Compare commits
172 Commits
v0.0.105.0
...
develop
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1
.gitattributes
vendored
Normal file
@@ -0,0 +1 @@
|
|||||||
|
* text=false
|
||||||
25
.github/workflows/sync-develop.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
name: Sync Back to Develop
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches:
|
||||||
|
- master
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
sync-branches:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
name: Syncing branches
|
||||||
|
steps:
|
||||||
|
- name: Checkout
|
||||||
|
uses: actions/checkout@v2
|
||||||
|
- name: Set up Node
|
||||||
|
uses: actions/setup-node@v1
|
||||||
|
with:
|
||||||
|
node-version: 12
|
||||||
|
- name: Opening pull request
|
||||||
|
id: pull
|
||||||
|
uses: tretuna/sync-branches@1.2.0
|
||||||
|
with:
|
||||||
|
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
|
||||||
|
FROM_BRANCH: 'master'
|
||||||
|
TO_BRANCH: 'develop'
|
||||||
10
.gitignore
vendored
@@ -36,11 +36,14 @@
|
|||||||
*.user
|
*.user
|
||||||
*.pdb
|
*.pdb
|
||||||
*.idb
|
*.idb
|
||||||
*.manifest
|
|
||||||
*.htm
|
|
||||||
*.res
|
*.res
|
||||||
*.ilk
|
*.ilk
|
||||||
*.dep
|
*.dep
|
||||||
|
*.bin
|
||||||
|
*.7z
|
||||||
|
|
||||||
|
# ResEditor files
|
||||||
|
*.aps
|
||||||
|
|
||||||
/Debug
|
/Debug
|
||||||
/Release
|
/Release
|
||||||
@@ -56,3 +59,6 @@ desktop.ini
|
|||||||
|
|
||||||
#Redist
|
#Redist
|
||||||
!Installer/Redist/*
|
!Installer/Redist/*
|
||||||
|
UpgradeLog.htm
|
||||||
|
click_output.JPEG
|
||||||
|
click_output.PNG
|
||||||
|
|||||||
37
Blocks3D VS2003.sln
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D VS2003.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfiguration) = preSolution
|
||||||
|
Debug = Debug
|
||||||
|
Release = Release
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectDependencies) = postSolution
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfiguration) = postSolution
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.ActiveCfg = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.Build.0 = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.ActiveCfg = Release|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Win32 = Debug|Win32
|
||||||
|
Release|Win32 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
20
Blocks3D VS2003.sln.old
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 7.10
|
||||||
|
# Visual C++ Express 2005
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D VS2003.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Win32 = Debug|Win32
|
||||||
|
Release|Win32 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
717
Blocks3D VS2003.vcproj
Normal file
@@ -0,0 +1,717 @@
|
|||||||
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
|
<VisualStudioProject
|
||||||
|
ProjectType="Visual C++"
|
||||||
|
Version="7.10"
|
||||||
|
Name="Blocks3D"
|
||||||
|
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
|
RootNamespace="Blocks3D">
|
||||||
|
<Platforms>
|
||||||
|
<Platform
|
||||||
|
Name="Win32"/>
|
||||||
|
</Platforms>
|
||||||
|
<Configurations>
|
||||||
|
<Configuration
|
||||||
|
Name="Release|Win32"
|
||||||
|
OutputDirectory=".\Release"
|
||||||
|
IntermediateDirectory=".\Release"
|
||||||
|
ConfigurationType="1"
|
||||||
|
UseOfMFC="0"
|
||||||
|
UseOfATL="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||||
|
CharacterSet="2">
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="3"
|
||||||
|
InlineFunctionExpansion="2"
|
||||||
|
EnableIntrinsicFunctions="TRUE"
|
||||||
|
FavorSizeOrSpeed="1"
|
||||||
|
OmitFramePointers="TRUE"
|
||||||
|
WholeProgramOptimization="TRUE"
|
||||||
|
AdditionalIncludeDirectories="".\src\include""
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;NO_SDL_MAIN;_ATL_STATIC_REGISTRY"
|
||||||
|
StringPooling="TRUE"
|
||||||
|
RuntimeLibrary="2"
|
||||||
|
EnableFunctionLevelLinking="TRUE"
|
||||||
|
RuntimeTypeInfo="TRUE"
|
||||||
|
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Release/"
|
||||||
|
ObjectFile=".\Release/"
|
||||||
|
ProgramDataBaseFileName=".\Release/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="TRUE"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||||
|
OutputFile="./Blocks3D.exe"
|
||||||
|
LinkIncremental="1"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||||
|
SubSystem="2"
|
||||||
|
StackReserveSize="16777216"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
OptimizeForWindows98="2"
|
||||||
|
LinkTimeCodeGeneration="TRUE"
|
||||||
|
TargetMachine="1"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
MkTypLibCompatible="TRUE"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
TargetEnvironment="1"
|
||||||
|
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||||
|
HeaderFileName=""/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
Culture="4105"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedWrapperGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
OutputDirectory=".\Debug"
|
||||||
|
IntermediateDirectory=".\Debug"
|
||||||
|
ConfigurationType="1"
|
||||||
|
UseOfMFC="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||||
|
CharacterSet="2"
|
||||||
|
ManagedExtensions="FALSE">
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=".\src\include"
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||||
|
MinimalRebuild="FALSE"
|
||||||
|
BasicRuntimeChecks="0"
|
||||||
|
RuntimeLibrary="3"
|
||||||
|
EnableFunctionLevelLinking="FALSE"
|
||||||
|
EnableEnhancedInstructionSet="0"
|
||||||
|
RuntimeTypeInfo="TRUE"
|
||||||
|
PrecompiledHeaderFile=".\Debug/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Debug/"
|
||||||
|
ObjectFile=".\Debug/"
|
||||||
|
ProgramDataBaseFileName=".\Debug/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
DebugInformationFormat="3"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib oded.lib"
|
||||||
|
OutputFile="./Blocks3D-Debug.exe"
|
||||||
|
LinkIncremental="2"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
AdditionalLibraryDirectories=""
|
||||||
|
GenerateDebugInformation="TRUE"
|
||||||
|
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||||
|
SubSystem="1"
|
||||||
|
StackReserveSize="16777216"
|
||||||
|
TargetMachine="1"/>
|
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|
RelativePath=".\src\include\versioning.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\VS2005CompatShim.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\win32Defines.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\WindowFunctions.h">
|
||||||
|
</File>
|
||||||
|
<Filter
|
||||||
|
Name="RapidXML">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml.hpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml_iterators.hpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml_print.hpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\rapidxml\rapidxml_utils.hpp">
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Listener">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\ButtonListener.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\CameraButtonListener.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\DeleteListener.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\GUDButtonListener.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\MenuButtonListener.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\ModeSelectionListener.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\RotateButtonListener.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Listener\ToolbarListener.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModel\WorkspaceInstance.h">
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Tool">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\ArrowTool.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\DraggerTool.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\SurfaceTool.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\Tool.h">
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="DataModelV2">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\DataModelInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\GroupInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\Instance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\LevelInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\LightingInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\PartInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\PVInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\SelectionService.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\SoundInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\SoundService.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\ThumbnailGeneratorInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\WorkspaceInstance.h">
|
||||||
|
</File>
|
||||||
|
<Filter
|
||||||
|
Name="Gui">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\BaseButtonInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\BaseGuiInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\GuiRootInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\ImageButtonInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\TextButtonInstance.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\ToggleImageButtonInstance.h">
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="XplicitNgine">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\XplicitNgine\XplicitNgine.h">
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Helpers">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\base64.h">
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Resource Files"
|
||||||
|
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
|
||||||
|
<File
|
||||||
|
RelativePath=".\Dialogs.rc">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\icon1.ico">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Parts.bmp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\roblox_RN1_icon.ico">
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Files>
|
||||||
|
<Globals>
|
||||||
|
<Global
|
||||||
|
Name="RESOURCE_FILE"
|
||||||
|
Value="Dialogs.rc"/>
|
||||||
|
</Globals>
|
||||||
|
</VisualStudioProject>
|
||||||
13
Blocks3D.exe.manifest
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||||
|
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
||||||
|
<dependency>
|
||||||
|
<dependentAssembly>
|
||||||
|
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
|
||||||
|
</dependentAssembly>
|
||||||
|
</dependency>
|
||||||
|
<dependency>
|
||||||
|
<dependentAssembly>
|
||||||
|
<assemblyIdentity type="win32" name="Microsoft.VC80.CRT" version="8.0.50727.6195" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity>
|
||||||
|
</dependentAssembly>
|
||||||
|
</dependency>
|
||||||
|
</assembly>
|
||||||
105
Blocks3D.vcproj
@@ -49,9 +49,13 @@
|
|||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
Optimization="2"
|
Optimization="2"
|
||||||
InlineFunctionExpansion="1"
|
InlineFunctionExpansion="2"
|
||||||
|
EnableIntrinsicFunctions="true"
|
||||||
|
FavorSizeOrSpeed="1"
|
||||||
|
OmitFramePointers="true"
|
||||||
|
WholeProgramOptimization="true"
|
||||||
AdditionalIncludeDirectories="".\src\include""
|
AdditionalIncludeDirectories="".\src\include""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
RuntimeLibrary="2"
|
RuntimeLibrary="2"
|
||||||
EnableFunctionLevelLinking="true"
|
EnableFunctionLevelLinking="true"
|
||||||
@@ -75,12 +79,17 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib OPCODE.lib Ole32.lib"
|
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||||
OutputFile="./Blocks3D.exe"
|
OutputFile="./Blocks3D.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
SuppressStartupBanner="true"
|
SuppressStartupBanner="true"
|
||||||
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||||
SubSystem="2"
|
SubSystem="2"
|
||||||
|
StackReserveSize="16777216"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
OptimizeForWindows98="2"
|
||||||
|
LinkTimeCodeGeneration="1"
|
||||||
TargetMachine="1"
|
TargetMachine="1"
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
@@ -145,8 +154,8 @@
|
|||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""C:\libraries\ode-0.5\include\drawstuff";.\src\include"
|
AdditionalIncludeDirectories=".\src\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||||
MinimalRebuild="false"
|
MinimalRebuild="false"
|
||||||
BasicRuntimeChecks="0"
|
BasicRuntimeChecks="0"
|
||||||
RuntimeLibrary="3"
|
RuntimeLibrary="3"
|
||||||
@@ -172,13 +181,15 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib ode.lib OPCODE.lib"
|
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib oded.lib"
|
||||||
OutputFile="./Blocks3D-Debug.exe"
|
OutputFile="./Blocks3D-Debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
SuppressStartupBanner="true"
|
SuppressStartupBanner="true"
|
||||||
|
AdditionalLibraryDirectories=""
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||||
SubSystem="1"
|
SubSystem="1"
|
||||||
|
StackReserveSize="16777216"
|
||||||
TargetMachine="1"
|
TargetMachine="1"
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
@@ -311,6 +322,10 @@
|
|||||||
RelativePath=".\src\source\Tool\ArrowTool.cpp"
|
RelativePath=".\src\source\Tool\ArrowTool.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Tool\DraggerTool.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\source\Tool\SurfaceTool.cpp"
|
RelativePath=".\src\source\Tool\SurfaceTool.cpp"
|
||||||
>
|
>
|
||||||
@@ -447,6 +462,10 @@
|
|||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\LightingInstance.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\source\DataModelV2\PartInstance.cpp"
|
RelativePath=".\src\source\DataModelV2\PartInstance.cpp"
|
||||||
>
|
>
|
||||||
@@ -491,6 +510,22 @@
|
|||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\SelectionService.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\SoundInstance.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\SoundService.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ThumbnailGeneratorInstance.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\source\DataModelV2\WorkspaceInstance.cpp"
|
RelativePath=".\src\source\DataModelV2\WorkspaceInstance.cpp"
|
||||||
>
|
>
|
||||||
@@ -641,14 +676,10 @@
|
|||||||
</Filter>
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
Name="Properties"
|
Name="Helpers"
|
||||||
>
|
>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\source\Properties\BoolProperty.cpp"
|
RelativePath=".\src\source\base64.cpp"
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Properties\Property.cpp"
|
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
@@ -718,7 +749,7 @@
|
|||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\resource.h"
|
RelativePath=".\src\include\resource.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
@@ -729,6 +760,18 @@
|
|||||||
RelativePath=".\src\include\TextureHandler.h"
|
RelativePath=".\src\include\TextureHandler.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\ToolEnum.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\versioning.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\VS2005CompatShim.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\include\win32Defines.h"
|
RelativePath=".\src\include\win32Defines.h"
|
||||||
>
|
>
|
||||||
@@ -804,6 +847,10 @@
|
|||||||
RelativePath=".\src\include\Tool\ArrowTool.h"
|
RelativePath=".\src\include\Tool\ArrowTool.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Tool\DraggerTool.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\include\Tool\SurfaceTool.h"
|
RelativePath=".\src\include\Tool\SurfaceTool.h"
|
||||||
>
|
>
|
||||||
@@ -832,6 +879,10 @@
|
|||||||
RelativePath=".\src\include\DataModelV2\LevelInstance.h"
|
RelativePath=".\src\include\DataModelV2\LevelInstance.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\LightingInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\include\DataModelV2\PartInstance.h"
|
RelativePath=".\src\include\DataModelV2\PartInstance.h"
|
||||||
>
|
>
|
||||||
@@ -840,6 +891,22 @@
|
|||||||
RelativePath=".\src\include\DataModelV2\PVInstance.h"
|
RelativePath=".\src\include\DataModelV2\PVInstance.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\SelectionService.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\SoundInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\SoundService.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV2\ThumbnailGeneratorInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\include\DataModelV2\WorkspaceInstance.h"
|
RelativePath=".\src\include\DataModelV2\WorkspaceInstance.h"
|
||||||
>
|
>
|
||||||
@@ -882,14 +949,10 @@
|
|||||||
</Filter>
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
Name="Properties"
|
Name="Helpers"
|
||||||
>
|
>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\include\Properties\BoolProperty.h"
|
RelativePath=".\src\include\base64.h"
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\include\Properties\Property.h"
|
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
@@ -898,6 +961,10 @@
|
|||||||
Name="Resource Files"
|
Name="Resource Files"
|
||||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||||
>
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Blocks3D.exe.manifest"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\Dialogs.rc"
|
RelativePath=".\Dialogs.rc"
|
||||||
>
|
>
|
||||||
|
|||||||
BIN
Dialogs.aps
45
Dialogs.rc
@@ -6,6 +6,7 @@
|
|||||||
#include <commctrl.h>
|
#include <commctrl.h>
|
||||||
#include <richedit.h>
|
#include <richedit.h>
|
||||||
#include "src/include/resource.h"
|
#include "src/include/resource.h"
|
||||||
|
#include "src/include/versioning.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -16,7 +17,39 @@
|
|||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
IDB_BITMAP1 BITMAP "Parts.bmp"
|
IDB_BITMAP1 BITMAP "Parts.bmp"
|
||||||
|
|
||||||
|
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||||
|
1 VERSIONINFO
|
||||||
|
FILEVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
|
||||||
|
PRODUCTVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
|
||||||
|
FILEOS VOS__WINDOWS32
|
||||||
|
FILETYPE VFT_APP
|
||||||
|
FILESUBTYPE VFT2_UNKNOWN
|
||||||
|
FILEFLAGSMASK 0
|
||||||
|
FILEFLAGS 0
|
||||||
|
{
|
||||||
|
BLOCK "StringFileInfo"
|
||||||
|
{
|
||||||
|
BLOCK "100901B5"
|
||||||
|
{
|
||||||
|
VALUE "Comments", ""
|
||||||
|
VALUE "CompanyName", "Blocks3D Team"
|
||||||
|
VALUE "FileDescription", "Blocks 3D"
|
||||||
|
VALUE "FileVersion", VER_STR(APP_VER_STRING)
|
||||||
|
VALUE "InternalName", "Blocks3D"
|
||||||
|
VALUE "LegalCopyright", "Blocks3D Team 2018-2023"
|
||||||
|
VALUE "LegalTrademarks", ""
|
||||||
|
VALUE "OriginalFilename", "Blocks3D.exe"
|
||||||
|
VALUE "PrivateBuild", ""
|
||||||
|
VALUE "ProductName", "Blocks3D"
|
||||||
|
VALUE "ProductVersion", VER_STR(APP_VER_STRING)
|
||||||
|
VALUE "SpecialBuild", ""
|
||||||
|
}
|
||||||
|
}
|
||||||
|
BLOCK "VarFileInfo"
|
||||||
|
{
|
||||||
|
VALUE "Translation", 0x1009, 0x01B5
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// Dialog resources
|
// Dialog resources
|
||||||
@@ -41,3 +74,13 @@ FONT 8, "Ms Shell Dlg"
|
|||||||
//
|
//
|
||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
IDI_ICON1 ICON "FatB3dIcon.ico"
|
IDI_ICON1 ICON "FatB3dIcon.ico"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//
|
||||||
|
// Manifest resources
|
||||||
|
//
|
||||||
|
#ifndef _DEBUG
|
||||||
|
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||||
|
1 MANIFEST ".\\Blocks3D.exe.manifest"
|
||||||
|
#endif
|
||||||
BIN
Installer/Redist/msvcp71.dll
Normal file
BIN
Installer/Redist/msvcr71.dll
Normal file
@@ -1,14 +1,16 @@
|
|||||||
;InnoSetupVersion=5.4.3
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2005!!!
|
||||||
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
[Setup]
|
[Setup]
|
||||||
AppName=Blocks3D
|
AppName=Blocks3D
|
||||||
|
AppVersion=v{#AppVer}
|
||||||
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||||
AppVersion=v0.0.105.0
|
|
||||||
AppPublisherURL=http://blocks3d.com/
|
AppPublisherURL=http://blocks3d.com/
|
||||||
AppSupportURL=http://blocks3d.com/
|
AppSupportURL=http://blocks3d.com/
|
||||||
AppUpdatesURL=http://blocks3d.com/
|
AppUpdatesURL=http://blocks3d.com/
|
||||||
DefaultDirName={%localappdata}\Blocks3D
|
DefaultDirName={%localappdata}\Blocks3D
|
||||||
OutputBaseFilename=Blocks3D_Setup_{#SetupSetting("AppVersion")}
|
OutputBaseFilename=Blocks3D_Setup_v{#AppVer}
|
||||||
Compression=lzma2
|
Compression=lzma2
|
||||||
PrivilegesRequired=lowest
|
PrivilegesRequired=lowest
|
||||||
WizardImageFile=setup.bmp
|
WizardImageFile=setup.bmp
|
||||||
@@ -20,9 +22,9 @@ Type: filesandordirs; Name: "{app}"
|
|||||||
|
|
||||||
[Files]
|
[Files]
|
||||||
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||||
Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
;Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
[Registry]
|
[Registry]
|
||||||
@@ -30,7 +32,7 @@ Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
|||||||
|
|
||||||
[Run]
|
[Run]
|
||||||
Filename: "{tmp}\vcredist_x86.exe"; Parameters: "/q"; Tasks: instvc;
|
Filename: "{tmp}\vcredist_x86.exe"; Parameters: "/q"; Tasks: instvc;
|
||||||
Filename: "{tmp}\vcredist_x64.exe"; Parameters: "/q"; Tasks: instvc; Check: "IsWin64";
|
;Filename: "{tmp}\vcredist_x64.exe"; Parameters: "/q"; Tasks: instvc; Check: "IsWin64";
|
||||||
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||||
|
|
||||||
[Icons]
|
[Icons]
|
||||||
|
|||||||
52
Installer/install_script_floppy.iss
Normal file
@@ -0,0 +1,52 @@
|
|||||||
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2005!!!
|
||||||
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
|
[Setup]
|
||||||
|
AppName=Blocks3D
|
||||||
|
AppVersion=v{#AppVer}
|
||||||
|
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||||
|
AppPublisherURL=http://blocks3d.com/
|
||||||
|
AppSupportURL=http://blocks3d.com/
|
||||||
|
AppUpdatesURL=http://blocks3d.com/
|
||||||
|
DefaultDirName={%localappdata}\Blocks3D
|
||||||
|
OutputBaseFilename=B3DSTP
|
||||||
|
Compression=lzma2
|
||||||
|
PrivilegesRequired=lowest
|
||||||
|
WizardImageFile=setup.bmp
|
||||||
|
DefaultGroupName=Blocks3D
|
||||||
|
DiskSpanning=yes
|
||||||
|
SlicesPerDisk=1
|
||||||
|
DiskSliceSize=1457664
|
||||||
|
|
||||||
|
|
||||||
|
[UninstallDelete]
|
||||||
|
Type: filesandordirs; Name: "{app}"
|
||||||
|
|
||||||
|
[Files]
|
||||||
|
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||||
|
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||||
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
|
;Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
|
[Registry]
|
||||||
|
|
||||||
|
|
||||||
|
[Run]
|
||||||
|
Filename: "{tmp}\vcredist_x86.exe"; Parameters: "/q"; Tasks: instvc;
|
||||||
|
;Filename: "{tmp}\vcredist_x64.exe"; Parameters: "/q"; Tasks: instvc; Check: "IsWin64";
|
||||||
|
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||||
|
|
||||||
|
[Icons]
|
||||||
|
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
|
||||||
|
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||||
|
|
||||||
|
[Tasks]
|
||||||
|
Name: "instvc"; Description: "Install Visual C++ Redistributable 2005 SP1 (Requires elevated permissions)";
|
||||||
|
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||||
|
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||||
|
|
||||||
48
Installer/install_script_floppy_vs2003.iss
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2003!!!
|
||||||
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
|
[Setup]
|
||||||
|
AppName=Blocks3D
|
||||||
|
AppVersion=v{#AppVer}
|
||||||
|
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||||
|
AppPublisherURL=http://blocks3d.com/
|
||||||
|
AppSupportURL=http://blocks3d.com/
|
||||||
|
AppUpdatesURL=http://blocks3d.com/
|
||||||
|
DefaultDirName={%localappdata}\Blocks3D
|
||||||
|
OutputBaseFilename=B3DSTP
|
||||||
|
Compression=lzma2
|
||||||
|
PrivilegesRequired=lowest
|
||||||
|
WizardImageFile=setup.bmp
|
||||||
|
DefaultGroupName=Blocks3D
|
||||||
|
DiskSpanning=yes
|
||||||
|
SlicesPerDisk=1
|
||||||
|
DiskSliceSize=1457664
|
||||||
|
|
||||||
|
|
||||||
|
[UninstallDelete]
|
||||||
|
Type: filesandordirs; Name: "{app}"
|
||||||
|
|
||||||
|
[Files]
|
||||||
|
Source: "Redist\msvcr71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "Redist\msvcp71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
|
[Registry]
|
||||||
|
|
||||||
|
|
||||||
|
[Run]
|
||||||
|
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||||
|
|
||||||
|
[Icons]
|
||||||
|
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
|
||||||
|
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||||
|
|
||||||
|
[Tasks]
|
||||||
|
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||||
|
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||||
|
|
||||||
45
Installer/install_script_vs2003.iss
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2003!!!
|
||||||
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
|
[Setup]
|
||||||
|
AppName=Blocks3D
|
||||||
|
AppVersion=v{#AppVer}
|
||||||
|
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||||
|
AppPublisherURL=http://blocks3d.com/
|
||||||
|
AppSupportURL=http://blocks3d.com/
|
||||||
|
AppUpdatesURL=http://blocks3d.com/
|
||||||
|
DefaultDirName={%localappdata}\Blocks3D
|
||||||
|
OutputBaseFilename=Blocks3D_Setup_v{#AppVer}
|
||||||
|
Compression=lzma2
|
||||||
|
PrivilegesRequired=lowest
|
||||||
|
WizardImageFile=setup.bmp
|
||||||
|
DefaultGroupName=Blocks3D
|
||||||
|
|
||||||
|
|
||||||
|
[UninstallDelete]
|
||||||
|
Type: filesandordirs; Name: "{app}"
|
||||||
|
|
||||||
|
[Files]
|
||||||
|
Source: "Redist\msvcp71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "Redist\msvcr71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
|
[Registry]
|
||||||
|
|
||||||
|
|
||||||
|
[Run]
|
||||||
|
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||||
|
|
||||||
|
[Icons]
|
||||||
|
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
|
||||||
|
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||||
|
|
||||||
|
[Tasks]
|
||||||
|
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||||
|
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||||
|
|
||||||
BIN
Parts.bmp
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
BIN
PartsOld.bmp
Normal file
|
After Width: | Height: | Size: 11 KiB |
6473
Physics Test/1524_doll_7place_9-26-3007.rbxl
Normal file
155680
Physics Test/1622_arkitects_place_3-24-2006.rbxl
Normal file
67987
Physics Test/1792_drummerdude952s_place_7-8-2006.rbxl
Normal file
74058
Physics Test/2006_Pirate_Ship.rbxl
Normal file
588
Physics Test/Cylinder.rbxl
Normal file
@@ -0,0 +1,588 @@
|
|||||||
|
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||||
|
<External>null</External>
|
||||||
|
<External>nil</External>
|
||||||
|
<Item class="Workspace" referent="RBX0">
|
||||||
|
<Properties>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<Ref name="CurrentCamera">RBX1</Ref>
|
||||||
|
<double name="DistributedGameTime">0</double>
|
||||||
|
<CoordinateFrame name="ModelInPrimary">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
||||||
|
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|
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|
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|
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|
||||||
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|
||||||
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
||||||
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|
||||||
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|
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|
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|
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|
||||||
|
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|
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|
||||||
|
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|
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|
||||||
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||||||
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||||||
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||||||
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|
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||||||
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||||||
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|
||||||
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|
||||||
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||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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||||||
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||||||
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|
||||||
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||||||
|
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||||||
|
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
</Vector3>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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||||||
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||||||
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||||||
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||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
<R01>-1.85873387e-006</R01>
|
||||||
|
<R02>0.999999881</R02>
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||||||
|
<R10>0.245822236</R10>
|
||||||
|
<R11>0.969314933</R11>
|
||||||
|
<R12>7.14274279e-007</R12>
|
||||||
|
<R20>-0.969314814</R20>
|
||||||
|
<R21>0.245822236</R21>
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||||||
|
<R22>4.67732343e-006</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
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|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
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|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>53</X>
|
||||||
|
<Y>1.20000005</Y>
|
||||||
|
<Z>1</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
</Item>
|
||||||
|
<Item class="RunService" referent="RBX8">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Run Service</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX9</External>
|
||||||
|
<External>RBX10</External>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<string name="Name">Players</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="StarterPack" referent="RBX12">
|
||||||
|
<Properties>
|
||||||
|
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|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
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|
<Item class="SoundService" referent="RBX13">
|
||||||
|
<Properties>
|
||||||
|
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|
||||||
|
<float name="DistanceFactor">10</float>
|
||||||
|
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|
||||||
|
<string name="Name">Soundscape</string>
|
||||||
|
<float name="RolloffScale">1</float>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
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|
||||||
|
<External>RBX14</External>
|
||||||
|
<External>RBX15</External>
|
||||||
|
<External>RBX16</External>
|
||||||
|
<External>RBX17</External>
|
||||||
|
<External>RBX18</External>
|
||||||
|
<External>RBX19</External>
|
||||||
|
<External>RBX20</External>
|
||||||
|
<External>RBX21</External>
|
||||||
|
<External>RBX22</External>
|
||||||
|
<External>RBX23</External>
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||||||
|
<External>RBX24</External>
|
||||||
|
<External>RBX25</External>
|
||||||
|
<External>RBX26</External>
|
||||||
|
<External>RBX27</External>
|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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||||||
|
<bool name="archivable">true</bool>
|
||||||
|
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|
||||||
|
</Item>
|
||||||
|
<Item class="PhysicsService" referent="RBX29">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">PhysicsService</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
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|
||||||
|
</Item>
|
||||||
|
<External>RBX30</External>
|
||||||
|
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||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<External>RBX32</External>
|
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||||||
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|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
</Item>
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||||||
|
<External>RBX36</External>
|
||||||
|
</roblox>
|
||||||
586202
Physics Test/Roblox HQ.rbxl
Normal file
20133
Physics Test/phys-test-room-collapse.rbxl
Normal file
49308
Physics Test/phys-test-tower-collapse.rbxl
Normal file
41924
Physics Test/phys-test-tower-stable.rbxl
Normal file
578
Physics Test/phys_test_004.rbxl
Normal file
@@ -0,0 +1,578 @@
|
|||||||
|
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
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||||||
|
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|
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||||||
|
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||||||
|
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||||||
|
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|
||||||
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|
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|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
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|
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|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
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|
||||||
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|
||||||
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||||||
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|
||||||
|
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||||||
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||||||
|
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||||||
|
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|
||||||
|
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||||||
|
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|
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||||||
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||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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||||||
|
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||||||
|
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|
||||||
|
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|
<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>64</X>
|
||||||
|
<Y>1</Y>
|
||||||
|
<Z>248</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>78.3000031</Y>
|
||||||
|
<Z>-96</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>2</Y>
|
||||||
|
<Z>2</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>79.3000031</Y>
|
||||||
|
<Z>-62</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>4</X>
|
||||||
|
<Y>4</Y>
|
||||||
|
<Z>4</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>81.3000031</Y>
|
||||||
|
<Z>-25</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>8</X>
|
||||||
|
<Y>8</Y>
|
||||||
|
<Z>8</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>85.3000031</Y>
|
||||||
|
<Z>18</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>16</X>
|
||||||
|
<Y>16</Y>
|
||||||
|
<Z>16</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">0</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">23</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>93.3000031</Y>
|
||||||
|
<Z>73</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<bool name="CastsShadows">false</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="Cullable">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Part</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">0</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>32</X>
|
||||||
|
<Y>32</Y>
|
||||||
|
<Z>32</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
</Item>
|
||||||
|
<External>RBX2</External>
|
||||||
|
<External>RBX3</External>
|
||||||
|
<Item class="Players">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Players</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<int name="maxPlayers">10</int>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="StarterPack">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">StarterPack</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="SoundService">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">SoundService</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<float name="distancefactor">10</float>
|
||||||
|
<float name="dopplerscale">1</float>
|
||||||
|
<float name="rolloffscale">1</float>
|
||||||
|
</Properties>
|
||||||
|
<External>RBX4</External>
|
||||||
|
<External>RBX5</External>
|
||||||
|
<External>RBX6</External>
|
||||||
|
<External>RBX7</External>
|
||||||
|
<External>RBX8</External>
|
||||||
|
<External>RBX9</External>
|
||||||
|
<External>RBX10</External>
|
||||||
|
<External>RBX11</External>
|
||||||
|
<External>RBX12</External>
|
||||||
|
<External>RBX13</External>
|
||||||
|
<External>RBX14</External>
|
||||||
|
<External>RBX15</External>
|
||||||
|
<External>RBX16</External>
|
||||||
|
<External>RBX17</External>
|
||||||
|
</Item>
|
||||||
|
<Item class="Lighting">
|
||||||
|
<Properties>
|
||||||
|
<Color3 name="BottomAmbientV9">4286220152</Color3>
|
||||||
|
<Color3 name="ClearColor">4278190080</Color3>
|
||||||
|
<string name="Name">Lighting</string>
|
||||||
|
<Color3 name="SpotLightV9">4290822336</Color3>
|
||||||
|
<string name="TimeOfDay">14:00:00</string>
|
||||||
|
<Color3 name="TopAmbientV9">4292006362</Color3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="ControllerService">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Instance</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX18</External>
|
||||||
|
<External>RBX19</External>
|
||||||
|
<External>RBX20</External>
|
||||||
|
</roblox>
|
||||||
23888
Physics Test/phys_test_005.rbxl
Normal file
660
Physics Test/phys_test_stable.rbxl
Normal file
@@ -0,0 +1,660 @@
|
|||||||
|
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||||
|
<External>null</External>
|
||||||
|
<External>nil</External>
|
||||||
|
<Item class="Workspace" referent="RBX0">
|
||||||
|
<Properties>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<Ref name="CurrentCamera">RBX1</Ref>
|
||||||
|
<double name="DistributedGameTime">0</double>
|
||||||
|
<CoordinateFrame name="ModelInPrimary">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<string name="Name">Workspace</string>
|
||||||
|
<Ref name="PrimaryPart">null</Ref>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
<Item class="Camera" referent="RBX1">
|
||||||
|
<Properties>
|
||||||
|
<Ref name="CameraSubject">null</Ref>
|
||||||
|
<token name="CameraType">0</token>
|
||||||
|
<CoordinateFrame name="CoordinateFrame">
|
||||||
|
<X>-62.3436203</X>
|
||||||
|
<Y>290.964996</Y>
|
||||||
|
<Z>130.047195</Z>
|
||||||
|
<R00>0.900759101</R00>
|
||||||
|
<R01>0.385544956</R01>
|
||||||
|
<R02>-0.199970409</R02>
|
||||||
|
<R10>3.07713033e-009</R10>
|
||||||
|
<R11>0.460422784</R11>
|
||||||
|
<R12>0.887699783</R12>
|
||||||
|
<R20>0.434319079</R20>
|
||||||
|
<R21>-0.799603641</R21>
|
||||||
|
<R22>0.414730012</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<CoordinateFrame name="Focus">
|
||||||
|
<X>-58.3442116</X>
|
||||||
|
<Y>273.210999</Y>
|
||||||
|
<Z>121.752594</Z>
|
||||||
|
<R00>1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<string name="Name">Camera</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX2">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">true</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">37</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0.600000024</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>-0</R02>
|
||||||
|
<R10>-0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>-0</R12>
|
||||||
|
<R20>-0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">1</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">true</bool>
|
||||||
|
<string name="Name">Baseplate</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>512</X>
|
||||||
|
<Y>1.20000005</Y>
|
||||||
|
<Z>512</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX3">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>-2</X>
|
||||||
|
<Y>5.69999981</Y>
|
||||||
|
<Z>1</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>9</Y>
|
||||||
|
<Z>2</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX4">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>6</X>
|
||||||
|
<Y>5.69999981</Y>
|
||||||
|
<Z>1</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>9</Y>
|
||||||
|
<Z>2</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX5">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>6</X>
|
||||||
|
<Y>5.69999981</Y>
|
||||||
|
<Z>-7</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>9</Y>
|
||||||
|
<Z>2</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX6">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>-2</X>
|
||||||
|
<Y>5.69999981</Y>
|
||||||
|
<Z>-7</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>9</Y>
|
||||||
|
<Z>2</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX7">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>11.1999998</Y>
|
||||||
|
<Z>-3</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>10</X>
|
||||||
|
<Y>2</Y>
|
||||||
|
<Z>10</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="Part" referent="RBX8">
|
||||||
|
<Properties>
|
||||||
|
<bool name="Anchored">false</bool>
|
||||||
|
<float name="BackParamA">-0.5</float>
|
||||||
|
<float name="BackParamB">0.5</float>
|
||||||
|
<token name="BackSurface">0</token>
|
||||||
|
<token name="BackSurfaceInput">0</token>
|
||||||
|
<float name="BottomParamA">-0.5</float>
|
||||||
|
<float name="BottomParamB">0.5</float>
|
||||||
|
<token name="BottomSurface">4</token>
|
||||||
|
<token name="BottomSurfaceInput">0</token>
|
||||||
|
<int name="BrickColor">28</int>
|
||||||
|
<CoordinateFrame name="CFrame">
|
||||||
|
<X>2</X>
|
||||||
|
<Y>13.1999998</Y>
|
||||||
|
<Z>-3</Z>
|
||||||
|
<R00>-1</R00>
|
||||||
|
<R01>0</R01>
|
||||||
|
<R02>0</R02>
|
||||||
|
<R10>0</R10>
|
||||||
|
<R11>1</R11>
|
||||||
|
<R12>0</R12>
|
||||||
|
<R20>0</R20>
|
||||||
|
<R21>0</R21>
|
||||||
|
<R22>-1</R22>
|
||||||
|
</CoordinateFrame>
|
||||||
|
<bool name="CanCollide">true</bool>
|
||||||
|
<token name="Controller">0</token>
|
||||||
|
<bool name="ControllerFlagShown">true</bool>
|
||||||
|
<bool name="DraggingV1">false</bool>
|
||||||
|
<float name="Elasticity">0.5</float>
|
||||||
|
<token name="FormFactor">0</token>
|
||||||
|
<float name="Friction">0.300000012</float>
|
||||||
|
<float name="FrontParamA">-0.5</float>
|
||||||
|
<float name="FrontParamB">0.5</float>
|
||||||
|
<token name="FrontSurface">0</token>
|
||||||
|
<token name="FrontSurfaceInput">0</token>
|
||||||
|
<float name="LeftParamA">-0.5</float>
|
||||||
|
<float name="LeftParamB">0.5</float>
|
||||||
|
<token name="LeftSurface">0</token>
|
||||||
|
<token name="LeftSurfaceInput">0</token>
|
||||||
|
<bool name="Locked">false</bool>
|
||||||
|
<string name="Name">Smooth Block Model</string>
|
||||||
|
<float name="Reflectance">0</float>
|
||||||
|
<float name="RightParamA">-0.5</float>
|
||||||
|
<float name="RightParamB">0.5</float>
|
||||||
|
<token name="RightSurface">0</token>
|
||||||
|
<token name="RightSurfaceInput">0</token>
|
||||||
|
<Vector3 name="RotVelocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<float name="TopParamA">-0.5</float>
|
||||||
|
<float name="TopParamB">0.5</float>
|
||||||
|
<token name="TopSurface">3</token>
|
||||||
|
<token name="TopSurfaceInput">0</token>
|
||||||
|
<float name="Transparency">0</float>
|
||||||
|
<Vector3 name="Velocity">
|
||||||
|
<X>0</X>
|
||||||
|
<Y>0</Y>
|
||||||
|
<Z>0</Z>
|
||||||
|
</Vector3>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
<token name="shape">1</token>
|
||||||
|
<Vector3 name="size">
|
||||||
|
<X>6</X>
|
||||||
|
<Y>2</Y>
|
||||||
|
<Z>6</Z>
|
||||||
|
</Vector3>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
</Item>
|
||||||
|
<Item class="RunService" referent="RBX9">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Run Service</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX10</External>
|
||||||
|
<External>RBX11</External>
|
||||||
|
<Item class="Players" referent="RBX12">
|
||||||
|
<Properties>
|
||||||
|
<int name="MaxPlayers">12</int>
|
||||||
|
<string name="Name">Players</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="StarterPack" referent="RBX13">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">StarterPack</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="SoundService" referent="RBX14">
|
||||||
|
<Properties>
|
||||||
|
<token name="AmbientReverb">0</token>
|
||||||
|
<float name="DistanceFactor">10</float>
|
||||||
|
<float name="DopplerScale">1</float>
|
||||||
|
<string name="Name">Soundscape</string>
|
||||||
|
<float name="RolloffScale">1</float>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
<External>RBX15</External>
|
||||||
|
<External>RBX16</External>
|
||||||
|
<External>RBX17</External>
|
||||||
|
<External>RBX18</External>
|
||||||
|
<External>RBX19</External>
|
||||||
|
<External>RBX20</External>
|
||||||
|
<External>RBX21</External>
|
||||||
|
<External>RBX22</External>
|
||||||
|
<External>RBX23</External>
|
||||||
|
<External>RBX24</External>
|
||||||
|
<External>RBX25</External>
|
||||||
|
<External>RBX26</External>
|
||||||
|
<External>RBX27</External>
|
||||||
|
<External>RBX28</External>
|
||||||
|
</Item>
|
||||||
|
<Item class="ContentProvider" referent="RBX29">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Instance</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="PhysicsService" referent="RBX30">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">PhysicsService</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX31</External>
|
||||||
|
<Item class="Selection" referent="RBX32">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Selection</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX33</External>
|
||||||
|
<Item class="Lighting" referent="RBX34">
|
||||||
|
<Properties>
|
||||||
|
<Color3 name="Ambient">4286611584</Color3>
|
||||||
|
<float name="Brightness">1</float>
|
||||||
|
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
||||||
|
<Color3 name="ColorShift_Top">4278190080</Color3>
|
||||||
|
<float name="GeographicLatitude">41.7332993</float>
|
||||||
|
<string name="Name">Lighting</string>
|
||||||
|
<Color3 name="ShadowColor">4289967032</Color3>
|
||||||
|
<string name="TimeOfDay">14:00:00</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="ControllerService" referent="RBX35">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">Instance</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<Item class="ChangeHistoryService" referent="RBX36">
|
||||||
|
<Properties>
|
||||||
|
<string name="Name">ChangeHistoryService</string>
|
||||||
|
<bool name="archivable">true</bool>
|
||||||
|
</Properties>
|
||||||
|
</Item>
|
||||||
|
<External>RBX37</External>
|
||||||
|
</roblox>
|
||||||
@@ -1,3 +1,6 @@
|
|||||||
|
# IMPORTANT -- READ BEFORE CONTRIBUTING
|
||||||
|
Work on DataModel V3 will be starting November 3rd at 3PM PDT! This will mean **many PRs involving DataModel V2 may be immediately rejected until completion!** Progress on DataModelV3 can be tracked/contributed to on the feature/datamodel_v3 branch during this time.
|
||||||
|
|
||||||
# ROBLOX 2005 Recreation Project
|
# ROBLOX 2005 Recreation Project
|
||||||
## Why are we doing this?
|
## Why are we doing this?
|
||||||
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
||||||
@@ -7,4 +10,4 @@ Equivalent to known features of 05 as it stood in October 2005 with the 'Morgan
|
|||||||
|
|
||||||
## Credits
|
## Credits
|
||||||
- Morgan McGuire, creator of G3D - his old pre-2006 website for the only existing colour pictures of 2005 era roblox on the internet, as well as a couple of helpful emails. He assisted roblox development in the 2004-2006 timeframe.
|
- Morgan McGuire, creator of G3D - his old pre-2006 website for the only existing colour pictures of 2005 era roblox on the internet, as well as a couple of helpful emails. He assisted roblox development in the 2004-2006 timeframe.
|
||||||
- David Baszucki and Erik Cassel (1967-2013, RIP) - for creating roblox
|
- David Baszucki and Erik Cassel - for creating roblox
|
||||||
|
|||||||
56
ThumbnailGeneratorInstance.cpp
Normal file
@@ -0,0 +1,56 @@
|
|||||||
|
#include "DataModelV2/ThumbnailGeneratorInstance.h"
|
||||||
|
#include "Application.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "base64.h"
|
||||||
|
#include <fstream>
|
||||||
|
|
||||||
|
ThumbnailGeneratorInstance::ThumbnailGeneratorInstance(void)
|
||||||
|
{
|
||||||
|
Instance::Instance();
|
||||||
|
name = "ThumbnailGenerator";
|
||||||
|
className = "ThumbnailGenerator";
|
||||||
|
canDelete = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
ThumbnailGeneratorInstance::~ThumbnailGeneratorInstance(void) {}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* TODO:
|
||||||
|
* Move functions like toggleSky into their own "Lighting" instance
|
||||||
|
* Make this headless, and allow for resolutions greater than the screen resolution
|
||||||
|
*/
|
||||||
|
std::string ThumbnailGeneratorInstance::click(std::string fileType, int cx, int cy, bool hideSky)
|
||||||
|
{
|
||||||
|
if(!G3D::GImage::supportedFormat(fileType)) {
|
||||||
|
printf("%s is not a valid fileType.", fileType);
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
RenderDevice* rd = g_usableApp->getRenderDevice();
|
||||||
|
GuiRootInstance* guiRoot = g_dataModel->getGuiRoot();
|
||||||
|
const G3D::GImage::Format format = G3D::GImage::stringToFormat(fileType);
|
||||||
|
|
||||||
|
int prevWidth = rd->width();
|
||||||
|
int prevHeight = rd->height();
|
||||||
|
G3D::GImage imgBuffer(cx, cy, 4);
|
||||||
|
G3D::BinaryOutput binOut;
|
||||||
|
|
||||||
|
guiRoot->hideGui(true);
|
||||||
|
g_usableApp->resize3DView(cx, cy);
|
||||||
|
|
||||||
|
if(hideSky)
|
||||||
|
g_dataModel->getLighting()->suppressSky(true);
|
||||||
|
|
||||||
|
g_usableApp->onGraphics(rd);
|
||||||
|
rd->screenshotPic(imgBuffer, true, hideSky);
|
||||||
|
imgBuffer.encode(format, binOut);
|
||||||
|
|
||||||
|
// Convert to Base64 string
|
||||||
|
std::string base64ImgStr = base64_encode(reinterpret_cast<const unsigned char*>(binOut.getCArray()), binOut.length(), false);
|
||||||
|
|
||||||
|
guiRoot->hideGui(false);
|
||||||
|
g_usableApp->resize3DView(prevWidth, prevHeight);
|
||||||
|
|
||||||
|
return base64ImgStr;
|
||||||
|
}
|
||||||
|
|
||||||
@@ -22,7 +22,7 @@
|
|||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
|
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
|
||||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="alert(window.external.ToggleHopperBin(0))">
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(0)">
|
||||||
<img src="../images/GameTool.png" />
|
<img src="../images/GameTool.png" />
|
||||||
</span>
|
</span>
|
||||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">
|
||||||
|
|||||||
BIN
content/sounds/bass.wav
Normal file
BIN
content/sounds/clickfast.wav
Normal file
BIN
content/sounds/collide.wav
Normal file
BIN
content/sounds/flashbulb.wav
Normal file
BIN
content/sounds/glassbreak.wav
Normal file
BIN
content/sounds/snap.wav
Normal file
BIN
content/sounds/splat.wav
Normal file
BIN
content/sounds/swoosh.wav
Normal file
BIN
content/sounds/victory.wav
Normal file
BIN
ode-0.6.zip
Normal file
|
Before Width: | Height: | Size: 576 B After Width: | Height: | Size: 576 B |
|
Before Width: | Height: | Size: 637 B After Width: | Height: | Size: 637 B |
BIN
oldcontent/font/lighttrek.fnt
Normal file
|
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 2.1 KiB |
|
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 353 B After Width: | Height: | Size: 353 B |
|
Before Width: | Height: | Size: 433 B After Width: | Height: | Size: 433 B |
|
Before Width: | Height: | Size: 628 B After Width: | Height: | Size: 628 B |
|
Before Width: | Height: | Size: 595 B After Width: | Height: | Size: 595 B |
|
Before Width: | Height: | Size: 665 B After Width: | Height: | Size: 665 B |
|
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 2.4 KiB After Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 627 B After Width: | Height: | Size: 627 B |
|
Before Width: | Height: | Size: 788 B After Width: | Height: | Size: 788 B |
|
Before Width: | Height: | Size: 660 B After Width: | Height: | Size: 660 B |
|
Before Width: | Height: | Size: 552 B After Width: | Height: | Size: 552 B |
|
Before Width: | Height: | Size: 655 B After Width: | Height: | Size: 655 B |
|
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 798 B After Width: | Height: | Size: 798 B |
|
Before Width: | Height: | Size: 522 B After Width: | Height: | Size: 522 B |
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 14 KiB |
@@ -7,7 +7,6 @@
|
|||||||
#include "IEBrowser.h"
|
#include "IEBrowser.h"
|
||||||
#include "Mouse.h"
|
#include "Mouse.h"
|
||||||
#include "Tool/Tool.h"
|
#include "Tool/Tool.h"
|
||||||
//#include "GuiRoot.h"
|
|
||||||
|
|
||||||
class TextButtonInstance;
|
class TextButtonInstance;
|
||||||
class ImageButtonInstance;
|
class ImageButtonInstance;
|
||||||
@@ -32,7 +31,6 @@ class Application { // : public GApp {
|
|||||||
PartInstance* makePart();
|
PartInstance* makePart();
|
||||||
void drawButtons(RenderDevice* rd);
|
void drawButtons(RenderDevice* rd);
|
||||||
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c);
|
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c);
|
||||||
std::vector<Instance*> getSelection();
|
|
||||||
void deleteInstance();
|
void deleteInstance();
|
||||||
void run();
|
void run();
|
||||||
void QuitApp();
|
void QuitApp();
|
||||||
@@ -49,23 +47,25 @@ class Application { // : public GApp {
|
|||||||
void setFocus(bool isFocused);
|
void setFocus(bool isFocused);
|
||||||
int getMode();
|
int getMode();
|
||||||
void unSetMode();
|
void unSetMode();
|
||||||
|
|
||||||
CameraController cameraController;
|
CameraController cameraController;
|
||||||
UserInput* userInput;
|
UserInput* userInput;
|
||||||
PropertyWindow* _propWindow;
|
PropertyWindow* _propWindow;
|
||||||
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
|
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
|
||||||
RenderDevice* getRenderDevice();
|
RenderDevice* getRenderDevice();
|
||||||
void selectInstance(Instance* selectedInstance,PropertyWindow* propWindow);
|
void selectInstance(Instance* selectedInstance,PropertyWindow* propWindow);
|
||||||
void setMode(int mode);
|
void setMode(int mode);
|
||||||
|
void resize3DView(int w, int h);
|
||||||
|
|
||||||
Tool * tool;
|
Tool * tool;
|
||||||
void changeTool(Tool *);
|
void changeTool(Tool *);
|
||||||
Mouse mouse;
|
Mouse mouse;
|
||||||
|
bool viewportHasFocus();
|
||||||
private:
|
private:
|
||||||
bool mouseMoveState;
|
bool mouseMoveState;
|
||||||
RenderDevice* renderDevice;
|
RenderDevice* renderDevice;
|
||||||
//void initGUI();
|
//void initGUI();
|
||||||
HWND _hWndMain;
|
HWND _hWndMain;
|
||||||
SkyRef sky;
|
|
||||||
bool quit;
|
bool quit;
|
||||||
bool mouseOnScreen;
|
bool mouseOnScreen;
|
||||||
bool rightButtonHolding;
|
bool rightButtonHolding;
|
||||||
|
|||||||
@@ -1,11 +1,12 @@
|
|||||||
#include <G3DAll.h>
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include <iostream>
|
||||||
|
#include <string.h>
|
||||||
class AudioPlayer
|
class AudioPlayer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
AudioPlayer(void);
|
AudioPlayer(void);
|
||||||
~AudioPlayer(void);
|
~AudioPlayer(void);
|
||||||
static void playSound(std::string);
|
|
||||||
static void init();
|
static void init();
|
||||||
|
static void playSound(std::string);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -43,6 +43,14 @@ public:
|
|||||||
virtual bool mouseHovered(float, float, RenderDevice* rd);
|
virtual bool mouseHovered(float, float, RenderDevice* rd);
|
||||||
UDim2 position;
|
UDim2 position;
|
||||||
UDim2 size;
|
UDim2 size;
|
||||||
|
static G3D::Color4 translucentBackdrop()
|
||||||
|
{
|
||||||
|
return G3D::Color4(0.60000002F, 0.60000002F, 0.60000002F, 0.60000002F);
|
||||||
|
}
|
||||||
|
static G3D::Color4 disabledFill()
|
||||||
|
{
|
||||||
|
return G3D::Color4(0.69999999F, 0.69999999F, 0.69999999F, 0.5F);
|
||||||
|
}
|
||||||
protected:
|
protected:
|
||||||
bool mouseInArea(float, float, float, float, float, float);
|
bool mouseInArea(float, float, float, float, float, float);
|
||||||
class ButtonListener* listener;
|
class ButtonListener* listener;
|
||||||
|
|||||||
@@ -1,10 +1,18 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
// Instances
|
||||||
#include "WorkspaceInstance.h"
|
#include "WorkspaceInstance.h"
|
||||||
#include "LevelInstance.h"
|
#include "LevelInstance.h"
|
||||||
#include "PartInstance.h"
|
#include "PartInstance.h"
|
||||||
#include "rapidxml/rapidxml.hpp"
|
#include "SelectionService.h"
|
||||||
#include "GuiRootInstance.h"
|
#include "GuiRootInstance.h"
|
||||||
|
#include "ThumbnailGeneratorInstance.h"
|
||||||
#include "XplicitNgine/XplicitNgine.h"
|
#include "XplicitNgine/XplicitNgine.h"
|
||||||
|
#include "SoundService.h"
|
||||||
|
#include "LightingInstance.h"
|
||||||
|
|
||||||
|
// Libraries
|
||||||
|
#include "rapidxml/rapidxml.hpp"
|
||||||
|
|
||||||
class GuiRootInstance;
|
class GuiRootInstance;
|
||||||
|
|
||||||
@@ -19,23 +27,26 @@ public:
|
|||||||
void clearMessage();
|
void clearMessage();
|
||||||
bool debugGetOpen();
|
bool debugGetOpen();
|
||||||
bool getOpen();
|
bool getOpen();
|
||||||
|
bool getOpenModel();
|
||||||
bool load(const char* filename,bool clearObjects);
|
bool load(const char* filename,bool clearObjects);
|
||||||
|
bool loadModel(const char* filename);
|
||||||
bool readXMLFileStream(std::ifstream* file);
|
bool readXMLFileStream(std::ifstream* file);
|
||||||
void drawMessage(RenderDevice*);
|
void drawMessage(RenderDevice*);
|
||||||
WorkspaceInstance* getWorkspace();
|
|
||||||
LevelInstance * getLevel();
|
// Instance getters
|
||||||
XplicitNgine * getEngine();
|
WorkspaceInstance* getWorkspace();
|
||||||
|
LevelInstance* getLevel();
|
||||||
|
XplicitNgine* getEngine();
|
||||||
|
ThumbnailGeneratorInstance* getThumbnailGenerator();
|
||||||
|
SoundService* getSoundService();
|
||||||
|
LightingInstance* getLighting();
|
||||||
|
|
||||||
std::string message;
|
std::string message;
|
||||||
std::string _loadedFileName;
|
std::string _loadedFileName;
|
||||||
bool showMessage;
|
bool showMessage;
|
||||||
G3D::GFontRef font;
|
G3D::GFontRef font;
|
||||||
GuiRootInstance* getGuiRoot();
|
GuiRootInstance* getGuiRoot();
|
||||||
//float mousex;
|
SelectionService* getSelectionService();
|
||||||
//float mousey;
|
|
||||||
//Vector2 getMousePos();
|
|
||||||
//void setMousePos(int x,int y);
|
|
||||||
//void setMousePos(Vector2 pos);
|
|
||||||
//bool mouseButton1Down;
|
|
||||||
PartInstance* makePart();
|
PartInstance* makePart();
|
||||||
void clearLevel();
|
void clearLevel();
|
||||||
void toggleRun();
|
void toggleRun();
|
||||||
@@ -53,9 +64,16 @@ private:
|
|||||||
std::string _errMsg;
|
std::string _errMsg;
|
||||||
bool _legacyLoad;
|
bool _legacyLoad;
|
||||||
float _modY;
|
float _modY;
|
||||||
|
|
||||||
|
// Instances
|
||||||
WorkspaceInstance* workspace;
|
WorkspaceInstance* workspace;
|
||||||
LevelInstance * level;
|
LevelInstance* level;
|
||||||
GuiRootInstance* guiRoot;
|
GuiRootInstance* guiRoot;
|
||||||
|
SelectionService* selectionService;
|
||||||
|
ThumbnailGeneratorInstance* thumbnailGenerator;
|
||||||
|
XplicitNgine* xplicitNgine;
|
||||||
|
SoundService* soundService;
|
||||||
|
LightingInstance* lightingInstance;
|
||||||
bool running;
|
bool running;
|
||||||
XplicitNgine * xplicitNgine;
|
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -18,7 +18,9 @@ public:
|
|||||||
void update();
|
void update();
|
||||||
bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
|
bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
|
||||||
void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
|
void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
|
||||||
|
void hideGui(bool doHide);
|
||||||
private:
|
private:
|
||||||
std::string _message;
|
std::string _message;
|
||||||
G3D::RealTime _messageTime;
|
G3D::RealTime _messageTime;
|
||||||
|
bool _hideGui;
|
||||||
};
|
};
|
||||||
@@ -2,7 +2,6 @@
|
|||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
#include "propertyGrid.h"
|
#include "propertyGrid.h"
|
||||||
#include "map"
|
#include "map"
|
||||||
//#include "Properties/BoolProperty.h"
|
|
||||||
|
|
||||||
class Instance
|
class Instance
|
||||||
{
|
{
|
||||||
@@ -13,6 +12,7 @@ public:
|
|||||||
virtual ~Instance(void);
|
virtual ~Instance(void);
|
||||||
std::string name;
|
std::string name;
|
||||||
virtual void render(RenderDevice*);
|
virtual void render(RenderDevice*);
|
||||||
|
virtual void renderName(RenderDevice*);
|
||||||
virtual void update();
|
virtual void update();
|
||||||
std::vector<Instance*> children; // All children.
|
std::vector<Instance*> children; // All children.
|
||||||
std::string getClassName();
|
std::string getClassName();
|
||||||
|
|||||||
@@ -7,10 +7,19 @@ class LevelInstance :
|
|||||||
public:
|
public:
|
||||||
LevelInstance(void);
|
LevelInstance(void);
|
||||||
~LevelInstance(void);
|
~LevelInstance(void);
|
||||||
|
bool HighScoreIsGood;
|
||||||
|
Enum::ActionType::Value TimerUpAction;
|
||||||
|
Enum::AffectType::Value TimerAffectsScore;
|
||||||
|
bool RunOnOpen;
|
||||||
float timer;
|
float timer;
|
||||||
int score;
|
int score;
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
std::string winMessage;
|
std::string winMessage;
|
||||||
std::string loseMessage;
|
std::string loseMessage;
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
void winCondition();
|
||||||
|
void loseCondition();
|
||||||
|
void pauseCondition();
|
||||||
|
void drawCondition();
|
||||||
|
void Step(SimTime sdt);
|
||||||
};
|
};
|
||||||
|
|||||||
43
src/include/DataModelV2/LightingInstance.h
Normal file
@@ -0,0 +1,43 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Instance.h"
|
||||||
|
|
||||||
|
class LightingInstance :
|
||||||
|
public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
LightingInstance(void);
|
||||||
|
~LightingInstance(void);
|
||||||
|
|
||||||
|
// Getters
|
||||||
|
G3D::Color3 getTopAmbient();
|
||||||
|
G3D::Color3 getBottomAmbient();
|
||||||
|
G3D::Color3 getSpotLight();
|
||||||
|
G3D::Color4 getClearColor();
|
||||||
|
G3D::SkyRef getSky();
|
||||||
|
G3D::LightingParameters getLightingParameters();
|
||||||
|
|
||||||
|
// Setters
|
||||||
|
void setTopAmbient(G3D::Color3 newValue);
|
||||||
|
void setBottomAmbient(G3D::Color3 newValue);
|
||||||
|
void setSpotLight(G3D::Color3 newValue);
|
||||||
|
void setClearColor(G3D::Color4 clearColor);
|
||||||
|
|
||||||
|
// Functions
|
||||||
|
void drawSky();
|
||||||
|
void suppressSky(bool doSuppress);
|
||||||
|
void update();
|
||||||
|
void drawEffects();
|
||||||
|
|
||||||
|
// Properties
|
||||||
|
void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
|
||||||
|
private:
|
||||||
|
G3D::Color3 topAmbient;
|
||||||
|
G3D::Color3 bottomAmbient;
|
||||||
|
G3D::Color3 spotLight;
|
||||||
|
G3D::Color4 clearColor;
|
||||||
|
G3D::SkyRef sky;
|
||||||
|
G3D::LightingParameters lighting;
|
||||||
|
bool _hideSky;
|
||||||
|
};
|
||||||
@@ -16,6 +16,7 @@ public:
|
|||||||
//Rendering
|
//Rendering
|
||||||
virtual void PartInstance::postRender(RenderDevice* rd);
|
virtual void PartInstance::postRender(RenderDevice* rd);
|
||||||
virtual void render(RenderDevice*);
|
virtual void render(RenderDevice*);
|
||||||
|
virtual void renderName(RenderDevice*);
|
||||||
|
|
||||||
//Surfaces
|
//Surfaces
|
||||||
Enum::SurfaceType::Value top;
|
Enum::SurfaceType::Value top;
|
||||||
@@ -24,8 +25,14 @@ public:
|
|||||||
Enum::SurfaceType::Value back;
|
Enum::SurfaceType::Value back;
|
||||||
Enum::SurfaceType::Value left;
|
Enum::SurfaceType::Value left;
|
||||||
Enum::SurfaceType::Value bottom;
|
Enum::SurfaceType::Value bottom;
|
||||||
|
|
||||||
|
//Shapes
|
||||||
Enum::Shape::Value shape;
|
Enum::Shape::Value shape;
|
||||||
|
|
||||||
|
//OnTocuh
|
||||||
|
Enum::ActionType::Value OnTouchAction;
|
||||||
|
Enum::Sound::Value OnTouchSound;
|
||||||
|
|
||||||
//Variables
|
//Variables
|
||||||
Color3 color;
|
Color3 color;
|
||||||
bool canCollide;
|
bool canCollide;
|
||||||
@@ -42,6 +49,13 @@ public:
|
|||||||
Box getScaledBox();
|
Box getScaledBox();
|
||||||
CoordinateFrame getCFrame();
|
CoordinateFrame getCFrame();
|
||||||
|
|
||||||
|
//OnTouch Getters
|
||||||
|
bool isSingleShot();
|
||||||
|
int getTouchesToTrigger();
|
||||||
|
int getUniqueObjectsToTrigger();
|
||||||
|
int getChangeScore();
|
||||||
|
float getChangeTimer();
|
||||||
|
|
||||||
//Setters
|
//Setters
|
||||||
void setParent(Instance* parent);
|
void setParent(Instance* parent);
|
||||||
void setPosition(Vector3);
|
void setPosition(Vector3);
|
||||||
@@ -56,11 +70,16 @@ public:
|
|||||||
void setAnchored(bool anchored);
|
void setAnchored(bool anchored);
|
||||||
bool isAnchored();
|
bool isAnchored();
|
||||||
float getMass();
|
float getMass();
|
||||||
|
bool isDragging();
|
||||||
|
void setDragging(bool value);
|
||||||
|
|
||||||
//Collision
|
//Collision
|
||||||
bool collides(PartInstance * part);
|
bool collides(PartInstance * part);
|
||||||
bool collides(Box);
|
bool collides(Box);
|
||||||
|
|
||||||
|
// onTouch
|
||||||
|
void onTouch();
|
||||||
|
|
||||||
//Properties
|
//Properties
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
@@ -71,6 +90,15 @@ private:
|
|||||||
Vector3 velocity;
|
Vector3 velocity;
|
||||||
Vector3 rotVelocity;
|
Vector3 rotVelocity;
|
||||||
bool changed;
|
bool changed;
|
||||||
|
bool dragging;
|
||||||
Box itemBox;
|
Box itemBox;
|
||||||
GLuint glList;
|
GLuint glList;
|
||||||
|
|
||||||
|
// OnTouch
|
||||||
|
bool singleShot;
|
||||||
|
int touchesToTrigger;
|
||||||
|
int uniqueObjectsToTrigger;
|
||||||
|
int changeScore;
|
||||||
|
float changeTimer;
|
||||||
|
bool _touchedOnce;
|
||||||
};
|
};
|
||||||
22
src/include/DataModelV2/SelectionService.h
Normal file
@@ -0,0 +1,22 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Instance.h"
|
||||||
|
#include "PropertyWindow.h"
|
||||||
|
|
||||||
|
class SelectionService : public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
SelectionService(void);
|
||||||
|
~SelectionService(void);
|
||||||
|
SelectionService(const SelectionService &oinst);
|
||||||
|
std::vector<Instance *> getSelection();
|
||||||
|
void clearSelection();
|
||||||
|
bool isSelected(Instance * instance);
|
||||||
|
void addSelected(Instance * instance);
|
||||||
|
void removeSelected(Instance * instance);
|
||||||
|
void addSelected(const std::vector<Instance *> &instances);
|
||||||
|
void setPropertyWindow(PropertyWindow * propertyWindow);
|
||||||
|
void render(RenderDevice * rd);
|
||||||
|
private:
|
||||||
|
std::vector<Instance *> selection;
|
||||||
|
PropertyWindow * propertyWindow;
|
||||||
|
};
|
||||||
30
src/include/DataModelV2/SoundInstance.h
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Instance.h"
|
||||||
|
|
||||||
|
class SoundInstance :
|
||||||
|
public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
SoundInstance(void);
|
||||||
|
~SoundInstance(void);
|
||||||
|
|
||||||
|
// Getters
|
||||||
|
float getSoundVolume();
|
||||||
|
std::string getSoundId();
|
||||||
|
bool isPlayedOnRemove();
|
||||||
|
bool isLooped();
|
||||||
|
|
||||||
|
// Setters
|
||||||
|
void setSoundVolume(float newVolume);
|
||||||
|
void setSoundId(std::string newSoundId);
|
||||||
|
void setIsPlayedOnRemove(bool isPlayed);
|
||||||
|
void setIsLooped(bool isLooped);
|
||||||
|
|
||||||
|
// Functions
|
||||||
|
void play();
|
||||||
|
private:
|
||||||
|
float soundVolume;
|
||||||
|
std::string soundId;
|
||||||
|
bool playOnRemove;
|
||||||
|
bool looped;
|
||||||
|
};
|
||||||
16
src/include/DataModelV2/SoundService.h
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Instance.h"
|
||||||
|
#include "SoundInstance.h"
|
||||||
|
|
||||||
|
class SoundService :
|
||||||
|
public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
SoundService(void);
|
||||||
|
~SoundService(void);
|
||||||
|
|
||||||
|
float getMusicVolume();
|
||||||
|
void playSound(Instance* sound);
|
||||||
|
private:
|
||||||
|
float musicVolume;
|
||||||
|
};
|
||||||
14
src/include/DataModelV2/ThumbnailGeneratorInstance.h
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "instance.h"
|
||||||
|
|
||||||
|
class ThumbnailGeneratorInstance :
|
||||||
|
public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
// Constructor / Destructor
|
||||||
|
ThumbnailGeneratorInstance(void);
|
||||||
|
~ThumbnailGeneratorInstance(void);
|
||||||
|
|
||||||
|
// Functions
|
||||||
|
std::string click(std::string fileType, int cx, int cy, bool hideSky);
|
||||||
|
};
|
||||||
@@ -20,4 +20,24 @@ namespace Enum
|
|||||||
Player = 7, KeyboardRight = 1, KeyboardLeft = 2, Joypad1 = 3, Joypad2 = 4, Chase = 5, Flee = 6, None = 0
|
Player = 7, KeyboardRight = 1, KeyboardLeft = 2, Joypad1 = 3, Joypad2 = 4, Chase = 5, Flee = 6, None = 0
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
namespace ActionType
|
||||||
|
{
|
||||||
|
enum Value {
|
||||||
|
Nothing = 0, Pause = 1, Lose = 2, Draw = 3, Win = 4
|
||||||
|
};
|
||||||
|
}
|
||||||
|
namespace AffectType
|
||||||
|
{
|
||||||
|
enum Value {
|
||||||
|
NoChange = 0, Increase = 1, Decrease = 2
|
||||||
|
};
|
||||||
|
}
|
||||||
|
namespace Sound
|
||||||
|
{
|
||||||
|
enum Value {
|
||||||
|
NoSound = 0, Victory = 1, Boing = 2, Bomb = 3,
|
||||||
|
Ping = 4, Break = 5, Splat = 6, Swoosh = 7,
|
||||||
|
Snap = 8, Page = 9, Click = 10, Clock = 11, Step = 12, StepOn = 13,
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -17,19 +17,18 @@ public:
|
|||||||
static const int major;
|
static const int major;
|
||||||
static const int minor;
|
static const int minor;
|
||||||
static const int patch;
|
static const int patch;
|
||||||
static G3D::TextureRef surface;
|
|
||||||
static int surfaceId;
|
|
||||||
static const std::string g_appName;
|
static const std::string g_appName;
|
||||||
static COLORREF g_acrCustClr[16]; //Will be dynamic later
|
static COLORREF g_acrCustClr[16]; //Will be dynamic later
|
||||||
static HWND mainHwnd;
|
static HWND mainHwnd;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern std::vector<Instance*> postRenderStack;
|
extern std::vector<Instance*> postRenderStack;
|
||||||
extern std::vector<Instance*> g_selectedInstances;
|
|
||||||
extern bool running;
|
extern bool running;
|
||||||
extern DataModelInstance* g_dataModel;
|
extern DataModelInstance* g_dataModel;
|
||||||
extern XplicitNgine* g_xplicitNgine;
|
extern XplicitNgine* g_xplicitNgine;
|
||||||
extern Application* g_usableApp;
|
extern Application* g_usableApp;
|
||||||
|
extern SkyRef g_sky;
|
||||||
|
extern RenderDevice g_renderDevice;
|
||||||
|
|
||||||
extern GFontRef g_fntdominant;
|
extern GFontRef g_fntdominant;
|
||||||
extern GFontRef g_fntlighttrek;
|
extern GFontRef g_fntlighttrek;
|
||||||
|
|||||||
@@ -27,8 +27,10 @@ public:
|
|||||||
bool isMouseOnScreen();
|
bool isMouseOnScreen();
|
||||||
bool isMouseDown();
|
bool isMouseDown();
|
||||||
void setMouseDown(bool mouseDown);
|
void setMouseDown(bool mouseDown);
|
||||||
G3D::Ray * getRay();
|
G3D::Ray getRay();
|
||||||
G3D::Ray getLastRay();
|
G3D::Ray getLastRay();
|
||||||
|
G3D::Plane getPlane();
|
||||||
|
G3D::Plane getInversePlane();
|
||||||
private:
|
private:
|
||||||
bool mouseDown;
|
bool mouseDown;
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,12 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "Property.h"
|
|
||||||
class BoolProperty : public Property<bool>
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
BoolProperty(std::string name, bool& value, Instance& owner)
|
|
||||||
{
|
|
||||||
Property<bool>(name, value, owner);
|
|
||||||
}
|
|
||||||
~BoolProperty(void);
|
|
||||||
PROPGRIDITEM getPropGridItem();
|
|
||||||
};
|
|
||||||
@@ -1,30 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "DataModelV2/Instance.h"
|
|
||||||
#include <string>
|
|
||||||
class Instance;
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
class Property
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
Property(std::string name, T& value, Instance& owner)
|
|
||||||
{
|
|
||||||
_value = value;
|
|
||||||
_owner = owner;
|
|
||||||
}
|
|
||||||
~Property(void);
|
|
||||||
const T getValue()
|
|
||||||
{
|
|
||||||
return _value;
|
|
||||||
}
|
|
||||||
const void setValue(T val)
|
|
||||||
{
|
|
||||||
_value = val;
|
|
||||||
}
|
|
||||||
virtual PROPGRIDITEM getPropGridItem();
|
|
||||||
void setProperty(LPPROPGRIDITEM item);
|
|
||||||
protected:
|
|
||||||
Instance* _owner;
|
|
||||||
std::string _name;
|
|
||||||
T* _value;
|
|
||||||
};
|
|
||||||
@@ -5,13 +5,14 @@ class PropertyWindow {
|
|||||||
public:
|
public:
|
||||||
PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
||||||
bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
||||||
void UpdateSelected(Instance *);
|
void UpdateSelected(std::vector<Instance *> selection);
|
||||||
void ClearProperties();
|
void ClearProperties();
|
||||||
void onResize();
|
void onResize();
|
||||||
void refreshExplorer(Instance* selectedInstance);
|
void refreshExplorer(std::vector<Instance *> selection);
|
||||||
HWND _hwndProp;
|
HWND _hwndProp;
|
||||||
private:
|
private:
|
||||||
HWND _propGrid;
|
HWND _propGrid;
|
||||||
HWND _explorerComboBox;
|
HWND _explorerComboBox;
|
||||||
void _resize();
|
void _resize();
|
||||||
|
void clearExplorer();
|
||||||
};
|
};
|
||||||