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreBuildEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCustomBuildTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXMLDataGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebServiceProxyGeneratorTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCMIDLTool"
|
|
||||||
PreprocessorDefinitions="_DEBUG"
|
|
||||||
MkTypLibCompatible="true"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
TargetEnvironment="1"
|
|
||||||
TypeLibraryName=".\Debug/G3DTest.tlb"
|
|
||||||
HeaderFileName=""
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
Optimization="0"
|
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
|
||||||
MinimalRebuild="false"
|
|
||||||
BasicRuntimeChecks="0"
|
|
||||||
RuntimeLibrary="2"
|
|
||||||
PrecompiledHeaderFile=".\Debug/G3DTest.pch"
|
|
||||||
AssemblerListingLocation=".\Debug/"
|
|
||||||
ObjectFile=".\Debug/"
|
|
||||||
ProgramDataBaseFileName=".\Debug/"
|
|
||||||
WarningLevel="3"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
DebugInformationFormat="3"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManagedResourceCompilerTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCResourceCompilerTool"
|
|
||||||
PreprocessorDefinitions="_DEBUG"
|
|
||||||
Culture="4105"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPreLinkEventTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCLinkerTool"
|
|
||||||
OutputFile=".\Debug/G3DTest.exe"
|
|
||||||
LinkIncremental="2"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
GenerateDebugInformation="true"
|
|
||||||
ProgramDatabaseFile=".\Debug/G3DTest.pdb"
|
|
||||||
SubSystem="2"
|
|
||||||
TargetMachine="1"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCALinkTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCManifestTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCXDCMakeTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCBscMakeTool"
|
|
||||||
SuppressStartupBanner="true"
|
|
||||||
OutputFile=".\Debug/G3DTest.bsc"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCFxCopTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCAppVerifierTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCWebDeploymentTool"
|
|
||||||
/>
|
|
||||||
<Tool
|
|
||||||
Name="VCPostBuildEventTool"
|
|
||||||
/>
|
|
||||||
</Configuration>
|
|
||||||
</Configurations>
|
|
||||||
<References>
|
|
||||||
<AssemblyReference
|
|
||||||
RelativePath="System.dll"
|
|
||||||
AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
|
||||||
/>
|
|
||||||
<AssemblyReference
|
|
||||||
RelativePath="System.Data.dll"
|
|
||||||
AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
|
|
||||||
/>
|
|
||||||
<AssemblyReference
|
|
||||||
RelativePath="System.Drawing.dll"
|
|
||||||
AssemblyName="System.Drawing, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
|
|
||||||
/>
|
|
||||||
<AssemblyReference
|
|
||||||
RelativePath="System.Windows.Forms.dll"
|
|
||||||
AssemblyName="System.Windows.Forms, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
|
||||||
/>
|
|
||||||
<AssemblyReference
|
|
||||||
RelativePath="System.XML.dll"
|
|
||||||
AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
|
|
||||||
/>
|
|
||||||
</References>
|
|
||||||
<Files>
|
|
||||||
<Filter
|
|
||||||
Name="Source Files"
|
|
||||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Dialogs.rc"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Instance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath="main.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
PreprocessorDefinitions=""
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
PreprocessorDefinitions=""
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\PhysicalInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
<Filter
|
|
||||||
Name="Header Files"
|
|
||||||
Filter="h;hpp;hxx;hm;inl"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\Instance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\PhysicalInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\resource.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
<Filter
|
|
||||||
Name="Resource Files"
|
|
||||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
|
||||||
>
|
|
||||||
</Filter>
|
|
||||||
</Files>
|
|
||||||
<Globals>
|
|
||||||
</Globals>
|
|
||||||
</VisualStudioProject>
|
|
||||||
BIN
Installer/Redist/vcredist_x64.exe
Normal file
BIN
Installer/Redist/vcredist_x86.exe
Normal file
48
Installer/install_script.iss
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
;InnoSetupVersion=5.4.3
|
||||||
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
|
[Setup]
|
||||||
|
AppName=Blocks3D
|
||||||
|
AppVersion=v{#AppVer}
|
||||||
|
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||||
|
AppPublisherURL=http://blocks3d.com/
|
||||||
|
AppSupportURL=http://blocks3d.com/
|
||||||
|
AppUpdatesURL=http://blocks3d.com/
|
||||||
|
DefaultDirName={%localappdata}\Blocks3D
|
||||||
|
OutputBaseFilename=Blocks3D_Setup_v{#AppVer}
|
||||||
|
Compression=lzma2
|
||||||
|
PrivilegesRequired=lowest
|
||||||
|
WizardImageFile=setup.bmp
|
||||||
|
DefaultGroupName=Blocks3D
|
||||||
|
|
||||||
|
|
||||||
|
[UninstallDelete]
|
||||||
|
Type: filesandordirs; Name: "{app}"
|
||||||
|
|
||||||
|
[Files]
|
||||||
|
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||||
|
Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||||
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
|
[Registry]
|
||||||
|
|
||||||
|
|
||||||
|
[Run]
|
||||||
|
Filename: "{tmp}\vcredist_x86.exe"; Parameters: "/q"; Tasks: instvc;
|
||||||
|
Filename: "{tmp}\vcredist_x64.exe"; Parameters: "/q"; Tasks: instvc; Check: "IsWin64";
|
||||||
|
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||||
|
|
||||||
|
[Icons]
|
||||||
|
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
|
||||||
|
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||||
|
|
||||||
|
[Tasks]
|
||||||
|
Name: "instvc"; Description: "Install Visual C++ Redistributable 2005 SP1 (Requires elevated permissions)";
|
||||||
|
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||||
|
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||||
|
|
||||||
BIN
Installer/setup.bmp
Normal file
|
After Width: | Height: | Size: 151 KiB |
BIN
Installer/setup.png
Normal file
|
After Width: | Height: | Size: 6.4 KiB |
21
Instance.cpp
@@ -1,21 +0,0 @@
|
|||||||
#include <G3DAll.h>
|
|
||||||
#include "Instance.h"
|
|
||||||
|
|
||||||
std::string name;
|
|
||||||
Instance* parent;
|
|
||||||
static std::string className = "Instance";
|
|
||||||
|
|
||||||
Instance::Instance(void)
|
|
||||||
{
|
|
||||||
name = "Default Game Instance";
|
|
||||||
className = "Part";
|
|
||||||
}
|
|
||||||
|
|
||||||
Instance::~Instance(void)
|
|
||||||
{
|
|
||||||
name = "Default Game Instance";
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
11
Instance.h
@@ -1,11 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
class Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
Instance(void);
|
|
||||||
~Instance(void);
|
|
||||||
std::string name;
|
|
||||||
Instance* parent; // Another pointer.
|
|
||||||
std::string className;
|
|
||||||
};
|
|
||||||
339
LICENSE
Normal file
@@ -0,0 +1,339 @@
|
|||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 2, June 1991
|
||||||
|
|
||||||
|
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
License is intended to guarantee your freedom to share and change free
|
||||||
|
software--to make sure the software is free for all its users. This
|
||||||
|
General Public License applies to most of the Free Software
|
||||||
|
Foundation's software and to any other program whose authors commit to
|
||||||
|
using it. (Some other Free Software Foundation software is covered by
|
||||||
|
the GNU Lesser General Public License instead.) You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
this service if you wish), that you receive source code or can get it
|
||||||
|
if you want it, that you can change the software or use pieces of it
|
||||||
|
in new free programs; and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
anyone to deny you these rights or to ask you to surrender the rights.
|
||||||
|
These restrictions translate to certain responsibilities for you if you
|
||||||
|
distribute copies of the software, or if you modify it.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must give the recipients all the rights that
|
||||||
|
you have. You must make sure that they, too, receive or can get the
|
||||||
|
source code. And you must show them these terms so they know their
|
||||||
|
rights.
|
||||||
|
|
||||||
|
We protect your rights with two steps: (1) copyright the software, and
|
||||||
|
(2) offer you this license which gives you legal permission to copy,
|
||||||
|
distribute and/or modify the software.
|
||||||
|
|
||||||
|
Also, for each author's protection and ours, we want to make certain
|
||||||
|
that everyone understands that there is no warranty for this free
|
||||||
|
software. If the software is modified by someone else and passed on, we
|
||||||
|
want its recipients to know that what they have is not the original, so
|
||||||
|
that any problems introduced by others will not reflect on the original
|
||||||
|
authors' reputations.
|
||||||
|
|
||||||
|
Finally, any free program is threatened constantly by software
|
||||||
|
patents. We wish to avoid the danger that redistributors of a free
|
||||||
|
program will individually obtain patent licenses, in effect making the
|
||||||
|
program proprietary. To prevent this, we have made it clear that any
|
||||||
|
patent must be licensed for everyone's free use or not licensed at all.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
|
0. This License applies to any program or other work which contains
|
||||||
|
a notice placed by the copyright holder saying it may be distributed
|
||||||
|
under the terms of this General Public License. The "Program", below,
|
||||||
|
refers to any such program or work, and a "work based on the Program"
|
||||||
|
means either the Program or any derivative work under copyright law:
|
||||||
|
that is to say, a work containing the Program or a portion of it,
|
||||||
|
either verbatim or with modifications and/or translated into another
|
||||||
|
language. (Hereinafter, translation is included without limitation in
|
||||||
|
the term "modification".) Each licensee is addressed as "you".
|
||||||
|
|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running the Program is not restricted, and the output from the Program
|
||||||
|
is covered only if its contents constitute a work based on the
|
||||||
|
Program (independent of having been made by running the Program).
|
||||||
|
Whether that is true depends on what the Program does.
|
||||||
|
|
||||||
|
1. You may copy and distribute verbatim copies of the Program's
|
||||||
|
source code as you receive it, in any medium, provided that you
|
||||||
|
conspicuously and appropriately publish on each copy an appropriate
|
||||||
|
copyright notice and disclaimer of warranty; keep intact all the
|
||||||
|
notices that refer to this License and to the absence of any warranty;
|
||||||
|
and give any other recipients of the Program a copy of this License
|
||||||
|
along with the Program.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy, and
|
||||||
|
you may at your option offer warranty protection in exchange for a fee.
|
||||||
|
|
||||||
|
2. You may modify your copy or copies of the Program or any portion
|
||||||
|
of it, thus forming a work based on the Program, and copy and
|
||||||
|
distribute such modifications or work under the terms of Section 1
|
||||||
|
above, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) You must cause the modified files to carry prominent notices
|
||||||
|
stating that you changed the files and the date of any change.
|
||||||
|
|
||||||
|
b) You must cause any work that you distribute or publish, that in
|
||||||
|
whole or in part contains or is derived from the Program or any
|
||||||
|
part thereof, to be licensed as a whole at no charge to all third
|
||||||
|
parties under the terms of this License.
|
||||||
|
|
||||||
|
c) If the modified program normally reads commands interactively
|
||||||
|
when run, you must cause it, when started running for such
|
||||||
|
interactive use in the most ordinary way, to print or display an
|
||||||
|
announcement including an appropriate copyright notice and a
|
||||||
|
notice that there is no warranty (or else, saying that you provide
|
||||||
|
a warranty) and that users may redistribute the program under
|
||||||
|
these conditions, and telling the user how to view a copy of this
|
||||||
|
License. (Exception: if the Program itself is interactive but
|
||||||
|
does not normally print such an announcement, your work based on
|
||||||
|
the Program is not required to print an announcement.)
|
||||||
|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
identifiable sections of that work are not derived from the Program,
|
||||||
|
and can be reasonably considered independent and separate works in
|
||||||
|
themselves, then this License, and its terms, do not apply to those
|
||||||
|
sections when you distribute them as separate works. But when you
|
||||||
|
distribute the same sections as part of a whole which is a work based
|
||||||
|
on the Program, the distribution of the whole must be on the terms of
|
||||||
|
this License, whose permissions for other licensees extend to the
|
||||||
|
entire whole, and thus to each and every part regardless of who wrote it.
|
||||||
|
|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
|
||||||
|
your rights to work written entirely by you; rather, the intent is to
|
||||||
|
exercise the right to control the distribution of derivative or
|
||||||
|
collective works based on the Program.
|
||||||
|
|
||||||
|
In addition, mere aggregation of another work not based on the Program
|
||||||
|
with the Program (or with a work based on the Program) on a volume of
|
||||||
|
a storage or distribution medium does not bring the other work under
|
||||||
|
the scope of this License.
|
||||||
|
|
||||||
|
3. You may copy and distribute the Program (or a work based on it,
|
||||||
|
under Section 2) in object code or executable form under the terms of
|
||||||
|
Sections 1 and 2 above provided that you also do one of the following:
|
||||||
|
|
||||||
|
a) Accompany it with the complete corresponding machine-readable
|
||||||
|
source code, which must be distributed under the terms of Sections
|
||||||
|
1 and 2 above on a medium customarily used for software interchange; or,
|
||||||
|
|
||||||
|
b) Accompany it with a written offer, valid for at least three
|
||||||
|
years, to give any third party, for a charge no more than your
|
||||||
|
cost of physically performing source distribution, a complete
|
||||||
|
machine-readable copy of the corresponding source code, to be
|
||||||
|
distributed under the terms of Sections 1 and 2 above on a medium
|
||||||
|
customarily used for software interchange; or,
|
||||||
|
|
||||||
|
c) Accompany it with the information you received as to the offer
|
||||||
|
to distribute corresponding source code. (This alternative is
|
||||||
|
allowed only for noncommercial distribution and only if you
|
||||||
|
received the program in object code or executable form with such
|
||||||
|
an offer, in accord with Subsection b above.)
|
||||||
|
|
||||||
|
The source code for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For an executable work, complete source
|
||||||
|
code means all the source code for all modules it contains, plus any
|
||||||
|
associated interface definition files, plus the scripts used to
|
||||||
|
control compilation and installation of the executable. However, as a
|
||||||
|
special exception, the source code distributed need not include
|
||||||
|
anything that is normally distributed (in either source or binary
|
||||||
|
form) with the major components (compiler, kernel, and so on) of the
|
||||||
|
operating system on which the executable runs, unless that component
|
||||||
|
itself accompanies the executable.
|
||||||
|
|
||||||
|
If distribution of executable or object code is made by offering
|
||||||
|
access to copy from a designated place, then offering equivalent
|
||||||
|
access to copy the source code from the same place counts as
|
||||||
|
distribution of the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
4. You may not copy, modify, sublicense, or distribute the Program
|
||||||
|
except as expressly provided under this License. Any attempt
|
||||||
|
otherwise to copy, modify, sublicense or distribute the Program is
|
||||||
|
void, and will automatically terminate your rights under this License.
|
||||||
|
However, parties who have received copies, or rights, from you under
|
||||||
|
this License will not have their licenses terminated so long as such
|
||||||
|
parties remain in full compliance.
|
||||||
|
|
||||||
|
5. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Program or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Program (or any work based on the
|
||||||
|
Program), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Program or works based on it.
|
||||||
|
|
||||||
|
6. Each time you redistribute the Program (or any work based on the
|
||||||
|
Program), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute or modify the Program subject to
|
||||||
|
these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties to
|
||||||
|
this License.
|
||||||
|
|
||||||
|
7. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Program at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Program by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Program.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under
|
||||||
|
any particular circumstance, the balance of the section is intended to
|
||||||
|
apply and the section as a whole is intended to apply in other
|
||||||
|
circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system, which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
8. If the distribution and/or use of the Program is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Program under this License
|
||||||
|
may add an explicit geographical distribution limitation excluding
|
||||||
|
those countries, so that distribution is permitted only in or among
|
||||||
|
countries not thus excluded. In such case, this License incorporates
|
||||||
|
the limitation as if written in the body of this License.
|
||||||
|
|
||||||
|
9. The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Program
|
||||||
|
specifies a version number of this License which applies to it and "any
|
||||||
|
later version", you have the option of following the terms and conditions
|
||||||
|
either of that version or of any later version published by the Free
|
||||||
|
Software Foundation. If the Program does not specify a version number of
|
||||||
|
this License, you may choose any version ever published by the Free Software
|
||||||
|
Foundation.
|
||||||
|
|
||||||
|
10. If you wish to incorporate parts of the Program into other free
|
||||||
|
programs whose distribution conditions are different, write to the author
|
||||||
|
to ask for permission. For software which is copyrighted by the Free
|
||||||
|
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||||
|
make exceptions for this. Our decision will be guided by the two goals
|
||||||
|
of preserving the free status of all derivatives of our free software and
|
||||||
|
of promoting the sharing and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||||
|
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||||
|
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||||
|
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||||
|
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||||
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||||
|
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||||
|
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||||
|
REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||||
|
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||||
|
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||||
|
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||||
|
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||||
|
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||||
|
POSSIBILITY OF SUCH DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program is interactive, make it output a short notice like this
|
||||||
|
when it starts in an interactive mode:
|
||||||
|
|
||||||
|
Gnomovision version 69, Copyright (C) year name of author
|
||||||
|
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, the commands you use may
|
||||||
|
be called something other than `show w' and `show c'; they could even be
|
||||||
|
mouse-clicks or menu items--whatever suits your program.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||||
|
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1989
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
This General Public License does not permit incorporating your program into
|
||||||
|
proprietary programs. If your program is a subroutine library, you may
|
||||||
|
consider it more useful to permit linking proprietary applications with the
|
||||||
|
library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License.
|
||||||
6
ODE Copyright.txt
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
Open Dynamics Engine
|
||||||
|
|
||||||
|
Copyright (c) 2001-2004,
|
||||||
|
Russell L. Smith.
|
||||||
|
|
||||||
|
All rights reserved.
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
#include <G3DAll.h>
|
|
||||||
#include "PhysicalInstance.h"
|
|
||||||
|
|
||||||
bool canCollide = true;
|
|
||||||
bool anchored = false;
|
|
||||||
Vector3 size;
|
|
||||||
Vector3 position;
|
|
||||||
Vector3 velocity;
|
|
||||||
Vector3 rotVelocity;
|
|
||||||
Color3 color;
|
|
||||||
|
|
||||||
PhysicalInstance::PhysicalInstance(void)
|
|
||||||
{
|
|
||||||
name = "Default PhysicalInstance";
|
|
||||||
className = "Part";
|
|
||||||
canCollide = true;
|
|
||||||
anchored = true;
|
|
||||||
size = Vector3(2,1,4);
|
|
||||||
position = Vector3(0,0,0);
|
|
||||||
color = Color3::gray();
|
|
||||||
velocity = Vector3(0,0,0);
|
|
||||||
rotVelocity = Vector3(0,0,0);
|
|
||||||
}
|
|
||||||
|
|
||||||
PhysicalInstance::~PhysicalInstance(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "instance.h"
|
|
||||||
|
|
||||||
class PhysicalInstance :
|
|
||||||
public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
PhysicalInstance(void);
|
|
||||||
~PhysicalInstance(void);
|
|
||||||
Vector3 size;
|
|
||||||
Vector3 position;
|
|
||||||
Vector3 velocity;
|
|
||||||
Vector3 rotvelocity;
|
|
||||||
Color3 color;
|
|
||||||
};
|
|
||||||
10
README.md
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
# ROBLOX 2005 Recreation Project
|
||||||
|
## Why are we doing this?
|
||||||
|
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
||||||
|
|
||||||
|
## Features
|
||||||
|
Equivalent to known features of 05 as it stood in October 2005 with the 'Morgan McGuire builds'
|
||||||
|
|
||||||
|
## Credits
|
||||||
|
- Morgan McGuire, creator of G3D - his old pre-2006 website for the only existing colour pictures of 2005 era roblox on the internet, as well as a couple of helpful emails. He assisted roblox development in the 2004-2006 timeframe.
|
||||||
|
- David Baszucki and Erik Cassel (1967-2013, RIP) - for creating roblox
|
||||||
BIN
content/cursor.png
Normal file
|
After Width: | Height: | Size: 576 B |
BIN
content/cursor2.png
Normal file
|
After Width: | Height: | Size: 637 B |
|
Before Width: | Height: | Size: 4.2 KiB |
BIN
content/images/ArrowCursor.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
content/images/ArrowFarCursor.png
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
content/images/BumpTool.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
content/images/BumpTool_dn.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |