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feature/da
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1
.gitattributes
vendored
Normal file
@@ -0,0 +1 @@
|
|||||||
|
* text=false
|
||||||
9
.gitignore
vendored
@@ -40,7 +40,6 @@
|
|||||||
*.ilk
|
*.ilk
|
||||||
*.dep
|
*.dep
|
||||||
*.bin
|
*.bin
|
||||||
*.7z
|
|
||||||
|
|
||||||
# ResEditor files
|
# ResEditor files
|
||||||
*.aps
|
*.aps
|
||||||
@@ -51,8 +50,6 @@ stdout.txt
|
|||||||
log.txt
|
log.txt
|
||||||
*.suo
|
*.suo
|
||||||
*.suo
|
*.suo
|
||||||
G3DTest.suo
|
|
||||||
G3DTest.suo
|
|
||||||
stderr.txt
|
stderr.txt
|
||||||
desktop.ini
|
desktop.ini
|
||||||
*.db
|
*.db
|
||||||
@@ -62,3 +59,9 @@ desktop.ini
|
|||||||
UpgradeLog.htm
|
UpgradeLog.htm
|
||||||
click_output.JPEG
|
click_output.JPEG
|
||||||
click_output.PNG
|
click_output.PNG
|
||||||
|
|
||||||
|
#Level Files
|
||||||
|
*.b3dl
|
||||||
|
*.b3dm
|
||||||
|
*.rbxl
|
||||||
|
*.rbxm
|
||||||
BIN
B3dIcon.ico
|
Before Width: | Height: | Size: 108 KiB |
37
Blocks3D VS2003.sln
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D VS2003.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfiguration) = preSolution
|
||||||
|
Debug = Debug
|
||||||
|
Release = Release
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectDependencies) = postSolution
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfiguration) = postSolution
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.ActiveCfg = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.Build.0 = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.ActiveCfg = Release|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Win32 = Debug|Win32
|
||||||
|
Release|Win32 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
825
Blocks3D VS2003.vcproj
Normal file
@@ -0,0 +1,825 @@
|
|||||||
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
|
<VisualStudioProject
|
||||||
|
ProjectType="Visual C++"
|
||||||
|
Version="7.10"
|
||||||
|
Name="Blocks3D"
|
||||||
|
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
|
RootNamespace="Blocks3D">
|
||||||
|
<Platforms>
|
||||||
|
<Platform
|
||||||
|
Name="Win32"/>
|
||||||
|
</Platforms>
|
||||||
|
<Configurations>
|
||||||
|
<Configuration
|
||||||
|
Name="Release|Win32"
|
||||||
|
OutputDirectory=".\Release"
|
||||||
|
IntermediateDirectory=".\Release"
|
||||||
|
ConfigurationType="1"
|
||||||
|
UseOfMFC="0"
|
||||||
|
UseOfATL="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||||
|
CharacterSet="2">
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="3"
|
||||||
|
InlineFunctionExpansion="2"
|
||||||
|
EnableIntrinsicFunctions="TRUE"
|
||||||
|
FavorSizeOrSpeed="1"
|
||||||
|
OmitFramePointers="TRUE"
|
||||||
|
WholeProgramOptimization="TRUE"
|
||||||
|
AdditionalIncludeDirectories="C:\libraries\ode\include;C:\libraries\sdl\include;"C:\libraries\g3d-6_10\include";.\src\include"
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;NO_SDL_MAIN;_ATL_STATIC_REGISTRY"
|
||||||
|
StringPooling="TRUE"
|
||||||
|
RuntimeLibrary="2"
|
||||||
|
EnableFunctionLevelLinking="TRUE"
|
||||||
|
RuntimeTypeInfo="TRUE"
|
||||||
|
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Release/"
|
||||||
|
ObjectFile=".\Release/"
|
||||||
|
ProgramDataBaseFileName=".\Release/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="TRUE"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||||
|
OutputFile="./Blocks3D.exe"
|
||||||
|
LinkIncremental="1"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
AdditionalLibraryDirectories="C:\libraries\sdl\lib\x86;C:\libraries\ode\lib\releaselib;"C:\libraries\g3d-6_10\win32-7-lib""
|
||||||
|
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||||
|
SubSystem="2"
|
||||||
|
StackReserveSize="16777216"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
OptimizeForWindows98="2"
|
||||||
|
LinkTimeCodeGeneration="TRUE"
|
||||||
|
TargetMachine="1"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
MkTypLibCompatible="TRUE"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
TargetEnvironment="1"
|
||||||
|
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||||
|
HeaderFileName=""/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
Culture="4105"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedWrapperGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
OutputDirectory=".\Debug"
|
||||||
|
IntermediateDirectory=".\Debug"
|
||||||
|
ConfigurationType="1"
|
||||||
|
UseOfMFC="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||||
|
CharacterSet="2"
|
||||||
|
ManagedExtensions="FALSE">
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories="C:\libraries\ode\include;C:\libraries\sdl\include;"C:\libraries\g3d-6_10\include";.\src\include"
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||||
|
MinimalRebuild="FALSE"
|
||||||
|
BasicRuntimeChecks="0"
|
||||||
|
RuntimeLibrary="3"
|
||||||
|
EnableFunctionLevelLinking="FALSE"
|
||||||
|
EnableEnhancedInstructionSet="0"
|
||||||
|
RuntimeTypeInfo="TRUE"
|
||||||
|
PrecompiledHeaderFile=".\Debug/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Debug/"
|
||||||
|
ObjectFile=".\Debug/"
|
||||||
|
ProgramDataBaseFileName=".\Debug/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
DebugInformationFormat="3"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib ode.lib"
|
||||||
|
OutputFile="./Blocks3D-Debug.exe"
|
||||||
|
LinkIncremental="2"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
AdditionalLibraryDirectories="C:\libraries\sdl\lib\x86;C:\libraries\ode\lib\debuglib;"C:\libraries\g3d-6_10\win32-7-lib""
|
||||||
|
GenerateDebugInformation="TRUE"
|
||||||
|
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||||
|
SubSystem="1"
|
||||||
|
StackReserveSize="16777216"
|
||||||
|
TargetMachine="1"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
PreprocessorDefinitions="_DEBUG"
|
||||||
|
MkTypLibCompatible="TRUE"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
TargetEnvironment="1"
|
||||||
|
TypeLibraryName=".\Debug/Blocks3D.tlb"
|
||||||
|
HeaderFileName=""/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="_DEBUG"
|
||||||
|
Culture="4105"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedWrapperGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Relese (Dec ALPHA)|Win32"
|
||||||
|
OutputDirectory="$(ConfigurationName)"
|
||||||
|
IntermediateDirectory="$(ConfigurationName)"
|
||||||
|
ConfigurationType="1"
|
||||||
|
UseOfMFC="0"
|
||||||
|
UseOfATL="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||||
|
CharacterSet="2">
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="3"
|
||||||
|
InlineFunctionExpansion="2"
|
||||||
|
EnableIntrinsicFunctions="TRUE"
|
||||||
|
FavorSizeOrSpeed="1"
|
||||||
|
OmitFramePointers="TRUE"
|
||||||
|
WholeProgramOptimization="TRUE"
|
||||||
|
AdditionalIncludeDirectories="".\src\include""
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;NO_SDL_MAIN;_ATL_STATIC_REGISTRY"
|
||||||
|
StringPooling="TRUE"
|
||||||
|
RuntimeLibrary="2"
|
||||||
|
EnableFunctionLevelLinking="TRUE"
|
||||||
|
RuntimeTypeInfo="TRUE"
|
||||||
|
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Release/"
|
||||||
|
ObjectFile=".\Release/"
|
||||||
|
ProgramDataBaseFileName=".\Release/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="TRUE"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||||
|
OutputFile="./Blocks3D.exe"
|
||||||
|
LinkIncremental="1"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||||
|
SubSystem="2"
|
||||||
|
StackReserveSize="16777216"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
OptimizeForWindows98="2"
|
||||||
|
LinkTimeCodeGeneration="TRUE"
|
||||||
|
TargetMachine="1"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
MkTypLibCompatible="TRUE"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
TargetEnvironment="1"
|
||||||
|
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||||
|
HeaderFileName=""/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
Culture="4105"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedWrapperGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||||
|
</Configuration>
|
||||||
|
</Configurations>
|
||||||
|
<References>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.dll"/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.Data.dll"/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.Drawing.dll"/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.Windows.Forms.dll"/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.XML.dll"/>
|
||||||
|
</References>
|
||||||
|
<Files>
|
||||||
|
<Filter
|
||||||
|
Name="Header Files"
|
||||||
|
Filter="h;hpp;hxx;hm;inl">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\AbstractedInput.h">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\Application.h">
|
||||||
|
</File>
|
||||||
|
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|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\DataModelV2\TextButtonInstance.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\DataModelV2\ToggleImageButtonInstance.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\DataModelV2\WorkspaceInstance.cpp
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Group "Listener"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Listener\ButtonListener.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Listener\CameraButtonListener.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Listener\DeleteListener.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Listener\GUDButtonListener.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Listener\MenuButtonListener.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Listener\ModeSelectionListener.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Listener\RotateButtonListener.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Listener\ToolbarListener.cpp
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Group "Tool"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Tool\ArrowTool.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Tool\DraggerTool.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Tool\SurfaceTool.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Tool\Tool.cpp
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Group "Reflection"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Reflection\ReflectionDataTable.cpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Reflection\ReflectionProperty.cpp
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Group "XplicitNgine"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\XplicitNgine\XplicitNgine.cpp
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Application.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\AudioPlayer.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\ax.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\base64.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\BrowserCallHandler.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\CameraController.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\ErrorFunctions.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Globals.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\IEBrowser.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\IEDispatcher.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\main.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Mouse.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\propertyGrid.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\PropertyWindow.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\Renderer.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\StringFunctions.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\TextureHandler.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\source\WindowFunctions.cpp
|
||||||
|
|
||||||
|
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||||
|
|
||||||
|
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||||
|
|
||||||
|
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||||
|
# SUBTRACT CPP /X
|
||||||
|
|
||||||
|
!ENDIF
|
||||||
|
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Group "Header Files"
|
||||||
|
|
||||||
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||||
|
# Begin Group "DataModelV2_h"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\BaseButtonInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\BaseGuiInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\DataModelInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\GroupInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\GuiRootInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\ImageButtonInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\Instance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\LevelInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\LightingInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\PartInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\PVInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\SelectionService.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\SoundInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\SoundService.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\TextButtonInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\ThumbnailGeneratorInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\ToggleImageButtonInstance.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\DataModelV2\WorkspaceInstance.h
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Group "Listener_h"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Listener\ButtonListener.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Listener\CameraButtonListener.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Listener\DeleteListener.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Listener\GUDButtonListener.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Listener\MenuButtonListener.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Listener\ModeSelectionListener.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Listener\RotateButtonListener.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Listener\ToolbarListener.h
|
||||||
|
# End Source File
|
||||||
|
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|
||||||
|
# Begin Group "Tool_h"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Tool\ArrowTool.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Tool\DraggerTool.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Tool\SurfaceTool.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Tool\Tool.h
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Group "Reflection_h"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Reflection\Reflection.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Reflection\ReflectionDataTable.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Reflection\ReflectionProperty.h
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Group "XplicitNgine_h"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\XplicitNgine\XplicitNgine.h
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Group "rapidxml"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\rapidxml\rapidxml.hpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\rapidxml\rapidxml_iterators.hpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\rapidxml\rapidxml_print.hpp
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\rapidxml\rapidxml_utils.hpp
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Application.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\AudioPlayer.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\ax.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\base64.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\BrowserCallHandler.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\CameraController.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Enum.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\ErrorFunctions.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Faces.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Globals.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\IEBrowser.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\IEDispatcher.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Mouse.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\propertyGrid.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\PropertyWindow.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\Renderer.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\resource.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\StringFunctions.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\TextureHandler.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\ToolEnum.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\versioning.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\VS2005CompatShim.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\win32Defines.h
|
||||||
|
# End Source File
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\src\include\WindowFunctions.h
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
|
# Begin Group "Resource Files"
|
||||||
|
|
||||||
|
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||||
|
# End Group
|
||||||
|
# End Target
|
||||||
|
# End Project
|
||||||
|
|||||||
58
Blocks3D.dsw
@@ -1,29 +1,29 @@
|
|||||||
Microsoft Developer Studio Workspace File, Format Version 6.00
|
Microsoft Developer Studio Workspace File, Format Version 6.00
|
||||||
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
|
||||||
|
|
||||||
###############################################################################
|
###############################################################################
|
||||||
|
|
||||||
Project: "Blocks3D"=.\Blocks3D.dsp - Package Owner=<4>
|
Project: "Blocks3D"=".\Blocks3D.dsp" - Package Owner=<4>
|
||||||
|
|
||||||
Package=<5>
|
Package=<5>
|
||||||
{{{
|
{{{
|
||||||
}}}
|
}}}
|
||||||
|
|
||||||
Package=<4>
|
Package=<4>
|
||||||
{{{
|
{{{
|
||||||
}}}
|
}}}
|
||||||
|
|
||||||
###############################################################################
|
###############################################################################
|
||||||
|
|
||||||
Global:
|
Global:
|
||||||
|
|
||||||
Package=<5>
|
Package=<5>
|
||||||
{{{
|
{{{
|
||||||
}}}
|
}}}
|
||||||
|
|
||||||
Package=<3>
|
Package=<3>
|
||||||
{{{
|
{{{
|
||||||
}}}
|
}}}
|
||||||
|
|
||||||
###############################################################################
|
###############################################################################
|
||||||
|
|
||||||
|
|||||||
@@ -5,4 +5,10 @@
|
|||||||
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
|
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
|
||||||
</dependentAssembly>
|
</dependentAssembly>
|
||||||
</dependency>
|
</dependency>
|
||||||
|
<!--This should generally not be specified, but XP's VS2005 won't update automatically-->
|
||||||
|
<!-- <dependency>
|
||||||
|
<dependentAssembly>
|
||||||
|
<assemblyIdentity type="win32" name="Microsoft.VC80.CRT" version="8.0.50727.6195" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity>
|
||||||
|
</dependentAssembly>
|
||||||
|
</dependency> -->
|
||||||
</assembly>
|
</assembly>
|
||||||
BIN
Blocks3D.opt
Normal file
120
Blocks3D.plg
Normal file
@@ -0,0 +1,120 @@
|
|||||||
|
<html>
|
||||||
|
<body>
|
||||||
|
<pre>
|
||||||
|
<h1>Build Log</h1>
|
||||||
|
<h3>
|
||||||
|
--------------------Configuration: Blocks3D - Win32 Debug--------------------
|
||||||
|
</h3>
|
||||||
|
<h3>Command Lines</h3>
|
||||||
|
Creating temporary file "E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP109.tmp" with contents
|
||||||
|
[
|
||||||
|
/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/Blocks3D.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\BaseButtonInstance.cpp"
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\DataModelInstance.cpp"
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\GroupInstance.cpp"
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\GuiRootInstance.cpp"
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\ImageButtonInstance.cpp"
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\LevelInstance.cpp"
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\PartInstance.cpp"
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\PVInstance.cpp"
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\TextButtonInstance.cpp"
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\ToggleImageButtonInstance.cpp"
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\DataModelV2\WorkspaceInstance.cpp"
|
||||||
|
]
|
||||||
|
Creating command line "cl.exe @E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP109.tmp"
|
||||||
|
Creating temporary file "E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP10A.tmp" with contents
|
||||||
|
[
|
||||||
|
/nologo /MLd /W3 /Gm /GX /ZI /Od /I "src\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "NO_SDL_MAIN" /Fp"Debug/Blocks3D.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
|
||||||
|
"E:\Documents and Settings\Andreja\git\Blocks3D\src\source\Application.cpp"
|
||||||
|
]
|
||||||
|
Creating command line "cl.exe @E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP10A.tmp"
|
||||||
|
Creating temporary file "E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP10B.tmp" with contents
|
||||||
|
[
|
||||||
|
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/Blocks3D.pdb" /debug /machine:I386 /out:"Debug/Blocks3D.exe" /pdbtype:sept
|
||||||
|
".\Debug\BaseButtonInstance.obj"
|
||||||
|
".\Debug\BaseGuiInstance.obj"
|
||||||
|
".\Debug\DataModelInstance.obj"
|
||||||
|
".\Debug\GroupInstance.obj"
|
||||||
|
".\Debug\GuiRootInstance.obj"
|
||||||
|
".\Debug\ImageButtonInstance.obj"
|
||||||
|
".\Debug\Instance.obj"
|
||||||
|
".\Debug\LevelInstance.obj"
|
||||||
|
".\Debug\LightingInstance.obj"
|
||||||
|
".\Debug\PartInstance.obj"
|
||||||
|
".\Debug\PVInstance.obj"
|
||||||
|
".\Debug\SelectionService.obj"
|
||||||
|
".\Debug\SoundInstance.obj"
|
||||||
|
".\Debug\SoundService.obj"
|
||||||
|
".\Debug\TextButtonInstance.obj"
|
||||||
|
".\Debug\ToggleImageButtonInstance.obj"
|
||||||
|
".\Debug\WorkspaceInstance.obj"
|
||||||
|
".\Debug\ButtonListener.obj"
|
||||||
|
".\Debug\CameraButtonListener.obj"
|
||||||
|
".\Debug\DeleteListener.obj"
|
||||||
|
".\Debug\GUDButtonListener.obj"
|
||||||
|
".\Debug\MenuButtonListener.obj"
|
||||||
|
".\Debug\ModeSelectionListener.obj"
|
||||||
|
".\Debug\RotateButtonListener.obj"
|
||||||
|
".\Debug\ToolbarListener.obj"
|
||||||
|
".\Debug\ArrowTool.obj"
|
||||||
|
".\Debug\DraggerTool.obj"
|
||||||
|
".\Debug\SurfaceTool.obj"
|
||||||
|
".\Debug\Tool.obj"
|
||||||
|
".\Debug\ReflectionDataTable.obj"
|
||||||
|
".\Debug\ReflectionProperty.obj"
|
||||||
|
".\Debug\XplicitNgine.obj"
|
||||||
|
".\Debug\Application.obj"
|
||||||
|
".\Debug\AudioPlayer.obj"
|
||||||
|
".\Debug\ax.obj"
|
||||||
|
".\Debug\base64.obj"
|
||||||
|
".\Debug\BrowserCallHandler.obj"
|
||||||
|
".\Debug\CameraController.obj"
|
||||||
|
".\Debug\ErrorFunctions.obj"
|
||||||
|
".\Debug\Globals.obj"
|
||||||
|
".\Debug\IEBrowser.obj"
|
||||||
|
".\Debug\IEDispatcher.obj"
|
||||||
|
".\Debug\main.obj"
|
||||||
|
".\Debug\Mouse.obj"
|
||||||
|
".\Debug\propertyGrid.obj"
|
||||||
|
".\Debug\PropertyWindow.obj"
|
||||||
|
".\Debug\Renderer.obj"
|
||||||
|
".\Debug\StringFunctions.obj"
|
||||||
|
".\Debug\TextureHandler.obj"
|
||||||
|
".\Debug\WindowFunctions.obj"
|
||||||
|
]
|
||||||
|
Creating command line "link.exe @E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP10B.tmp"
|
||||||
|
<h3>Output Window</h3>
|
||||||
|
Compiling...
|
||||||
|
BaseButtonInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\basebuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/BaseButtonInstance.h': No such file or directory
|
||||||
|
DataModelInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\datamodelinstance.cpp(4) : fatal error C1083: Cannot open include file: 'DataModelV2/GuiRootInstance.h': No such file or directory
|
||||||
|
GroupInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\groupinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/GroupInstance.h': No such file or directory
|
||||||
|
GuiRootInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\guirootinstance.cpp(4) : fatal error C1083: Cannot open include file: 'DataModelV2/BaseButtonInstance.h': No such file or directory
|
||||||
|
ImageButtonInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\imagebuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/ImageButtonInstance.h': No such file or directory
|
||||||
|
LevelInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\levelinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/DataModelInstance.h': No such file or directory
|
||||||
|
PartInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\partinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/PartInstance.h': No such file or directory
|
||||||
|
PVInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\pvinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/PVInstance.h': No such file or directory
|
||||||
|
TextButtonInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\textbuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/TextButtonInstance.h': No such file or directory
|
||||||
|
ToggleImageButtonInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\toggleimagebuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/ToggleImageButtonInstance.h': No such file or directory
|
||||||
|
WorkspaceInstance.cpp
|
||||||
|
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\workspaceinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/WorkspaceInstance.h': No such file or directory
|
||||||
|
Error executing cl.exe.
|
||||||
|
Build : warning : failed to (or don't know how to) build 'E:\Documents and Settings\Andreja\git\Blocks3D\src\source\Reflection\ReflectionProperty.cpp'
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<h3>Results</h3>
|
||||||
|
Blocks3D.exe - 11 error(s), 1 warning(s)
|
||||||
|
</pre>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
803
Blocks3D.vcproj
@@ -55,7 +55,7 @@
|
|||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
WholeProgramOptimization="true"
|
WholeProgramOptimization="true"
|
||||||
AdditionalIncludeDirectories="".\src\include""
|
AdditionalIncludeDirectories="".\src\include""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
RuntimeLibrary="2"
|
RuntimeLibrary="2"
|
||||||
EnableFunctionLevelLinking="true"
|
EnableFunctionLevelLinking="true"
|
||||||
@@ -154,8 +154,8 @@
|
|||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""C:\libraries\ode-0.5\include\drawstuff";.\src\include"
|
AdditionalIncludeDirectories=".\src\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||||
MinimalRebuild="false"
|
MinimalRebuild="false"
|
||||||
BasicRuntimeChecks="0"
|
BasicRuntimeChecks="0"
|
||||||
RuntimeLibrary="3"
|
RuntimeLibrary="3"
|
||||||
@@ -185,6 +185,7 @@
|
|||||||
OutputFile="./Blocks3D-Debug.exe"
|
OutputFile="./Blocks3D-Debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
SuppressStartupBanner="true"
|
SuppressStartupBanner="true"
|
||||||
|
AdditionalLibraryDirectories=""
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||||
SubSystem="1"
|
SubSystem="1"
|
||||||
@@ -334,358 +335,6 @@
|
|||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
|
||||||
Name="Listener"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Listener\ButtonListener.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Listener\CameraButtonListener.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Listener\DeleteListener.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Listener\GUDButtonListener.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Listener\MenuButtonListener.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Listener\ModeSelectionListener.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Listener\RotateButtonListener.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Listener\ToolbarListener.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
<Filter
|
|
||||||
Name="DataModelV2"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\DataModelInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\GroupInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\Instance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\LevelInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\LightingInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\PartInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\PVInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\SelectionService.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\SoundInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\SoundService.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\ThumbnailGeneratorInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\WorkspaceInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<Filter
|
|
||||||
Name="Gui"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\BaseButtonInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\BaseGuiInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\GuiRootInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\ImageButtonInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\TextButtonInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\DataModelV2\ToggleImageButtonInstance.cpp"
|
|
||||||
>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Release|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
<FileConfiguration
|
|
||||||
Name="Debug|Win32"
|
|
||||||
>
|
|
||||||
<Tool
|
|
||||||
Name="VCCLCompilerTool"
|
|
||||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
|
||||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
|
||||||
/>
|
|
||||||
</FileConfiguration>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
<Filter
|
|
||||||
Name="XplicitNgine"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\XplicitNgine\XplicitNgine.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
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||||||
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||||||
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||||||
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||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
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|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
||||||
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|
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|
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|
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|
||||||
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|||||||
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|
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|
||||||
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|
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|
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|
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|
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|
|
||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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||||||
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|
|||||||
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||||||
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|
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|
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|
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|
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||||||
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|
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||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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||||||
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|
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||||||
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|
|
||||||
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|
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||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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||||||
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|
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||||||
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|
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||||||
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|
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||||||
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||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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||||||
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|
|
||||||
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|
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||||||
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|
|
||||||
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|
||||||
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|
|
||||||
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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||||||
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||||||
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
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||||||
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|
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||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
@@ -979,6 +688,110 @@
|
|||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
RelativePath=".\src\include\DataModelV3\SelectionService.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV3\SoundInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV3\SoundService.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV3\WorkspaceInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<Filter
|
||||||
|
Name="Gui"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV3\Gui\BaseButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV3\Gui\BaseGuiInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV3\Gui\GuiRootInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV3\Gui\ImageButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV3\Gui\TextButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV3\Gui\ToggleImageButtonInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="XplicitNgin"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\include\DataModelV3\XplicitNgine\XplicitNgine.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
Name="Resource Files"
|
Name="Resource Files"
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
|||||||
VALUE "FileDescription", "Blocks 3D"
|
VALUE "FileDescription", "Blocks 3D"
|
||||||
VALUE "FileVersion", VER_STR(APP_VER_STRING)
|
VALUE "FileVersion", VER_STR(APP_VER_STRING)
|
||||||
VALUE "InternalName", "Blocks3D"
|
VALUE "InternalName", "Blocks3D"
|
||||||
VALUE "LegalCopyright", "Blocks3D Team - 2022"
|
VALUE "LegalCopyright", "Blocks3D Team 2018-2023"
|
||||||
VALUE "LegalTrademarks", ""
|
VALUE "LegalTrademarks", ""
|
||||||
VALUE "OriginalFilename", "Blocks3D.exe"
|
VALUE "OriginalFilename", "Blocks3D.exe"
|
||||||
VALUE "PrivateBuild", ""
|
VALUE "PrivateBuild", ""
|
||||||
|
|||||||
@@ -1,13 +0,0 @@
|
|||||||
<html>
|
|
||||||
<head>
|
|
||||||
<title> RBX05R Documentation </title>
|
|
||||||
<meta charset="utf-8">
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<div class="content" style="text-align:center;">
|
|
||||||
<h1> ROBLOX 2005 Recreation documentation </h1>
|
|
||||||
<br>
|
|
||||||
<h4> Current for: r360 </h4>
|
|
||||||
</div>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
BIN
Installer/Redist/msvcp71.dll
Normal file
BIN
Installer/Redist/msvcr71.dll
Normal file
@@ -1,4 +1,5 @@
|
|||||||
;InnoSetupVersion=5.4.3
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2005!!!
|
||||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
[Setup]
|
[Setup]
|
||||||
@@ -23,7 +24,7 @@ Type: filesandordirs; Name: "{app}"
|
|||||||
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||||
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
;Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
[Registry]
|
[Registry]
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
;InnoSetupVersion=5.4.3
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2005!!!
|
||||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
[Setup]
|
[Setup]
|
||||||
@@ -26,7 +27,7 @@ Type: filesandordirs; Name: "{app}"
|
|||||||
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||||
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
;Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
[Registry]
|
[Registry]
|
||||||
|
|||||||
48
Installer/install_script_floppy_vs2003.iss
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2003!!!
|
||||||
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
|
[Setup]
|
||||||
|
AppName=Blocks3D
|
||||||
|
AppVersion=v{#AppVer}
|
||||||
|
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||||
|
AppPublisherURL=http://blocks3d.com/
|
||||||
|
AppSupportURL=http://blocks3d.com/
|
||||||
|
AppUpdatesURL=http://blocks3d.com/
|
||||||
|
DefaultDirName={%localappdata}\Blocks3D
|
||||||
|
OutputBaseFilename=B3DSTP
|
||||||
|
Compression=lzma2
|
||||||
|
PrivilegesRequired=lowest
|
||||||
|
WizardImageFile=setup.bmp
|
||||||
|
DefaultGroupName=Blocks3D
|
||||||
|
DiskSpanning=yes
|
||||||
|
SlicesPerDisk=1
|
||||||
|
DiskSliceSize=1457664
|
||||||
|
|
||||||
|
|
||||||
|
[UninstallDelete]
|
||||||
|
Type: filesandordirs; Name: "{app}"
|
||||||
|
|
||||||
|
[Files]
|
||||||
|
Source: "Redist\msvcr71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "Redist\msvcp71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
|
[Registry]
|
||||||
|
|
||||||
|
|
||||||
|
[Run]
|
||||||
|
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||||
|
|
||||||
|
[Icons]
|
||||||
|
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
|
||||||
|
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||||
|
|
||||||
|
[Tasks]
|
||||||
|
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||||
|
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||||
|
|
||||||
45
Installer/install_script_vs2003.iss
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2003!!!
|
||||||
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
|
[Setup]
|
||||||
|
AppName=Blocks3D
|
||||||
|
AppVersion=v{#AppVer}
|
||||||
|
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||||
|
AppPublisherURL=http://blocks3d.com/
|
||||||
|
AppSupportURL=http://blocks3d.com/
|
||||||
|
AppUpdatesURL=http://blocks3d.com/
|
||||||
|
DefaultDirName={%localappdata}\Blocks3D
|
||||||
|
OutputBaseFilename=Blocks3D_Setup_v{#AppVer}
|
||||||
|
Compression=lzma2
|
||||||
|
PrivilegesRequired=lowest
|
||||||
|
WizardImageFile=setup.bmp
|
||||||
|
DefaultGroupName=Blocks3D
|
||||||
|
|
||||||
|
|
||||||
|
[UninstallDelete]
|
||||||
|
Type: filesandordirs; Name: "{app}"
|
||||||
|
|
||||||
|
[Files]
|
||||||
|
Source: "Redist\msvcp71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "Redist\msvcr71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
|
[Registry]
|
||||||
|
|
||||||
|
|
||||||
|
[Run]
|
||||||
|
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||||
|
|
||||||
|
[Icons]
|
||||||
|
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
|
||||||
|
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||||
|
|
||||||
|
[Tasks]
|
||||||
|
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||||
|
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||||
|
|
||||||
|
Before Width: | Height: | Size: 6.4 KiB |
27
Jenkinsfile
vendored
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
pipeline {
|
||||||
|
agent {label 'windows'}
|
||||||
|
stages {
|
||||||
|
stage('Build') {
|
||||||
|
steps {
|
||||||
|
bat """
|
||||||
|
call "c:\\Program Files (x86)\\Microsoft Visual Studio .NET 2003\\Common7\\Tools\\vsvars32.bat"
|
||||||
|
devenv "Blocks3D VS2003.sln" /build release
|
||||||
|
"""
|
||||||
|
}
|
||||||
|
}
|
||||||
|
stage('Package') {
|
||||||
|
steps {
|
||||||
|
bat """
|
||||||
|
"C:\\Program Files (x86)\\Inno Setup 5\\ISCC" Installer\\install_script_vs2003.iss
|
||||||
|
"C:\\Program Files (x86)\\Inno Setup 5\\ISCC" Installer\\install_script_floppy_vs2003.iss
|
||||||
|
"""
|
||||||
|
}
|
||||||
|
}
|
||||||
|
stage('Archive') {
|
||||||
|
steps {
|
||||||
|
archiveArtifacts artifacts: 'Installer\\Output\\Blocks3D_Setup_*,Installer\\Output\\B3DSTP*', fingerprint: true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
BIN
Parts.bmp
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
@@ -1,588 +0,0 @@
|
|||||||
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
|
||||||
<External>null</External>
|
|
||||||
<External>nil</External>
|
|
||||||
<Item class="Workspace" referent="RBX0">
|
|
||||||
<Properties>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<Ref name="CurrentCamera">RBX1</Ref>
|
|
||||||
<double name="DistributedGameTime">0</double>
|
|
||||||
<CoordinateFrame name="ModelInPrimary">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
<R00>1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<string name="Name">Workspace</string>
|
|
||||||
<Ref name="PrimaryPart">null</Ref>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
<Item class="Camera" referent="RBX1">
|
|
||||||
<Properties>
|
|
||||||
<Ref name="CameraSubject">null</Ref>
|
|
||||||
<token name="CameraType">0</token>
|
|
||||||
<CoordinateFrame name="CoordinateFrame">
|
|
||||||
<X>-2.9603548</X>
|
|
||||||
<Y>115.389259</Y>
|
|
||||||
<Z>44.9416084</Z>
|
|
||||||
<R00>0.112786211</R00>
|
|
||||||
<R01>0.522245169</R01>
|
|
||||||
<R02>-0.845304191</R02>
|
|
||||||
<R10>-2.22539209e-009</R10>
|
|
||||||
<R11>0.850732446</R11>
|
|
||||||
<R12>0.525598884</R12>
|
|
||||||
<R20>0.993619263</R20>
|
|
||||||
<R21>-0.0592803061</R21>
|
|
||||||
<R22>0.0959508941</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<CoordinateFrame name="Focus">
|
|
||||||
<X>13.9457293</X>
|
|
||||||
<Y>104.877281</Y>
|
|
||||||
<Z>43.0225906</Z>
|
|
||||||
<R00>1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<string name="Name">Camera</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part" referent="RBX2">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">0</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">21</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>87.0174942</X>
|
|
||||||
<Y>48.0466728</Y>
|
|
||||||
<Z>25.0001202</Z>
|
|
||||||
<R00>-0.969314575</R00>
|
|
||||||
<R01>0.245822206</R01>
|
|
||||||
<R02>4.6762093e-006</R02>
|
|
||||||
<R10>0.245822206</R10>
|
|
||||||
<R11>0.969314933</R11>
|
|
||||||
<R12>6.9744442e-007</R12>
|
|
||||||
<R20>-4.35209677e-006</R20>
|
|
||||||
<R21>1.87532066e-006</R21>
|
|
||||||
<R22>-0.999999642</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
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||||||
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
|
||||||
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|
||||||
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|
||||||
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|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">23</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>135.499786</X>
|
|
||||||
<Y>24.7802944</Y>
|
|
||||||
<Z>47.9114227</Z>
|
|
||||||
<R00>4.35515585e-006</R00>
|
|
||||||
<R01>-1.85873387e-006</R01>
|
|
||||||
<R02>0.999999881</R02>
|
|
||||||
<R10>0.245822236</R10>
|
|
||||||
<R11>0.969314933</R11>
|
|
||||||
<R12>7.14274279e-007</R12>
|
|
||||||
<R20>-0.969314814</R20>
|
|
||||||
<R21>0.245822236</R21>
|
|
||||||
<R22>4.67732343e-006</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">1</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Smooth Block Model</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">3</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>53</X>
|
|
||||||
<Y>1.20000005</Y>
|
|
||||||
<Z>1</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
</Item>
|
|
||||||
<Item class="RunService" referent="RBX8">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Run Service</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<External>RBX9</External>
|
|
||||||
<External>RBX10</External>
|
|
||||||
<Item class="Players" referent="RBX11">
|
|
||||||
<Properties>
|
|
||||||
<int name="MaxPlayers">12</int>
|
|
||||||
<string name="Name">Players</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="StarterPack" referent="RBX12">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">StarterPack</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="SoundService" referent="RBX13">
|
|
||||||
<Properties>
|
|
||||||
<token name="AmbientReverb">0</token>
|
|
||||||
<float name="DistanceFactor">10</float>
|
|
||||||
<float name="DopplerScale">1</float>
|
|
||||||
<string name="Name">Soundscape</string>
|
|
||||||
<float name="RolloffScale">1</float>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
<External>RBX14</External>
|
|
||||||
<External>RBX15</External>
|
|
||||||
<External>RBX16</External>
|
|
||||||
<External>RBX17</External>
|
|
||||||
<External>RBX18</External>
|
|
||||||
<External>RBX19</External>
|
|
||||||
<External>RBX20</External>
|
|
||||||
<External>RBX21</External>
|
|
||||||
<External>RBX22</External>
|
|
||||||
<External>RBX23</External>
|
|
||||||
<External>RBX24</External>
|
|
||||||
<External>RBX25</External>
|
|
||||||
<External>RBX26</External>
|
|
||||||
<External>RBX27</External>
|
|
||||||
</Item>
|
|
||||||
<Item class="ContentProvider" referent="RBX28">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Instance</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="PhysicsService" referent="RBX29">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">PhysicsService</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<External>RBX30</External>
|
|
||||||
<Item class="Selection" referent="RBX31">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Selection</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<External>RBX32</External>
|
|
||||||
<Item class="Lighting" referent="RBX33">
|
|
||||||
<Properties>
|
|
||||||
<Color3 name="Ambient">4286940549</Color3>
|
|
||||||
<float name="Brightness">1</float>
|
|
||||||
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
|
||||||
<Color3 name="ColorShift_Top">4278190080</Color3>
|
|
||||||
<float name="GeographicLatitude">41.7332993</float>
|
|
||||||
<string name="Name">Lighting</string>
|
|
||||||
<Color3 name="ShadowColor">4290295997</Color3>
|
|
||||||
<string name="TimeOfDay">14:00:00</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="ControllerService" referent="RBX34">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Instance</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="ChangeHistoryService" referent="RBX35">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">ChangeHistoryService</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<External>RBX36</External>
|
|
||||||
</roblox>
|
|
||||||
BIN
Physics Test/Physics Test.7z
Normal file
586202
Physics Test/Roblox HQ.rbxl
@@ -1,578 +0,0 @@
|
|||||||
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
|
||||||
<External>null</External>
|
|
||||||
<External>nil</External>
|
|
||||||
<Item class="RunService">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Run Service</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Selection">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Selection</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Workspace">
|
|
||||||
<Properties>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<Ref name="CurrentCamera">RBX0</Ref>
|
|
||||||
<CoordinateFrame name="ModelInPrimary">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
<R00>1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<string name="Name">Workspace</string>
|
|
||||||
<Ref name="PrimaryPart">RBX1</Ref>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
<Item class="Camera" referent="RBX0">
|
|
||||||
<Properties>
|
|
||||||
<Ref name="CameraSubject">null</Ref>
|
|
||||||
<token name="CameraType">0</token>
|
|
||||||
<CoordinateFrame name="CoordinateFrame">
|
|
||||||
<X>202.42688</X>
|
|
||||||
<Y>55.4607582</Y>
|
|
||||||
<Z>3.2956109</Z>
|
|
||||||
<R00>0.0106770508</R00>
|
|
||||||
<R01>0.00328579429</R01>
|
|
||||||
<R02>0.999937654</R02>
|
|
||||||
<R10>4.65661287e-010</R10>
|
|
||||||
<R11>0.999994576</R11>
|
|
||||||
<R12>-0.00328598148</R12>
|
|
||||||
<R20>-0.999943018</R20>
|
|
||||||
<R21>3.50852497e-005</R21>
|
|
||||||
<R22>0.010676994</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<CoordinateFrame name="Focus">
|
|
||||||
<X>182.428116</X>
|
|
||||||
<Y>55.5264778</Y>
|
|
||||||
<Z>3.08207107</Z>
|
|
||||||
<R00>1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<string name="Name">Camera</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part" referent="RBX1">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">true</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">0</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">37</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>2.79999995</Y>
|
|
||||||
<Z>-4</Z>
|
|
||||||
<R00>1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<bool name="CastsShadows">false</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="Cullable">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">true</bool>
|
|
||||||
<string name="Name">Part</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">0</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>64</X>
|
|
||||||
<Y>1</Y>
|
|
||||||
<Z>248</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">0</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">23</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>78.3000031</Y>
|
|
||||||
<Z>-96</Z>
|
|
||||||
<R00>1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<bool name="CastsShadows">false</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="Cullable">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Part</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">0</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>2</X>
|
|
||||||
<Y>2</Y>
|
|
||||||
<Z>2</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">0</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">23</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>79.3000031</Y>
|
|
||||||
<Z>-62</Z>
|
|
||||||
<R00>1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<bool name="CastsShadows">false</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="Cullable">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Part</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">0</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>4</X>
|
|
||||||
<Y>4</Y>
|
|
||||||
<Z>4</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">0</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">23</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>81.3000031</Y>
|
|
||||||
<Z>-25</Z>
|
|
||||||
<R00>1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<bool name="CastsShadows">false</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="Cullable">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Part</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">0</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>8</X>
|
|
||||||
<Y>8</Y>
|
|
||||||
<Z>8</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">0</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">23</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>85.3000031</Y>
|
|
||||||
<Z>18</Z>
|
|
||||||
<R00>1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<bool name="CastsShadows">false</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="Cullable">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Part</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">0</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>16</X>
|
|
||||||
<Y>16</Y>
|
|
||||||
<Z>16</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">0</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">23</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>93.3000031</Y>
|
|
||||||
<Z>73</Z>
|
|
||||||
<R00>1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<bool name="CastsShadows">false</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="Cullable">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Part</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">0</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>32</X>
|
|
||||||
<Y>32</Y>
|
|
||||||
<Z>32</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
</Item>
|
|
||||||
<External>RBX2</External>
|
|
||||||
<External>RBX3</External>
|
|
||||||
<Item class="Players">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Players</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<int name="maxPlayers">10</int>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="StarterPack">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">StarterPack</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="SoundService">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">SoundService</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<float name="distancefactor">10</float>
|
|
||||||
<float name="dopplerscale">1</float>
|
|
||||||
<float name="rolloffscale">1</float>
|
|
||||||
</Properties>
|
|
||||||
<External>RBX4</External>
|
|
||||||
<External>RBX5</External>
|
|
||||||
<External>RBX6</External>
|
|
||||||
<External>RBX7</External>
|
|
||||||
<External>RBX8</External>
|
|
||||||
<External>RBX9</External>
|
|
||||||
<External>RBX10</External>
|
|
||||||
<External>RBX11</External>
|
|
||||||
<External>RBX12</External>
|
|
||||||
<External>RBX13</External>
|
|
||||||
<External>RBX14</External>
|
|
||||||
<External>RBX15</External>
|
|
||||||
<External>RBX16</External>
|
|
||||||
<External>RBX17</External>
|
|
||||||
</Item>
|
|
||||||
<Item class="Lighting">
|
|
||||||
<Properties>
|
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<Color3 name="BottomAmbientV9">4286220152</Color3>
|
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||||||
<Color3 name="ClearColor">4278190080</Color3>
|
|
||||||
<string name="Name">Lighting</string>
|
|
||||||
<Color3 name="SpotLightV9">4290822336</Color3>
|
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||||||
<string name="TimeOfDay">14:00:00</string>
|
|
||||||
<Color3 name="TopAmbientV9">4292006362</Color3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
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</Item>
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<Item class="ControllerService">
|
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<Properties>
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<string name="Name">Instance</string>
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<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
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||||||
<External>RBX18</External>
|
|
||||||
<External>RBX19</External>
|
|
||||||
<External>RBX20</External>
|
|
||||||
</roblox>
|
|
||||||
@@ -1,660 +0,0 @@
|
|||||||
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
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|
||||||
<External>null</External>
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||||||
<External>nil</External>
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</CoordinateFrame>
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<string name="Name">Workspace</string>
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<bool name="archivable">true</bool>
|
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||||||
</Properties>
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<Item class="Camera" referent="RBX1">
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<Properties>
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</CoordinateFrame>
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<string name="Name">Camera</string>
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<bool name="archivable">true</bool>
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</Properties>
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</Item>
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<Item class="Part" referent="RBX2">
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<R22>-1</R22>
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</CoordinateFrame>
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<token name="Controller">0</token>
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<bool name="ControllerFlagShown">true</bool>
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<bool name="DraggingV1">false</bool>
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<float name="Elasticity">0.5</float>
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<token name="FormFactor">1</token>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">true</bool>
|
|
||||||
<string name="Name">Baseplate</string>
|
|
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<float name="Reflectance">0</float>
|
|
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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|
||||||
<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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|
||||||
</Vector3>
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|
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<float name="TopParamA">-0.5</float>
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|
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
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<token name="TopSurfaceInput">0</token>
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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|
||||||
<Y>0</Y>
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||||||
<Z>0</Z>
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|
||||||
</Vector3>
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<bool name="archivable">true</bool>
|
|
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<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>512</X>
|
|
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<Y>1.20000005</Y>
|
|
||||||
<Z>512</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part" referent="RBX3">
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|
||||||
<Properties>
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|
||||||
<bool name="Anchored">false</bool>
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|
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<float name="BackParamA">-0.5</float>
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|
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<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
|
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
|
|
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<token name="BottomSurface">4</token>
|
|
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<token name="BottomSurfaceInput">0</token>
|
|
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<int name="BrickColor">28</int>
|
|
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<CoordinateFrame name="CFrame">
|
|
||||||
<X>-2</X>
|
|
||||||
<Y>5.69999981</Y>
|
|
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<Z>1</Z>
|
|
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<R00>-1</R00>
|
|
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<R01>0</R01>
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<R02>0</R02>
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|
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<R10>0</R10>
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<R11>1</R11>
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<R20>0</R20>
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<R21>0</R21>
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<R22>-1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Smooth Block Model</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">3</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>2</X>
|
|
||||||
<Y>9</Y>
|
|
||||||
<Z>2</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part" referent="RBX4">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">4</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">28</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>6</X>
|
|
||||||
<Y>5.69999981</Y>
|
|
||||||
<Z>1</Z>
|
|
||||||
<R00>-1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>-1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Smooth Block Model</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">3</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>2</X>
|
|
||||||
<Y>9</Y>
|
|
||||||
<Z>2</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part" referent="RBX5">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">4</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">28</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>6</X>
|
|
||||||
<Y>5.69999981</Y>
|
|
||||||
<Z>-7</Z>
|
|
||||||
<R00>-1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>-1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Smooth Block Model</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">3</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>2</X>
|
|
||||||
<Y>9</Y>
|
|
||||||
<Z>2</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part" referent="RBX6">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">4</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">28</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>-2</X>
|
|
||||||
<Y>5.69999981</Y>
|
|
||||||
<Z>-7</Z>
|
|
||||||
<R00>-1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>-1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Smooth Block Model</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">3</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>2</X>
|
|
||||||
<Y>9</Y>
|
|
||||||
<Z>2</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part" referent="RBX7">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">4</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">28</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>2</X>
|
|
||||||
<Y>11.1999998</Y>
|
|
||||||
<Z>-3</Z>
|
|
||||||
<R00>-1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>-1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Smooth Block Model</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">3</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>10</X>
|
|
||||||
<Y>2</Y>
|
|
||||||
<Z>10</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="Part" referent="RBX8">
|
|
||||||
<Properties>
|
|
||||||
<bool name="Anchored">false</bool>
|
|
||||||
<float name="BackParamA">-0.5</float>
|
|
||||||
<float name="BackParamB">0.5</float>
|
|
||||||
<token name="BackSurface">0</token>
|
|
||||||
<token name="BackSurfaceInput">0</token>
|
|
||||||
<float name="BottomParamA">-0.5</float>
|
|
||||||
<float name="BottomParamB">0.5</float>
|
|
||||||
<token name="BottomSurface">4</token>
|
|
||||||
<token name="BottomSurfaceInput">0</token>
|
|
||||||
<int name="BrickColor">28</int>
|
|
||||||
<CoordinateFrame name="CFrame">
|
|
||||||
<X>2</X>
|
|
||||||
<Y>13.1999998</Y>
|
|
||||||
<Z>-3</Z>
|
|
||||||
<R00>-1</R00>
|
|
||||||
<R01>0</R01>
|
|
||||||
<R02>0</R02>
|
|
||||||
<R10>0</R10>
|
|
||||||
<R11>1</R11>
|
|
||||||
<R12>0</R12>
|
|
||||||
<R20>0</R20>
|
|
||||||
<R21>0</R21>
|
|
||||||
<R22>-1</R22>
|
|
||||||
</CoordinateFrame>
|
|
||||||
<bool name="CanCollide">true</bool>
|
|
||||||
<token name="Controller">0</token>
|
|
||||||
<bool name="ControllerFlagShown">true</bool>
|
|
||||||
<bool name="DraggingV1">false</bool>
|
|
||||||
<float name="Elasticity">0.5</float>
|
|
||||||
<token name="FormFactor">0</token>
|
|
||||||
<float name="Friction">0.300000012</float>
|
|
||||||
<float name="FrontParamA">-0.5</float>
|
|
||||||
<float name="FrontParamB">0.5</float>
|
|
||||||
<token name="FrontSurface">0</token>
|
|
||||||
<token name="FrontSurfaceInput">0</token>
|
|
||||||
<float name="LeftParamA">-0.5</float>
|
|
||||||
<float name="LeftParamB">0.5</float>
|
|
||||||
<token name="LeftSurface">0</token>
|
|
||||||
<token name="LeftSurfaceInput">0</token>
|
|
||||||
<bool name="Locked">false</bool>
|
|
||||||
<string name="Name">Smooth Block Model</string>
|
|
||||||
<float name="Reflectance">0</float>
|
|
||||||
<float name="RightParamA">-0.5</float>
|
|
||||||
<float name="RightParamB">0.5</float>
|
|
||||||
<token name="RightSurface">0</token>
|
|
||||||
<token name="RightSurfaceInput">0</token>
|
|
||||||
<Vector3 name="RotVelocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<float name="TopParamA">-0.5</float>
|
|
||||||
<float name="TopParamB">0.5</float>
|
|
||||||
<token name="TopSurface">3</token>
|
|
||||||
<token name="TopSurfaceInput">0</token>
|
|
||||||
<float name="Transparency">0</float>
|
|
||||||
<Vector3 name="Velocity">
|
|
||||||
<X>0</X>
|
|
||||||
<Y>0</Y>
|
|
||||||
<Z>0</Z>
|
|
||||||
</Vector3>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
<token name="shape">1</token>
|
|
||||||
<Vector3 name="size">
|
|
||||||
<X>6</X>
|
|
||||||
<Y>2</Y>
|
|
||||||
<Z>6</Z>
|
|
||||||
</Vector3>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
</Item>
|
|
||||||
<Item class="RunService" referent="RBX9">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Run Service</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<External>RBX10</External>
|
|
||||||
<External>RBX11</External>
|
|
||||||
<Item class="Players" referent="RBX12">
|
|
||||||
<Properties>
|
|
||||||
<int name="MaxPlayers">12</int>
|
|
||||||
<string name="Name">Players</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="StarterPack" referent="RBX13">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">StarterPack</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="SoundService" referent="RBX14">
|
|
||||||
<Properties>
|
|
||||||
<token name="AmbientReverb">0</token>
|
|
||||||
<float name="DistanceFactor">10</float>
|
|
||||||
<float name="DopplerScale">1</float>
|
|
||||||
<string name="Name">Soundscape</string>
|
|
||||||
<float name="RolloffScale">1</float>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
<External>RBX15</External>
|
|
||||||
<External>RBX16</External>
|
|
||||||
<External>RBX17</External>
|
|
||||||
<External>RBX18</External>
|
|
||||||
<External>RBX19</External>
|
|
||||||
<External>RBX20</External>
|
|
||||||
<External>RBX21</External>
|
|
||||||
<External>RBX22</External>
|
|
||||||
<External>RBX23</External>
|
|
||||||
<External>RBX24</External>
|
|
||||||
<External>RBX25</External>
|
|
||||||
<External>RBX26</External>
|
|
||||||
<External>RBX27</External>
|
|
||||||
<External>RBX28</External>
|
|
||||||
</Item>
|
|
||||||
<Item class="ContentProvider" referent="RBX29">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Instance</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="PhysicsService" referent="RBX30">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">PhysicsService</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<External>RBX31</External>
|
|
||||||
<Item class="Selection" referent="RBX32">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Selection</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<External>RBX33</External>
|
|
||||||
<Item class="Lighting" referent="RBX34">
|
|
||||||
<Properties>
|
|
||||||
<Color3 name="Ambient">4286611584</Color3>
|
|
||||||
<float name="Brightness">1</float>
|
|
||||||
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
|
||||||
<Color3 name="ColorShift_Top">4278190080</Color3>
|
|
||||||
<float name="GeographicLatitude">41.7332993</float>
|
|
||||||
<string name="Name">Lighting</string>
|
|
||||||
<Color3 name="ShadowColor">4289967032</Color3>
|
|
||||||
<string name="TimeOfDay">14:00:00</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="ControllerService" referent="RBX35">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">Instance</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<Item class="ChangeHistoryService" referent="RBX36">
|
|
||||||
<Properties>
|
|
||||||
<string name="Name">ChangeHistoryService</string>
|
|
||||||
<bool name="archivable">true</bool>
|
|
||||||
</Properties>
|
|
||||||
</Item>
|
|
||||||
<External>RBX37</External>
|
|
||||||
</roblox>
|
|
||||||
@@ -1,3 +1,6 @@
|
|||||||
|
# IMPORTANT -- READ BEFORE CONTRIBUTING
|
||||||
|
Work on DataModel V3 will be starting November 3rd at 3PM PDT! This will mean **many PRs involving DataModel V2 may be immediately rejected until completion!** Progress on DataModelV3 can be tracked/contributed to on the feature/datamodel_v3 branch during this time.
|
||||||
|
|
||||||
# ROBLOX 2005 Recreation Project
|
# ROBLOX 2005 Recreation Project
|
||||||
## Why are we doing this?
|
## Why are we doing this?
|
||||||
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
||||||
|
|||||||
@@ -1,56 +0,0 @@
|
|||||||
#include "DataModelV2/ThumbnailGeneratorInstance.h"
|
|
||||||
#include "Application.h"
|
|
||||||
#include "Globals.h"
|
|
||||||
#include "base64.h"
|
|
||||||
#include <fstream>
|
|
||||||
|
|
||||||
ThumbnailGeneratorInstance::ThumbnailGeneratorInstance(void)
|
|
||||||
{
|
|
||||||
Instance::Instance();
|
|
||||||
name = "ThumbnailGenerator";
|
|
||||||
className = "ThumbnailGenerator";
|
|
||||||
canDelete = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
ThumbnailGeneratorInstance::~ThumbnailGeneratorInstance(void) {}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* TODO:
|
|
||||||
* Move functions like toggleSky into their own "Lighting" instance
|
|
||||||
* Make this headless, and allow for resolutions greater than the screen resolution
|
|
||||||
*/
|
|
||||||
std::string ThumbnailGeneratorInstance::click(std::string fileType, int cx, int cy, bool hideSky)
|
|
||||||
{
|
|
||||||
if(!G3D::GImage::supportedFormat(fileType)) {
|
|
||||||
printf("%s is not a valid fileType.", fileType);
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
|
|
||||||
RenderDevice* rd = g_usableApp->getRenderDevice();
|
|
||||||
GuiRootInstance* guiRoot = g_dataModel->getGuiRoot();
|
|
||||||
const G3D::GImage::Format format = G3D::GImage::stringToFormat(fileType);
|
|
||||||
|
|
||||||
int prevWidth = rd->width();
|
|
||||||
int prevHeight = rd->height();
|
|
||||||
G3D::GImage imgBuffer(cx, cy, 4);
|
|
||||||
G3D::BinaryOutput binOut;
|
|
||||||
|
|
||||||
guiRoot->hideGui(true);
|
|
||||||
g_usableApp->resize3DView(cx, cy);
|
|
||||||
|
|
||||||
if(hideSky)
|
|
||||||
g_dataModel->getLighting()->suppressSky(true);
|
|
||||||
|
|
||||||
g_usableApp->onGraphics(rd);
|
|
||||||
rd->screenshotPic(imgBuffer, true, hideSky);
|
|
||||||
imgBuffer.encode(format, binOut);
|
|
||||||
|
|
||||||
// Convert to Base64 string
|
|
||||||
std::string base64ImgStr = base64_encode(reinterpret_cast<const unsigned char*>(binOut.getCArray()), binOut.length(), false);
|
|
||||||
|
|
||||||
guiRoot->hideGui(false);
|
|
||||||
g_usableApp->resize3DView(prevWidth, prevHeight);
|
|
||||||
|
|
||||||
return base64ImgStr;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 955 B After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 971 B After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 984 B |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.0 KiB |
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 864 B |
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.2 KiB |
BIN
content/sounds/clickfast.wav
Normal file
BIN
content/sounds/flashbulb.wav
Normal file
BIN
ode-0.6.zip
|
Before Width: | Height: | Size: 576 B |
|
Before Width: | Height: | Size: 637 B |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 2.1 KiB |
|
Before Width: | Height: | Size: 2.0 KiB |
|
Before Width: | Height: | Size: 353 B |
|
Before Width: | Height: | Size: 433 B |
|
Before Width: | Height: | Size: 628 B |
|
Before Width: | Height: | Size: 595 B |
|
Before Width: | Height: | Size: 665 B |
|
Before Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 2.4 KiB |
|
Before Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 2.8 KiB |
|
Before Width: | Height: | Size: 627 B |
|
Before Width: | Height: | Size: 788 B |
|
Before Width: | Height: | Size: 660 B |
|
Before Width: | Height: | Size: 552 B |
|
Before Width: | Height: | Size: 655 B |
|
Before Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 798 B |
|
Before Width: | Height: | Size: 522 B |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 29 KiB |
8
src/include/AbstractedInput.h
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#pragma once
|
||||||
|
namespace B3D{
|
||||||
|
namespace AbstractedInput{
|
||||||
|
static const unsigned char MOUSE_LEFT = 0x01;
|
||||||
|
static const unsigned char MOUSE_RIGHT = 0x02;
|
||||||
|
static const unsigned char MOUSE_MIDDLE = 0x03;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,22 +1,21 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
#include "PropertyWindow.h"
|
#include "PropertyWindow.h"
|
||||||
#include "DataModelV2/TextButtonInstance.h"
|
#include "DataModelV3/Gui/TextButtonInstance.h"
|
||||||
#include "DataModelV2/ImageButtonInstance.h"
|
#include "DataModelV3/Gui/ImageButtonInstance.h"
|
||||||
#include "CameraController.h"
|
#include "CameraController.h"
|
||||||
#include "IEBrowser.h"
|
#include "IEBrowser.h"
|
||||||
#include "Mouse.h"
|
#include "Mouse.h"
|
||||||
#include "Tool/Tool.h"
|
#include "Tool/Tool.h"
|
||||||
|
|
||||||
class TextButtonInstance;
|
class B3D::TextButtonInstance;
|
||||||
class ImageButtonInstance;
|
class B3D::ImageButtonInstance;
|
||||||
class PartInstance;
|
class B3D::PartInstance;
|
||||||
class CameraController;
|
class CameraController;
|
||||||
|
|
||||||
class Application { // : public GApp {
|
class Application { // : public GApp {
|
||||||
public:
|
public:
|
||||||
Application(HWND parentWindow);
|
Application(HWND parentWindow);
|
||||||
void Boop();
|
|
||||||
virtual ~Application() {}
|
virtual ~Application() {}
|
||||||
virtual void exitApplication();
|
virtual void exitApplication();
|
||||||
virtual void onInit();
|
virtual void onInit();
|
||||||
@@ -29,8 +28,6 @@ class Application { // : public GApp {
|
|||||||
void clearInstances();
|
void clearInstances();
|
||||||
void navigateToolbox(std::string);
|
void navigateToolbox(std::string);
|
||||||
PartInstance* makePart();
|
PartInstance* makePart();
|
||||||
void drawButtons(RenderDevice* rd);
|
|
||||||
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c);
|
|
||||||
void deleteInstance();
|
void deleteInstance();
|
||||||
void run();
|
void run();
|
||||||
void QuitApp();
|
void QuitApp();
|
||||||
@@ -74,13 +71,15 @@ class Application { // : public GApp {
|
|||||||
HWND _hwndToolbox;
|
HWND _hwndToolbox;
|
||||||
HWND _buttonTest;
|
HWND _buttonTest;
|
||||||
HWND _hwndRenderer;
|
HWND _hwndRenderer;
|
||||||
|
//TODO make list
|
||||||
DataModelInstance* _dataModel;
|
DataModelInstance* _dataModel;
|
||||||
G3D::TextureRef shadowMap;
|
|
||||||
std::string _title;
|
std::string _title;
|
||||||
|
//TODO deprecated?
|
||||||
bool _dragging;
|
bool _dragging;
|
||||||
|
//TODO deprecated
|
||||||
int _mode;
|
int _mode;
|
||||||
|
//Can be moved?
|
||||||
GAppSettings _settings;
|
GAppSettings _settings;
|
||||||
double lightProjX, lightProjY, lightProjNear, lightProjFar;
|
|
||||||
IEBrowser* webBrowser;
|
IEBrowser* webBrowser;
|
||||||
protected:
|
protected:
|
||||||
Stopwatch m_graphicsWatch;
|
Stopwatch m_graphicsWatch;
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#include <G3DAll.h>
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include <iostream>
|
||||||
|
#include <string.h>
|
||||||
class AudioPlayer
|
class AudioPlayer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
#include "DataModelV2/Instance.h"
|
#include "DataModelV3/Instance.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
|
|||||||
@@ -1,26 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "Instance.h"
|
|
||||||
#include "Listener/ButtonListener.h"
|
|
||||||
|
|
||||||
class ButtonListener;
|
|
||||||
class Instance;
|
|
||||||
|
|
||||||
class BaseButtonInstance : public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
BaseButtonInstance(void);
|
|
||||||
virtual ~BaseButtonInstance(void);
|
|
||||||
virtual void render(RenderDevice* rd);
|
|
||||||
virtual void drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown);
|
|
||||||
virtual bool mouseInButton(float, float, RenderDevice* rd);
|
|
||||||
virtual void onMouseClick();
|
|
||||||
void setButtonListener(ButtonListener&);
|
|
||||||
bool floatBottom;
|
|
||||||
bool floatRight;
|
|
||||||
bool floatCenter;
|
|
||||||
volatile bool disabled;
|
|
||||||
bool selected;
|
|
||||||
protected:
|
|
||||||
bool mouseInArea(float, float, float, float, float, float);
|
|
||||||
class ButtonListener* listener;
|
|
||||||
};
|
|
||||||
@@ -1,49 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "Instance.h"
|
|
||||||
|
|
||||||
struct UDim
|
|
||||||
{
|
|
||||||
float scale;
|
|
||||||
float offset;
|
|
||||||
UDim()
|
|
||||||
{
|
|
||||||
scale = offset = 0;
|
|
||||||
}
|
|
||||||
UDim(float scale_, float offset_)
|
|
||||||
{
|
|
||||||
scale = scale_;
|
|
||||||
offset = offset_;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
struct UDim2
|
|
||||||
{
|
|
||||||
UDim x;
|
|
||||||
UDim y;
|
|
||||||
UDim2(UDim x_, UDim y_)
|
|
||||||
{
|
|
||||||
x = x_;
|
|
||||||
y = y_;
|
|
||||||
}
|
|
||||||
UDim2(float scale_x, float offset_x, float scale_y, float offset_y)
|
|
||||||
{
|
|
||||||
x = UDim(scale_x, offset_x);
|
|
||||||
y = UDim(scale_y, offset_y);
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
class Instance;
|
|
||||||
|
|
||||||
class BaseGuiInstance : public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
BaseGuiInstance(void);
|
|
||||||
virtual ~BaseGuiInstance(void);
|
|
||||||
virtual void render(RenderDevice* rd);
|
|
||||||
virtual bool mouseHovered(float, float, RenderDevice* rd);
|
|
||||||
UDim2 position;
|
|
||||||
UDim2 size;
|
|
||||||
protected:
|
|
||||||
bool mouseInArea(float, float, float, float, float, float);
|
|
||||||
class ButtonListener* listener;
|
|
||||||
};
|
|
||||||
@@ -1,77 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
|
|
||||||
// Instances
|
|
||||||
#include "WorkspaceInstance.h"
|
|
||||||
#include "LevelInstance.h"
|
|
||||||
#include "PartInstance.h"
|
|
||||||
#include "SelectionService.h"
|
|
||||||
#include "GuiRootInstance.h"
|
|
||||||
#include "ThumbnailGeneratorInstance.h"
|
|
||||||
#include "XplicitNgine/XplicitNgine.h"
|
|
||||||
#include "SoundService.h"
|
|
||||||
#include "LightingInstance.h"
|
|
||||||
|
|
||||||
// Libraries
|
|
||||||
#include "rapidxml/rapidxml.hpp"
|
|
||||||
|
|
||||||
class GuiRootInstance;
|
|
||||||
|
|
||||||
class DataModelInstance :
|
|
||||||
public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
DataModelInstance(void);
|
|
||||||
~DataModelInstance(void);
|
|
||||||
void setMessage(std::string);
|
|
||||||
void setMessageBrickCount();
|
|
||||||
void clearMessage();
|
|
||||||
bool debugGetOpen();
|
|
||||||
bool getOpen();
|
|
||||||
bool load(const char* filename,bool clearObjects);
|
|
||||||
bool readXMLFileStream(std::ifstream* file);
|
|
||||||
void drawMessage(RenderDevice*);
|
|
||||||
|
|
||||||
// Instance getters
|
|
||||||
WorkspaceInstance* getWorkspace();
|
|
||||||
LevelInstance* getLevel();
|
|
||||||
XplicitNgine* getEngine();
|
|
||||||
ThumbnailGeneratorInstance* getThumbnailGenerator();
|
|
||||||
SoundService* getSoundService();
|
|
||||||
LightingInstance* getLighting();
|
|
||||||
|
|
||||||
std::string message;
|
|
||||||
std::string _loadedFileName;
|
|
||||||
bool showMessage;
|
|
||||||
G3D::GFontRef font;
|
|
||||||
GuiRootInstance* getGuiRoot();
|
|
||||||
SelectionService* getSelectionService();
|
|
||||||
PartInstance* makePart();
|
|
||||||
void clearLevel();
|
|
||||||
void toggleRun();
|
|
||||||
bool isRunning();
|
|
||||||
void resetEngine();
|
|
||||||
#if _DEBUG
|
|
||||||
void modXMLLevel(float modY);
|
|
||||||
#endif
|
|
||||||
private:
|
|
||||||
bool isBrickCount;
|
|
||||||
bool scanXMLObject(rapidxml::xml_node<>* node);
|
|
||||||
rapidxml::xml_node<>* getNode(rapidxml::xml_node<> * node,const char* name );
|
|
||||||
float getFloatValue(rapidxml::xml_node<> * node,const char* name);
|
|
||||||
bool _successfulLoad;
|
|
||||||
std::string _errMsg;
|
|
||||||
bool _legacyLoad;
|
|
||||||
float _modY;
|
|
||||||
|
|
||||||
// Instances
|
|
||||||
WorkspaceInstance* workspace;
|
|
||||||
LevelInstance* level;
|
|
||||||
GuiRootInstance* guiRoot;
|
|
||||||
SelectionService* selectionService;
|
|
||||||
ThumbnailGeneratorInstance* thumbnailGenerator;
|
|
||||||
XplicitNgine* xplicitNgine;
|
|
||||||
SoundService* soundService;
|
|
||||||
LightingInstance* lightingInstance;
|
|
||||||
bool running;
|
|
||||||
|
|
||||||
};
|
|
||||||
@@ -1,16 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "PartInstance.h"
|
|
||||||
|
|
||||||
class GroupInstance :
|
|
||||||
public PVInstance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
GroupInstance(void);
|
|
||||||
~GroupInstance(void);
|
|
||||||
GroupInstance(const GroupInstance &oinst);
|
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
|
||||||
std::vector<Instance *> unGroup();
|
|
||||||
PartInstance * primaryPart;
|
|
||||||
void render(RenderDevice * r);
|
|
||||||
};
|
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "Instance.h"
|
|
||||||
|
|
||||||
class ImageButtonInstance;
|
|
||||||
|
|
||||||
class TextButtonInstance;
|
|
||||||
|
|
||||||
class GuiRootInstance : public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
GuiRootInstance();
|
|
||||||
GuiRootInstance::~GuiRootInstance();
|
|
||||||
TextButtonInstance* makeTextButton();
|
|
||||||
void drawButtons(RenderDevice* rd);
|
|
||||||
ImageButtonInstance* makeImageButton(G3D::TextureRef newImage, G3D::TextureRef overImage, G3D::TextureRef downImage, G3D::TextureRef disableImage);
|
|
||||||
void renderGUI(G3D::RenderDevice* rd, double fps);
|
|
||||||
void setDebugMessage(std::string msg, G3D::RealTime msgTime);
|
|
||||||
void update();
|
|
||||||
bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
|
|
||||||
void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
|
|
||||||
void hideGui(bool doHide);
|
|
||||||
private:
|
|
||||||
std::string _message;
|
|
||||||
G3D::RealTime _messageTime;
|
|
||||||
bool _hideGui;
|
|
||||||
};
|
|
||||||
@@ -1,27 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "BaseButtonInstance.h"
|
|
||||||
|
|
||||||
class BaseButtonInstance;
|
|
||||||
|
|
||||||
class ImageButtonInstance : public BaseButtonInstance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
//ImageButtonInstance(G3D::TextureRef);
|
|
||||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef);
|
|
||||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
|
||||||
ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
|
||||||
~ImageButtonInstance(void);
|
|
||||||
void drawObj(RenderDevice*, Vector2, bool);
|
|
||||||
Vector2 size;
|
|
||||||
Vector2 position;
|
|
||||||
|
|
||||||
G3D::TextureRef image;
|
|
||||||
int openGLID;
|
|
||||||
G3D::TextureRef image_ovr;
|
|
||||||
int openGLID_ovr;
|
|
||||||
G3D::TextureRef image_dn;
|
|
||||||
int openGLID_dn;
|
|
||||||
G3D::TextureRef image_ds;
|
|
||||||
int openGLID_ds;
|
|
||||||
bool mouseInButton(float, float, RenderDevice*);
|
|
||||||
};
|
|
||||||
@@ -1,38 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include <G3DAll.h>
|
|
||||||
#include "propertyGrid.h"
|
|
||||||
#include "map"
|
|
||||||
|
|
||||||
class Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
bool canDelete;
|
|
||||||
Instance(void);
|
|
||||||
Instance(const Instance&);
|
|
||||||
virtual ~Instance(void);
|
|
||||||
std::string name;
|
|
||||||
virtual void render(RenderDevice*);
|
|
||||||
virtual void renderName(RenderDevice*);
|
|
||||||
virtual void update();
|
|
||||||
std::vector<Instance*> children; // All children.
|
|
||||||
std::string getClassName();
|
|
||||||
Instance* findFirstChild(std::string);
|
|
||||||
std::vector<Instance* > getChildren();
|
|
||||||
std::vector<Instance* > getAllChildren();
|
|
||||||
virtual void setParent(Instance*);
|
|
||||||
void setName(std::string newName);
|
|
||||||
void addChild(Instance*);
|
|
||||||
void removeChild(Instance*);
|
|
||||||
void clearChildren();
|
|
||||||
Instance* getParent();
|
|
||||||
virtual Instance* clone() const { return new Instance(*this); }
|
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
|
||||||
int listicon;
|
|
||||||
protected:
|
|
||||||
std::string className;
|
|
||||||
Instance* parent; // Another pointer.
|
|
||||||
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[] = NULL);
|
|
||||||
private:
|
|
||||||
static const std::map<std::string, Instance> g_logLevelsDescriptions;
|
|
||||||
};
|
|
||||||
@@ -1,25 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "instance.h"
|
|
||||||
|
|
||||||
class LevelInstance :
|
|
||||||
public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
LevelInstance(void);
|
|
||||||
~LevelInstance(void);
|
|
||||||
bool HighScoreIsGood;
|
|
||||||
Enum::ActionType::Value TimerUpAction;
|
|
||||||
Enum::AffectType::Value TimerAffectsScore;
|
|
||||||
bool RunOnOpen;
|
|
||||||
float timer;
|
|
||||||
int score;
|
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
|
||||||
std::string winMessage;
|
|
||||||
std::string loseMessage;
|
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
|
||||||
void winCondition();
|
|
||||||
void loseCondition();
|
|
||||||
void pauseCondition();
|
|
||||||
void drawCondition();
|
|
||||||
void Step(SimTime sdt);
|
|
||||||
};
|
|
||||||
@@ -1,43 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "Instance.h"
|
|
||||||
|
|
||||||
class LightingInstance :
|
|
||||||
public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
LightingInstance(void);
|
|
||||||
~LightingInstance(void);
|
|
||||||
|
|
||||||
// Getters
|
|
||||||
G3D::Color3 getTopAmbient();
|
|
||||||
G3D::Color3 getBottomAmbient();
|
|
||||||
G3D::Color3 getSpotLight();
|
|
||||||
G3D::Color4 getClearColor();
|
|
||||||
G3D::SkyRef getSky();
|
|
||||||
G3D::LightingParameters getLightingParameters();
|
|
||||||
|
|
||||||
// Setters
|
|
||||||
void setTopAmbient(G3D::Color3 newValue);
|
|
||||||
void setBottomAmbient(G3D::Color3 newValue);
|
|
||||||
void setSpotLight(G3D::Color3 newValue);
|
|
||||||
void setClearColor(G3D::Color4 clearColor);
|
|
||||||
|
|
||||||
// Functions
|
|
||||||
void drawSky();
|
|
||||||
void suppressSky(bool doSuppress);
|
|
||||||
void update();
|
|
||||||
void drawEffects();
|
|
||||||
|
|
||||||
// Properties
|
|
||||||
void PropUpdate(LPPROPGRIDITEM &pItem);
|
|
||||||
std::vector<PROPGRIDITEM> getProperties();
|
|
||||||
|
|
||||||
private:
|
|
||||||
G3D::Color3 topAmbient;
|
|
||||||
G3D::Color3 bottomAmbient;
|
|
||||||
G3D::Color3 spotLight;
|
|
||||||
G3D::Color4 clearColor;
|
|
||||||
G3D::SkyRef sky;
|
|
||||||
G3D::LightingParameters lighting;
|
|
||||||
bool _hideSky;
|
|
||||||
};
|
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "instance.h"
|
|
||||||
#include "enum.h"
|
|
||||||
#include <ode/ode.h>
|
|
||||||
|
|
||||||
class PVInstance :
|
|
||||||
public Instance
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
PVInstance(void);
|
|
||||||
~PVInstance(void);
|
|
||||||
PVInstance(const PVInstance &oinst);
|
|
||||||
virtual void postRender(RenderDevice* rd);
|
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
|
||||||
bool nameShown;
|
|
||||||
bool controllerFlagShown;
|
|
||||||
Enum::Controller::Value controller;
|
|
||||||
protected:
|
|
||||||
CoordinateFrame cFrame;
|
|
||||||
static G3D::Color3 getControllerColor(int controller)
|
|
||||||
{
|
|
||||||
switch(controller)
|
|
||||||
{
|
|
||||||
case Enum::Controller::KeyboardLeft:
|
|
||||||
return Color3::red();
|
|
||||||
case Enum::Controller::KeyboardRight:
|
|
||||||
return Color3::blue();
|
|
||||||
case Enum::Controller::Chase:
|
|
||||||
return Color3::black();
|
|
||||||
case Enum::Controller::Flee:
|
|
||||||
return Color3::yellow();
|
|
||||||
}
|
|
||||||
return Color3::gray();
|
|
||||||
}
|
|
||||||
};
|
|
||||||