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f02272976a |
3
.gitignore
vendored
3
.gitignore
vendored
@@ -52,3 +52,6 @@ G3DTest.suo
|
|||||||
G3DTest.suo
|
G3DTest.suo
|
||||||
stderr.txt
|
stderr.txt
|
||||||
desktop.ini
|
desktop.ini
|
||||||
|
main.cpp
|
||||||
|
*.db
|
||||||
|
G3DTest.sln
|
||||||
|
|||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef ACTIONTYPE_H
|
|
||||||
#define ACTIONTYPE_H
|
|
||||||
static enum ActionType {Nothing, Pause, Lose, Draw, Win};
|
|
||||||
#endif
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef AFFECTTYPE_H
|
|
||||||
#define AFFECTTYPE_H
|
|
||||||
static enum AffectType {NoChange, Increase, Decrease};
|
|
||||||
#endif
|
|
||||||
963
Application.cpp
Normal file
963
Application.cpp
Normal file
@@ -0,0 +1,963 @@
|
|||||||
|
#include <G3DAll.h>
|
||||||
|
#include <initguid.h>
|
||||||
|
#include <iomanip>
|
||||||
|
#include "Instance.h"
|
||||||
|
#include "resource.h"
|
||||||
|
#include "PartInstance.h"
|
||||||
|
#include "TextButtonInstance.h"
|
||||||
|
#include "ImageButtonInstance.h"
|
||||||
|
#include "DataModelInstance.h"
|
||||||
|
#include "CameraController.h"
|
||||||
|
#include "AudioPlayer.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "Application.h"
|
||||||
|
#include "win32Defines.h"
|
||||||
|
#include "WindowFunctions.h"
|
||||||
|
#include <limits.h>
|
||||||
|
#include <mshtml.h>
|
||||||
|
#include <exdisp.h>
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
#include "ax.h"
|
||||||
|
#include <cguid.h>
|
||||||
|
#include "IEBrowser.h"
|
||||||
|
#include "PropertyWindow.h"
|
||||||
|
#include <commctrl.h>
|
||||||
|
#include "StringFunctions.h"
|
||||||
|
#include "GuiRoot.h"
|
||||||
|
|
||||||
|
#include "GUDButtonListener.h"
|
||||||
|
#include "ModeSelectionListener.h"
|
||||||
|
#include "DeleteListener.h"
|
||||||
|
#include "CameraButtonListener.h"
|
||||||
|
#include "RotateButtonListener.h"
|
||||||
|
|
||||||
|
Ray testRay;
|
||||||
|
static int cursorid = 0;
|
||||||
|
static int cursorOvrid = 0;
|
||||||
|
static int currentcursorid = 0;
|
||||||
|
static G3D::TextureRef cursor = NULL;
|
||||||
|
static G3D::TextureRef cursorOvr = NULL;
|
||||||
|
static bool mouseMovedBeginMotion = false;
|
||||||
|
static POINT oldGlobalMouse;
|
||||||
|
Vector2 oldMouse = Vector2(0,0);
|
||||||
|
float moveRate = 0.5;
|
||||||
|
|
||||||
|
void Application::clearInstances()
|
||||||
|
{
|
||||||
|
delete _dataModel;
|
||||||
|
}
|
||||||
|
|
||||||
|
PartInstance* Application::makePart()
|
||||||
|
{
|
||||||
|
PartInstance* part = new PartInstance();
|
||||||
|
return part;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::setFocus(bool focus)
|
||||||
|
{
|
||||||
|
if(_propWindow != NULL)
|
||||||
|
if(focus)
|
||||||
|
{
|
||||||
|
ShowWindow(_propWindow->_hwndProp, SW_SHOW);
|
||||||
|
SetWindowPos(_propWindow->_hwndProp, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SetWindowPos(_propWindow->_hwndProp, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Application::Application(HWND parentWindow) : _propWindow(NULL) { //: GApp(settings,window) {
|
||||||
|
|
||||||
|
|
||||||
|
std::string tempPath = ((std::string)getenv("temp")) + "/"+g_PlaceholderName;
|
||||||
|
CreateDirectory(tempPath.c_str(), NULL);
|
||||||
|
|
||||||
|
_hWndMain = parentWindow;
|
||||||
|
|
||||||
|
HMODULE hThisInstance = GetModuleHandle(NULL);
|
||||||
|
|
||||||
|
_hwndToolbox = CreateWindowEx(
|
||||||
|
WS_EX_ACCEPTFILES,
|
||||||
|
"AX",
|
||||||
|
"{8856F961-340A-11D0-A96B-00C04FD705A2}",
|
||||||
|
WS_CHILD | WS_VISIBLE,
|
||||||
|
0,
|
||||||
|
560,
|
||||||
|
800,
|
||||||
|
60,
|
||||||
|
_hWndMain, // parent
|
||||||
|
NULL, // menu
|
||||||
|
hThisInstance,
|
||||||
|
NULL
|
||||||
|
);
|
||||||
|
|
||||||
|
_hwndRenderer = CreateWindowEx(
|
||||||
|
WS_EX_ACCEPTFILES,
|
||||||
|
"G3DWindow",
|
||||||
|
"3D",
|
||||||
|
WS_CHILD,
|
||||||
|
CW_USEDEFAULT,
|
||||||
|
CW_USEDEFAULT,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
_hWndMain, // parent
|
||||||
|
NULL, // menu
|
||||||
|
hThisInstance,
|
||||||
|
NULL
|
||||||
|
);
|
||||||
|
_settings.window.resizable = true;
|
||||||
|
_settings.writeLicenseFile = false;
|
||||||
|
_settings.logFilename = tempPath + "/g3dlog.txt";
|
||||||
|
_settings.window.center = true;
|
||||||
|
Win32Window* window = Win32Window::create(_settings.window,_hwndRenderer);
|
||||||
|
ShowWindow(_hwndRenderer, SW_SHOW);
|
||||||
|
ShowWindow(_hWndMain, SW_SHOW);
|
||||||
|
|
||||||
|
quit=false;
|
||||||
|
rightButtonHolding=false;
|
||||||
|
mouseOnScreen=false;
|
||||||
|
// GApp replacement
|
||||||
|
renderDevice = new RenderDevice();
|
||||||
|
if (window != NULL) {
|
||||||
|
renderDevice->init(window, NULL);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox(NULL,"Window not found!","Error",MB_OK | MB_ICONSTOP);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_window = renderDevice->window();
|
||||||
|
_window->makeCurrent();
|
||||||
|
|
||||||
|
SetWindowLongPtr(_hWndMain,GWL_USERDATA,(LONG)this);
|
||||||
|
SetWindowLongPtr(_hwndRenderer,GWL_USERDATA,(LONG)this);
|
||||||
|
_propWindow = new PropertyWindow(0, 0, 200, 640, hThisInstance);
|
||||||
|
IEBrowser* webBrowser = new IEBrowser(_hwndToolbox);
|
||||||
|
webBrowser->navigateSyncURL(L"http://androdome.com/res/ClientToolbox.php");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Application::deleteInstance()
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
{
|
||||||
|
size_t undeletable = 0;
|
||||||
|
while(g_selectedInstances.size() > undeletable)
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.at(0)->canDelete)
|
||||||
|
{
|
||||||
|
AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
|
||||||
|
Instance* selectedInstance = g_selectedInstances.at(0);
|
||||||
|
if(selectedInstance->getParent() != NULL)
|
||||||
|
selectedInstance->getParent()->removeChild(selectedInstance);
|
||||||
|
delete selectedInstance;
|
||||||
|
selectedInstance = NULL;
|
||||||
|
g_selectedInstances.erase(g_selectedInstances.begin());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
undeletable++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(g_selectedInstances.size() == 0)
|
||||||
|
g_usableApp->_propWindow->ClearProperties();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onInit() {
|
||||||
|
|
||||||
|
// Called before Application::run() beings
|
||||||
|
cameraController.setFrame(Vector3(0,2,10));
|
||||||
|
_dataModel = new DataModelInstance();
|
||||||
|
_dataModel->setParent(NULL);
|
||||||
|
_dataModel->name = "undefined";
|
||||||
|
_dataModel->font = g_fntdominant;
|
||||||
|
g_dataModel = _dataModel;
|
||||||
|
|
||||||
|
//initGUI();
|
||||||
|
|
||||||
|
#ifdef LEGACY_LOAD_G3DFUN_LEVEL
|
||||||
|
PartInstance* test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3(0.2F,0.3F,1);
|
||||||
|
test->setSize(Vector3(24,1,24));
|
||||||
|
test->setPosition(Vector3(0,0,0));
|
||||||
|
test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(0),toRadians(0)));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3(.5F,1,.5F);
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(-10,1,0));
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3(.5F,1,.5F);
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(10,1,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(7,2,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(-7,2,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(4,3,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(-5,3,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(1,4,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(-3,4,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(-2,5,0));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(0,6,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(2,7,0));
|
||||||
|
#else
|
||||||
|
_dataModel->debugGetOpen();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//setDesiredFrameRate(60);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//GApplet::onInit();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void Application::onCleanup() {
|
||||||
|
clearInstances();
|
||||||
|
sky->~Sky();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void Application::onLogic() {
|
||||||
|
// Add non-simulation game logic and AI code here
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Application::onNetwork() {
|
||||||
|
// Poll net messages here
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//double getVectorDistance(Vector3 vector1, Vector3 vector2)
|
||||||
|
//{
|
||||||
|
// return pow(pow((double)vector1.x - (double)vector2.x, 2) + pow((double)vector1.y - (double)vector2.y, 2) + pow((double)vector1.z - (double)vector2.z, 2), 0.5);
|
||||||
|
//}
|
||||||
|
|
||||||
|
std::vector<Instance*> Application::getSelection()
|
||||||
|
{
|
||||||
|
return g_selectedInstances;
|
||||||
|
}
|
||||||
|
void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
_dataModel->getGuiRoot()->update();
|
||||||
|
|
||||||
|
if(_dataModel->name != _title)
|
||||||
|
{
|
||||||
|
_title = _dataModel->name;
|
||||||
|
std::string text = "Game \"" + _title + "\"";
|
||||||
|
SetWindowText(_hWndMain, text.c_str());
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
cameraController.update(this);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*double getOSVersion() {
|
||||||
|
OSVERSIONINFO osvi;
|
||||||
|
|
||||||
|
ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
|
||||||
|
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
||||||
|
|
||||||
|
GetVersionEx(&osvi);
|
||||||
|
std::string version = Convert(osvi.dwMajorVersion) + "." + Convert(osvi.dwMinorVersion);
|
||||||
|
return ::atof(version.c_str());
|
||||||
|
}*/
|
||||||
|
/*
|
||||||
|
bool IsHolding(int button)
|
||||||
|
{
|
||||||
|
return (GetKeyState(button) >> 1)>0;
|
||||||
|
}
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
void Application::onUserInput(UserInput* ui) {
|
||||||
|
|
||||||
|
/*
|
||||||
|
if(GetHoldKeyState(VK_LCONTROL))
|
||||||
|
{
|
||||||
|
if(GetHoldKeyState('D'))
|
||||||
|
{
|
||||||
|
_messageTime = System::time();
|
||||||
|
if(debugMode())
|
||||||
|
_message = "Debug Mode Disabled";
|
||||||
|
else
|
||||||
|
_message = "Debug Mode Enabled";
|
||||||
|
setDebugMode(!debugMode());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
if(GetHoldKeyState(VK_F8))
|
||||||
|
{
|
||||||
|
_dataModel->getGuiRoot()->setDebugMessage("FOV Set to 10", System::time());
|
||||||
|
}
|
||||||
|
//}
|
||||||
|
|
||||||
|
//_dataModel->mousex = ui->getMouseX();
|
||||||
|
//_dataModel->mousey = ui->getMouseY();
|
||||||
|
_dataModel->mouseButton1Down = (GetKeyState(VK_LBUTTON) & 0x100) != 0;
|
||||||
|
|
||||||
|
if (GetHoldKeyState(VK_LBUTTON)) {
|
||||||
|
if (_dragging) {
|
||||||
|
PartInstance* part = NULL;
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
part = (PartInstance*) g_selectedInstances.at(0);
|
||||||
|
Ray dragRay = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport());
|
||||||
|
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
||||||
|
for(size_t i = 0; i < instances.size(); i++)
|
||||||
|
{
|
||||||
|
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||||
|
{
|
||||||
|
float __time = testRay.intersectionTime(moveTo->getBox());
|
||||||
|
float __nearest=std::numeric_limits<float>::infinity();
|
||||||
|
if (__time != inf())
|
||||||
|
{
|
||||||
|
if (__nearest>__time)
|
||||||
|
{
|
||||||
|
// BROKEN
|
||||||
|
//Vector3 closest = (dragRay.closestPoint(moveTo->getPosition()) * 2);
|
||||||
|
//part->setPosition(closest);
|
||||||
|
//part->setPosition(Vector3(floor(closest.x),part->getPosition().y,floor(closest.z)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Sleep(10);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Camera KB Handling {
|
||||||
|
if (GetKPBool(VK_OEM_COMMA)) //Left
|
||||||
|
g_usableApp->cameraController.panLeft();
|
||||||
|
else if (GetKPBool(VK_OEM_PERIOD)) // Right
|
||||||
|
g_usableApp->cameraController.panRight();
|
||||||
|
else if (GetKPBool(0x49)) // Zoom In (I)
|
||||||
|
g_usableApp->cameraController.Zoom(1);
|
||||||
|
else if (GetKPBool(0x4F)) // Zoom Out (O)
|
||||||
|
g_usableApp->cameraController.Zoom(-1);
|
||||||
|
// }
|
||||||
|
|
||||||
|
//readMouseGUIInput();
|
||||||
|
// Add other key handling here
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::makeFlag(Vector3 &vec, RenderDevice* &rd)
|
||||||
|
{
|
||||||
|
|
||||||
|
Vector3 up = Vector3(vec.x, vec.y+3, vec.z);
|
||||||
|
rd->setColor(Color3::blue());
|
||||||
|
rd->beforePrimitive();
|
||||||
|
|
||||||
|
glBegin(GL_LINES);
|
||||||
|
glVertex3f(vec.x, vec.y, vec.z);
|
||||||
|
glVertex3f(up.x, up.y, up.z);
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
glBegin( GL_TRIANGLES );
|
||||||
|
glVertex3f(up.x, up.y-1, up.z);
|
||||||
|
glVertex3f(up.x, up.y-0.5, up.z-1);
|
||||||
|
glVertex3f(up.x, up.y, up.z);
|
||||||
|
|
||||||
|
glVertex3f(up.x, up.y, up.z);
|
||||||
|
glVertex3f(up.x, up.y-0.5, up.z-1);
|
||||||
|
glVertex3f(up.x, up.y-1, up.z);
|
||||||
|
|
||||||
|
glEnd();
|
||||||
|
rd->afterPrimitive();
|
||||||
|
rd->setColor(Color3::white());
|
||||||
|
//I know how i will approach this now
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::setMode(int mode)
|
||||||
|
{
|
||||||
|
_mode = mode;
|
||||||
|
}
|
||||||
|
int Application::getMode()
|
||||||
|
{
|
||||||
|
return _mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Application::drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c)
|
||||||
|
{
|
||||||
|
|
||||||
|
Color3 outline = Color3::cyan();//Color3(0.098F,0.6F,1.0F);
|
||||||
|
float offsetSize = 0.05F;
|
||||||
|
//X
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
//Y
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
|
||||||
|
//Z
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||||
|
|
||||||
|
if(_mode == ARROWS)
|
||||||
|
{
|
||||||
|
rd->setLight(0, NULL);
|
||||||
|
rd->setAmbientLightColor(Color3(1,1,1));
|
||||||
|
|
||||||
|
AABox box;
|
||||||
|
c.toWorldSpace(Box(from, to)).getBounds(box);
|
||||||
|
float max = box.high().y - pos.y;
|
||||||
|
|
||||||
|
Draw::arrow(pos, Vector3(0, 1.5+max, 0), rd);
|
||||||
|
Draw::arrow(pos, Vector3(0, (-1.5)-max, 0), rd);
|
||||||
|
|
||||||
|
max = box.high().x - pos.x;
|
||||||
|
|
||||||
|
Draw::arrow(pos, Vector3(1.5+max, 0, 0), rd);
|
||||||
|
Draw::arrow(pos, Vector3((-1.5)-max, 0, 0), rd);
|
||||||
|
|
||||||
|
max = box.high().z - pos.z;
|
||||||
|
|
||||||
|
Draw::arrow(pos, Vector3(0, 0, 1.5+max), rd);
|
||||||
|
Draw::arrow(pos, Vector3(0, 0, (-1.5)-max), rd);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
rd->setAmbientLightColor(lighting.ambient);
|
||||||
|
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
||||||
|
}
|
||||||
|
else if(_mode == RESIZE)
|
||||||
|
{
|
||||||
|
Color3 sphereColor = outline;
|
||||||
|
rd->setLight(0, NULL);
|
||||||
|
rd->setAmbientLightColor(Color3(1,1,1));
|
||||||
|
Vector3 gamepoint = pos;
|
||||||
|
Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
||||||
|
float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
||||||
|
if(distance < 200)
|
||||||
|
{
|
||||||
|
|
||||||
|
float multiplier = distance * 0.025F/2;
|
||||||
|
if(multiplier < 0.25F)
|
||||||
|
multiplier = 0.25F;
|
||||||
|
Vector3 position = pos + (c.lookVector()*((size.z/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
position = pos - (c.lookVector()*((size.z/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
|
||||||
|
position = pos + (c.rightVector()*((size.x/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
position = pos - (c.rightVector()*((size.x/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
|
||||||
|
position = pos + (c.upVector()*((size.y/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
position = pos - (c.upVector()*((size.y/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
}
|
||||||
|
rd->setAmbientLightColor(lighting.ambient);
|
||||||
|
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::exitApplication()
|
||||||
|
{
|
||||||
|
//endApplet = true;
|
||||||
|
//endProgram = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Application::onGraphics(RenderDevice* rd) {
|
||||||
|
|
||||||
|
G3D::uint8 num = 0;
|
||||||
|
POINT mousepos;
|
||||||
|
mouseOnScreen = true;
|
||||||
|
if (GetCursorPos(&mousepos))
|
||||||
|
{
|
||||||
|
POINT pointm = mousepos;
|
||||||
|
if (ScreenToClient(_hWndMain, &mousepos))
|
||||||
|
{
|
||||||
|
//mouseOnScreen = true;
|
||||||
|
//POINT pointm;
|
||||||
|
///GetCursorPos(&pointm);
|
||||||
|
if(_hwndRenderer != WindowFromPoint(pointm)) //OLD: mousepos.x < 1 || mousepos.y < 1 || mousepos.x >= rd->getViewport().width()-1 || mousepos.y >= rd->getViewport().height()-1
|
||||||
|
{
|
||||||
|
mouseOnScreen = false;
|
||||||
|
//ShowCursor(true);
|
||||||
|
_window->setMouseVisible(true);
|
||||||
|
//rd->window()->setInputCaptureCount(0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
mouseOnScreen = true;
|
||||||
|
//SetCursor(NULL);
|
||||||
|
_window->setMouseVisible(false);
|
||||||
|
//rd->window()->setInputCaptureCount(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(Globals::useMousePoint)
|
||||||
|
{
|
||||||
|
mousepos = Globals::mousepoint;
|
||||||
|
ScreenToClient(_hWndMain, &mousepos);
|
||||||
|
}
|
||||||
|
|
||||||
|
LightingParameters lighting(G3D::toSeconds(2, 00, 00, PM));
|
||||||
|
renderDevice->setProjectionAndCameraMatrix(*cameraController.getCamera());
|
||||||
|
|
||||||
|
// Cyan background
|
||||||
|
//renderDevice->setColorClearValue(Color3(0.0f, 0.5f, 1.0f));
|
||||||
|
|
||||||
|
renderDevice->clear(sky.isNull(), true, true);
|
||||||
|
if (sky.notNull()) {
|
||||||
|
sky->render(renderDevice, lighting);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Setup lighting
|
||||||
|
renderDevice->enableLighting();
|
||||||
|
|
||||||
|
renderDevice->setShadeMode(RenderDevice::SHADE_SMOOTH);
|
||||||
|
renderDevice->setAmbientLightColor(Color3(1,1,1));
|
||||||
|
|
||||||
|
renderDevice->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
||||||
|
renderDevice->setAmbientLightColor(lighting.ambient);
|
||||||
|
|
||||||
|
rd->beforePrimitive();
|
||||||
|
CoordinateFrame forDraw = rd->getObjectToWorldMatrix();
|
||||||
|
glEnableClientState(GL_VERTEX_ARRAY);
|
||||||
|
glEnableClientState(GL_COLOR_ARRAY);
|
||||||
|
glEnableClientState(GL_NORMAL_ARRAY);
|
||||||
|
//if(_dataModel->getWorkspace() != NULL)
|
||||||
|
_dataModel->getWorkspace()->render(rd);
|
||||||
|
//else throw std::exception("Workspace not found");
|
||||||
|
glDisableClientState(GL_VERTEX_ARRAY);
|
||||||
|
glDisableClientState(GL_COLOR_ARRAY);
|
||||||
|
glDisableClientState(GL_NORMAL_ARRAY);
|
||||||
|
rd->setObjectToWorldMatrix(forDraw);
|
||||||
|
rd->afterPrimitive();
|
||||||
|
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
{
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
{
|
||||||
|
if(PartInstance* part = dynamic_cast<PartInstance*>(g_selectedInstances.at(i)))
|
||||||
|
{
|
||||||
|
Vector3 size = part->getSize();
|
||||||
|
Vector3 pos = part->getPosition();
|
||||||
|
drawOutline(Vector3(0+size.x/2, 0+size.y/2, 0+size.z/2) ,Vector3(0-size.x/2,0-size.y/2,0-size.z/2), rd, lighting, Vector3(size.x/2, size.y/2, size.z/2), Vector3(pos.x, pos.y, pos.z), part->getCFrameRenderBased());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//Vector3 gamepoint = Vector3(0, 5, 0);
|
||||||
|
//Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
||||||
|
//float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
||||||
|
//if(distance < 50 && distance > -50)
|
||||||
|
|
||||||
|
//{
|
||||||
|
// if(distance < 0)
|
||||||
|
// distance = distance*-1;
|
||||||
|
// fntdominant->draw3D(rd, "Testing", CoordinateFrame(rd->getCameraToWorldMatrix().rotation, gamepoint), 0.04*distance, Color3::yellow(), Color3::black(), G3D::GFont::XALIGN_CENTER, G3D::GFont::YALIGN_CENTER);
|
||||||
|
//}
|
||||||
|
|
||||||
|
renderDevice->disableLighting();
|
||||||
|
|
||||||
|
if (sky.notNull()) {
|
||||||
|
sky->renderLensFlare(renderDevice, lighting);
|
||||||
|
}
|
||||||
|
renderDevice->push2D();
|
||||||
|
_dataModel->getGuiRoot()->renderGUI(renderDevice, m_graphicsWatch.FPS());
|
||||||
|
rd->pushState();
|
||||||
|
rd->beforePrimitive();
|
||||||
|
|
||||||
|
if(Globals::showMouse && mouseOnScreen)
|
||||||
|
{
|
||||||
|
glEnable( GL_TEXTURE_2D );
|
||||||
|
glEnable(GL_BLEND);// you enable blending function
|
||||||
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
/*
|
||||||
|
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
||||||
|
currentcursorid = cursorid;
|
||||||
|
for(size_t i = 0; i < instances.size(); i++)
|
||||||
|
{
|
||||||
|
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||||
|
{
|
||||||
|
float time = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport()).intersectionTime(test->getBox());
|
||||||
|
//float time = testRay.intersectionTime(test->getBox());
|
||||||
|
if (time != inf())
|
||||||
|
{
|
||||||
|
currentcursorid = cursorOvrid;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
glBindTexture( GL_TEXTURE_2D, currentcursorid);
|
||||||
|
|
||||||
|
|
||||||
|
glBegin( GL_QUADS );
|
||||||
|
glTexCoord2d(0.0,0.0);
|
||||||
|
glVertex2f(mousepos.x-64, mousepos.y-64);
|
||||||
|
glTexCoord2d( 1.0,0.0 );
|
||||||
|
glVertex2f(mousepos.x+64, mousepos.y-64);
|
||||||
|
glTexCoord2d(1.0,1.0 );
|
||||||
|
glVertex2f(mousepos.x+64, mousepos.y+64 );
|
||||||
|
glTexCoord2d( 0.0,1.0 );
|
||||||
|
glVertex2f( mousepos.x-64, mousepos.y+64 );
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
glDisable( GL_TEXTURE_2D );
|
||||||
|
}
|
||||||
|
|
||||||
|
rd->afterPrimitive();
|
||||||
|
rd->popState();
|
||||||
|
renderDevice->pop2D();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onKeyPressed(int key)
|
||||||
|
{
|
||||||
|
if(key==VK_DELETE)
|
||||||
|
{
|
||||||
|
deleteInstance();
|
||||||
|
}
|
||||||
|
if ((GetHoldKeyState(VK_LCONTROL) || GetHoldKeyState(VK_RCONTROL)) && key=='O')
|
||||||
|
{
|
||||||
|
_dataModel->getOpen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void Application::onKeyUp(int key)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onMouseLeftPressed(HWND hwnd,int x,int y)
|
||||||
|
{
|
||||||
|
//Removed set focus
|
||||||
|
|
||||||
|
|
||||||
|
//std::cout << "Click: " << x << "," << y << std::endl;
|
||||||
|
|
||||||
|
bool onGUI = _dataModel->getGuiRoot()->mouseInGUI(renderDevice, x, y);
|
||||||
|
|
||||||
|
|
||||||
|
if(!onGUI)
|
||||||
|
{
|
||||||
|
Instance * selectedInstance = NULL;
|
||||||
|
testRay = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport());
|
||||||
|
float nearest=std::numeric_limits<float>::infinity();
|
||||||
|
Vector3 camPos = cameraController.getCamera()->getCoordinateFrame().translation;
|
||||||
|
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
||||||
|
bool objFound = false;
|
||||||
|
for(size_t i = 0; i < instances.size(); i++)
|
||||||
|
{
|
||||||
|
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||||
|
{
|
||||||
|
float time = testRay.intersectionTime(test->getBox());
|
||||||
|
|
||||||
|
if (time != inf())
|
||||||
|
{
|
||||||
|
objFound = true;
|
||||||
|
if (nearest>time)
|
||||||
|
{
|
||||||
|
nearest=time;
|
||||||
|
//bool found = false;
|
||||||
|
selectedInstance = test;
|
||||||
|
/*for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.at(i) == test)
|
||||||
|
{
|
||||||
|
found = true;
|
||||||
|
//ShowWindow(_propWindow->_hwndProp, SW_SHOW);
|
||||||
|
//SetActiveWindow(_propWindow->_hwndProp);
|
||||||
|
//SetForegroundWindow(_propWindow->_hwndProp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(!found)
|
||||||
|
{
|
||||||
|
selectedInstance = test;
|
||||||
|
//if(!GetHoldKeyState(VK_RCONTROL) && !GetHoldKeyState(VK_LCONTROL))
|
||||||
|
//g_selectedInstances.clear();
|
||||||
|
//if(std::find(g_selectedInstances.begin(), g_selectedInstances.end(),test)==g_selectedInstances.end())
|
||||||
|
//g_selectedInstances.push_back(test);
|
||||||
|
}
|
||||||
|
//selectInstance(test, _propWindow);
|
||||||
|
//_message = "Dragging = true.";
|
||||||
|
//_messageTime = System::time();
|
||||||
|
//_dragging = true;*/
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(!objFound)
|
||||||
|
selectInstance(_dataModel,_propWindow);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
while(selectedInstance->getParent() != g_dataModel->getWorkspace())
|
||||||
|
{
|
||||||
|
selectedInstance = selectedInstance->getParent();
|
||||||
|
}
|
||||||
|
selectInstance(selectedInstance, _propWindow);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::selectInstance(Instance* selectedInstance, PropertyWindow* propWindow)
|
||||||
|
{
|
||||||
|
if(!GetHoldKeyState(VK_RCONTROL) && !GetHoldKeyState(VK_LCONTROL))
|
||||||
|
{
|
||||||
|
printf("No control key hold \n");
|
||||||
|
g_selectedInstances.clear();
|
||||||
|
}
|
||||||
|
else printf("Control held\n");
|
||||||
|
if(std::find(g_selectedInstances.begin(), g_selectedInstances.end(),selectedInstance)==g_selectedInstances.end())
|
||||||
|
g_selectedInstances.push_back(selectedInstance);
|
||||||
|
propWindow->UpdateSelected(selectedInstance);
|
||||||
|
|
||||||
|
}
|
||||||
|
G3D::RenderDevice* Application::getRenderDevice()
|
||||||
|
{
|
||||||
|
return renderDevice;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x, int y)
|
||||||
|
{
|
||||||
|
//std::cout << "Release: " << x << "," << y << std::endl;
|
||||||
|
_dataModel->getGuiRoot()->onMouseLeftUp(renderDevice, x, y);
|
||||||
|
_dragging = false;
|
||||||
|
//_message = "Dragging = false.";
|
||||||
|
//_messageTime = System::time();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onMouseRightPressed(int x,int y)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void Application::onMouseRightUp(int x,int y)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void Application::onMouseMoved(int x,int y)
|
||||||
|
{
|
||||||
|
oldMouse = _dataModel->getMousePos();
|
||||||
|
_dataModel->mousex = x;
|
||||||
|
_dataModel->mousey = y;
|
||||||
|
|
||||||
|
}
|
||||||
|
void Application::onMouseWheel(int x,int y,short delta)
|
||||||
|
{
|
||||||
|
if (mouseOnScreen==true)
|
||||||
|
if (cameraController.onMouseWheel(x, y, delta))
|
||||||
|
{
|
||||||
|
AudioPlayer::playSound(cameraSound);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::run() {
|
||||||
|
g_usableApp = this;
|
||||||
|
//setDebugMode(false);
|
||||||
|
//debugController.setActive(false);
|
||||||
|
/*
|
||||||
|
if (!createWindowClass("ToolWindowClass",ToolProc,GetModuleHandle(0)))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
HWND propertyHWnd = CreateWindowEx(
|
||||||
|
WS_EX_TOOLWINDOW,"ToolWindowClass", "ToolWindow",
|
||||||
|
WS_SYSMENU | WS_VISIBLE | WS_CHILD,
|
||||||
|
0, 0, 800, 64,
|
||||||
|
hWndMain, NULL, GetModuleHandle(0), NULL);
|
||||||
|
|
||||||
|
ShowWindow(propertyHWnd,SW_SHOW);
|
||||||
|
*/
|
||||||
|
UpdateWindow(_hWndMain);
|
||||||
|
|
||||||
|
// Load objects here=
|
||||||
|
cursor = Texture::fromFile(GetFileInPath("/content/images/ArrowCursor.png"));
|
||||||
|
cursorOvr = Texture::fromFile(GetFileInPath("/content/images/DragCursor.png"));
|
||||||
|
Globals::surface = Texture::fromFile(GetFileInPath("/content/images/surfacebr.png"));
|
||||||
|
Globals::surfaceId = Globals::surface->getOpenGLID();
|
||||||
|
cameraSound = GetFileInPath("/content/sounds/SWITCH3.wav");
|
||||||
|
clickSound = GetFileInPath("/content/sounds/switch.wav");
|
||||||
|
dingSound = GetFileInPath("/content/sounds/electronicpingshort.wav");
|
||||||
|
sky = Sky::create(NULL, ExePath() + "/content/sky/");
|
||||||
|
cursorid = cursor->openGLID();
|
||||||
|
currentcursorid = cursorid;
|
||||||
|
cursorOvrid = cursorOvr->openGLID();
|
||||||
|
RealTime now=0, lastTime=0;
|
||||||
|
double simTimeRate = 1.0f;
|
||||||
|
float fps=30.0f;
|
||||||
|
|
||||||
|
RealTime desiredFrameDuration=1.0/fps;
|
||||||
|
onInit();
|
||||||
|
RealTime lastWaitTime=0;
|
||||||
|
|
||||||
|
MSG messages;
|
||||||
|
//RECT cRect;
|
||||||
|
//GetClientRect(_hWndMain,&cRect);
|
||||||
|
//renderDevice->notifyResize(cRect.right,cRect.bottom);
|
||||||
|
//Rect2D viewportRect = Rect2D::xywh(0,0,cRect.right,cRect.bottom);
|
||||||
|
//renderDevice->setViewport(viewportRect);
|
||||||
|
//window()->setInputCaptureCount(1);
|
||||||
|
resizeWithParent(_hWndMain);
|
||||||
|
|
||||||
|
while (!quit)
|
||||||
|
{
|
||||||
|
|
||||||
|
lastTime = now;
|
||||||
|
now = System::getTick();
|
||||||
|
RealTime timeStep = now - lastTime;
|
||||||
|
|
||||||
|
m_userInputWatch.tick();
|
||||||
|
onUserInput(userInput);
|
||||||
|
//m_moduleManager->onUserInput(_userInput);
|
||||||
|
m_userInputWatch.tock();
|
||||||
|
|
||||||
|
m_simulationWatch.tick();
|
||||||
|
//debugController.doSimulation(clamp(timeStep, 0.0, 0.1));
|
||||||
|
//g3dCamera.setCoordinateFrame
|
||||||
|
//(debugController.getCoordinateFrame());
|
||||||
|
|
||||||
|
double rate = simTimeRate;
|
||||||
|
RealTime rdt = timeStep;
|
||||||
|
SimTime sdt = timeStep * rate;
|
||||||
|
SimTime idt = desiredFrameDuration * rate;
|
||||||
|
|
||||||
|
onSimulation(rdt,sdt,idt);
|
||||||
|
m_simulationWatch.tock();
|
||||||
|
|
||||||
|
m_waitWatch.tick();
|
||||||
|
{
|
||||||
|
RealTime now = System::time();
|
||||||
|
// Compute accumulated time
|
||||||
|
System::sleep(max(0.0, desiredFrameDuration - (now - lastWaitTime)));
|
||||||
|
lastWaitTime = System::time();
|
||||||
|
}
|
||||||
|
m_waitWatch.tock();
|
||||||
|
|
||||||
|
m_graphicsWatch.tick();
|
||||||
|
renderDevice->beginFrame();
|
||||||
|
renderDevice->pushState();
|
||||||
|
onGraphics(renderDevice);
|
||||||
|
renderDevice->popState();
|
||||||
|
//renderDebugInfo();
|
||||||
|
renderDevice->endFrame();
|
||||||
|
//debugText.clear();
|
||||||
|
m_graphicsWatch.tock();
|
||||||
|
|
||||||
|
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
|
||||||
|
{
|
||||||
|
if (IsDialogMessage(_hWndMain, &messages) == 0)
|
||||||
|
{
|
||||||
|
TranslateMessage(&messages);
|
||||||
|
DispatchMessage(&messages);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
onCleanup();
|
||||||
|
}
|
||||||
|
void Application::resizeWithParent(HWND parentWindow)
|
||||||
|
{
|
||||||
|
RECT rect;
|
||||||
|
GetClientRect(parentWindow,&rect);
|
||||||
|
SetWindowPos(_hwndRenderer,NULL,0,0,rect.right,rect.bottom-60,SWP_NOMOVE);
|
||||||
|
SetWindowPos(_hwndToolbox,NULL,0,rect.bottom-60,rect.right,60,SWP_NOACTIVATE | SWP_SHOWWINDOW);
|
||||||
|
GetClientRect(_hwndRenderer,&rect);
|
||||||
|
int viewWidth=rect.right;
|
||||||
|
int viewHeight=rect.bottom;
|
||||||
|
renderDevice->notifyResize(viewWidth,viewHeight);
|
||||||
|
Rect2D viewportRect = Rect2D::xywh(0,0,viewWidth,viewHeight);
|
||||||
|
renderDevice->setViewport(viewportRect);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::QuitApp()
|
||||||
|
{
|
||||||
|
PostQuitMessage(0);
|
||||||
|
quit=true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onCreate(HWND parentWindow)
|
||||||
|
{
|
||||||
|
//SetWindowLongPtr(hwndRenderer,GWL_USERDATA,(LONG)this);
|
||||||
|
//SetWindowLongPtr(hwndToolbox,GWL_USERDATA,(LONG)this);
|
||||||
|
//SetWindowLongPtr(hwndMain,GWL_USERDATA,(LONG)&app);
|
||||||
|
}
|
||||||
@@ -1,12 +1,21 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
|
#include "PropertyWindow.h"
|
||||||
|
#include "TextButtonInstance.h"
|
||||||
|
#include "ImageButtonInstance.h"
|
||||||
#include "CameraController.h"
|
#include "CameraController.h"
|
||||||
|
//#include "GuiRoot.h"
|
||||||
|
|
||||||
class Demo { // : public GApp {
|
class TextButtonInstance;
|
||||||
|
class ImageButtonInstance;
|
||||||
|
class PartInstance;
|
||||||
|
class CameraController;
|
||||||
|
|
||||||
|
class Application { // : public GApp {
|
||||||
public:
|
public:
|
||||||
Demo(const GAppSettings& settings,HWND parentWindow);
|
Application(HWND parentWindow);
|
||||||
void Boop();
|
void Boop();
|
||||||
virtual ~Demo() {}
|
virtual ~Application() {}
|
||||||
virtual void exitApplication();
|
virtual void exitApplication();
|
||||||
virtual void onInit();
|
virtual void onInit();
|
||||||
virtual void onLogic();
|
virtual void onLogic();
|
||||||
@@ -15,8 +24,13 @@ class Demo { // : public GApp {
|
|||||||
virtual void onGraphics(RenderDevice* rd);
|
virtual void onGraphics(RenderDevice* rd);
|
||||||
virtual void onUserInput(UserInput* ui);
|
virtual void onUserInput(UserInput* ui);
|
||||||
virtual void onCleanup();
|
virtual void onCleanup();
|
||||||
|
void clearInstances();
|
||||||
|
PartInstance* makePart();
|
||||||
|
void drawButtons(RenderDevice* rd);
|
||||||
|
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c);
|
||||||
|
void makeFlag(Vector3 &vec, RenderDevice* &rd);
|
||||||
std::vector<Instance*> getSelection();
|
std::vector<Instance*> getSelection();
|
||||||
|
void deleteInstance();
|
||||||
void run();
|
void run();
|
||||||
void QuitApp();
|
void QuitApp();
|
||||||
void resizeWithParent(HWND parentWindow);
|
void resizeWithParent(HWND parentWindow);
|
||||||
@@ -24,17 +38,23 @@ class Demo { // : public GApp {
|
|||||||
void onKeyPressed(int key);
|
void onKeyPressed(int key);
|
||||||
void onKeyUp(int key);
|
void onKeyUp(int key);
|
||||||
void onMouseLeftPressed(HWND hwnd,int x, int y);
|
void onMouseLeftPressed(HWND hwnd,int x, int y);
|
||||||
void onMouseLeftUp(int x, int y);
|
void onMouseLeftUp(RenderDevice* renderDevice, int x, int y);
|
||||||
void onMouseRightPressed(int x, int y);
|
void onMouseRightPressed(int x, int y);
|
||||||
void onMouseRightUp(int x, int y);
|
void onMouseRightUp(int x, int y);
|
||||||
void onMouseMoved(int x, int y);
|
void onMouseMoved(int x, int y);
|
||||||
void onMouseWheel(int x, int y, short delta);
|
void onMouseWheel(int x, int y, short delta);
|
||||||
|
void setFocus(bool isFocused);
|
||||||
|
int getMode();
|
||||||
CameraController cameraController;
|
CameraController cameraController;
|
||||||
RenderDevice* renderDevice;
|
|
||||||
UserInput* userInput;
|
UserInput* userInput;
|
||||||
|
PropertyWindow* _propWindow;
|
||||||
|
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
|
||||||
|
RenderDevice* getRenderDevice();
|
||||||
|
void selectInstance(Instance* selectedInstance,PropertyWindow* propWindow);
|
||||||
|
void setMode(int mode);
|
||||||
private:
|
private:
|
||||||
void initGUI();
|
RenderDevice* renderDevice;
|
||||||
|
//void initGUI();
|
||||||
HWND _hWndMain;
|
HWND _hWndMain;
|
||||||
SkyRef sky;
|
SkyRef sky;
|
||||||
bool quit;
|
bool quit;
|
||||||
@@ -45,6 +65,13 @@ class Demo { // : public GApp {
|
|||||||
HWND _hwndToolbox;
|
HWND _hwndToolbox;
|
||||||
HWND _buttonTest;
|
HWND _buttonTest;
|
||||||
HWND _hwndRenderer;
|
HWND _hwndRenderer;
|
||||||
|
DataModelInstance* _dataModel;
|
||||||
|
G3D::TextureRef shadowMap;
|
||||||
|
std::string _title;
|
||||||
|
bool _dragging;
|
||||||
|
int _mode;
|
||||||
|
GAppSettings _settings;
|
||||||
|
double lightProjX, lightProjY, lightProjNear, lightProjFar;
|
||||||
protected:
|
protected:
|
||||||
Stopwatch m_graphicsWatch;
|
Stopwatch m_graphicsWatch;
|
||||||
Stopwatch m_logicWatch;
|
Stopwatch m_logicWatch;
|
||||||
@@ -1,21 +1,18 @@
|
|||||||
#include "BaseButtonInstance.h"
|
#include "BaseButtonInstance.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
|
|
||||||
bool floatBottom = false;
|
|
||||||
bool floatRight = false;
|
|
||||||
bool floatCenter = false;
|
|
||||||
bool disabled = false;
|
|
||||||
bool selected = false;
|
|
||||||
ButtonListener* listener = NULL;
|
ButtonListener* listener = NULL;
|
||||||
|
|
||||||
BaseButtonInstance::BaseButtonInstance(void)
|
BaseButtonInstance::BaseButtonInstance(void)
|
||||||
{
|
{
|
||||||
|
Instance::Instance();
|
||||||
listener = NULL;
|
listener = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void BaseButtonInstance::render(RenderDevice* rd)
|
void BaseButtonInstance::render(RenderDevice* rd)
|
||||||
{
|
{
|
||||||
DataModelInstance* dataModel = Globals::dataModel;
|
DataModelInstance* dataModel = g_dataModel;
|
||||||
Vector2 pos = Vector2(dataModel->mousex,dataModel->mousey);
|
Vector2 pos = Vector2(dataModel->mousex,dataModel->mousey);
|
||||||
drawObj(rd, pos, dataModel->mouseButton1Down);
|
drawObj(rd, pos, dataModel->mouseButton1Down);
|
||||||
Instance::render(rd);
|
Instance::render(rd);
|
||||||
|
|||||||
@@ -1,8 +1,10 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "instance.h"
|
#include "instance.h"
|
||||||
#pragma once
|
|
||||||
#include "ButtonListener.h"
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
class ButtonListener;
|
class ButtonListener;
|
||||||
|
class Instance;
|
||||||
|
|
||||||
class BaseButtonInstance : public Instance
|
class BaseButtonInstance : public Instance
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@@ -16,7 +18,7 @@ public:
|
|||||||
bool floatBottom;
|
bool floatBottom;
|
||||||
bool floatRight;
|
bool floatRight;
|
||||||
bool floatCenter;
|
bool floatCenter;
|
||||||
bool disabled;
|
volatile bool disabled;
|
||||||
bool selected;
|
bool selected;
|
||||||
protected:
|
protected:
|
||||||
bool mouseInArea(float, float, float, float, float, float);
|
bool mouseInArea(float, float, float, float, float, float);
|
||||||
|
|||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef BINTYPE_H
|
|
||||||
#define BINTYPE_H
|
|
||||||
static enum ActionType {GameTool, Grab, Clone, Hammer};
|
|
||||||
#endif
|
|
||||||
@@ -1,3 +1,4 @@
|
|||||||
|
#include "BaseButtonInstance.h"
|
||||||
#include "ButtonListener.h"
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,20 +1,21 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "Demo.h"
|
//#include "Application.h"
|
||||||
#include "BaseButtonInstance.h"
|
//#include "BaseButtonInstance.h"
|
||||||
|
|
||||||
class BaseButtonInstance;
|
class BaseButtonInstance;
|
||||||
|
|
||||||
class ButtonListener
|
class ButtonListener
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
ButtonListener();
|
ButtonListener();
|
||||||
~ButtonListener(void);
|
~ButtonListener(void);
|
||||||
virtual void onButton1MouseClick(BaseButtonInstance*);
|
virtual void onButton1MouseClick(BaseButtonInstance*);
|
||||||
//virtual void onMouseOver(); //TODO
|
//virtual void onMouseOver(); //TODO
|
||||||
//virtual void onMouseOut(); //TODO
|
//virtual void onMouseOut(); //TODO
|
||||||
//virtual void onButton1MouseDown(); //TODO
|
//virtual void onButton1MouseDown(); //TODO
|
||||||
//virtual void onButton1MouseUp(); //TODO
|
//virtual void onButton1MouseUp(); //TODO
|
||||||
//virtual void onButton2MouseClick(); //TODO
|
//virtual void onButton2MouseClick(); //TODO
|
||||||
//virtual void onButton2MouseDown(); //TODO
|
//virtual void onButton2MouseDown(); //TODO
|
||||||
//virtual void onButton2MouseUp(); //TODO
|
//virtual void onButton2MouseUp(); //TODO
|
||||||
//What to do now...
|
//What to do now...
|
||||||
};
|
};
|
||||||
|
|||||||
24
CameraButtonListener.cpp
Normal file
24
CameraButtonListener.cpp
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
#include "CameraButtonListener.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "AudioPlayer.h"
|
||||||
|
#include "Application.h"
|
||||||
|
|
||||||
|
void CameraButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
|
{
|
||||||
|
AudioPlayer::playSound(cameraSound);
|
||||||
|
CoordinateFrame frame = g_usableApp->cameraController.getCamera()->getCoordinateFrame();
|
||||||
|
if(button->name == "CenterCam" && g_selectedInstances.size() > 0)
|
||||||
|
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));
|
||||||
|
else if(button->name == "ZoomIn")
|
||||||
|
g_usableApp->cameraController.Zoom(1);
|
||||||
|
else if(button->name == "ZoomOut")
|
||||||
|
g_usableApp->cameraController.Zoom(-1);
|
||||||
|
else if(button->name == "PanRight")
|
||||||
|
g_usableApp->cameraController.panRight();
|
||||||
|
else if(button->name == "PanLeft")
|
||||||
|
g_usableApp->cameraController.panLeft();
|
||||||
|
else if(button->name == "TiltUp")
|
||||||
|
g_usableApp->cameraController.tiltUp();
|
||||||
|
else if(button->name == "TiltDown")
|
||||||
|
g_usableApp->cameraController.tiltDown();
|
||||||
|
}
|
||||||
7
CameraButtonListener.h
Normal file
7
CameraButtonListener.h
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
class CameraButtonListener : public ButtonListener {
|
||||||
|
public:
|
||||||
|
void onButton1MouseClick(BaseButtonInstance*);
|
||||||
|
};
|
||||||
@@ -1,24 +1,23 @@
|
|||||||
#include "CameraController.h"
|
#include "CameraController.h"
|
||||||
#include "win32Defines.h"
|
#include "win32Defines.h"
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include "PhysicalInstance.h"
|
#include "PartInstance.h"
|
||||||
#include "Demo.h"
|
#include "Application.h"
|
||||||
#include "AudioPlayer.h"
|
#include "AudioPlayer.h"
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
CameraController::CameraController(){
|
CameraController::CameraController() :
|
||||||
yaw=0;
|
yaw(0),
|
||||||
pitch=0;
|
pitch(0),
|
||||||
moveRate=0.5f;
|
moveRate(1.0f),
|
||||||
forwards=false;
|
forwards(false),
|
||||||
backwards=false;
|
backwards(false),
|
||||||
left=false;
|
left(false),
|
||||||
right=false;
|
right(false),
|
||||||
zoom=7.f;
|
zoom(14.f),
|
||||||
rightButtonHolding=false;
|
rightButtonHolding(false),
|
||||||
focusPosition=Vector3(0,0,0);
|
focusPosition(Vector3(0,0,0)) {}
|
||||||
}
|
|
||||||
|
|
||||||
GCamera* CameraController::getCamera()
|
GCamera* CameraController::getCamera()
|
||||||
{
|
{
|
||||||
@@ -58,6 +57,35 @@ void CameraController::refreshZoom(const CoordinateFrame& frame)
|
|||||||
|
|
||||||
void CameraController::pan(CoordinateFrame* frame,float spdX, float spdY)
|
void CameraController::pan(CoordinateFrame* frame,float spdX, float spdY)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
yaw+=spdX;
|
||||||
|
pitch+=spdY;
|
||||||
|
|
||||||
|
if (pitch>1.4f) pitch=1.4f;
|
||||||
|
if (pitch<-1.4f) pitch=-1.4f;
|
||||||
|
frame->translation = Vector3(sin(-yaw)*zoom*cos(pitch),sin(pitch)*zoom,cos(-yaw)*zoom*cos(pitch))+focusPosition;
|
||||||
|
frame->lookAt(focusPosition);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CameraController::panLock(CoordinateFrame* frame,float spdX, float spdY)
|
||||||
|
{
|
||||||
|
int sign = 0;
|
||||||
|
|
||||||
|
|
||||||
|
yaw = toDegrees(yaw);
|
||||||
|
if((((yaw - fmod(yaw, 45)) / 45) * 45) < 0)
|
||||||
|
{
|
||||||
|
sign = 1;
|
||||||
|
}
|
||||||
|
yaw = fabs(yaw);
|
||||||
|
yaw = ((yaw - fmod(yaw, 45)) / 45) * 45;
|
||||||
|
yaw = toRadians(yaw);
|
||||||
|
|
||||||
|
if(sign==1)
|
||||||
|
{
|
||||||
|
yaw = yaw * -1;
|
||||||
|
}
|
||||||
|
|
||||||
yaw+=spdX;
|
yaw+=spdX;
|
||||||
pitch+=spdY;
|
pitch+=spdY;
|
||||||
|
|
||||||
@@ -106,14 +134,14 @@ void CameraController::Zoom(short delta)
|
|||||||
void CameraController::panLeft()
|
void CameraController::panLeft()
|
||||||
{
|
{
|
||||||
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
|
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
|
||||||
pan(&frame,toRadians(-45),0);
|
panLock(&frame,toRadians(-45),0);
|
||||||
setFrame(frame);
|
setFrame(frame);
|
||||||
|
|
||||||
}
|
}
|
||||||
void CameraController::panRight()
|
void CameraController::panRight()
|
||||||
{
|
{
|
||||||
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
|
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
|
||||||
pan(&frame,toRadians(45),0);
|
panLock(&frame,toRadians(45),0);
|
||||||
setFrame(frame);
|
setFrame(frame);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -139,16 +167,21 @@ void CameraController::centerCamera(Instance* selection)
|
|||||||
lookAt(Vector3(0,0,0));
|
lookAt(Vector3(0,0,0));
|
||||||
focusPosition=Vector3(0,0,0);
|
focusPosition=Vector3(0,0,0);
|
||||||
}
|
}
|
||||||
else
|
else if(PartInstance* part = dynamic_cast<PartInstance*>(selection))
|
||||||
{
|
{
|
||||||
Vector3 partPos = ((PhysicalInstance*)selection)->getPosition()/2;
|
Vector3 partPos = (part)->getPosition();
|
||||||
lookAt(partPos);
|
lookAt(partPos);
|
||||||
focusPosition=partPos;
|
focusPosition=partPos;
|
||||||
zoom=((partPos-frame.translation).magnitude());
|
zoom=((partPos-frame.translation).magnitude());
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
lookAt(Vector3(0,0,0));
|
||||||
|
focusPosition=Vector3(0,0,0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CameraController::update(Demo* demo)
|
void CameraController::update(Application* app)
|
||||||
{
|
{
|
||||||
float offsetSize = 0.05F;
|
float offsetSize = 0.05F;
|
||||||
|
|
||||||
@@ -209,10 +242,10 @@ void CameraController::update(Demo* demo)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(GetHoldKeyState(VK_RSHIFT) || GetHoldKeyState(VK_LSHIFT)) {
|
if(GetHoldKeyState(VK_RSHIFT) || GetHoldKeyState(VK_LSHIFT)) {
|
||||||
moveRate = 1;
|
moveRate = 2;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
moveRate = 0.5;
|
moveRate = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(GetHoldKeyState(VK_RBUTTON))
|
if(GetHoldKeyState(VK_RBUTTON))
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
#define CAM_ZOOM_MIN 0.1f
|
#define CAM_ZOOM_MIN 0.1f
|
||||||
#define CAM_ZOOM_MAX 100.f
|
#define CAM_ZOOM_MAX 100.f
|
||||||
|
|
||||||
class Demo;
|
class Application;
|
||||||
|
|
||||||
class CameraController {
|
class CameraController {
|
||||||
public:
|
public:
|
||||||
@@ -19,7 +19,8 @@ class CameraController {
|
|||||||
void lookAt(const Vector3& position);
|
void lookAt(const Vector3& position);
|
||||||
void refreshZoom(const CoordinateFrame& frame);
|
void refreshZoom(const CoordinateFrame& frame);
|
||||||
void pan(CoordinateFrame* frame,float spdX,float spdY);
|
void pan(CoordinateFrame* frame,float spdX,float spdY);
|
||||||
void update(Demo* demo);
|
void panLock(CoordinateFrame* frame,float spdX,float spdY);
|
||||||
|
void update(Application* app);
|
||||||
void centerCamera(Instance* selection);
|
void centerCamera(Instance* selection);
|
||||||
void panLeft();
|
void panLeft();
|
||||||
void panRight();
|
void panRight();
|
||||||
|
|||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef CONTROLLERTYPE_H
|
|
||||||
#define CONTROLLERTYPE_H
|
|
||||||
static enum ControllerType {None, KeyboardRight, KeyboardLeft, Joypad1, Joypad2, Chase, Flee};
|
|
||||||
#endif
|
|
||||||
@@ -1,46 +1,566 @@
|
|||||||
|
#include <string>
|
||||||
|
#include "GuiRoot.h"
|
||||||
#include "DataModelInstance.h"
|
#include "DataModelInstance.h"
|
||||||
|
#include <fstream>
|
||||||
|
#include <iostream>
|
||||||
|
#include <sstream>
|
||||||
|
#include <commdlg.h>
|
||||||
|
#include "ErrorFunctions.h"
|
||||||
|
|
||||||
|
using namespace std;
|
||||||
WorkspaceInstance* workspace;
|
using namespace rapidxml;
|
||||||
Instance* guiRoot;
|
|
||||||
float mousex;
|
|
||||||
float mousey;
|
|
||||||
bool mouseButton1Down;
|
|
||||||
std::string message;
|
|
||||||
bool showMessage;
|
|
||||||
G3D::GFontRef font;
|
|
||||||
|
|
||||||
|
|
||||||
DataModelInstance::DataModelInstance(void)
|
DataModelInstance::DataModelInstance(void)
|
||||||
{
|
{
|
||||||
|
Instance::Instance();
|
||||||
workspace = new WorkspaceInstance();
|
workspace = new WorkspaceInstance();
|
||||||
guiRoot = new Instance();
|
guiRoot = new GuiRoot();
|
||||||
children.push_back(workspace);
|
level = new LevelInstance();
|
||||||
|
//children.push_back(workspace);
|
||||||
|
//children.push_back(level);
|
||||||
className = "dataModel";
|
className = "dataModel";
|
||||||
mousex = 0;
|
mousex = 0;
|
||||||
mousey = 0;
|
mousey = 0;
|
||||||
mouseButton1Down = false;
|
mouseButton1Down = false;
|
||||||
showMessage = false;
|
showMessage = false;
|
||||||
|
canDelete = false;
|
||||||
|
_modY=0;
|
||||||
|
workspace->setParent(this);
|
||||||
|
level->setParent(this);
|
||||||
|
_loadedFileName="..//skooter.rbxm";
|
||||||
|
listicon = 5;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
DataModelInstance::~DataModelInstance(void)
|
DataModelInstance::~DataModelInstance(void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef _DEBUG
|
||||||
|
void DataModelInstance::modXMLLevel(float modY)
|
||||||
|
{
|
||||||
|
_modY += modY;
|
||||||
|
clearLevel();
|
||||||
|
debugGetOpen();
|
||||||
|
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void DataModelInstance::clearLevel()
|
||||||
|
{
|
||||||
|
workspace->clearChildren();
|
||||||
|
}
|
||||||
|
PartInstance* DataModelInstance::makePart()
|
||||||
|
{
|
||||||
|
PartInstance* part = new PartInstance();
|
||||||
|
return part;
|
||||||
|
}
|
||||||
|
|
||||||
|
rapidxml::xml_node<>* DataModelInstance::getNode(xml_node<> * node,const char* name)
|
||||||
|
{
|
||||||
|
xml_node<> * tempNode = node->first_node(name);
|
||||||
|
if (!tempNode)
|
||||||
|
{
|
||||||
|
_errMsg = "Expected <";
|
||||||
|
_errMsg += name;
|
||||||
|
_errMsg+="> tag.";
|
||||||
|
_successfulLoad=false;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return tempNode;
|
||||||
|
}
|
||||||
|
float DataModelInstance::getFloatValue(xml_node<> * node,const char* name)
|
||||||
|
{
|
||||||
|
xml_node<> * tempNode = node->first_node(name);
|
||||||
|
if (!tempNode)
|
||||||
|
{
|
||||||
|
_errMsg = "Expected <";
|
||||||
|
_errMsg += name;
|
||||||
|
_errMsg+="> tag.";
|
||||||
|
_successfulLoad=false;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
float newFloat;
|
||||||
|
stringstream converter;
|
||||||
|
converter << tempNode->value();
|
||||||
|
converter >> newFloat;
|
||||||
|
return newFloat;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Color3 bcToRGB(short bc)
|
||||||
|
{
|
||||||
|
switch(bc)
|
||||||
|
{
|
||||||
|
case 1: return Color3(0.94901967048645F,0.95294123888016F,0.95294123888016F);
|
||||||
|
case 2: return Color3(0.63137257099152F,0.64705884456635F,0.63529413938522F);
|
||||||
|
case 3: return Color3(0.9764706492424F,0.91372555494308F,0.60000002384186F);
|
||||||
|
case 5: return Color3(0.84313732385635F,0.77254909276962F,0.60392159223557F);
|
||||||
|
case 6: return Color3(0.7607843875885F,0.85490202903748F,0.72156864404678F);
|
||||||
|
case 9: return Color3(0.90980398654938F,0.7294117808342F,0.78431379795074F);
|
||||||
|
case 11: return Color3(0.50196081399918F,0.73333334922791F,0.85882359743118F);
|
||||||
|
case 12: return Color3(0.79607850313187F,0.51764708757401F,0.258823543787F);
|
||||||
|
case 18: return Color3(0.80000007152557F,0.55686277151108F,0.41176474094391F);
|
||||||
|
case 21: return Color3(0.76862752437592F,0.15686275064945F,0.10980392992496F);
|
||||||
|
case 22: return Color3(0.76862752437592F,0.43921571969986F,0.62745100259781F);
|
||||||
|
case 23: return Color3(0.050980396568775F,0.41176474094391F,0.6745098233223F);
|
||||||
|
case 24: return Color3(0.96078437566757F,0.80392163991928F,0.18823531270027F);
|
||||||
|
case 25: return Color3(0.38431376218796F,0.27843138575554F,0.19607844948769F);
|
||||||
|
case 26: return Color3(0.10588236153126F,0.16470588743687F,0.20784315466881F);
|
||||||
|
case 27: return Color3(0.42745101451874F,0.43137258291245F,0.42352944612503F);
|
||||||
|
case 28: return Color3(0.15686275064945F,0.49803924560547F,0.27843138575554F);
|
||||||
|
case 29: return Color3(0.63137257099152F,0.76862752437592F,0.54901963472366F);
|
||||||
|
case 36: return Color3(0.95294123888016F,0.8117647767067F,0.60784316062927F);
|
||||||
|
case 37: return Color3(0.29411765933037F,0.59215688705444F,0.29411765933037F);
|
||||||
|
case 38: return Color3(0.62745100259781F,0.37254902720451F,0.20784315466881F);
|
||||||
|
case 39: return Color3(0.75686281919479F,0.79215693473816F,0.8705883026123F);
|
||||||
|
case 40: return Color3(0.92549026012421F,0.92549026012421F,0.92549026012421F);
|
||||||
|
case 41: return Color3(0.80392163991928F,0.32941177487373F,0.29411765933037F);
|
||||||
|
case 42: return Color3(0.75686281919479F,0.87450987100601F,0.94117653369904F);
|
||||||
|
case 43: return Color3(0.48235297203064F,0.71372550725937F,0.90980398654938F);
|
||||||
|
case 44: return Color3(0.96862751245499F,0.94509810209274F,0.55294120311737F);
|
||||||
|
case 45: return Color3(0.70588237047195F,0.82352948188782F,0.89411771297455F);
|
||||||
|
case 47: return Color3(0.85098046064377F,0.52156865596771F,0.42352944612503F);
|
||||||
|
case 48: return Color3(0.51764708757401F,0.71372550725937F,0.55294120311737F);
|
||||||
|
case 49: return Color3(0.97254908084869F,0.94509810209274F,0.51764708757401F);
|
||||||
|
case 50: return Color3(0.92549026012421F,0.90980398654938F,0.8705883026123F);
|
||||||
|
case 100: return Color3(0.93333339691162F,0.76862752437592F,0.71372550725937F);
|
||||||
|
case 101: return Color3(0.85490202903748F,0.52549022436142F,0.47843140363693F);
|
||||||
|
case 102: return Color3(0.43137258291245F,0.60000002384186F,0.79215693473816F);
|
||||||
|
case 103: return Color3(0.78039222955704F,0.75686281919479F,0.71764707565308F);
|
||||||
|
case 104: return Color3(0.41960787773132F,0.19607844948769F,0.48627454042435F);
|
||||||
|
case 105: return Color3(0.88627457618713F,0.60784316062927F,0.25098040699959F);
|
||||||
|
case 106: return Color3(0.85490202903748F,0.52156865596771F,0.2549019753933F);
|
||||||
|
case 107: return Color3(0,0.56078433990479F,0.61176472902298F);
|
||||||
|
case 108: return Color3(0.4078431725502F,0.36078432202339F,0.26274511218071F);
|
||||||
|
case 110: return Color3(0.26274511218071F,0.32941177487373F,0.57647061347961F);
|
||||||
|
case 111: return Color3(0.74901962280273F,0.71764707565308F,0.69411766529083F);
|
||||||
|
case 112: return Color3(0.4078431725502F,0.45490199327469F,0.6745098233223F);
|
||||||
|
case 113: return Color3(0.89411771297455F,0.678431391716F,0.78431379795074F);
|
||||||
|
case 115: return Color3(0.78039222955704F,0.82352948188782F,0.23529413342476F);
|
||||||
|
case 116: return Color3(0.33333334326744F,0.64705884456635F,0.68627452850342F);
|
||||||
|
case 118: return Color3(0.71764707565308F,0.84313732385635F,0.83529418706894F);
|
||||||
|
case 119: return Color3(0.64313727617264F,0.74117648601532F,0.27843138575554F);
|
||||||
|
case 120: return Color3(0.85098046064377F,0.89411771297455F,0.65490198135376F);
|
||||||
|
case 121: return Color3(0.90588241815567F,0.6745098233223F,0.34509804844856F);
|
||||||
|
case 123: return Color3(0.82745105028152F,0.43529415130615F,0.29803922772408F);
|
||||||
|
case 124: return Color3(0.57254904508591F,0.22352942824364F,0.47058826684952F);
|
||||||
|
case 125: return Color3(0.91764712333679F,0.72156864404678F,0.57254904508591F);
|
||||||
|
case 126: return Color3(0.64705884456635F,0.64705884456635F,0.79607850313187F);
|
||||||
|
case 127: return Color3(0.86274516582489F,0.73725491762161F,0.50588238239288F);
|
||||||
|
case 128: return Color3(0.68235296010971F,0.47843140363693F,0.34901961684227F);
|
||||||
|
case 131: return Color3(0.61176472902298F,0.63921570777893F,0.65882354974747F);
|
||||||
|
case 133: return Color3(0.83529418706894F,0.45098042488098F,0.23921570181847F);
|
||||||
|
case 134: return Color3(0.84705889225006F,0.8666667342186F,0.33725491166115F);
|
||||||
|
case 135: return Color3(0.45490199327469F,0.52549022436142F,0.61568629741669F);
|
||||||
|
case 136: return Color3(0.52941179275513F,0.48627454042435F,0.56470590829849F);
|
||||||
|
case 137: return Color3(0.87843143939972F,0.59607845544815F,0.39215689897537F);
|
||||||
|
case 138: return Color3(0.58431375026703F,0.54117649793625F,0.45098042488098F);
|
||||||
|
case 140: return Color3(0.12549020349979F,0.22745099663734F,0.33725491166115F);
|
||||||
|
case 141: return Color3(0.15294118225574F,0.27450981736183F,0.17647059261799F);
|
||||||
|
case 143: return Color3(0.8117647767067F,0.88627457618713F,0.96862751245499F);
|
||||||
|
case 145: return Color3(0.47450983524323F,0.53333336114883F,0.63137257099152F);
|
||||||
|
case 146: return Color3(0.58431375026703F,0.55686277151108F,0.63921570777893F);
|
||||||
|
case 147: return Color3(0.57647061347961F,0.52941179275513F,0.40392160415649F);
|
||||||
|
case 148: return Color3(0.34117648005486F,0.34509804844856F,0.34117648005486F);
|
||||||
|
case 149: return Color3(0.086274512112141F,0.11372549831867F,0.19607844948769F);
|
||||||
|
case 150: return Color3(0.67058825492859F,0.678431391716F,0.6745098233223F);
|
||||||
|
case 151: return Color3(0.47058826684952F,0.56470590829849F,0.50980395078659F);
|
||||||
|
case 153: return Color3(0.58431375026703F,0.47450983524323F,0.46666669845581F);
|
||||||
|
case 154: return Color3(0.48235297203064F,0.1803921610117F,0.1843137294054F);
|
||||||
|
case 157: return Color3(1,0.96470594406128F,0.48235297203064F);
|
||||||
|
case 158: return Color3(0.88235300779343F,0.64313727617264F,0.7607843875885F);
|
||||||
|
case 168: return Color3(0.4588235616684F,0.42352944612503F,0.38431376218796F);
|
||||||
|
case 176: return Color3(0.59215688705444F,0.41176474094391F,0.35686275362968F);
|
||||||
|
case 178: return Color3(0.70588237047195F,0.51764708757401F,0.33333334326744F);
|
||||||
|
case 179: return Color3(0.53725492954254F,0.52941179275513F,0.53333336114883F);
|
||||||
|
case 180: return Color3(0.84313732385635F,0.66274511814117F,0.29411765933037F);
|
||||||
|
case 190: return Color3(0.9764706492424F,0.83921575546265F,0.1803921610117F);
|
||||||
|
case 191: return Color3(0.90980398654938F,0.67058825492859F,0.17647059261799F);
|
||||||
|
case 192: return Color3(0.41176474094391F,0.25098040699959F,0.15686275064945F);
|
||||||
|
case 193: return Color3(0.8117647767067F,0.37647062540054F,0.14117647707462F);
|
||||||
|
case 195: return Color3(0.27450981736183F,0.40392160415649F,0.64313727617264F);
|
||||||
|
case 196: return Color3(0.13725490868092F,0.27843138575554F,0.54509806632996F);
|
||||||
|
case 198: return Color3(0.55686277151108F,0.258823543787F,0.52156865596771F);
|
||||||
|
case 199: return Color3(0.38823533058167F,0.37254902720451F,0.38431376218796F);
|
||||||
|
case 200: return Color3(0.50980395078659F,0.54117649793625F,0.3647058904171F);
|
||||||
|
case 208: return Color3(0.89803928136826F,0.89411771297455F,0.87450987100601F);
|
||||||
|
case 209: return Color3(0.69019609689713F,0.55686277151108F,0.26666668057442F);
|
||||||
|
case 210: return Color3(0.43921571969986F,0.58431375026703F,0.47058826684952F);
|
||||||
|
case 211: return Color3(0.47450983524323F,0.70980393886566F,0.70980393886566F);
|
||||||
|
case 212: return Color3(0.6235294342041F,0.76470595598221F,0.91372555494308F);
|
||||||
|
case 213: return Color3(0.42352944612503F,0.50588238239288F,0.71764707565308F);
|
||||||
|
case 216: return Color3(0.56078433990479F,0.29803922772408F,0.16470588743687F);
|
||||||
|
case 217: return Color3(0.48627454042435F,0.36078432202339F,0.27450981736183F);
|
||||||
|
case 218: return Color3(0.58823531866074F,0.43921571969986F,0.6235294342041F);
|
||||||
|
case 219: return Color3(0.41960787773132F,0.38431376218796F,0.60784316062927F);
|
||||||
|
case 220: return Color3(0.65490198135376F,0.66274511814117F,0.80784320831299F);
|
||||||
|
case 221: return Color3(0.80392163991928F,0.38431376218796F,0.59607845544815F);
|
||||||
|
case 222: return Color3(0.89411771297455F,0.678431391716F,0.78431379795074F);
|
||||||
|
case 223: return Color3(0.86274516582489F,0.56470590829849F,0.58431375026703F);
|
||||||
|
case 224: return Color3(0.94117653369904F,0.83529418706894F,0.62745100259781F);
|
||||||
|
case 225: return Color3(0.9215686917305F,0.72156864404678F,0.49803924560547F);
|
||||||
|
case 226: return Color3(0.99215692281723F,0.91764712333679F,0.55294120311737F);
|
||||||
|
case 232: return Color3(0.49019610881805F,0.73333334922791F,0.8666667342186F);
|
||||||
|
case 268: return Color3(0.2039215862751F,0.16862745583057F,0.4588235616684F);
|
||||||
|
case 1001: return Color3(0.97254908084869F,0.97254908084869F,0.97254908084869F);
|
||||||
|
case 1002: return Color3(0.80392163991928F,0.80392163991928F,0.80392163991928F);
|
||||||
|
case 1003: return Color3(0.066666670143604F,0.066666670143604F,0.066666670143604F);
|
||||||
|
case 1004: return Color3(1,0,0);
|
||||||
|
case 1005: return Color3(1,0.68627452850342F,0);
|
||||||
|
case 1006: return Color3(0.70588237047195F,0.50196081399918F,1);
|
||||||
|
case 1007: return Color3(0.63921570777893F,0.29411765933037F,0.29411765933037F);
|
||||||
|
case 1008: return Color3(0.75686281919479F,0.74509805440903F,0.258823543787F);
|
||||||
|
case 1009: return Color3(1,1,0);
|
||||||
|
case 1010: return Color3(0,0,1);
|
||||||
|
case 1011: return Color3(0,0.12549020349979F,0.37647062540054F);
|
||||||
|
case 1012: return Color3(0.1294117718935F,0.32941177487373F,0.72549021244049F);
|
||||||
|
case 1013: return Color3(0.015686275437474F,0.68627452850342F,0.92549026012421F);
|
||||||
|
case 1014: return Color3(0.66666668653488F,0.33333334326744F,0);
|
||||||
|
case 1015: return Color3(0.66666668653488F,0,0.66666668653488F);
|
||||||
|
case 1016: return Color3(1,0.40000003576279F,0.80000007152557F);
|
||||||
|
case 1017: return Color3(1,0.68627452850342F,0);
|
||||||
|
case 1018: return Color3(0.070588238537312F,0.93333339691162F,0.83137261867523F);
|
||||||
|
case 1019: return Color3(0,1,1);
|
||||||
|
case 1020: return Color3(0,1,0);
|
||||||
|
case 1021: return Color3(0.22745099663734F,0.49019610881805F,0.082352943718433F);
|
||||||
|
case 1022: return Color3(0.49803924560547F,0.55686277151108F,0.39215689897537F);
|
||||||
|
case 1023: return Color3(0.54901963472366F,0.35686275362968F,0.6235294342041F);
|
||||||
|
case 1024: return Color3(0.68627452850342F,0.8666667342186F,1);
|
||||||
|
case 1025: return Color3(1,0.78823536634445F,0.78823536634445F);
|
||||||
|
case 1026: return Color3(0.69411766529083F,0.65490198135376F,1);
|
||||||
|
case 1027: return Color3(0.6235294342041F,0.95294123888016F,0.91372555494308F);
|
||||||
|
case 1028: return Color3(0.80000007152557F,1,0.80000007152557F);
|
||||||
|
case 1029: return Color3(1,1,0.80000007152557F);
|
||||||
|
case 1030: return Color3(1,0.80000007152557F,0.60000002384186F);
|
||||||
|
case 1031: return Color3(0.38431376218796F,0.14509804546833F,0.81960791349411F);
|
||||||
|
case 1032: return Color3(1,0,0.74901962280273F);
|
||||||
|
default: return Color3::gray();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
|
||||||
|
{
|
||||||
|
xml_node<> * watchFirstNode = scanNode->first_node();
|
||||||
|
|
||||||
|
for (xml_node<> *node = scanNode->first_node();node; node = node->next_sibling())
|
||||||
|
{
|
||||||
|
|
||||||
|
if (strncmp(node->name(),"Item",4)==0)
|
||||||
|
{
|
||||||
|
xml_attribute<> *classAttr = node->first_attribute("class");
|
||||||
|
std::string className = classAttr->value();
|
||||||
|
if (className=="Part") {
|
||||||
|
xml_node<> *propNode = node->first_node();
|
||||||
|
xml_node<> *cFrameNode=0;
|
||||||
|
xml_node<> *sizeNode=0;
|
||||||
|
xml_node<> *shapeNode=0;
|
||||||
|
xml_node<> *colorNode=0;
|
||||||
|
xml_node<> *brickColorNode=0;
|
||||||
|
xml_node<> *nameNode=0;
|
||||||
|
|
||||||
|
for (xml_node<> *partPropNode = propNode->first_node();partPropNode; partPropNode = partPropNode->next_sibling())
|
||||||
|
{
|
||||||
|
for (xml_attribute<> *attr = partPropNode->first_attribute();attr; attr = attr->next_attribute())
|
||||||
|
{
|
||||||
|
std::string xmlName = attr->name();
|
||||||
|
std::string xmlValue = attr->value();
|
||||||
|
|
||||||
|
if (xmlValue=="CFrame" | xmlValue=="CoordinateFrame")
|
||||||
|
{
|
||||||
|
cFrameNode = partPropNode;
|
||||||
|
}
|
||||||
|
if (xmlValue=="Name")
|
||||||
|
{
|
||||||
|
nameNode = partPropNode;
|
||||||
|
}
|
||||||
|
if (xmlValue=="shape")
|
||||||
|
{
|
||||||
|
shapeNode = partPropNode;
|
||||||
|
_legacyLoad=false;
|
||||||
|
}
|
||||||
|
if (xmlValue=="Color")
|
||||||
|
{
|
||||||
|
colorNode=partPropNode;
|
||||||
|
}
|
||||||
|
if (xmlValue=="BrickColor")
|
||||||
|
{
|
||||||
|
brickColorNode=partPropNode;
|
||||||
|
}
|
||||||
|
if (xmlValue=="size")
|
||||||
|
{
|
||||||
|
sizeNode = partPropNode;
|
||||||
|
_legacyLoad=false;
|
||||||
|
}
|
||||||
|
if (xmlValue=="Part")
|
||||||
|
{
|
||||||
|
for (xml_node<> *featureNode = partPropNode->first_node();featureNode; featureNode = featureNode->next_sibling())
|
||||||
|
{
|
||||||
|
for (xml_attribute<> *attr = featureNode->first_attribute();attr; attr = attr->next_attribute())
|
||||||
|
{
|
||||||
|
std::string xmlName = attr->name();
|
||||||
|
std::string xmlValue = attr->value();
|
||||||
|
if (xmlValue=="shape")
|
||||||
|
{
|
||||||
|
shapeNode = featureNode;
|
||||||
|
_legacyLoad=true;
|
||||||
|
}
|
||||||
|
if (xmlValue=="size")
|
||||||
|
{
|
||||||
|
sizeNode=featureNode;
|
||||||
|
_legacyLoad=true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!cFrameNode) {
|
||||||
|
_errMsg="CFrame is missing in Part";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!sizeNode) {
|
||||||
|
_errMsg="Size is missing in Part";
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
float R=1;
|
||||||
|
float G=1;
|
||||||
|
float B=1;
|
||||||
|
|
||||||
|
if (colorNode)
|
||||||
|
{
|
||||||
|
R = getFloatValue(colorNode,"R");
|
||||||
|
G = getFloatValue(colorNode,"G");
|
||||||
|
B = getFloatValue(colorNode,"B");
|
||||||
|
}
|
||||||
|
|
||||||
|
Enum::Shape::Value partshape = Enum::Shape::Block;
|
||||||
|
std::string pshape = shapeNode->value();
|
||||||
|
if (shapeNode)
|
||||||
|
{
|
||||||
|
if(pshape == "0" || pshape == "Ball"){
|
||||||
|
partshape = Enum::Shape::Ball;
|
||||||
|
}
|
||||||
|
if(pshape == "1" || pshape == "Block"){
|
||||||
|
partshape = Enum::Shape::Block;
|
||||||
|
}
|
||||||
|
if(pshape == "2" || pshape == "Cylinder"){
|
||||||
|
partshape = Enum::Shape::Cylinder;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string newName = nameNode->value();
|
||||||
|
float X = getFloatValue(cFrameNode,"X");
|
||||||
|
float Y = getFloatValue(cFrameNode,"Y");
|
||||||
|
float Z = getFloatValue(cFrameNode,"Z");
|
||||||
|
float R00 = getFloatValue(cFrameNode,"R00");
|
||||||
|
float R01 = getFloatValue(cFrameNode,"R01");
|
||||||
|
float R02 = getFloatValue(cFrameNode,"R02");
|
||||||
|
float R10 = getFloatValue(cFrameNode,"R10");
|
||||||
|
float R11 = getFloatValue(cFrameNode,"R11");
|
||||||
|
float R12 = getFloatValue(cFrameNode,"R12");
|
||||||
|
float R20 = getFloatValue(cFrameNode,"R20");
|
||||||
|
float R21 = getFloatValue(cFrameNode,"R21");
|
||||||
|
float R22 = getFloatValue(cFrameNode,"R22");
|
||||||
|
|
||||||
|
float sizeX = getFloatValue(sizeNode,"X");
|
||||||
|
float sizeY = getFloatValue(sizeNode,"Y");
|
||||||
|
float sizeZ = getFloatValue(sizeNode,"Z");
|
||||||
|
//sizeX=1;
|
||||||
|
//sizeY=1;
|
||||||
|
//sizeZ=1;
|
||||||
|
if (_successfulLoad) {
|
||||||
|
PartInstance* test = makePart();
|
||||||
|
test->setParent(getWorkspace());
|
||||||
|
test->color = Color3(R,G,B);
|
||||||
|
test->shape = partshape;
|
||||||
|
if(brickColorNode)
|
||||||
|
{
|
||||||
|
test->color = bcToRGB(atoi(brickColorNode->value()));
|
||||||
|
}
|
||||||
|
test->setSize(Vector3(sizeX,sizeY+_modY,sizeZ));
|
||||||
|
test->setName(newName);
|
||||||
|
CoordinateFrame cf;
|
||||||
|
|
||||||
|
if (_legacyLoad)
|
||||||
|
{
|
||||||
|
|
||||||
|
cf = CoordinateFrame(Vector3(-X,Y,Z))*CoordinateFrame(Vector3(-sizeX/2,(sizeY+_modY)/2,sizeZ/2)*Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22));
|
||||||
|
cf.rotation = Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
cf.translation = Vector3(X,Y,Z);
|
||||||
|
cf.rotation = Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22);
|
||||||
|
}
|
||||||
|
|
||||||
|
test->setCFrame(cf);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
for (xml_attribute<> *attr = node->first_attribute();attr; attr = attr->next_attribute())
|
||||||
|
{
|
||||||
|
std::string xmlName = attr->name();
|
||||||
|
std::string xmlValue = attr->value();
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
scanXMLObject(node);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DataModelInstance::load(const char* filename, bool clearObjects)
|
||||||
|
{
|
||||||
|
ifstream levelFile(filename,ios::binary);
|
||||||
|
if (levelFile)
|
||||||
|
{
|
||||||
|
if (clearObjects)
|
||||||
|
clearLevel();
|
||||||
|
readXMLFileStream(&levelFile);
|
||||||
|
std::string sfilename = std::string(filename);
|
||||||
|
std::size_t begin = sfilename.rfind('\\') + 1;
|
||||||
|
std::size_t end = sfilename.find(".rbx");
|
||||||
|
std::string hname = sfilename.substr(begin);
|
||||||
|
std::string tname = hname.substr(0, hname.length() - 5);
|
||||||
|
name = tname;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
std::stringstream msg;
|
||||||
|
msg << "Failed to load file:" << std::endl << filename << std::endl << strerror(errno);
|
||||||
|
MessageBoxStr(msg.str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DataModelInstance::readXMLFileStream(std::ifstream* file)
|
||||||
|
{
|
||||||
|
file->seekg(0,file->end);
|
||||||
|
int length = file->tellg();
|
||||||
|
if (length<0)
|
||||||
|
{
|
||||||
|
MessageBoxStr("File is empty");
|
||||||
|
file->close();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
file->seekg(0,file->beg);
|
||||||
|
char * buffer = new char[length+1];
|
||||||
|
buffer[length]=0;
|
||||||
|
|
||||||
|
file->read(buffer,length);
|
||||||
|
file->close();
|
||||||
|
|
||||||
|
if (!file)
|
||||||
|
{
|
||||||
|
stringstream msg;
|
||||||
|
msg << "Something went wrong." << endl << strerror(errno);
|
||||||
|
MessageBoxStr(msg.str());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
_successfulLoad = true;
|
||||||
|
xml_document<> doc;
|
||||||
|
doc.parse<0>(buffer);
|
||||||
|
xml_node<> *mainNode = doc.first_node();
|
||||||
|
_legacyLoad=false;
|
||||||
|
//std::string xmlName = mainNode->name();
|
||||||
|
//node = node->first_node();
|
||||||
|
//xmlName = node->name();
|
||||||
|
scanXMLObject(mainNode);
|
||||||
|
delete[] buffer;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DataModelInstance::debugGetOpen()
|
||||||
|
{
|
||||||
|
ifstream levelFile(_loadedFileName.c_str(),ios::binary);
|
||||||
|
if (levelFile)
|
||||||
|
readXMLFileStream(&levelFile);
|
||||||
|
else
|
||||||
|
getOpen();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool DataModelInstance::getOpen()
|
||||||
|
{
|
||||||
|
_modY=0;
|
||||||
|
OPENFILENAME of;
|
||||||
|
ZeroMemory( &of , sizeof( of));
|
||||||
|
of.lStructSize = sizeof(OPENFILENAME);
|
||||||
|
of.lpstrFilter = "Roblox Files\0*.rbxm;*.rbxl\0\0";
|
||||||
|
char szFile[512];
|
||||||
|
of.lpstrFile = szFile ;
|
||||||
|
of.lpstrFile[0]='\0';
|
||||||
|
of.nMaxFile=500;
|
||||||
|
of.lpstrTitle="Hello";
|
||||||
|
of.Flags = OFN_FILEMUSTEXIST;
|
||||||
|
ShowCursor(TRUE);
|
||||||
|
BOOL file = GetOpenFileName(&of);
|
||||||
|
if (file)
|
||||||
|
{
|
||||||
|
_loadedFileName = of.lpstrFile;
|
||||||
|
load(of.lpstrFile,true);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
void DataModelInstance::setMessage(std::string msg)
|
void DataModelInstance::setMessage(std::string msg)
|
||||||
{
|
{
|
||||||
message = msg;
|
message = msg;
|
||||||
|
isBrickCount = false;
|
||||||
showMessage = true;
|
showMessage = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DataModelInstance::clearMessage()
|
void DataModelInstance::clearMessage()
|
||||||
{
|
{
|
||||||
showMessage = false;
|
showMessage = false;
|
||||||
|
isBrickCount = false;
|
||||||
message = "";
|
message = "";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void DataModelInstance::setMessageBrickCount()
|
||||||
|
{
|
||||||
|
isBrickCount = true;
|
||||||
|
showMessage = true;
|
||||||
|
}
|
||||||
|
|
||||||
void DataModelInstance::drawMessage(RenderDevice* rd)
|
void DataModelInstance::drawMessage(RenderDevice* rd)
|
||||||
{
|
{
|
||||||
|
if(isBrickCount)
|
||||||
|
{
|
||||||
|
int brickCount = 0;
|
||||||
|
int instCount = 0;
|
||||||
|
std::vector<Instance*> inst = getAllChildren();
|
||||||
|
for(size_t i = 0; i < inst.size(); i++)
|
||||||
|
{
|
||||||
|
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(inst.at(i)))
|
||||||
|
{
|
||||||
|
brickCount++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
instCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
char brkc[12];
|
||||||
|
sprintf_s(brkc, "%d", brickCount);
|
||||||
|
char instc[12];
|
||||||
|
sprintf_s(instc, "%d", instCount);
|
||||||
|
message = "Bricks: ";
|
||||||
|
message += brkc;
|
||||||
|
message += " Snaps: ";
|
||||||
|
message += instc;
|
||||||
|
}
|
||||||
if(showMessage && !font.isNull())
|
if(showMessage && !font.isNull())
|
||||||
{
|
{
|
||||||
int x = rd->getWidth()/2;
|
int x = rd->getWidth()/2;
|
||||||
@@ -70,7 +590,13 @@ void DataModelInstance::setMousePos(Vector2 pos)
|
|||||||
mousex=pos.x;
|
mousex=pos.x;
|
||||||
mousey=pos.y;
|
mousey=pos.y;
|
||||||
}
|
}
|
||||||
Instance* DataModelInstance::getGuiRoot()
|
GuiRoot* DataModelInstance::getGuiRoot()
|
||||||
{
|
{
|
||||||
return guiRoot;
|
return guiRoot;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
LevelInstance* DataModelInstance::getLevel()
|
||||||
|
{
|
||||||
|
return level;
|
||||||
|
}
|
||||||
@@ -1,6 +1,11 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "instance.h"
|
|
||||||
#include "WorkspaceInstance.h"
|
#include "WorkspaceInstance.h"
|
||||||
|
#include "LevelInstance.h"
|
||||||
|
#include "PartInstance.h"
|
||||||
|
#include "rapidxml/rapidxml.hpp"
|
||||||
|
#include "GuiRoot.h"
|
||||||
|
|
||||||
|
class GuiRoot;
|
||||||
|
|
||||||
class DataModelInstance :
|
class DataModelInstance :
|
||||||
public Instance
|
public Instance
|
||||||
@@ -8,16 +13,42 @@ class DataModelInstance :
|
|||||||
public:
|
public:
|
||||||
DataModelInstance(void);
|
DataModelInstance(void);
|
||||||
~DataModelInstance(void);
|
~DataModelInstance(void);
|
||||||
void setMessage(std::string);
|
void setMessage(std::string);
|
||||||
void clearMessage();
|
void setMessageBrickCount();
|
||||||
void drawMessage(RenderDevice*);
|
void clearMessage();
|
||||||
GFontRef font;
|
bool debugGetOpen();
|
||||||
WorkspaceInstance* getWorkspace();
|
bool getOpen();
|
||||||
Instance* getGuiRoot();
|
bool load(const char* filename,bool clearObjects);
|
||||||
float mousex;
|
bool readXMLFileStream(std::ifstream* file);
|
||||||
float mousey;
|
void drawMessage(RenderDevice*);
|
||||||
Vector2 getMousePos();
|
WorkspaceInstance* getWorkspace();
|
||||||
void setMousePos(int x,int y);
|
LevelInstance * getLevel();
|
||||||
void setMousePos(Vector2 pos);
|
std::string message;
|
||||||
bool mouseButton1Down;
|
std::string _loadedFileName;
|
||||||
|
bool showMessage;
|
||||||
|
G3D::GFontRef font;
|
||||||
|
GuiRoot* getGuiRoot();
|
||||||
|
float mousex;
|
||||||
|
float mousey;
|
||||||
|
Vector2 getMousePos();
|
||||||
|
void setMousePos(int x,int y);
|
||||||
|
void setMousePos(Vector2 pos);
|
||||||
|
bool mouseButton1Down;
|
||||||
|
PartInstance* makePart();
|
||||||
|
void clearLevel();
|
||||||
|
#if _DEBUG
|
||||||
|
void modXMLLevel(float modY);
|
||||||
|
#endif
|
||||||
|
private:
|
||||||
|
bool isBrickCount;
|
||||||
|
bool scanXMLObject(rapidxml::xml_node<>* node);
|
||||||
|
rapidxml::xml_node<>* getNode(rapidxml::xml_node<> * node,const char* name );
|
||||||
|
float getFloatValue(rapidxml::xml_node<> * node,const char* name);
|
||||||
|
bool _successfulLoad;
|
||||||
|
std::string _errMsg;
|
||||||
|
bool _legacyLoad;
|
||||||
|
float _modY;
|
||||||
|
WorkspaceInstance* workspace;
|
||||||
|
LevelInstance * level;
|
||||||
|
GuiRoot* guiRoot;
|
||||||
};
|
};
|
||||||
|
|||||||
8
DeleteListener.cpp
Normal file
8
DeleteListener.cpp
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#include "DeleteListener.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "Application.h"
|
||||||
|
|
||||||
|
void DeleteListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
|
{
|
||||||
|
g_usableApp->deleteInstance();
|
||||||
|
}
|
||||||
6
DeleteListener.h
Normal file
6
DeleteListener.h
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
class DeleteListener : public ButtonListener {
|
||||||
|
public:
|
||||||
|
void onButton1MouseClick(BaseButtonInstance*);
|
||||||
|
};
|
||||||
BIN
Dialogs.aps
BIN
Dialogs.aps
Binary file not shown.
101
Dialogs.rc
101
Dialogs.rc
@@ -1,84 +1,43 @@
|
|||||||
// Microsoft Visual C++ generated resource script.
|
// Generated by ResEdit 1.6.6
|
||||||
//
|
// Copyright (C) 2006-2015
|
||||||
|
// http://www.resedit.net
|
||||||
|
|
||||||
|
#include <windows.h>
|
||||||
|
#include <commctrl.h>
|
||||||
|
#include <richedit.h>
|
||||||
#include "resource.h"
|
#include "resource.h"
|
||||||
|
|
||||||
#define APSTUDIO_READONLY_SYMBOLS
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// Generated from the TEXTINCLUDE 2 resource.
|
// Bitmap resources
|
||||||
//
|
//
|
||||||
#include "windows.h"
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
#undef APSTUDIO_READONLY_SYMBOLS
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// English (U.S.) resources
|
|
||||||
|
|
||||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
|
||||||
#ifdef _WIN32
|
|
||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
|
||||||
#pragma code_page(1252)
|
|
||||||
#endif //_WIN32
|
|
||||||
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// TEXTINCLUDE
|
|
||||||
//
|
|
||||||
|
|
||||||
1 TEXTINCLUDE
|
|
||||||
BEGIN
|
|
||||||
"resource.h\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
2 TEXTINCLUDE
|
|
||||||
BEGIN
|
|
||||||
"#include ""windows.h""\r\n"
|
|
||||||
"\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
3 TEXTINCLUDE
|
|
||||||
BEGIN
|
|
||||||
"\r\n"
|
|
||||||
"\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
#endif // APSTUDIO_INVOKED
|
|
||||||
|
|
||||||
#endif // English (U.S.) resources
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// English (Canada) resources
|
|
||||||
|
|
||||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENC)
|
|
||||||
#ifdef _WIN32
|
|
||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
#pragma code_page(1252)
|
IDB_BITMAP1 BITMAP "Parts.bmp"
|
||||||
#endif //_WIN32
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
//
|
||||||
// Icon
|
// Dialog resources
|
||||||
//
|
//
|
||||||
|
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||||
// Icon with lowest ID value placed first to ensure application icon
|
IDD_DIALOG1 DIALOG 0, 0, 295, 43
|
||||||
// remains consistent on all systems.
|
STYLE DS_3DLOOK | DS_CENTER | DS_MODALFRAME | DS_SETFOREGROUND | DS_SHELLFONT | WS_CAPTION | WS_VISIBLE | WS_POPUP | WS_SYSMENU
|
||||||
IDI_ICON1 ICON "icon1.ico"
|
EXSTYLE WS_EX_WINDOWEDGE
|
||||||
#endif // English (Canada) resources
|
CAPTION "Insert Object"
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
FONT 8, "Ms Shell Dlg"
|
||||||
|
{
|
||||||
|
EDITTEXT IDE_EDIT, 35, 6, 195, 14, ES_AUTOHSCROLL, WS_EX_LEFT
|
||||||
|
LTEXT "Class:", 0, 10, 9, 20, 9, SS_LEFT, WS_EX_LEFT
|
||||||
|
PUSHBUTTON "Cancel", IDCANCEL, 237, 24, 50, 14, 0, WS_EX_LEFT
|
||||||
|
DEFPUSHBUTTON "OK", IDOK, 237, 6, 50, 14, 0, WS_EX_LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef APSTUDIO_INVOKED
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
//
|
||||||
// Generated from the TEXTINCLUDE 3 resource.
|
// Icon resources
|
||||||
//
|
//
|
||||||
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
|
IDI_ICON1 ICON "icon1.ico"
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
#endif // not APSTUDIO_INVOKED
|
|
||||||
|
|
||||||
|
|||||||
13
Documentation/index.html
Normal file
13
Documentation/index.html
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<title> RBX05R Documentation </title>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div class="content" style="text-align:center;">
|
||||||
|
<h1> ROBLOX 2005 Recreation documentation </h1>
|
||||||
|
<br>
|
||||||
|
<h4> Current for: r360 </h4>
|
||||||
|
</div>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
17
Enum.h
Normal file
17
Enum.h
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace Enum
|
||||||
|
{
|
||||||
|
namespace SurfaceType
|
||||||
|
{
|
||||||
|
enum Value {
|
||||||
|
Smooth, Snaps, Inlets, Glue, Weld, Spawn, Hinge, Motor, Bumps
|
||||||
|
};
|
||||||
|
}
|
||||||
|
namespace Shape
|
||||||
|
{
|
||||||
|
enum Value {
|
||||||
|
Ball = 0, Block = 1, Cylinder = 2
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
16
Enums.h
Normal file
16
Enums.h
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#ifdef UENUMS
|
||||||
|
#ifndef ENUM_H
|
||||||
|
#define ENUM_H
|
||||||
|
static enum BinType {GameTool, Grab, Clone, Hammer};
|
||||||
|
static enum ControllerType {None, KeyboardRight, KeyboardLeft, Joypad1, Joypad2, Chase, Flee};
|
||||||
|
//static enum JointType {UNK0, WeldJoint, SnapJoint, UNK3, Rotate, RotateP, RotateV, GlueJoint, UNK8, UNK9, None};
|
||||||
|
static enum ActionType {Nothing, Pause, Lose, Draw, Win};
|
||||||
|
static enum AffectType {NoChange, Increase, Decrease};
|
||||||
|
static enum InputType {NoInput, LeftTread, RightTread, Steer, Throtle, UpDown, Action1, Action2, Action3, Action4, Action5, Constant, Sin};
|
||||||
|
//static enum SurfaceConstraint {None, Hinge, SteppingMotor, Motor};
|
||||||
|
static enum SurfaceType{Smooth, Snaps, Inlets, Glue, Weld, Spawn, Hinge, Motor, Bumps};
|
||||||
|
static enum SoundType {NoSound, Boing, Bomb, Break, Click, Clock, Slingshot, Page, Ping, Snap, Splat, Step, StepOn, Swoosh, Victory};
|
||||||
|
static enum PartType {Ball, Block, Cylinder};
|
||||||
|
static enum KeywordFilterType {Include, Exclude};
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
29
ErrorFunctions.cpp
Normal file
29
ErrorFunctions.cpp
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
#include <sstream>
|
||||||
|
#include "ErrorFunctions.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
|
||||||
|
|
||||||
|
void OnError(int err, std::string msg)
|
||||||
|
{
|
||||||
|
//g_usableApp->window()->setInputCaptureCount(0);
|
||||||
|
//g_usableApp->window()->setMouseVisible(true);
|
||||||
|
std::string emsg = "An unexpected error has occured and "+g_PlaceholderName+" has to quit. We're sorry!" + msg;
|
||||||
|
std::string title = g_PlaceholderName+"Crash";
|
||||||
|
//clearInstances();
|
||||||
|
MessageBox(NULL, emsg.c_str(), title.c_str(), MB_OK);
|
||||||
|
exit(err);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void MessageBoxStr(std::string msg)
|
||||||
|
{
|
||||||
|
std::string title = g_PlaceholderName;
|
||||||
|
MessageBox(NULL, msg.c_str(), title.c_str(), MB_OK);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MessageBoxStream(std::stringstream msg)
|
||||||
|
{
|
||||||
|
std::string strMsg = msg.str();
|
||||||
|
std::string title = g_PlaceholderName;
|
||||||
|
MessageBox(NULL, strMsg.c_str(), title.c_str(), MB_OK);
|
||||||
|
}
|
||||||
6
ErrorFunctions.h
Normal file
6
ErrorFunctions.h
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
void OnError(int err, std::string msg = "");
|
||||||
|
void MessageBoxStr(std::string msg);
|
||||||
|
void MessageBoxStream(std::stringstream msg);
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||||
# Visual Studio 2005
|
# Visual C++ Express 2005
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "G3DTest", "G3DTest.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "G3DTest", "G3DTest.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
|
|||||||
186
G3DTest.vcproj
186
G3DTest.vcproj
@@ -74,7 +74,7 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib"
|
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib"
|
||||||
OutputFile="./G3DTest.exe"
|
OutputFile="./G3DTest.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
SuppressStartupBanner="true"
|
SuppressStartupBanner="true"
|
||||||
@@ -147,8 +147,8 @@
|
|||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
||||||
MinimalRebuild="false"
|
MinimalRebuild="false"
|
||||||
BasicRuntimeChecks="0"
|
BasicRuntimeChecks="0"
|
||||||
RuntimeLibrary="2"
|
RuntimeLibrary="3"
|
||||||
EnableFunctionLevelLinking="true"
|
EnableFunctionLevelLinking="false"
|
||||||
PrecompiledHeaderFile=".\Debug/G3DTest.pch"
|
PrecompiledHeaderFile=".\Debug/G3DTest.pch"
|
||||||
AssemblerListingLocation=".\Debug/"
|
AssemblerListingLocation=".\Debug/"
|
||||||
ObjectFile=".\Debug/"
|
ObjectFile=".\Debug/"
|
||||||
@@ -170,13 +170,13 @@
|
|||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib"
|
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib"
|
||||||
OutputFile="./G3DTest-Debug.exe"
|
OutputFile="./G3DTest-Debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
SuppressStartupBanner="true"
|
SuppressStartupBanner="true"
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
ProgramDatabaseFile=".\Debug/G3DTest.pdb"
|
ProgramDatabaseFile=".\Debug/G3DTest.pdb"
|
||||||
SubSystem="2"
|
SubSystem="1"
|
||||||
TargetMachine="1"
|
TargetMachine="1"
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
@@ -234,6 +234,10 @@
|
|||||||
Name="Source Files"
|
Name="Source Files"
|
||||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||||
>
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Application.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\AudioPlayer.cpp"
|
RelativePath=".\AudioPlayer.cpp"
|
||||||
>
|
>
|
||||||
@@ -254,16 +258,24 @@
|
|||||||
RelativePath=".\CameraController.cpp"
|
RelativePath=".\CameraController.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ErrorFunctions.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\Globals.cpp"
|
RelativePath=".\Globals.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\IEBrowser.cpp"
|
RelativePath=".\GroupInstance.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\IEBrowser.h"
|
RelativePath=".\GuiRoot.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\IEBrowser.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
@@ -294,6 +306,14 @@
|
|||||||
RelativePath=".\propertyGrid.cpp"
|
RelativePath=".\propertyGrid.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\PropertyWindow.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\StringFunctions.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\WindowFunctions.cpp"
|
RelativePath=".\WindowFunctions.cpp"
|
||||||
>
|
>
|
||||||
@@ -318,7 +338,15 @@
|
|||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\PhysicalInstance.cpp"
|
RelativePath=".\LevelInstance.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\PartInstance.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\PVInstance.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
@@ -330,17 +358,37 @@
|
|||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Listeners"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\CameraButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\DeleteListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\GUDButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ModeSelectionListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\RotateButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
Name="Header Files"
|
Name="Header Files"
|
||||||
Filter="h;hpp;hxx;hm;inl"
|
Filter="h;hpp;hxx;hm;inl"
|
||||||
>
|
>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\ActionType.h"
|
RelativePath=".\Application.h"
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\AffectType.h"
|
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
@@ -351,76 +399,84 @@
|
|||||||
RelativePath=".\ax.h"
|
RelativePath=".\ax.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath=".\BinType.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath=".\BrowserCallHandler.h"
|
RelativePath=".\BrowserCallHandler.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath=".\ButtonListener.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath=".\CameraController.h"
|
RelativePath=".\CameraController.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\ControllerType.h"
|
RelativePath=".\Demo.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\Demo.h"
|
RelativePath=".\Enum.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Enums.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ErrorFunctions.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\Globals.h"
|
RelativePath=".\Globals.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\GuiRoot.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\IEBrowser.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\IEDispatcher.h"
|
RelativePath=".\IEDispatcher.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\InputType.h"
|
RelativePath=".\LevelInstance.h"
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\JointType.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\KeywordFilterType.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\PartType.h"
|
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\propertyGrid.h"
|
RelativePath=".\propertyGrid.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\PropertyWindow.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\rapidxml\rapidxml.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\rapidxml\rapidxml_iterators.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\rapidxml\rapidxml_print.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\rapidxml\rapidxml_utils.hpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\resource.h"
|
RelativePath=".\resource.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\SoundType.h"
|
RelativePath=".\RotateButtonListener.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\Surface.h"
|
RelativePath=".\StringFunctions.h"
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\SurfaceConstraint.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\SurfaceType.h"
|
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
@@ -442,6 +498,10 @@
|
|||||||
RelativePath=".\DataModelInstance.h"
|
RelativePath=".\DataModelInstance.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\GroupInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\ImageButtonInstance.h"
|
RelativePath=".\ImageButtonInstance.h"
|
||||||
>
|
>
|
||||||
@@ -451,7 +511,11 @@
|
|||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\PhysicalInstance.h"
|
RelativePath=".\PartInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\PVInstance.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
@@ -463,6 +527,30 @@
|
|||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Listeners"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\CameraButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\DeleteListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\GUDButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ModeSelectionListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
Name="Resource Files"
|
Name="Resource Files"
|
||||||
@@ -476,6 +564,10 @@
|
|||||||
RelativePath=".\icon1.ico"
|
RelativePath=".\icon1.ico"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Parts.bmp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
</Files>
|
</Files>
|
||||||
<Globals>
|
<Globals>
|
||||||
|
|||||||
81
GUDButtonListener.cpp
Normal file
81
GUDButtonListener.cpp
Normal file
@@ -0,0 +1,81 @@
|
|||||||
|
#include <G3DAll.h>
|
||||||
|
#include "Application.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "AudioPlayer.h"
|
||||||
|
#include "GUDButtonListener.h"
|
||||||
|
|
||||||
|
void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
|
{
|
||||||
|
bool cont = false;
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
if(g_selectedInstances.at(i)->canDelete)
|
||||||
|
{
|
||||||
|
cont = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if(cont)
|
||||||
|
{
|
||||||
|
AudioPlayer::playSound(dingSound);
|
||||||
|
if(button->name == "Duplicate")
|
||||||
|
{
|
||||||
|
std::vector<Instance*> newinst;
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.at(i)->canDelete)
|
||||||
|
{
|
||||||
|
Instance* tempinst = g_selectedInstances.at(i);
|
||||||
|
|
||||||
|
Instance* clonedInstance = g_selectedInstances.at(i)->clone();
|
||||||
|
|
||||||
|
newinst.push_back(tempinst);
|
||||||
|
}
|
||||||
|
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
||||||
|
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
||||||
|
}
|
||||||
|
g_selectedInstances = newinst;
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
g_usableApp->_propWindow->UpdateSelected(newinst.at(0));
|
||||||
|
}
|
||||||
|
else if(button->name == "Group")
|
||||||
|
{
|
||||||
|
GroupInstance * inst = new GroupInstance();
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.at(i)->canDelete)
|
||||||
|
{
|
||||||
|
g_selectedInstances.at(i)->setParent(inst);
|
||||||
|
}
|
||||||
|
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
||||||
|
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
||||||
|
}
|
||||||
|
inst->setParent(g_dataModel->getWorkspace());
|
||||||
|
g_selectedInstances.clear();
|
||||||
|
g_selectedInstances.push_back(inst);
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
g_usableApp->_propWindow->UpdateSelected(g_selectedInstances.at(0));
|
||||||
|
}
|
||||||
|
else if(button->name == "UnGroup")
|
||||||
|
{
|
||||||
|
std::vector<Instance*> newinst;
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.at(i)->canDelete)
|
||||||
|
{
|
||||||
|
if(GroupInstance* model = dynamic_cast<GroupInstance*>(g_selectedInstances.at(i)))
|
||||||
|
{
|
||||||
|
newinst = model->unGroup();
|
||||||
|
model->setParent(NULL);
|
||||||
|
delete model;
|
||||||
|
model = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
||||||
|
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
||||||
|
}
|
||||||
|
g_selectedInstances.clear();
|
||||||
|
g_selectedInstances = newinst;
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
g_usableApp->_propWindow->UpdateSelected(newinst.at(0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
7
GUDButtonListener.h
Normal file
7
GUDButtonListener.h
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
class GUDButtonListener : public ButtonListener {
|
||||||
|
public:
|
||||||
|
void onButton1MouseClick(BaseButtonInstance*);
|
||||||
|
};
|
||||||
18
Globals.cpp
18
Globals.cpp
@@ -1,6 +1,6 @@
|
|||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
|
#include "Application.h"
|
||||||
|
|
||||||
DataModelInstance* Globals::dataModel = NULL;
|
|
||||||
int const Globals::gen = 0;
|
int const Globals::gen = 0;
|
||||||
int const Globals::major = 0;
|
int const Globals::major = 0;
|
||||||
int const Globals::minor = 4;
|
int const Globals::minor = 4;
|
||||||
@@ -8,12 +8,24 @@ int const Globals::patch = 2;
|
|||||||
int Globals::surfaceId = 2;
|
int Globals::surfaceId = 2;
|
||||||
bool Globals::showMouse = true;
|
bool Globals::showMouse = true;
|
||||||
bool Globals::useMousePoint = false;
|
bool Globals::useMousePoint = false;
|
||||||
|
std::vector<Instance*> postRenderStack = std::vector<Instance*>();
|
||||||
|
|
||||||
const std::string Globals::PlaceholderName = "Dynamica";
|
std::vector<Instance*> g_selectedInstances = std::vector<Instance*>();
|
||||||
|
DataModelInstance* g_dataModel = NULL;
|
||||||
|
|
||||||
|
bool running = false;
|
||||||
G3D::TextureRef Globals::surface;
|
G3D::TextureRef Globals::surface;
|
||||||
POINT Globals::mousepoint;
|
POINT Globals::mousepoint;
|
||||||
|
|
||||||
|
GFontRef g_fntdominant = NULL;
|
||||||
|
GFontRef g_fntlighttrek = NULL;
|
||||||
|
|
||||||
Globals::Globals(void){}
|
Globals::Globals(void){}
|
||||||
|
|
||||||
Globals::~Globals(void){}
|
Globals::~Globals(void){}
|
||||||
|
|
||||||
|
std::string cameraSound="";
|
||||||
|
std::string clickSound="";
|
||||||
|
std::string dingSound="";
|
||||||
|
|
||||||
|
Application *g_usableApp = NULL;
|
||||||
18
Globals.h
18
Globals.h
@@ -2,6 +2,8 @@
|
|||||||
#include "DataModelInstance.h"
|
#include "DataModelInstance.h"
|
||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
|
|
||||||
|
class Application;
|
||||||
|
|
||||||
class Globals
|
class Globals
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@@ -17,5 +19,19 @@ public:
|
|||||||
static const int patch;
|
static const int patch;
|
||||||
static G3D::TextureRef surface;
|
static G3D::TextureRef surface;
|
||||||
static int surfaceId;
|
static int surfaceId;
|
||||||
static const std::string PlaceholderName;
|
static const std::string g_PlaceholderName;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
extern std::vector<Instance*> postRenderStack;
|
||||||
|
extern std::vector<Instance*> g_selectedInstances;
|
||||||
|
extern bool running;
|
||||||
|
extern DataModelInstance* g_dataModel;
|
||||||
|
extern Application* g_usableApp;
|
||||||
|
|
||||||
|
extern GFontRef g_fntdominant;
|
||||||
|
extern GFontRef g_fntlighttrek;
|
||||||
|
|
||||||
|
extern std::string cameraSound;
|
||||||
|
extern std::string clickSound;
|
||||||
|
extern std::string dingSound;
|
||||||
|
const std::string g_PlaceholderName = "HyperCube";
|
||||||
42
GroupInstance.cpp
Normal file
42
GroupInstance.cpp
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
#include "GroupInstance.h"
|
||||||
|
|
||||||
|
GroupInstance::GroupInstance(void)
|
||||||
|
{
|
||||||
|
PVInstance::PVInstance();
|
||||||
|
name = "Model";
|
||||||
|
className = "GroupInstance";
|
||||||
|
listicon = 12;
|
||||||
|
}
|
||||||
|
|
||||||
|
GroupInstance::GroupInstance(const GroupInstance &oinst)
|
||||||
|
{
|
||||||
|
PVInstance::PVInstance(oinst);
|
||||||
|
name = "Model";
|
||||||
|
className = "GroupInstance";
|
||||||
|
listicon = 12;
|
||||||
|
}
|
||||||
|
|
||||||
|
GroupInstance::~GroupInstance(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<PROPGRIDITEM> GroupInstance::getProperties()
|
||||||
|
{
|
||||||
|
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
|
||||||
|
return properties;
|
||||||
|
}
|
||||||
|
void GroupInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||||
|
{
|
||||||
|
PVInstance::PropUpdate(pItem);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<Instance *> GroupInstance::unGroup()
|
||||||
|
{
|
||||||
|
std::vector<Instance *> child;
|
||||||
|
while(children.size() > 0)
|
||||||
|
{
|
||||||
|
child.push_back(children[0]);
|
||||||
|
children[0]->setParent(parent);
|
||||||
|
}
|
||||||
|
return child;
|
||||||
|
}
|
||||||
14
GroupInstance.h
Normal file
14
GroupInstance.h
Normal file
@@ -0,0 +1,14 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "PVInstance.h"
|
||||||
|
|
||||||
|
class GroupInstance :
|
||||||
|
public PVInstance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
GroupInstance(void);
|
||||||
|
~GroupInstance(void);
|
||||||
|
GroupInstance(const GroupInstance &oinst);
|
||||||
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
std::vector<Instance *> unGroup();
|
||||||
|
};
|
||||||
492
GuiRoot.cpp
Normal file
492
GuiRoot.cpp
Normal file
@@ -0,0 +1,492 @@
|
|||||||
|
#include <iomanip>
|
||||||
|
#include <sstream>
|
||||||
|
#include "G3DAll.h"
|
||||||
|
#include "BaseButtonInstance.h"
|
||||||
|
#include "TextButtonInstance.h"
|
||||||
|
#include "ImageButtonInstance.h"
|
||||||
|
#include "GuiRoot.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "StringFunctions.h"
|
||||||
|
|
||||||
|
#include "GUDButtonListener.h"
|
||||||
|
#include "ModeSelectionListener.h"
|
||||||
|
#include "RotateButtonListener.h"
|
||||||
|
#include "CameraButtonListener.h"
|
||||||
|
#include "DeleteListener.h"
|
||||||
|
|
||||||
|
#include "ImageButtonInstance.h"
|
||||||
|
|
||||||
|
ImageButtonInstance* GuiRoot::makeImageButton(G3D::TextureRef newImage = NULL, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
|
||||||
|
{
|
||||||
|
ImageButtonInstance* part = new ImageButtonInstance(newImage,overImage, downImage, disableImage);
|
||||||
|
// instances.push_back(part);
|
||||||
|
// instances_2D.push_back(part);
|
||||||
|
return part;
|
||||||
|
}
|
||||||
|
|
||||||
|
TextButtonInstance* GuiRoot::makeTextButton()
|
||||||
|
{
|
||||||
|
TextButtonInstance* part = new TextButtonInstance();
|
||||||
|
return part;
|
||||||
|
}
|
||||||
|
|
||||||
|
GuiRoot::GuiRoot() : _message(""), _messageTime(0)
|
||||||
|
{
|
||||||
|
g_fntdominant = GFont::fromFile(GetFileInPath("/content/font/dominant.fnt"));
|
||||||
|
g_fntlighttrek = GFont::fromFile(GetFileInPath("/content/font/lighttrek.fnt"));
|
||||||
|
|
||||||
|
TextButtonInstance* button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, -24);
|
||||||
|
button->boxEnd = Vector2(80, 0);
|
||||||
|
button->floatBottom = true;
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3(0,255,255);
|
||||||
|
button->textOutlineColor = Color4::clear();
|
||||||
|
button->title = "Hopper";
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, -48);
|
||||||
|
button->boxEnd = Vector2(80, -24);
|
||||||
|
button->floatBottom = true;
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3(0,255,255);
|
||||||
|
button->textOutlineColor = Color4::clear();
|
||||||
|
button->title = "Controller";
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, -72);
|
||||||
|
button->boxEnd = Vector2(80, -48);
|
||||||
|
button->floatBottom = true;
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3(0,255,255);
|
||||||
|
button->textOutlineColor = Color4::clear();
|
||||||
|
button->title = "Color";
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, -96);
|
||||||
|
button->boxEnd = Vector2(80, -72);
|
||||||
|
button->floatBottom = true;
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3(0,255,255);
|
||||||
|
button->textOutlineColor = Color4::clear();
|
||||||
|
button->title = "Surface";
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, -120);
|
||||||
|
button->boxEnd = Vector2(80, -96);
|
||||||
|
button->floatBottom = true;
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3(0,255,255);
|
||||||
|
button->boxOutlineColor = Color3(0,255,255);
|
||||||
|
button->title = "Model";
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, 0);
|
||||||
|
button->boxEnd = Vector2(125, 25);
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->title = "File";
|
||||||
|
button->textSize = 16;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(125, 0);
|
||||||
|
button->boxEnd = Vector2(250, 25);
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->title = "Edit";
|
||||||
|
button->textSize = 16;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(250, 0);
|
||||||
|
button->boxEnd = Vector2(375, 25);
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->title = "View";
|
||||||
|
button->textSize = 16;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(375, 0);
|
||||||
|
button->boxEnd = Vector2(500, 25);
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->title = "Insert";
|
||||||
|
button->textSize = 16;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(500, 0);
|
||||||
|
button->boxEnd = Vector2(625, 25);
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->title = "Format";
|
||||||
|
button->textSize = 16;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0,215);
|
||||||
|
button->boxEnd = Vector2(80,235);
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textSize = 12;
|
||||||
|
button->title = "Group";
|
||||||
|
button->name = "Group";
|
||||||
|
button->setAllColorsSame();
|
||||||
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setParent(this);
|
||||||
|
button->setButtonListener(new GUDButtonListener());
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0,240);
|
||||||
|
button->boxEnd = Vector2(80,260);
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textSize = 12;
|
||||||
|
button->title = "UnGroup";
|
||||||
|
button->name = "UnGroup";
|
||||||
|
button->setAllColorsSame();
|
||||||
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setParent(this);
|
||||||
|
button->setButtonListener(new GUDButtonListener());
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0,265);
|
||||||
|
button->boxEnd = Vector2(80,285);
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textSize = 12;
|
||||||
|
button->title = "Duplicate";
|
||||||
|
button->setAllColorsSame();
|
||||||
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setParent(this);
|
||||||
|
button->name = "Duplicate";
|
||||||
|
button->setButtonListener(new GUDButtonListener());
|
||||||
|
|
||||||
|
ImageButtonInstance* instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Run.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Run_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")));
|
||||||
|
instance->name = "go";
|
||||||
|
instance->size = Vector2(65,65);
|
||||||
|
instance->position = Vector2(6.5, 25);
|
||||||
|
instance->setParent(this);
|
||||||
|
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_dn.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ds.png")));
|
||||||
|
instance->size = Vector2(50,50);
|
||||||
|
instance->position = Vector2(15, 90);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Cursor";
|
||||||
|
instance->setButtonListener(new ModeSelectionListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(Texture::fromFile(GetFileInPath("/content/images/ScaleTool.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ovr.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_dn.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ds.png")));
|
||||||
|
instance->size = Vector2(40,40);
|
||||||
|
instance->position = Vector2(0, 140);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Resize";
|
||||||
|
instance->setButtonListener(new ModeSelectionListener());
|
||||||
|
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool_dn.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ds.png")));
|
||||||
|
instance->size = Vector2(40,40);
|
||||||
|
instance->position = Vector2(40, 140);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Arrows";
|
||||||
|
instance->setButtonListener(new ModeSelectionListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ovr.png")),
|
||||||
|
NULL,
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ds.png")));
|
||||||
|
instance->size = Vector2(30,30);
|
||||||
|
instance->position = Vector2(10, 175);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Rotate";
|
||||||
|
instance->setButtonListener(new RotateButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ovr.png")),
|
||||||
|
NULL,
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ds.png")));
|
||||||
|
instance->size = Vector2(30,30);
|
||||||
|
instance->position = Vector2(40, 175);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Tilt";
|
||||||
|
instance->setButtonListener(new RotateButtonListener());
|
||||||
|
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Delete.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Delete_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Delete_dn.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Delete_ds.png")));
|
||||||
|
instance->size = Vector2(40,46);
|
||||||
|
instance->position = Vector2(20, 284);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Delete";
|
||||||
|
instance->setButtonListener(new DeleteListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_dn.png")));
|
||||||
|
instance->size = Vector2(34,25);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-77, -90);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "ZoomIn";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_dn.png")));
|
||||||
|
instance->size = Vector2(34,26);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-77, -31);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "ZoomOut";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_dn.png")));
|
||||||
|
instance->size = Vector2(34,34);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-110, -50);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "PanLeft";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_dn.png")));
|
||||||
|
instance->size = Vector2(34,34);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-45, -50);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "PanRight";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraCenter.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_dn.png")));
|
||||||
|
instance->size = Vector2(34,20);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-77, -60);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "CenterCam";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_dn.png")));
|
||||||
|
instance->size = Vector2(24,24);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-105, -75);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "TiltUp";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_dn.png")));
|
||||||
|
instance->size = Vector2(24,24);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-40, -75);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "TiltDown";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void GuiRoot::drawButtons(RenderDevice* rd)
|
||||||
|
{
|
||||||
|
rd->pushState();
|
||||||
|
rd->beforePrimitive();
|
||||||
|
this->render(rd);
|
||||||
|
rd->afterPrimitive();
|
||||||
|
rd->popState();
|
||||||
|
}
|
||||||
|
|
||||||
|
void GuiRoot::setDebugMessage(std::string msg, G3D::RealTime msgTime)
|
||||||
|
{
|
||||||
|
_messageTime = msgTime;
|
||||||
|
_message = msg;
|
||||||
|
}
|
||||||
|
|
||||||
|
//void GuiRoot::render(G3D::RenderDevice* renderDevice) {}
|
||||||
|
|
||||||
|
void GuiRoot::renderGUI(G3D::RenderDevice* rd, double fps)
|
||||||
|
{
|
||||||
|
//TODO--Move these to their own instance
|
||||||
|
|
||||||
|
std::stringstream stream;
|
||||||
|
stream << std::fixed << std::setprecision(1) << g_dataModel->getLevel()->timer;
|
||||||
|
g_fntdominant->draw2D(rd, "Timer: " + stream.str(), Vector2(rd->getWidth() - 120, 25), 20, Color3::fromARGB(0x81C518), Color3::black());
|
||||||
|
g_fntdominant->draw2D(rd, "Score: " + Convert(g_dataModel->getLevel()->score), Vector2(rd->getWidth() - 120, 50), 20, Color3::fromARGB(0x81C518), Color3::black());
|
||||||
|
//FPS
|
||||||
|
#ifdef _DEBUG
|
||||||
|
stream.str("");
|
||||||
|
stream.clear();
|
||||||
|
stream << std::fixed << std::setprecision(3) << fps;
|
||||||
|
g_fntdominant->draw2D(rd, "FPS: " + stream.str(), Vector2(120, 25), 10, Color3::fromARGB(0xFFFF00), Color3::black());
|
||||||
|
#endif
|
||||||
|
//GUI Boxes
|
||||||
|
Draw::box(G3D::Box(Vector3(0,25,0),Vector3(80,355,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
|
||||||
|
Draw::box(G3D::Box(Vector3(rd->getWidth() - 120,rd->getHeight() - 120,0),Vector3(rd->getWidth(),rd->getHeight(),0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
|
||||||
|
|
||||||
|
//Camera menu title
|
||||||
|
g_fntlighttrek->draw2D(rd, "CameraMenu", Vector2(rd->getWidth()-(g_fntlighttrek->get2DStringBounds("CameraMenu", 14).x+1),rd->getHeight() - 120), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
||||||
|
|
||||||
|
//Tools menu
|
||||||
|
Draw::box(G3D::Box(Vector3(5, 210,0),Vector3(75, 210,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0.6F,0.6F,0.6F,0.4F));
|
||||||
|
g_fntlighttrek->draw2D(rd,"MENU", Vector2(10,332), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
||||||
|
|
||||||
|
|
||||||
|
drawButtons(rd);
|
||||||
|
if(System::time() - 3 < _messageTime)
|
||||||
|
{
|
||||||
|
g_fntdominant->draw2D(rd, _message, Vector2((rd->getWidth()/2)-(g_fntdominant->get2DStringBounds(_message, 20).x/2),(rd->getHeight()/2)-(g_fntdominant->get2DStringBounds(_message, 20).y/2)), 20, Color3::yellow(), Color3::black());
|
||||||
|
}
|
||||||
|
|
||||||
|
g_dataModel->drawMessage(rd);
|
||||||
|
render(rd);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GuiRoot::mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y)
|
||||||
|
{
|
||||||
|
std::vector<Instance*> instances_2D = g_dataModel->getGuiRoot()->getAllChildren();
|
||||||
|
for(size_t i = 0; i < instances_2D.size(); i++)
|
||||||
|
{
|
||||||
|
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D.at(i)))
|
||||||
|
{
|
||||||
|
if(button->mouseInButton(x,y, renderDevice))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GuiRoot::update()
|
||||||
|
{
|
||||||
|
Instance * obj6 = this->findFirstChild("Delete");
|
||||||
|
Instance * obj = this->findFirstChild("Duplicate");
|
||||||
|
Instance * obj2 = this->findFirstChild("Group");
|
||||||
|
Instance * obj3 = this->findFirstChild("UnGroup");
|
||||||
|
Instance * obj4 = this->findFirstChild("Rotate");
|
||||||
|
Instance * obj5 = this->findFirstChild("Tilt");
|
||||||
|
if(obj != NULL && obj2 != NULL && obj3 != NULL && obj4 !=NULL && obj5 != NULL && obj6 != NULL)
|
||||||
|
{
|
||||||
|
BaseButtonInstance* button = (BaseButtonInstance*)obj;
|
||||||
|
BaseButtonInstance* button2 = (BaseButtonInstance*)obj2;
|
||||||
|
BaseButtonInstance* button3 = (BaseButtonInstance*)obj3;
|
||||||
|
BaseButtonInstance* button4 = (BaseButtonInstance*)obj4;
|
||||||
|
BaseButtonInstance* button5 = (BaseButtonInstance*)obj5;
|
||||||
|
BaseButtonInstance* button6 = (BaseButtonInstance*)obj6;
|
||||||
|
button->disabled = true;
|
||||||
|
button2->disabled = true;
|
||||||
|
button3->disabled = true;
|
||||||
|
button4->disabled = true;
|
||||||
|
button5->disabled = true;
|
||||||
|
button6->disabled = true;
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
if(g_selectedInstances.at(i)->canDelete)
|
||||||
|
{
|
||||||
|
button->disabled = false;
|
||||||
|
button2->disabled = false;
|
||||||
|
button3->disabled = false;
|
||||||
|
button4->disabled = false;
|
||||||
|
button5->disabled = false;
|
||||||
|
button6->disabled = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GuiRoot::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y)
|
||||||
|
{
|
||||||
|
std::vector<Instance*> instances_2D = this->getAllChildren();
|
||||||
|
for(size_t i = 0; i < instances_2D.size(); i++)
|
||||||
|
{
|
||||||
|
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D[i]))
|
||||||
|
{
|
||||||
|
if(button->mouseInButton(x, y, renderDevice))
|
||||||
|
{
|
||||||
|
button->onMouseClick();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
23
GuiRoot.h
Normal file
23
GuiRoot.h
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Instance.h"
|
||||||
|
|
||||||
|
class ImageButtonInstance;
|
||||||
|
|
||||||
|
class TextButtonInstance;
|
||||||
|
|
||||||
|
class GuiRoot : public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
GuiRoot();
|
||||||
|
TextButtonInstance* makeTextButton();
|
||||||
|
void drawButtons(RenderDevice* rd);
|
||||||
|
ImageButtonInstance* makeImageButton(G3D::TextureRef newImage, G3D::TextureRef overImage, G3D::TextureRef downImage, G3D::TextureRef disableImage);
|
||||||
|
void renderGUI(G3D::RenderDevice* rd, double fps);
|
||||||
|
void setDebugMessage(std::string msg, G3D::RealTime msgTime);
|
||||||
|
void update();
|
||||||
|
bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
|
||||||
|
void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
|
||||||
|
private:
|
||||||
|
std::string _message;
|
||||||
|
G3D::RealTime _messageTime;
|
||||||
|
};
|
||||||
@@ -2,12 +2,15 @@
|
|||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
|
||||||
#include "IEBrowser.h"
|
#include "IEBrowser.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "ax.h"
|
#include "ax.h"
|
||||||
|
|
||||||
|
//#include "IEDispatcher.h"
|
||||||
|
|
||||||
void IEBrowser::Boop(char* test)
|
void IEBrowser::Boop(char* test)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
@@ -36,6 +39,23 @@ IEBrowser::~IEBrowser(void) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Something goes here
|
||||||
|
int IEBrowser::setExternal(IDispatch** ext)
|
||||||
|
{
|
||||||
|
std::cout << &m_IEDispatcher;
|
||||||
|
IInternetHostSecurityManager* spSecMan;
|
||||||
|
spDocument2->QueryInterface(IID_IInternetHostSecurityManager,
|
||||||
|
(void **) &spSecMan);
|
||||||
|
|
||||||
|
// TODO: hr needs to say: 'S_OK'
|
||||||
|
//spSecMan->QueryCustomPolicy
|
||||||
|
HRESULT hr = spSecMan->ProcessUrlAction(URLACTION_ACTIVEX_OVERRIDE_OBJECT_SAFETY,
|
||||||
|
NULL, 0, NULL, 0, 0, PUAF_WARN_IF_DENIED);
|
||||||
|
|
||||||
|
(*ext) = &m_IEDispatcher;
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
bool IEBrowser::navigateSyncURL(wchar_t* url)
|
bool IEBrowser::navigateSyncURL(wchar_t* url)
|
||||||
{
|
{
|
||||||
MSG messages;
|
MSG messages;
|
||||||
@@ -52,17 +72,46 @@ bool IEBrowser::navigateSyncURL(wchar_t* url)
|
|||||||
DispatchMessage(&messages);
|
DispatchMessage(&messages);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Sleep(30);
|
Sleep(30);
|
||||||
|
|
||||||
HRESULT hresult = webBrowser->get_Document(&spDocument);
|
HRESULT hresult = webBrowser->get_Document(&spDocument);
|
||||||
if (&spDocument!=0)
|
if (SUCCEEDED(hresult) && (spDocument != 0))
|
||||||
{
|
{
|
||||||
|
|
||||||
|
IOleObject* spOleObject;
|
||||||
|
if (SUCCEEDED(spDocument->QueryInterface(IID_IOleObject,(void**)&spOleObject)))
|
||||||
|
{
|
||||||
|
IOleClientSite* spClientSite;
|
||||||
|
hresult = spOleObject->GetClientSite(&spClientSite);
|
||||||
|
if (SUCCEEDED(hresult) && spClientSite)
|
||||||
|
{
|
||||||
|
m_spDefaultDocHostUIHandler = spClientSite;
|
||||||
|
ICustomDoc* spCustomDoc;
|
||||||
|
|
||||||
|
//IEDispatcher* spIEDispatcher;
|
||||||
|
if (SUCCEEDED(m_spDefaultDocHostUIHandler->QueryInterface(IID_IDocHostUIHandler,(void**)&m_spHandler)))
|
||||||
|
{
|
||||||
|
if (SUCCEEDED(spDocument->QueryInterface(IID_ICustomDoc,(void**)&spCustomDoc)))
|
||||||
|
{
|
||||||
|
spCustomDoc->SetUIHandler(m_spHandler);
|
||||||
|
m_spHandler->GetExternal(&m_spExternal);
|
||||||
|
spDocument->QueryInterface(IID_IHTMLDocument2, (void **) &spDocument2);
|
||||||
|
setExternal(&m_spExternal);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MessageBox(NULL,"Cannot read IWebBrowser2...",(Globals::PlaceholderName+" Crash").c_str(),MB_OK);
|
MessageBox(NULL,"Cannot read IWebBrowser2...",(g_PlaceholderName+" Crash").c_str(),MB_OK);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
11
IEBrowser.h
11
IEBrowser.h
@@ -1,7 +1,9 @@
|
|||||||
//#include "WindowFunctions.h"
|
//#include "WindowFunctions.h"
|
||||||
|
#pragma once
|
||||||
#include <mshtml.h>
|
#include <mshtml.h>
|
||||||
#include <exdisp.h>
|
#include <exdisp.h>
|
||||||
//#include <Mshtmhst.h>
|
#include <Mshtmhst.h>
|
||||||
|
#include "IEDispatcher.h"
|
||||||
|
|
||||||
class IEBrowser {
|
class IEBrowser {
|
||||||
public:
|
public:
|
||||||
@@ -13,4 +15,11 @@ class IEBrowser {
|
|||||||
IWebBrowser2* webBrowser;
|
IWebBrowser2* webBrowser;
|
||||||
HWND hwnd;
|
HWND hwnd;
|
||||||
IDispatch* spDocument;
|
IDispatch* spDocument;
|
||||||
|
IHTMLDocument* spDocument2;
|
||||||
|
IDocHostUIHandler* m_spHandler;
|
||||||
|
IDispatch* m_spExternal;
|
||||||
|
IDispatch* m_newExternal;
|
||||||
|
IEDispatcher m_IEDispatcher;
|
||||||
|
IOleClientSite* m_spDefaultDocHostUIHandler;
|
||||||
|
int setExternal(IDispatch** ext);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -33,7 +33,6 @@ HRESULT STDMETHODCALLTYPE IEDispatcher::GetIDsOfNames(const IID &, LPOLESTR *, U
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *)
|
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *)
|
||||||
|
|
||||||
{
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,18 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "oaidl.h"
|
#include "oaidl.h"
|
||||||
|
//DEFINE_GUID(CLSID_G3d, 0xB323F8E0L, 0x2E68, 0x11D0, 0x90, 0xEA, 0x00, 0xAA, 0x00, 0x60, 0xF8, 0x6F);
|
||||||
|
|
||||||
class IEDispatcher : public IDispatch
|
class IEDispatcher : public IDispatch
|
||||||
{
|
{
|
||||||
|
/*
|
||||||
|
EXTERN_C const IID IID_IDispatch;
|
||||||
|
|
||||||
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||||
|
|
||||||
|
MIDL_INTERFACE("B323F8E0-2E68-11D0-90EA-00AA0060F86F")
|
||||||
|
IEDispatcher : public IDispatch
|
||||||
|
{
|
||||||
|
*/
|
||||||
public:
|
public:
|
||||||
IEDispatcher(void);
|
IEDispatcher(void);
|
||||||
~IEDispatcher(void);
|
~IEDispatcher(void);
|
||||||
@@ -15,3 +25,5 @@ public:
|
|||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *);
|
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
//#endif
|
||||||
|
|||||||
@@ -1,17 +1,8 @@
|
|||||||
#include "ImageButtonInstance.h"
|
#include "ImageButtonInstance.h"
|
||||||
G3D::TextureRef image = NULL;
|
|
||||||
int openGLID = 0;
|
|
||||||
G3D::TextureRef image_ovr = NULL;
|
|
||||||
int openGLID_ovr = 0;
|
|
||||||
G3D::TextureRef image_dn = NULL;
|
|
||||||
int openGLID_dn = 0;
|
|
||||||
G3D::TextureRef image_ds = NULL;
|
|
||||||
int openGLID_ds = 0;
|
|
||||||
Vector2 size;
|
|
||||||
Vector2 position;
|
|
||||||
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
|
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
|
||||||
{
|
{
|
||||||
|
BaseButtonInstance::BaseButtonInstance();
|
||||||
image = newImage;
|
image = newImage;
|
||||||
openGLID = image->getOpenGLID();
|
openGLID = image->getOpenGLID();
|
||||||
image_ovr = overImage;
|
image_ovr = overImage;
|
||||||
@@ -94,7 +85,7 @@ void ImageButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouse
|
|||||||
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
|
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
|
||||||
}
|
}
|
||||||
int renderimage = openGLID;
|
int renderimage = openGLID;
|
||||||
if(selected == true && !image_dn.isNull())
|
if(selected == true && !image_dn.isNull() && !disabled)
|
||||||
{
|
{
|
||||||
renderimage = openGLID_dn;
|
renderimage = openGLID_dn;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,5 +1,8 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "BaseButtonInstance.h"
|
#include "BaseButtonInstance.h"
|
||||||
|
|
||||||
|
class BaseButtonInstance;
|
||||||
|
|
||||||
class ImageButtonInstance : public BaseButtonInstance
|
class ImageButtonInstance : public BaseButtonInstance
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef INPUTTYPE_H
|
|
||||||
#define INPUTTYPE_H
|
|
||||||
static enum InputType {NoInput, LeftTread, RightTread, Steer, Throtle, UpDown, Action1, Action2, Action3, Action4, Action5, Constant, Sin};
|
|
||||||
#endif
|
|
||||||
78
Instance.cpp
78
Instance.cpp
@@ -2,33 +2,79 @@
|
|||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
#include "Instance.h"
|
#include "Instance.h"
|
||||||
|
|
||||||
std::string name;
|
|
||||||
Instance* parent = NULL;
|
|
||||||
std::vector<Instance* > children;
|
|
||||||
static std::string className = "BaseInstance";
|
|
||||||
|
|
||||||
Instance::Instance(void)
|
Instance::Instance(void)
|
||||||
{
|
{
|
||||||
parent = NULL;
|
parent = NULL;
|
||||||
name = "Default Game Instance";
|
name = "Default Game Instance";
|
||||||
className = "BaseInstance";
|
className = "BaseInstance";
|
||||||
|
listicon = 1;
|
||||||
|
canDelete = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
Instance::Instance(const Instance &oinst)
|
Instance::Instance(const Instance &oinst)
|
||||||
{
|
{
|
||||||
setParent(oinst.parent);
|
|
||||||
name = oinst.name;
|
name = oinst.name;
|
||||||
className = oinst.className;
|
className = oinst.className;
|
||||||
|
canDelete = oinst.canDelete;
|
||||||
|
listicon = oinst.listicon;
|
||||||
|
//setParent(oinst.parent);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void Instance::render(RenderDevice* rd)
|
void Instance::render(RenderDevice* rd)
|
||||||
{
|
{
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
for(size_t i = 0; i < children.size(); i++)
|
||||||
{
|
{
|
||||||
children.at(i)->render(rd);
|
children[i]->render(rd);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Instance::update()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[])
|
||||||
|
{
|
||||||
|
PROPGRIDITEM pItem;
|
||||||
|
PropGrid_ItemInit(pItem);
|
||||||
|
pItem.lpszCatalog=catalog;
|
||||||
|
pItem.lpszPropName=propName;
|
||||||
|
pItem.lpszPropDesc=propDesc;
|
||||||
|
pItem.lpCurValue=curVal;
|
||||||
|
pItem.iItemType=type;
|
||||||
|
if(choices != NULL)
|
||||||
|
pItem.lpszzCmbItems = choices;
|
||||||
|
return pItem;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Instance::PropUpdate(LPPROPGRIDITEM &item)
|
||||||
|
{
|
||||||
|
if(strcmp(item->lpszPropName, "Name") == 0)
|
||||||
|
{
|
||||||
|
name = (LPSTR)item->lpCurValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<PROPGRIDITEM> Instance::getProperties()
|
||||||
|
{
|
||||||
|
std::vector<PROPGRIDITEM> properties;
|
||||||
|
|
||||||
|
|
||||||
|
properties.push_back(createPGI(
|
||||||
|
"Properties",
|
||||||
|
"Name",
|
||||||
|
"The name of this instance",
|
||||||
|
(LPARAM)name.c_str(),
|
||||||
|
PIT_EDIT
|
||||||
|
));
|
||||||
|
return properties;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Instance::~Instance(void)
|
Instance::~Instance(void)
|
||||||
{
|
{
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
for(size_t i = 0; i < children.size(); i++)
|
||||||
@@ -37,6 +83,11 @@ Instance::~Instance(void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Instance::setName(std::string newName)
|
||||||
|
{
|
||||||
|
name = newName;
|
||||||
|
}
|
||||||
|
|
||||||
std::string Instance::getClassName()
|
std::string Instance::getClassName()
|
||||||
{
|
{
|
||||||
return className;
|
return className;
|
||||||
@@ -86,6 +137,10 @@ void Instance::addChild(Instance* newChild)
|
|||||||
children.push_back(newChild);
|
children.push_back(newChild);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Instance::clearChildren()
|
||||||
|
{
|
||||||
|
children.clear();
|
||||||
|
}
|
||||||
void Instance::removeChild(Instance* oldChild)
|
void Instance::removeChild(Instance* oldChild)
|
||||||
{
|
{
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
for(size_t i = 0; i < children.size(); i++)
|
||||||
@@ -99,14 +154,15 @@ void Instance::removeChild(Instance* oldChild)
|
|||||||
|
|
||||||
Instance* Instance::findFirstChild(std::string name)
|
Instance* Instance::findFirstChild(std::string name)
|
||||||
{
|
{
|
||||||
Instance* child = NULL;
|
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
for(size_t i = 0; i < children.size(); i++)
|
||||||
{
|
{
|
||||||
if(children.at(i)->name == name)
|
if(children.at(i)->name.compare(name) == 0)
|
||||||
{
|
{
|
||||||
child = children.at(i);
|
return children.at(i);
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return child;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
12
Instance.h
12
Instance.h
@@ -1,25 +1,35 @@
|
|||||||
#include <G3DAll.h>
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include <G3DAll.h>
|
||||||
|
#include "propertyGrid.h"
|
||||||
|
|
||||||
class Instance
|
class Instance
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
bool canDelete;
|
||||||
Instance(void);
|
Instance(void);
|
||||||
Instance(const Instance&);
|
Instance(const Instance&);
|
||||||
virtual ~Instance(void);
|
virtual ~Instance(void);
|
||||||
std::string name;
|
std::string name;
|
||||||
virtual void render(RenderDevice*);
|
virtual void render(RenderDevice*);
|
||||||
|
virtual void update();
|
||||||
std::vector<Instance*> children; // All children.
|
std::vector<Instance*> children; // All children.
|
||||||
std::string getClassName();
|
std::string getClassName();
|
||||||
Instance* findFirstChild(std::string);
|
Instance* findFirstChild(std::string);
|
||||||
std::vector<Instance* > getChildren();
|
std::vector<Instance* > getChildren();
|
||||||
std::vector<Instance* > getAllChildren();
|
std::vector<Instance* > getAllChildren();
|
||||||
void setParent(Instance*);
|
void setParent(Instance*);
|
||||||
|
void setName(std::string newName);
|
||||||
void addChild(Instance*);
|
void addChild(Instance*);
|
||||||
void removeChild(Instance*);
|
void removeChild(Instance*);
|
||||||
|
void clearChildren();
|
||||||
Instance* getParent();
|
Instance* getParent();
|
||||||
virtual Instance* clone() const { return new Instance(*this); }
|
virtual Instance* clone() const { return new Instance(*this); }
|
||||||
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
int listicon;
|
||||||
protected:
|
protected:
|
||||||
std::string className;
|
std::string className;
|
||||||
Instance* parent; // Another pointer.
|
Instance* parent; // Another pointer.
|
||||||
|
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[] = NULL);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef JOINTTYPE_H
|
|
||||||
#define JOINTTYPE_H
|
|
||||||
static enum ActionType {UNK0, Weld, Snap, UNK3, Rotate, RotateP, RotateV, Glue, UNK8, UNK9, None};
|
|
||||||
#endif
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef KEYWORDFILTERTYPE_H
|
|
||||||
#define KEYWORDFILTERTYPE_H
|
|
||||||
static enum KeywordFilterType {Include, Exclude};
|
|
||||||
#endif
|
|
||||||
339
LICENSE
Normal file
339
LICENSE
Normal file
@@ -0,0 +1,339 @@
|
|||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 2, June 1991
|
||||||
|
|
||||||
|
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
License is intended to guarantee your freedom to share and change free
|
||||||
|
software--to make sure the software is free for all its users. This
|
||||||
|
General Public License applies to most of the Free Software
|
||||||
|
Foundation's software and to any other program whose authors commit to
|
||||||
|
using it. (Some other Free Software Foundation software is covered by
|
||||||
|
the GNU Lesser General Public License instead.) You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
this service if you wish), that you receive source code or can get it
|
||||||
|
if you want it, that you can change the software or use pieces of it
|
||||||
|
in new free programs; and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
anyone to deny you these rights or to ask you to surrender the rights.
|
||||||
|
These restrictions translate to certain responsibilities for you if you
|
||||||
|
distribute copies of the software, or if you modify it.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must give the recipients all the rights that
|
||||||
|
you have. You must make sure that they, too, receive or can get the
|
||||||
|
source code. And you must show them these terms so they know their
|
||||||
|
rights.
|
||||||
|
|
||||||
|
We protect your rights with two steps: (1) copyright the software, and
|
||||||
|
(2) offer you this license which gives you legal permission to copy,
|
||||||
|
distribute and/or modify the software.
|
||||||
|
|
||||||
|
Also, for each author's protection and ours, we want to make certain
|
||||||
|
that everyone understands that there is no warranty for this free
|
||||||
|
software. If the software is modified by someone else and passed on, we
|
||||||
|
want its recipients to know that what they have is not the original, so
|
||||||
|
that any problems introduced by others will not reflect on the original
|
||||||
|
authors' reputations.
|
||||||
|
|
||||||
|
Finally, any free program is threatened constantly by software
|
||||||
|
patents. We wish to avoid the danger that redistributors of a free
|
||||||
|
program will individually obtain patent licenses, in effect making the
|
||||||
|
program proprietary. To prevent this, we have made it clear that any
|
||||||
|
patent must be licensed for everyone's free use or not licensed at all.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
|
0. This License applies to any program or other work which contains
|
||||||
|
a notice placed by the copyright holder saying it may be distributed
|
||||||
|
under the terms of this General Public License. The "Program", below,
|
||||||
|
refers to any such program or work, and a "work based on the Program"
|
||||||
|
means either the Program or any derivative work under copyright law:
|
||||||
|
that is to say, a work containing the Program or a portion of it,
|
||||||
|
either verbatim or with modifications and/or translated into another
|
||||||
|
language. (Hereinafter, translation is included without limitation in
|
||||||
|
the term "modification".) Each licensee is addressed as "you".
|
||||||
|
|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running the Program is not restricted, and the output from the Program
|
||||||
|
is covered only if its contents constitute a work based on the
|
||||||
|
Program (independent of having been made by running the Program).
|
||||||
|
Whether that is true depends on what the Program does.
|
||||||
|
|
||||||
|
1. You may copy and distribute verbatim copies of the Program's
|
||||||
|
source code as you receive it, in any medium, provided that you
|
||||||
|
conspicuously and appropriately publish on each copy an appropriate
|
||||||
|
copyright notice and disclaimer of warranty; keep intact all the
|
||||||
|
notices that refer to this License and to the absence of any warranty;
|
||||||
|
and give any other recipients of the Program a copy of this License
|
||||||
|
along with the Program.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy, and
|
||||||
|
you may at your option offer warranty protection in exchange for a fee.
|
||||||
|
|
||||||
|
2. You may modify your copy or copies of the Program or any portion
|
||||||
|
of it, thus forming a work based on the Program, and copy and
|
||||||
|
distribute such modifications or work under the terms of Section 1
|
||||||
|
above, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) You must cause the modified files to carry prominent notices
|
||||||
|
stating that you changed the files and the date of any change.
|
||||||
|
|
||||||
|
b) You must cause any work that you distribute or publish, that in
|
||||||
|
whole or in part contains or is derived from the Program or any
|
||||||
|
part thereof, to be licensed as a whole at no charge to all third
|
||||||
|
parties under the terms of this License.
|
||||||
|
|
||||||
|
c) If the modified program normally reads commands interactively
|
||||||
|
when run, you must cause it, when started running for such
|
||||||
|
interactive use in the most ordinary way, to print or display an
|
||||||
|
announcement including an appropriate copyright notice and a
|
||||||
|
notice that there is no warranty (or else, saying that you provide
|
||||||
|
a warranty) and that users may redistribute the program under
|
||||||
|
these conditions, and telling the user how to view a copy of this
|
||||||
|
License. (Exception: if the Program itself is interactive but
|
||||||
|
does not normally print such an announcement, your work based on
|
||||||
|
the Program is not required to print an announcement.)
|
||||||
|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
identifiable sections of that work are not derived from the Program,
|
||||||
|
and can be reasonably considered independent and separate works in
|
||||||
|
themselves, then this License, and its terms, do not apply to those
|
||||||
|
sections when you distribute them as separate works. But when you
|
||||||
|
distribute the same sections as part of a whole which is a work based
|
||||||
|
on the Program, the distribution of the whole must be on the terms of
|
||||||
|
this License, whose permissions for other licensees extend to the
|
||||||
|
entire whole, and thus to each and every part regardless of who wrote it.
|
||||||
|
|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
|
||||||
|
your rights to work written entirely by you; rather, the intent is to
|
||||||
|
exercise the right to control the distribution of derivative or
|
||||||
|
collective works based on the Program.
|
||||||
|
|
||||||
|
In addition, mere aggregation of another work not based on the Program
|
||||||
|
with the Program (or with a work based on the Program) on a volume of
|
||||||
|
a storage or distribution medium does not bring the other work under
|
||||||
|
the scope of this License.
|
||||||
|
|
||||||
|
3. You may copy and distribute the Program (or a work based on it,
|
||||||
|
under Section 2) in object code or executable form under the terms of
|
||||||
|
Sections 1 and 2 above provided that you also do one of the following:
|
||||||
|
|
||||||
|
a) Accompany it with the complete corresponding machine-readable
|
||||||
|
source code, which must be distributed under the terms of Sections
|
||||||
|
1 and 2 above on a medium customarily used for software interchange; or,
|
||||||
|
|
||||||
|
b) Accompany it with a written offer, valid for at least three
|
||||||
|
years, to give any third party, for a charge no more than your
|
||||||
|
cost of physically performing source distribution, a complete
|
||||||
|
machine-readable copy of the corresponding source code, to be
|
||||||
|
distributed under the terms of Sections 1 and 2 above on a medium
|
||||||
|
customarily used for software interchange; or,
|
||||||
|
|
||||||
|
c) Accompany it with the information you received as to the offer
|
||||||
|
to distribute corresponding source code. (This alternative is
|
||||||
|
allowed only for noncommercial distribution and only if you
|
||||||
|
received the program in object code or executable form with such
|
||||||
|
an offer, in accord with Subsection b above.)
|
||||||
|
|
||||||
|
The source code for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For an executable work, complete source
|
||||||
|
code means all the source code for all modules it contains, plus any
|
||||||
|
associated interface definition files, plus the scripts used to
|
||||||
|
control compilation and installation of the executable. However, as a
|
||||||
|
special exception, the source code distributed need not include
|
||||||
|
anything that is normally distributed (in either source or binary
|
||||||
|
form) with the major components (compiler, kernel, and so on) of the
|
||||||
|
operating system on which the executable runs, unless that component
|
||||||
|
itself accompanies the executable.
|
||||||
|
|
||||||
|
If distribution of executable or object code is made by offering
|
||||||
|
access to copy from a designated place, then offering equivalent
|
||||||
|
access to copy the source code from the same place counts as
|
||||||
|
distribution of the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
4. You may not copy, modify, sublicense, or distribute the Program
|
||||||
|
except as expressly provided under this License. Any attempt
|
||||||
|
otherwise to copy, modify, sublicense or distribute the Program is
|
||||||
|
void, and will automatically terminate your rights under this License.
|
||||||
|
However, parties who have received copies, or rights, from you under
|
||||||
|
this License will not have their licenses terminated so long as such
|
||||||
|
parties remain in full compliance.
|
||||||
|
|
||||||
|
5. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Program or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Program (or any work based on the
|
||||||
|
Program), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Program or works based on it.
|
||||||
|
|
||||||
|
6. Each time you redistribute the Program (or any work based on the
|
||||||
|
Program), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute or modify the Program subject to
|
||||||
|
these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties to
|
||||||
|
this License.
|
||||||
|
|
||||||
|
7. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Program at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Program by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Program.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under
|
||||||
|
any particular circumstance, the balance of the section is intended to
|
||||||
|
apply and the section as a whole is intended to apply in other
|
||||||
|
circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system, which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
8. If the distribution and/or use of the Program is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Program under this License
|
||||||
|
may add an explicit geographical distribution limitation excluding
|
||||||
|
those countries, so that distribution is permitted only in or among
|
||||||
|
countries not thus excluded. In such case, this License incorporates
|
||||||
|
the limitation as if written in the body of this License.
|
||||||
|
|
||||||
|
9. The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Program
|
||||||
|
specifies a version number of this License which applies to it and "any
|
||||||
|
later version", you have the option of following the terms and conditions
|
||||||
|
either of that version or of any later version published by the Free
|
||||||
|
Software Foundation. If the Program does not specify a version number of
|
||||||
|
this License, you may choose any version ever published by the Free Software
|
||||||
|
Foundation.
|
||||||
|
|
||||||
|
10. If you wish to incorporate parts of the Program into other free
|
||||||
|
programs whose distribution conditions are different, write to the author
|
||||||
|
to ask for permission. For software which is copyrighted by the Free
|
||||||
|
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||||
|
make exceptions for this. Our decision will be guided by the two goals
|
||||||
|
of preserving the free status of all derivatives of our free software and
|
||||||
|
of promoting the sharing and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||||
|
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||||
|
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||||
|
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||||
|
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||||
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||||
|
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||||
|
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||||
|
REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||||
|
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||||
|
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||||
|
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||||
|
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||||
|
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||||
|
POSSIBILITY OF SUCH DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program is interactive, make it output a short notice like this
|
||||||
|
when it starts in an interactive mode:
|
||||||
|
|
||||||
|
Gnomovision version 69, Copyright (C) year name of author
|
||||||
|
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, the commands you use may
|
||||||
|
be called something other than `show w' and `show c'; they could even be
|
||||||
|
mouse-clicks or menu items--whatever suits your program.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||||
|
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1989
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
This General Public License does not permit incorporating your program into
|
||||||
|
proprietary programs. If your program is a subroutine library, you may
|
||||||
|
consider it more useful to permit linking proprietary applications with the
|
||||||
|
library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License.
|
||||||
73
LevelInstance.cpp
Normal file
73
LevelInstance.cpp
Normal file
@@ -0,0 +1,73 @@
|
|||||||
|
#include "LevelInstance.h"
|
||||||
|
|
||||||
|
LevelInstance::LevelInstance(void)
|
||||||
|
{
|
||||||
|
Instance::Instance();
|
||||||
|
name = "Level";
|
||||||
|
winMessage = "You Won!";
|
||||||
|
loseMessage = "You Lost. Try Again";
|
||||||
|
timer = 60.0F;
|
||||||
|
score = 0;
|
||||||
|
canDelete = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
LevelInstance::~LevelInstance(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
char timerTxt[12];
|
||||||
|
char scoreTxt[12];
|
||||||
|
std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
||||||
|
{
|
||||||
|
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
properties.push_back(createPGI("Messages",
|
||||||
|
"WinMessage",
|
||||||
|
"The message that shows when the player wins.",
|
||||||
|
(LPARAM)winMessage.c_str(),
|
||||||
|
PIT_EDIT));
|
||||||
|
properties.push_back(createPGI("Messages",
|
||||||
|
"LoseMessage",
|
||||||
|
"The message that shows when the player loses.",
|
||||||
|
(LPARAM)loseMessage.c_str(),
|
||||||
|
PIT_EDIT));
|
||||||
|
|
||||||
|
|
||||||
|
sprintf_s(timerTxt, "%g", timer);
|
||||||
|
sprintf_s(scoreTxt, "%d", score);
|
||||||
|
properties.push_back(createPGI("Gameplay",
|
||||||
|
"InitialTimerValue",
|
||||||
|
"The ammount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
||||||
|
(LPARAM)timerTxt,
|
||||||
|
PIT_EDIT));
|
||||||
|
properties.push_back(createPGI("Gameplay",
|
||||||
|
"InitialScoreValue",
|
||||||
|
"The ammount of points the player starts with.",
|
||||||
|
(LPARAM)scoreTxt,
|
||||||
|
PIT_EDIT));
|
||||||
|
return properties;
|
||||||
|
}
|
||||||
|
void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||||
|
{
|
||||||
|
if(strcmp(pItem->lpszPropName, "InitialTimerValue") == 0)
|
||||||
|
{
|
||||||
|
timer = atoi((LPSTR)pItem->lpCurValue);
|
||||||
|
}
|
||||||
|
if(strcmp(pItem->lpszPropName, "InitialScoreValue") == 0)
|
||||||
|
{
|
||||||
|
score = atof((LPSTR)pItem->lpCurValue);
|
||||||
|
}
|
||||||
|
if(strcmp(pItem->lpszPropName, "LoseMessage") == 0)
|
||||||
|
{
|
||||||
|
loseMessage = (LPSTR)pItem->lpCurValue;
|
||||||
|
}
|
||||||
|
if(strcmp(pItem->lpszPropName, "WinMessage") == 0)
|
||||||
|
{
|
||||||
|
winMessage = (LPSTR)pItem->lpCurValue;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
Instance::PropUpdate(pItem);
|
||||||
|
}
|
||||||
16
LevelInstance.h
Normal file
16
LevelInstance.h
Normal file
@@ -0,0 +1,16 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "instance.h"
|
||||||
|
|
||||||
|
class LevelInstance :
|
||||||
|
public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
LevelInstance(void);
|
||||||
|
~LevelInstance(void);
|
||||||
|
float timer;
|
||||||
|
int score;
|
||||||
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
std::string winMessage;
|
||||||
|
std::string loseMessage;
|
||||||
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
};
|
||||||
28
ModeSelectionListener.cpp
Normal file
28
ModeSelectionListener.cpp
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
#include "Globals.h"
|
||||||
|
#include "Instance.h"
|
||||||
|
#include "ModeSelectionListener.h"
|
||||||
|
#include "Application.h"
|
||||||
|
|
||||||
|
void ModeSelectionListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
|
{
|
||||||
|
//CoordinateFrame frame = g_usableApp->g3dCamera.getCoordinateFrame();
|
||||||
|
int mode = g_usableApp->getMode();
|
||||||
|
|
||||||
|
std::vector<Instance*> instances_2D = g_dataModel->getGuiRoot()->getAllChildren();
|
||||||
|
for(size_t i = 0; i < instances_2D.size(); i++)
|
||||||
|
{
|
||||||
|
if(instances_2D.at(i)->name == "Cursor" || instances_2D.at(i)->name == "Resize" || instances_2D.at(i)->name == "Arrows")
|
||||||
|
{
|
||||||
|
BaseButtonInstance* button = (BaseButtonInstance*)instances_2D.at(i);
|
||||||
|
button->selected = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
button->selected = true;
|
||||||
|
if(button->name == "Cursor")
|
||||||
|
g_usableApp->setMode(CURSOR);
|
||||||
|
else if(button->name == "Resize")
|
||||||
|
g_usableApp->setMode(RESIZE);
|
||||||
|
else if(button->name == "Arrows")
|
||||||
|
g_usableApp->setMode(ARROWS);
|
||||||
|
}
|
||||||
11
ModeSelectionListener.h
Normal file
11
ModeSelectionListener.h
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
#define CURSOR 0
|
||||||
|
#define ARROWS 1
|
||||||
|
#define RESIZE 2
|
||||||
|
|
||||||
|
class ModeSelectionListener : public ButtonListener {
|
||||||
|
public:
|
||||||
|
void onButton1MouseClick(BaseButtonInstance*);
|
||||||
|
};
|
||||||
42
PVInstance.cpp
Normal file
42
PVInstance.cpp
Normal file
@@ -0,0 +1,42 @@
|
|||||||
|
#include "PVInstance.h"
|
||||||
|
|
||||||
|
PVInstance::PVInstance(void)
|
||||||
|
{
|
||||||
|
Instance::Instance();
|
||||||
|
nameShown = false;
|
||||||
|
className = "PVInstance";
|
||||||
|
listicon = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
PVInstance::PVInstance(const PVInstance &oinst)
|
||||||
|
{
|
||||||
|
Instance::Instance(oinst);
|
||||||
|
}
|
||||||
|
|
||||||
|
PVInstance::~PVInstance(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void PVInstance::postRender(RenderDevice* rd)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<PROPGRIDITEM> PVInstance::getProperties()
|
||||||
|
{
|
||||||
|
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
|
||||||
|
properties.push_back(createPGI(
|
||||||
|
"Item",
|
||||||
|
"NameShown",
|
||||||
|
"This chooses whether the item name is shown",
|
||||||
|
nameShown,
|
||||||
|
PIT_CHECK));
|
||||||
|
return properties;
|
||||||
|
}
|
||||||
|
void PVInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||||
|
{
|
||||||
|
if(strcmp(pItem->lpszPropName, "NameShown") == 0)
|
||||||
|
{
|
||||||
|
nameShown = (bool)pItem->lpCurValue;
|
||||||
|
}
|
||||||
|
else Instance::PropUpdate(pItem);
|
||||||
|
}
|
||||||
15
PVInstance.h
Normal file
15
PVInstance.h
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "instance.h"
|
||||||
|
|
||||||
|
class PVInstance :
|
||||||
|
public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
PVInstance(void);
|
||||||
|
~PVInstance(void);
|
||||||
|
PVInstance(const PVInstance &oinst);
|
||||||
|
virtual void postRender(RenderDevice* rd);
|
||||||
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
bool nameShown;
|
||||||
|
};
|
||||||
1158
PartInstance.cpp
Normal file
1158
PartInstance.cpp
Normal file
File diff suppressed because it is too large
Load Diff
78
PartInstance.h
Normal file
78
PartInstance.h
Normal file
@@ -0,0 +1,78 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "PVInstance.h"
|
||||||
|
#include "Enum.h"
|
||||||
|
#define _USE_MATH_DEFINES
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
#define NEW_BOX_RENDER
|
||||||
|
|
||||||
|
class PartInstance : public PVInstance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
PartInstance(void);
|
||||||
|
PartInstance(const PartInstance &oinst);
|
||||||
|
Instance* clone() const { return new PartInstance(*this); }
|
||||||
|
virtual void PartInstance::postRender(RenderDevice* rd);
|
||||||
|
~PartInstance(void);
|
||||||
|
virtual void render(RenderDevice*);
|
||||||
|
Vector3 velocity;
|
||||||
|
Enum::SurfaceType::Value top;
|
||||||
|
Enum::SurfaceType::Value front;
|
||||||
|
Enum::SurfaceType::Value right;
|
||||||
|
Enum::SurfaceType::Value back;
|
||||||
|
Enum::SurfaceType::Value left;
|
||||||
|
Enum::SurfaceType::Value bottom;
|
||||||
|
Enum::Shape::Value shape;
|
||||||
|
CoordinateFrame cFrame;
|
||||||
|
Color3 color;
|
||||||
|
Vector3 getPosition();
|
||||||
|
void setPosition(Vector3);
|
||||||
|
CoordinateFrame getCFrame();
|
||||||
|
void setCFrame(CoordinateFrame);
|
||||||
|
Box getBox();
|
||||||
|
Box getScaledBox();
|
||||||
|
CoordinateFrame getCFrameRenderBased();
|
||||||
|
Vector3 getSize();
|
||||||
|
void setSize(Vector3);
|
||||||
|
void setShape(Enum::Shape::Value shape);
|
||||||
|
bool canCollide;
|
||||||
|
bool anchored;
|
||||||
|
Vector3 rotVelocity;
|
||||||
|
bool collides(Box);
|
||||||
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
#ifdef NEW_BOX_RENDER
|
||||||
|
void addVertex(Vector3 vertexPos,Color3 color);
|
||||||
|
void addNormals(Vector3 normal);
|
||||||
|
void addSingularNormal(Vector3 normal);
|
||||||
|
void addTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
|
||||||
|
void addQuad(Vector3 v1,Vector3 v2, Vector3 v3, Vector3 v4);
|
||||||
|
void genSmoothNormals(int);
|
||||||
|
void addSmoothTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
|
||||||
|
void makeSmoothFace(int vertex1, int vertex2, int vertex3);
|
||||||
|
void addPlus(Vector3 v1);
|
||||||
|
void addPlus2(Vector3 v1);
|
||||||
|
void debugPrintVertexIDs(RenderDevice* rd, GFontRef font, Matrix3 camRot);
|
||||||
|
void makeFace(int vertex1, int vertex2, int vertex3);
|
||||||
|
void fromArrays(float verts[], float norms[], float ind[], unsigned int countVN, unsigned int countInd);
|
||||||
|
bool isUniqueVertex(Vector3 pos);
|
||||||
|
#endif
|
||||||
|
private:
|
||||||
|
Vector3 position;
|
||||||
|
Vector3 size;
|
||||||
|
float _bevelSize;
|
||||||
|
int _parseVert;
|
||||||
|
int _debugTimer;
|
||||||
|
std::vector<Vector3> _debugUniqueVertices;
|
||||||
|
#ifdef NEW_BOX_RENDER
|
||||||
|
std::vector<GLfloat> _vertices;
|
||||||
|
std::vector<GLfloat> _normals;
|
||||||
|
#else
|
||||||
|
GLfloat _vertices[96];
|
||||||
|
#endif
|
||||||
|
std::vector<GLushort> _indices;
|
||||||
|
bool changed;
|
||||||
|
Box itemBox;
|
||||||
|
GLuint glList;
|
||||||
|
};
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef PARTTYPE_H
|
|
||||||
#define PARTTYPE_H
|
|
||||||
static enum PartType {Ball, Block, Cylinder};
|
|
||||||
#endif
|
|
||||||
@@ -1,220 +0,0 @@
|
|||||||
#include "PhysicalInstance.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
GLfloat vertecies[96];
|
|
||||||
bool changed = true;
|
|
||||||
Box itemBox = Box();
|
|
||||||
|
|
||||||
PhysicalInstance::PhysicalInstance(void)
|
|
||||||
{
|
|
||||||
name = "Default PhysicalInstance";
|
|
||||||
className = "Part";
|
|
||||||
canCollide = true;
|
|
||||||
anchored = true;
|
|
||||||
size = Vector3(2,1,4);
|
|
||||||
setCFrame(CoordinateFrame(Vector3(0,0,0)));
|
|
||||||
color = Color3::gray();
|
|
||||||
velocity = Vector3(0,0,0);
|
|
||||||
rotVelocity = Vector3(0,0,0);
|
|
||||||
top = Smooth;
|
|
||||||
front = Smooth;
|
|
||||||
right = Smooth;
|
|
||||||
back = Smooth;
|
|
||||||
left = Smooth;
|
|
||||||
bottom = Smooth;
|
|
||||||
}
|
|
||||||
|
|
||||||
PhysicalInstance::PhysicalInstance(const PhysicalInstance &oinst)
|
|
||||||
{
|
|
||||||
name = oinst.name;
|
|
||||||
className = "Part";
|
|
||||||
canCollide = oinst.canCollide;
|
|
||||||
setParent(oinst.parent);
|
|
||||||
anchored = oinst.anchored;
|
|
||||||
size = oinst.size;
|
|
||||||
setCFrame(oinst.cFrame);
|
|
||||||
color = oinst.color;
|
|
||||||
velocity = oinst.velocity;
|
|
||||||
rotVelocity = oinst.rotVelocity;
|
|
||||||
top = oinst.top;
|
|
||||||
front = oinst.front;
|
|
||||||
right = oinst.right;
|
|
||||||
back = oinst.back;
|
|
||||||
left = oinst.left;
|
|
||||||
bottom = oinst.bottom;
|
|
||||||
}
|
|
||||||
|
|
||||||
void PhysicalInstance::setSize(Vector3 newSize)
|
|
||||||
{
|
|
||||||
int minsize = 1;
|
|
||||||
int maxsize = 512;
|
|
||||||
changed = true;
|
|
||||||
int sizex = (int)newSize.x;
|
|
||||||
if(sizex <= 0)
|
|
||||||
sizex = 1;
|
|
||||||
if(sizex > 512)
|
|
||||||
sizex = 512;
|
|
||||||
|
|
||||||
int sizey = (int)newSize.y;
|
|
||||||
if(sizey <= 0)
|
|
||||||
sizey = 1;
|
|
||||||
if(sizey > 512)
|
|
||||||
sizey = 512;
|
|
||||||
|
|
||||||
int sizez = (int)newSize.z;
|
|
||||||
if(sizez <= 0)
|
|
||||||
sizez = 1;
|
|
||||||
if(sizez > 512)
|
|
||||||
sizez = 512;
|
|
||||||
|
|
||||||
size = Vector3(sizex, sizey, sizez);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
Vector3 PhysicalInstance::getSize()
|
|
||||||
{
|
|
||||||
return size;
|
|
||||||
}
|
|
||||||
Vector3 PhysicalInstance::getPosition()
|
|
||||||
{
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
void PhysicalInstance::setPosition(Vector3 pos)
|
|
||||||
{
|
|
||||||
position = pos;
|
|
||||||
cFrame = CoordinateFrame(pos);
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
CoordinateFrame PhysicalInstance::getCFrame()
|
|
||||||
{
|
|
||||||
return cFrame;
|
|
||||||
}
|
|
||||||
void PhysicalInstance::setCFrame(CoordinateFrame coordinateFrame)
|
|
||||||
{
|
|
||||||
cFrame = coordinateFrame;
|
|
||||||
position = coordinateFrame.translation;
|
|
||||||
changed = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
CoordinateFrame PhysicalInstance::getCFrameRenderBased()
|
|
||||||
{
|
|
||||||
return CoordinateFrame(getCFrame().rotation,Vector3(getCFrame().translation.x/2, getCFrame().translation.y/2, getCFrame().translation.z/2));
|
|
||||||
}
|
|
||||||
|
|
||||||
Box PhysicalInstance::getBox()
|
|
||||||
{
|
|
||||||
if(changed)
|
|
||||||
{
|
|
||||||
Box box = Box(Vector3(0+size.x/4, 0+size.y/4, 0+size.z/4) ,Vector3(0-size.x/4,0-size.y/4,0-size.z/4));
|
|
||||||
CoordinateFrame c = getCFrameRenderBased();
|
|
||||||
itemBox = c.toWorldSpace(box);
|
|
||||||
Vector3 v0,v1,v2,v3;
|
|
||||||
for (int f = 0; f < 6; f++) {
|
|
||||||
itemBox.getFaceCorners(f, v0,v1,v2,v3);
|
|
||||||
vertecies[f*16] = v0.x;
|
|
||||||
vertecies[(f*16)+1] = v0.y;
|
|
||||||
vertecies[(f*16)+2] = v0.z;
|
|
||||||
vertecies[(f*16)+3] = v1.x;
|
|
||||||
vertecies[(f*16)+4] = v1.y;
|
|
||||||
vertecies[(f*16)+5] = v1.z;
|
|
||||||
vertecies[(f*16)+6] = v2.x;
|
|
||||||
vertecies[(f*16)+7] = v2.y;
|
|
||||||
vertecies[(f*16)+8] = v2.z;
|
|
||||||
vertecies[(f*16)+9] = v3.x;
|
|
||||||
vertecies[(f*16)+10] = v3.y;
|
|
||||||
vertecies[(f*16)+11] = v3.z;
|
|
||||||
vertecies[(f*16)+12] = color.r;
|
|
||||||
vertecies[(f*16)+13] = color.g;
|
|
||||||
vertecies[(f*16)+14] = color.b;
|
|
||||||
vertecies[(f*16)+15] = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return itemBox;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool PhysicalInstance::collides(Box box)
|
|
||||||
{
|
|
||||||
return CollisionDetection::fixedSolidBoxIntersectsFixedSolidBox(getBox(), box);
|
|
||||||
}
|
|
||||||
|
|
||||||
void PhysicalInstance::render(RenderDevice* rd)
|
|
||||||
{
|
|
||||||
if(changed)
|
|
||||||
Box box = getBox();
|
|
||||||
|
|
||||||
glColor(color);
|
|
||||||
/*glEnable( GL_TEXTURE_2D );
|
|
||||||
glEnable(GL_BLEND);// you enable blending function
|
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
glBindTexture( GL_TEXTURE_2D, Globals::surfaceId);
|
|
||||||
glBegin(GL_QUADS);*/
|
|
||||||
for(int i = 0; i < 96; i+=16)
|
|
||||||
{
|
|
||||||
double add = 0.8;
|
|
||||||
Surface face;
|
|
||||||
if(i == 0)//Back
|
|
||||||
face = back;
|
|
||||||
else if(i == 16)//Right
|
|
||||||
face = right;
|
|
||||||
else if(i == 32)//Front
|
|
||||||
face = front;
|
|
||||||
else if(i == 48)//Top
|
|
||||||
face = top;
|
|
||||||
else if(i == 64)//Left
|
|
||||||
face = left;
|
|
||||||
else if(i == 80)//Bottom
|
|
||||||
face = bottom;
|
|
||||||
|
|
||||||
/*if(face == Snaps)
|
|
||||||
add = 0.0;
|
|
||||||
else if(face == Inlets)
|
|
||||||
add = 0.2;*/
|
|
||||||
|
|
||||||
Vector3 v0 = Vector3(vertecies[i], vertecies[i+1], vertecies[i+2]), v1 = Vector3(vertecies[i+3], vertecies[i+4], vertecies[i+5]), v3 = Vector3(vertecies[i+9], vertecies[i+10], vertecies[i+11]);
|
|
||||||
/*glNormal3fv((v1 - v0).cross(v3 - v0).direction());
|
|
||||||
glTexCoord2f(0.0F,0.0F);
|
|
||||||
glVertex3fv(v0);
|
|
||||||
glTexCoord2f(1.0F,0.0F);
|
|
||||||
glVertex3fv(v1);
|
|
||||||
glTexCoord2f(1.0F,0.25F);
|
|
||||||
glVertex3f(vertecies[i+6], vertecies[i+7], vertecies[i+8]);
|
|
||||||
glTexCoord2f(0.0F,0.25F);
|
|
||||||
glVertex3fv(v3);*/
|
|
||||||
|
|
||||||
glEnable( GL_TEXTURE_2D );
|
|
||||||
glEnable(GL_BLEND);// you enable blending function
|
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
||||||
glBindTexture( GL_TEXTURE_2D, Globals::surfaceId);
|
|
||||||
glBegin( GL_QUADS );
|
|
||||||
glNormal3fv((v1 - v0).cross(v3 - v0).direction());
|
|
||||||
glTexCoord2d(0.0,0.0+add);
|
|
||||||
glVertex3fv(v0);
|
|
||||||
glTexCoord2d( 1.0,0.0+add);
|
|
||||||
glVertex3fv(v1);
|
|
||||||
glTexCoord2d(1.0,0.2+add);
|
|
||||||
glVertex3f(vertecies[i+6], vertecies[i+7], vertecies[i+8]);
|
|
||||||
glTexCoord2d( 0.0,0.2+add);
|
|
||||||
glVertex3fv(v3);
|
|
||||||
glEnd();
|
|
||||||
glDisable( GL_TEXTURE_2D );
|
|
||||||
}
|
|
||||||
/*glEnd();
|
|
||||||
glDisable(GL_TEXTURE_2D);*/
|
|
||||||
glColor(Color3::white());
|
|
||||||
if(!children.empty())
|
|
||||||
{
|
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
|
||||||
{
|
|
||||||
children.at(i)->render(rd);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
PhysicalInstance::~PhysicalInstance(void)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -1,39 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "instance.h"
|
|
||||||
#include "Surface.h"
|
|
||||||
|
|
||||||
class PhysicalInstance :
|
|
||||||
public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
PhysicalInstance(void);
|
|
||||||
PhysicalInstance(const PhysicalInstance &oinst);
|
|
||||||
Instance* clone() const { return new PhysicalInstance(*this); }
|
|
||||||
~PhysicalInstance(void);
|
|
||||||
virtual void render(RenderDevice*);
|
|
||||||
Vector3 velocity;
|
|
||||||
Surface top;
|
|
||||||
Surface front;
|
|
||||||
Surface right;
|
|
||||||
Surface back;
|
|
||||||
Surface left;
|
|
||||||
Surface bottom;
|
|
||||||
CoordinateFrame cFrame;
|
|
||||||
Color3 color;
|
|
||||||
Vector3 getPosition();
|
|
||||||
void setPosition(Vector3);
|
|
||||||
CoordinateFrame getCFrame();
|
|
||||||
void setCFrame(CoordinateFrame);
|
|
||||||
Box getBox();
|
|
||||||
Box getScaledBox();
|
|
||||||
CoordinateFrame getCFrameRenderBased();
|
|
||||||
Vector3 getSize();
|
|
||||||
void setSize(Vector3);
|
|
||||||
bool canCollide;
|
|
||||||
bool anchored;
|
|
||||||
Vector3 rotVelocity;
|
|
||||||
bool collides(Box);
|
|
||||||
private:
|
|
||||||
Vector3 position;
|
|
||||||
Vector3 size;
|
|
||||||
};
|
|
||||||
372
PropertyWindow.cpp
Normal file
372
PropertyWindow.cpp
Normal file
@@ -0,0 +1,372 @@
|
|||||||
|
#define _WINSOCKAPI_
|
||||||
|
#include <windows.h>
|
||||||
|
#include "WindowFunctions.h"
|
||||||
|
#include "resource.h"
|
||||||
|
#include "PropertyWindow.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "strsafe.h"
|
||||||
|
#include "Application.h"
|
||||||
|
|
||||||
|
/*typedef struct typPRGP {
|
||||||
|
Instance* instance; // Declare member types
|
||||||
|
Property ∝
|
||||||
|
} PRGP;*/
|
||||||
|
|
||||||
|
std::vector<PROPGRIDITEM> prop;
|
||||||
|
std::vector<Instance*> children;
|
||||||
|
Instance * selectedInstance;
|
||||||
|
Instance * parent = NULL;
|
||||||
|
const int CX_BITMAP = 16;
|
||||||
|
const int CY_BITMAP = 16;
|
||||||
|
|
||||||
|
|
||||||
|
HBITMAP CreateBitmapMask(HBITMAP hbmColour, COLORREF crTransparent)
|
||||||
|
{
|
||||||
|
HDC hdcMem, hdcMem2;
|
||||||
|
HBITMAP hbmMask;
|
||||||
|
BITMAP bm;
|
||||||
|
|
||||||
|
// Create monochrome (1 bit) mask bitmap.
|
||||||
|
|
||||||
|
GetObject(hbmColour, sizeof(BITMAP), &bm);
|
||||||
|
hbmMask = CreateBitmap(bm.bmWidth, bm.bmHeight, 1, 1, NULL);
|
||||||
|
|
||||||
|
// Get some HDCs that are compatible with the display driver
|
||||||
|
|
||||||
|
hdcMem = CreateCompatibleDC(0);
|
||||||
|
hdcMem2 = CreateCompatibleDC(0);
|
||||||
|
|
||||||
|
SelectObject(hdcMem, hbmColour);
|
||||||
|
SelectObject(hdcMem2, hbmMask);
|
||||||
|
|
||||||
|
// Set the background colour of the colour image to the colour
|
||||||
|
// you want to be transparent.
|
||||||
|
SetBkColor(hdcMem, crTransparent);
|
||||||
|
|
||||||
|
// Copy the bits from the colour image to the B+W mask... everything
|
||||||
|
// with the background colour ends up white while everythig else ends up
|
||||||
|
// black...Just what we wanted.
|
||||||
|
|
||||||
|
BitBlt(hdcMem2, 0, 0, bm.bmWidth, bm.bmHeight, hdcMem, 0, 0, SRCCOPY);
|
||||||
|
|
||||||
|
// Take our new mask and use it to turn the transparent colour in our
|
||||||
|
// original colour image to black so the transparency effect will
|
||||||
|
// work right.
|
||||||
|
BitBlt(hdcMem, 0, 0, bm.bmWidth, bm.bmHeight, hdcMem2, 0, 0, SRCINVERT);
|
||||||
|
|
||||||
|
// Clean up.
|
||||||
|
|
||||||
|
DeleteDC(hdcMem);
|
||||||
|
DeleteDC(hdcMem2);
|
||||||
|
|
||||||
|
return hbmMask;
|
||||||
|
}
|
||||||
|
|
||||||
|
LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||||
|
{
|
||||||
|
TCHAR achTemp[256];
|
||||||
|
PropertyWindow *propWind = (PropertyWindow *)GetWindowLongPtr(hwnd, GWL_USERDATA);
|
||||||
|
if (propWind==NULL)
|
||||||
|
{
|
||||||
|
return DefWindowProc(hwnd, msg, wParam, lParam);
|
||||||
|
}
|
||||||
|
switch(msg)
|
||||||
|
{
|
||||||
|
case WM_CLOSE:
|
||||||
|
{
|
||||||
|
ShowWindow(hwnd, SW_HIDE);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_DRAWITEM:
|
||||||
|
{
|
||||||
|
std::cout << "Drawing?" << "\r\n";
|
||||||
|
COLORREF clrBackground;
|
||||||
|
COLORREF clrForeground;
|
||||||
|
TEXTMETRIC tm;
|
||||||
|
int x;
|
||||||
|
int y;
|
||||||
|
HRESULT hr;
|
||||||
|
size_t cch;
|
||||||
|
|
||||||
|
LPDRAWITEMSTRUCT lpdis = (LPDRAWITEMSTRUCT) lParam;
|
||||||
|
|
||||||
|
if (lpdis->itemID == -1) // Empty item)
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Get the food icon from the item data.
|
||||||
|
HBITMAP hbmIcon = LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(IDB_BITMAP1));
|
||||||
|
HBITMAP hbmMask = CreateBitmapMask(hbmIcon, RGB(255, 0, 220));
|
||||||
|
// The colors depend on whether the item is selected.
|
||||||
|
clrForeground = SetTextColor(lpdis->hDC,
|
||||||
|
GetSysColor(lpdis->itemState & ODS_SELECTED ?
|
||||||
|
COLOR_HIGHLIGHTTEXT : COLOR_WINDOWTEXT));
|
||||||
|
|
||||||
|
clrBackground = SetBkColor(lpdis->hDC,
|
||||||
|
GetSysColor(lpdis->itemState & ODS_SELECTED ?
|
||||||
|
COLOR_HIGHLIGHT : COLOR_WINDOW));
|
||||||
|
|
||||||
|
// Calculate the vertical and horizontal position.
|
||||||
|
GetTextMetrics(lpdis->hDC, &tm);
|
||||||
|
y = (lpdis->rcItem.bottom + lpdis->rcItem.top - tm.tmHeight) / 2;
|
||||||
|
x = LOWORD(GetDialogBaseUnits()) / 4;
|
||||||
|
|
||||||
|
// Get and display the text for the list item.
|
||||||
|
int mul = 0;
|
||||||
|
SendMessage(lpdis->hwndItem, CB_GETLBTEXT, lpdis->itemID, (LPARAM) achTemp);
|
||||||
|
|
||||||
|
if(lpdis->itemID >= 0)
|
||||||
|
{
|
||||||
|
mul = children[lpdis->itemID]->listicon;
|
||||||
|
}
|
||||||
|
//else mul = children[lpdis->itemID-1]->listicon;
|
||||||
|
|
||||||
|
//mul = children[lpdis->itemID]->listicon;
|
||||||
|
|
||||||
|
hr = StringCchLength(achTemp, 256, &cch);
|
||||||
|
if (FAILED(hr))
|
||||||
|
{
|
||||||
|
// TODO: Write error handler.
|
||||||
|
}
|
||||||
|
|
||||||
|
ExtTextOut(lpdis->hDC, CX_BITMAP + 2 * x, y,
|
||||||
|
ETO_CLIPPED | ETO_OPAQUE, &lpdis->rcItem,
|
||||||
|
achTemp, (UINT)cch, NULL);
|
||||||
|
|
||||||
|
// Restore the previous colors.
|
||||||
|
SetTextColor(lpdis->hDC, clrForeground);
|
||||||
|
SetBkColor(lpdis->hDC, clrBackground);
|
||||||
|
|
||||||
|
// Draw the food icon for the item.
|
||||||
|
HDC hdc = CreateCompatibleDC(lpdis->hDC);
|
||||||
|
if (hdc == NULL)
|
||||||
|
break;
|
||||||
|
|
||||||
|
SelectObject(hdc, hbmMask);
|
||||||
|
BitBlt(lpdis->hDC, x, lpdis->rcItem.top,
|
||||||
|
CX_BITMAP, CY_BITMAP, hdc, mul*16, 0, SRCAND);
|
||||||
|
|
||||||
|
SelectObject(hdc, hbmIcon);
|
||||||
|
BitBlt(lpdis->hDC, x, lpdis->rcItem.top,
|
||||||
|
CX_BITMAP, CY_BITMAP, hdc, mul*16, 0, SRCPAINT);
|
||||||
|
|
||||||
|
DeleteDC(hdc);
|
||||||
|
|
||||||
|
// If the item has the focus, draw the focus rectangle.
|
||||||
|
if (lpdis->itemState & ODS_FOCUS)
|
||||||
|
DrawFocusRect(lpdis->hDC, &lpdis->rcItem);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_MEASUREITEM:
|
||||||
|
{
|
||||||
|
LPMEASUREITEMSTRUCT lpmis = (LPMEASUREITEMSTRUCT) lParam;
|
||||||
|
if (lpmis->itemHeight < 18)
|
||||||
|
lpmis->itemHeight = 18;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_SIZE:
|
||||||
|
{
|
||||||
|
propWind->onResize();
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case WM_COMMAND:
|
||||||
|
{
|
||||||
|
if(HIWORD(wParam) == CBN_SELCHANGE)
|
||||||
|
{
|
||||||
|
int ItemIndex = SendMessage((HWND) lParam, (UINT) CB_GETCURSEL, (WPARAM) 0, (LPARAM) 0);
|
||||||
|
CHAR ListItem[256];
|
||||||
|
SendMessage((HWND) lParam, (UINT) CB_GETLBTEXT, (WPARAM) ItemIndex, (LPARAM) ListItem);
|
||||||
|
propWind->ClearProperties();
|
||||||
|
g_usableApp->selectInstance(children.at(ItemIndex),propWind);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case WM_NOTIFY:
|
||||||
|
{
|
||||||
|
switch(((LPNMHDR)lParam)->code)
|
||||||
|
{
|
||||||
|
case PGN_PROPERTYCHANGE:
|
||||||
|
{
|
||||||
|
if (IDC_PROPERTYGRID==wParam) {
|
||||||
|
LPNMHDR pnm = (LPNMHDR)lParam;
|
||||||
|
LPNMPROPGRID lpnmp = (LPNMPROPGRID)pnm;
|
||||||
|
LPPROPGRIDITEM item = PropGrid_GetItemData(pnm->hwndFrom,lpnmp->iIndex);
|
||||||
|
selectedInstance->PropUpdate(item);
|
||||||
|
//propWind->UpdateSelected(selectedInstance);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//MessageBox(NULL,"Test","Test",0);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return DefWindowProc(hwnd, msg, wParam, lParam);
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void PropertyWindow::refreshExplorer(Instance* selectedInstance)
|
||||||
|
{
|
||||||
|
SendMessage(_explorerComboBox,CB_RESETCONTENT,0,0);
|
||||||
|
parent = NULL;
|
||||||
|
children.clear();
|
||||||
|
//g_selectedInstances.clear();
|
||||||
|
//for (unsigned int i=0;i<g_selectedInstances.size();i++) {
|
||||||
|
children.push_back(selectedInstance);
|
||||||
|
SendMessage(_explorerComboBox, CB_ADDSTRING, 0, (LPARAM)selectedInstance->name.c_str());
|
||||||
|
if(selectedInstance->getParent() != NULL)
|
||||||
|
{
|
||||||
|
std::string title = ".. (";
|
||||||
|
title += selectedInstance->getParent()->name;
|
||||||
|
title += ")";
|
||||||
|
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)title.c_str());
|
||||||
|
parent = selectedInstance->getParent();
|
||||||
|
children.push_back(selectedInstance->getParent());
|
||||||
|
}
|
||||||
|
//children = g_selectedInstances[i]->getChildren();
|
||||||
|
|
||||||
|
std::vector<Instance*> selectedChildren = selectedInstance->getChildren();
|
||||||
|
for(size_t z = 0; z < selectedChildren.size(); z++)
|
||||||
|
{
|
||||||
|
children.push_back(selectedChildren.at(z));
|
||||||
|
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)selectedChildren.at(z)->name.c_str());
|
||||||
|
}
|
||||||
|
//g_usableApp->selectInstance(selectedInstance, this);
|
||||||
|
SendMessage(_explorerComboBox,CB_SETCURSEL,0,(LPARAM)0);
|
||||||
|
//}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance) {
|
||||||
|
if (!createWindowClass("propHWND",PropProc,hThisInstance))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
_hwndProp = CreateWindowEx(
|
||||||
|
WS_EX_TOOLWINDOW,
|
||||||
|
"propHWND",
|
||||||
|
"PropertyGrid",
|
||||||
|
WS_VISIBLE | WS_POPUPWINDOW | WS_THICKFRAME | WS_CAPTION,
|
||||||
|
CW_USEDEFAULT,
|
||||||
|
CW_USEDEFAULT,
|
||||||
|
300,
|
||||||
|
660,
|
||||||
|
NULL, // parent
|
||||||
|
NULL, // menu
|
||||||
|
hThisInstance,
|
||||||
|
NULL
|
||||||
|
);
|
||||||
|
|
||||||
|
_explorerComboBox = CreateWindowEx(
|
||||||
|
NULL,
|
||||||
|
"COMBOBOX",
|
||||||
|
"Combo",
|
||||||
|
WS_VISIBLE | WS_CHILD | CBS_DROPDOWNLIST | CBS_OWNERDRAWFIXED | CBS_HASSTRINGS ,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
_hwndProp, // parent
|
||||||
|
NULL, // menu
|
||||||
|
hThisInstance,
|
||||||
|
NULL
|
||||||
|
);
|
||||||
|
SendMessage(_explorerComboBox, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), 0);
|
||||||
|
|
||||||
|
_propGrid = New_PropertyGrid(_hwndProp,IDC_PROPERTYGRID);
|
||||||
|
|
||||||
|
/*PROPGRIDITEM pItem;
|
||||||
|
PropGrid_ItemInit(pItem);
|
||||||
|
|
||||||
|
pItem.lpszCatalog="Test";
|
||||||
|
pItem.lpszPropName="Offset";
|
||||||
|
pItem.lpszzCmbItems="What";
|
||||||
|
pItem.lpszPropDesc="Description";
|
||||||
|
pItem.lpCurValue=(LPARAM)"0, 0, 0";
|
||||||
|
|
||||||
|
pItem.iItemType=PIT_EDIT;
|
||||||
|
|
||||||
|
PROPGRIDITEM pItem2;
|
||||||
|
PropGrid_ItemInit(pItem2);
|
||||||
|
|
||||||
|
pItem2.lpszCatalog="Test";
|
||||||
|
pItem2.lpszPropName="s";
|
||||||
|
pItem2.lpszzCmbItems="itemlist\0itemlist2\0itemlist3";
|
||||||
|
pItem2.lpszPropDesc="";
|
||||||
|
pItem2.lpCurValue=0;
|
||||||
|
|
||||||
|
pItem2.iItemType=PIT_COMBO;
|
||||||
|
|
||||||
|
/*PROPGRIDITEM FauxExplorerItem;
|
||||||
|
PropGrid_ItemInit(FauxExplorerItem);
|
||||||
|
FauxExplorerItem.lpszCatalog="Test";
|
||||||
|
FauxExplorerItem.lpszPropName = "Editable Combo Field";
|
||||||
|
FauxExplorerItem.lpszzCmbItems = "Test1\0Test2\0Test3";
|
||||||
|
FauxExplorerItem.lpszPropDesc = "Press F4 to view drop down.";
|
||||||
|
FauxExplorerItem.iItemType = PIT_EDITCOMBO;
|
||||||
|
FauxExplorerItem.lpCurValue = 1;
|
||||||
|
PropGrid_AddItem(_propGrid, &FauxExplorerItem);*/
|
||||||
|
|
||||||
|
PropGrid_Enable(_propGrid,true);
|
||||||
|
ShowWindow(_propGrid,SW_SHOW);
|
||||||
|
// PropGrid_AddItem(_propGrid,&pItem);
|
||||||
|
// PropGrid_AddItem(_propGrid,&pItem2);
|
||||||
|
PropGrid_SetItemHeight(_propGrid,20);
|
||||||
|
PropGrid_ShowToolTips(_propGrid,TRUE);
|
||||||
|
PropGrid_ShowPropertyDescriptions(_propGrid,TRUE);
|
||||||
|
PropGrid_ExpandAllCatalogs(_propGrid);
|
||||||
|
|
||||||
|
|
||||||
|
SetWindowLongPtr(_hwndProp,GWL_USERDATA,(LONG)this);
|
||||||
|
|
||||||
|
//refreshExplorer();
|
||||||
|
_resize();
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
PropertyWindow::PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance) {
|
||||||
|
onCreate(x, y, sx, sy, hThisInstance);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PropertyWindow::onResize()
|
||||||
|
{
|
||||||
|
_resize();
|
||||||
|
}
|
||||||
|
|
||||||
|
void PropertyWindow::_resize()
|
||||||
|
{
|
||||||
|
RECT rect;
|
||||||
|
GetClientRect(_hwndProp,&rect);
|
||||||
|
SetWindowPos(_propGrid, NULL, 0, 20, rect.right, rect.bottom-20, SWP_NOZORDER | SWP_NOACTIVATE);
|
||||||
|
SetWindowPos(_explorerComboBox, NULL, 0, 0, rect.right, 400, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
|
||||||
|
}
|
||||||
|
|
||||||
|
void PropertyWindow::UpdateSelected(Instance * instance)
|
||||||
|
{
|
||||||
|
PropGrid_ResetContent(_propGrid);
|
||||||
|
prop = instance->getProperties();
|
||||||
|
if (selectedInstance != instance)
|
||||||
|
{
|
||||||
|
selectedInstance = instance;
|
||||||
|
for(size_t i = 0; i < prop.size(); i++)
|
||||||
|
{
|
||||||
|
::PROPGRIDITEM item = prop.at(i);
|
||||||
|
PropGrid_AddItem(_propGrid, &item);
|
||||||
|
//PRGP propgp;
|
||||||
|
//propgp.instance = instance;
|
||||||
|
//propgp.prop = prop.at(i);
|
||||||
|
}
|
||||||
|
PropGrid_ExpandAllCatalogs(_propGrid);
|
||||||
|
//SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this);
|
||||||
|
|
||||||
|
refreshExplorer(instance);
|
||||||
|
_resize();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void PropertyWindow::ClearProperties()
|
||||||
|
{
|
||||||
|
PropGrid_ResetContent(_propGrid);
|
||||||
|
}
|
||||||
17
PropertyWindow.h
Normal file
17
PropertyWindow.h
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Instance.h"
|
||||||
|
|
||||||
|
class PropertyWindow {
|
||||||
|
public:
|
||||||
|
PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
||||||
|
bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
||||||
|
void UpdateSelected(Instance *);
|
||||||
|
void ClearProperties();
|
||||||
|
void onResize();
|
||||||
|
void refreshExplorer(Instance* selectedInstance);
|
||||||
|
HWND _hwndProp;
|
||||||
|
private:
|
||||||
|
HWND _propGrid;
|
||||||
|
HWND _explorerComboBox;
|
||||||
|
void _resize();
|
||||||
|
};
|
||||||
21
RotateButtonListener.cpp
Normal file
21
RotateButtonListener.cpp
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#include "BaseButtonInstance.h"
|
||||||
|
#include "RotateButtonListener.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "AudioPlayer.h"
|
||||||
|
|
||||||
|
void RotateButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
{
|
||||||
|
Instance* selectedInstance = g_selectedInstances.at(0);
|
||||||
|
AudioPlayer::playSound(clickSound);
|
||||||
|
if(PartInstance* part = dynamic_cast<PartInstance*>(selectedInstance))
|
||||||
|
{
|
||||||
|
if(button->name == "Tilt")
|
||||||
|
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,0,toRadians(90)));
|
||||||
|
else if(button->name == "Rotate")
|
||||||
|
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,toRadians(90),0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
7
RotateButtonListener.h
Normal file
7
RotateButtonListener.h
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
class RotateButtonListener : public ButtonListener {
|
||||||
|
public:
|
||||||
|
void onButton1MouseClick(BaseButtonInstance*);
|
||||||
|
};
|
||||||
9
ShapeRenderer.cpp
Normal file
9
ShapeRenderer.cpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "ShapeRenderer.h"
|
||||||
|
|
||||||
|
ShapeRenderer::ShapeRenderer(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
ShapeRenderer::~ShapeRenderer(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef SOUNDTYPE_H
|
|
||||||
#define SOUNDTYPE_H
|
|
||||||
static enum SoundType {NoSound, Boing, Bomb, Break, Click, Clock, Slingshot, Page, Ping, Snap, Splat, Step, StepOn, Swoosh, Victory};
|
|
||||||
#endif
|
|
||||||
34
StringFunctions.cpp
Normal file
34
StringFunctions.cpp
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
#include <G3DAll.h>
|
||||||
|
#include <sstream>
|
||||||
|
#include "ErrorFunctions.h"
|
||||||
|
#include "StringFunctions.h"
|
||||||
|
#include <windows.h>
|
||||||
|
|
||||||
|
std::string Convert (float number)
|
||||||
|
{
|
||||||
|
std::ostringstream buff;
|
||||||
|
buff<<number;
|
||||||
|
return buff.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string ExePath() {
|
||||||
|
char buffer[MAX_PATH];
|
||||||
|
GetModuleFileName( NULL, buffer, MAX_PATH );
|
||||||
|
std::string::size_type pos = std::string( buffer ).find_last_of( "\\/" );
|
||||||
|
return std::string( buffer ).substr( 0, pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string GetFileInPath(std::string file)
|
||||||
|
{
|
||||||
|
std::string name = ExePath() + file;
|
||||||
|
struct stat buf;
|
||||||
|
if (stat(name.c_str(), &buf) != -1)
|
||||||
|
{
|
||||||
|
return name;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
OnError(202, " \r\nFile not found: " + name);
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
6
StringFunctions.h
Normal file
6
StringFunctions.h
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
std::string Convert (float number);
|
||||||
|
std::string ExePath();
|
||||||
|
std::string GetFileInPath(std::string file);
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef SURFACE_H
|
|
||||||
#define SURFACE_H
|
|
||||||
static enum Surface {Smooth, Snaps, Inlets, Glue, Weld, Hinge, Motor};
|
|
||||||
#endif
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef SURFACECONSTRAINT_H
|
|
||||||
#define SURFACECONSTRAINT_H
|
|
||||||
static enum SurfaceConstraint {None, Hinge, SteppingMotor, Motor};
|
|
||||||
#endif
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
#ifndef SURFACETYPE_H
|
|
||||||
#define SURFACETYPE_H
|
|
||||||
static enum SurfaceType {Smooth, Bumps, Weld, Snaps, Inlet};
|
|
||||||
#endif
|
|
||||||
@@ -1,28 +1,9 @@
|
|||||||
#include "TextButtonInstance.h"
|
#include "TextButtonInstance.h"
|
||||||
Vector2 boxBegin;
|
|
||||||
Vector2 boxEnd;
|
|
||||||
Vector2 fontLocationRelativeTo;
|
|
||||||
Color4 textColor;
|
|
||||||
Color4 textOutlineColor;
|
|
||||||
Color4 boxColor;
|
|
||||||
Color4 boxOutlineColor;
|
|
||||||
Color4 textColorOvr;
|
|
||||||
Color4 textOutlineColorOvr;
|
|
||||||
Color4 boxColorOvr;
|
|
||||||
Color4 boxOutlineColorOvr;
|
|
||||||
Color4 textColorDn;
|
|
||||||
Color4 textOutlineColorDn;
|
|
||||||
Color4 boxColorDn;
|
|
||||||
Color4 boxOutlineColorDn;
|
|
||||||
bool centeredWithinBox;
|
|
||||||
std::string title;
|
|
||||||
G3D::GFontRef* font;
|
|
||||||
int textSize;
|
|
||||||
|
|
||||||
bool visible;
|
|
||||||
|
|
||||||
TextButtonInstance::TextButtonInstance(void)
|
TextButtonInstance::TextButtonInstance(void)
|
||||||
{
|
{
|
||||||
|
BaseButtonInstance::BaseButtonInstance();
|
||||||
boxBegin = Vector2(0,0);
|
boxBegin = Vector2(0,0);
|
||||||
boxEnd = Vector2(0,0);
|
boxEnd = Vector2(0,0);
|
||||||
fontLocationRelativeTo = Vector2(0,0);
|
fontLocationRelativeTo = Vector2(0,0);
|
||||||
@@ -40,6 +21,7 @@ TextButtonInstance::TextButtonInstance(void)
|
|||||||
visible = true;
|
visible = true;
|
||||||
className = "TextButton";
|
className = "TextButton";
|
||||||
disabled = false;
|
disabled = false;
|
||||||
|
selected = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool TextButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd)
|
bool TextButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd)
|
||||||
@@ -77,6 +59,10 @@ void TextButtonInstance::setAllColorsSame()
|
|||||||
textOutlineColorDn = textOutlineColor;
|
textOutlineColorDn = textOutlineColor;
|
||||||
boxColorDn = boxColor;
|
boxColorDn = boxColor;
|
||||||
boxOutlineColorDn = boxOutlineColor;
|
boxOutlineColorDn = boxOutlineColor;
|
||||||
|
textColorDis = textColor;
|
||||||
|
textOutlineColorDis = textOutlineColor;
|
||||||
|
boxColorDis = boxColor;
|
||||||
|
boxOutlineColorDis = boxOutlineColor;
|
||||||
}
|
}
|
||||||
|
|
||||||
TextButtonInstance::~TextButtonInstance(void)
|
TextButtonInstance::~TextButtonInstance(void)
|
||||||
@@ -87,6 +73,9 @@ void TextButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseD
|
|||||||
{
|
{
|
||||||
Vector3 point1;
|
Vector3 point1;
|
||||||
Vector3 point2;
|
Vector3 point2;
|
||||||
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||||
|
glDisableClientState(GL_COLOR_ARRAY);
|
||||||
|
|
||||||
if(floatBottom)
|
if(floatBottom)
|
||||||
{
|
{
|
||||||
point1 = Vector3(boxBegin.x, rd->getHeight() + boxBegin.y,0);
|
point1 = Vector3(boxBegin.x, rd->getHeight() + boxBegin.y,0);
|
||||||
@@ -99,7 +88,12 @@ void TextButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseD
|
|||||||
point2 = Vector3(boxEnd.x, boxEnd.y,0);
|
point2 = Vector3(boxEnd.x, boxEnd.y,0);
|
||||||
}
|
}
|
||||||
Vector2 RelativeTo = Vector2(point1.x + fontLocationRelativeTo.x, point1.y + fontLocationRelativeTo.y);
|
Vector2 RelativeTo = Vector2(point1.x + fontLocationRelativeTo.x, point1.y + fontLocationRelativeTo.y);
|
||||||
if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y) && mouseDown)
|
if(disabled)
|
||||||
|
{
|
||||||
|
Draw::box(Box(point1, point2), rd, boxColorDis, boxOutlineColorDis);
|
||||||
|
font->draw2D(rd, title, RelativeTo, textSize, textColorDis, textOutlineColorDis);
|
||||||
|
}
|
||||||
|
else if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y) && mouseDown)
|
||||||
{
|
{
|
||||||
Draw::box(Box(point1, point2), rd, boxColorDn, boxOutlineColorDn);
|
Draw::box(Box(point1, point2), rd, boxColorDn, boxOutlineColorDn);
|
||||||
font->draw2D(rd, title, RelativeTo, textSize, textColorDn, textOutlineColorDn);
|
font->draw2D(rd, title, RelativeTo, textSize, textColorDn, textOutlineColorDn);
|
||||||
@@ -109,11 +103,18 @@ void TextButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseD
|
|||||||
Draw::box(Box(point1, point2), rd, boxColorOvr, boxOutlineColorOvr);
|
Draw::box(Box(point1, point2), rd, boxColorOvr, boxOutlineColorOvr);
|
||||||
font->draw2D(rd, title, RelativeTo, textSize, textColorOvr, textOutlineColorOvr);
|
font->draw2D(rd, title, RelativeTo, textSize, textColorOvr, textOutlineColorOvr);
|
||||||
}
|
}
|
||||||
|
else if(selected)
|
||||||
|
{
|
||||||
|
Draw::box(Box(point1, point2), rd, boxColorOvr, boxOutlineColorOvr);
|
||||||
|
font->draw2D(rd, title, RelativeTo, textSize, textColorOvr, textOutlineColorOvr);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Draw::box(Box(point1, point2), rd, boxColor, boxOutlineColor);
|
Draw::box(Box(point1, point2), rd, boxColor, boxOutlineColor);
|
||||||
font->draw2D(rd, title, RelativeTo, textSize, textColor, textOutlineColor);
|
font->draw2D(rd, title, RelativeTo, textSize, textColor, textOutlineColor);
|
||||||
}
|
}
|
||||||
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||||
|
glEnableClientState(GL_COLOR_ARRAY);
|
||||||
}
|
}
|
||||||
|
|
||||||
void doNullCheck()
|
void doNullCheck()
|
||||||
|
|||||||
@@ -21,6 +21,10 @@ public:
|
|||||||
Color4 textOutlineColorDn;
|
Color4 textOutlineColorDn;
|
||||||
Color4 boxColorDn;
|
Color4 boxColorDn;
|
||||||
Color4 boxOutlineColorDn;
|
Color4 boxOutlineColorDn;
|
||||||
|
Color4 textColorDis;
|
||||||
|
Color4 textOutlineColorDis;
|
||||||
|
Color4 boxColorDis;
|
||||||
|
Color4 boxOutlineColorDis;
|
||||||
bool centeredWithinBox;
|
bool centeredWithinBox;
|
||||||
std::string title;
|
std::string title;
|
||||||
G3D::GFontRef font;
|
G3D::GFontRef font;
|
||||||
|
|||||||
@@ -1,12 +1,12 @@
|
|||||||
#include "WorkspaceInstance.h"
|
#include "WorkspaceInstance.h"
|
||||||
float timer = 60.0F;
|
|
||||||
int score = 0;
|
|
||||||
|
|
||||||
WorkspaceInstance::WorkspaceInstance(void)
|
WorkspaceInstance::WorkspaceInstance(void)
|
||||||
{
|
{
|
||||||
|
GroupInstance::GroupInstance();
|
||||||
|
name = "Workspace";
|
||||||
className = "Workspace";
|
className = "Workspace";
|
||||||
timer = 60.0F;
|
canDelete = false;
|
||||||
score = 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
WorkspaceInstance::~WorkspaceInstance(void)
|
WorkspaceInstance::~WorkspaceInstance(void)
|
||||||
|
|||||||
@@ -1,12 +1,10 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "instance.h"
|
#include "GroupInstance.h"
|
||||||
|
|
||||||
class WorkspaceInstance :
|
class WorkspaceInstance :
|
||||||
public Instance
|
public GroupInstance
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
float timer;
|
|
||||||
int score;
|
|
||||||
WorkspaceInstance(void);
|
WorkspaceInstance(void);
|
||||||
~WorkspaceInstance(void);
|
~WorkspaceInstance(void);
|
||||||
};
|
};
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
BIN
content/images/ArrowCursor.png
Normal file
BIN
content/images/ArrowCursor.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.0 KiB |
BIN
content/images/GrabRotateCursor.png
Normal file
BIN
content/images/GrabRotateCursor.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.8 KiB |
52
rapidxml/license.txt
Normal file
52
rapidxml/license.txt
Normal file
@@ -0,0 +1,52 @@
|
|||||||
|
Use of this software is granted under one of the following two licenses,
|
||||||
|
to be chosen freely by the user.
|
||||||
|
|
||||||
|
1. Boost Software License - Version 1.0 - August 17th, 2003
|
||||||
|
===============================================================================
|
||||||
|
|
||||||
|
Copyright (c) 2006, 2007 Marcin Kalicinski
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person or organization
|
||||||
|
obtaining a copy of the software and accompanying documentation covered by
|
||||||
|
this license (the "Software") to use, reproduce, display, distribute,
|
||||||
|
execute, and transmit the Software, and to prepare derivative works of the
|
||||||
|
Software, and to permit third-parties to whom the Software is furnished to
|
||||||
|
do so, all subject to the following:
|
||||||
|
|
||||||
|
The copyright notices in the Software and this entire statement, including
|
||||||
|
the above license grant, this restriction and the following disclaimer,
|
||||||
|
must be included in all copies of the Software, in whole or in part, and
|
||||||
|
all derivative works of the Software, unless such copies or derivative
|
||||||
|
works are solely in the form of machine-executable object code generated by
|
||||||
|
a source language processor.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||||
|
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||||
|
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||||
|
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
2. The MIT License
|
||||||
|
===============================================================================
|
||||||
|
|
||||||
|
Copyright (c) 2006, 2007 Marcin Kalicinski
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||||
|
of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||||
|
subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||||
|
IN THE SOFTWARE.
|
||||||
406
rapidxml/manual.html
Normal file
406
rapidxml/manual.html
Normal file
File diff suppressed because one or more lines are too long
2596
rapidxml/rapidxml.hpp
Normal file
2596
rapidxml/rapidxml.hpp
Normal file
File diff suppressed because it is too large
Load Diff
174
rapidxml/rapidxml_iterators.hpp
Normal file
174
rapidxml/rapidxml_iterators.hpp
Normal file
@@ -0,0 +1,174 @@
|
|||||||
|
#ifndef RAPIDXML_ITERATORS_HPP_INCLUDED
|
||||||
|
#define RAPIDXML_ITERATORS_HPP_INCLUDED
|
||||||
|
|
||||||
|
// Copyright (C) 2006, 2009 Marcin Kalicinski
|
||||||
|
// Version 1.13
|
||||||
|
// Revision $DateTime: 2009/05/13 01:46:17 $
|
||||||
|
//! \file rapidxml_iterators.hpp This file contains rapidxml iterators
|
||||||
|
|
||||||
|
#include "rapidxml.hpp"
|
||||||
|
|
||||||
|
namespace rapidxml
|
||||||
|
{
|
||||||
|
|
||||||
|
//! Iterator of child nodes of xml_node
|
||||||
|
template<class Ch>
|
||||||
|
class node_iterator
|
||||||
|
{
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
typedef typename xml_node<Ch> value_type;
|
||||||
|
typedef typename xml_node<Ch> &reference;
|
||||||
|
typedef typename xml_node<Ch> *pointer;
|
||||||
|
typedef std::ptrdiff_t difference_type;
|
||||||
|
typedef std::bidirectional_iterator_tag iterator_category;
|
||||||
|
|
||||||
|
node_iterator()
|
||||||
|
: m_node(0)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
node_iterator(xml_node<Ch> *node)
|
||||||
|
: m_node(node->first_node())
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
reference operator *() const
|
||||||
|
{
|
||||||
|
assert(m_node);
|
||||||
|
return *m_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
pointer operator->() const
|
||||||
|
{
|
||||||
|
assert(m_node);
|
||||||
|
return m_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
node_iterator& operator++()
|
||||||
|
{
|
||||||
|
assert(m_node);
|
||||||
|
m_node = m_node->next_sibling();
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
node_iterator operator++(int)
|
||||||
|
{
|
||||||
|
node_iterator tmp = *this;
|
||||||
|
++this;
|
||||||
|
return tmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
node_iterator& operator--()
|
||||||
|
{
|
||||||
|
assert(m_node && m_node->previous_sibling());
|
||||||
|
m_node = m_node->previous_sibling();
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
node_iterator operator--(int)
|
||||||
|
{
|
||||||
|
node_iterator tmp = *this;
|
||||||
|
++this;
|
||||||
|
return tmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator ==(const node_iterator<Ch> &rhs)
|
||||||
|
{
|
||||||
|
return m_node == rhs.m_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator !=(const node_iterator<Ch> &rhs)
|
||||||
|
{
|
||||||
|
return m_node != rhs.m_node;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
xml_node<Ch> *m_node;
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
//! Iterator of child attributes of xml_node
|
||||||
|
template<class Ch>
|
||||||
|
class attribute_iterator
|
||||||
|
{
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
typedef typename xml_attribute<Ch> value_type;
|
||||||
|
typedef typename xml_attribute<Ch> &reference;
|
||||||
|
typedef typename xml_attribute<Ch> *pointer;
|
||||||
|
typedef std::ptrdiff_t difference_type;
|
||||||
|
typedef std::bidirectional_iterator_tag iterator_category;
|
||||||
|
|
||||||
|
attribute_iterator()
|
||||||
|
: m_attribute(0)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
attribute_iterator(xml_node<Ch> *node)
|
||||||
|
: m_attribute(node->first_attribute())
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
reference operator *() const
|
||||||
|
{
|
||||||
|
assert(m_attribute);
|
||||||
|
return *m_attribute;
|
||||||
|
}
|
||||||
|
|
||||||
|
pointer operator->() const
|
||||||
|
{
|
||||||
|
assert(m_attribute);
|
||||||
|
return m_attribute;
|
||||||
|
}
|
||||||
|
|
||||||
|
attribute_iterator& operator++()
|
||||||
|
{
|
||||||
|
assert(m_attribute);
|
||||||
|
m_attribute = m_attribute->next_attribute();
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
attribute_iterator operator++(int)
|
||||||
|
{
|
||||||
|
attribute_iterator tmp = *this;
|
||||||
|
++this;
|
||||||
|
return tmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
attribute_iterator& operator--()
|
||||||
|
{
|
||||||
|
assert(m_attribute && m_attribute->previous_attribute());
|
||||||
|
m_attribute = m_attribute->previous_attribute();
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
attribute_iterator operator--(int)
|
||||||
|
{
|
||||||
|
attribute_iterator tmp = *this;
|
||||||
|
++this;
|
||||||
|
return tmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator ==(const attribute_iterator<Ch> &rhs)
|
||||||
|
{
|
||||||
|
return m_attribute == rhs.m_attribute;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator !=(const attribute_iterator<Ch> &rhs)
|
||||||
|
{
|
||||||
|
return m_attribute != rhs.m_attribute;
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
xml_attribute<Ch> *m_attribute;
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
421
rapidxml/rapidxml_print.hpp
Normal file
421
rapidxml/rapidxml_print.hpp
Normal file
@@ -0,0 +1,421 @@
|
|||||||
|
#ifndef RAPIDXML_PRINT_HPP_INCLUDED
|
||||||
|
#define RAPIDXML_PRINT_HPP_INCLUDED
|
||||||
|
|
||||||
|
// Copyright (C) 2006, 2009 Marcin Kalicinski
|
||||||
|
// Version 1.13
|
||||||
|
// Revision $DateTime: 2009/05/13 01:46:17 $
|
||||||
|
//! \file rapidxml_print.hpp This file contains rapidxml printer implementation
|
||||||
|
|
||||||
|
#include "rapidxml.hpp"
|
||||||
|
|
||||||
|
// Only include streams if not disabled
|
||||||
|
#ifndef RAPIDXML_NO_STREAMS
|
||||||
|
#include <ostream>
|
||||||
|
#include <iterator>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
namespace rapidxml
|
||||||
|
{
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////
|
||||||
|
// Printing flags
|
||||||
|
|
||||||
|
const int print_no_indenting = 0x1; //!< Printer flag instructing the printer to suppress indenting of XML. See print() function.
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////
|
||||||
|
// Internal
|
||||||
|
|
||||||
|
//! \cond internal
|
||||||
|
namespace internal
|
||||||
|
{
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////
|
||||||
|
// Internal character operations
|
||||||
|
|
||||||
|
// Copy characters from given range to given output iterator
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt copy_chars(const Ch *begin, const Ch *end, OutIt out)
|
||||||
|
{
|
||||||
|
while (begin != end)
|
||||||
|
*out++ = *begin++;
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Copy characters from given range to given output iterator and expand
|
||||||
|
// characters into references (< > ' " &)
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt copy_and_expand_chars(const Ch *begin, const Ch *end, Ch noexpand, OutIt out)
|
||||||
|
{
|
||||||
|
while (begin != end)
|
||||||
|
{
|
||||||
|
if (*begin == noexpand)
|
||||||
|
{
|
||||||
|
*out++ = *begin; // No expansion, copy character
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
switch (*begin)
|
||||||
|
{
|
||||||
|
case Ch('<'):
|
||||||
|
*out++ = Ch('&'); *out++ = Ch('l'); *out++ = Ch('t'); *out++ = Ch(';');
|
||||||
|
break;
|
||||||
|
case Ch('>'):
|
||||||
|
*out++ = Ch('&'); *out++ = Ch('g'); *out++ = Ch('t'); *out++ = Ch(';');
|
||||||
|
break;
|
||||||
|
case Ch('\''):
|
||||||
|
*out++ = Ch('&'); *out++ = Ch('a'); *out++ = Ch('p'); *out++ = Ch('o'); *out++ = Ch('s'); *out++ = Ch(';');
|
||||||
|
break;
|
||||||
|
case Ch('"'):
|
||||||
|
*out++ = Ch('&'); *out++ = Ch('q'); *out++ = Ch('u'); *out++ = Ch('o'); *out++ = Ch('t'); *out++ = Ch(';');
|
||||||
|
break;
|
||||||
|
case Ch('&'):
|
||||||
|
*out++ = Ch('&'); *out++ = Ch('a'); *out++ = Ch('m'); *out++ = Ch('p'); *out++ = Ch(';');
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
*out++ = *begin; // No expansion, copy character
|
||||||
|
}
|
||||||
|
}
|
||||||
|
++begin; // Step to next character
|
||||||
|
}
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fill given output iterator with repetitions of the same character
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt fill_chars(OutIt out, int n, Ch ch)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < n; ++i)
|
||||||
|
*out++ = ch;
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Find character
|
||||||
|
template<class Ch, Ch ch>
|
||||||
|
inline bool find_char(const Ch *begin, const Ch *end)
|
||||||
|
{
|
||||||
|
while (begin != end)
|
||||||
|
if (*begin++ == ch)
|
||||||
|
return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////
|
||||||
|
// Internal printing operations
|
||||||
|
|
||||||
|
// Print node
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print_node(OutIt out, const xml_node<Ch> *node, int flags, int indent)
|
||||||
|
{
|
||||||
|
// Print proper node type
|
||||||
|
switch (node->type())
|
||||||
|
{
|
||||||
|
|
||||||
|
// Document
|
||||||
|
case node_document:
|
||||||
|
out = print_children(out, node, flags, indent);
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Element
|
||||||
|
case node_element:
|
||||||
|
out = print_element_node(out, node, flags, indent);
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Data
|
||||||
|
case node_data:
|
||||||
|
out = print_data_node(out, node, flags, indent);
|
||||||
|
break;
|
||||||
|
|
||||||
|
// CDATA
|
||||||
|
case node_cdata:
|
||||||
|
out = print_cdata_node(out, node, flags, indent);
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Declaration
|
||||||
|
case node_declaration:
|
||||||
|
out = print_declaration_node(out, node, flags, indent);
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Comment
|
||||||
|
case node_comment:
|
||||||
|
out = print_comment_node(out, node, flags, indent);
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Doctype
|
||||||
|
case node_doctype:
|
||||||
|
out = print_doctype_node(out, node, flags, indent);
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Pi
|
||||||
|
case node_pi:
|
||||||
|
out = print_pi_node(out, node, flags, indent);
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Unknown
|
||||||
|
default:
|
||||||
|
assert(0);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If indenting not disabled, add line break after node
|
||||||
|
if (!(flags & print_no_indenting))
|
||||||
|
*out = Ch('\n'), ++out;
|
||||||
|
|
||||||
|
// Return modified iterator
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Print children of the node
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print_children(OutIt out, const xml_node<Ch> *node, int flags, int indent)
|
||||||
|
{
|
||||||
|
for (xml_node<Ch> *child = node->first_node(); child; child = child->next_sibling())
|
||||||
|
out = print_node(out, child, flags, indent);
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Print attributes of the node
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print_attributes(OutIt out, const xml_node<Ch> *node, int flags)
|
||||||
|
{
|
||||||
|
for (xml_attribute<Ch> *attribute = node->first_attribute(); attribute; attribute = attribute->next_attribute())
|
||||||
|
{
|
||||||
|
if (attribute->name() && attribute->value())
|
||||||
|
{
|
||||||
|
// Print attribute name
|
||||||
|
*out = Ch(' '), ++out;
|
||||||
|
out = copy_chars(attribute->name(), attribute->name() + attribute->name_size(), out);
|
||||||
|
*out = Ch('='), ++out;
|
||||||
|
// Print attribute value using appropriate quote type
|
||||||
|
if (find_char<Ch, Ch('"')>(attribute->value(), attribute->value() + attribute->value_size()))
|
||||||
|
{
|
||||||
|
*out = Ch('\''), ++out;
|
||||||
|
out = copy_and_expand_chars(attribute->value(), attribute->value() + attribute->value_size(), Ch('"'), out);
|
||||||
|
*out = Ch('\''), ++out;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
*out = Ch('"'), ++out;
|
||||||
|
out = copy_and_expand_chars(attribute->value(), attribute->value() + attribute->value_size(), Ch('\''), out);
|
||||||
|
*out = Ch('"'), ++out;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Print data node
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print_data_node(OutIt out, const xml_node<Ch> *node, int flags, int indent)
|
||||||
|
{
|
||||||
|
assert(node->type() == node_data);
|
||||||
|
if (!(flags & print_no_indenting))
|
||||||
|
out = fill_chars(out, indent, Ch('\t'));
|
||||||
|
out = copy_and_expand_chars(node->value(), node->value() + node->value_size(), Ch(0), out);
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Print data node
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print_cdata_node(OutIt out, const xml_node<Ch> *node, int flags, int indent)
|
||||||
|
{
|
||||||
|
assert(node->type() == node_cdata);
|
||||||
|
if (!(flags & print_no_indenting))
|
||||||
|
out = fill_chars(out, indent, Ch('\t'));
|
||||||
|
*out = Ch('<'); ++out;
|
||||||
|
*out = Ch('!'); ++out;
|
||||||
|
*out = Ch('['); ++out;
|
||||||
|
*out = Ch('C'); ++out;
|
||||||
|
*out = Ch('D'); ++out;
|
||||||
|
*out = Ch('A'); ++out;
|
||||||
|
*out = Ch('T'); ++out;
|
||||||
|
*out = Ch('A'); ++out;
|
||||||
|
*out = Ch('['); ++out;
|
||||||
|
out = copy_chars(node->value(), node->value() + node->value_size(), out);
|
||||||
|
*out = Ch(']'); ++out;
|
||||||
|
*out = Ch(']'); ++out;
|
||||||
|
*out = Ch('>'); ++out;
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Print element node
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print_element_node(OutIt out, const xml_node<Ch> *node, int flags, int indent)
|
||||||
|
{
|
||||||
|
assert(node->type() == node_element);
|
||||||
|
|
||||||
|
// Print element name and attributes, if any
|
||||||
|
if (!(flags & print_no_indenting))
|
||||||
|
out = fill_chars(out, indent, Ch('\t'));
|
||||||
|
*out = Ch('<'), ++out;
|
||||||
|
out = copy_chars(node->name(), node->name() + node->name_size(), out);
|
||||||
|
out = print_attributes(out, node, flags);
|
||||||
|
|
||||||
|
// If node is childless
|
||||||
|
if (node->value_size() == 0 && !node->first_node())
|
||||||
|
{
|
||||||
|
// Print childless node tag ending
|
||||||
|
*out = Ch('/'), ++out;
|
||||||
|
*out = Ch('>'), ++out;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Print normal node tag ending
|
||||||
|
*out = Ch('>'), ++out;
|
||||||
|
|
||||||
|
// Test if node contains a single data node only (and no other nodes)
|
||||||
|
xml_node<Ch> *child = node->first_node();
|
||||||
|
if (!child)
|
||||||
|
{
|
||||||
|
// If node has no children, only print its value without indenting
|
||||||
|
out = copy_and_expand_chars(node->value(), node->value() + node->value_size(), Ch(0), out);
|
||||||
|
}
|
||||||
|
else if (child->next_sibling() == 0 && child->type() == node_data)
|
||||||
|
{
|
||||||
|
// If node has a sole data child, only print its value without indenting
|
||||||
|
out = copy_and_expand_chars(child->value(), child->value() + child->value_size(), Ch(0), out);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Print all children with full indenting
|
||||||
|
if (!(flags & print_no_indenting))
|
||||||
|
*out = Ch('\n'), ++out;
|
||||||
|
out = print_children(out, node, flags, indent + 1);
|
||||||
|
if (!(flags & print_no_indenting))
|
||||||
|
out = fill_chars(out, indent, Ch('\t'));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Print node end
|
||||||
|
*out = Ch('<'), ++out;
|
||||||
|
*out = Ch('/'), ++out;
|
||||||
|
out = copy_chars(node->name(), node->name() + node->name_size(), out);
|
||||||
|
*out = Ch('>'), ++out;
|
||||||
|
}
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Print declaration node
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print_declaration_node(OutIt out, const xml_node<Ch> *node, int flags, int indent)
|
||||||
|
{
|
||||||
|
// Print declaration start
|
||||||
|
if (!(flags & print_no_indenting))
|
||||||
|
out = fill_chars(out, indent, Ch('\t'));
|
||||||
|
*out = Ch('<'), ++out;
|
||||||
|
*out = Ch('?'), ++out;
|
||||||
|
*out = Ch('x'), ++out;
|
||||||
|
*out = Ch('m'), ++out;
|
||||||
|
*out = Ch('l'), ++out;
|
||||||
|
|
||||||
|
// Print attributes
|
||||||
|
out = print_attributes(out, node, flags);
|
||||||
|
|
||||||
|
// Print declaration end
|
||||||
|
*out = Ch('?'), ++out;
|
||||||
|
*out = Ch('>'), ++out;
|
||||||
|
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Print comment node
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print_comment_node(OutIt out, const xml_node<Ch> *node, int flags, int indent)
|
||||||
|
{
|
||||||
|
assert(node->type() == node_comment);
|
||||||
|
if (!(flags & print_no_indenting))
|
||||||
|
out = fill_chars(out, indent, Ch('\t'));
|
||||||
|
*out = Ch('<'), ++out;
|
||||||
|
*out = Ch('!'), ++out;
|
||||||
|
*out = Ch('-'), ++out;
|
||||||
|
*out = Ch('-'), ++out;
|
||||||
|
out = copy_chars(node->value(), node->value() + node->value_size(), out);
|
||||||
|
*out = Ch('-'), ++out;
|
||||||
|
*out = Ch('-'), ++out;
|
||||||
|
*out = Ch('>'), ++out;
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Print doctype node
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print_doctype_node(OutIt out, const xml_node<Ch> *node, int flags, int indent)
|
||||||
|
{
|
||||||
|
assert(node->type() == node_doctype);
|
||||||
|
if (!(flags & print_no_indenting))
|
||||||
|
out = fill_chars(out, indent, Ch('\t'));
|
||||||
|
*out = Ch('<'), ++out;
|
||||||
|
*out = Ch('!'), ++out;
|
||||||
|
*out = Ch('D'), ++out;
|
||||||
|
*out = Ch('O'), ++out;
|
||||||
|
*out = Ch('C'), ++out;
|
||||||
|
*out = Ch('T'), ++out;
|
||||||
|
*out = Ch('Y'), ++out;
|
||||||
|
*out = Ch('P'), ++out;
|
||||||
|
*out = Ch('E'), ++out;
|
||||||
|
*out = Ch(' '), ++out;
|
||||||
|
out = copy_chars(node->value(), node->value() + node->value_size(), out);
|
||||||
|
*out = Ch('>'), ++out;
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Print pi node
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print_pi_node(OutIt out, const xml_node<Ch> *node, int flags, int indent)
|
||||||
|
{
|
||||||
|
assert(node->type() == node_pi);
|
||||||
|
if (!(flags & print_no_indenting))
|
||||||
|
out = fill_chars(out, indent, Ch('\t'));
|
||||||
|
*out = Ch('<'), ++out;
|
||||||
|
*out = Ch('?'), ++out;
|
||||||
|
out = copy_chars(node->name(), node->name() + node->name_size(), out);
|
||||||
|
*out = Ch(' '), ++out;
|
||||||
|
out = copy_chars(node->value(), node->value() + node->value_size(), out);
|
||||||
|
*out = Ch('?'), ++out;
|
||||||
|
*out = Ch('>'), ++out;
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
//! \endcond
|
||||||
|
|
||||||
|
///////////////////////////////////////////////////////////////////////////
|
||||||
|
// Printing
|
||||||
|
|
||||||
|
//! Prints XML to given output iterator.
|
||||||
|
//! \param out Output iterator to print to.
|
||||||
|
//! \param node Node to be printed. Pass xml_document to print entire document.
|
||||||
|
//! \param flags Flags controlling how XML is printed.
|
||||||
|
//! \return Output iterator pointing to position immediately after last character of printed text.
|
||||||
|
template<class OutIt, class Ch>
|
||||||
|
inline OutIt print(OutIt out, const xml_node<Ch> &node, int flags = 0)
|
||||||
|
{
|
||||||
|
return internal::print_node(out, &node, flags, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifndef RAPIDXML_NO_STREAMS
|
||||||
|
|
||||||
|
//! Prints XML to given output stream.
|
||||||
|
//! \param out Output stream to print to.
|
||||||
|
//! \param node Node to be printed. Pass xml_document to print entire document.
|
||||||
|
//! \param flags Flags controlling how XML is printed.
|
||||||
|
//! \return Output stream.
|
||||||
|
template<class Ch>
|
||||||
|
inline std::basic_ostream<Ch> &print(std::basic_ostream<Ch> &out, const xml_node<Ch> &node, int flags = 0)
|
||||||
|
{
|
||||||
|
print(std::ostream_iterator<Ch>(out), node, flags);
|
||||||
|
return out;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Prints formatted XML to given output stream. Uses default printing flags. Use print() function to customize printing process.
|
||||||
|
//! \param out Output stream to print to.
|
||||||
|
//! \param node Node to be printed.
|
||||||
|
//! \return Output stream.
|
||||||
|
template<class Ch>
|
||||||
|
inline std::basic_ostream<Ch> &operator <<(std::basic_ostream<Ch> &out, const xml_node<Ch> &node)
|
||||||
|
{
|
||||||
|
return print(out, node);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
122
rapidxml/rapidxml_utils.hpp
Normal file
122
rapidxml/rapidxml_utils.hpp
Normal file
@@ -0,0 +1,122 @@
|
|||||||
|
#ifndef RAPIDXML_UTILS_HPP_INCLUDED
|
||||||
|
#define RAPIDXML_UTILS_HPP_INCLUDED
|
||||||
|
|
||||||
|
// Copyright (C) 2006, 2009 Marcin Kalicinski
|
||||||
|
// Version 1.13
|
||||||
|
// Revision $DateTime: 2009/05/13 01:46:17 $
|
||||||
|
//! \file rapidxml_utils.hpp This file contains high-level rapidxml utilities that can be useful
|
||||||
|
//! in certain simple scenarios. They should probably not be used if maximizing performance is the main objective.
|
||||||
|
|
||||||
|
#include "rapidxml.hpp"
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
#include <fstream>
|
||||||
|
#include <stdexcept>
|
||||||
|
|
||||||
|
namespace rapidxml
|
||||||
|
{
|
||||||
|
|
||||||
|
//! Represents data loaded from a file
|
||||||
|
template<class Ch = char>
|
||||||
|
class file
|
||||||
|
{
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
//! Loads file into the memory. Data will be automatically destroyed by the destructor.
|
||||||
|
//! \param filename Filename to load.
|
||||||
|
file(const char *filename)
|
||||||
|
{
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
// Open stream
|
||||||
|
basic_ifstream<Ch> stream(filename, ios::binary);
|
||||||
|
if (!stream)
|
||||||
|
throw runtime_error(string("cannot open file ") + filename);
|
||||||
|
stream.unsetf(ios::skipws);
|
||||||
|
|
||||||
|
// Determine stream size
|
||||||
|
stream.seekg(0, ios::end);
|
||||||
|
size_t size = stream.tellg();
|
||||||
|
stream.seekg(0);
|
||||||
|
|
||||||
|
// Load data and add terminating 0
|
||||||
|
m_data.resize(size + 1);
|
||||||
|
stream.read(&m_data.front(), static_cast<streamsize>(size));
|
||||||
|
m_data[size] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Loads file into the memory. Data will be automatically destroyed by the destructor
|
||||||
|
//! \param stream Stream to load from
|
||||||
|
file(std::basic_istream<Ch> &stream)
|
||||||
|
{
|
||||||
|
using namespace std;
|
||||||
|
|
||||||
|
// Load data and add terminating 0
|
||||||
|
stream.unsetf(ios::skipws);
|
||||||
|
m_data.assign(istreambuf_iterator<Ch>(stream), istreambuf_iterator<Ch>());
|
||||||
|
if (stream.fail() || stream.bad())
|
||||||
|
throw runtime_error("error reading stream");
|
||||||
|
m_data.push_back(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Gets file data.
|
||||||
|
//! \return Pointer to data of file.
|
||||||
|
Ch *data()
|
||||||
|
{
|
||||||
|
return &m_data.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Gets file data.
|
||||||
|
//! \return Pointer to data of file.
|
||||||
|
const Ch *data() const
|
||||||
|
{
|
||||||
|
return &m_data.front();
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Gets file data size.
|
||||||
|
//! \return Size of file data, in characters.
|
||||||
|
std::size_t size() const
|
||||||
|
{
|
||||||
|
return m_data.size();
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
|
||||||
|
std::vector<Ch> m_data; // File data
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
//! Counts children of node. Time complexity is O(n).
|
||||||
|
//! \return Number of children of node
|
||||||
|
template<class Ch>
|
||||||
|
inline std::size_t count_children(xml_node<Ch> *node)
|
||||||
|
{
|
||||||
|
xml_node<Ch> *child = node->first_node();
|
||||||
|
std::size_t count = 0;
|
||||||
|
while (child)
|
||||||
|
{
|
||||||
|
++count;
|
||||||
|
child = child->next_sibling();
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
//! Counts attributes of node. Time complexity is O(n).
|
||||||
|
//! \return Number of attributes of node
|
||||||
|
template<class Ch>
|
||||||
|
inline std::size_t count_attributes(xml_node<Ch> *node)
|
||||||
|
{
|
||||||
|
xml_attribute<Ch> *attr = node->first_attribute();
|
||||||
|
std::size_t count = 0;
|
||||||
|
while (attr)
|
||||||
|
{
|
||||||
|
++count;
|
||||||
|
attr = attr->next_attribute();
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
21
resource.h
21
resource.h
@@ -1,16 +1,7 @@
|
|||||||
//{{NO_DEPENDENCIES}}
|
#define IDC_PROPERTYGRID 2000
|
||||||
// Microsoft Visual C++ generated include file.
|
#define IDC_STATIC 2
|
||||||
// Used by Dialogs.rc
|
|
||||||
//
|
|
||||||
#define IDI_ICON1 102
|
|
||||||
|
|
||||||
// Next default values for new objects
|
#define IDE_EDIT 105
|
||||||
//
|
#define IDI_ICON1 102
|
||||||
#ifdef APSTUDIO_INVOKED
|
#define IDB_BITMAP1 103
|
||||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
#define IDD_DIALOG1 104
|
||||||
#define _APS_NEXT_RESOURCE_VALUE 103
|
|
||||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
|
||||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
|
||||||
#define _APS_NEXT_SYMED_VALUE 101
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|||||||
@@ -2,3 +2,4 @@
|
|||||||
|
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#define GetHoldKeyState(nVirtKey) (GetKeyState(nVirtKey)>>1)
|
#define GetHoldKeyState(nVirtKey) (GetKeyState(nVirtKey)>>1)
|
||||||
|
#define GetKPBool(nVirtKey) (GetKeyState(nVirtKey) & 0x8000)
|
||||||
|
|||||||
Reference in New Issue
Block a user