Compare commits
58 Commits
SplashHTML
...
master
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
5251b98ec4 | ||
|
|
b6dfd62b4c | ||
|
|
17f08a59ce | ||
|
|
1a0949f2e8 | ||
|
|
b21d140d6f | ||
|
|
083d94f811 | ||
|
|
c9db28a3a3 | ||
|
|
b202337c81 | ||
|
|
db435a17ac | ||
|
|
b6615ce5fe | ||
|
|
2052ed6379 | ||
|
|
edf8e09936 | ||
|
|
ecbbc7c8e8 | ||
|
|
47e9516cc2 | ||
|
|
11b3c861d9 | ||
|
|
aec7c33155 | ||
|
|
2f86192634 | ||
|
|
36aba44b51 | ||
|
|
41ab9cf18c | ||
|
|
4e4ad669da | ||
|
|
a1b25d115a | ||
|
|
15dc340a10 | ||
|
|
b01f5765b1 | ||
|
|
530bcf2a74 | ||
|
|
f587d1d6db | ||
|
|
2af7077a0a | ||
|
|
c2fe4b5c80 | ||
| 728e67e1a5 | |||
|
|
3b2d01b8dc | ||
|
|
dc94873297 | ||
|
|
c1e8d6cd23 | ||
|
|
8a1cd0c248 | ||
|
|
09ea4744fc | ||
|
|
d886c178b6 | ||
| 8fa056e191 | |||
|
|
72866a259d | ||
|
|
7474bea895 | ||
|
|
e8fac6148a | ||
|
|
c5f4f829b3 | ||
|
|
da759427fd | ||
|
|
79e8a9738e | ||
|
|
27ac18b503 | ||
|
|
932de58185 | ||
|
|
48e65358f4 | ||
|
|
69aacebbb2 | ||
| 791fa55767 | |||
| 3b83e527f8 | |||
|
|
618a3eeec0 | ||
|
|
de53dcf6b0 | ||
|
|
8ef3bcd352 | ||
|
|
7adf511bf7 | ||
|
|
72cdf2af35 | ||
|
|
d9a0e1e120 | ||
|
|
90a1a1b325 | ||
|
|
984bea6136 | ||
|
|
083cb38e81 | ||
|
|
6d65cd2a56 | ||
|
|
223364907f |
25
.github/workflows/sync-develop.yml
vendored
Normal file
25
.github/workflows/sync-develop.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
name: Sync Back to Develop
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
sync-branches:
|
||||
runs-on: ubuntu-latest
|
||||
name: Syncing branches
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
- name: Set up Node
|
||||
uses: actions/setup-node@v1
|
||||
with:
|
||||
node-version: 12
|
||||
- name: Opening pull request
|
||||
id: pull
|
||||
uses: tretuna/sync-branches@1.2.0
|
||||
with:
|
||||
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
|
||||
FROM_BRANCH: 'master'
|
||||
TO_BRANCH: 'develop'
|
||||
7
.gitignore
vendored
7
.gitignore
vendored
@@ -40,6 +40,9 @@
|
||||
*.ilk
|
||||
*.dep
|
||||
|
||||
# ResEditor files
|
||||
*.aps
|
||||
|
||||
/Debug
|
||||
/Release
|
||||
stdout.txt
|
||||
@@ -50,10 +53,6 @@ G3DTest.suo
|
||||
G3DTest.suo
|
||||
stderr.txt
|
||||
desktop.ini
|
||||
UpgradeLog.XML
|
||||
/_UpgradeReport_Files
|
||||
/.vs
|
||||
*.7.10.old
|
||||
*.db
|
||||
|
||||
#Redist
|
||||
|
||||
@@ -1,20 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual C++ Express 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,11 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
||||
<assemblyIdentity
|
||||
version="0.0.106.2"
|
||||
processorArchitecture="*"
|
||||
name="Blocks3D.Blocks3D.Blocks3D"
|
||||
type="win32"
|
||||
/>
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
|
||||
|
||||
40
Blocks3D.sln
40
Blocks3D.sln
@@ -1,20 +1,20 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual C++ Express 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual C++ Express 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
|
||||
@@ -49,7 +49,11 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="true"
|
||||
WholeProgramOptimization="true"
|
||||
AdditionalIncludeDirectories="".\src\include""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
||||
StringPooling="true"
|
||||
@@ -75,12 +79,17 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib OPCODE.lib Ole32.lib"
|
||||
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||
OutputFile="./Blocks3D.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||
SubSystem="2"
|
||||
StackReserveSize="16777216"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
OptimizeForWindows98="2"
|
||||
LinkTimeCodeGeneration="1"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
@@ -172,13 +181,14 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib ode.lib OPCODE.lib"
|
||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib oded.lib"
|
||||
OutputFile="./Blocks3D-Debug.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||
SubSystem="1"
|
||||
StackReserveSize="16777216"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
@@ -292,10 +302,6 @@
|
||||
RelativePath=".\src\source\Renderer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\SplashHTML.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\StringFunctions.cpp"
|
||||
>
|
||||
@@ -729,10 +735,6 @@
|
||||
RelativePath=".\src\include\resource.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\SplashHTML.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\StringFunctions.h"
|
||||
>
|
||||
@@ -741,6 +743,14 @@
|
||||
RelativePath=".\src\include\TextureHandler.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ToolEnum.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\VS2005CompatShim.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\win32Defines.h"
|
||||
>
|
||||
|
||||
340
Blocks3D.vcxproj
340
Blocks3D.vcxproj
@@ -1,340 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<ProjectGuid>{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}</ProjectGuid>
|
||||
<RootNamespace>Blocks3D</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<CLRSupport>false</CLRSupport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<UseOfAtl>false</UseOfAtl>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>17.0.32505.173</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>.\Release\</OutDir>
|
||||
<IntDir>.\Release\</IntDir>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>.\Debug\</OutDir>
|
||||
<IntDir>.\Debug\</IntDir>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/Blocks3D.tlb</TypeLibraryName>
|
||||
<HeaderFileName />
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>.\src\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeaderOutputFile>.\Release/Blocks3D.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Release/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x1009</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>Advapi32.lib;Comctl32.lib;Comdlg32.lib;Shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>./Blocks3D.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<ProgramDatabaseFile>.\Release/Blocks3D.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Release/Blocks3D.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/Blocks3D.tlb</TypeLibraryName>
|
||||
<HeaderFileName />
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>.\src\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||
<PrecompiledHeaderOutputFile>.\Debug/Blocks3D.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Debug/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x1009</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>Advapi32.lib;UxTheme.lib;Comctl32.lib;Comdlg32.lib;Shell32.lib;Urlmon.lib;ole32.lib;oleaut32.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>./Blocks3D-Debug.exe</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>.\Debug/Blocks3D.pdb</ProgramDatabaseFile>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Debug/Blocks3D.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</Reference>
|
||||
<Reference Include="System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
|
||||
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\source\Application.cpp" />
|
||||
<ClCompile Include="src\source\AudioPlayer.cpp" />
|
||||
<ClCompile Include="src\source\ax.cpp" />
|
||||
<ClCompile Include="src\source\BrowserCallHandler.cpp" />
|
||||
<ClCompile Include="src\source\CameraController.cpp" />
|
||||
<ClCompile Include="src\source\DataModelV2\BaseButtonInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\BaseGuiInstance.cpp" />
|
||||
<ClCompile Include="src\source\DataModelV2\DataModelInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\GroupInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\GuiRootInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\ImageButtonInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\Instance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\LevelInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\PartInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\PVInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\TextButtonInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\ToggleImageButtonInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\WorkspaceInstance.cpp">
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\ErrorFunctions.cpp" />
|
||||
<ClCompile Include="src\source\Globals.cpp" />
|
||||
<ClCompile Include="src\source\IEBrowser.cpp" />
|
||||
<ClCompile Include="src\source\IEDispatcher.cpp" />
|
||||
<ClCompile Include="src\source\Listener\ButtonListener.cpp" />
|
||||
<ClCompile Include="src\source\Listener\CameraButtonListener.cpp" />
|
||||
<ClCompile Include="src\source\Listener\DeleteListener.cpp" />
|
||||
<ClCompile Include="src\source\Listener\GUDButtonListener.cpp" />
|
||||
<ClCompile Include="src\source\Listener\MenuButtonListener.cpp" />
|
||||
<ClCompile Include="src\source\Listener\ModeSelectionListener.cpp" />
|
||||
<ClCompile Include="src\source\Listener\RotateButtonListener.cpp" />
|
||||
<ClCompile Include="src\source\Listener\ToolbarListener.cpp" />
|
||||
<ClCompile Include="src\source\main.cpp" />
|
||||
<ClCompile Include="src\source\Mouse.cpp" />
|
||||
<ClCompile Include="src\source\Properties\BoolProperty.cpp" />
|
||||
<ClCompile Include="src\source\Properties\Property.cpp" />
|
||||
<ClCompile Include="src\source\propertyGrid.cpp" />
|
||||
<ClCompile Include="src\source\PropertyWindow.cpp" />
|
||||
<ClCompile Include="src\source\Renderer.cpp" />
|
||||
<ClCompile Include="src\source\StringFunctions.cpp" />
|
||||
<ClCompile Include="src\source\TextureHandler.cpp" />
|
||||
<ClCompile Include="src\source\Tool\ArrowTool.cpp" />
|
||||
<ClCompile Include="src\source\Tool\SurfaceTool.cpp" />
|
||||
<ClCompile Include="src\source\Tool\Tool.cpp" />
|
||||
<ClCompile Include="src\source\WindowFunctions.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="src\include\Application.h" />
|
||||
<ClInclude Include="src\include\AudioPlayer.h" />
|
||||
<ClInclude Include="src\include\ax.h" />
|
||||
<ClInclude Include="src\include\BrowserCallHandler.h" />
|
||||
<ClInclude Include="src\include\CameraController.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\BaseButtonInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\BaseGuiInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\DataModelInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\GroupInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\GuiRootInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\ImageButtonInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\Instance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\LevelInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\PartInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\PVInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\TextButtonInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\ToggleImageButtonInstance.h" />
|
||||
<ClInclude Include="src\include\DataModelV2\WorkspaceInstance.h" />
|
||||
<ClInclude Include="src\include\DataModel\WorkspaceInstance.h" />
|
||||
<ClInclude Include="src\include\Enum.h" />
|
||||
<ClInclude Include="src\include\ErrorFunctions.h" />
|
||||
<ClInclude Include="src\include\Faces.h" />
|
||||
<ClInclude Include="src\include\Globals.h" />
|
||||
<ClInclude Include="src\include\IEBrowser.h" />
|
||||
<ClInclude Include="src\include\IEDispatcher.h" />
|
||||
<ClInclude Include="src\include\Listener\ButtonListener.h" />
|
||||
<ClInclude Include="src\include\Listener\CameraButtonListener.h" />
|
||||
<ClInclude Include="src\include\Listener\DeleteListener.h" />
|
||||
<ClInclude Include="src\include\Listener\GUDButtonListener.h" />
|
||||
<ClInclude Include="src\include\Listener\MenuButtonListener.h" />
|
||||
<ClInclude Include="src\include\Listener\ModeSelectionListener.h" />
|
||||
<ClInclude Include="src\include\Listener\RotateButtonListener.h" />
|
||||
<ClInclude Include="src\include\Listener\ToolbarListener.h" />
|
||||
<ClInclude Include="src\include\Mouse.h" />
|
||||
<ClInclude Include="src\include\Properties\BoolProperty.h" />
|
||||
<ClInclude Include="src\include\Properties\Property.h" />
|
||||
<ClInclude Include="src\include\propertyGrid.h" />
|
||||
<ClInclude Include="src\include\PropertyWindow.h" />
|
||||
<ClInclude Include="src\include\rapidxml\rapidxml.hpp" />
|
||||
<ClInclude Include="src\include\rapidxml\rapidxml_iterators.hpp" />
|
||||
<ClInclude Include="src\include\rapidxml\rapidxml_print.hpp" />
|
||||
<ClInclude Include="src\include\rapidxml\rapidxml_utils.hpp" />
|
||||
<ClInclude Include="src\include\Renderer.h" />
|
||||
<ClInclude Include="src\include\StringFunctions.h" />
|
||||
<ClInclude Include="src\include\TextureHandler.h" />
|
||||
<ClInclude Include="src\include\Tool\ArrowTool.h" />
|
||||
<ClInclude Include="src\include\Tool\SurfaceTool.h" />
|
||||
<ClInclude Include="src\include\Tool\Tool.h" />
|
||||
<ClInclude Include="src\include\win32Defines.h" />
|
||||
<ClInclude Include="src\include\WindowFunctions.h" />
|
||||
<ClInclude Include="src\include\winver.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="B3dIcon.ico" />
|
||||
<None Include="FatB3dIcon.ico" />
|
||||
<None Include="Parts.bmp" />
|
||||
<None Include="roblox_RN1_icon.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Dialogs.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
<ProjectExtensions>
|
||||
<VisualStudio>
|
||||
<UserProperties RESOURCE_FILE="Dialogs.rc" />
|
||||
</VisualStudio>
|
||||
</ProjectExtensions>
|
||||
</Project>
|
||||
@@ -1,358 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{9571c986-a719-4aa9-8f06-edd22511bbbf}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Tool">
|
||||
<UniqueIdentifier>{10225c23-5e14-45ed-aa65-5e2952d83749}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Listener">
|
||||
<UniqueIdentifier>{9a362f2a-3ea4-4130-80e1-c7dae14a8862}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\DataModelV2">
|
||||
<UniqueIdentifier>{018ed0d2-9b98-424f-9af8-172600aa12e3}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\DataModelV2\Gui">
|
||||
<UniqueIdentifier>{870b4a49-cf43-4f47-8321-f48d7b01816b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\Properties">
|
||||
<UniqueIdentifier>{7d5f8016-5447-4c00-b9cd-d2c5bb2e59b8}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{f959d8b8-bb6a-4c70-ad2c-f1c66758c461}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\RapidXML">
|
||||
<UniqueIdentifier>{6db93330-5b80-4675-8d44-4db372d9d5b5}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\Listener">
|
||||
<UniqueIdentifier>{8bb34ca3-25fe-465c-a77e-8057005450b0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\Tool">
|
||||
<UniqueIdentifier>{b00aefef-dafe-4dc3-8aec-d5a4d56dd2e0}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\DataModelV2">
|
||||
<UniqueIdentifier>{c13ee511-5b6b-4b79-8402-31323e149b75}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\DataModelV2\Gui">
|
||||
<UniqueIdentifier>{2414eb84-1360-4601-af93-51eb6639ba14}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files\Properties">
|
||||
<UniqueIdentifier>{1ff12666-0b54-4e78-8a68-43853c4f7f12}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{f27a93e2-d403-4b4e-ac57-4081d78febbc}</UniqueIdentifier>
|
||||
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\source\Application.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\AudioPlayer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\ax.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\BrowserCallHandler.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\CameraController.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\ErrorFunctions.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Globals.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\IEBrowser.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\IEDispatcher.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Mouse.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\propertyGrid.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\PropertyWindow.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Renderer.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\StringFunctions.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\TextureHandler.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\WindowFunctions.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Tool\ArrowTool.cpp">
|
||||
<Filter>Source Files\Tool</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Tool\SurfaceTool.cpp">
|
||||
<Filter>Source Files\Tool</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Tool\Tool.cpp">
|
||||
<Filter>Source Files\Tool</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Listener\ButtonListener.cpp">
|
||||
<Filter>Source Files\Listener</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Listener\CameraButtonListener.cpp">
|
||||
<Filter>Source Files\Listener</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Listener\DeleteListener.cpp">
|
||||
<Filter>Source Files\Listener</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Listener\GUDButtonListener.cpp">
|
||||
<Filter>Source Files\Listener</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Listener\MenuButtonListener.cpp">
|
||||
<Filter>Source Files\Listener</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Listener\ModeSelectionListener.cpp">
|
||||
<Filter>Source Files\Listener</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Listener\RotateButtonListener.cpp">
|
||||
<Filter>Source Files\Listener</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Listener\ToolbarListener.cpp">
|
||||
<Filter>Source Files\Listener</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\DataModelInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\GroupInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\Instance.cpp">
|
||||
<Filter>Source Files\DataModelV2</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\LevelInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\PartInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\PVInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\WorkspaceInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\BaseButtonInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2\Gui</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\BaseGuiInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2\Gui</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\GuiRootInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2\Gui</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\ImageButtonInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2\Gui</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\TextButtonInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2\Gui</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\DataModelV2\ToggleImageButtonInstance.cpp">
|
||||
<Filter>Source Files\DataModelV2\Gui</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Properties\BoolProperty.cpp">
|
||||
<Filter>Source Files\Properties</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\source\Properties\Property.cpp">
|
||||
<Filter>Source Files\Properties</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\include\Application.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\AudioPlayer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\ax.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\BrowserCallHandler.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\CameraController.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Enum.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\ErrorFunctions.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Faces.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Globals.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\IEBrowser.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\IEDispatcher.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Mouse.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\propertyGrid.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\PropertyWindow.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Renderer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="resource.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\StringFunctions.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\TextureHandler.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\win32Defines.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\WindowFunctions.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\winver.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\rapidxml\rapidxml.hpp">
|
||||
<Filter>Header Files\RapidXML</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\rapidxml\rapidxml_iterators.hpp">
|
||||
<Filter>Header Files\RapidXML</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\rapidxml\rapidxml_print.hpp">
|
||||
<Filter>Header Files\RapidXML</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\rapidxml\rapidxml_utils.hpp">
|
||||
<Filter>Header Files\RapidXML</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Listener\ButtonListener.h">
|
||||
<Filter>Header Files\Listener</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Listener\CameraButtonListener.h">
|
||||
<Filter>Header Files\Listener</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Listener\DeleteListener.h">
|
||||
<Filter>Header Files\Listener</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Listener\GUDButtonListener.h">
|
||||
<Filter>Header Files\Listener</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Listener\MenuButtonListener.h">
|
||||
<Filter>Header Files\Listener</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Listener\ModeSelectionListener.h">
|
||||
<Filter>Header Files\Listener</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Listener\RotateButtonListener.h">
|
||||
<Filter>Header Files\Listener</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Listener\ToolbarListener.h">
|
||||
<Filter>Header Files\Listener</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModel\WorkspaceInstance.h">
|
||||
<Filter>Header Files\Listener</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Tool\ArrowTool.h">
|
||||
<Filter>Header Files\Tool</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Tool\SurfaceTool.h">
|
||||
<Filter>Header Files\Tool</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Tool\Tool.h">
|
||||
<Filter>Header Files\Tool</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\DataModelInstance.h">
|
||||
<Filter>Header Files\DataModelV2</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\GroupInstance.h">
|
||||
<Filter>Header Files\DataModelV2</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\Instance.h">
|
||||
<Filter>Header Files\DataModelV2</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\LevelInstance.h">
|
||||
<Filter>Header Files\DataModelV2</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\PartInstance.h">
|
||||
<Filter>Header Files\DataModelV2</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\PVInstance.h">
|
||||
<Filter>Header Files\DataModelV2</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\WorkspaceInstance.h">
|
||||
<Filter>Header Files\DataModelV2</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\BaseButtonInstance.h">
|
||||
<Filter>Header Files\DataModelV2\Gui</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\BaseGuiInstance.h">
|
||||
<Filter>Header Files\DataModelV2\Gui</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\GuiRootInstance.h">
|
||||
<Filter>Header Files\DataModelV2\Gui</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\ImageButtonInstance.h">
|
||||
<Filter>Header Files\DataModelV2\Gui</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\TextButtonInstance.h">
|
||||
<Filter>Header Files\DataModelV2\Gui</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\DataModelV2\ToggleImageButtonInstance.h">
|
||||
<Filter>Header Files\DataModelV2\Gui</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Properties\BoolProperty.h">
|
||||
<Filter>Header Files\Properties</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Properties\Property.h">
|
||||
<Filter>Header Files\Properties</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="B3dIcon.ico">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
<None Include="FatB3dIcon.ico">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
<None Include="Parts.bmp">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
<None Include="roblox_RN1_icon.ico">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Dialogs.rc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
BIN
Dialogs.aps
BIN
Dialogs.aps
Binary file not shown.
12
Dialogs.rc
12
Dialogs.rc
@@ -6,17 +6,7 @@
|
||||
#include <commctrl.h>
|
||||
#include <richedit.h>
|
||||
#include "src/include/resource.h"
|
||||
|
||||
#define APP_GENER 0
|
||||
#define APP_MAJOR 0
|
||||
#define APP_MINOR 106
|
||||
#define APP_PATCH 2
|
||||
#define APP_VER_STRING APP_GENER.APP_MAJOR.APP_MINOR.APP_PATCH
|
||||
|
||||
#define VER_PREFIX( N ) v##N
|
||||
#define HSTR( N ) #N
|
||||
#define STR( N ) HSTR( N )
|
||||
#define VER_STR( N ) STR( VER_PREFIX( N ) )
|
||||
#include "src/include/versioning.h"
|
||||
|
||||
|
||||
|
||||
|
||||
6473
Physics Test/1524_doll_7place_9-26-3007.rbxl
Normal file
6473
Physics Test/1524_doll_7place_9-26-3007.rbxl
Normal file
File diff suppressed because it is too large
Load Diff
155680
Physics Test/1622_arkitects_place_3-24-2006.rbxl
Normal file
155680
Physics Test/1622_arkitects_place_3-24-2006.rbxl
Normal file
File diff suppressed because it is too large
Load Diff
67987
Physics Test/1792_drummerdude952s_place_7-8-2006.rbxl
Normal file
67987
Physics Test/1792_drummerdude952s_place_7-8-2006.rbxl
Normal file
File diff suppressed because it is too large
Load Diff
74058
Physics Test/2006_Pirate_Ship.rbxl
Normal file
74058
Physics Test/2006_Pirate_Ship.rbxl
Normal file
File diff suppressed because it is too large
Load Diff
588
Physics Test/Cylinder.rbxl
Normal file
588
Physics Test/Cylinder.rbxl
Normal file
@@ -0,0 +1,588 @@
|
||||
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||
<External>null</External>
|
||||
<External>nil</External>
|
||||
<Item class="Workspace" referent="RBX0">
|
||||
<Properties>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<Ref name="CurrentCamera">RBX1</Ref>
|
||||
<double name="DistributedGameTime">0</double>
|
||||
<CoordinateFrame name="ModelInPrimary">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<string name="Name">Workspace</string>
|
||||
<Ref name="PrimaryPart">null</Ref>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
<Item class="Camera" referent="RBX1">
|
||||
<Properties>
|
||||
<Ref name="CameraSubject">null</Ref>
|
||||
<token name="CameraType">0</token>
|
||||
<CoordinateFrame name="CoordinateFrame">
|
||||
<X>-2.9603548</X>
|
||||
<Y>115.389259</Y>
|
||||
<Z>44.9416084</Z>
|
||||
<R00>0.112786211</R00>
|
||||
<R01>0.522245169</R01>
|
||||
<R02>-0.845304191</R02>
|
||||
<R10>-2.22539209e-009</R10>
|
||||
<R11>0.850732446</R11>
|
||||
<R12>0.525598884</R12>
|
||||
<R20>0.993619263</R20>
|
||||
<R21>-0.0592803061</R21>
|
||||
<R22>0.0959508941</R22>
|
||||
</CoordinateFrame>
|
||||
<CoordinateFrame name="Focus">
|
||||
<X>13.9457293</X>
|
||||
<Y>104.877281</Y>
|
||||
<Z>43.0225906</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<string name="Name">Camera</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX2">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">21</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>87.0174942</X>
|
||||
<Y>48.0466728</Y>
|
||||
<Z>25.0001202</Z>
|
||||
<R00>-0.969314575</R00>
|
||||
<R01>0.245822206</R01>
|
||||
<R02>4.6762093e-006</R02>
|
||||
<R10>0.245822206</R10>
|
||||
<R11>0.969314933</R11>
|
||||
<R12>6.9744442e-007</R12>
|
||||
<R20>-4.35209677e-006</R20>
|
||||
<R21>1.87532066e-006</R21>
|
||||
<R22>-0.999999642</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">0</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">2</token>
|
||||
<Vector3 name="size">
|
||||
<X>6</X>
|
||||
<Y>6</Y>
|
||||
<Z>6</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX3">
|
||||
<Properties>
|
||||
<bool name="Anchored">true</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>108.911415</X>
|
||||
<Y>38.7803154</Y>
|
||||
<Z>27.5002155</Z>
|
||||
<R00>-0.969314575</R00>
|
||||
<R01>0.245822206</R01>
|
||||
<R02>4.6762093e-006</R02>
|
||||
<R10>0.245822206</R10>
|
||||
<R11>0.969314933</R11>
|
||||
<R12>6.9744442e-007</R12>
|
||||
<R20>-4.35209677e-006</R20>
|
||||
<R21>1.87532066e-006</R21>
|
||||
<R22>-0.999999642</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">1</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>53</X>
|
||||
<Y>1.20000005</Y>
|
||||
<Z>1</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX4">
|
||||
<Properties>
|
||||
<bool name="Anchored">true</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>141.499893</X>
|
||||
<Y>38.1177788</Y>
|
||||
<Z>27.0499611</Z>
|
||||
<R00>1</R00>
|
||||
<R01>-1.07914104e-006</R01>
|
||||
<R02>-4.49890285e-006</R02>
|
||||
<R10>-5.98966139e-008</R10>
|
||||
<R11>0.969315231</R11>
|
||||
<R12>-0.245820925</R12>
|
||||
<R20>4.6261307e-006</R20>
|
||||
<R21>0.245820925</R21>
|
||||
<R22>0.969315231</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">1</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>1</X>
|
||||
<Y>16.8000011</Y>
|
||||
<Z>12</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX5">
|
||||
<Properties>
|
||||
<bool name="Anchored">true</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>108.911438</X>
|
||||
<Y>38.7803192</Y>
|
||||
<Z>22.5002174</Z>
|
||||
<R00>-0.969314575</R00>
|
||||
<R01>0.245822206</R01>
|
||||
<R02>4.6762093e-006</R02>
|
||||
<R10>0.245822206</R10>
|
||||
<R11>0.969314933</R11>
|
||||
<R12>6.9744442e-007</R12>
|
||||
<R20>-4.35209677e-006</R20>
|
||||
<R21>1.87532066e-006</R21>
|
||||
<R22>-0.999999642</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">1</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>53</X>
|
||||
<Y>1.20000005</Y>
|
||||
<Z>1</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX6">
|
||||
<Properties>
|
||||
<bool name="Anchored">true</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>140.499786</X>
|
||||
<Y>24.7802944</Y>
|
||||
<Z>47.911438</Z>
|
||||
<R00>4.35209677e-006</R00>
|
||||
<R01>-1.87532066e-006</R01>
|
||||
<R02>0.999999642</R02>
|
||||
<R10>0.245822206</R10>
|
||||
<R11>0.969314933</R11>
|
||||
<R12>6.9744442e-007</R12>
|
||||
<R20>-0.969314575</R20>
|
||||
<R21>0.245822206</R21>
|
||||
<R22>4.6762093e-006</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">1</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>53</X>
|
||||
<Y>1.20000005</Y>
|
||||
<Z>1</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX7">
|
||||
<Properties>
|
||||
<bool name="Anchored">true</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>135.499786</X>
|
||||
<Y>24.7802944</Y>
|
||||
<Z>47.9114227</Z>
|
||||
<R00>4.35515585e-006</R00>
|
||||
<R01>-1.85873387e-006</R01>
|
||||
<R02>0.999999881</R02>
|
||||
<R10>0.245822236</R10>
|
||||
<R11>0.969314933</R11>
|
||||
<R12>7.14274279e-007</R12>
|
||||
<R20>-0.969314814</R20>
|
||||
<R21>0.245822236</R21>
|
||||
<R22>4.67732343e-006</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">1</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>53</X>
|
||||
<Y>1.20000005</Y>
|
||||
<Z>1</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="RunService" referent="RBX8">
|
||||
<Properties>
|
||||
<string name="Name">Run Service</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX9</External>
|
||||
<External>RBX10</External>
|
||||
<Item class="Players" referent="RBX11">
|
||||
<Properties>
|
||||
<int name="MaxPlayers">12</int>
|
||||
<string name="Name">Players</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="StarterPack" referent="RBX12">
|
||||
<Properties>
|
||||
<string name="Name">StarterPack</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="SoundService" referent="RBX13">
|
||||
<Properties>
|
||||
<token name="AmbientReverb">0</token>
|
||||
<float name="DistanceFactor">10</float>
|
||||
<float name="DopplerScale">1</float>
|
||||
<string name="Name">Soundscape</string>
|
||||
<float name="RolloffScale">1</float>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
<External>RBX14</External>
|
||||
<External>RBX15</External>
|
||||
<External>RBX16</External>
|
||||
<External>RBX17</External>
|
||||
<External>RBX18</External>
|
||||
<External>RBX19</External>
|
||||
<External>RBX20</External>
|
||||
<External>RBX21</External>
|
||||
<External>RBX22</External>
|
||||
<External>RBX23</External>
|
||||
<External>RBX24</External>
|
||||
<External>RBX25</External>
|
||||
<External>RBX26</External>
|
||||
<External>RBX27</External>
|
||||
</Item>
|
||||
<Item class="ContentProvider" referent="RBX28">
|
||||
<Properties>
|
||||
<string name="Name">Instance</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="PhysicsService" referent="RBX29">
|
||||
<Properties>
|
||||
<string name="Name">PhysicsService</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX30</External>
|
||||
<Item class="Selection" referent="RBX31">
|
||||
<Properties>
|
||||
<string name="Name">Selection</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX32</External>
|
||||
<Item class="Lighting" referent="RBX33">
|
||||
<Properties>
|
||||
<Color3 name="Ambient">4286940549</Color3>
|
||||
<float name="Brightness">1</float>
|
||||
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
||||
<Color3 name="ColorShift_Top">4278190080</Color3>
|
||||
<float name="GeographicLatitude">41.7332993</float>
|
||||
<string name="Name">Lighting</string>
|
||||
<Color3 name="ShadowColor">4290295997</Color3>
|
||||
<string name="TimeOfDay">14:00:00</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="ControllerService" referent="RBX34">
|
||||
<Properties>
|
||||
<string name="Name">Instance</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="ChangeHistoryService" referent="RBX35">
|
||||
<Properties>
|
||||
<string name="Name">ChangeHistoryService</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX36</External>
|
||||
</roblox>
|
||||
586202
Physics Test/Roblox HQ.rbxl
Normal file
586202
Physics Test/Roblox HQ.rbxl
Normal file
File diff suppressed because it is too large
Load Diff
20133
Physics Test/phys-test-room-collapse.rbxl
Normal file
20133
Physics Test/phys-test-room-collapse.rbxl
Normal file
File diff suppressed because it is too large
Load Diff
49308
Physics Test/phys-test-tower-collapse.rbxl
Normal file
49308
Physics Test/phys-test-tower-collapse.rbxl
Normal file
File diff suppressed because it is too large
Load Diff
41924
Physics Test/phys-test-tower-stable.rbxl
Normal file
41924
Physics Test/phys-test-tower-stable.rbxl
Normal file
File diff suppressed because it is too large
Load Diff
578
Physics Test/phys_test_004.rbxl
Normal file
578
Physics Test/phys_test_004.rbxl
Normal file
@@ -0,0 +1,578 @@
|
||||
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||
<External>null</External>
|
||||
<External>nil</External>
|
||||
<Item class="RunService">
|
||||
<Properties>
|
||||
<string name="Name">Run Service</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Selection">
|
||||
<Properties>
|
||||
<string name="Name">Selection</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Workspace">
|
||||
<Properties>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<Ref name="CurrentCamera">RBX0</Ref>
|
||||
<CoordinateFrame name="ModelInPrimary">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<string name="Name">Workspace</string>
|
||||
<Ref name="PrimaryPart">RBX1</Ref>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
<Item class="Camera" referent="RBX0">
|
||||
<Properties>
|
||||
<Ref name="CameraSubject">null</Ref>
|
||||
<token name="CameraType">0</token>
|
||||
<CoordinateFrame name="CoordinateFrame">
|
||||
<X>202.42688</X>
|
||||
<Y>55.4607582</Y>
|
||||
<Z>3.2956109</Z>
|
||||
<R00>0.0106770508</R00>
|
||||
<R01>0.00328579429</R01>
|
||||
<R02>0.999937654</R02>
|
||||
<R10>4.65661287e-010</R10>
|
||||
<R11>0.999994576</R11>
|
||||
<R12>-0.00328598148</R12>
|
||||
<R20>-0.999943018</R20>
|
||||
<R21>3.50852497e-005</R21>
|
||||
<R22>0.010676994</R22>
|
||||
</CoordinateFrame>
|
||||
<CoordinateFrame name="Focus">
|
||||
<X>182.428116</X>
|
||||
<Y>55.5264778</Y>
|
||||
<Z>3.08207107</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<string name="Name">Camera</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX1">
|
||||
<Properties>
|
||||
<bool name="Anchored">true</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">37</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>0</X>
|
||||
<Y>2.79999995</Y>
|
||||
<Z>-4</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<bool name="CastsShadows">false</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="Cullable">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">true</bool>
|
||||
<string name="Name">Part</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">0</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>64</X>
|
||||
<Y>1</Y>
|
||||
<Z>248</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>0</X>
|
||||
<Y>78.3000031</Y>
|
||||
<Z>-96</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<bool name="CastsShadows">false</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="Cullable">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Part</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">0</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>2</X>
|
||||
<Y>2</Y>
|
||||
<Z>2</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>0</X>
|
||||
<Y>79.3000031</Y>
|
||||
<Z>-62</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<bool name="CastsShadows">false</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="Cullable">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Part</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">0</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>4</X>
|
||||
<Y>4</Y>
|
||||
<Z>4</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>0</X>
|
||||
<Y>81.3000031</Y>
|
||||
<Z>-25</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<bool name="CastsShadows">false</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="Cullable">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Part</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">0</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>8</X>
|
||||
<Y>8</Y>
|
||||
<Z>8</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>0</X>
|
||||
<Y>85.3000031</Y>
|
||||
<Z>18</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<bool name="CastsShadows">false</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="Cullable">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Part</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">0</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>16</X>
|
||||
<Y>16</Y>
|
||||
<Z>16</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>0</X>
|
||||
<Y>93.3000031</Y>
|
||||
<Z>73</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<bool name="CastsShadows">false</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="Cullable">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Part</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">0</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>32</X>
|
||||
<Y>32</Y>
|
||||
<Z>32</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<External>RBX2</External>
|
||||
<External>RBX3</External>
|
||||
<Item class="Players">
|
||||
<Properties>
|
||||
<string name="Name">Players</string>
|
||||
<bool name="archivable">true</bool>
|
||||
<int name="maxPlayers">10</int>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="StarterPack">
|
||||
<Properties>
|
||||
<string name="Name">StarterPack</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="SoundService">
|
||||
<Properties>
|
||||
<string name="Name">SoundService</string>
|
||||
<bool name="archivable">true</bool>
|
||||
<float name="distancefactor">10</float>
|
||||
<float name="dopplerscale">1</float>
|
||||
<float name="rolloffscale">1</float>
|
||||
</Properties>
|
||||
<External>RBX4</External>
|
||||
<External>RBX5</External>
|
||||
<External>RBX6</External>
|
||||
<External>RBX7</External>
|
||||
<External>RBX8</External>
|
||||
<External>RBX9</External>
|
||||
<External>RBX10</External>
|
||||
<External>RBX11</External>
|
||||
<External>RBX12</External>
|
||||
<External>RBX13</External>
|
||||
<External>RBX14</External>
|
||||
<External>RBX15</External>
|
||||
<External>RBX16</External>
|
||||
<External>RBX17</External>
|
||||
</Item>
|
||||
<Item class="Lighting">
|
||||
<Properties>
|
||||
<Color3 name="BottomAmbientV9">4286220152</Color3>
|
||||
<Color3 name="ClearColor">4278190080</Color3>
|
||||
<string name="Name">Lighting</string>
|
||||
<Color3 name="SpotLightV9">4290822336</Color3>
|
||||
<string name="TimeOfDay">14:00:00</string>
|
||||
<Color3 name="TopAmbientV9">4292006362</Color3>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="ControllerService">
|
||||
<Properties>
|
||||
<string name="Name">Instance</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX18</External>
|
||||
<External>RBX19</External>
|
||||
<External>RBX20</External>
|
||||
</roblox>
|
||||
23888
Physics Test/phys_test_005.rbxl
Normal file
23888
Physics Test/phys_test_005.rbxl
Normal file
File diff suppressed because it is too large
Load Diff
660
Physics Test/phys_test_stable.rbxl
Normal file
660
Physics Test/phys_test_stable.rbxl
Normal file
@@ -0,0 +1,660 @@
|
||||
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||
<External>null</External>
|
||||
<External>nil</External>
|
||||
<Item class="Workspace" referent="RBX0">
|
||||
<Properties>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<Ref name="CurrentCamera">RBX1</Ref>
|
||||
<double name="DistributedGameTime">0</double>
|
||||
<CoordinateFrame name="ModelInPrimary">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<string name="Name">Workspace</string>
|
||||
<Ref name="PrimaryPart">null</Ref>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
<Item class="Camera" referent="RBX1">
|
||||
<Properties>
|
||||
<Ref name="CameraSubject">null</Ref>
|
||||
<token name="CameraType">0</token>
|
||||
<CoordinateFrame name="CoordinateFrame">
|
||||
<X>-62.3436203</X>
|
||||
<Y>290.964996</Y>
|
||||
<Z>130.047195</Z>
|
||||
<R00>0.900759101</R00>
|
||||
<R01>0.385544956</R01>
|
||||
<R02>-0.199970409</R02>
|
||||
<R10>3.07713033e-009</R10>
|
||||
<R11>0.460422784</R11>
|
||||
<R12>0.887699783</R12>
|
||||
<R20>0.434319079</R20>
|
||||
<R21>-0.799603641</R21>
|
||||
<R22>0.414730012</R22>
|
||||
</CoordinateFrame>
|
||||
<CoordinateFrame name="Focus">
|
||||
<X>-58.3442116</X>
|
||||
<Y>273.210999</Y>
|
||||
<Z>121.752594</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<string name="Name">Camera</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX2">
|
||||
<Properties>
|
||||
<bool name="Anchored">true</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">37</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>0</X>
|
||||
<Y>0.600000024</Y>
|
||||
<Z>0</Z>
|
||||
<R00>-1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>-0</R02>
|
||||
<R10>-0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>-0</R12>
|
||||
<R20>-0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>-1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">1</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">true</bool>
|
||||
<string name="Name">Baseplate</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>512</X>
|
||||
<Y>1.20000005</Y>
|
||||
<Z>512</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX3">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">28</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>-2</X>
|
||||
<Y>5.69999981</Y>
|
||||
<Z>1</Z>
|
||||
<R00>-1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>-1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>2</X>
|
||||
<Y>9</Y>
|
||||
<Z>2</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX4">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">28</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>6</X>
|
||||
<Y>5.69999981</Y>
|
||||
<Z>1</Z>
|
||||
<R00>-1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>-1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>2</X>
|
||||
<Y>9</Y>
|
||||
<Z>2</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX5">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">28</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>6</X>
|
||||
<Y>5.69999981</Y>
|
||||
<Z>-7</Z>
|
||||
<R00>-1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>-1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>2</X>
|
||||
<Y>9</Y>
|
||||
<Z>2</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX6">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">28</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>-2</X>
|
||||
<Y>5.69999981</Y>
|
||||
<Z>-7</Z>
|
||||
<R00>-1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>-1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>2</X>
|
||||
<Y>9</Y>
|
||||
<Z>2</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX7">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">28</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>2</X>
|
||||
<Y>11.1999998</Y>
|
||||
<Z>-3</Z>
|
||||
<R00>-1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>-1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>10</X>
|
||||
<Y>2</Y>
|
||||
<Z>10</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX8">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">28</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>2</X>
|
||||
<Y>13.1999998</Y>
|
||||
<Z>-3</Z>
|
||||
<R00>-1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>-1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>6</X>
|
||||
<Y>2</Y>
|
||||
<Z>6</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="RunService" referent="RBX9">
|
||||
<Properties>
|
||||
<string name="Name">Run Service</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX10</External>
|
||||
<External>RBX11</External>
|
||||
<Item class="Players" referent="RBX12">
|
||||
<Properties>
|
||||
<int name="MaxPlayers">12</int>
|
||||
<string name="Name">Players</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="StarterPack" referent="RBX13">
|
||||
<Properties>
|
||||
<string name="Name">StarterPack</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="SoundService" referent="RBX14">
|
||||
<Properties>
|
||||
<token name="AmbientReverb">0</token>
|
||||
<float name="DistanceFactor">10</float>
|
||||
<float name="DopplerScale">1</float>
|
||||
<string name="Name">Soundscape</string>
|
||||
<float name="RolloffScale">1</float>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
<External>RBX15</External>
|
||||
<External>RBX16</External>
|
||||
<External>RBX17</External>
|
||||
<External>RBX18</External>
|
||||
<External>RBX19</External>
|
||||
<External>RBX20</External>
|
||||
<External>RBX21</External>
|
||||
<External>RBX22</External>
|
||||
<External>RBX23</External>
|
||||
<External>RBX24</External>
|
||||
<External>RBX25</External>
|
||||
<External>RBX26</External>
|
||||
<External>RBX27</External>
|
||||
<External>RBX28</External>
|
||||
</Item>
|
||||
<Item class="ContentProvider" referent="RBX29">
|
||||
<Properties>
|
||||
<string name="Name">Instance</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="PhysicsService" referent="RBX30">
|
||||
<Properties>
|
||||
<string name="Name">PhysicsService</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX31</External>
|
||||
<Item class="Selection" referent="RBX32">
|
||||
<Properties>
|
||||
<string name="Name">Selection</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX33</External>
|
||||
<Item class="Lighting" referent="RBX34">
|
||||
<Properties>
|
||||
<Color3 name="Ambient">4286611584</Color3>
|
||||
<float name="Brightness">1</float>
|
||||
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
||||
<Color3 name="ColorShift_Top">4278190080</Color3>
|
||||
<float name="GeographicLatitude">41.7332993</float>
|
||||
<string name="Name">Lighting</string>
|
||||
<Color3 name="ShadowColor">4289967032</Color3>
|
||||
<string name="TimeOfDay">14:00:00</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="ControllerService" referent="RBX35">
|
||||
<Properties>
|
||||
<string name="Name">Instance</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="ChangeHistoryService" referent="RBX36">
|
||||
<Properties>
|
||||
<string name="Name">ChangeHistoryService</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX37</External>
|
||||
</roblox>
|
||||
@@ -22,7 +22,7 @@
|
||||
}
|
||||
</style>
|
||||
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
|
||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="alert(window.external.ToggleHopperBin(0))">
|
||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(0)">
|
||||
<img src="../images/GameTool.png" />
|
||||
</span>
|
||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">
|
||||
|
||||
BIN
ode-0.5.7z
BIN
ode-0.5.7z
Binary file not shown.
BIN
ode-0.6.zip
Normal file
BIN
ode-0.6.zip
Normal file
Binary file not shown.
@@ -5,13 +5,21 @@ class LevelInstance :
|
||||
public Instance
|
||||
{
|
||||
public:
|
||||
std::string SplashHTML;
|
||||
LevelInstance(void);
|
||||
~LevelInstance(void);
|
||||
bool HighScoreIsGood;
|
||||
Enum::ActionType::Value TimerUpAction;
|
||||
Enum::AffectType::Value TimerAffectsScore;
|
||||
bool RunOnOpen;
|
||||
float timer;
|
||||
int score;
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
std::string winMessage;
|
||||
std::string loseMessage;
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
void winCondition();
|
||||
void loseCondition();
|
||||
void pauseCondition();
|
||||
void drawCondition();
|
||||
void Step(SimTime sdt);
|
||||
};
|
||||
|
||||
@@ -56,11 +56,13 @@ public:
|
||||
void setAnchored(bool anchored);
|
||||
bool isAnchored();
|
||||
float getMass();
|
||||
bool isDragging();
|
||||
void setDragging(bool value);
|
||||
|
||||
//Collision
|
||||
bool collides(PartInstance * part);
|
||||
bool collides(Box);
|
||||
|
||||
|
||||
//Properties
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
@@ -71,6 +73,7 @@ private:
|
||||
Vector3 velocity;
|
||||
Vector3 rotVelocity;
|
||||
bool changed;
|
||||
bool dragging;
|
||||
Box itemBox;
|
||||
GLuint glList;
|
||||
};
|
||||
@@ -20,4 +20,16 @@ namespace Enum
|
||||
Player = 7, KeyboardRight = 1, KeyboardLeft = 2, Joypad1 = 3, Joypad2 = 4, Chase = 5, Flee = 6, None = 0
|
||||
};
|
||||
}
|
||||
namespace ActionType
|
||||
{
|
||||
enum Value {
|
||||
Nothing = 0, Pause = 1, Lose = 2, Draw = 3, Win = 4
|
||||
};
|
||||
}
|
||||
namespace AffectType
|
||||
{
|
||||
enum Value {
|
||||
NoChange = 0, Increase = 1, Decrease = 2
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
#include <string>
|
||||
//int SplashHTMLLoad(std::string strHTML);
|
||||
int SplashHTMLLoad(std::string strHTML);
|
||||
@@ -13,6 +13,7 @@ public:
|
||||
void onSelect(Mouse mouse);
|
||||
void onKeyDown(int key);
|
||||
void onKeyUp(int key);
|
||||
void roundDeg(float °ree);
|
||||
private:
|
||||
bool lctrlDown;
|
||||
bool rctrlDown;
|
||||
@@ -20,4 +21,5 @@ private:
|
||||
int mouseDownStarty;
|
||||
bool dragging;
|
||||
bool mouseDown;
|
||||
Vector3 draggingPartOffset;
|
||||
};
|
||||
|
||||
11
src/include/ToolEnum.h
Normal file
11
src/include/ToolEnum.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
namespace Enum
|
||||
{
|
||||
namespace Hopper
|
||||
{
|
||||
enum Value {
|
||||
GameTool = 0, Grab = 1, Clone = 2, Hammer = 3, Slingshot = 4, Rocket = 5, Laser = 6
|
||||
};
|
||||
}
|
||||
}
|
||||
26
src/include/VS2005CompatShim.h
Normal file
26
src/include/VS2005CompatShim.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#ifndef COMPAT_SHIM
|
||||
#define COMPAT_SHIM
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
|
||||
template<class T>
|
||||
std::string toString(const T &value)
|
||||
{
|
||||
std::ostringstream os;
|
||||
os << value;
|
||||
return os.str();
|
||||
}
|
||||
|
||||
namespace std
|
||||
{
|
||||
std::string to_string( int value ) {return toString(value);}
|
||||
std::string to_string( long value ) {return toString(value);}
|
||||
std::string to_string( long long value ) {return toString(value);}
|
||||
std::string to_string( unsigned value ) {return toString(value);}
|
||||
std::string to_string( unsigned long value ) {return toString(value);}
|
||||
std::string to_string( unsigned long long value ) {return toString(value);}
|
||||
std::string to_string( float value ) {return toString(value);}
|
||||
std::string to_string( double value ) {return toString(value);}
|
||||
std::string to_string( long double value ) {return toString(value);}
|
||||
}
|
||||
#endif
|
||||
@@ -15,5 +15,6 @@ public:
|
||||
void step(float stepSize);
|
||||
void createBody(PartInstance* partInstance);
|
||||
void deleteBody(PartInstance* partInstance);
|
||||
void updateBody(PartInstance* partInstance, CoordinateFrame * cFrame);
|
||||
void updateBody(PartInstance* partInstance);
|
||||
void resetBody(PartInstance* partInstance);
|
||||
};
|
||||
23
src/include/versioning.h
Normal file
23
src/include/versioning.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#ifndef APP_GENER
|
||||
|
||||
//#define SNAPSHOT_VERSION
|
||||
|
||||
#define APP_GENER 0
|
||||
#define APP_MAJOR 0
|
||||
#define APP_MINOR 107
|
||||
#define APP_PATCH 1
|
||||
#define APP_VER_STRING APP_GENER.APP_MAJOR.APP_MINOR.APP_PATCH
|
||||
|
||||
|
||||
#ifdef SNAPSHOT_VERSION
|
||||
#define VER_PREFIX( N ) v##N-SNAPSHOT
|
||||
#else
|
||||
#define VER_PREFIX( N ) v##N
|
||||
#endif
|
||||
|
||||
|
||||
#define HSTR( N ) #N
|
||||
#define STR( N ) HSTR( N )
|
||||
#define VER_STR( N ) STR( VER_PREFIX( N ) )
|
||||
|
||||
#endif
|
||||
@@ -25,7 +25,6 @@
|
||||
#include "PropertyWindow.h"
|
||||
#include <commctrl.h>
|
||||
#include "StringFunctions.h"
|
||||
#include "SplashHTML.h"
|
||||
|
||||
#include "Listener/GUDButtonListener.h"
|
||||
#include "Listener/ModeSelectionListener.h"
|
||||
@@ -286,9 +285,6 @@ void Application::onInit() {
|
||||
#else
|
||||
_dataModel->debugGetOpen();
|
||||
#endif
|
||||
LevelInstance * level = g_dataModel->getLevel();
|
||||
std::string GetCurrentSplash = level->SplashHTML;
|
||||
SplashHTMLLoad(GetCurrentSplash);
|
||||
|
||||
_dataModel->getSelectionService()->clearSelection();
|
||||
_dataModel->getSelectionService()->addSelected(_dataModel);
|
||||
@@ -327,6 +323,9 @@ void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
|
||||
|
||||
if(_dataModel->isRunning())
|
||||
{
|
||||
LevelInstance* Level = _dataModel->getLevel();
|
||||
Level->Step(sdt);
|
||||
|
||||
// XplicitNgine Start
|
||||
std::vector<PartInstance *> toDelete;
|
||||
for(size_t i = 0; i < _dataModel->getWorkspace()->partObjects.size(); i++)
|
||||
@@ -343,13 +342,14 @@ void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
|
||||
{
|
||||
PartInstance * p = toDelete.back();
|
||||
toDelete.pop_back();
|
||||
g_dataModel->getSelectionService()->removeSelected(p);
|
||||
if(g_dataModel->getSelectionService()->isSelected(p))
|
||||
g_dataModel->getSelectionService()->removeSelected(p);
|
||||
p->setParent(NULL);
|
||||
delete p;
|
||||
}
|
||||
for(int i = 0; i < 6; i++)
|
||||
for(int i = 0; i < 4; i++)
|
||||
{
|
||||
_dataModel->getEngine()->step(0.1F);
|
||||
_dataModel->getEngine()->step(0.03F);
|
||||
}
|
||||
onLogic();
|
||||
|
||||
@@ -569,12 +569,12 @@ void Application::onGraphics(RenderDevice* rd) {
|
||||
|
||||
|
||||
|
||||
renderDevice->setShininess(70);
|
||||
renderDevice->setSpecularCoefficient(Color3(0.1F, 0.1F, 0.1F));
|
||||
//renderDevice->setShininess(70);
|
||||
//renderDevice->setSpecularCoefficient(Color3(0.1F, 0.1F, 0.1F));
|
||||
|
||||
//float lightAmbient[] = { 0.5F, 0.6F, 0.9F, 1.0F };
|
||||
//float lightDiffuse[] = { 0.6F, 0.4F, 0.9F, 1.0F };
|
||||
//float lightSpecular[] = { 0.8F, 0.6F, 1.0F, 1.0F };
|
||||
//float lightAmbient[] = { 0.5F, 0.5F, 0.5F, 1.0F };
|
||||
//float lightDiffuse[] = { 0.6F, 0.6F, 0.6F, 1.0F };
|
||||
//float lightSpecular[] = { 0.8F, 0.8F, 0.8F, 1.0F };
|
||||
|
||||
//glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, lightAmbient);
|
||||
//glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, lightDiffuse);
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "DataModelV2/DataModelInstance.h"
|
||||
#include "DataModelV2/LevelInstance.h"
|
||||
|
||||
LevelInstance::LevelInstance(void)
|
||||
{
|
||||
Instance::Instance();
|
||||
SplashHTML = "<html><body><b>Test</b><body></html>";
|
||||
name = "Level";
|
||||
winMessage = "You Won!";
|
||||
loseMessage = "You Lost. Try Again";
|
||||
@@ -17,6 +17,61 @@ LevelInstance::~LevelInstance(void)
|
||||
}
|
||||
|
||||
|
||||
static TCHAR* strActionType(int option)
|
||||
{
|
||||
switch(option)
|
||||
{
|
||||
case Enum::ActionType::Nothing:
|
||||
return "Nothing";
|
||||
case Enum::ActionType::Pause:
|
||||
return "Pause";
|
||||
case Enum::ActionType::Lose:
|
||||
return "Lose";
|
||||
case Enum::ActionType::Draw:
|
||||
return "Draw";
|
||||
case Enum::ActionType::Win:
|
||||
return "Win";
|
||||
}
|
||||
return "Nothing";
|
||||
}
|
||||
|
||||
static Enum::ActionType::Value EnumActionType(TCHAR* option)
|
||||
{
|
||||
if(strcmp("Nothing", option) == 0)
|
||||
return Enum::ActionType::Nothing;
|
||||
if(strcmp("Pause", option) == 0)
|
||||
return Enum::ActionType::Pause;
|
||||
if(strcmp("Lose", option) == 0)
|
||||
return Enum::ActionType::Lose;
|
||||
if(strcmp("Draw", option) == 0)
|
||||
return Enum::ActionType::Draw;
|
||||
return Enum::ActionType::Win;
|
||||
}
|
||||
|
||||
static TCHAR* strAffectType(int option)
|
||||
{
|
||||
switch(option)
|
||||
{
|
||||
case Enum::AffectType::NoChange:
|
||||
return "NoChange";
|
||||
case Enum::AffectType::Increase:
|
||||
return "Increase";
|
||||
case Enum::AffectType::Decrease:
|
||||
return "Decrease";
|
||||
}
|
||||
return "NoChange";
|
||||
}
|
||||
|
||||
static Enum::AffectType::Value EnumAffectType(TCHAR* option)
|
||||
{
|
||||
if(strcmp("NoChange", option) == 0)
|
||||
return Enum::AffectType::NoChange;
|
||||
if(strcmp("Increase", option) == 0)
|
||||
return Enum::AffectType::Increase;
|
||||
return Enum::AffectType::Decrease;
|
||||
}
|
||||
|
||||
|
||||
char timerTxt[12];
|
||||
char scoreTxt[12];
|
||||
std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
||||
@@ -24,23 +79,34 @@ std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
||||
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
|
||||
|
||||
|
||||
properties.push_back(createPGI("Properties",
|
||||
"SplashHTML",
|
||||
"HTML that shows when the Level is loaded.",
|
||||
(LPARAM)SplashHTML.c_str(),
|
||||
PIT_EDIT));
|
||||
|
||||
|
||||
properties.push_back(createPGI("Messages",
|
||||
"WinMessage",
|
||||
"The message that shows when the player wins.",
|
||||
(LPARAM)winMessage.c_str(),
|
||||
PIT_EDIT));
|
||||
|
||||
properties.push_back(createPGI("Messages",
|
||||
"LoseMessage",
|
||||
"The message that shows when the player loses.",
|
||||
(LPARAM)loseMessage.c_str(),
|
||||
PIT_EDIT));
|
||||
|
||||
properties.push_back(createPGI(
|
||||
"Gameplay",
|
||||
"HighScoreIsGood",
|
||||
"Some temporary string here",
|
||||
(LPARAM)HighScoreIsGood,
|
||||
PIT_CHECK
|
||||
));
|
||||
|
||||
properties.push_back(createPGI(
|
||||
"Gameplay",
|
||||
"RunOnOpen",
|
||||
"Some temporary string here",
|
||||
(LPARAM)RunOnOpen,
|
||||
PIT_CHECK
|
||||
));
|
||||
|
||||
sprintf_s(timerTxt, "%g", timer);
|
||||
sprintf_s(scoreTxt, "%d", score);
|
||||
@@ -49,11 +115,28 @@ std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
||||
"The amount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
||||
(LPARAM)timerTxt,
|
||||
PIT_EDIT));
|
||||
|
||||
properties.push_back(createPGI("Gameplay",
|
||||
"InitialScoreValue",
|
||||
"The amount of points the player starts with.",
|
||||
(LPARAM)scoreTxt,
|
||||
PIT_EDIT));
|
||||
|
||||
properties.push_back(createPGI("Gameplay",
|
||||
"TimerUpAction",
|
||||
"Some temporary string here",
|
||||
(LPARAM)strActionType(TimerUpAction),
|
||||
PIT_COMBO,
|
||||
TEXT("Nothing\0Pause\0Lose\0Draw\0Win\0")
|
||||
));
|
||||
|
||||
properties.push_back(createPGI("Gameplay",
|
||||
"TimerAffectsScore",
|
||||
"Some temporary string here",
|
||||
(LPARAM)strAffectType(TimerAffectsScore),
|
||||
PIT_COMBO,
|
||||
TEXT("NoChange\0Increase\0Decrease\0")
|
||||
));
|
||||
return properties;
|
||||
}
|
||||
void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||
@@ -74,6 +157,87 @@ void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||
{
|
||||
winMessage = (LPSTR)pItem->lpCurValue;
|
||||
}
|
||||
else if(strcmp(pItem->lpszPropName, "TimerUpAction") == 0)
|
||||
{
|
||||
TimerUpAction = EnumActionType((TCHAR*)pItem->lpCurValue);
|
||||
}
|
||||
else if(strcmp(pItem->lpszPropName, "TimerAffectsScore") == 0)
|
||||
{
|
||||
TimerAffectsScore = EnumAffectType((TCHAR*)pItem->lpCurValue);
|
||||
}
|
||||
else if(strcmp(pItem->lpszPropName, "HighScoreIsGood") == 0)
|
||||
{
|
||||
HighScoreIsGood = pItem->lpCurValue == TRUE;
|
||||
}
|
||||
else if(strcmp(pItem->lpszPropName, "RunOnOpen") == 0)
|
||||
{
|
||||
RunOnOpen = pItem->lpCurValue == TRUE;
|
||||
}
|
||||
else
|
||||
Instance::PropUpdate(pItem);
|
||||
}
|
||||
|
||||
void LevelInstance::winCondition()
|
||||
{
|
||||
DataModelInstance* DataModel = (DataModelInstance*)getParent(); //If level parent gets changed to something other than Datamodel it could cause nasty data corruption bugs
|
||||
DataModel->setMessage(winMessage);
|
||||
DataModel->toggleRun();
|
||||
}
|
||||
|
||||
void LevelInstance::loseCondition()
|
||||
{
|
||||
DataModelInstance* DataModel = (DataModelInstance*)getParent();
|
||||
DataModel->setMessage(loseMessage);
|
||||
DataModel->toggleRun();
|
||||
}
|
||||
|
||||
void LevelInstance::pauseCondition()
|
||||
{
|
||||
DataModelInstance* DataModel = (DataModelInstance*)getParent();
|
||||
DataModel->toggleRun();
|
||||
}
|
||||
|
||||
void LevelInstance::drawCondition()
|
||||
{
|
||||
DataModelInstance* DataModel = (DataModelInstance*)getParent();
|
||||
DataModel->toggleRun();
|
||||
}
|
||||
|
||||
void LevelInstance::Step(SimTime sdt)
|
||||
{
|
||||
switch(TimerAffectsScore)
|
||||
{
|
||||
case Enum::AffectType::NoChange:
|
||||
break;
|
||||
case Enum::AffectType::Increase:
|
||||
score += 1;
|
||||
break;
|
||||
case Enum::AffectType::Decrease:
|
||||
if (score > 0)
|
||||
score -= 1;
|
||||
break;
|
||||
}
|
||||
if (timer >= 0.1f){ //Due to timing used this could cause the number go into negatives for one step
|
||||
timer -= sdt;
|
||||
}
|
||||
else{
|
||||
timer = 0.0f;
|
||||
switch(TimerUpAction)
|
||||
{
|
||||
case Enum::ActionType::Nothing:
|
||||
break;
|
||||
case Enum::ActionType::Pause:
|
||||
pauseCondition();
|
||||
break;
|
||||
case Enum::ActionType::Lose:
|
||||
loseCondition();
|
||||
break;
|
||||
case Enum::ActionType::Draw:
|
||||
drawCondition();
|
||||
break;
|
||||
case Enum::ActionType::Win:
|
||||
winCondition();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,6 +14,7 @@ PartInstance::PartInstance(void)
|
||||
className = "Part";
|
||||
canCollide = true;
|
||||
anchored = false;
|
||||
dragging = false;
|
||||
size = Vector3(2,1,4);
|
||||
setCFrame(CoordinateFrame(Vector3(0,0,0)));
|
||||
color = Color3::gray();
|
||||
@@ -28,6 +29,20 @@ PartInstance::PartInstance(void)
|
||||
shape = Enum::Shape::Block;
|
||||
}
|
||||
|
||||
bool PartInstance::isDragging()
|
||||
{
|
||||
return dragging;
|
||||
}
|
||||
|
||||
void PartInstance::setDragging(bool value)
|
||||
{
|
||||
if (dragging != value)
|
||||
{
|
||||
dragging = value;
|
||||
g_dataModel->getEngine()->resetBody(this);
|
||||
}
|
||||
}
|
||||
|
||||
float PartInstance::getMass()
|
||||
{
|
||||
if(shape == Enum::Shape::Block)
|
||||
@@ -117,7 +132,10 @@ void PartInstance::setSurface(int face, Enum::SurfaceType::Value surface)
|
||||
|
||||
void PartInstance::setParent(Instance* prnt)
|
||||
{
|
||||
g_dataModel->getEngine()->deleteBody(this);
|
||||
if(this->physBody != NULL)
|
||||
{
|
||||
g_dataModel->getEngine()->deleteBody(this);
|
||||
}
|
||||
Instance * cparent = getParent();
|
||||
while(cparent != NULL)
|
||||
{
|
||||
@@ -202,8 +220,8 @@ void PartInstance::setSize(Vector3 newSize)
|
||||
|
||||
size = Vector3(sizex, sizey, sizez);
|
||||
|
||||
|
||||
|
||||
if(this->physBody != NULL)
|
||||
g_dataModel->getEngine()->resetBody(this);
|
||||
}
|
||||
Vector3 PartInstance::getSize()
|
||||
{
|
||||
@@ -224,6 +242,9 @@ void PartInstance::setShape(Enum::Shape::Value shape)
|
||||
this->shape = shape;
|
||||
this->setSize(this->getSize());
|
||||
}
|
||||
if(this->physBody != NULL)
|
||||
g_dataModel->getEngine()->resetBody(this);
|
||||
|
||||
changed = true;
|
||||
}
|
||||
|
||||
@@ -231,12 +252,16 @@ void PartInstance::setPosition(Vector3 pos)
|
||||
{
|
||||
position = pos;
|
||||
setCFrame(CoordinateFrame(cFrame.rotation, pos));
|
||||
|
||||
if (anchored)
|
||||
g_dataModel->getEngine()->resetBody(this);
|
||||
}
|
||||
|
||||
void PartInstance::setAnchored(bool anchored)
|
||||
{
|
||||
this->anchored = anchored;
|
||||
g_dataModel->getEngine()->deleteBody(this);
|
||||
if(this->physBody != NULL)
|
||||
g_dataModel->getEngine()->resetBody(this);
|
||||
}
|
||||
|
||||
bool PartInstance::isAnchored()
|
||||
@@ -251,15 +276,14 @@ CoordinateFrame PartInstance::getCFrame()
|
||||
}
|
||||
void PartInstance::setCFrame(CoordinateFrame coordinateFrame)
|
||||
{
|
||||
g_dataModel->getEngine()->updateBody(this, &coordinateFrame);
|
||||
setCFrameNoSync(coordinateFrame);
|
||||
g_dataModel->getEngine()->updateBody(this);
|
||||
}
|
||||
|
||||
void PartInstance::setCFrameNoSync(CoordinateFrame coordinateFrame)
|
||||
{
|
||||
cFrame = coordinateFrame;
|
||||
position = coordinateFrame.translation;
|
||||
changed = true;
|
||||
}
|
||||
|
||||
bool PartInstance::collides(PartInstance * part)
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
|
||||
|
||||
#include <windows.h>
|
||||
#include <Commdlg.h>
|
||||
#include "IEBrowser.h"
|
||||
@@ -11,6 +10,9 @@
|
||||
#include "ax.h"
|
||||
#include "Tool/SurfaceTool.h"
|
||||
#include "Application.h"
|
||||
#include "Enum.h"
|
||||
#include "ToolEnum.h"
|
||||
#include "VS2005CompatShim.h"
|
||||
|
||||
HRESULT IEBrowser::doExternal(std::wstring funcName,
|
||||
DISPID dispIdMember,
|
||||
@@ -30,9 +32,24 @@ HRESULT IEBrowser::doExternal(std::wstring funcName,
|
||||
}
|
||||
else if (funcName==L"ToggleHopperBin")
|
||||
{
|
||||
pVarResult->vt = VT_INT;
|
||||
pVarResult->intVal = 5;
|
||||
//MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
|
||||
MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
|
||||
|
||||
/*To-do Make enums in ToolEnum work with this properly,
|
||||
commented code is not fully tested.*/
|
||||
/*MessageBox(NULL,
|
||||
std::to_string(pDispParams->rgvarg->intVal).c_str(),
|
||||
"Is it working?",
|
||||
MB_OK);
|
||||
Enum::Hopper::Value cont = (Enum::Hopper::Value)pDispParams->rgvarg->intVal;
|
||||
|
||||
switch (cont)
|
||||
{
|
||||
case GameTool
|
||||
case Grab
|
||||
|
||||
break;
|
||||
}*/
|
||||
return S_OK;
|
||||
}
|
||||
else if (funcName==L"SetController")
|
||||
{
|
||||
|
||||
@@ -1,94 +0,0 @@
|
||||
#include "DataModelV2/LevelInstance.h"
|
||||
#include "Globals.h"
|
||||
#include "SplashHTML.h"
|
||||
#include "Application.h"
|
||||
#include <windows.h>
|
||||
#include <MsHTML.h>
|
||||
#include <Exdisp.h>
|
||||
#include <ExDispid.h>
|
||||
#include <shlwapi.h>
|
||||
|
||||
HWND SplashHTMLContainer()
|
||||
{
|
||||
HWND invisWindowHandle = CreateWindowEx(WS_EX_TOOLWINDOW,
|
||||
"htmlWindow",
|
||||
"Splash",
|
||||
WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX & ~WS_THICKFRAME,
|
||||
200,
|
||||
200,
|
||||
500,
|
||||
300,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL);
|
||||
printf("Creating Window HWND: %u\n", invisWindowHandle);
|
||||
ShowWindow(invisWindowHandle, 1);
|
||||
UpdateWindow(invisWindowHandle);
|
||||
return invisWindowHandle;
|
||||
}
|
||||
void PH()
|
||||
//int SplashHTMLLoad(std::string strHTML)
|
||||
{
|
||||
SplashHTMLContainer();
|
||||
IHTMLDocument2 *document; // Declared earlier in the code
|
||||
BSTR bstr = SysAllocString(OLESTR("Written by IHTMLDocument2::write()."));
|
||||
// Creates a new one-dimensional array
|
||||
SAFEARRAY *psaStrings = SafeArrayCreateVector(VT_VARIANT, 0, 1);
|
||||
if (psaStrings == NULL) {
|
||||
goto cleanup;
|
||||
}
|
||||
VARIANT *param;
|
||||
HRESULT hr = SafeArrayAccessData(psaStrings, (LPVOID*)¶m);
|
||||
param->vt = VT_BSTR;
|
||||
param->bstrVal = bstr;
|
||||
hr = SafeArrayUnaccessData(psaStrings);
|
||||
//hr = document->write(psaStrings);
|
||||
cleanup:
|
||||
// SafeArrayDestroy calls SysFreeString for each BSTR
|
||||
if (psaStrings != NULL) {
|
||||
SafeArrayDestroy(psaStrings);
|
||||
}
|
||||
}
|
||||
int SplashHTMLLoad(std::string strHTML)
|
||||
{
|
||||
HWND splashContainer = SplashHTMLContainer();
|
||||
|
||||
SHANDLE_PTR browserHWND;
|
||||
HWND parentResultSplash;
|
||||
HRESULT InstanciateIEResult;
|
||||
HRESULT NavigateResult;
|
||||
HRESULT ShowBrowserResult;
|
||||
|
||||
VARIANT empty;
|
||||
VariantInit(&empty);
|
||||
|
||||
IWebBrowser2* browser = NULL;
|
||||
HRESULT hr = CoCreateInstance(CLSID_InternetExplorer, NULL,
|
||||
CLSCTX_LOCAL_SERVER, IID_IWebBrowser2, (void**)&browser);
|
||||
|
||||
std::wstring HtmlWide;
|
||||
HtmlWide.assign( strHTML.begin(), strHTML.end() );
|
||||
|
||||
if (browser)
|
||||
{
|
||||
BSTR URL = SysAllocString(L"http://google.com");
|
||||
browser->put_AddressBar(false);
|
||||
browser->put_ToolBar(false);
|
||||
browser->put_TheaterMode(false);
|
||||
browser->put_Width(500);
|
||||
browser->put_Height(300);
|
||||
browser->Navigate(URL, &empty, &empty, &empty, &empty);
|
||||
SysFreeString(URL);
|
||||
|
||||
ShowBrowserResult = browser->get_HWND(&browserHWND);
|
||||
ShowBrowserResult = browser->put_Visible(VARIANT_TRUE);
|
||||
browser->Release();
|
||||
|
||||
parentResultSplash = SetParent((HWND)&browserHWND, splashContainer);
|
||||
}
|
||||
|
||||
printf("%s \n%u \n%u \n", strHTML.c_str(), (HWND)&browserHWND, parentResultSplash);
|
||||
CoUninitialize();
|
||||
return 0;
|
||||
}
|
||||
@@ -25,7 +25,13 @@ void ArrowTool::onButton1MouseDown(Mouse mouse)
|
||||
g_dataModel->getSelectionService()->clearSelection();
|
||||
PartInstance * target = mouse.getTarget();
|
||||
if(target != NULL)
|
||||
{
|
||||
Vector3 mousePos = mouse.getPosition(g_dataModel->getSelectionService()->getSelection());
|
||||
Vector3 targetPos = target->getPosition();
|
||||
|
||||
g_dataModel->getSelectionService()->addSelected(target);
|
||||
draggingPartOffset = targetPos-mousePos;
|
||||
}
|
||||
if(g_dataModel->getSelectionService()->getSelection().size() == 0)
|
||||
g_dataModel->getSelectionService()->addSelected(g_dataModel);
|
||||
}
|
||||
@@ -33,6 +39,14 @@ void ArrowTool::onButton1MouseUp(Mouse mouse)
|
||||
{
|
||||
mouseDown = false;
|
||||
dragging = false;
|
||||
|
||||
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++) //This will later decide primary and move all parts according to primary
|
||||
{
|
||||
if(PartInstance * part = dynamic_cast<PartInstance *>(g_dataModel->getSelectionService()->getSelection()[i]))
|
||||
{
|
||||
part->setDragging(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ArrowTool::onMouseMoved(Mouse mouse)
|
||||
@@ -51,7 +65,41 @@ void ArrowTool::onMouseMoved(Mouse mouse)
|
||||
{
|
||||
if(PartInstance * part = dynamic_cast<PartInstance *>(g_dataModel->getSelectionService()->getSelection()[i]))
|
||||
{
|
||||
part->setPosition(mouse.getPosition(g_dataModel->getSelectionService()->getSelection()));
|
||||
Vector3 mousePos = mouse.getPosition(g_dataModel->getSelectionService()->getSelection());
|
||||
Vector3 vec = mousePos + draggingPartOffset;
|
||||
|
||||
vec.x = (ceil(vec.x / 1) * 1);
|
||||
vec.y = (ceil(vec.y / 1) * 1);
|
||||
vec.z = (ceil(vec.z / 1) * 1);
|
||||
|
||||
if ( ((int)part->getSize().x)%2 == 1 )
|
||||
vec.x += 0.5;
|
||||
|
||||
vec.y = mousePos.y + part->getSize().y/2 - 0.5;
|
||||
|
||||
if ( ((int)part->getSize().z)%2 == 1 )
|
||||
vec.z += 0.5;
|
||||
|
||||
Matrix3 rot = part->getCFrame().rotation;
|
||||
Vector3 rotEulerAngles;
|
||||
|
||||
rot.toEulerAnglesXYZ(rotEulerAngles.x, rotEulerAngles.y, rotEulerAngles.z);
|
||||
|
||||
rotEulerAngles = Vector3(
|
||||
rotEulerAngles.x * 180 / M_PI,
|
||||
rotEulerAngles.y * 180 / M_PI,
|
||||
rotEulerAngles.z * 180 / M_PI
|
||||
);
|
||||
|
||||
roundDeg(rotEulerAngles.x);
|
||||
roundDeg(rotEulerAngles.y);
|
||||
roundDeg(rotEulerAngles.z);
|
||||
|
||||
rot = rot.fromEulerAnglesXYZ( rotEulerAngles.x * (M_PI / 180), rotEulerAngles.y * (M_PI / 180), rotEulerAngles.z * (M_PI / 180) );
|
||||
|
||||
part->setDragging(true);
|
||||
part->setPosition(vec);
|
||||
part->setCFrame(CoordinateFrame(rot, vec));
|
||||
}
|
||||
}
|
||||
return;
|
||||
@@ -75,4 +123,20 @@ void ArrowTool::onKeyUp(int key)
|
||||
{
|
||||
if(key == VK_CONTROL)
|
||||
lctrlDown = false;
|
||||
}
|
||||
|
||||
void ArrowTool::roundDeg(float °ree)
|
||||
{
|
||||
if ( ( degree < 0 && degree > -45 ) || ( degree > 0 && degree < 45 ) )
|
||||
{
|
||||
degree = 0;
|
||||
}
|
||||
else if ( ( degree < 0 && degree > -90 ) || ( degree > 45 && degree < 90 ) )
|
||||
{
|
||||
degree = 90;
|
||||
}
|
||||
else if ( ( degree < 0 && degree > -180 ) || ( degree > 90 && degree < 180 ) )
|
||||
{
|
||||
degree = 180;
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,26 @@
|
||||
#include "XplicitNgine/XplicitNgine.h"
|
||||
#include "Globals.h"
|
||||
|
||||
#define SIDE (0.5f)
|
||||
#define MASS (1.0)
|
||||
//#define SIDE (0.5f)
|
||||
//#define MASS (1.0)
|
||||
|
||||
// constraints
|
||||
#define MAX_BODIES 65535
|
||||
#define OBJ_DENSITY (5.0)
|
||||
#define MAX_CONTACT_PER_BODY 4
|
||||
//#define MAX_BODIES 65535
|
||||
//#define OBJ_DENSITY (5.0)
|
||||
//#define MAX_CONTACT_PER_BODY 4
|
||||
|
||||
XplicitNgine::XplicitNgine()
|
||||
{
|
||||
|
||||
physWorld = dWorldCreate();
|
||||
physSpace = dHashSpaceCreate(0);
|
||||
contactgroup = dJointGroupCreate(0);
|
||||
|
||||
dWorldSetGravity(physWorld, 0, -0.5, 0);
|
||||
dWorldSetGravity(physWorld, 0, -9.8F, 0);
|
||||
dWorldSetAutoDisableFlag(physWorld, 1);
|
||||
dWorldSetAutoDisableLinearThreshold(physWorld, 0.5F);
|
||||
dWorldSetAutoDisableAngularThreshold(physWorld, 0.5F);
|
||||
dWorldSetAutoDisableSteps(physWorld, 20);
|
||||
|
||||
this->name = "PhysicsService";
|
||||
//dGeomID ground_geom = dCreatePlane(physSpace, 0, 1, 0, 0);
|
||||
@@ -29,12 +34,19 @@ XplicitNgine::~XplicitNgine()
|
||||
dCloseODE();
|
||||
}
|
||||
|
||||
void XplicitNgine::resetBody(PartInstance* partInstance)
|
||||
{
|
||||
deleteBody(partInstance);
|
||||
createBody(partInstance);
|
||||
}
|
||||
|
||||
void collisionCallback(void *data, dGeomID o1, dGeomID o2)
|
||||
{
|
||||
int i,n;
|
||||
|
||||
dBodyID b1 = dGeomGetBody(o1);
|
||||
dBodyID b2 = dGeomGetBody(o2);
|
||||
|
||||
if (b1 && b2 && dAreConnected(b1, b2))
|
||||
return;
|
||||
|
||||
@@ -48,7 +60,7 @@ void collisionCallback(void *data, dGeomID o1, dGeomID o2)
|
||||
// Define contact surface properties
|
||||
|
||||
contact[i].surface.bounce = 0.5; //Elasticity
|
||||
contact[i].surface.mu = 0.3F; //Friction
|
||||
contact[i].surface.mu = 0.4F; //Friction
|
||||
contact[i].surface.slip1 = 0.0;
|
||||
contact[i].surface.slip2 = 0.0;
|
||||
contact[i].surface.soft_erp = 0.8F;
|
||||
@@ -70,8 +82,36 @@ void XplicitNgine::deleteBody(PartInstance* partInstance)
|
||||
{
|
||||
if(partInstance->physBody != NULL)
|
||||
{
|
||||
while(dBodyGetNumJoints(partInstance->physBody) > 0) {
|
||||
dJointDestroy(dBodyGetJoint(partInstance->physBody, 0));
|
||||
dBodyEnable(partInstance->physBody);
|
||||
dGeomEnable(partInstance->physGeom[0]);
|
||||
if(partInstance->isAnchored() || partInstance->isDragging())
|
||||
{
|
||||
dGeomSetBody(partInstance->physGeom[0], partInstance->physBody);
|
||||
dGeomEnable(partInstance->physGeom[0]);
|
||||
updateBody(partInstance);
|
||||
step(0.03F);
|
||||
}
|
||||
|
||||
for(int i = 0; i < dBodyGetNumJoints(partInstance->physBody); i++) {
|
||||
dBodyID b1 = dJointGetBody(dBodyGetJoint(partInstance->physBody, i), 0);
|
||||
dBodyID b2 = dJointGetBody(dBodyGetJoint(partInstance->physBody, i), 1);
|
||||
|
||||
if(b1 != NULL)
|
||||
{
|
||||
dBodyEnable(b1);
|
||||
PartInstance * part = (PartInstance *)dBodyGetData(b1);
|
||||
if(part != NULL)
|
||||
dGeomEnable(part->physGeom[0]);
|
||||
}
|
||||
|
||||
if(b2 != NULL)
|
||||
{
|
||||
dBodyEnable(b2);
|
||||
PartInstance * part = (PartInstance *)dBodyGetData(b2);
|
||||
if(part != NULL)
|
||||
dGeomEnable(part->physGeom[0]);
|
||||
}
|
||||
dJointDestroy(dBodyGetJoint(partInstance->physBody, i));
|
||||
}
|
||||
dBodyDestroy(partInstance->physBody);
|
||||
dGeomDestroy(partInstance->physGeom[0]);
|
||||
@@ -83,19 +123,25 @@ void XplicitNgine::createBody(PartInstance* partInstance)
|
||||
{
|
||||
// calculate collisions
|
||||
//dSpaceCollide (physSpace,0,&collisionCallback);
|
||||
|
||||
|
||||
if(partInstance->physBody == NULL)
|
||||
{
|
||||
|
||||
Vector3 partSize = partInstance->getSize();
|
||||
Vector3 partPosition = partInstance->getPosition();
|
||||
Vector3 velocity = partInstance->getVelocity();
|
||||
Vector3 rotVelocity = partInstance->getRotVelocity();
|
||||
// init body
|
||||
partInstance->physBody = dBodyCreate(physWorld);
|
||||
dBodySetData(partInstance->physBody, partInstance);
|
||||
|
||||
// Create geom
|
||||
if(partInstance->shape == Enum::Shape::Block)
|
||||
{
|
||||
partInstance->physGeom[0] = dCreateBox(physSpace,
|
||||
partInstance->getSize()[0],
|
||||
partInstance->getSize()[1],
|
||||
partInstance->getSize()[2]
|
||||
partSize.x,
|
||||
partSize.y,
|
||||
partSize.z
|
||||
);
|
||||
|
||||
dVector3 result;
|
||||
@@ -108,11 +154,11 @@ void XplicitNgine::createBody(PartInstance* partInstance)
|
||||
}
|
||||
else
|
||||
{
|
||||
partInstance->physGeom[0] = dCreateSphere(physSpace, partInstance->getSize()[0]/2);
|
||||
partInstance->physGeom[0] = dCreateSphere(physSpace, partSize[0]/2);
|
||||
}
|
||||
|
||||
dMass mass;
|
||||
mass.setBox(partInstance->getSize().x, partInstance->getSize().y, partInstance->getSize().z, 0.7F);
|
||||
mass.setBox(sqrt(partSize.x*2), sqrt(partSize.y*2), sqrt(partSize.z*2), 0.7F);
|
||||
dBodySetMass(partInstance->physBody, &mass);
|
||||
|
||||
// Debug output
|
||||
@@ -121,32 +167,40 @@ void XplicitNgine::createBody(PartInstance* partInstance)
|
||||
// Create rigid body
|
||||
//printf("[XplicitNgine] Created Geom for PartInstance\n");
|
||||
dBodySetPosition(partInstance->physBody,
|
||||
partInstance->getPosition()[0],
|
||||
partInstance->getPosition()[1],
|
||||
partInstance->getPosition()[2]
|
||||
partPosition.x,
|
||||
partPosition.y,
|
||||
partPosition.z
|
||||
);
|
||||
|
||||
dGeomSetPosition(partInstance->physGeom[0],
|
||||
partInstance->getPosition()[0],
|
||||
partInstance->getPosition()[1],
|
||||
partInstance->getPosition()[2]);
|
||||
partPosition.x,
|
||||
partPosition.y,
|
||||
partPosition.z);
|
||||
|
||||
dBodySetLinearVel(partInstance->physBody, velocity.x, velocity.y, velocity.z);
|
||||
dBodySetAngularVel(partInstance->physBody, rotVelocity.x, rotVelocity.y, rotVelocity.z);
|
||||
|
||||
Matrix3 g3dRot = partInstance->getCFrame().rotation;
|
||||
float rotation [12] = { g3dRot[0][0], g3dRot[0][1], g3dRot[0][2], 0,
|
||||
g3dRot[1][0], g3dRot[1][1], g3dRot[1][2], 0,
|
||||
g3dRot[2][0], g3dRot[2][1], g3dRot[2][2], 0};
|
||||
|
||||
dGeomSetRotation(partInstance->physGeom[0], rotation);
|
||||
dBodySetRotation(partInstance->physBody, rotation);
|
||||
|
||||
//printf("[XplicitNgine] Created Body for PartInstance\n");
|
||||
|
||||
if(!partInstance->isAnchored())
|
||||
if(!partInstance->isAnchored() && !partInstance->isDragging())
|
||||
dGeomSetBody(partInstance->physGeom[0], partInstance->physBody);
|
||||
|
||||
} else {
|
||||
if(!partInstance->isAnchored())
|
||||
if(!partInstance->isAnchored() && !partInstance->isDragging())
|
||||
{
|
||||
const dReal* velocity = dBodyGetLinearVel(partInstance->physBody);
|
||||
const dReal* rotVelocity = dBodyGetAngularVel(partInstance->physBody);
|
||||
|
||||
partInstance->setVelocity(Vector3(velocity[0],velocity[1],velocity[2]));
|
||||
partInstance->setRotVelocity(Vector3(rotVelocity[0],rotVelocity[1],rotVelocity[2]));
|
||||
|
||||
const dReal* physPosition = dBodyGetPosition(partInstance->physBody);
|
||||
|
||||
// TODO: Rotation code
|
||||
@@ -167,24 +221,28 @@ void XplicitNgine::createBody(PartInstance* partInstance)
|
||||
|
||||
void XplicitNgine::step(float stepSize)
|
||||
{
|
||||
dJointGroupEmpty(contactgroup);
|
||||
dSpaceCollide (physSpace,0,&collisionCallback);
|
||||
dWorldQuickStep(physWorld, stepSize);
|
||||
dJointGroupEmpty(contactgroup);
|
||||
//dWorldStepFast1(physWorld, stepSize*2, 100);
|
||||
//dWorldStep(physWorld, stepSize);
|
||||
}
|
||||
|
||||
void XplicitNgine::updateBody(PartInstance *partInstance, CoordinateFrame * cFrame)
|
||||
void XplicitNgine::updateBody(PartInstance *partInstance)
|
||||
{
|
||||
if(partInstance->physBody != NULL)
|
||||
{
|
||||
Vector3 position = cFrame->translation;
|
||||
Vector3 position = partInstance->getCFrame().translation;
|
||||
|
||||
dBodySetPosition(partInstance->physBody,
|
||||
position[0],
|
||||
position[1],
|
||||
position[2]
|
||||
);
|
||||
dBodyEnable(partInstance->physBody);
|
||||
dGeomEnable(partInstance->physGeom[0]);
|
||||
|
||||
Matrix3 g3dRot = cFrame->rotation;
|
||||
Matrix3 g3dRot = partInstance->getCFrame().rotation;
|
||||
float rotation [12] = { g3dRot[0][0], g3dRot[0][1], g3dRot[0][2], 0,
|
||||
g3dRot[1][0], g3dRot[1][1], g3dRot[1][2], 0,
|
||||
g3dRot[2][0], g3dRot[2][1], g3dRot[2][2], 0};
|
||||
|
||||
@@ -24,11 +24,6 @@ DISPPARAMS dispparamsNoArgs = {NULL, NULL, 0, 0};
|
||||
EXCEPINFO excepinfo;
|
||||
UINT nArgErr;
|
||||
|
||||
LRESULT CALLBACK HtmlProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
return DefWindowProc(hwnd, msg, wParam, lParam);
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
Application *app = (Application *)GetWindowLongPtr(hwnd, GWL_USERDATA);
|
||||
@@ -190,8 +185,6 @@ int main(int argc, char** argv) {
|
||||
settings.window.center = true; */
|
||||
HMODULE hThisInstance = GetModuleHandle(NULL);
|
||||
|
||||
if (!createWindowClass("htmlWindow",HtmlProc,NULL))
|
||||
return false;
|
||||
if (!createWindowClass("mainHWND",WndProc,hThisInstance))
|
||||
return false;
|
||||
if (!createWindowClass("toolboxHWND",ToolboxProc,hThisInstance))
|
||||
|
||||
@@ -3917,7 +3917,7 @@ static BOOL Grid_OnGetSel(INT iItem)
|
||||
static VOID Grid_OnResetContent(VOID)
|
||||
{
|
||||
ListBox_ResetContent(g_lpInst->hwndListMap);
|
||||
|
||||
g_lpInst->lpCurrent = NULL;
|
||||
if (NULL != g_lpInst->hwndCtl1)
|
||||
{
|
||||
DestroyWindow(g_lpInst->hwndCtl1);
|
||||
|
||||
Reference in New Issue
Block a user