Compare commits
46 Commits
XplicitNgi
...
optimizati
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
ae174c1fdc | ||
|
|
4d13650c6d | ||
|
|
913fc16657 | ||
|
|
44c2928c6a | ||
|
|
7b87773abf | ||
|
|
b2240a4ad0 | ||
|
|
8848d37d0f | ||
|
|
b8c23348ba | ||
|
|
782504278c | ||
|
|
a4ef9bbad1 | ||
|
|
559dfea041 | ||
|
|
01bc10f852 | ||
|
|
f9a1eea0d2 | ||
|
|
5501b7a5d7 | ||
|
|
68ccf1be6e | ||
|
|
6eed189855 | ||
|
|
39173f34a1 | ||
|
|
55f3ff8964 | ||
|
|
bb01d01950 | ||
|
|
22ed6acc7f | ||
|
|
72057499ce | ||
|
|
2292a82a85 | ||
|
|
aa11f5f120 | ||
|
|
1fe59aa9ff | ||
|
|
5e449d8882 | ||
|
|
f1d0d48dfa | ||
|
|
1e27e105b7 | ||
|
|
476610fe06 | ||
|
|
7898df7a8e | ||
|
|
552be1ec54 | ||
|
|
6b3230abd0 | ||
|
|
718bce5289 | ||
|
|
55f59e46e0 | ||
|
|
bc8742b5f5 | ||
|
|
08d8dc4df0 | ||
|
|
d8ba0dcfc8 | ||
|
|
6be44fa9f1 | ||
|
|
284cd129e0 | ||
|
|
fdc4f4e647 | ||
|
|
7f0b358f80 | ||
|
|
bf291d6fe3 | ||
|
|
3f6d032c10 | ||
|
|
828584a2d9 | ||
|
|
69d78f139f | ||
|
|
d51bde7330 | ||
|
|
78875d3b7e |
2
.gitignore
vendored
2
.gitignore
vendored
@@ -53,3 +53,5 @@ G3DTest.suo
|
|||||||
stderr.txt
|
stderr.txt
|
||||||
desktop.ini
|
desktop.ini
|
||||||
main.cpp
|
main.cpp
|
||||||
|
*.db
|
||||||
|
G3DTest.sln
|
||||||
|
|||||||
953
Application.cpp
Normal file
953
Application.cpp
Normal file
@@ -0,0 +1,953 @@
|
|||||||
|
#include <G3DAll.h>
|
||||||
|
#include <initguid.h>
|
||||||
|
#include <iomanip>
|
||||||
|
#include "Instance.h"
|
||||||
|
#include "resource.h"
|
||||||
|
#include "PartInstance.h"
|
||||||
|
#include "TextButtonInstance.h"
|
||||||
|
#include "ImageButtonInstance.h"
|
||||||
|
#include "DataModelInstance.h"
|
||||||
|
#include "CameraController.h"
|
||||||
|
#include "AudioPlayer.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "Application.h"
|
||||||
|
#include "win32Defines.h"
|
||||||
|
#include "WindowFunctions.h"
|
||||||
|
#include <limits.h>
|
||||||
|
#include <mshtml.h>
|
||||||
|
#include <exdisp.h>
|
||||||
|
#include <vector>
|
||||||
|
#include <string>
|
||||||
|
#include "ax.h"
|
||||||
|
#include <cguid.h>
|
||||||
|
#include "IEBrowser.h"
|
||||||
|
#include "PropertyWindow.h"
|
||||||
|
#include <commctrl.h>
|
||||||
|
#include "StringFunctions.h"
|
||||||
|
#include "GuiRoot.h"
|
||||||
|
|
||||||
|
#include "GUDButtonListener.h"
|
||||||
|
#include "ModeSelectionListener.h"
|
||||||
|
#include "DeleteListener.h"
|
||||||
|
#include "CameraButtonListener.h"
|
||||||
|
#include "RotateButtonListener.h"
|
||||||
|
|
||||||
|
Ray testRay;
|
||||||
|
static int cursorid = 0;
|
||||||
|
static int cursorOvrid = 0;
|
||||||
|
static int currentcursorid = 0;
|
||||||
|
static G3D::TextureRef cursor = NULL;
|
||||||
|
static G3D::TextureRef cursorOvr = NULL;
|
||||||
|
static bool mouseMovedBeginMotion = false;
|
||||||
|
static POINT oldGlobalMouse;
|
||||||
|
Vector2 oldMouse = Vector2(0,0);
|
||||||
|
float moveRate = 0.5;
|
||||||
|
|
||||||
|
void Application::clearInstances()
|
||||||
|
{
|
||||||
|
delete _dataModel;
|
||||||
|
}
|
||||||
|
|
||||||
|
PartInstance* Application::makePart()
|
||||||
|
{
|
||||||
|
PartInstance* part = new PartInstance();
|
||||||
|
return part;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::setFocus(bool focus)
|
||||||
|
{
|
||||||
|
if(_propWindow != NULL)
|
||||||
|
if(focus)
|
||||||
|
{
|
||||||
|
ShowWindow(_propWindow->_hwndProp, SW_SHOW);
|
||||||
|
SetWindowPos(_propWindow->_hwndProp, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SetWindowPos(_propWindow->_hwndProp, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Application::Application(HWND parentWindow) : _propWindow(NULL) { //: GApp(settings,window) {
|
||||||
|
|
||||||
|
|
||||||
|
std::string tempPath = ((std::string)getenv("temp")) + "/"+g_PlaceholderName;
|
||||||
|
CreateDirectory(tempPath.c_str(), NULL);
|
||||||
|
|
||||||
|
_hWndMain = parentWindow;
|
||||||
|
|
||||||
|
HMODULE hThisInstance = GetModuleHandle(NULL);
|
||||||
|
|
||||||
|
_hwndToolbox = CreateWindowEx(
|
||||||
|
WS_EX_ACCEPTFILES,
|
||||||
|
"AX",
|
||||||
|
"{8856F961-340A-11D0-A96B-00C04FD705A2}",
|
||||||
|
WS_CHILD | WS_VISIBLE,
|
||||||
|
0,
|
||||||
|
560,
|
||||||
|
800,
|
||||||
|
60,
|
||||||
|
_hWndMain, // parent
|
||||||
|
NULL, // menu
|
||||||
|
hThisInstance,
|
||||||
|
NULL
|
||||||
|
);
|
||||||
|
|
||||||
|
_hwndRenderer = CreateWindowEx(
|
||||||
|
WS_EX_ACCEPTFILES,
|
||||||
|
"G3DWindow",
|
||||||
|
"3D",
|
||||||
|
WS_CHILD,
|
||||||
|
CW_USEDEFAULT,
|
||||||
|
CW_USEDEFAULT,
|
||||||
|
1,
|
||||||
|
1,
|
||||||
|
_hWndMain, // parent
|
||||||
|
NULL, // menu
|
||||||
|
hThisInstance,
|
||||||
|
NULL
|
||||||
|
);
|
||||||
|
_settings.window.resizable = true;
|
||||||
|
_settings.writeLicenseFile = false;
|
||||||
|
_settings.logFilename = tempPath + "/g3dlog.txt";
|
||||||
|
_settings.window.center = true;
|
||||||
|
Win32Window* window = Win32Window::create(_settings.window,_hwndRenderer);
|
||||||
|
ShowWindow(_hwndRenderer, SW_SHOW);
|
||||||
|
ShowWindow(_hWndMain, SW_SHOW);
|
||||||
|
|
||||||
|
quit=false;
|
||||||
|
rightButtonHolding=false;
|
||||||
|
mouseOnScreen=false;
|
||||||
|
// GApp replacement
|
||||||
|
renderDevice = new RenderDevice();
|
||||||
|
if (window != NULL) {
|
||||||
|
renderDevice->init(window, NULL);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox(NULL,"Window not found!","Error",MB_OK | MB_ICONSTOP);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_window = renderDevice->window();
|
||||||
|
_window->makeCurrent();
|
||||||
|
|
||||||
|
SetWindowLongPtr(_hWndMain,GWL_USERDATA,(LONG)this);
|
||||||
|
SetWindowLongPtr(_hwndRenderer,GWL_USERDATA,(LONG)this);
|
||||||
|
_propWindow = new PropertyWindow(0, 0, 200, 640, hThisInstance);
|
||||||
|
IEBrowser* webBrowser = new IEBrowser(_hwndToolbox);
|
||||||
|
webBrowser->navigateSyncURL(L"http://androdome.com/g3d/toolbox/");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Application::deleteInstance()
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
{
|
||||||
|
size_t undeletable = 0;
|
||||||
|
while(g_selectedInstances.size() > undeletable)
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.at(0)->canDelete)
|
||||||
|
{
|
||||||
|
AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
|
||||||
|
Instance* selectedInstance = g_selectedInstances.at(0);
|
||||||
|
if(selectedInstance->getParent() != NULL)
|
||||||
|
selectedInstance->getParent()->removeChild(selectedInstance);
|
||||||
|
delete selectedInstance;
|
||||||
|
selectedInstance = NULL;
|
||||||
|
g_selectedInstances.erase(g_selectedInstances.begin());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
undeletable++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(g_selectedInstances.size() == 0)
|
||||||
|
g_usableApp->_propWindow->ClearProperties();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onInit() {
|
||||||
|
|
||||||
|
// Called before Application::run() beings
|
||||||
|
cameraController.setFrame(Vector3(0,2,10));
|
||||||
|
_dataModel = new DataModelInstance();
|
||||||
|
_dataModel->setParent(NULL);
|
||||||
|
_dataModel->name = "undefined";
|
||||||
|
_dataModel->font = g_fntdominant;
|
||||||
|
g_dataModel = _dataModel;
|
||||||
|
|
||||||
|
//initGUI();
|
||||||
|
|
||||||
|
#ifdef LEGACY_LOAD_G3DFUN_LEVEL
|
||||||
|
PartInstance* test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3(0.2F,0.3F,1);
|
||||||
|
test->setSize(Vector3(24,1,24));
|
||||||
|
test->setPosition(Vector3(0,0,0));
|
||||||
|
test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(0),toRadians(0)));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3(.5F,1,.5F);
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(-10,1,0));
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3(.5F,1,.5F);
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(10,1,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(7,2,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(-7,2,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(4,3,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(-5,3,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(1,4,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(-3,4,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(-2,5,0));
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(0,6,0));
|
||||||
|
|
||||||
|
test = makePart();
|
||||||
|
test->setParent(_dataModel->getWorkspace());
|
||||||
|
test->color = Color3::gray();
|
||||||
|
test->setSize(Vector3(4,1,2));
|
||||||
|
test->setPosition(Vector3(2,7,0));
|
||||||
|
#else
|
||||||
|
_dataModel->debugGetOpen();
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//setDesiredFrameRate(60);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//GApplet::onInit();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void Application::onCleanup() {
|
||||||
|
clearInstances();
|
||||||
|
sky->~Sky();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void Application::onLogic() {
|
||||||
|
// Add non-simulation game logic and AI code here
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Application::onNetwork() {
|
||||||
|
// Poll net messages here
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//double getVectorDistance(Vector3 vector1, Vector3 vector2)
|
||||||
|
//{
|
||||||
|
// return pow(pow((double)vector1.x - (double)vector2.x, 2) + pow((double)vector1.y - (double)vector2.y, 2) + pow((double)vector1.z - (double)vector2.z, 2), 0.5);
|
||||||
|
//}
|
||||||
|
|
||||||
|
std::vector<Instance*> Application::getSelection()
|
||||||
|
{
|
||||||
|
return g_selectedInstances;
|
||||||
|
}
|
||||||
|
void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
_dataModel->getGuiRoot()->update();
|
||||||
|
|
||||||
|
if(_dataModel->name != _title)
|
||||||
|
{
|
||||||
|
_title = _dataModel->name;
|
||||||
|
std::string text = "Game \"" + _title + "\"";
|
||||||
|
SetWindowText(_hWndMain, text.c_str());
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
cameraController.update(this);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/*double getOSVersion() {
|
||||||
|
OSVERSIONINFO osvi;
|
||||||
|
|
||||||
|
ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
|
||||||
|
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
||||||
|
|
||||||
|
GetVersionEx(&osvi);
|
||||||
|
std::string version = Convert(osvi.dwMajorVersion) + "." + Convert(osvi.dwMinorVersion);
|
||||||
|
return ::atof(version.c_str());
|
||||||
|
}*/
|
||||||
|
/*
|
||||||
|
bool IsHolding(int button)
|
||||||
|
{
|
||||||
|
return (GetKeyState(button) >> 1)>0;
|
||||||
|
}
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
void Application::onUserInput(UserInput* ui) {
|
||||||
|
|
||||||
|
/*
|
||||||
|
if(GetHoldKeyState(VK_LCONTROL))
|
||||||
|
{
|
||||||
|
if(GetHoldKeyState('D'))
|
||||||
|
{
|
||||||
|
_messageTime = System::time();
|
||||||
|
if(debugMode())
|
||||||
|
_message = "Debug Mode Disabled";
|
||||||
|
else
|
||||||
|
_message = "Debug Mode Enabled";
|
||||||
|
setDebugMode(!debugMode());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
if(GetHoldKeyState(VK_F8))
|
||||||
|
{
|
||||||
|
_dataModel->getGuiRoot()->setDebugMessage("FOV Set to 10", System::time());
|
||||||
|
}
|
||||||
|
//}
|
||||||
|
|
||||||
|
//_dataModel->mousex = ui->getMouseX();
|
||||||
|
//_dataModel->mousey = ui->getMouseY();
|
||||||
|
_dataModel->mouseButton1Down = (GetKeyState(VK_LBUTTON) & 0x100) != 0;
|
||||||
|
|
||||||
|
if (GetHoldKeyState(VK_LBUTTON)) {
|
||||||
|
if (_dragging) {
|
||||||
|
PartInstance* part = NULL;
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
part = (PartInstance*) g_selectedInstances.at(0);
|
||||||
|
Ray dragRay = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport());
|
||||||
|
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
||||||
|
for(size_t i = 0; i < instances.size(); i++)
|
||||||
|
{
|
||||||
|
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||||
|
{
|
||||||
|
float __time = testRay.intersectionTime(moveTo->getBox());
|
||||||
|
float __nearest=std::numeric_limits<float>::infinity();
|
||||||
|
if (__time != inf())
|
||||||
|
{
|
||||||
|
if (__nearest>__time)
|
||||||
|
{
|
||||||
|
// BROKEN
|
||||||
|
//Vector3 closest = (dragRay.closestPoint(moveTo->getPosition()) * 2);
|
||||||
|
//part->setPosition(closest);
|
||||||
|
//part->setPosition(Vector3(floor(closest.x),part->getPosition().y,floor(closest.z)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Sleep(10);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Camera KB Handling {
|
||||||
|
if (GetKPBool(VK_OEM_COMMA)) //Left
|
||||||
|
g_usableApp->cameraController.panLeft();
|
||||||
|
else if (GetKPBool(VK_OEM_PERIOD)) // Right
|
||||||
|
g_usableApp->cameraController.panRight();
|
||||||
|
else if (GetKPBool(0x49)) // Zoom In (I)
|
||||||
|
g_usableApp->cameraController.Zoom(1);
|
||||||
|
else if (GetKPBool(0x4F)) // Zoom Out (O)
|
||||||
|
g_usableApp->cameraController.Zoom(-1);
|
||||||
|
// }
|
||||||
|
|
||||||
|
//readMouseGUIInput();
|
||||||
|
// Add other key handling here
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::makeFlag(Vector3 &vec, RenderDevice* &rd)
|
||||||
|
{
|
||||||
|
|
||||||
|
Vector3 up = Vector3(vec.x, vec.y+3, vec.z);
|
||||||
|
rd->setColor(Color3::blue());
|
||||||
|
rd->beforePrimitive();
|
||||||
|
|
||||||
|
glBegin(GL_LINES);
|
||||||
|
glVertex3f(vec.x, vec.y, vec.z);
|
||||||
|
glVertex3f(up.x, up.y, up.z);
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
glBegin( GL_TRIANGLES );
|
||||||
|
glVertex3f(up.x, up.y-1, up.z);
|
||||||
|
glVertex3f(up.x, up.y-0.5, up.z-1);
|
||||||
|
glVertex3f(up.x, up.y, up.z);
|
||||||
|
|
||||||
|
glVertex3f(up.x, up.y, up.z);
|
||||||
|
glVertex3f(up.x, up.y-0.5, up.z-1);
|
||||||
|
glVertex3f(up.x, up.y-1, up.z);
|
||||||
|
|
||||||
|
glEnd();
|
||||||
|
rd->afterPrimitive();
|
||||||
|
rd->setColor(Color3::white());
|
||||||
|
//I know how i will approach this now
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::setMode(int mode)
|
||||||
|
{
|
||||||
|
_mode = mode;
|
||||||
|
}
|
||||||
|
int Application::getMode()
|
||||||
|
{
|
||||||
|
return _mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Application::drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c)
|
||||||
|
{
|
||||||
|
|
||||||
|
Color3 outline = Color3::cyan();//Color3(0.098F,0.6F,1.0F);
|
||||||
|
float offsetSize = 0.05F;
|
||||||
|
//X
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
//Y
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
|
||||||
|
//Z
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||||
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||||
|
|
||||||
|
if(_mode == ARROWS)
|
||||||
|
{
|
||||||
|
rd->setLight(0, NULL);
|
||||||
|
rd->setAmbientLightColor(Color3(1,1,1));
|
||||||
|
|
||||||
|
AABox box;
|
||||||
|
c.toWorldSpace(Box(from, to)).getBounds(box);
|
||||||
|
float max = box.high().y - pos.y;
|
||||||
|
|
||||||
|
Draw::arrow(pos, Vector3(0, 1.5+max, 0), rd);
|
||||||
|
Draw::arrow(pos, Vector3(0, (-1.5)-max, 0), rd);
|
||||||
|
|
||||||
|
max = box.high().x - pos.x;
|
||||||
|
|
||||||
|
Draw::arrow(pos, Vector3(1.5+max, 0, 0), rd);
|
||||||
|
Draw::arrow(pos, Vector3((-1.5)-max, 0, 0), rd);
|
||||||
|
|
||||||
|
max = box.high().z - pos.z;
|
||||||
|
|
||||||
|
Draw::arrow(pos, Vector3(0, 0, 1.5+max), rd);
|
||||||
|
Draw::arrow(pos, Vector3(0, 0, (-1.5)-max), rd);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
rd->setAmbientLightColor(lighting.ambient);
|
||||||
|
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
||||||
|
}
|
||||||
|
else if(_mode == RESIZE)
|
||||||
|
{
|
||||||
|
Color3 sphereColor = outline;
|
||||||
|
rd->setLight(0, NULL);
|
||||||
|
rd->setAmbientLightColor(Color3(1,1,1));
|
||||||
|
Vector3 gamepoint = pos;
|
||||||
|
Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
||||||
|
float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
||||||
|
if(distance < 200)
|
||||||
|
{
|
||||||
|
|
||||||
|
float multiplier = distance * 0.025F/2;
|
||||||
|
if(multiplier < 0.25F)
|
||||||
|
multiplier = 0.25F;
|
||||||
|
Vector3 position = pos + (c.lookVector()*((size.z/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
position = pos - (c.lookVector()*((size.z/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
|
||||||
|
position = pos + (c.rightVector()*((size.x/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
position = pos - (c.rightVector()*((size.x/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
|
||||||
|
position = pos + (c.upVector()*((size.y/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
position = pos - (c.upVector()*((size.y/2)+1));
|
||||||
|
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
|
||||||
|
}
|
||||||
|
rd->setAmbientLightColor(lighting.ambient);
|
||||||
|
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::exitApplication()
|
||||||
|
{
|
||||||
|
//endApplet = true;
|
||||||
|
//endProgram = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Application::onGraphics(RenderDevice* rd) {
|
||||||
|
|
||||||
|
G3D::uint8 num = 0;
|
||||||
|
POINT mousepos;
|
||||||
|
mouseOnScreen = true;
|
||||||
|
if (GetCursorPos(&mousepos))
|
||||||
|
{
|
||||||
|
POINT pointm = mousepos;
|
||||||
|
if (ScreenToClient(_hWndMain, &mousepos))
|
||||||
|
{
|
||||||
|
//mouseOnScreen = true;
|
||||||
|
//POINT pointm;
|
||||||
|
///GetCursorPos(&pointm);
|
||||||
|
if(_hwndRenderer != WindowFromPoint(pointm)) //OLD: mousepos.x < 1 || mousepos.y < 1 || mousepos.x >= rd->getViewport().width()-1 || mousepos.y >= rd->getViewport().height()-1
|
||||||
|
{
|
||||||
|
mouseOnScreen = false;
|
||||||
|
//ShowCursor(true);
|
||||||
|
_window->setMouseVisible(true);
|
||||||
|
//rd->window()->setInputCaptureCount(0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
mouseOnScreen = true;
|
||||||
|
//SetCursor(NULL);
|
||||||
|
_window->setMouseVisible(false);
|
||||||
|
//rd->window()->setInputCaptureCount(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(Globals::useMousePoint)
|
||||||
|
{
|
||||||
|
mousepos = Globals::mousepoint;
|
||||||
|
ScreenToClient(_hWndMain, &mousepos);
|
||||||
|
}
|
||||||
|
|
||||||
|
LightingParameters lighting(G3D::toSeconds(11, 00, 00, AM));
|
||||||
|
renderDevice->setProjectionAndCameraMatrix(*cameraController.getCamera());
|
||||||
|
|
||||||
|
// Cyan background
|
||||||
|
//renderDevice->setColorClearValue(Color3(0.0f, 0.5f, 1.0f));
|
||||||
|
|
||||||
|
renderDevice->clear(sky.isNull(), true, true);
|
||||||
|
if (sky.notNull()) {
|
||||||
|
sky->render(renderDevice, lighting);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Setup lighting
|
||||||
|
renderDevice->enableLighting();
|
||||||
|
|
||||||
|
renderDevice->setShadeMode(RenderDevice::SHADE_SMOOTH);
|
||||||
|
renderDevice->setAmbientLightColor(Color3(1,1,1));
|
||||||
|
|
||||||
|
renderDevice->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
|
||||||
|
renderDevice->setAmbientLightColor(lighting.ambient);
|
||||||
|
|
||||||
|
rd->beforePrimitive();
|
||||||
|
CoordinateFrame forDraw = rd->getObjectToWorldMatrix();
|
||||||
|
glEnableClientState(GL_VERTEX_ARRAY);
|
||||||
|
glEnableClientState(GL_COLOR_ARRAY);
|
||||||
|
glEnableClientState(GL_NORMAL_ARRAY);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
for (unsigned int i = 0; i < _dataModel->getWorkspace()->__pvVector.size(); i++)
|
||||||
|
{
|
||||||
|
_dataModel->getWorkspace()->__pvVector[i]->render(rd);
|
||||||
|
}
|
||||||
|
//_dataModel->getWorkspace()->render(rd);
|
||||||
|
glDisableClientState(GL_VERTEX_ARRAY);
|
||||||
|
glDisableClientState(GL_COLOR_ARRAY);
|
||||||
|
glDisableClientState(GL_NORMAL_ARRAY);
|
||||||
|
rd->setObjectToWorldMatrix(forDraw);
|
||||||
|
rd->afterPrimitive();
|
||||||
|
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
{
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
{
|
||||||
|
if(PartInstance* part = dynamic_cast<PartInstance*>(g_selectedInstances.at(i)))
|
||||||
|
{
|
||||||
|
Vector3 size = part->getSize();
|
||||||
|
Vector3 pos = part->getPosition();
|
||||||
|
drawOutline(Vector3(0+size.x/2, 0+size.y/2, 0+size.z/2) ,Vector3(0-size.x/2,0-size.y/2,0-size.z/2), rd, lighting, Vector3(size.x/2, size.y/2, size.z/2), Vector3(pos.x, pos.y, pos.z), part->getCFrameRenderBased());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//Vector3 gamepoint = Vector3(0, 5, 0);
|
||||||
|
//Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
|
||||||
|
//float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
|
||||||
|
//if(distance < 50 && distance > -50)
|
||||||
|
|
||||||
|
//{
|
||||||
|
// if(distance < 0)
|
||||||
|
// distance = distance*-1;
|
||||||
|
// fntdominant->draw3D(rd, "Testing", CoordinateFrame(rd->getCameraToWorldMatrix().rotation, gamepoint), 0.04*distance, Color3::yellow(), Color3::black(), G3D::GFont::XALIGN_CENTER, G3D::GFont::YALIGN_CENTER);
|
||||||
|
//}
|
||||||
|
|
||||||
|
renderDevice->disableLighting();
|
||||||
|
|
||||||
|
if (sky.notNull()) {
|
||||||
|
sky->renderLensFlare(renderDevice, lighting);
|
||||||
|
}
|
||||||
|
renderDevice->push2D();
|
||||||
|
_dataModel->getGuiRoot()->renderGUI(renderDevice, m_graphicsWatch.FPS());
|
||||||
|
rd->pushState();
|
||||||
|
rd->beforePrimitive();
|
||||||
|
|
||||||
|
if(Globals::showMouse && mouseOnScreen)
|
||||||
|
{
|
||||||
|
glEnable( GL_TEXTURE_2D );
|
||||||
|
glEnable(GL_BLEND);// you enable blending function
|
||||||
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
|
|
||||||
|
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
||||||
|
currentcursorid = cursorid;
|
||||||
|
for(size_t i = 0; i < instances.size(); i++)
|
||||||
|
{
|
||||||
|
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||||
|
{
|
||||||
|
float time = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport()).intersectionTime(test->getBox());
|
||||||
|
//float time = testRay.intersectionTime(test->getBox());
|
||||||
|
if (time != inf())
|
||||||
|
{
|
||||||
|
currentcursorid = cursorOvrid;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
glBindTexture( GL_TEXTURE_2D, currentcursorid);
|
||||||
|
|
||||||
|
|
||||||
|
glBegin( GL_QUADS );
|
||||||
|
glTexCoord2d(0.0,0.0);
|
||||||
|
glVertex2f(mousepos.x-64, mousepos.y-64);
|
||||||
|
glTexCoord2d( 1.0,0.0 );
|
||||||
|
glVertex2f(mousepos.x+64, mousepos.y-64);
|
||||||
|
glTexCoord2d(1.0,1.0 );
|
||||||
|
glVertex2f(mousepos.x+64, mousepos.y+64 );
|
||||||
|
glTexCoord2d( 0.0,1.0 );
|
||||||
|
glVertex2f( mousepos.x-64, mousepos.y+64 );
|
||||||
|
glEnd();
|
||||||
|
|
||||||
|
glDisable( GL_TEXTURE_2D );
|
||||||
|
}
|
||||||
|
|
||||||
|
rd->afterPrimitive();
|
||||||
|
rd->popState();
|
||||||
|
renderDevice->pop2D();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onKeyPressed(int key)
|
||||||
|
{
|
||||||
|
if(key==VK_DELETE)
|
||||||
|
{
|
||||||
|
deleteInstance();
|
||||||
|
}
|
||||||
|
if (GetHoldKeyState(VK_RCONTROL))
|
||||||
|
{
|
||||||
|
if (key=='O')
|
||||||
|
{
|
||||||
|
_dataModel->getOpen();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void Application::onKeyUp(int key)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onMouseLeftPressed(HWND hwnd,int x,int y)
|
||||||
|
{
|
||||||
|
//Removed set focus
|
||||||
|
|
||||||
|
|
||||||
|
std::cout << "Click: " << x << "," << y << std::endl;
|
||||||
|
|
||||||
|
bool onGUI = _dataModel->getGuiRoot()->mouseInGUI(renderDevice, x, y);
|
||||||
|
|
||||||
|
|
||||||
|
if(!onGUI)
|
||||||
|
{
|
||||||
|
testRay = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport());
|
||||||
|
float nearest=std::numeric_limits<float>::infinity();
|
||||||
|
Vector3 camPos = cameraController.getCamera()->getCoordinateFrame().translation;
|
||||||
|
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
|
||||||
|
bool objFound = false;
|
||||||
|
for(size_t i = 0; i < instances.size(); i++)
|
||||||
|
{
|
||||||
|
if(PartInstance* test = dynamic_cast<PartInstance*>(instances.at(i)))
|
||||||
|
{
|
||||||
|
float time = testRay.intersectionTime(test->getBox());
|
||||||
|
|
||||||
|
if (time != inf())
|
||||||
|
{
|
||||||
|
objFound = true;
|
||||||
|
if (nearest>time)
|
||||||
|
{
|
||||||
|
nearest=time;
|
||||||
|
bool found = false;
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.at(i) == test)
|
||||||
|
{
|
||||||
|
found = true;
|
||||||
|
//ShowWindow(_propWindow->_hwndProp, SW_SHOW);
|
||||||
|
//SetActiveWindow(_propWindow->_hwndProp);
|
||||||
|
//SetForegroundWindow(_propWindow->_hwndProp);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(!found)
|
||||||
|
{
|
||||||
|
g_selectedInstances.clear();
|
||||||
|
g_selectedInstances.push_back(test);
|
||||||
|
}
|
||||||
|
selectInstance(test, _propWindow);
|
||||||
|
//_message = "Dragging = true.";
|
||||||
|
//_messageTime = System::time();
|
||||||
|
//_dragging = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(!objFound)
|
||||||
|
selectInstance(_dataModel,_propWindow);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::selectInstance(Instance* selectedInstance, PropertyWindow* propWindow)
|
||||||
|
{
|
||||||
|
g_selectedInstances.clear();
|
||||||
|
g_selectedInstances.push_back(selectedInstance);
|
||||||
|
propWindow->UpdateSelected(selectedInstance);
|
||||||
|
|
||||||
|
}
|
||||||
|
G3D::RenderDevice* Application::getRenderDevice()
|
||||||
|
{
|
||||||
|
return renderDevice;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x, int y)
|
||||||
|
{
|
||||||
|
//std::cout << "Release: " << x << "," << y << std::endl;
|
||||||
|
_dataModel->getGuiRoot()->onMouseLeftUp(renderDevice, x, y);
|
||||||
|
_dragging = false;
|
||||||
|
//_message = "Dragging = false.";
|
||||||
|
//_messageTime = System::time();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onMouseRightPressed(int x,int y)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void Application::onMouseRightUp(int x,int y)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void Application::onMouseMoved(int x,int y)
|
||||||
|
{
|
||||||
|
oldMouse = _dataModel->getMousePos();
|
||||||
|
_dataModel->mousex = x;
|
||||||
|
_dataModel->mousey = y;
|
||||||
|
|
||||||
|
}
|
||||||
|
void Application::onMouseWheel(int x,int y,short delta)
|
||||||
|
{
|
||||||
|
if (mouseOnScreen==true)
|
||||||
|
if (cameraController.onMouseWheel(x, y, delta))
|
||||||
|
{
|
||||||
|
AudioPlayer::playSound(cameraSound);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::run() {
|
||||||
|
g_usableApp = this;
|
||||||
|
//setDebugMode(false);
|
||||||
|
//debugController.setActive(false);
|
||||||
|
/*
|
||||||
|
if (!createWindowClass("ToolWindowClass",ToolProc,GetModuleHandle(0)))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
HWND propertyHWnd = CreateWindowEx(
|
||||||
|
WS_EX_TOOLWINDOW,"ToolWindowClass", "ToolWindow",
|
||||||
|
WS_SYSMENU | WS_VISIBLE | WS_CHILD,
|
||||||
|
0, 0, 800, 64,
|
||||||
|
hWndMain, NULL, GetModuleHandle(0), NULL);
|
||||||
|
|
||||||
|
ShowWindow(propertyHWnd,SW_SHOW);
|
||||||
|
*/
|
||||||
|
UpdateWindow(_hWndMain);
|
||||||
|
|
||||||
|
// Load objects here=
|
||||||
|
cursor = Texture::fromFile(GetFileInPath("/content/images/ArrowCursor.png"));
|
||||||
|
cursorOvr = Texture::fromFile(GetFileInPath("/content/images/DragCursor.png"));
|
||||||
|
Globals::surface = Texture::fromFile(GetFileInPath("/content/images/surfacebr.png"));
|
||||||
|
Globals::surfaceId = Globals::surface->getOpenGLID();
|
||||||
|
cameraSound = GetFileInPath("/content/sounds/SWITCH3.wav");
|
||||||
|
clickSound = GetFileInPath("/content/sounds/switch.wav");
|
||||||
|
dingSound = GetFileInPath("/content/sounds/electronicpingshort.wav");
|
||||||
|
sky = Sky::create(NULL, ExePath() + "/content/sky/");
|
||||||
|
cursorid = cursor->openGLID();
|
||||||
|
currentcursorid = cursorid;
|
||||||
|
cursorOvrid = cursorOvr->openGLID();
|
||||||
|
RealTime now=0, lastTime=0;
|
||||||
|
double simTimeRate = 1.0f;
|
||||||
|
float fps=3000.0f;
|
||||||
|
|
||||||
|
RealTime desiredFrameDuration=1.0/fps;
|
||||||
|
onInit();
|
||||||
|
RealTime lastWaitTime=0;
|
||||||
|
|
||||||
|
MSG messages;
|
||||||
|
//RECT cRect;
|
||||||
|
//GetClientRect(_hWndMain,&cRect);
|
||||||
|
//renderDevice->notifyResize(cRect.right,cRect.bottom);
|
||||||
|
//Rect2D viewportRect = Rect2D::xywh(0,0,cRect.right,cRect.bottom);
|
||||||
|
//renderDevice->setViewport(viewportRect);
|
||||||
|
//window()->setInputCaptureCount(1);
|
||||||
|
resizeWithParent(_hWndMain);
|
||||||
|
|
||||||
|
while (!quit)
|
||||||
|
{
|
||||||
|
|
||||||
|
lastTime = now;
|
||||||
|
now = System::getTick();
|
||||||
|
RealTime timeStep = now - lastTime;
|
||||||
|
|
||||||
|
m_userInputWatch.tick();
|
||||||
|
onUserInput(userInput);
|
||||||
|
//m_moduleManager->onUserInput(_userInput);
|
||||||
|
m_userInputWatch.tock();
|
||||||
|
|
||||||
|
m_simulationWatch.tick();
|
||||||
|
//debugController.doSimulation(clamp(timeStep, 0.0, 0.1));
|
||||||
|
//g3dCamera.setCoordinateFrame
|
||||||
|
//(debugController.getCoordinateFrame());
|
||||||
|
|
||||||
|
double rate = simTimeRate;
|
||||||
|
RealTime rdt = timeStep;
|
||||||
|
SimTime sdt = timeStep * rate;
|
||||||
|
SimTime idt = desiredFrameDuration * rate;
|
||||||
|
|
||||||
|
onSimulation(rdt,sdt,idt);
|
||||||
|
m_simulationWatch.tock();
|
||||||
|
|
||||||
|
m_waitWatch.tick();
|
||||||
|
{
|
||||||
|
RealTime now = System::time();
|
||||||
|
// Compute accumulated time
|
||||||
|
System::sleep(max(0.0, desiredFrameDuration - (now - lastWaitTime)));
|
||||||
|
lastWaitTime = System::time();
|
||||||
|
}
|
||||||
|
m_waitWatch.tock();
|
||||||
|
|
||||||
|
m_graphicsWatch.tick();
|
||||||
|
renderDevice->beginFrame();
|
||||||
|
renderDevice->pushState();
|
||||||
|
onGraphics(renderDevice);
|
||||||
|
renderDevice->popState();
|
||||||
|
//renderDebugInfo();
|
||||||
|
renderDevice->endFrame();
|
||||||
|
//debugText.clear();
|
||||||
|
m_graphicsWatch.tock();
|
||||||
|
|
||||||
|
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
|
||||||
|
{
|
||||||
|
if (IsDialogMessage(_hWndMain, &messages) == 0)
|
||||||
|
{
|
||||||
|
TranslateMessage(&messages);
|
||||||
|
DispatchMessage(&messages);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
onCleanup();
|
||||||
|
}
|
||||||
|
void Application::resizeWithParent(HWND parentWindow)
|
||||||
|
{
|
||||||
|
RECT rect;
|
||||||
|
GetClientRect(parentWindow,&rect);
|
||||||
|
SetWindowPos(_hwndRenderer,NULL,0,0,rect.right,rect.bottom-60,SWP_NOMOVE);
|
||||||
|
SetWindowPos(_hwndToolbox,NULL,0,rect.bottom-60,rect.right,60,SWP_NOACTIVATE | SWP_SHOWWINDOW);
|
||||||
|
GetClientRect(_hwndRenderer,&rect);
|
||||||
|
int viewWidth=rect.right;
|
||||||
|
int viewHeight=rect.bottom;
|
||||||
|
renderDevice->notifyResize(viewWidth,viewHeight);
|
||||||
|
Rect2D viewportRect = Rect2D::xywh(0,0,viewWidth,viewHeight);
|
||||||
|
renderDevice->setViewport(viewportRect);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::QuitApp()
|
||||||
|
{
|
||||||
|
PostQuitMessage(0);
|
||||||
|
quit=true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Application::onCreate(HWND parentWindow)
|
||||||
|
{
|
||||||
|
//SetWindowLongPtr(hwndRenderer,GWL_USERDATA,(LONG)this);
|
||||||
|
//SetWindowLongPtr(hwndToolbox,GWL_USERDATA,(LONG)this);
|
||||||
|
//SetWindowLongPtr(hwndMain,GWL_USERDATA,(LONG)&app);
|
||||||
|
}
|
||||||
@@ -1,13 +1,21 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
#include "CameraController.h"
|
|
||||||
#include "PropertyWindow.h"
|
#include "PropertyWindow.h"
|
||||||
|
#include "TextButtonInstance.h"
|
||||||
|
#include "ImageButtonInstance.h"
|
||||||
|
#include "CameraController.h"
|
||||||
|
//#include "GuiRoot.h"
|
||||||
|
|
||||||
class Demo { // : public GApp {
|
class TextButtonInstance;
|
||||||
|
class ImageButtonInstance;
|
||||||
|
class PartInstance;
|
||||||
|
class CameraController;
|
||||||
|
|
||||||
|
class Application { // : public GApp {
|
||||||
public:
|
public:
|
||||||
Demo(const GAppSettings& settings,HWND parentWindow);
|
Application(HWND parentWindow);
|
||||||
void Boop();
|
void Boop();
|
||||||
virtual ~Demo() {}
|
virtual ~Application() {}
|
||||||
virtual void exitApplication();
|
virtual void exitApplication();
|
||||||
virtual void onInit();
|
virtual void onInit();
|
||||||
virtual void onLogic();
|
virtual void onLogic();
|
||||||
@@ -16,8 +24,13 @@ class Demo { // : public GApp {
|
|||||||
virtual void onGraphics(RenderDevice* rd);
|
virtual void onGraphics(RenderDevice* rd);
|
||||||
virtual void onUserInput(UserInput* ui);
|
virtual void onUserInput(UserInput* ui);
|
||||||
virtual void onCleanup();
|
virtual void onCleanup();
|
||||||
|
void clearInstances();
|
||||||
|
PartInstance* makePart();
|
||||||
|
void drawButtons(RenderDevice* rd);
|
||||||
|
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c);
|
||||||
|
void makeFlag(Vector3 &vec, RenderDevice* &rd);
|
||||||
std::vector<Instance*> getSelection();
|
std::vector<Instance*> getSelection();
|
||||||
|
void deleteInstance();
|
||||||
void run();
|
void run();
|
||||||
void QuitApp();
|
void QuitApp();
|
||||||
void resizeWithParent(HWND parentWindow);
|
void resizeWithParent(HWND parentWindow);
|
||||||
@@ -25,19 +38,23 @@ class Demo { // : public GApp {
|
|||||||
void onKeyPressed(int key);
|
void onKeyPressed(int key);
|
||||||
void onKeyUp(int key);
|
void onKeyUp(int key);
|
||||||
void onMouseLeftPressed(HWND hwnd,int x, int y);
|
void onMouseLeftPressed(HWND hwnd,int x, int y);
|
||||||
void onMouseLeftUp(int x, int y);
|
void onMouseLeftUp(RenderDevice* renderDevice, int x, int y);
|
||||||
void onMouseRightPressed(int x, int y);
|
void onMouseRightPressed(int x, int y);
|
||||||
void onMouseRightUp(int x, int y);
|
void onMouseRightUp(int x, int y);
|
||||||
void onMouseMoved(int x, int y);
|
void onMouseMoved(int x, int y);
|
||||||
void onMouseWheel(int x, int y, short delta);
|
void onMouseWheel(int x, int y, short delta);
|
||||||
|
void setFocus(bool isFocused);
|
||||||
|
int getMode();
|
||||||
CameraController cameraController;
|
CameraController cameraController;
|
||||||
RenderDevice* renderDevice;
|
|
||||||
UserInput* userInput;
|
UserInput* userInput;
|
||||||
PropertyWindow* _propWindow;
|
PropertyWindow* _propWindow;
|
||||||
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
|
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
|
||||||
|
RenderDevice* getRenderDevice();
|
||||||
|
void selectInstance(Instance* selectedInstance,PropertyWindow* propWindow);
|
||||||
|
void setMode(int mode);
|
||||||
private:
|
private:
|
||||||
void initGUI();
|
RenderDevice* renderDevice;
|
||||||
|
//void initGUI();
|
||||||
HWND _hWndMain;
|
HWND _hWndMain;
|
||||||
SkyRef sky;
|
SkyRef sky;
|
||||||
bool quit;
|
bool quit;
|
||||||
@@ -48,7 +65,12 @@ class Demo { // : public GApp {
|
|||||||
HWND _hwndToolbox;
|
HWND _hwndToolbox;
|
||||||
HWND _buttonTest;
|
HWND _buttonTest;
|
||||||
HWND _hwndRenderer;
|
HWND _hwndRenderer;
|
||||||
|
DataModelInstance* _dataModel;
|
||||||
G3D::TextureRef shadowMap;
|
G3D::TextureRef shadowMap;
|
||||||
|
std::string _title;
|
||||||
|
bool _dragging;
|
||||||
|
int _mode;
|
||||||
|
GAppSettings _settings;
|
||||||
double lightProjX, lightProjY, lightProjNear, lightProjFar;
|
double lightProjX, lightProjY, lightProjNear, lightProjFar;
|
||||||
protected:
|
protected:
|
||||||
Stopwatch m_graphicsWatch;
|
Stopwatch m_graphicsWatch;
|
||||||
@@ -12,7 +12,7 @@ BaseButtonInstance::BaseButtonInstance(void)
|
|||||||
|
|
||||||
void BaseButtonInstance::render(RenderDevice* rd)
|
void BaseButtonInstance::render(RenderDevice* rd)
|
||||||
{
|
{
|
||||||
DataModelInstance* dataModel = Globals::dataModel;
|
DataModelInstance* dataModel = g_dataModel;
|
||||||
Vector2 pos = Vector2(dataModel->mousex,dataModel->mousey);
|
Vector2 pos = Vector2(dataModel->mousex,dataModel->mousey);
|
||||||
drawObj(rd, pos, dataModel->mouseButton1Down);
|
drawObj(rd, pos, dataModel->mouseButton1Down);
|
||||||
Instance::render(rd);
|
Instance::render(rd);
|
||||||
|
|||||||
@@ -1,8 +1,10 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "instance.h"
|
#include "instance.h"
|
||||||
#pragma once
|
|
||||||
#include "ButtonListener.h"
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
class ButtonListener;
|
class ButtonListener;
|
||||||
|
class Instance;
|
||||||
|
|
||||||
class BaseButtonInstance : public Instance
|
class BaseButtonInstance : public Instance
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
#include "BaseButtonInstance.h"
|
||||||
#include "ButtonListener.h"
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,20 +1,21 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "Demo.h"
|
//#include "Application.h"
|
||||||
#include "BaseButtonInstance.h"
|
//#include "BaseButtonInstance.h"
|
||||||
|
|
||||||
class BaseButtonInstance;
|
class BaseButtonInstance;
|
||||||
|
|
||||||
class ButtonListener
|
class ButtonListener
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
ButtonListener();
|
ButtonListener();
|
||||||
~ButtonListener(void);
|
~ButtonListener(void);
|
||||||
virtual void onButton1MouseClick(BaseButtonInstance*);
|
virtual void onButton1MouseClick(BaseButtonInstance*);
|
||||||
//virtual void onMouseOver(); //TODO
|
//virtual void onMouseOver(); //TODO
|
||||||
//virtual void onMouseOut(); //TODO
|
//virtual void onMouseOut(); //TODO
|
||||||
//virtual void onButton1MouseDown(); //TODO
|
//virtual void onButton1MouseDown(); //TODO
|
||||||
//virtual void onButton1MouseUp(); //TODO
|
//virtual void onButton1MouseUp(); //TODO
|
||||||
//virtual void onButton2MouseClick(); //TODO
|
//virtual void onButton2MouseClick(); //TODO
|
||||||
//virtual void onButton2MouseDown(); //TODO
|
//virtual void onButton2MouseDown(); //TODO
|
||||||
//virtual void onButton2MouseUp(); //TODO
|
//virtual void onButton2MouseUp(); //TODO
|
||||||
//What to do now...
|
//What to do now...
|
||||||
};
|
};
|
||||||
|
|||||||
24
CameraButtonListener.cpp
Normal file
24
CameraButtonListener.cpp
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
#include "CameraButtonListener.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "AudioPlayer.h"
|
||||||
|
#include "Application.h"
|
||||||
|
|
||||||
|
void CameraButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
|
{
|
||||||
|
AudioPlayer::playSound(cameraSound);
|
||||||
|
CoordinateFrame frame = g_usableApp->cameraController.getCamera()->getCoordinateFrame();
|
||||||
|
if(button->name == "CenterCam" && g_selectedInstances.size() > 0)
|
||||||
|
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));
|
||||||
|
else if(button->name == "ZoomIn")
|
||||||
|
g_usableApp->cameraController.Zoom(1);
|
||||||
|
else if(button->name == "ZoomOut")
|
||||||
|
g_usableApp->cameraController.Zoom(-1);
|
||||||
|
else if(button->name == "PanRight")
|
||||||
|
g_usableApp->cameraController.panRight();
|
||||||
|
else if(button->name == "PanLeft")
|
||||||
|
g_usableApp->cameraController.panLeft();
|
||||||
|
else if(button->name == "TiltUp")
|
||||||
|
g_usableApp->cameraController.tiltUp();
|
||||||
|
else if(button->name == "TiltDown")
|
||||||
|
g_usableApp->cameraController.tiltDown();
|
||||||
|
}
|
||||||
7
CameraButtonListener.h
Normal file
7
CameraButtonListener.h
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
class CameraButtonListener : public ButtonListener {
|
||||||
|
public:
|
||||||
|
void onButton1MouseClick(BaseButtonInstance*);
|
||||||
|
};
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
#include "win32Defines.h"
|
#include "win32Defines.h"
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include "PartInstance.h"
|
#include "PartInstance.h"
|
||||||
#include "Demo.h"
|
#include "Application.h"
|
||||||
#include "AudioPlayer.h"
|
#include "AudioPlayer.h"
|
||||||
|
|
||||||
|
|
||||||
@@ -140,7 +140,7 @@ void CameraController::centerCamera(Instance* selection)
|
|||||||
}
|
}
|
||||||
else if(PartInstance* part = dynamic_cast<PartInstance*>(selection))
|
else if(PartInstance* part = dynamic_cast<PartInstance*>(selection))
|
||||||
{
|
{
|
||||||
Vector3 partPos = (part)->getPosition()/2;
|
Vector3 partPos = (part)->getPosition();
|
||||||
lookAt(partPos);
|
lookAt(partPos);
|
||||||
focusPosition=partPos;
|
focusPosition=partPos;
|
||||||
zoom=((partPos-frame.translation).magnitude());
|
zoom=((partPos-frame.translation).magnitude());
|
||||||
@@ -152,7 +152,7 @@ void CameraController::centerCamera(Instance* selection)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CameraController::update(Demo* demo)
|
void CameraController::update(Application* app)
|
||||||
{
|
{
|
||||||
float offsetSize = 0.05F;
|
float offsetSize = 0.05F;
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
#define CAM_ZOOM_MIN 0.1f
|
#define CAM_ZOOM_MIN 0.1f
|
||||||
#define CAM_ZOOM_MAX 100.f
|
#define CAM_ZOOM_MAX 100.f
|
||||||
|
|
||||||
class Demo;
|
class Application;
|
||||||
|
|
||||||
class CameraController {
|
class CameraController {
|
||||||
public:
|
public:
|
||||||
@@ -19,7 +19,7 @@ class CameraController {
|
|||||||
void lookAt(const Vector3& position);
|
void lookAt(const Vector3& position);
|
||||||
void refreshZoom(const CoordinateFrame& frame);
|
void refreshZoom(const CoordinateFrame& frame);
|
||||||
void pan(CoordinateFrame* frame,float spdX,float spdY);
|
void pan(CoordinateFrame* frame,float spdX,float spdY);
|
||||||
void update(Demo* demo);
|
void update(Application* app);
|
||||||
void centerCamera(Instance* selection);
|
void centerCamera(Instance* selection);
|
||||||
void panLeft();
|
void panLeft();
|
||||||
void panRight();
|
void panRight();
|
||||||
|
|||||||
@@ -1,9 +1,11 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
|
#include "GuiRoot.h"
|
||||||
#include "DataModelInstance.h"
|
#include "DataModelInstance.h"
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <commdlg.h>
|
#include <commdlg.h>
|
||||||
|
#include "ErrorFunctions.h"
|
||||||
|
|
||||||
using namespace std;
|
using namespace std;
|
||||||
using namespace rapidxml;
|
using namespace rapidxml;
|
||||||
@@ -13,7 +15,7 @@ DataModelInstance::DataModelInstance(void)
|
|||||||
{
|
{
|
||||||
Instance::Instance();
|
Instance::Instance();
|
||||||
workspace = new WorkspaceInstance();
|
workspace = new WorkspaceInstance();
|
||||||
guiRoot = new Instance();
|
guiRoot = new GuiRoot();
|
||||||
level = new LevelInstance();
|
level = new LevelInstance();
|
||||||
//children.push_back(workspace);
|
//children.push_back(workspace);
|
||||||
//children.push_back(level);
|
//children.push_back(level);
|
||||||
@@ -27,6 +29,7 @@ DataModelInstance::DataModelInstance(void)
|
|||||||
workspace->setParent(this);
|
workspace->setParent(this);
|
||||||
level->setParent(this);
|
level->setParent(this);
|
||||||
_loadedFileName="..//skooter.rbxm";
|
_loadedFileName="..//skooter.rbxm";
|
||||||
|
listicon = 5;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -62,7 +65,7 @@ rapidxml::xml_node<>* DataModelInstance::getNode(xml_node<> * node,const char* n
|
|||||||
_errMsg = "Expected <";
|
_errMsg = "Expected <";
|
||||||
_errMsg += name;
|
_errMsg += name;
|
||||||
_errMsg+="> tag.";
|
_errMsg+="> tag.";
|
||||||
_successfulLoad=true;
|
_successfulLoad=false;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
return tempNode;
|
return tempNode;
|
||||||
@@ -75,7 +78,7 @@ float DataModelInstance::getFloatValue(xml_node<> * node,const char* name)
|
|||||||
_errMsg = "Expected <";
|
_errMsg = "Expected <";
|
||||||
_errMsg += name;
|
_errMsg += name;
|
||||||
_errMsg+="> tag.";
|
_errMsg+="> tag.";
|
||||||
_successfulLoad=true;
|
_successfulLoad=false;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
float newFloat;
|
float newFloat;
|
||||||
@@ -90,149 +93,149 @@ Color3 bcToRGB(short bc)
|
|||||||
{
|
{
|
||||||
switch(bc)
|
switch(bc)
|
||||||
{
|
{
|
||||||
case 1: return Color3(0.94901967048645,0.95294123888016,0.95294123888016);
|
case 1: return Color3(0.94901967048645F,0.95294123888016F,0.95294123888016F);
|
||||||
case 2: return Color3(0.63137257099152,0.64705884456635,0.63529413938522);
|
case 2: return Color3(0.63137257099152F,0.64705884456635F,0.63529413938522F);
|
||||||
case 3: return Color3(0.9764706492424,0.91372555494308,0.60000002384186);
|
case 3: return Color3(0.9764706492424F,0.91372555494308F,0.60000002384186F);
|
||||||
case 5: return Color3(0.84313732385635,0.77254909276962,0.60392159223557);
|
case 5: return Color3(0.84313732385635F,0.77254909276962F,0.60392159223557F);
|
||||||
case 6: return Color3(0.7607843875885,0.85490202903748,0.72156864404678);
|
case 6: return Color3(0.7607843875885F,0.85490202903748F,0.72156864404678F);
|
||||||
case 9: return Color3(0.90980398654938,0.7294117808342,0.78431379795074);
|
case 9: return Color3(0.90980398654938F,0.7294117808342F,0.78431379795074F);
|
||||||
case 11: return Color3(0.50196081399918,0.73333334922791,0.85882359743118);
|
case 11: return Color3(0.50196081399918F,0.73333334922791F,0.85882359743118F);
|
||||||
case 12: return Color3(0.79607850313187,0.51764708757401,0.258823543787);
|
case 12: return Color3(0.79607850313187F,0.51764708757401F,0.258823543787F);
|
||||||
case 18: return Color3(0.80000007152557,0.55686277151108,0.41176474094391);
|
case 18: return Color3(0.80000007152557F,0.55686277151108F,0.41176474094391F);
|
||||||
case 21: return Color3(0.76862752437592,0.15686275064945,0.10980392992496);
|
case 21: return Color3(0.76862752437592F,0.15686275064945F,0.10980392992496F);
|
||||||
case 22: return Color3(0.76862752437592,0.43921571969986,0.62745100259781);
|
case 22: return Color3(0.76862752437592F,0.43921571969986F,0.62745100259781F);
|
||||||
case 23: return Color3(0.050980396568775,0.41176474094391,0.6745098233223);
|
case 23: return Color3(0.050980396568775F,0.41176474094391F,0.6745098233223F);
|
||||||
case 24: return Color3(0.96078437566757,0.80392163991928,0.18823531270027);
|
case 24: return Color3(0.96078437566757F,0.80392163991928F,0.18823531270027F);
|
||||||
case 25: return Color3(0.38431376218796,0.27843138575554,0.19607844948769);
|
case 25: return Color3(0.38431376218796F,0.27843138575554F,0.19607844948769F);
|
||||||
case 26: return Color3(0.10588236153126,0.16470588743687,0.20784315466881);
|
case 26: return Color3(0.10588236153126F,0.16470588743687F,0.20784315466881F);
|
||||||
case 27: return Color3(0.42745101451874,0.43137258291245,0.42352944612503);
|
case 27: return Color3(0.42745101451874F,0.43137258291245F,0.42352944612503F);
|
||||||
case 28: return Color3(0.15686275064945,0.49803924560547,0.27843138575554);
|
case 28: return Color3(0.15686275064945F,0.49803924560547F,0.27843138575554F);
|
||||||
case 29: return Color3(0.63137257099152,0.76862752437592,0.54901963472366);
|
case 29: return Color3(0.63137257099152F,0.76862752437592F,0.54901963472366F);
|
||||||
case 36: return Color3(0.95294123888016,0.8117647767067,0.60784316062927);
|
case 36: return Color3(0.95294123888016F,0.8117647767067F,0.60784316062927F);
|
||||||
case 37: return Color3(0.29411765933037,0.59215688705444,0.29411765933037);
|
case 37: return Color3(0.29411765933037F,0.59215688705444F,0.29411765933037F);
|
||||||
case 38: return Color3(0.62745100259781,0.37254902720451,0.20784315466881);
|
case 38: return Color3(0.62745100259781F,0.37254902720451F,0.20784315466881F);
|
||||||
case 39: return Color3(0.75686281919479,0.79215693473816,0.8705883026123);
|
case 39: return Color3(0.75686281919479F,0.79215693473816F,0.8705883026123F);
|
||||||
case 40: return Color3(0.92549026012421,0.92549026012421,0.92549026012421);
|
case 40: return Color3(0.92549026012421F,0.92549026012421F,0.92549026012421F);
|
||||||
case 41: return Color3(0.80392163991928,0.32941177487373,0.29411765933037);
|
case 41: return Color3(0.80392163991928F,0.32941177487373F,0.29411765933037F);
|
||||||
case 42: return Color3(0.75686281919479,0.87450987100601,0.94117653369904);
|
case 42: return Color3(0.75686281919479F,0.87450987100601F,0.94117653369904F);
|
||||||
case 43: return Color3(0.48235297203064,0.71372550725937,0.90980398654938);
|
case 43: return Color3(0.48235297203064F,0.71372550725937F,0.90980398654938F);
|
||||||
case 44: return Color3(0.96862751245499,0.94509810209274,0.55294120311737);
|
case 44: return Color3(0.96862751245499F,0.94509810209274F,0.55294120311737F);
|
||||||
case 45: return Color3(0.70588237047195,0.82352948188782,0.89411771297455);
|
case 45: return Color3(0.70588237047195F,0.82352948188782F,0.89411771297455F);
|
||||||
case 47: return Color3(0.85098046064377,0.52156865596771,0.42352944612503);
|
case 47: return Color3(0.85098046064377F,0.52156865596771F,0.42352944612503F);
|
||||||
case 48: return Color3(0.51764708757401,0.71372550725937,0.55294120311737);
|
case 48: return Color3(0.51764708757401F,0.71372550725937F,0.55294120311737F);
|
||||||
case 49: return Color3(0.97254908084869,0.94509810209274,0.51764708757401);
|
case 49: return Color3(0.97254908084869F,0.94509810209274F,0.51764708757401F);
|
||||||
case 50: return Color3(0.92549026012421,0.90980398654938,0.8705883026123);
|
case 50: return Color3(0.92549026012421F,0.90980398654938F,0.8705883026123F);
|
||||||
case 100: return Color3(0.93333339691162,0.76862752437592,0.71372550725937);
|
case 100: return Color3(0.93333339691162F,0.76862752437592F,0.71372550725937F);
|
||||||
case 101: return Color3(0.85490202903748,0.52549022436142,0.47843140363693);
|
case 101: return Color3(0.85490202903748F,0.52549022436142F,0.47843140363693F);
|
||||||
case 102: return Color3(0.43137258291245,0.60000002384186,0.79215693473816);
|
case 102: return Color3(0.43137258291245F,0.60000002384186F,0.79215693473816F);
|
||||||
case 103: return Color3(0.78039222955704,0.75686281919479,0.71764707565308);
|
case 103: return Color3(0.78039222955704F,0.75686281919479F,0.71764707565308F);
|
||||||
case 104: return Color3(0.41960787773132,0.19607844948769,0.48627454042435);
|
case 104: return Color3(0.41960787773132F,0.19607844948769F,0.48627454042435F);
|
||||||
case 105: return Color3(0.88627457618713,0.60784316062927,0.25098040699959);
|
case 105: return Color3(0.88627457618713F,0.60784316062927F,0.25098040699959F);
|
||||||
case 106: return Color3(0.85490202903748,0.52156865596771,0.2549019753933);
|
case 106: return Color3(0.85490202903748F,0.52156865596771F,0.2549019753933F);
|
||||||
case 107: return Color3(0,0.56078433990479,0.61176472902298);
|
case 107: return Color3(0,0.56078433990479F,0.61176472902298F);
|
||||||
case 108: return Color3(0.4078431725502,0.36078432202339,0.26274511218071);
|
case 108: return Color3(0.4078431725502F,0.36078432202339F,0.26274511218071F);
|
||||||
case 110: return Color3(0.26274511218071,0.32941177487373,0.57647061347961);
|
case 110: return Color3(0.26274511218071F,0.32941177487373F,0.57647061347961F);
|
||||||
case 111: return Color3(0.74901962280273,0.71764707565308,0.69411766529083);
|
case 111: return Color3(0.74901962280273F,0.71764707565308F,0.69411766529083F);
|
||||||
case 112: return Color3(0.4078431725502,0.45490199327469,0.6745098233223);
|
case 112: return Color3(0.4078431725502F,0.45490199327469F,0.6745098233223F);
|
||||||
case 113: return Color3(0.89411771297455,0.678431391716,0.78431379795074);
|
case 113: return Color3(0.89411771297455F,0.678431391716F,0.78431379795074F);
|
||||||
case 115: return Color3(0.78039222955704,0.82352948188782,0.23529413342476);
|
case 115: return Color3(0.78039222955704F,0.82352948188782F,0.23529413342476F);
|
||||||
case 116: return Color3(0.33333334326744,0.64705884456635,0.68627452850342);
|
case 116: return Color3(0.33333334326744F,0.64705884456635F,0.68627452850342F);
|
||||||
case 118: return Color3(0.71764707565308,0.84313732385635,0.83529418706894);
|
case 118: return Color3(0.71764707565308F,0.84313732385635F,0.83529418706894F);
|
||||||
case 119: return Color3(0.64313727617264,0.74117648601532,0.27843138575554);
|
case 119: return Color3(0.64313727617264F,0.74117648601532F,0.27843138575554F);
|
||||||
case 120: return Color3(0.85098046064377,0.89411771297455,0.65490198135376);
|
case 120: return Color3(0.85098046064377F,0.89411771297455F,0.65490198135376F);
|
||||||
case 121: return Color3(0.90588241815567,0.6745098233223,0.34509804844856);
|
case 121: return Color3(0.90588241815567F,0.6745098233223F,0.34509804844856F);
|
||||||
case 123: return Color3(0.82745105028152,0.43529415130615,0.29803922772408);
|
case 123: return Color3(0.82745105028152F,0.43529415130615F,0.29803922772408F);
|
||||||
case 124: return Color3(0.57254904508591,0.22352942824364,0.47058826684952);
|
case 124: return Color3(0.57254904508591F,0.22352942824364F,0.47058826684952F);
|
||||||
case 125: return Color3(0.91764712333679,0.72156864404678,0.57254904508591);
|
case 125: return Color3(0.91764712333679F,0.72156864404678F,0.57254904508591F);
|
||||||
case 126: return Color3(0.64705884456635,0.64705884456635,0.79607850313187);
|
case 126: return Color3(0.64705884456635F,0.64705884456635F,0.79607850313187F);
|
||||||
case 127: return Color3(0.86274516582489,0.73725491762161,0.50588238239288);
|
case 127: return Color3(0.86274516582489F,0.73725491762161F,0.50588238239288F);
|
||||||
case 128: return Color3(0.68235296010971,0.47843140363693,0.34901961684227);
|
case 128: return Color3(0.68235296010971F,0.47843140363693F,0.34901961684227F);
|
||||||
case 131: return Color3(0.61176472902298,0.63921570777893,0.65882354974747);
|
case 131: return Color3(0.61176472902298F,0.63921570777893F,0.65882354974747F);
|
||||||
case 133: return Color3(0.83529418706894,0.45098042488098,0.23921570181847);
|
case 133: return Color3(0.83529418706894F,0.45098042488098F,0.23921570181847F);
|
||||||
case 134: return Color3(0.84705889225006,0.8666667342186,0.33725491166115);
|
case 134: return Color3(0.84705889225006F,0.8666667342186F,0.33725491166115F);
|
||||||
case 135: return Color3(0.45490199327469,0.52549022436142,0.61568629741669);
|
case 135: return Color3(0.45490199327469F,0.52549022436142F,0.61568629741669F);
|
||||||
case 136: return Color3(0.52941179275513,0.48627454042435,0.56470590829849);
|
case 136: return Color3(0.52941179275513F,0.48627454042435F,0.56470590829849F);
|
||||||
case 137: return Color3(0.87843143939972,0.59607845544815,0.39215689897537);
|
case 137: return Color3(0.87843143939972F,0.59607845544815F,0.39215689897537F);
|
||||||
case 138: return Color3(0.58431375026703,0.54117649793625,0.45098042488098);
|
case 138: return Color3(0.58431375026703F,0.54117649793625F,0.45098042488098F);
|
||||||
case 140: return Color3(0.12549020349979,0.22745099663734,0.33725491166115);
|
case 140: return Color3(0.12549020349979F,0.22745099663734F,0.33725491166115F);
|
||||||
case 141: return Color3(0.15294118225574,0.27450981736183,0.17647059261799);
|
case 141: return Color3(0.15294118225574F,0.27450981736183F,0.17647059261799F);
|
||||||
case 143: return Color3(0.8117647767067,0.88627457618713,0.96862751245499);
|
case 143: return Color3(0.8117647767067F,0.88627457618713F,0.96862751245499F);
|
||||||
case 145: return Color3(0.47450983524323,0.53333336114883,0.63137257099152);
|
case 145: return Color3(0.47450983524323F,0.53333336114883F,0.63137257099152F);
|
||||||
case 146: return Color3(0.58431375026703,0.55686277151108,0.63921570777893);
|
case 146: return Color3(0.58431375026703F,0.55686277151108F,0.63921570777893F);
|
||||||
case 147: return Color3(0.57647061347961,0.52941179275513,0.40392160415649);
|
case 147: return Color3(0.57647061347961F,0.52941179275513F,0.40392160415649F);
|
||||||
case 148: return Color3(0.34117648005486,0.34509804844856,0.34117648005486);
|
case 148: return Color3(0.34117648005486F,0.34509804844856F,0.34117648005486F);
|
||||||
case 149: return Color3(0.086274512112141,0.11372549831867,0.19607844948769);
|
case 149: return Color3(0.086274512112141F,0.11372549831867F,0.19607844948769F);
|
||||||
case 150: return Color3(0.67058825492859,0.678431391716,0.6745098233223);
|
case 150: return Color3(0.67058825492859F,0.678431391716F,0.6745098233223F);
|
||||||
case 151: return Color3(0.47058826684952,0.56470590829849,0.50980395078659);
|
case 151: return Color3(0.47058826684952F,0.56470590829849F,0.50980395078659F);
|
||||||
case 153: return Color3(0.58431375026703,0.47450983524323,0.46666669845581);
|
case 153: return Color3(0.58431375026703F,0.47450983524323F,0.46666669845581F);
|
||||||
case 154: return Color3(0.48235297203064,0.1803921610117,0.1843137294054);
|
case 154: return Color3(0.48235297203064F,0.1803921610117F,0.1843137294054F);
|
||||||
case 157: return Color3(1,0.96470594406128,0.48235297203064);
|
case 157: return Color3(1,0.96470594406128F,0.48235297203064F);
|
||||||
case 158: return Color3(0.88235300779343,0.64313727617264,0.7607843875885);
|
case 158: return Color3(0.88235300779343F,0.64313727617264F,0.7607843875885F);
|
||||||
case 168: return Color3(0.4588235616684,0.42352944612503,0.38431376218796);
|
case 168: return Color3(0.4588235616684F,0.42352944612503F,0.38431376218796F);
|
||||||
case 176: return Color3(0.59215688705444,0.41176474094391,0.35686275362968);
|
case 176: return Color3(0.59215688705444F,0.41176474094391F,0.35686275362968F);
|
||||||
case 178: return Color3(0.70588237047195,0.51764708757401,0.33333334326744);
|
case 178: return Color3(0.70588237047195F,0.51764708757401F,0.33333334326744F);
|
||||||
case 179: return Color3(0.53725492954254,0.52941179275513,0.53333336114883);
|
case 179: return Color3(0.53725492954254F,0.52941179275513F,0.53333336114883F);
|
||||||
case 180: return Color3(0.84313732385635,0.66274511814117,0.29411765933037);
|
case 180: return Color3(0.84313732385635F,0.66274511814117F,0.29411765933037F);
|
||||||
case 190: return Color3(0.9764706492424,0.83921575546265,0.1803921610117);
|
case 190: return Color3(0.9764706492424F,0.83921575546265F,0.1803921610117F);
|
||||||
case 191: return Color3(0.90980398654938,0.67058825492859,0.17647059261799);
|
case 191: return Color3(0.90980398654938F,0.67058825492859F,0.17647059261799F);
|
||||||
case 192: return Color3(0.41176474094391,0.25098040699959,0.15686275064945);
|
case 192: return Color3(0.41176474094391F,0.25098040699959F,0.15686275064945F);
|
||||||
case 193: return Color3(0.8117647767067,0.37647062540054,0.14117647707462);
|
case 193: return Color3(0.8117647767067F,0.37647062540054F,0.14117647707462F);
|
||||||
case 195: return Color3(0.27450981736183,0.40392160415649,0.64313727617264);
|
case 195: return Color3(0.27450981736183F,0.40392160415649F,0.64313727617264F);
|
||||||
case 196: return Color3(0.13725490868092,0.27843138575554,0.54509806632996);
|
case 196: return Color3(0.13725490868092F,0.27843138575554F,0.54509806632996F);
|
||||||
case 198: return Color3(0.55686277151108,0.258823543787,0.52156865596771);
|
case 198: return Color3(0.55686277151108F,0.258823543787F,0.52156865596771F);
|
||||||
case 199: return Color3(0.38823533058167,0.37254902720451,0.38431376218796);
|
case 199: return Color3(0.38823533058167F,0.37254902720451F,0.38431376218796F);
|
||||||
case 200: return Color3(0.50980395078659,0.54117649793625,0.3647058904171);
|
case 200: return Color3(0.50980395078659F,0.54117649793625F,0.3647058904171F);
|
||||||
case 208: return Color3(0.89803928136826,0.89411771297455,0.87450987100601);
|
case 208: return Color3(0.89803928136826F,0.89411771297455F,0.87450987100601F);
|
||||||
case 209: return Color3(0.69019609689713,0.55686277151108,0.26666668057442);
|
case 209: return Color3(0.69019609689713F,0.55686277151108F,0.26666668057442F);
|
||||||
case 210: return Color3(0.43921571969986,0.58431375026703,0.47058826684952);
|
case 210: return Color3(0.43921571969986F,0.58431375026703F,0.47058826684952F);
|
||||||
case 211: return Color3(0.47450983524323,0.70980393886566,0.70980393886566);
|
case 211: return Color3(0.47450983524323F,0.70980393886566F,0.70980393886566F);
|
||||||
case 212: return Color3(0.6235294342041,0.76470595598221,0.91372555494308);
|
case 212: return Color3(0.6235294342041F,0.76470595598221F,0.91372555494308F);
|
||||||
case 213: return Color3(0.42352944612503,0.50588238239288,0.71764707565308);
|
case 213: return Color3(0.42352944612503F,0.50588238239288F,0.71764707565308F);
|
||||||
case 216: return Color3(0.56078433990479,0.29803922772408,0.16470588743687);
|
case 216: return Color3(0.56078433990479F,0.29803922772408F,0.16470588743687F);
|
||||||
case 217: return Color3(0.48627454042435,0.36078432202339,0.27450981736183);
|
case 217: return Color3(0.48627454042435F,0.36078432202339F,0.27450981736183F);
|
||||||
case 218: return Color3(0.58823531866074,0.43921571969986,0.6235294342041);
|
case 218: return Color3(0.58823531866074F,0.43921571969986F,0.6235294342041F);
|
||||||
case 219: return Color3(0.41960787773132,0.38431376218796,0.60784316062927);
|
case 219: return Color3(0.41960787773132F,0.38431376218796F,0.60784316062927F);
|
||||||
case 220: return Color3(0.65490198135376,0.66274511814117,0.80784320831299);
|
case 220: return Color3(0.65490198135376F,0.66274511814117F,0.80784320831299F);
|
||||||
case 221: return Color3(0.80392163991928,0.38431376218796,0.59607845544815);
|
case 221: return Color3(0.80392163991928F,0.38431376218796F,0.59607845544815F);
|
||||||
case 222: return Color3(0.89411771297455,0.678431391716,0.78431379795074);
|
case 222: return Color3(0.89411771297455F,0.678431391716F,0.78431379795074F);
|
||||||
case 223: return Color3(0.86274516582489,0.56470590829849,0.58431375026703);
|
case 223: return Color3(0.86274516582489F,0.56470590829849F,0.58431375026703F);
|
||||||
case 224: return Color3(0.94117653369904,0.83529418706894,0.62745100259781);
|
case 224: return Color3(0.94117653369904F,0.83529418706894F,0.62745100259781F);
|
||||||
case 225: return Color3(0.9215686917305,0.72156864404678,0.49803924560547);
|
case 225: return Color3(0.9215686917305F,0.72156864404678F,0.49803924560547F);
|
||||||
case 226: return Color3(0.99215692281723,0.91764712333679,0.55294120311737);
|
case 226: return Color3(0.99215692281723F,0.91764712333679F,0.55294120311737F);
|
||||||
case 232: return Color3(0.49019610881805,0.73333334922791,0.8666667342186);
|
case 232: return Color3(0.49019610881805F,0.73333334922791F,0.8666667342186F);
|
||||||
case 268: return Color3(0.2039215862751,0.16862745583057,0.4588235616684);
|
case 268: return Color3(0.2039215862751F,0.16862745583057F,0.4588235616684F);
|
||||||
case 1001: return Color3(0.97254908084869,0.97254908084869,0.97254908084869);
|
case 1001: return Color3(0.97254908084869F,0.97254908084869F,0.97254908084869F);
|
||||||
case 1002: return Color3(0.80392163991928,0.80392163991928,0.80392163991928);
|
case 1002: return Color3(0.80392163991928F,0.80392163991928F,0.80392163991928F);
|
||||||
case 1003: return Color3(0.066666670143604,0.066666670143604,0.066666670143604);
|
case 1003: return Color3(0.066666670143604F,0.066666670143604F,0.066666670143604F);
|
||||||
case 1004: return Color3(1,0,0);
|
case 1004: return Color3(1,0,0);
|
||||||
case 1005: return Color3(1,0.68627452850342,0);
|
case 1005: return Color3(1,0.68627452850342F,0);
|
||||||
case 1006: return Color3(0.70588237047195,0.50196081399918,1);
|
case 1006: return Color3(0.70588237047195F,0.50196081399918F,1);
|
||||||
case 1007: return Color3(0.63921570777893,0.29411765933037,0.29411765933037);
|
case 1007: return Color3(0.63921570777893F,0.29411765933037F,0.29411765933037F);
|
||||||
case 1008: return Color3(0.75686281919479,0.74509805440903,0.258823543787);
|
case 1008: return Color3(0.75686281919479F,0.74509805440903F,0.258823543787F);
|
||||||
case 1009: return Color3(1,1,0);
|
case 1009: return Color3(1,1,0);
|
||||||
case 1010: return Color3(0,0,1);
|
case 1010: return Color3(0,0,1);
|
||||||
case 1011: return Color3(0,0.12549020349979,0.37647062540054);
|
case 1011: return Color3(0,0.12549020349979F,0.37647062540054F);
|
||||||
case 1012: return Color3(0.1294117718935,0.32941177487373,0.72549021244049);
|
case 1012: return Color3(0.1294117718935F,0.32941177487373F,0.72549021244049F);
|
||||||
case 1013: return Color3(0.015686275437474,0.68627452850342,0.92549026012421);
|
case 1013: return Color3(0.015686275437474F,0.68627452850342F,0.92549026012421F);
|
||||||
case 1014: return Color3(0.66666668653488,0.33333334326744,0);
|
case 1014: return Color3(0.66666668653488F,0.33333334326744F,0);
|
||||||
case 1015: return Color3(0.66666668653488,0,0.66666668653488);
|
case 1015: return Color3(0.66666668653488F,0,0.66666668653488F);
|
||||||
case 1016: return Color3(1,0.40000003576279,0.80000007152557);
|
case 1016: return Color3(1,0.40000003576279F,0.80000007152557F);
|
||||||
case 1017: return Color3(1,0.68627452850342,0);
|
case 1017: return Color3(1,0.68627452850342F,0);
|
||||||
case 1018: return Color3(0.070588238537312,0.93333339691162,0.83137261867523);
|
case 1018: return Color3(0.070588238537312F,0.93333339691162F,0.83137261867523F);
|
||||||
case 1019: return Color3(0,1,1);
|
case 1019: return Color3(0,1,1);
|
||||||
case 1020: return Color3(0,1,0);
|
case 1020: return Color3(0,1,0);
|
||||||
case 1021: return Color3(0.22745099663734,0.49019610881805,0.082352943718433);
|
case 1021: return Color3(0.22745099663734F,0.49019610881805F,0.082352943718433F);
|
||||||
case 1022: return Color3(0.49803924560547,0.55686277151108,0.39215689897537);
|
case 1022: return Color3(0.49803924560547F,0.55686277151108F,0.39215689897537F);
|
||||||
case 1023: return Color3(0.54901963472366,0.35686275362968,0.6235294342041);
|
case 1023: return Color3(0.54901963472366F,0.35686275362968F,0.6235294342041F);
|
||||||
case 1024: return Color3(0.68627452850342,0.8666667342186,1);
|
case 1024: return Color3(0.68627452850342F,0.8666667342186F,1);
|
||||||
case 1025: return Color3(1,0.78823536634445,0.78823536634445);
|
case 1025: return Color3(1,0.78823536634445F,0.78823536634445F);
|
||||||
case 1026: return Color3(0.69411766529083,0.65490198135376,1);
|
case 1026: return Color3(0.69411766529083F,0.65490198135376F,1);
|
||||||
case 1027: return Color3(0.6235294342041,0.95294123888016,0.91372555494308);
|
case 1027: return Color3(0.6235294342041F,0.95294123888016F,0.91372555494308F);
|
||||||
case 1028: return Color3(0.80000007152557,1,0.80000007152557);
|
case 1028: return Color3(0.80000007152557F,1,0.80000007152557F);
|
||||||
case 1029: return Color3(1,1,0.80000007152557);
|
case 1029: return Color3(1,1,0.80000007152557F);
|
||||||
case 1030: return Color3(1,0.80000007152557,0.60000002384186);
|
case 1030: return Color3(1,0.80000007152557F,0.60000002384186F);
|
||||||
case 1031: return Color3(0.38431376218796,0.14509804546833,0.81960791349411);
|
case 1031: return Color3(0.38431376218796F,0.14509804546833F,0.81960791349411F);
|
||||||
case 1032: return Color3(1,0,0.74901962280273);
|
case 1032: return Color3(1,0,0.74901962280273F);
|
||||||
default: return Color3::gray();
|
default: return Color3::gray();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -408,17 +411,39 @@ bool DataModelInstance::load(const char* filename, bool clearObjects)
|
|||||||
name = tname;
|
name = tname;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
std::stringstream msg;
|
||||||
|
msg << "Failed to load file:" << std::endl << filename << std::endl << strerror(errno);
|
||||||
|
MessageBoxStr(msg.str());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DataModelInstance::readXMLFileStream(std::ifstream* file)
|
bool DataModelInstance::readXMLFileStream(std::ifstream* file)
|
||||||
{
|
{
|
||||||
file->seekg(0,file->end);
|
file->seekg(0,file->end);
|
||||||
int length = file->tellg();
|
int length = file->tellg();
|
||||||
|
if (length<0)
|
||||||
|
{
|
||||||
|
MessageBoxStr("File is empty");
|
||||||
|
file->close();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
file->seekg(0,file->beg);
|
file->seekg(0,file->beg);
|
||||||
char * buffer = new char[length+1];
|
char * buffer = new char[length+1];
|
||||||
buffer[length]=0;
|
buffer[length]=0;
|
||||||
|
|
||||||
file->read(buffer,length);
|
file->read(buffer,length);
|
||||||
file->close();
|
file->close();
|
||||||
|
|
||||||
|
if (!file)
|
||||||
|
{
|
||||||
|
stringstream msg;
|
||||||
|
msg << "Something went wrong." << endl << strerror(errno);
|
||||||
|
MessageBoxStr(msg.str());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
_successfulLoad = true;
|
||||||
xml_document<> doc;
|
xml_document<> doc;
|
||||||
doc.parse<0>(buffer);
|
doc.parse<0>(buffer);
|
||||||
xml_node<> *mainNode = doc.first_node();
|
xml_node<> *mainNode = doc.first_node();
|
||||||
@@ -502,9 +527,9 @@ void DataModelInstance::drawMessage(RenderDevice* rd)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
char brkc[12];
|
char brkc[12];
|
||||||
sprintf(brkc, "%d", brickCount);
|
sprintf_s(brkc, "%d", brickCount);
|
||||||
char instc[12];
|
char instc[12];
|
||||||
sprintf(instc, "%d", instCount);
|
sprintf_s(instc, "%d", instCount);
|
||||||
message = "Bricks: ";
|
message = "Bricks: ";
|
||||||
message += brkc;
|
message += brkc;
|
||||||
message += " Snaps: ";
|
message += " Snaps: ";
|
||||||
@@ -539,7 +564,7 @@ void DataModelInstance::setMousePos(Vector2 pos)
|
|||||||
mousex=pos.x;
|
mousex=pos.x;
|
||||||
mousey=pos.y;
|
mousey=pos.y;
|
||||||
}
|
}
|
||||||
Instance* DataModelInstance::getGuiRoot()
|
GuiRoot* DataModelInstance::getGuiRoot()
|
||||||
{
|
{
|
||||||
return guiRoot;
|
return guiRoot;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,6 +3,9 @@
|
|||||||
#include "LevelInstance.h"
|
#include "LevelInstance.h"
|
||||||
#include "PartInstance.h"
|
#include "PartInstance.h"
|
||||||
#include "rapidxml/rapidxml.hpp"
|
#include "rapidxml/rapidxml.hpp"
|
||||||
|
#include "GuiRoot.h"
|
||||||
|
|
||||||
|
class GuiRoot;
|
||||||
|
|
||||||
class DataModelInstance :
|
class DataModelInstance :
|
||||||
public Instance
|
public Instance
|
||||||
@@ -22,12 +25,12 @@ public:
|
|||||||
WorkspaceInstance* workspace;
|
WorkspaceInstance* workspace;
|
||||||
LevelInstance * level;
|
LevelInstance * level;
|
||||||
LevelInstance * getLevel();
|
LevelInstance * getLevel();
|
||||||
Instance* guiRoot;
|
GuiRoot* guiRoot;
|
||||||
std::string message;
|
std::string message;
|
||||||
std::string _loadedFileName;
|
std::string _loadedFileName;
|
||||||
bool showMessage;
|
bool showMessage;
|
||||||
G3D::GFontRef font;
|
G3D::GFontRef font;
|
||||||
Instance* getGuiRoot();
|
GuiRoot* getGuiRoot();
|
||||||
float mousex;
|
float mousex;
|
||||||
float mousey;
|
float mousey;
|
||||||
Vector2 getMousePos();
|
Vector2 getMousePos();
|
||||||
|
|||||||
8
DeleteListener.cpp
Normal file
8
DeleteListener.cpp
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#include "DeleteListener.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "Application.h"
|
||||||
|
|
||||||
|
void DeleteListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
|
{
|
||||||
|
g_usableApp->deleteInstance();
|
||||||
|
}
|
||||||
6
DeleteListener.h
Normal file
6
DeleteListener.h
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
class DeleteListener : public ButtonListener {
|
||||||
|
public:
|
||||||
|
void onButton1MouseClick(BaseButtonInstance*);
|
||||||
|
};
|
||||||
110
Dialogs.rc
110
Dialogs.rc
@@ -1,91 +1,43 @@
|
|||||||
// Microsoft Visual C++ generated resource script.
|
// Generated by ResEdit 1.6.6
|
||||||
//
|
// Copyright (C) 2006-2015
|
||||||
|
// http://www.resedit.net
|
||||||
|
|
||||||
|
#include <windows.h>
|
||||||
|
#include <commctrl.h>
|
||||||
|
#include <richedit.h>
|
||||||
#include "resource.h"
|
#include "resource.h"
|
||||||
|
|
||||||
#define APSTUDIO_READONLY_SYMBOLS
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// Generated from the TEXTINCLUDE 2 resource.
|
// Bitmap resources
|
||||||
//
|
//
|
||||||
#include "windows.h"
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
#undef APSTUDIO_READONLY_SYMBOLS
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// English (U.S.) resources
|
|
||||||
|
|
||||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
|
||||||
#ifdef _WIN32
|
|
||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
|
|
||||||
#pragma code_page(1252)
|
|
||||||
#endif //_WIN32
|
|
||||||
|
|
||||||
#ifdef APSTUDIO_INVOKED
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// TEXTINCLUDE
|
|
||||||
//
|
|
||||||
|
|
||||||
1 TEXTINCLUDE
|
|
||||||
BEGIN
|
|
||||||
"resource.h\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
2 TEXTINCLUDE
|
|
||||||
BEGIN
|
|
||||||
"#include ""windows.h""\r\n"
|
|
||||||
"\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
3 TEXTINCLUDE
|
|
||||||
BEGIN
|
|
||||||
"\r\n"
|
|
||||||
"\0"
|
|
||||||
END
|
|
||||||
|
|
||||||
#endif // APSTUDIO_INVOKED
|
|
||||||
|
|
||||||
#endif // English (U.S.) resources
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
// English (Canada) resources
|
|
||||||
|
|
||||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENC)
|
|
||||||
#ifdef _WIN32
|
|
||||||
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
#pragma code_page(1252)
|
IDB_BITMAP1 BITMAP "Parts.bmp"
|
||||||
#endif //_WIN32
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
//
|
||||||
// Icon
|
// Dialog resources
|
||||||
//
|
//
|
||||||
|
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||||
|
IDD_DIALOG1 DIALOG 0, 0, 295, 43
|
||||||
|
STYLE DS_3DLOOK | DS_CENTER | DS_MODALFRAME | DS_SETFOREGROUND | DS_SHELLFONT | WS_CAPTION | WS_VISIBLE | WS_POPUP | WS_SYSMENU
|
||||||
|
EXSTYLE WS_EX_WINDOWEDGE
|
||||||
|
CAPTION "Insert Object"
|
||||||
|
FONT 8, "Ms Shell Dlg"
|
||||||
|
{
|
||||||
|
EDITTEXT IDE_EDIT, 35, 6, 195, 14, ES_AUTOHSCROLL, WS_EX_LEFT
|
||||||
|
LTEXT "Class:", 0, 10, 9, 20, 9, SS_LEFT, WS_EX_LEFT
|
||||||
|
PUSHBUTTON "Cancel", IDCANCEL, 237, 24, 50, 14, 0, WS_EX_LEFT
|
||||||
|
DEFPUSHBUTTON "OK", IDOK, 237, 6, 50, 14, 0, WS_EX_LEFT
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// Icon with lowest ID value placed first to ensure application icon
|
|
||||||
// remains consistent on all systems.
|
|
||||||
IDI_ICON1 ICON "icon1.ico"
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
//
|
||||||
// Bitmap
|
// Icon resources
|
||||||
//
|
//
|
||||||
|
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
|
||||||
IDB_BITMAP1 BITMAP "Parts.bmp"
|
IDI_ICON1 ICON "icon1.ico"
|
||||||
#endif // English (Canada) resources
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifndef APSTUDIO_INVOKED
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Generated from the TEXTINCLUDE 3 resource.
|
|
||||||
//
|
|
||||||
|
|
||||||
|
|
||||||
/////////////////////////////////////////////////////////////////////////////
|
|
||||||
#endif // not APSTUDIO_INVOKED
|
|
||||||
|
|
||||||
|
|||||||
13
Documentation/index.html
Normal file
13
Documentation/index.html
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
<html>
|
||||||
|
<head>
|
||||||
|
<title> RBX05R Documentation </title>
|
||||||
|
<meta charset="utf-8">
|
||||||
|
</head>
|
||||||
|
<body>
|
||||||
|
<div class="content" style="text-align:center;">
|
||||||
|
<h1> ROBLOX 2005 Recreation documentation </h1>
|
||||||
|
<br>
|
||||||
|
<h4> Current for: r360 </h4>
|
||||||
|
</div>
|
||||||
|
</body>
|
||||||
|
</html>
|
||||||
4
Enum.h
4
Enum.h
@@ -5,13 +5,13 @@ namespace Enum
|
|||||||
namespace SurfaceType
|
namespace SurfaceType
|
||||||
{
|
{
|
||||||
enum Value {
|
enum Value {
|
||||||
Smooth, Bumps, Welds, Glue
|
Smooth, Snaps, Inlets, Glue, Weld, Spawn, Hinge, Motor, Bumps
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
namespace Shape
|
namespace Shape
|
||||||
{
|
{
|
||||||
enum Value {
|
enum Value {
|
||||||
Block, Sphere, Cylinder
|
Ball = 0, Block = 1, Cylinder = 2
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
2
Enums.h
2
Enums.h
@@ -1,3 +1,4 @@
|
|||||||
|
#ifdef UENUMS
|
||||||
#ifndef ENUM_H
|
#ifndef ENUM_H
|
||||||
#define ENUM_H
|
#define ENUM_H
|
||||||
static enum BinType {GameTool, Grab, Clone, Hammer};
|
static enum BinType {GameTool, Grab, Clone, Hammer};
|
||||||
@@ -12,3 +13,4 @@ static enum SoundType {NoSound, Boing, Bomb, Break, Click, Clock, Slingshot, Pag
|
|||||||
static enum PartType {Ball, Block, Cylinder};
|
static enum PartType {Ball, Block, Cylinder};
|
||||||
static enum KeywordFilterType {Include, Exclude};
|
static enum KeywordFilterType {Include, Exclude};
|
||||||
#endif
|
#endif
|
||||||
|
#endif
|
||||||
29
ErrorFunctions.cpp
Normal file
29
ErrorFunctions.cpp
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
#include <sstream>
|
||||||
|
#include "ErrorFunctions.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
|
||||||
|
|
||||||
|
void OnError(int err, std::string msg)
|
||||||
|
{
|
||||||
|
//g_usableApp->window()->setInputCaptureCount(0);
|
||||||
|
//g_usableApp->window()->setMouseVisible(true);
|
||||||
|
std::string emsg = "An unexpected error has occured and "+g_PlaceholderName+" has to quit. We're sorry!" + msg;
|
||||||
|
std::string title = g_PlaceholderName+"Crash";
|
||||||
|
//clearInstances();
|
||||||
|
MessageBox(NULL, emsg.c_str(), title.c_str(), MB_OK);
|
||||||
|
exit(err);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void MessageBoxStr(std::string msg)
|
||||||
|
{
|
||||||
|
std::string title = g_PlaceholderName;
|
||||||
|
MessageBox(NULL, msg.c_str(), title.c_str(), MB_OK);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MessageBoxStream(std::stringstream msg)
|
||||||
|
{
|
||||||
|
std::string strMsg = msg.str();
|
||||||
|
std::string title = g_PlaceholderName;
|
||||||
|
MessageBox(NULL, strMsg.c_str(), title.c_str(), MB_OK);
|
||||||
|
}
|
||||||
6
ErrorFunctions.h
Normal file
6
ErrorFunctions.h
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
void OnError(int err, std::string msg = "");
|
||||||
|
void MessageBoxStr(std::string msg);
|
||||||
|
void MessageBoxStream(std::stringstream msg);
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||||
# Visual Studio 2005
|
# Visual C++ Express 2005
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "G3DTest", "G3DTest.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "G3DTest", "G3DTest.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
|
|||||||
134
G3DTest.vcproj
134
G3DTest.vcproj
@@ -3,7 +3,7 @@
|
|||||||
ProjectType="Visual C++"
|
ProjectType="Visual C++"
|
||||||
Version="8.00"
|
Version="8.00"
|
||||||
Name="G3DTest"
|
Name="G3DTest"
|
||||||
ProjectGUID="{277D185B-AEBA-4F75-A7FC-F1EBE787C200}"
|
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
RootNamespace="G3DTest"
|
RootNamespace="G3DTest"
|
||||||
>
|
>
|
||||||
<Platforms>
|
<Platforms>
|
||||||
@@ -234,6 +234,10 @@
|
|||||||
Name="Source Files"
|
Name="Source Files"
|
||||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||||
>
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Application.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\AudioPlayer.cpp"
|
RelativePath=".\AudioPlayer.cpp"
|
||||||
>
|
>
|
||||||
@@ -254,6 +258,10 @@
|
|||||||
RelativePath=".\CameraController.cpp"
|
RelativePath=".\CameraController.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ErrorFunctions.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\Globals.cpp"
|
RelativePath=".\Globals.cpp"
|
||||||
>
|
>
|
||||||
@@ -262,22 +270,18 @@
|
|||||||
RelativePath=".\GroupInstance.cpp"
|
RelativePath=".\GroupInstance.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\GuiRoot.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\IEBrowser.cpp"
|
RelativePath=".\IEBrowser.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath=".\IEBrowser.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath=".\IEDispatcher.cpp"
|
RelativePath=".\IEDispatcher.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath=".\LevelInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath="main.cpp"
|
RelativePath="main.cpp"
|
||||||
>
|
>
|
||||||
@@ -298,10 +302,6 @@
|
|||||||
/>
|
/>
|
||||||
</FileConfiguration>
|
</FileConfiguration>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath=".\PartInstance.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath=".\propertyGrid.cpp"
|
RelativePath=".\propertyGrid.cpp"
|
||||||
>
|
>
|
||||||
@@ -311,7 +311,7 @@
|
|||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\PVInstance.cpp"
|
RelativePath=".\StringFunctions.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
@@ -337,6 +337,18 @@
|
|||||||
RelativePath=".\Instance.cpp"
|
RelativePath=".\Instance.cpp"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\LevelInstance.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\PartInstance.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\PVInstance.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\TextButtonInstance.cpp"
|
RelativePath=".\TextButtonInstance.cpp"
|
||||||
>
|
>
|
||||||
@@ -346,11 +358,39 @@
|
|||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Listeners"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\CameraButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\DeleteListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\GUDButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ModeSelectionListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\RotateButtonListener.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
Name="Header Files"
|
Name="Header Files"
|
||||||
Filter="h;hpp;hxx;hm;inl"
|
Filter="h;hpp;hxx;hm;inl"
|
||||||
>
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Application.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\AudioPlayer.h"
|
RelativePath=".\AudioPlayer.h"
|
||||||
>
|
>
|
||||||
@@ -363,10 +403,6 @@
|
|||||||
RelativePath=".\BrowserCallHandler.h"
|
RelativePath=".\BrowserCallHandler.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath=".\ButtonListener.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath=".\CameraController.h"
|
RelativePath=".\CameraController.h"
|
||||||
>
|
>
|
||||||
@@ -383,12 +419,20 @@
|
|||||||
RelativePath=".\Enums.h"
|
RelativePath=".\Enums.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ErrorFunctions.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\Globals.h"
|
RelativePath=".\Globals.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\GroupInstance.h"
|
RelativePath=".\GuiRoot.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\IEBrowser.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
<File
|
||||||
@@ -399,10 +443,6 @@
|
|||||||
RelativePath=".\LevelInstance.h"
|
RelativePath=".\LevelInstance.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath=".\PartInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath=".\propertyGrid.h"
|
RelativePath=".\propertyGrid.h"
|
||||||
>
|
>
|
||||||
@@ -411,10 +451,6 @@
|
|||||||
RelativePath=".\PropertyWindow.h"
|
RelativePath=".\PropertyWindow.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath=".\PVInstance.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath=".\rapidxml\rapidxml.hpp"
|
RelativePath=".\rapidxml\rapidxml.hpp"
|
||||||
>
|
>
|
||||||
@@ -435,6 +471,14 @@
|
|||||||
RelativePath=".\resource.h"
|
RelativePath=".\resource.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\RotateButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\StringFunctions.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\win32Defines.h"
|
RelativePath=".\win32Defines.h"
|
||||||
>
|
>
|
||||||
@@ -454,6 +498,10 @@
|
|||||||
RelativePath=".\DataModelInstance.h"
|
RelativePath=".\DataModelInstance.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\GroupInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\ImageButtonInstance.h"
|
RelativePath=".\ImageButtonInstance.h"
|
||||||
>
|
>
|
||||||
@@ -462,6 +510,14 @@
|
|||||||
RelativePath=".\Instance.h"
|
RelativePath=".\Instance.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\PartInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\PVInstance.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\TextButtonInstance.h"
|
RelativePath=".\TextButtonInstance.h"
|
||||||
>
|
>
|
||||||
@@ -471,6 +527,30 @@
|
|||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Listeners"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\CameraButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\DeleteListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\GUDButtonListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\ModeSelectionListener.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
Name="Resource Files"
|
Name="Resource Files"
|
||||||
|
|||||||
40
GUDButtonListener.cpp
Normal file
40
GUDButtonListener.cpp
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
#include <G3DAll.h>
|
||||||
|
#include "Application.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "AudioPlayer.h"
|
||||||
|
#include "GUDButtonListener.h"
|
||||||
|
|
||||||
|
void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
|
{
|
||||||
|
bool cont = false;
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
if(g_selectedInstances.at(i)->canDelete)
|
||||||
|
{
|
||||||
|
cont = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if(cont)
|
||||||
|
{
|
||||||
|
AudioPlayer::playSound(dingSound);
|
||||||
|
if(button->name == "Duplicate")
|
||||||
|
{
|
||||||
|
std::vector<Instance*> newinst;
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.at(i)->canDelete)
|
||||||
|
{
|
||||||
|
Instance* tempinst = g_selectedInstances.at(i);
|
||||||
|
|
||||||
|
Instance* clonedInstance = g_selectedInstances.at(i)->clone();
|
||||||
|
|
||||||
|
newinst.push_back(tempinst);
|
||||||
|
}
|
||||||
|
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
|
||||||
|
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
|
||||||
|
}
|
||||||
|
g_selectedInstances = newinst;
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
g_usableApp->_propWindow->UpdateSelected(newinst.at(0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
7
GUDButtonListener.h
Normal file
7
GUDButtonListener.h
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
class GUDButtonListener : public ButtonListener {
|
||||||
|
public:
|
||||||
|
void onButton1MouseClick(BaseButtonInstance*);
|
||||||
|
};
|
||||||
16
Globals.cpp
16
Globals.cpp
@@ -1,6 +1,6 @@
|
|||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
|
#include "Application.h"
|
||||||
|
|
||||||
DataModelInstance* Globals::dataModel = NULL;
|
|
||||||
int const Globals::gen = 0;
|
int const Globals::gen = 0;
|
||||||
int const Globals::major = 0;
|
int const Globals::major = 0;
|
||||||
int const Globals::minor = 4;
|
int const Globals::minor = 4;
|
||||||
@@ -9,11 +9,23 @@ int Globals::surfaceId = 2;
|
|||||||
bool Globals::showMouse = true;
|
bool Globals::showMouse = true;
|
||||||
bool Globals::useMousePoint = false;
|
bool Globals::useMousePoint = false;
|
||||||
std::vector<Instance*> postRenderStack = std::vector<Instance*>();
|
std::vector<Instance*> postRenderStack = std::vector<Instance*>();
|
||||||
const std::string Globals::PlaceholderName = "Dynamica";
|
|
||||||
std::vector<Instance*> g_selectedInstances = std::vector<Instance*>();
|
std::vector<Instance*> g_selectedInstances = std::vector<Instance*>();
|
||||||
|
DataModelInstance* g_dataModel = NULL;
|
||||||
|
|
||||||
bool running = false;
|
bool running = false;
|
||||||
G3D::TextureRef Globals::surface;
|
G3D::TextureRef Globals::surface;
|
||||||
POINT Globals::mousepoint;
|
POINT Globals::mousepoint;
|
||||||
|
|
||||||
|
GFontRef g_fntdominant = NULL;
|
||||||
|
GFontRef g_fntlighttrek = NULL;
|
||||||
|
|
||||||
Globals::Globals(void){}
|
Globals::Globals(void){}
|
||||||
|
|
||||||
Globals::~Globals(void){}
|
Globals::~Globals(void){}
|
||||||
|
|
||||||
|
std::string cameraSound="";
|
||||||
|
std::string clickSound="";
|
||||||
|
std::string dingSound="";
|
||||||
|
|
||||||
|
Application *g_usableApp = NULL;
|
||||||
14
Globals.h
14
Globals.h
@@ -2,6 +2,8 @@
|
|||||||
#include "DataModelInstance.h"
|
#include "DataModelInstance.h"
|
||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
|
|
||||||
|
class Application;
|
||||||
|
|
||||||
class Globals
|
class Globals
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@@ -17,9 +19,19 @@ public:
|
|||||||
static const int patch;
|
static const int patch;
|
||||||
static G3D::TextureRef surface;
|
static G3D::TextureRef surface;
|
||||||
static int surfaceId;
|
static int surfaceId;
|
||||||
static const std::string PlaceholderName;
|
static const std::string g_PlaceholderName;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern std::vector<Instance*> postRenderStack;
|
extern std::vector<Instance*> postRenderStack;
|
||||||
extern std::vector<Instance*> g_selectedInstances;
|
extern std::vector<Instance*> g_selectedInstances;
|
||||||
extern bool running;
|
extern bool running;
|
||||||
|
extern DataModelInstance* g_dataModel;
|
||||||
|
extern Application* g_usableApp;
|
||||||
|
|
||||||
|
extern GFontRef g_fntdominant;
|
||||||
|
extern GFontRef g_fntlighttrek;
|
||||||
|
|
||||||
|
extern std::string cameraSound;
|
||||||
|
extern std::string clickSound;
|
||||||
|
extern std::string dingSound;
|
||||||
|
const std::string g_PlaceholderName = "HyperCube";
|
||||||
@@ -4,17 +4,21 @@ GroupInstance::GroupInstance(void)
|
|||||||
{
|
{
|
||||||
PVInstance::PVInstance();
|
PVInstance::PVInstance();
|
||||||
className = "GroupInstance";
|
className = "GroupInstance";
|
||||||
|
listicon = 12;
|
||||||
}
|
}
|
||||||
|
|
||||||
GroupInstance::GroupInstance(const GroupInstance &oinst)
|
GroupInstance::GroupInstance(const GroupInstance &oinst)
|
||||||
{
|
{
|
||||||
PVInstance::PVInstance(oinst);
|
PVInstance::PVInstance(oinst);
|
||||||
|
listicon = 12;
|
||||||
}
|
}
|
||||||
|
|
||||||
GroupInstance::~GroupInstance(void)
|
GroupInstance::~GroupInstance(void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
std::vector<PROPGRIDITEM> GroupInstance::getProperties()
|
std::vector<PROPGRIDITEM> GroupInstance::getProperties()
|
||||||
{
|
{
|
||||||
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
|
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
|
||||||
|
|||||||
@@ -10,4 +10,5 @@ public:
|
|||||||
GroupInstance(const GroupInstance &oinst);
|
GroupInstance(const GroupInstance &oinst);
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|||||||
491
GuiRoot.cpp
Normal file
491
GuiRoot.cpp
Normal file
@@ -0,0 +1,491 @@
|
|||||||
|
#include <iomanip>
|
||||||
|
#include <sstream>
|
||||||
|
#include "G3DAll.h"
|
||||||
|
#include "BaseButtonInstance.h"
|
||||||
|
#include "TextButtonInstance.h"
|
||||||
|
#include "ImageButtonInstance.h"
|
||||||
|
#include "GuiRoot.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "StringFunctions.h"
|
||||||
|
|
||||||
|
#include "GUDButtonListener.h"
|
||||||
|
#include "ModeSelectionListener.h"
|
||||||
|
#include "RotateButtonListener.h"
|
||||||
|
#include "CameraButtonListener.h"
|
||||||
|
#include "DeleteListener.h"
|
||||||
|
|
||||||
|
#include "ImageButtonInstance.h"
|
||||||
|
|
||||||
|
ImageButtonInstance* GuiRoot::makeImageButton(G3D::TextureRef newImage = NULL, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
|
||||||
|
{
|
||||||
|
ImageButtonInstance* part = new ImageButtonInstance(newImage,overImage, downImage, disableImage);
|
||||||
|
// instances.push_back(part);
|
||||||
|
// instances_2D.push_back(part);
|
||||||
|
return part;
|
||||||
|
}
|
||||||
|
|
||||||
|
TextButtonInstance* GuiRoot::makeTextButton()
|
||||||
|
{
|
||||||
|
TextButtonInstance* part = new TextButtonInstance();
|
||||||
|
return part;
|
||||||
|
}
|
||||||
|
|
||||||
|
GuiRoot::GuiRoot() : _message(""), _messageTime(0)
|
||||||
|
{
|
||||||
|
g_fntdominant = GFont::fromFile(GetFileInPath("/content/font/dominant.fnt"));
|
||||||
|
g_fntlighttrek = GFont::fromFile(GetFileInPath("/content/font/lighttrek.fnt"));
|
||||||
|
|
||||||
|
TextButtonInstance* button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, -24);
|
||||||
|
button->boxEnd = Vector2(80, 0);
|
||||||
|
button->floatBottom = true;
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3(0,255,255);
|
||||||
|
button->textOutlineColor = Color4::clear();
|
||||||
|
button->title = "Hopper";
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, -48);
|
||||||
|
button->boxEnd = Vector2(80, -24);
|
||||||
|
button->floatBottom = true;
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3(0,255,255);
|
||||||
|
button->textOutlineColor = Color4::clear();
|
||||||
|
button->title = "Controller";
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, -72);
|
||||||
|
button->boxEnd = Vector2(80, -48);
|
||||||
|
button->floatBottom = true;
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3(0,255,255);
|
||||||
|
button->textOutlineColor = Color4::clear();
|
||||||
|
button->title = "Color";
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, -96);
|
||||||
|
button->boxEnd = Vector2(80, -72);
|
||||||
|
button->floatBottom = true;
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3(0,255,255);
|
||||||
|
button->textOutlineColor = Color4::clear();
|
||||||
|
button->title = "Surface";
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, -120);
|
||||||
|
button->boxEnd = Vector2(80, -96);
|
||||||
|
button->floatBottom = true;
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3(0,255,255);
|
||||||
|
button->boxOutlineColor = Color3(0,255,255);
|
||||||
|
button->title = "Model";
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 3);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0, 0);
|
||||||
|
button->boxEnd = Vector2(125, 25);
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->title = "File";
|
||||||
|
button->textSize = 16;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(125, 0);
|
||||||
|
button->boxEnd = Vector2(250, 25);
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->title = "Edit";
|
||||||
|
button->textSize = 16;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(250, 0);
|
||||||
|
button->boxEnd = Vector2(375, 25);
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->title = "View";
|
||||||
|
button->textSize = 16;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(375, 0);
|
||||||
|
button->boxEnd = Vector2(500, 25);
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->title = "Insert";
|
||||||
|
button->textSize = 16;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(500, 0);
|
||||||
|
button->boxEnd = Vector2(625, 25);
|
||||||
|
button->setParent(this);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->title = "Format";
|
||||||
|
button->textSize = 16;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setAllColorsSame();
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0,215);
|
||||||
|
button->boxEnd = Vector2(80,235);
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textSize = 12;
|
||||||
|
button->title = "Group";
|
||||||
|
button->name = "Group";
|
||||||
|
button->setAllColorsSame();
|
||||||
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setParent(this);
|
||||||
|
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0,240);
|
||||||
|
button->boxEnd = Vector2(80,260);
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textSize = 12;
|
||||||
|
button->title = "UnGroup";
|
||||||
|
button->name = "UnGroup";
|
||||||
|
button->setAllColorsSame();
|
||||||
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setParent(this);
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0,265);
|
||||||
|
button->boxEnd = Vector2(80,285);
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textSize = 12;
|
||||||
|
button->title = "Duplicate";
|
||||||
|
button->setAllColorsSame();
|
||||||
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setParent(this);
|
||||||
|
button->name = "Duplicate";
|
||||||
|
button->setButtonListener(new GUDButtonListener());
|
||||||
|
|
||||||
|
ImageButtonInstance* instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Run.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Run_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")));
|
||||||
|
instance->name = "go";
|
||||||
|
instance->size = Vector2(65,65);
|
||||||
|
instance->position = Vector2(6.5, 25);
|
||||||
|
instance->setParent(this);
|
||||||
|
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_dn.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ds.png")));
|
||||||
|
instance->size = Vector2(50,50);
|
||||||
|
instance->position = Vector2(15, 90);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Cursor";
|
||||||
|
instance->setButtonListener(new ModeSelectionListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(Texture::fromFile(GetFileInPath("/content/images/ScaleTool.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ovr.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_dn.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ds.png")));
|
||||||
|
instance->size = Vector2(40,40);
|
||||||
|
instance->position = Vector2(0, 140);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Resize";
|
||||||
|
instance->setButtonListener(new ModeSelectionListener());
|
||||||
|
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool_dn.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ds.png")));
|
||||||
|
instance->size = Vector2(40,40);
|
||||||
|
instance->position = Vector2(40, 140);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Arrows";
|
||||||
|
instance->setButtonListener(new ModeSelectionListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ovr.png")),
|
||||||
|
NULL,
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ds.png")));
|
||||||
|
instance->size = Vector2(30,30);
|
||||||
|
instance->position = Vector2(10, 175);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Rotate";
|
||||||
|
instance->setButtonListener(new RotateButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ovr.png")),
|
||||||
|
NULL,
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ds.png")));
|
||||||
|
instance->size = Vector2(30,30);
|
||||||
|
instance->position = Vector2(40, 175);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Tilt";
|
||||||
|
instance->setButtonListener(new RotateButtonListener());
|
||||||
|
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Delete.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Delete_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Delete_dn.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/Delete_ds.png")));
|
||||||
|
instance->size = Vector2(40,46);
|
||||||
|
instance->position = Vector2(20, 284);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "Delete";
|
||||||
|
instance->setButtonListener(new DeleteListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_dn.png")));
|
||||||
|
instance->size = Vector2(34,25);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-77, -90);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "ZoomIn";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_dn.png")));
|
||||||
|
instance->size = Vector2(34,26);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-77, -31);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "ZoomOut";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_dn.png")));
|
||||||
|
instance->size = Vector2(34,34);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-110, -50);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "PanLeft";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_dn.png")));
|
||||||
|
instance->size = Vector2(34,34);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-45, -50);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "PanRight";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraCenter.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_dn.png")));
|
||||||
|
instance->size = Vector2(34,20);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-77, -60);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "CenterCam";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_dn.png")));
|
||||||
|
instance->size = Vector2(24,24);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-105, -75);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "TiltUp";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
|
||||||
|
instance = makeImageButton(
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_ovr.png")),
|
||||||
|
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_dn.png")));
|
||||||
|
instance->size = Vector2(24,24);
|
||||||
|
instance->floatBottom = true;
|
||||||
|
instance->floatRight = true;
|
||||||
|
instance->position = Vector2(-40, -75);
|
||||||
|
instance->setParent(this);
|
||||||
|
instance->name = "TiltDown";
|
||||||
|
instance->setButtonListener(new CameraButtonListener());
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void GuiRoot::drawButtons(RenderDevice* rd)
|
||||||
|
{
|
||||||
|
rd->pushState();
|
||||||
|
rd->beforePrimitive();
|
||||||
|
this->render(rd);
|
||||||
|
rd->afterPrimitive();
|
||||||
|
rd->popState();
|
||||||
|
}
|
||||||
|
|
||||||
|
void GuiRoot::setDebugMessage(std::string msg, G3D::RealTime msgTime)
|
||||||
|
{
|
||||||
|
_messageTime = msgTime;
|
||||||
|
_message = msg;
|
||||||
|
}
|
||||||
|
|
||||||
|
//void GuiRoot::render(G3D::RenderDevice* renderDevice) {}
|
||||||
|
|
||||||
|
void GuiRoot::renderGUI(G3D::RenderDevice* rd, double fps)
|
||||||
|
{
|
||||||
|
//TODO--Move these to their own instance
|
||||||
|
|
||||||
|
std::stringstream stream;
|
||||||
|
stream << std::fixed << std::setprecision(1) << g_dataModel->getLevel()->timer;
|
||||||
|
g_fntdominant->draw2D(rd, "Timer: " + stream.str(), Vector2(rd->getWidth() - 120, 25), 20, Color3::fromARGB(0x81C518), Color3::black());
|
||||||
|
g_fntdominant->draw2D(rd, "Score: " + Convert(g_dataModel->getLevel()->score), Vector2(rd->getWidth() - 120, 50), 20, Color3::fromARGB(0x81C518), Color3::black());
|
||||||
|
//FPS
|
||||||
|
#ifdef _DEBUG
|
||||||
|
stream.str("");
|
||||||
|
stream.clear();
|
||||||
|
stream << std::fixed << std::setprecision(3) << fps;
|
||||||
|
g_fntdominant->draw2D(rd, "FPS: " + stream.str(), Vector2(120, 25), 10, Color3::fromARGB(0xFFFF00), Color3::black());
|
||||||
|
#endif
|
||||||
|
//GUI Boxes
|
||||||
|
Draw::box(G3D::Box(Vector3(0,25,0),Vector3(80,355,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
|
||||||
|
Draw::box(G3D::Box(Vector3(rd->getWidth() - 120,rd->getHeight() - 120,0),Vector3(rd->getWidth(),rd->getHeight(),0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
|
||||||
|
|
||||||
|
//Camera menu title
|
||||||
|
g_fntlighttrek->draw2D(rd, "CameraMenu", Vector2(rd->getWidth()-(g_fntlighttrek->get2DStringBounds("CameraMenu", 14).x+1),rd->getHeight() - 120), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
||||||
|
|
||||||
|
//Tools menu
|
||||||
|
Draw::box(G3D::Box(Vector3(5, 210,0),Vector3(75, 210,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0.6F,0.6F,0.6F,0.4F));
|
||||||
|
g_fntlighttrek->draw2D(rd,"MENU", Vector2(10,332), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
||||||
|
|
||||||
|
|
||||||
|
drawButtons(rd);
|
||||||
|
if(System::time() - 3 < _messageTime)
|
||||||
|
{
|
||||||
|
g_fntdominant->draw2D(rd, _message, Vector2((rd->getWidth()/2)-(g_fntdominant->get2DStringBounds(_message, 20).x/2),(rd->getHeight()/2)-(g_fntdominant->get2DStringBounds(_message, 20).y/2)), 20, Color3::yellow(), Color3::black());
|
||||||
|
}
|
||||||
|
|
||||||
|
g_dataModel->drawMessage(rd);
|
||||||
|
render(rd);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GuiRoot::mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y)
|
||||||
|
{
|
||||||
|
std::vector<Instance*> instances_2D = g_dataModel->getGuiRoot()->getAllChildren();
|
||||||
|
for(size_t i = 0; i < instances_2D.size(); i++)
|
||||||
|
{
|
||||||
|
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D.at(i)))
|
||||||
|
{
|
||||||
|
if(button->mouseInButton(x,y, renderDevice))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GuiRoot::update()
|
||||||
|
{
|
||||||
|
Instance * obj6 = this->findFirstChild("Delete");
|
||||||
|
Instance * obj = this->findFirstChild("Duplicate");
|
||||||
|
Instance * obj2 = this->findFirstChild("Group");
|
||||||
|
Instance * obj3 = this->findFirstChild("UnGroup");
|
||||||
|
Instance * obj4 = this->findFirstChild("Rotate");
|
||||||
|
Instance * obj5 = this->findFirstChild("Tilt");
|
||||||
|
if(obj != NULL && obj2 != NULL && obj3 != NULL && obj4 !=NULL && obj5 != NULL && obj6 != NULL)
|
||||||
|
{
|
||||||
|
BaseButtonInstance* button = (BaseButtonInstance*)obj;
|
||||||
|
BaseButtonInstance* button2 = (BaseButtonInstance*)obj2;
|
||||||
|
BaseButtonInstance* button3 = (BaseButtonInstance*)obj3;
|
||||||
|
BaseButtonInstance* button4 = (BaseButtonInstance*)obj4;
|
||||||
|
BaseButtonInstance* button5 = (BaseButtonInstance*)obj5;
|
||||||
|
BaseButtonInstance* button6 = (BaseButtonInstance*)obj6;
|
||||||
|
button->disabled = true;
|
||||||
|
button2->disabled = true;
|
||||||
|
button3->disabled = true;
|
||||||
|
button4->disabled = true;
|
||||||
|
button5->disabled = true;
|
||||||
|
button6->disabled = true;
|
||||||
|
for(size_t i = 0; i < g_selectedInstances.size(); i++)
|
||||||
|
if(g_selectedInstances.at(i)->canDelete)
|
||||||
|
{
|
||||||
|
button->disabled = false;
|
||||||
|
button2->disabled = false;
|
||||||
|
button3->disabled = false;
|
||||||
|
button4->disabled = false;
|
||||||
|
button5->disabled = false;
|
||||||
|
button6->disabled = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void GuiRoot::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y)
|
||||||
|
{
|
||||||
|
std::vector<Instance*> instances_2D = this->getAllChildren();
|
||||||
|
for(size_t i = 0; i < instances_2D.size(); i++)
|
||||||
|
{
|
||||||
|
if(BaseButtonInstance* button = dynamic_cast<BaseButtonInstance*>(instances_2D[i]))
|
||||||
|
{
|
||||||
|
if(button->mouseInButton(x, y, renderDevice))
|
||||||
|
{
|
||||||
|
button->onMouseClick();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
23
GuiRoot.h
Normal file
23
GuiRoot.h
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Instance.h"
|
||||||
|
|
||||||
|
class ImageButtonInstance;
|
||||||
|
|
||||||
|
class TextButtonInstance;
|
||||||
|
|
||||||
|
class GuiRoot : public Instance
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
GuiRoot();
|
||||||
|
TextButtonInstance* makeTextButton();
|
||||||
|
void drawButtons(RenderDevice* rd);
|
||||||
|
ImageButtonInstance* makeImageButton(G3D::TextureRef newImage, G3D::TextureRef overImage, G3D::TextureRef downImage, G3D::TextureRef disableImage);
|
||||||
|
void renderGUI(G3D::RenderDevice* rd, double fps);
|
||||||
|
void setDebugMessage(std::string msg, G3D::RealTime msgTime);
|
||||||
|
void update();
|
||||||
|
bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
|
||||||
|
void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
|
||||||
|
private:
|
||||||
|
std::string _message;
|
||||||
|
G3D::RealTime _messageTime;
|
||||||
|
};
|
||||||
@@ -2,11 +2,13 @@
|
|||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
|
||||||
#include "IEBrowser.h"
|
#include "IEBrowser.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "ax.h"
|
#include "ax.h"
|
||||||
|
//#include "IEDispatcher.h"
|
||||||
|
|
||||||
void IEBrowser::Boop(char* test)
|
void IEBrowser::Boop(char* test)
|
||||||
{
|
{
|
||||||
@@ -36,6 +38,12 @@ IEBrowser::~IEBrowser(void) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Something goes here
|
||||||
|
int IEBrowser::setExternal(IDispatch** ext)
|
||||||
|
{
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
bool IEBrowser::navigateSyncURL(wchar_t* url)
|
bool IEBrowser::navigateSyncURL(wchar_t* url)
|
||||||
{
|
{
|
||||||
MSG messages;
|
MSG messages;
|
||||||
@@ -52,17 +60,46 @@ bool IEBrowser::navigateSyncURL(wchar_t* url)
|
|||||||
DispatchMessage(&messages);
|
DispatchMessage(&messages);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Sleep(30);
|
Sleep(30);
|
||||||
|
|
||||||
HRESULT hresult = webBrowser->get_Document(&spDocument);
|
HRESULT hresult = webBrowser->get_Document(&spDocument);
|
||||||
if (&spDocument!=0)
|
if (SUCCEEDED(hresult) && (spDocument != 0))
|
||||||
{
|
{
|
||||||
|
|
||||||
|
IOleObject* spOleObject;
|
||||||
|
if (SUCCEEDED(spDocument->QueryInterface(IID_IOleObject,(void**)&spOleObject)))
|
||||||
|
{
|
||||||
|
IOleClientSite* spClientSite;
|
||||||
|
hresult = spOleObject->GetClientSite(&spClientSite);
|
||||||
|
if (SUCCEEDED(hresult) && spClientSite)
|
||||||
|
{
|
||||||
|
m_spDefaultDocHostUIHandler = spClientSite;
|
||||||
|
ICustomDoc* spCustomDoc;
|
||||||
|
|
||||||
|
//IEDispatcher* spIEDispatcher;
|
||||||
|
if (SUCCEEDED(m_spDefaultDocHostUIHandler->QueryInterface(IID_IDocHostUIHandler,(void**)&m_spHandler)))
|
||||||
|
{
|
||||||
|
if (SUCCEEDED(spDocument->QueryInterface(IID_ICustomDoc,(void**)&spCustomDoc)))
|
||||||
|
{
|
||||||
|
spCustomDoc->SetUIHandler(m_spHandler);
|
||||||
|
|
||||||
|
m_spHandler->GetExternal(&m_spExternal);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MessageBox(NULL,"Cannot read IWebBrowser2...",(Globals::PlaceholderName+" Crash").c_str(),MB_OK);
|
MessageBox(NULL,"Cannot read IWebBrowser2...",(g_PlaceholderName+" Crash").c_str(),MB_OK);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include <mshtml.h>
|
#include <mshtml.h>
|
||||||
#include <exdisp.h>
|
#include <exdisp.h>
|
||||||
//#include <Mshtmhst.h>
|
#include <Mshtmhst.h>
|
||||||
|
|
||||||
class IEBrowser {
|
class IEBrowser {
|
||||||
public:
|
public:
|
||||||
@@ -14,4 +14,10 @@ class IEBrowser {
|
|||||||
IWebBrowser2* webBrowser;
|
IWebBrowser2* webBrowser;
|
||||||
HWND hwnd;
|
HWND hwnd;
|
||||||
IDispatch* spDocument;
|
IDispatch* spDocument;
|
||||||
|
IHTMLDocument* spDocument2;
|
||||||
|
IDocHostUIHandler* m_spHandler;
|
||||||
|
IDispatch* m_spExternal;
|
||||||
|
IDispatch* m_newExternal;
|
||||||
|
IOleClientSite* m_spDefaultDocHostUIHandler;
|
||||||
|
int setExternal(IDispatch** ext);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -33,7 +33,6 @@ HRESULT STDMETHODCALLTYPE IEDispatcher::GetIDsOfNames(const IID &, LPOLESTR *, U
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *)
|
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *)
|
||||||
|
|
||||||
{
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,8 +1,19 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "oaidl.h"
|
#include "oaidl.h"
|
||||||
|
//DEFINE_GUID(CLSID_G3d, 0xB323F8E0L, 0x2E68, 0x11D0, 0x90, 0xEA, 0x00, 0xAA, 0x00, 0x60, 0xF8, 0x6F);
|
||||||
|
|
||||||
|
/*
|
||||||
class IEDispatcher : public IDispatch
|
class IEDispatcher : public IDispatch
|
||||||
{
|
{
|
||||||
|
*/
|
||||||
|
|
||||||
|
EXTERN_C const IID IID_IDispatch;
|
||||||
|
|
||||||
|
#if defined(__cplusplus) && !defined(CINTERFACE)
|
||||||
|
|
||||||
|
MIDL_INTERFACE("B323F8E0-2E68-11D0-90EA-00AA0060F86F")
|
||||||
|
IEDispatcher : public IDispatch
|
||||||
|
{
|
||||||
public:
|
public:
|
||||||
IEDispatcher(void);
|
IEDispatcher(void);
|
||||||
~IEDispatcher(void);
|
~IEDispatcher(void);
|
||||||
@@ -15,3 +26,5 @@ public:
|
|||||||
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *);
|
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|||||||
@@ -1,5 +1,8 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "BaseButtonInstance.h"
|
#include "BaseButtonInstance.h"
|
||||||
|
|
||||||
|
class BaseButtonInstance;
|
||||||
|
|
||||||
class ImageButtonInstance : public BaseButtonInstance
|
class ImageButtonInstance : public BaseButtonInstance
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|||||||
35
Instance.cpp
35
Instance.cpp
@@ -8,7 +8,7 @@ Instance::Instance(void)
|
|||||||
parent = NULL;
|
parent = NULL;
|
||||||
name = "Default Game Instance";
|
name = "Default Game Instance";
|
||||||
className = "BaseInstance";
|
className = "BaseInstance";
|
||||||
listicon = 0;
|
listicon = 1;
|
||||||
canDelete = true;
|
canDelete = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -18,6 +18,7 @@ Instance::Instance(const Instance &oinst)
|
|||||||
name = oinst.name;
|
name = oinst.name;
|
||||||
className = oinst.className;
|
className = oinst.className;
|
||||||
canDelete = oinst.canDelete;
|
canDelete = oinst.canDelete;
|
||||||
|
listicon = oinst.listicon;
|
||||||
//setParent(oinst.parent);
|
//setParent(oinst.parent);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -25,22 +26,17 @@ Instance::Instance(const Instance &oinst)
|
|||||||
|
|
||||||
void Instance::render(RenderDevice* rd)
|
void Instance::render(RenderDevice* rd)
|
||||||
{
|
{
|
||||||
glEnableClientState(GL_VERTEX_ARRAY);
|
|
||||||
glEnableClientState(GL_COLOR_ARRAY);
|
|
||||||
glEnableClientState(GL_NORMAL_ARRAY);
|
|
||||||
|
|
||||||
for(size_t i = 0; i < children.size(); i++)
|
for(size_t i = 0; i < children.size(); i++)
|
||||||
{
|
{
|
||||||
children.at(i)->render(rd);
|
children[i]->render(rd);
|
||||||
}
|
}
|
||||||
glDisableClientState(GL_VERTEX_ARRAY);
|
|
||||||
glDisableClientState(GL_COLOR_ARRAY);
|
|
||||||
glDisableClientState(GL_NORMAL_ARRAY);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Instance::update()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[])
|
||||||
PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type)
|
|
||||||
{
|
{
|
||||||
PROPGRIDITEM pItem;
|
PROPGRIDITEM pItem;
|
||||||
PropGrid_ItemInit(pItem);
|
PropGrid_ItemInit(pItem);
|
||||||
@@ -49,6 +45,8 @@ PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc,
|
|||||||
pItem.lpszPropDesc=propDesc;
|
pItem.lpszPropDesc=propDesc;
|
||||||
pItem.lpCurValue=curVal;
|
pItem.lpCurValue=curVal;
|
||||||
pItem.iItemType=type;
|
pItem.iItemType=type;
|
||||||
|
if(choices != NULL)
|
||||||
|
pItem.lpszzCmbItems = choices;
|
||||||
return pItem;
|
return pItem;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -116,6 +114,21 @@ std::vector<Instance* > Instance::getAllChildren()
|
|||||||
return children;
|
return children;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::vector<Instance* > Instance::compileAndGetPVVector()
|
||||||
|
{
|
||||||
|
std::vector<Instance* > totalchildren;
|
||||||
|
if(!children.empty())
|
||||||
|
{
|
||||||
|
for(size_t i = 0; i < children.size(); i++)
|
||||||
|
{
|
||||||
|
std::vector<Instance* > subchildren = children.at(i)->compileAndGetPVVector();
|
||||||
|
if(!subchildren.empty())
|
||||||
|
totalchildren.insert(totalchildren.end(), subchildren.begin(), subchildren.end());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return totalchildren;
|
||||||
|
}
|
||||||
|
|
||||||
void Instance::setParent(Instance* newParent)
|
void Instance::setParent(Instance* newParent)
|
||||||
{
|
{
|
||||||
if(parent != NULL)
|
if(parent != NULL)
|
||||||
|
|||||||
10
Instance.h
10
Instance.h
@@ -1,7 +1,7 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
#include "propertyGrid.h"
|
#include "propertyGrid.h"
|
||||||
|
|
||||||
class Instance
|
class Instance
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@@ -11,12 +11,13 @@ public:
|
|||||||
virtual ~Instance(void);
|
virtual ~Instance(void);
|
||||||
std::string name;
|
std::string name;
|
||||||
virtual void render(RenderDevice*);
|
virtual void render(RenderDevice*);
|
||||||
std::vector<Instance*> children; // All children.
|
virtual void update();
|
||||||
std::string getClassName();
|
std::string getClassName();
|
||||||
Instance* findFirstChild(std::string);
|
Instance* findFirstChild(std::string);
|
||||||
std::vector<Instance* > getChildren();
|
std::vector<Instance* > getChildren();
|
||||||
std::vector<Instance* > getAllChildren();
|
std::vector<Instance* > getAllChildren();
|
||||||
void setParent(Instance*);
|
std::vector<Instance* > compileAndGetPVVector();
|
||||||
|
virtual void setParent(Instance*);
|
||||||
void setName(std::string newName);
|
void setName(std::string newName);
|
||||||
void addChild(Instance*);
|
void addChild(Instance*);
|
||||||
void removeChild(Instance*);
|
void removeChild(Instance*);
|
||||||
@@ -27,8 +28,9 @@ public:
|
|||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
int listicon;
|
int listicon;
|
||||||
protected:
|
protected:
|
||||||
|
std::vector<Instance*> children; // All children.
|
||||||
std::string className;
|
std::string className;
|
||||||
Instance* parent; // Another pointer.
|
Instance* parent; // Another pointer.
|
||||||
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type);
|
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[] = NULL);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|||||||
339
LICENSE
Normal file
339
LICENSE
Normal file
@@ -0,0 +1,339 @@
|
|||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 2, June 1991
|
||||||
|
|
||||||
|
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
||||||
|
License is intended to guarantee your freedom to share and change free
|
||||||
|
software--to make sure the software is free for all its users. This
|
||||||
|
General Public License applies to most of the Free Software
|
||||||
|
Foundation's software and to any other program whose authors commit to
|
||||||
|
using it. (Some other Free Software Foundation software is covered by
|
||||||
|
the GNU Lesser General Public License instead.) You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
this service if you wish), that you receive source code or can get it
|
||||||
|
if you want it, that you can change the software or use pieces of it
|
||||||
|
in new free programs; and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to make restrictions that forbid
|
||||||
|
anyone to deny you these rights or to ask you to surrender the rights.
|
||||||
|
These restrictions translate to certain responsibilities for you if you
|
||||||
|
distribute copies of the software, or if you modify it.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must give the recipients all the rights that
|
||||||
|
you have. You must make sure that they, too, receive or can get the
|
||||||
|
source code. And you must show them these terms so they know their
|
||||||
|
rights.
|
||||||
|
|
||||||
|
We protect your rights with two steps: (1) copyright the software, and
|
||||||
|
(2) offer you this license which gives you legal permission to copy,
|
||||||
|
distribute and/or modify the software.
|
||||||
|
|
||||||
|
Also, for each author's protection and ours, we want to make certain
|
||||||
|
that everyone understands that there is no warranty for this free
|
||||||
|
software. If the software is modified by someone else and passed on, we
|
||||||
|
want its recipients to know that what they have is not the original, so
|
||||||
|
that any problems introduced by others will not reflect on the original
|
||||||
|
authors' reputations.
|
||||||
|
|
||||||
|
Finally, any free program is threatened constantly by software
|
||||||
|
patents. We wish to avoid the danger that redistributors of a free
|
||||||
|
program will individually obtain patent licenses, in effect making the
|
||||||
|
program proprietary. To prevent this, we have made it clear that any
|
||||||
|
patent must be licensed for everyone's free use or not licensed at all.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||||
|
|
||||||
|
0. This License applies to any program or other work which contains
|
||||||
|
a notice placed by the copyright holder saying it may be distributed
|
||||||
|
under the terms of this General Public License. The "Program", below,
|
||||||
|
refers to any such program or work, and a "work based on the Program"
|
||||||
|
means either the Program or any derivative work under copyright law:
|
||||||
|
that is to say, a work containing the Program or a portion of it,
|
||||||
|
either verbatim or with modifications and/or translated into another
|
||||||
|
language. (Hereinafter, translation is included without limitation in
|
||||||
|
the term "modification".) Each licensee is addressed as "you".
|
||||||
|
|
||||||
|
Activities other than copying, distribution and modification are not
|
||||||
|
covered by this License; they are outside its scope. The act of
|
||||||
|
running the Program is not restricted, and the output from the Program
|
||||||
|
is covered only if its contents constitute a work based on the
|
||||||
|
Program (independent of having been made by running the Program).
|
||||||
|
Whether that is true depends on what the Program does.
|
||||||
|
|
||||||
|
1. You may copy and distribute verbatim copies of the Program's
|
||||||
|
source code as you receive it, in any medium, provided that you
|
||||||
|
conspicuously and appropriately publish on each copy an appropriate
|
||||||
|
copyright notice and disclaimer of warranty; keep intact all the
|
||||||
|
notices that refer to this License and to the absence of any warranty;
|
||||||
|
and give any other recipients of the Program a copy of this License
|
||||||
|
along with the Program.
|
||||||
|
|
||||||
|
You may charge a fee for the physical act of transferring a copy, and
|
||||||
|
you may at your option offer warranty protection in exchange for a fee.
|
||||||
|
|
||||||
|
2. You may modify your copy or copies of the Program or any portion
|
||||||
|
of it, thus forming a work based on the Program, and copy and
|
||||||
|
distribute such modifications or work under the terms of Section 1
|
||||||
|
above, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) You must cause the modified files to carry prominent notices
|
||||||
|
stating that you changed the files and the date of any change.
|
||||||
|
|
||||||
|
b) You must cause any work that you distribute or publish, that in
|
||||||
|
whole or in part contains or is derived from the Program or any
|
||||||
|
part thereof, to be licensed as a whole at no charge to all third
|
||||||
|
parties under the terms of this License.
|
||||||
|
|
||||||
|
c) If the modified program normally reads commands interactively
|
||||||
|
when run, you must cause it, when started running for such
|
||||||
|
interactive use in the most ordinary way, to print or display an
|
||||||
|
announcement including an appropriate copyright notice and a
|
||||||
|
notice that there is no warranty (or else, saying that you provide
|
||||||
|
a warranty) and that users may redistribute the program under
|
||||||
|
these conditions, and telling the user how to view a copy of this
|
||||||
|
License. (Exception: if the Program itself is interactive but
|
||||||
|
does not normally print such an announcement, your work based on
|
||||||
|
the Program is not required to print an announcement.)
|
||||||
|
|
||||||
|
These requirements apply to the modified work as a whole. If
|
||||||
|
identifiable sections of that work are not derived from the Program,
|
||||||
|
and can be reasonably considered independent and separate works in
|
||||||
|
themselves, then this License, and its terms, do not apply to those
|
||||||
|
sections when you distribute them as separate works. But when you
|
||||||
|
distribute the same sections as part of a whole which is a work based
|
||||||
|
on the Program, the distribution of the whole must be on the terms of
|
||||||
|
this License, whose permissions for other licensees extend to the
|
||||||
|
entire whole, and thus to each and every part regardless of who wrote it.
|
||||||
|
|
||||||
|
Thus, it is not the intent of this section to claim rights or contest
|
||||||
|
your rights to work written entirely by you; rather, the intent is to
|
||||||
|
exercise the right to control the distribution of derivative or
|
||||||
|
collective works based on the Program.
|
||||||
|
|
||||||
|
In addition, mere aggregation of another work not based on the Program
|
||||||
|
with the Program (or with a work based on the Program) on a volume of
|
||||||
|
a storage or distribution medium does not bring the other work under
|
||||||
|
the scope of this License.
|
||||||
|
|
||||||
|
3. You may copy and distribute the Program (or a work based on it,
|
||||||
|
under Section 2) in object code or executable form under the terms of
|
||||||
|
Sections 1 and 2 above provided that you also do one of the following:
|
||||||
|
|
||||||
|
a) Accompany it with the complete corresponding machine-readable
|
||||||
|
source code, which must be distributed under the terms of Sections
|
||||||
|
1 and 2 above on a medium customarily used for software interchange; or,
|
||||||
|
|
||||||
|
b) Accompany it with a written offer, valid for at least three
|
||||||
|
years, to give any third party, for a charge no more than your
|
||||||
|
cost of physically performing source distribution, a complete
|
||||||
|
machine-readable copy of the corresponding source code, to be
|
||||||
|
distributed under the terms of Sections 1 and 2 above on a medium
|
||||||
|
customarily used for software interchange; or,
|
||||||
|
|
||||||
|
c) Accompany it with the information you received as to the offer
|
||||||
|
to distribute corresponding source code. (This alternative is
|
||||||
|
allowed only for noncommercial distribution and only if you
|
||||||
|
received the program in object code or executable form with such
|
||||||
|
an offer, in accord with Subsection b above.)
|
||||||
|
|
||||||
|
The source code for a work means the preferred form of the work for
|
||||||
|
making modifications to it. For an executable work, complete source
|
||||||
|
code means all the source code for all modules it contains, plus any
|
||||||
|
associated interface definition files, plus the scripts used to
|
||||||
|
control compilation and installation of the executable. However, as a
|
||||||
|
special exception, the source code distributed need not include
|
||||||
|
anything that is normally distributed (in either source or binary
|
||||||
|
form) with the major components (compiler, kernel, and so on) of the
|
||||||
|
operating system on which the executable runs, unless that component
|
||||||
|
itself accompanies the executable.
|
||||||
|
|
||||||
|
If distribution of executable or object code is made by offering
|
||||||
|
access to copy from a designated place, then offering equivalent
|
||||||
|
access to copy the source code from the same place counts as
|
||||||
|
distribution of the source code, even though third parties are not
|
||||||
|
compelled to copy the source along with the object code.
|
||||||
|
|
||||||
|
4. You may not copy, modify, sublicense, or distribute the Program
|
||||||
|
except as expressly provided under this License. Any attempt
|
||||||
|
otherwise to copy, modify, sublicense or distribute the Program is
|
||||||
|
void, and will automatically terminate your rights under this License.
|
||||||
|
However, parties who have received copies, or rights, from you under
|
||||||
|
this License will not have their licenses terminated so long as such
|
||||||
|
parties remain in full compliance.
|
||||||
|
|
||||||
|
5. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Program or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Program (or any work based on the
|
||||||
|
Program), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Program or works based on it.
|
||||||
|
|
||||||
|
6. Each time you redistribute the Program (or any work based on the
|
||||||
|
Program), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute or modify the Program subject to
|
||||||
|
these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties to
|
||||||
|
this License.
|
||||||
|
|
||||||
|
7. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Program at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Program by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Program.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under
|
||||||
|
any particular circumstance, the balance of the section is intended to
|
||||||
|
apply and the section as a whole is intended to apply in other
|
||||||
|
circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system, which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
8. If the distribution and/or use of the Program is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Program under this License
|
||||||
|
may add an explicit geographical distribution limitation excluding
|
||||||
|
those countries, so that distribution is permitted only in or among
|
||||||
|
countries not thus excluded. In such case, this License incorporates
|
||||||
|
the limitation as if written in the body of this License.
|
||||||
|
|
||||||
|
9. The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Program
|
||||||
|
specifies a version number of this License which applies to it and "any
|
||||||
|
later version", you have the option of following the terms and conditions
|
||||||
|
either of that version or of any later version published by the Free
|
||||||
|
Software Foundation. If the Program does not specify a version number of
|
||||||
|
this License, you may choose any version ever published by the Free Software
|
||||||
|
Foundation.
|
||||||
|
|
||||||
|
10. If you wish to incorporate parts of the Program into other free
|
||||||
|
programs whose distribution conditions are different, write to the author
|
||||||
|
to ask for permission. For software which is copyrighted by the Free
|
||||||
|
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||||
|
make exceptions for this. Our decision will be guided by the two goals
|
||||||
|
of preserving the free status of all derivatives of our free software and
|
||||||
|
of promoting the sharing and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||||
|
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||||
|
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||||
|
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||||
|
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||||
|
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||||
|
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||||
|
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||||
|
REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||||
|
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||||
|
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||||
|
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||||
|
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||||
|
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||||
|
POSSIBILITY OF SUCH DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
convey the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License along
|
||||||
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program is interactive, make it output a short notice like this
|
||||||
|
when it starts in an interactive mode:
|
||||||
|
|
||||||
|
Gnomovision version 69, Copyright (C) year name of author
|
||||||
|
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, the commands you use may
|
||||||
|
be called something other than `show w' and `show c'; they could even be
|
||||||
|
mouse-clicks or menu items--whatever suits your program.
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or your
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||||
|
necessary. Here is a sample; alter the names:
|
||||||
|
|
||||||
|
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||||
|
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||||
|
|
||||||
|
<signature of Ty Coon>, 1 April 1989
|
||||||
|
Ty Coon, President of Vice
|
||||||
|
|
||||||
|
This General Public License does not permit incorporating your program into
|
||||||
|
proprietary programs. If your program is a subroutine library, you may
|
||||||
|
consider it more useful to permit linking proprietary applications with the
|
||||||
|
library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License.
|
||||||
@@ -36,8 +36,8 @@ std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
|||||||
PIT_EDIT));
|
PIT_EDIT));
|
||||||
|
|
||||||
|
|
||||||
sprintf(timerTxt, "%g", timer);
|
sprintf_s(timerTxt, "%g", timer);
|
||||||
sprintf(scoreTxt, "%d", score);
|
sprintf_s(scoreTxt, "%d", score);
|
||||||
properties.push_back(createPGI("Gameplay",
|
properties.push_back(createPGI("Gameplay",
|
||||||
"InitialTimerValue",
|
"InitialTimerValue",
|
||||||
"The ammount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
"The ammount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
||||||
|
|||||||
28
ModeSelectionListener.cpp
Normal file
28
ModeSelectionListener.cpp
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
#include "Globals.h"
|
||||||
|
#include "Instance.h"
|
||||||
|
#include "ModeSelectionListener.h"
|
||||||
|
#include "Application.h"
|
||||||
|
|
||||||
|
void ModeSelectionListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
|
{
|
||||||
|
//CoordinateFrame frame = g_usableApp->g3dCamera.getCoordinateFrame();
|
||||||
|
int mode = g_usableApp->getMode();
|
||||||
|
|
||||||
|
std::vector<Instance*> instances_2D = g_dataModel->getGuiRoot()->getAllChildren();
|
||||||
|
for(size_t i = 0; i < instances_2D.size(); i++)
|
||||||
|
{
|
||||||
|
if(instances_2D.at(i)->name == "Cursor" || instances_2D.at(i)->name == "Resize" || instances_2D.at(i)->name == "Arrows")
|
||||||
|
{
|
||||||
|
BaseButtonInstance* button = (BaseButtonInstance*)instances_2D.at(i);
|
||||||
|
button->selected = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
button->selected = true;
|
||||||
|
if(button->name == "Cursor")
|
||||||
|
g_usableApp->setMode(CURSOR);
|
||||||
|
else if(button->name == "Resize")
|
||||||
|
g_usableApp->setMode(RESIZE);
|
||||||
|
else if(button->name == "Arrows")
|
||||||
|
g_usableApp->setMode(ARROWS);
|
||||||
|
}
|
||||||
11
ModeSelectionListener.h
Normal file
11
ModeSelectionListener.h
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
#define CURSOR 0
|
||||||
|
#define ARROWS 1
|
||||||
|
#define RESIZE 2
|
||||||
|
|
||||||
|
class ModeSelectionListener : public ButtonListener {
|
||||||
|
public:
|
||||||
|
void onButton1MouseClick(BaseButtonInstance*);
|
||||||
|
};
|
||||||
@@ -1,10 +1,12 @@
|
|||||||
#include "PVInstance.h"
|
#include "PVInstance.h"
|
||||||
|
#include "WorkspaceInstance.h"
|
||||||
|
|
||||||
PVInstance::PVInstance(void)
|
PVInstance::PVInstance(void)
|
||||||
{
|
{
|
||||||
Instance::Instance();
|
Instance::Instance();
|
||||||
nameShown = false;
|
nameShown = false;
|
||||||
className = "PVInstance";
|
className = "PVInstance";
|
||||||
|
listicon = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
PVInstance::PVInstance(const PVInstance &oinst)
|
PVInstance::PVInstance(const PVInstance &oinst)
|
||||||
@@ -20,6 +22,43 @@ void PVInstance::postRender(RenderDevice* rd)
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void PVInstance::render(RenderDevice* rd)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void PVInstance::setParent(Instance* newParent)
|
||||||
|
{
|
||||||
|
if(parent != NULL)
|
||||||
|
{
|
||||||
|
Instance* workspace = parent;
|
||||||
|
while(workspace != NULL)
|
||||||
|
{
|
||||||
|
if(WorkspaceInstance* wsp = dynamic_cast<WorkspaceInstance*>(workspace))
|
||||||
|
{
|
||||||
|
wsp->removeFromPVector(this);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
workspace = workspace->getParent();
|
||||||
|
}
|
||||||
|
parent->removeChild(this);
|
||||||
|
}
|
||||||
|
parent = newParent;
|
||||||
|
if(newParent != NULL)
|
||||||
|
{
|
||||||
|
Instance* workspace = parent;
|
||||||
|
while(workspace != NULL)
|
||||||
|
{
|
||||||
|
if(WorkspaceInstance* wsp = dynamic_cast<WorkspaceInstance*>(workspace))
|
||||||
|
{
|
||||||
|
wsp->addToPVector(this);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
workspace = workspace->getParent();
|
||||||
|
}
|
||||||
|
newParent->addChild(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
std::vector<PROPGRIDITEM> PVInstance::getProperties()
|
std::vector<PROPGRIDITEM> PVInstance::getProperties()
|
||||||
{
|
{
|
||||||
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
|
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
|
||||||
|
|||||||
@@ -9,7 +9,9 @@ public:
|
|||||||
~PVInstance(void);
|
~PVInstance(void);
|
||||||
PVInstance(const PVInstance &oinst);
|
PVInstance(const PVInstance &oinst);
|
||||||
virtual void postRender(RenderDevice* rd);
|
virtual void postRender(RenderDevice* rd);
|
||||||
|
virtual void setParent(Instance* newParent);
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
virtual void render(RenderDevice* rd);
|
||||||
bool nameShown;
|
bool nameShown;
|
||||||
};
|
};
|
||||||
|
|||||||
717
PartInstance.cpp
717
PartInstance.cpp
@@ -128,12 +128,27 @@ Vector3 PartInstance::getPosition()
|
|||||||
{
|
{
|
||||||
return position;
|
return position;
|
||||||
}
|
}
|
||||||
|
void PartInstance::setShape(Enum::Shape::Value shape)
|
||||||
|
{
|
||||||
|
switch(shape)
|
||||||
|
{
|
||||||
|
case Enum::Shape::Block:
|
||||||
|
this->shape = shape;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
this->shape = shape;
|
||||||
|
this->setSize(this->getSize());
|
||||||
|
}
|
||||||
|
changed = true;
|
||||||
|
}
|
||||||
|
|
||||||
void PartInstance::setPosition(Vector3 pos)
|
void PartInstance::setPosition(Vector3 pos)
|
||||||
{
|
{
|
||||||
position = pos;
|
position = pos;
|
||||||
cFrame = CoordinateFrame(pos);
|
cFrame = CoordinateFrame(pos);
|
||||||
changed = true;
|
changed = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
CoordinateFrame PartInstance::getCFrame()
|
CoordinateFrame PartInstance::getCFrame()
|
||||||
{
|
{
|
||||||
return cFrame;
|
return cFrame;
|
||||||
@@ -147,20 +162,8 @@ void PartInstance::setCFrame(CoordinateFrame coordinateFrame)
|
|||||||
// Can probably be deleted
|
// Can probably be deleted
|
||||||
CoordinateFrame PartInstance::getCFrameRenderBased()
|
CoordinateFrame PartInstance::getCFrameRenderBased()
|
||||||
{
|
{
|
||||||
return cFrame;//CoordinateFrame(getCFrame().rotation,Vector3(getCFrame().translation.x, getCFrame().translation.y, getCFrame().translation.z));
|
return CoordinateFrame(getCFrame().rotation,Vector3(getCFrame().translation.x, getCFrame().translation.y, getCFrame().translation.z));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Start Physics stuff
|
|
||||||
float PartInstance::getMass()
|
|
||||||
{
|
|
||||||
if(shape == Enum::Shape::Sphere || shape == Enum::Shape::Cylinder){
|
|
||||||
return (4/3) * 3.1415926535 * pow(size.x/2, 3);
|
|
||||||
}
|
|
||||||
return size.x * size.y * size.z;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef NEW_BOX_RENDER
|
#ifdef NEW_BOX_RENDER
|
||||||
Box PartInstance::getBox()
|
Box PartInstance::getBox()
|
||||||
{
|
{
|
||||||
@@ -206,7 +209,7 @@ bool PartInstance::collides(Box box)
|
|||||||
{
|
{
|
||||||
return CollisionDetection::fixedSolidBoxIntersectsFixedSolidBox(getBox(), box);
|
return CollisionDetection::fixedSolidBoxIntersectsFixedSolidBox(getBox(), box);
|
||||||
}
|
}
|
||||||
|
#ifdef NEW_BOX_RENDER
|
||||||
void PartInstance::addVertex(Vector3 vertexPos,Color3 color)
|
void PartInstance::addVertex(Vector3 vertexPos,Color3 color)
|
||||||
{
|
{
|
||||||
_vertices.push_back(vertexPos.x);
|
_vertices.push_back(vertexPos.x);
|
||||||
@@ -239,6 +242,126 @@ void PartInstance::addVertex(Vector3 vertexPos,Color3 color)
|
|||||||
addSingularNormal(cross(v2-v1,v3-v1).direction());
|
addSingularNormal(cross(v2-v1,v3-v1).direction());
|
||||||
addSingularNormal(cross(v3-v2,v1-v2).direction());
|
addSingularNormal(cross(v3-v2,v1-v2).direction());
|
||||||
addSingularNormal(cross(v1-v3,v2-v3).direction());
|
addSingularNormal(cross(v1-v3,v2-v3).direction());
|
||||||
|
}
|
||||||
|
|
||||||
|
void PartInstance::addSmoothTriangle(Vector3 v1,Vector3 v2,Vector3 v3)
|
||||||
|
{
|
||||||
|
addVertex(v1,color);
|
||||||
|
addVertex(v2,color);
|
||||||
|
addVertex(v3,color);
|
||||||
|
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||||
|
|
||||||
|
addSingularNormal(cross(v2-v1,v3-v1).direction());
|
||||||
|
addSingularNormal(cross(v3-v2,v1-v2).direction());
|
||||||
|
addSingularNormal(cross(v1-v3,v2-v3).direction());
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void PartInstance::addPlus(Vector3 v1)
|
||||||
|
{
|
||||||
|
float renderY = size.y/2 - 0.25f;
|
||||||
|
Vector3 vx1 = v1 + Vector3(0, -renderY, -0.1f);
|
||||||
|
Vector3 vx2 = v1 + Vector3(0, -renderY, 0.1f);
|
||||||
|
Vector3 vx3 = v1 + Vector3(0, renderY, 0.1f);
|
||||||
|
|
||||||
|
addVertex(vx1,Color3::WHITE);
|
||||||
|
addVertex(vx2,Color3::WHITE);
|
||||||
|
addVertex(vx3,Color3::WHITE);
|
||||||
|
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||||
|
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||||
|
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||||
|
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||||
|
|
||||||
|
vx1 = v1 + Vector3(0, renderY, 0.1f);
|
||||||
|
vx2 = v1 + Vector3(0, renderY, -0.1f);
|
||||||
|
vx3 = v1 + Vector3(0, -renderY, -0.1f);
|
||||||
|
|
||||||
|
addVertex(vx1,Color3::WHITE);
|
||||||
|
addVertex(vx2,Color3::WHITE);
|
||||||
|
addVertex(vx3,Color3::WHITE);
|
||||||
|
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||||
|
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||||
|
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||||
|
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||||
|
|
||||||
|
vx3 = v1 + Vector3(0, -0.1f, -renderY);
|
||||||
|
vx2 = v1 + Vector3(0, 0.1f, -renderY);
|
||||||
|
vx1 = v1 + Vector3(0, 0.1f, renderY);
|
||||||
|
|
||||||
|
addVertex(vx1,Color3::WHITE);
|
||||||
|
addVertex(vx2,Color3::WHITE);
|
||||||
|
addVertex(vx3,Color3::WHITE);
|
||||||
|
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||||
|
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||||
|
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||||
|
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||||
|
|
||||||
|
vx3 = v1 + Vector3(0, 0.1f, renderY);
|
||||||
|
vx2 = v1 + Vector3(0, -0.1f, renderY);
|
||||||
|
vx1 = v1 + Vector3(0, -0.1f, -renderY);
|
||||||
|
|
||||||
|
addVertex(vx1,Color3::WHITE);
|
||||||
|
addVertex(vx2,Color3::WHITE);
|
||||||
|
addVertex(vx3,Color3::WHITE);
|
||||||
|
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||||
|
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||||
|
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||||
|
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void PartInstance::addPlus2(Vector3 v1)
|
||||||
|
{
|
||||||
|
float renderY = max(size.z, max(size.x, size.y))/2 - 0.25f;
|
||||||
|
Vector3 vx3 = v1 + Vector3(0, -renderY, -0.1f);
|
||||||
|
Vector3 vx2 = v1 + Vector3(0, -renderY, 0.1f);
|
||||||
|
Vector3 vx1 = v1 + Vector3(0, renderY, 0.1f);
|
||||||
|
|
||||||
|
addVertex(vx1,Color3::WHITE);
|
||||||
|
addVertex(vx2,Color3::WHITE);
|
||||||
|
addVertex(vx3,Color3::WHITE);
|
||||||
|
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||||
|
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||||
|
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||||
|
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||||
|
|
||||||
|
vx3 = v1 + Vector3(0, renderY, 0.1f);
|
||||||
|
vx2 = v1 + Vector3(0, renderY, -0.1f);
|
||||||
|
vx1 = v1 + Vector3(0, -renderY, -0.1f);
|
||||||
|
|
||||||
|
addVertex(vx1,Color3::WHITE);
|
||||||
|
addVertex(vx2,Color3::WHITE);
|
||||||
|
addVertex(vx3,Color3::WHITE);
|
||||||
|
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||||
|
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||||
|
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||||
|
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||||
|
|
||||||
|
vx1 = v1 + Vector3(0, -0.1f, -renderY);
|
||||||
|
vx2 = v1 + Vector3(0, 0.1f, -renderY);
|
||||||
|
vx3 = v1 + Vector3(0, 0.1f, renderY);
|
||||||
|
|
||||||
|
addVertex(vx1,Color3::WHITE);
|
||||||
|
addVertex(vx2,Color3::WHITE);
|
||||||
|
addVertex(vx3,Color3::WHITE);
|
||||||
|
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||||
|
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||||
|
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||||
|
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||||
|
|
||||||
|
vx1 = v1 + Vector3(0, 0.1f, renderY);
|
||||||
|
vx2 = v1 + Vector3(0, -0.1f, renderY);
|
||||||
|
vx3 = v1 + Vector3(0, -0.1f, -renderY);
|
||||||
|
|
||||||
|
addVertex(vx1,Color3::WHITE);
|
||||||
|
addVertex(vx2,Color3::WHITE);
|
||||||
|
addVertex(vx3,Color3::WHITE);
|
||||||
|
//addNormals(cross(v2-v1,v3-v1).direction());
|
||||||
|
addSingularNormal(cross(vx2-vx1,vx3-vx1).direction());
|
||||||
|
addSingularNormal(cross(vx3-vx2,vx1-vx2).direction());
|
||||||
|
addSingularNormal(cross(vx1-vx3,vx2-vx3).direction());
|
||||||
|
|
||||||
}
|
}
|
||||||
void PartInstance::debugPrintVertexIDs(RenderDevice* rd,GFontRef font,Matrix3 rot)
|
void PartInstance::debugPrintVertexIDs(RenderDevice* rd,GFontRef font,Matrix3 rot)
|
||||||
{
|
{
|
||||||
@@ -265,6 +388,12 @@ void PartInstance::addVertex(Vector3 vertexPos,Color3 color)
|
|||||||
Vector3(_vertices[vertex2],_vertices[vertex2+1],_vertices[vertex2+2]),
|
Vector3(_vertices[vertex2],_vertices[vertex2+1],_vertices[vertex2+2]),
|
||||||
Vector3(_vertices[vertex3],_vertices[vertex3+1],_vertices[vertex3+2]));
|
Vector3(_vertices[vertex3],_vertices[vertex3+1],_vertices[vertex3+2]));
|
||||||
}
|
}
|
||||||
|
void PartInstance::makeSmoothFace(int vertex1,int vertex2, int vertex3)
|
||||||
|
{
|
||||||
|
addSmoothTriangle(Vector3(_vertices[vertex1],_vertices[vertex1+1],_vertices[vertex1+2]),
|
||||||
|
Vector3(_vertices[vertex2],_vertices[vertex2+1],_vertices[vertex2+2]),
|
||||||
|
Vector3(_vertices[vertex3],_vertices[vertex3+1],_vertices[vertex3+2]));
|
||||||
|
}
|
||||||
bool PartInstance::isUniqueVertex(Vector3 pos)
|
bool PartInstance::isUniqueVertex(Vector3 pos)
|
||||||
{
|
{
|
||||||
for (unsigned int i=0;i<_debugUniqueVertices.size();i+=1)
|
for (unsigned int i=0;i<_debugUniqueVertices.size();i+=1)
|
||||||
@@ -277,130 +406,383 @@ bool PartInstance::isUniqueVertex(Vector3 pos)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef NEW_BOX_RENDER
|
|
||||||
void PartInstance::render(RenderDevice* rd) {
|
void PartInstance::render(RenderDevice* rd) {
|
||||||
if(nameShown)
|
//if(nameShown)
|
||||||
postRenderStack.push_back(this);
|
//postRenderStack.push_back(this);
|
||||||
if (changed)
|
if (changed)
|
||||||
{
|
{
|
||||||
|
|
||||||
getBox();
|
getBox();
|
||||||
_vertices.clear();
|
_vertices.clear();
|
||||||
|
_normals.clear();
|
||||||
|
_indices.clear();
|
||||||
|
//std::vector<GLfloat>(_vertices).swap(_vertices); //Clear the memory
|
||||||
Vector3 renderSize = size/2;
|
Vector3 renderSize = size/2;
|
||||||
// Front
|
switch(this->shape)
|
||||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
{
|
||||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
case Enum::Shape::Ball:
|
||||||
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,renderSize.z)
|
{
|
||||||
);
|
int obv = _bevelSize;
|
||||||
|
_bevelSize = this->size.y / 3.14159F;
|
||||||
|
// Front
|
||||||
|
addSmoothTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||||
|
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,renderSize.z)
|
||||||
|
);
|
||||||
|
|
||||||
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
addSmoothTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||||
Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z)
|
Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z)
|
||||||
);
|
);
|
||||||
|
|
||||||
// Top
|
// Top
|
||||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
addSmoothTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||||
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||||
Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize)
|
Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize)
|
||||||
);
|
);
|
||||||
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
addSmoothTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||||
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||||
Vector3(-renderSize.x+_bevelSize,renderSize.y,-renderSize.z+_bevelSize)
|
Vector3(-renderSize.x+_bevelSize,renderSize.y,-renderSize.z+_bevelSize)
|
||||||
);
|
);
|
||||||
|
|
||||||
// Back
|
// Back
|
||||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
addSmoothTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||||
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z)
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z)
|
||||||
);
|
);
|
||||||
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
addSmoothTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||||
Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,-renderSize.z)
|
Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,-renderSize.z)
|
||||||
);
|
);
|
||||||
|
|
||||||
// Bottom
|
// Bottom
|
||||||
addTriangle(Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
addSmoothTriangle(Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||||
Vector3(renderSize.x-_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
Vector3(renderSize.x-_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize)
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize)
|
||||||
);
|
);
|
||||||
addTriangle(Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
addSmoothTriangle(Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||||
Vector3(-renderSize.x+_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||||
Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize)
|
Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize)
|
||||||
);
|
);
|
||||||
// Left
|
// Left
|
||||||
addTriangle(Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
addSmoothTriangle(Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||||
Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||||
Vector3(-renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize)
|
Vector3(-renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize)
|
||||||
);
|
);
|
||||||
addTriangle(Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
addSmoothTriangle(Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||||
Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||||
Vector3(-renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize)
|
Vector3(-renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize)
|
||||||
);
|
);
|
||||||
// Right
|
|
||||||
addTriangle(Vector3(renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize),
|
|
||||||
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
|
||||||
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize)
|
|
||||||
);
|
|
||||||
addTriangle(Vector3(renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize),
|
|
||||||
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
|
||||||
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize)
|
|
||||||
);
|
|
||||||
|
|
||||||
// Bevel Top Front
|
// Right
|
||||||
makeFace(0,36,48);
|
addSmoothTriangle(Vector3(renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize),
|
||||||
makeFace(48,18,0);
|
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||||
// Bevel Left Front Corner
|
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize)
|
||||||
makeFace(18,156,162);
|
);
|
||||||
makeFace(24,18,162);
|
addSmoothTriangle(Vector3(renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize),
|
||||||
// Bevel Left Front Top Corner
|
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||||
makeFace(48,156,18);
|
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize)
|
||||||
// Bevel Left Front Bottom Corner
|
);
|
||||||
makeFace(120,6,150);
|
|
||||||
// Bevel Left Top
|
|
||||||
makeFace(48,66,156);
|
|
||||||
makeFace(144,156,66);
|
|
||||||
// Bevel Bottom
|
|
||||||
makeFace(6,120,114);
|
|
||||||
makeFace(114,12,6);
|
|
||||||
// Left Bottom
|
|
||||||
makeFace(120,150,174);
|
|
||||||
makeFace(174,132,120);
|
|
||||||
// Right Front Top Corner
|
|
||||||
makeFace(36,0,180);
|
|
||||||
// Right Front Corner
|
|
||||||
makeFace(180,0,12);
|
|
||||||
makeFace(186,180,12);
|
|
||||||
// Right Front Bottom Corner
|
|
||||||
makeFace(186,12,114);
|
|
||||||
// Right Bottom
|
|
||||||
makeFace(186,114,108);
|
|
||||||
makeFace(108,198,186);
|
|
||||||
// Right Top Corner
|
|
||||||
makeFace(180,192,36);
|
|
||||||
makeFace(192,42,36);
|
|
||||||
// Right Back Top Corner
|
|
||||||
makeFace(72,42,192);
|
|
||||||
// Right Back Bottom Corner
|
|
||||||
makeFace(78,198,108);
|
|
||||||
// Right Back Corner
|
|
||||||
makeFace(72,192,198);
|
|
||||||
makeFace(198,78,72);
|
|
||||||
// Back Bottom Corner
|
|
||||||
makeFace(78,108,132);
|
|
||||||
makeFace(132,84,78);
|
|
||||||
// Back Top
|
|
||||||
makeFace(42,72,102);
|
|
||||||
makeFace(102,66,42);
|
|
||||||
// Back Left Top Corner
|
|
||||||
makeFace(144,66,102);
|
|
||||||
// Back Left Corner
|
|
||||||
makeFace(144,102,84);
|
|
||||||
makeFace(84,174,144);
|
|
||||||
// Back Left Bottom Corner
|
|
||||||
makeFace(174,84,132);
|
|
||||||
|
|
||||||
for (unsigned short i=0;i<_vertices.size()/6;i++) {
|
|
||||||
_indices.push_back(i);
|
// Bevel Top Front
|
||||||
|
makeSmoothFace(0,36,48);
|
||||||
|
makeSmoothFace(48,18,0);
|
||||||
|
// Bevel Left Front Corner
|
||||||
|
makeSmoothFace(18,156,162);
|
||||||
|
makeSmoothFace(24,18,162);
|
||||||
|
// Bevel Left Front Top Corner
|
||||||
|
makeSmoothFace(48,156,18);
|
||||||
|
// Bevel Left Front Bottom Corner
|
||||||
|
makeSmoothFace(120,6,150);
|
||||||
|
// Bevel Left Top
|
||||||
|
makeSmoothFace(48,66,156);
|
||||||
|
makeSmoothFace(144,156,66);
|
||||||
|
// Bevel Bottom
|
||||||
|
makeSmoothFace(6,120,114);
|
||||||
|
makeSmoothFace(114,12,6);
|
||||||
|
// Left Bottom
|
||||||
|
makeSmoothFace(120,150,174);
|
||||||
|
makeSmoothFace(174,132,120);
|
||||||
|
// Right Front Top Corner
|
||||||
|
makeSmoothFace(36,0,180);
|
||||||
|
// Right Front Corner
|
||||||
|
makeSmoothFace(180,0,12);
|
||||||
|
makeSmoothFace(186,180,12);
|
||||||
|
// Right Front Bottom Corner
|
||||||
|
makeSmoothFace(186,12,114);
|
||||||
|
// Right Bottom
|
||||||
|
makeSmoothFace(186,114,108);
|
||||||
|
makeSmoothFace(108,198,186);
|
||||||
|
// Right Top Corner
|
||||||
|
makeSmoothFace(180,192,36);
|
||||||
|
makeSmoothFace(192,42,36);
|
||||||
|
// Right Back Top Corner
|
||||||
|
makeSmoothFace(72,42,192);
|
||||||
|
// Right Back Bottom Corner
|
||||||
|
makeSmoothFace(78,198,108);
|
||||||
|
// Right Back Corner
|
||||||
|
makeSmoothFace(72,192,198);
|
||||||
|
makeSmoothFace(198,78,72);
|
||||||
|
// Back Bottom Corner
|
||||||
|
makeSmoothFace(78,108,132);
|
||||||
|
makeSmoothFace(132,84,78);
|
||||||
|
// Back Top
|
||||||
|
makeSmoothFace(42,72,102);
|
||||||
|
makeSmoothFace(102,66,42);
|
||||||
|
// Back Left Top Corner
|
||||||
|
makeSmoothFace(144,66,102);
|
||||||
|
// Back Left Corner
|
||||||
|
makeSmoothFace(144,102,84);
|
||||||
|
makeSmoothFace(84,174,144);
|
||||||
|
// Back Left Bottom Corner
|
||||||
|
makeSmoothFace(174,84,132);
|
||||||
|
_bevelSize = obv;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case Enum::Shape::Block:
|
||||||
|
{
|
||||||
|
// Front
|
||||||
|
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||||
|
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,renderSize.z)
|
||||||
|
);
|
||||||
|
|
||||||
|
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||||
|
Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z)
|
||||||
|
);
|
||||||
|
|
||||||
|
// Top
|
||||||
|
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||||
|
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize)
|
||||||
|
);
|
||||||
|
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||||
|
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,renderSize.y,-renderSize.z+_bevelSize)
|
||||||
|
);
|
||||||
|
|
||||||
|
// Back
|
||||||
|
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||||
|
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z)
|
||||||
|
);
|
||||||
|
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,-renderSize.z)
|
||||||
|
);
|
||||||
|
|
||||||
|
// Bottom
|
||||||
|
addTriangle(Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(renderSize.x-_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize)
|
||||||
|
);
|
||||||
|
addTriangle(Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize)
|
||||||
|
);
|
||||||
|
// Left
|
||||||
|
addTriangle(Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||||
|
Vector3(-renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize)
|
||||||
|
);
|
||||||
|
addTriangle(Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||||
|
Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(-renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize)
|
||||||
|
);
|
||||||
|
|
||||||
|
// Right
|
||||||
|
addTriangle(Vector3(renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize),
|
||||||
|
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||||
|
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize)
|
||||||
|
);
|
||||||
|
addTriangle(Vector3(renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize)
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
// Bevel Top Front
|
||||||
|
makeFace(0,36,48);
|
||||||
|
makeFace(48,18,0);
|
||||||
|
// Bevel Left Front Corner
|
||||||
|
makeFace(18,156,162);
|
||||||
|
makeFace(24,18,162);
|
||||||
|
// Bevel Left Front Top Corner
|
||||||
|
makeFace(48,156,18);
|
||||||
|
// Bevel Left Front Bottom Corner
|
||||||
|
makeFace(120,6,150);
|
||||||
|
// Bevel Left Top
|
||||||
|
makeFace(48,66,156);
|
||||||
|
makeFace(144,156,66);
|
||||||
|
// Bevel Bottom
|
||||||
|
makeFace(6,120,114);
|
||||||
|
makeFace(114,12,6);
|
||||||
|
// Left Bottom
|
||||||
|
makeFace(120,150,174);
|
||||||
|
makeFace(174,132,120);
|
||||||
|
// Right Front Top Corner
|
||||||
|
makeFace(36,0,180);
|
||||||
|
// Right Front Corner
|
||||||
|
makeFace(180,0,12);
|
||||||
|
makeFace(186,180,12);
|
||||||
|
// Right Front Bottom Corner
|
||||||
|
makeFace(186,12,114);
|
||||||
|
// Right Bottom
|
||||||
|
makeFace(186,114,108);
|
||||||
|
makeFace(108,198,186);
|
||||||
|
// Right Top Corner
|
||||||
|
makeFace(180,192,36);
|
||||||
|
makeFace(192,42,36);
|
||||||
|
// Right Back Top Corner
|
||||||
|
makeFace(72,42,192);
|
||||||
|
// Right Back Bottom Corner
|
||||||
|
makeFace(78,198,108);
|
||||||
|
// Right Back Corner
|
||||||
|
makeFace(72,192,198);
|
||||||
|
makeFace(198,78,72);
|
||||||
|
// Back Bottom Corner
|
||||||
|
makeFace(78,108,132);
|
||||||
|
makeFace(132,84,78);
|
||||||
|
// Back Top
|
||||||
|
makeFace(42,72,102);
|
||||||
|
makeFace(102,66,42);
|
||||||
|
// Back Left Top Corner
|
||||||
|
makeFace(144,66,102);
|
||||||
|
// Back Left Corner
|
||||||
|
makeFace(144,102,84);
|
||||||
|
makeFace(84,174,144);
|
||||||
|
// Back Left Bottom Corner
|
||||||
|
makeFace(174,84,132);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case Enum::Shape::Cylinder:
|
||||||
|
{
|
||||||
|
// Front
|
||||||
|
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||||
|
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,renderSize.z)
|
||||||
|
);
|
||||||
|
|
||||||
|
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
|
||||||
|
Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z)
|
||||||
|
);
|
||||||
|
|
||||||
|
// Top
|
||||||
|
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||||
|
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize)
|
||||||
|
);
|
||||||
|
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize),
|
||||||
|
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,renderSize.y,-renderSize.z+_bevelSize)
|
||||||
|
);
|
||||||
|
|
||||||
|
// Back
|
||||||
|
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||||
|
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z)
|
||||||
|
);
|
||||||
|
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,-renderSize.z)
|
||||||
|
);
|
||||||
|
|
||||||
|
// Bottom
|
||||||
|
addTriangle(Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(renderSize.x-_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize)
|
||||||
|
);
|
||||||
|
addTriangle(Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
|
||||||
|
Vector3(-renderSize.x+_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize)
|
||||||
|
);
|
||||||
|
// Left
|
||||||
|
addTriangle(Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||||
|
Vector3(-renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize)
|
||||||
|
);
|
||||||
|
addTriangle(Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||||
|
Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(-renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize)
|
||||||
|
);
|
||||||
|
// Right
|
||||||
|
addTriangle(Vector3(renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize),
|
||||||
|
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
|
||||||
|
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize)
|
||||||
|
);
|
||||||
|
addTriangle(Vector3(renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
|
||||||
|
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize)
|
||||||
|
);
|
||||||
|
|
||||||
|
|
||||||
|
// Bevel Top Front
|
||||||
|
makeFace(0,36,48);
|
||||||
|
makeFace(48,18,0);
|
||||||
|
// Bevel Left Front Corner
|
||||||
|
makeFace(18,156,162);
|
||||||
|
makeFace(24,18,162);
|
||||||
|
// Bevel Left Front Top Corner
|
||||||
|
makeFace(48,156,18);
|
||||||
|
// Bevel Left Front Bottom Corner
|
||||||
|
makeFace(120,6,150);
|
||||||
|
// Bevel Left Top
|
||||||
|
makeFace(48,66,156);
|
||||||
|
makeFace(144,156,66);
|
||||||
|
// Bevel Bottom
|
||||||
|
makeFace(6,120,114);
|
||||||
|
makeFace(114,12,6);
|
||||||
|
// Left Bottom
|
||||||
|
makeFace(120,150,174);
|
||||||
|
makeFace(174,132,120);
|
||||||
|
// Right Front Top Corner
|
||||||
|
makeFace(36,0,180);
|
||||||
|
// Right Front Corner
|
||||||
|
makeFace(180,0,12);
|
||||||
|
makeFace(186,180,12);
|
||||||
|
// Right Front Bottom Corner
|
||||||
|
makeFace(186,12,114);
|
||||||
|
// Right Bottom
|
||||||
|
makeFace(186,114,108);
|
||||||
|
makeFace(108,198,186);
|
||||||
|
// Right Top Corner
|
||||||
|
makeFace(180,192,36);
|
||||||
|
makeFace(192,42,36);
|
||||||
|
// Right Back Top Corner
|
||||||
|
makeFace(72,42,192);
|
||||||
|
// Right Back Bottom Corner
|
||||||
|
makeFace(78,198,108);
|
||||||
|
// Right Back Corner
|
||||||
|
makeFace(72,192,198);
|
||||||
|
makeFace(198,78,72);
|
||||||
|
// Back Bottom Corner
|
||||||
|
makeFace(78,108,132);
|
||||||
|
makeFace(132,84,78);
|
||||||
|
// Back Top
|
||||||
|
makeFace(42,72,102);
|
||||||
|
makeFace(102,66,42);
|
||||||
|
// Back Left Top Corner
|
||||||
|
makeFace(144,66,102);
|
||||||
|
// Back Left Corner
|
||||||
|
makeFace(144,102,84);
|
||||||
|
makeFace(84,174,144);
|
||||||
|
// Back Left Bottom Corner
|
||||||
|
makeFace(174,84,132);
|
||||||
|
|
||||||
|
|
||||||
|
addPlus(Vector3(-renderSize.x-0.01,0,0));
|
||||||
|
addPlus2(Vector3(renderSize.x+0.01,0,0));
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
for (unsigned short i=0;i<_vertices.size()/6;i++) {
|
||||||
|
_indices.push_back(i);
|
||||||
|
}
|
||||||
changed=false;
|
changed=false;
|
||||||
|
|
||||||
glNewList(glList, GL_COMPILE);
|
glNewList(glList, GL_COMPILE);
|
||||||
@@ -415,6 +797,7 @@ void PartInstance::render(RenderDevice* rd) {
|
|||||||
}
|
}
|
||||||
rd->setObjectToWorldMatrix(cFrame);
|
rd->setObjectToWorldMatrix(cFrame);
|
||||||
glCallList(glList);
|
glCallList(glList);
|
||||||
|
postRender(rd);
|
||||||
//rd->setObjectToWorldMatrix(cFrame);
|
//rd->setObjectToWorldMatrix(cFrame);
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -423,8 +806,10 @@ void PartInstance::render(RenderDevice* rd)
|
|||||||
{
|
{
|
||||||
|
|
||||||
if(changed)
|
if(changed)
|
||||||
|
{
|
||||||
Box box = getBox();
|
Box box = getBox();
|
||||||
|
changed = false;
|
||||||
|
glNewList(glList, GL_COMPILE);
|
||||||
glColor(color);
|
glColor(color);
|
||||||
/*glEnable( GL_TEXTURE_2D );
|
/*glEnable( GL_TEXTURE_2D );
|
||||||
glEnable(GL_BLEND);// you enable blending function
|
glEnable(GL_BLEND);// you enable blending function
|
||||||
@@ -433,7 +818,7 @@ void PartInstance::render(RenderDevice* rd)
|
|||||||
glBegin(GL_QUADS);*/
|
glBegin(GL_QUADS);*/
|
||||||
for(int i = 0; i < 96; i+=16)
|
for(int i = 0; i < 96; i+=16)
|
||||||
{
|
{
|
||||||
double add = 0.8;
|
/*double add = 0.8;
|
||||||
Enum::SurfaceType::Value face;
|
Enum::SurfaceType::Value face;
|
||||||
if(i == 0)//Back
|
if(i == 0)//Back
|
||||||
face = back;
|
face = back;
|
||||||
@@ -464,25 +849,26 @@ void PartInstance::render(RenderDevice* rd)
|
|||||||
glTexCoord2f(0.0F,0.25F);
|
glTexCoord2f(0.0F,0.25F);
|
||||||
glVertex3fv(v3);*/
|
glVertex3fv(v3);*/
|
||||||
|
|
||||||
glEnable( GL_TEXTURE_2D );
|
|
||||||
glEnable(GL_BLEND);// you enable blending function
|
glEnable(GL_BLEND);// you enable blending function
|
||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
glBindTexture( GL_TEXTURE_2D, Globals::surfaceId);
|
|
||||||
glBegin( GL_QUADS );
|
glBegin( GL_QUADS );
|
||||||
glNormal3fv((v1 - v0).cross(v3 - v0).direction());
|
glNormal3fv((v1 - v0).cross(v3 - v0).direction());
|
||||||
glTexCoord2d(0.0,0.0+add);
|
//glTexCoord2d(0.0,0.0+add);
|
||||||
glVertex3fv(v0);
|
glVertex3fv(v0);
|
||||||
glTexCoord2d( 1.0,0.0+add);
|
//glTexCoord2d( 1.0,0.0+add);
|
||||||
glVertex3fv(v1);
|
glVertex3fv(v1);
|
||||||
glTexCoord2d(1.0,0.2+add);
|
//glTexCoord2d(1.0,0.2+add);
|
||||||
glVertex3f(_vertices[i+6], _vertices[i+7], _vertices[i+8]);
|
glVertex3f(_vertices[i+6], _vertices[i+7], _vertices[i+8]);
|
||||||
glTexCoord2d( 0.0,0.2+add);
|
//glTexCoord2d( 0.0,0.2+add);
|
||||||
glVertex3fv(v3);
|
glVertex3fv(v3);
|
||||||
glEnd();
|
glEnd();
|
||||||
glDisable( GL_TEXTURE_2D );
|
//glDisable( GL_TEXTURE_2D );
|
||||||
}
|
}
|
||||||
|
glEndList();
|
||||||
/*glEnd();
|
/*glEnd();
|
||||||
glDisable(GL_TEXTURE_2D);*/
|
glDisable(GL_TEXTURE_2D);*/
|
||||||
|
}
|
||||||
|
glCallList(glList);
|
||||||
glColor(Color3::white());
|
glColor(Color3::white());
|
||||||
if(!children.empty())
|
if(!children.empty())
|
||||||
{
|
{
|
||||||
@@ -503,6 +889,28 @@ char pto[512];
|
|||||||
char pto2[512];
|
char pto2[512];
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
|
|
||||||
|
static Enum::Shape::Value strEnum(TCHAR* shape)
|
||||||
|
{
|
||||||
|
if(strcmp("Block", shape) == 0)
|
||||||
|
return Enum::Shape::Block;
|
||||||
|
if(strcmp("Cylinder", shape) == 0)
|
||||||
|
return Enum::Shape::Cylinder;
|
||||||
|
return Enum::Shape::Ball;
|
||||||
|
}
|
||||||
|
|
||||||
|
static TCHAR* enumStr(int shape)
|
||||||
|
{
|
||||||
|
switch(shape)
|
||||||
|
{
|
||||||
|
case Enum::Shape::Block:
|
||||||
|
return "Block";
|
||||||
|
case Enum::Shape::Ball:
|
||||||
|
return "Ball";
|
||||||
|
case Enum::Shape::Cylinder:
|
||||||
|
return "Cylinder";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
|
void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
|
||||||
{
|
{
|
||||||
if(strcmp(item->lpszPropName, "Color3") == 0)
|
if(strcmp(item->lpszPropName, "Color3") == 0)
|
||||||
@@ -525,13 +933,14 @@ void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
|
|||||||
ss.ignore();
|
ss.ignore();
|
||||||
}
|
}
|
||||||
|
|
||||||
if(vect.size() != 3)
|
//if(vect.size() != 3)
|
||||||
{
|
//{
|
||||||
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
|
//sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
|
||||||
LPCSTR str = LPCSTR(pto);
|
//LPCSTR str = LPCSTR(pto);
|
||||||
item->lpCurValue = (LPARAM)str;
|
//item->lpCurValue = (LPARAM)str;
|
||||||
}
|
//}
|
||||||
else
|
//else
|
||||||
|
if(vect.size() == 3)
|
||||||
{
|
{
|
||||||
Vector3 pos(vect.at(0),vect.at(1),vect.at(2));
|
Vector3 pos(vect.at(0),vect.at(1),vect.at(2));
|
||||||
setPosition(pos);
|
setPosition(pos);
|
||||||
@@ -553,22 +962,29 @@ void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
|
|||||||
ss.ignore();
|
ss.ignore();
|
||||||
}
|
}
|
||||||
|
|
||||||
if(vect.size() != 3)
|
/*if(vect.size() != 3)
|
||||||
{
|
{
|
||||||
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
|
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
|
||||||
LPCSTR str = LPCSTR(pto);
|
LPCSTR str = LPCSTR(pto);
|
||||||
item->lpCurValue = (LPARAM)str;
|
item->lpCurValue = (LPARAM)str;
|
||||||
}
|
}
|
||||||
else
|
else*/
|
||||||
|
if(vect.size() == 3)
|
||||||
{
|
{
|
||||||
Vector3 size(vect.at(0),vect.at(1),vect.at(2));
|
Vector3 size(vect.at(0),vect.at(1),vect.at(2));
|
||||||
setSize(size);
|
setSize(size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if(strcmp(item->lpszPropName, "Shape") == 0)
|
||||||
|
{
|
||||||
|
printf("%s", enumStr(strEnum((TCHAR*)item->lpCurValue)));
|
||||||
|
setShape(strEnum((TCHAR*)item->lpCurValue));
|
||||||
|
}
|
||||||
else PVInstance::PropUpdate(item);
|
else PVInstance::PropUpdate(item);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
||||||
{
|
{
|
||||||
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
|
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
|
||||||
@@ -582,7 +998,7 @@ std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
|||||||
PIT_COLOR
|
PIT_COLOR
|
||||||
));
|
));
|
||||||
|
|
||||||
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z);
|
sprintf_s(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z);
|
||||||
properties.push_back(createPGI(
|
properties.push_back(createPGI(
|
||||||
"Item",
|
"Item",
|
||||||
"Offset",
|
"Offset",
|
||||||
@@ -590,7 +1006,7 @@ std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
|||||||
(LPARAM)pto,
|
(LPARAM)pto,
|
||||||
PIT_EDIT
|
PIT_EDIT
|
||||||
));
|
));
|
||||||
sprintf(pto2, "%g, %g, %g", size.x, size.y, size.z);
|
sprintf_s(pto2, "%g, %g, %g", size.x, size.y, size.z);
|
||||||
properties.push_back(createPGI(
|
properties.push_back(createPGI(
|
||||||
"Item",
|
"Item",
|
||||||
"Size",
|
"Size",
|
||||||
@@ -598,6 +1014,15 @@ std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
|||||||
(LPARAM)pto2,
|
(LPARAM)pto2,
|
||||||
PIT_EDIT
|
PIT_EDIT
|
||||||
));
|
));
|
||||||
|
properties.push_back(createPGI(
|
||||||
|
"Item",
|
||||||
|
"Shape",
|
||||||
|
"The shape of the object in the workspace",
|
||||||
|
(LPARAM)enumStr(shape),
|
||||||
|
PIT_COMBO,
|
||||||
|
TEXT("Ball\0Block\0Cylinder\0")
|
||||||
|
));
|
||||||
return properties;
|
return properties;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -32,20 +32,26 @@ public:
|
|||||||
CoordinateFrame getCFrameRenderBased();
|
CoordinateFrame getCFrameRenderBased();
|
||||||
Vector3 getSize();
|
Vector3 getSize();
|
||||||
void setSize(Vector3);
|
void setSize(Vector3);
|
||||||
|
void setShape(Enum::Shape::Value shape);
|
||||||
bool canCollide;
|
bool canCollide;
|
||||||
bool anchored;
|
bool anchored;
|
||||||
Vector3 rotVelocity;
|
Vector3 rotVelocity;
|
||||||
bool collides(Box);
|
bool collides(Box);
|
||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||||
|
#ifdef NEW_BOX_RENDER
|
||||||
void addVertex(Vector3 vertexPos,Color3 color);
|
void addVertex(Vector3 vertexPos,Color3 color);
|
||||||
void addNormals(Vector3 normal);
|
void addNormals(Vector3 normal);
|
||||||
void addSingularNormal(Vector3 normal);
|
void addSingularNormal(Vector3 normal);
|
||||||
void addTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
|
void addTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
|
||||||
|
void addSmoothTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
|
||||||
|
void makeSmoothFace(int vertex1, int vertex2, int vertex3);
|
||||||
|
void addPlus(Vector3 v1);
|
||||||
|
void addPlus2(Vector3 v1);
|
||||||
void debugPrintVertexIDs(RenderDevice* rd, GFontRef font, Matrix3 camRot);
|
void debugPrintVertexIDs(RenderDevice* rd, GFontRef font, Matrix3 camRot);
|
||||||
void makeFace(int vertex1, int vertex2, int vertex3);
|
void makeFace(int vertex1, int vertex2, int vertex3);
|
||||||
bool isUniqueVertex(Vector3 pos);
|
bool isUniqueVertex(Vector3 pos);
|
||||||
float getMass();
|
#endif
|
||||||
private:
|
private:
|
||||||
Vector3 position;
|
Vector3 position;
|
||||||
Vector3 size;
|
Vector3 size;
|
||||||
|
|||||||
BIN
Parts.bmp
BIN
Parts.bmp
Binary file not shown.
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 11 KiB |
@@ -5,6 +5,8 @@
|
|||||||
#include "PropertyWindow.h"
|
#include "PropertyWindow.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "strsafe.h"
|
#include "strsafe.h"
|
||||||
|
#include "Application.h"
|
||||||
|
|
||||||
/*typedef struct typPRGP {
|
/*typedef struct typPRGP {
|
||||||
Instance* instance; // Declare member types
|
Instance* instance; // Declare member types
|
||||||
Property ∝
|
Property ∝
|
||||||
@@ -17,6 +19,49 @@ Instance * parent = NULL;
|
|||||||
const int CX_BITMAP = 16;
|
const int CX_BITMAP = 16;
|
||||||
const int CY_BITMAP = 16;
|
const int CY_BITMAP = 16;
|
||||||
|
|
||||||
|
|
||||||
|
HBITMAP CreateBitmapMask(HBITMAP hbmColour, COLORREF crTransparent)
|
||||||
|
{
|
||||||
|
HDC hdcMem, hdcMem2;
|
||||||
|
HBITMAP hbmMask;
|
||||||
|
BITMAP bm;
|
||||||
|
|
||||||
|
// Create monochrome (1 bit) mask bitmap.
|
||||||
|
|
||||||
|
GetObject(hbmColour, sizeof(BITMAP), &bm);
|
||||||
|
hbmMask = CreateBitmap(bm.bmWidth, bm.bmHeight, 1, 1, NULL);
|
||||||
|
|
||||||
|
// Get some HDCs that are compatible with the display driver
|
||||||
|
|
||||||
|
hdcMem = CreateCompatibleDC(0);
|
||||||
|
hdcMem2 = CreateCompatibleDC(0);
|
||||||
|
|
||||||
|
SelectObject(hdcMem, hbmColour);
|
||||||
|
SelectObject(hdcMem2, hbmMask);
|
||||||
|
|
||||||
|
// Set the background colour of the colour image to the colour
|
||||||
|
// you want to be transparent.
|
||||||
|
SetBkColor(hdcMem, crTransparent);
|
||||||
|
|
||||||
|
// Copy the bits from the colour image to the B+W mask... everything
|
||||||
|
// with the background colour ends up white while everythig else ends up
|
||||||
|
// black...Just what we wanted.
|
||||||
|
|
||||||
|
BitBlt(hdcMem2, 0, 0, bm.bmWidth, bm.bmHeight, hdcMem, 0, 0, SRCCOPY);
|
||||||
|
|
||||||
|
// Take our new mask and use it to turn the transparent colour in our
|
||||||
|
// original colour image to black so the transparency effect will
|
||||||
|
// work right.
|
||||||
|
BitBlt(hdcMem, 0, 0, bm.bmWidth, bm.bmHeight, hdcMem2, 0, 0, SRCINVERT);
|
||||||
|
|
||||||
|
// Clean up.
|
||||||
|
|
||||||
|
DeleteDC(hdcMem);
|
||||||
|
DeleteDC(hdcMem2);
|
||||||
|
|
||||||
|
return hbmMask;
|
||||||
|
}
|
||||||
|
|
||||||
LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||||
{
|
{
|
||||||
TCHAR achTemp[256];
|
TCHAR achTemp[256];
|
||||||
@@ -50,7 +95,7 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||||||
|
|
||||||
// Get the food icon from the item data.
|
// Get the food icon from the item data.
|
||||||
HBITMAP hbmIcon = LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(IDB_BITMAP1));
|
HBITMAP hbmIcon = LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(IDB_BITMAP1));
|
||||||
HBITMAP hbmMask = LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(IDB_BITMAP1));
|
HBITMAP hbmMask = CreateBitmapMask(hbmIcon, RGB(255, 0, 220));
|
||||||
// The colors depend on whether the item is selected.
|
// The colors depend on whether the item is selected.
|
||||||
clrForeground = SetTextColor(lpdis->hDC,
|
clrForeground = SetTextColor(lpdis->hDC,
|
||||||
GetSysColor(lpdis->itemState & ODS_SELECTED ?
|
GetSysColor(lpdis->itemState & ODS_SELECTED ?
|
||||||
@@ -66,8 +111,17 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||||||
x = LOWORD(GetDialogBaseUnits()) / 4;
|
x = LOWORD(GetDialogBaseUnits()) / 4;
|
||||||
|
|
||||||
// Get and display the text for the list item.
|
// Get and display the text for the list item.
|
||||||
|
int mul = 0;
|
||||||
SendMessage(lpdis->hwndItem, CB_GETLBTEXT, lpdis->itemID, (LPARAM) achTemp);
|
SendMessage(lpdis->hwndItem, CB_GETLBTEXT, lpdis->itemID, (LPARAM) achTemp);
|
||||||
|
|
||||||
|
if(lpdis->itemID >= 0)
|
||||||
|
{
|
||||||
|
mul = children[lpdis->itemID]->listicon;
|
||||||
|
}
|
||||||
|
//else mul = children[lpdis->itemID-1]->listicon;
|
||||||
|
|
||||||
|
//mul = children[lpdis->itemID]->listicon;
|
||||||
|
|
||||||
hr = StringCchLength(achTemp, 256, &cch);
|
hr = StringCchLength(achTemp, 256, &cch);
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
{
|
{
|
||||||
@@ -88,12 +142,12 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
SelectObject(hdc, hbmMask);
|
SelectObject(hdc, hbmMask);
|
||||||
BitBlt(lpdis->hDC, x, lpdis->rcItem.top + 1,
|
BitBlt(lpdis->hDC, x, lpdis->rcItem.top,
|
||||||
CX_BITMAP, CY_BITMAP, hdc, 0, 0, SRCAND);
|
CX_BITMAP, CY_BITMAP, hdc, mul*16, 0, SRCAND);
|
||||||
|
|
||||||
SelectObject(hdc, hbmIcon);
|
SelectObject(hdc, hbmIcon);
|
||||||
BitBlt(lpdis->hDC, x, lpdis->rcItem.top + 1,
|
BitBlt(lpdis->hDC, x, lpdis->rcItem.top,
|
||||||
CX_BITMAP, CY_BITMAP, hdc, 0, 0, SRCPAINT);
|
CX_BITMAP, CY_BITMAP, hdc, mul*16, 0, SRCPAINT);
|
||||||
|
|
||||||
DeleteDC(hdc);
|
DeleteDC(hdc);
|
||||||
|
|
||||||
@@ -123,32 +177,8 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||||||
int ItemIndex = SendMessage((HWND) lParam, (UINT) CB_GETCURSEL, (WPARAM) 0, (LPARAM) 0);
|
int ItemIndex = SendMessage((HWND) lParam, (UINT) CB_GETCURSEL, (WPARAM) 0, (LPARAM) 0);
|
||||||
CHAR ListItem[256];
|
CHAR ListItem[256];
|
||||||
SendMessage((HWND) lParam, (UINT) CB_GETLBTEXT, (WPARAM) ItemIndex, (LPARAM) ListItem);
|
SendMessage((HWND) lParam, (UINT) CB_GETLBTEXT, (WPARAM) ItemIndex, (LPARAM) ListItem);
|
||||||
if(ItemIndex != 0)
|
propWind->ClearProperties();
|
||||||
{
|
g_usableApp->selectInstance(children.at(ItemIndex),propWind);
|
||||||
propWind->ClearProperties();
|
|
||||||
while(g_selectedInstances.size() != 0)
|
|
||||||
g_selectedInstances.erase(g_selectedInstances.begin());
|
|
||||||
if(parent != NULL)
|
|
||||||
{
|
|
||||||
std::cout << ItemIndex << std::endl;
|
|
||||||
if(ItemIndex == 1)
|
|
||||||
{
|
|
||||||
g_selectedInstances.push_back(parent);
|
|
||||||
propWind->SetProperties(parent);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
g_selectedInstances.push_back(children.at(ItemIndex+2));
|
|
||||||
propWind->SetProperties(children.at(ItemIndex+2));
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
g_selectedInstances.push_back(children.at(ItemIndex-1));
|
|
||||||
propWind->SetProperties(children.at(ItemIndex-1));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@@ -164,7 +194,7 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||||||
LPNMPROPGRID lpnmp = (LPNMPROPGRID)pnm;
|
LPNMPROPGRID lpnmp = (LPNMPROPGRID)pnm;
|
||||||
LPPROPGRIDITEM item = PropGrid_GetItemData(pnm->hwndFrom,lpnmp->iIndex);
|
LPPROPGRIDITEM item = PropGrid_GetItemData(pnm->hwndFrom,lpnmp->iIndex);
|
||||||
selectedInstance->PropUpdate(item);
|
selectedInstance->PropUpdate(item);
|
||||||
//propWind->SetProperties(selectedInstance);
|
//propWind->UpdateSelected(selectedInstance);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@@ -178,28 +208,35 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PropertyWindow::refreshExplorer()
|
void PropertyWindow::refreshExplorer(Instance* selectedInstance)
|
||||||
{
|
{
|
||||||
SendMessage(_explorerComboBox,CB_RESETCONTENT,0,0);
|
SendMessage(_explorerComboBox,CB_RESETCONTENT,0,0);
|
||||||
parent = NULL;
|
parent = NULL;
|
||||||
for (unsigned int i=0;i<g_selectedInstances.size();i++) {
|
children.clear();
|
||||||
|
//g_selectedInstances.clear();
|
||||||
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)g_selectedInstances[i]->name.c_str());
|
//for (unsigned int i=0;i<g_selectedInstances.size();i++) {
|
||||||
if(g_selectedInstances[i]->getParent() != NULL)
|
children.push_back(selectedInstance);
|
||||||
{
|
SendMessage(_explorerComboBox, CB_ADDSTRING, 0, (LPARAM)selectedInstance->name.c_str());
|
||||||
std::string title = ".. (";
|
if(selectedInstance->getParent() != NULL)
|
||||||
title += g_selectedInstances[i]->getParent()->name;
|
{
|
||||||
title += ")";
|
std::string title = ".. (";
|
||||||
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)title.c_str());
|
title += selectedInstance->getParent()->name;
|
||||||
parent = g_selectedInstances[i]->getParent();
|
title += ")";
|
||||||
}
|
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)title.c_str());
|
||||||
children = g_selectedInstances[i]->getChildren();
|
parent = selectedInstance->getParent();
|
||||||
for(size_t z = 0; z < children.size(); z++)
|
children.push_back(selectedInstance->getParent());
|
||||||
{
|
|
||||||
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)children.at(z)->name.c_str());
|
|
||||||
}
|
|
||||||
SendMessage(_explorerComboBox,CB_SETCURSEL,0,(LPARAM)0);
|
|
||||||
}
|
}
|
||||||
|
//children = g_selectedInstances[i]->getChildren();
|
||||||
|
|
||||||
|
std::vector<Instance*> selectedChildren = selectedInstance->getChildren();
|
||||||
|
for(size_t z = 0; z < selectedChildren.size(); z++)
|
||||||
|
{
|
||||||
|
children.push_back(selectedChildren.at(z));
|
||||||
|
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)selectedChildren.at(z)->name.c_str());
|
||||||
|
}
|
||||||
|
//g_usableApp->selectInstance(selectedInstance, this);
|
||||||
|
SendMessage(_explorerComboBox,CB_SETCURSEL,0,(LPARAM)0);
|
||||||
|
//}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance) {
|
bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance) {
|
||||||
@@ -225,7 +262,7 @@ bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstanc
|
|||||||
NULL,
|
NULL,
|
||||||
"COMBOBOX",
|
"COMBOBOX",
|
||||||
"Combo",
|
"Combo",
|
||||||
WS_VISIBLE | WS_CHILD | CBS_DROPDOWNLIST,
|
WS_VISIBLE | WS_CHILD | CBS_DROPDOWNLIST | CBS_OWNERDRAWFIXED | CBS_HASSTRINGS ,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
@@ -283,7 +320,7 @@ bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstanc
|
|||||||
|
|
||||||
SetWindowLongPtr(_hwndProp,GWL_USERDATA,(LONG)this);
|
SetWindowLongPtr(_hwndProp,GWL_USERDATA,(LONG)this);
|
||||||
|
|
||||||
refreshExplorer();
|
//refreshExplorer();
|
||||||
_resize();
|
_resize();
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -306,24 +343,27 @@ void PropertyWindow::_resize()
|
|||||||
SetWindowPos(_explorerComboBox, NULL, 0, 0, rect.right, 400, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
|
SetWindowPos(_explorerComboBox, NULL, 0, 0, rect.right, 400, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void PropertyWindow::SetProperties(Instance * instance)
|
void PropertyWindow::UpdateSelected(Instance * instance)
|
||||||
{
|
{
|
||||||
PropGrid_ResetContent(_propGrid);
|
PropGrid_ResetContent(_propGrid);
|
||||||
prop = instance->getProperties();
|
prop = instance->getProperties();
|
||||||
selectedInstance = instance;
|
if (selectedInstance != instance)
|
||||||
for(size_t i = 0; i < prop.size(); i++)
|
|
||||||
{
|
{
|
||||||
::PROPGRIDITEM item = prop.at(i);
|
selectedInstance = instance;
|
||||||
PropGrid_AddItem(_propGrid, &item);
|
for(size_t i = 0; i < prop.size(); i++)
|
||||||
//PRGP propgp;
|
{
|
||||||
//propgp.instance = instance;
|
::PROPGRIDITEM item = prop.at(i);
|
||||||
//propgp.prop = prop.at(i);
|
PropGrid_AddItem(_propGrid, &item);
|
||||||
}
|
//PRGP propgp;
|
||||||
PropGrid_ExpandAllCatalogs(_propGrid);
|
//propgp.instance = instance;
|
||||||
//SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this);
|
//propgp.prop = prop.at(i);
|
||||||
|
}
|
||||||
|
PropGrid_ExpandAllCatalogs(_propGrid);
|
||||||
|
//SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this);
|
||||||
|
|
||||||
refreshExplorer();
|
refreshExplorer(instance);
|
||||||
_resize();
|
_resize();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void PropertyWindow::ClearProperties()
|
void PropertyWindow::ClearProperties()
|
||||||
|
|||||||
@@ -1,13 +1,14 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "Instance.h"
|
#include "Instance.h"
|
||||||
|
|
||||||
class PropertyWindow {
|
class PropertyWindow {
|
||||||
public:
|
public:
|
||||||
PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
||||||
bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance);
|
||||||
void SetProperties(Instance *);
|
void UpdateSelected(Instance *);
|
||||||
void ClearProperties();
|
void ClearProperties();
|
||||||
void onResize();
|
void onResize();
|
||||||
void refreshExplorer();
|
void refreshExplorer(Instance* selectedInstance);
|
||||||
HWND _hwndProp;
|
HWND _hwndProp;
|
||||||
private:
|
private:
|
||||||
HWND _propGrid;
|
HWND _propGrid;
|
||||||
|
|||||||
21
RotateButtonListener.cpp
Normal file
21
RotateButtonListener.cpp
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#include "BaseButtonInstance.h"
|
||||||
|
#include "RotateButtonListener.h"
|
||||||
|
#include "Globals.h"
|
||||||
|
#include "AudioPlayer.h"
|
||||||
|
|
||||||
|
void RotateButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
|
{
|
||||||
|
if(g_selectedInstances.size() > 0)
|
||||||
|
{
|
||||||
|
Instance* selectedInstance = g_selectedInstances.at(0);
|
||||||
|
AudioPlayer::playSound(clickSound);
|
||||||
|
if(PartInstance* part = dynamic_cast<PartInstance*>(selectedInstance))
|
||||||
|
{
|
||||||
|
if(button->name == "Tilt")
|
||||||
|
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,0,toRadians(90)));
|
||||||
|
else if(button->name == "Rotate")
|
||||||
|
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,toRadians(90),0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
7
RotateButtonListener.h
Normal file
7
RotateButtonListener.h
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "ButtonListener.h"
|
||||||
|
|
||||||
|
class RotateButtonListener : public ButtonListener {
|
||||||
|
public:
|
||||||
|
void onButton1MouseClick(BaseButtonInstance*);
|
||||||
|
};
|
||||||
9
ShapeRenderer.cpp
Normal file
9
ShapeRenderer.cpp
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
#include "ShapeRenderer.h"
|
||||||
|
|
||||||
|
ShapeRenderer::ShapeRenderer(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
ShapeRenderer::~ShapeRenderer(void)
|
||||||
|
{
|
||||||
|
}
|
||||||
34
StringFunctions.cpp
Normal file
34
StringFunctions.cpp
Normal file
@@ -0,0 +1,34 @@
|
|||||||
|
#include <G3DAll.h>
|
||||||
|
#include <sstream>
|
||||||
|
#include "ErrorFunctions.h"
|
||||||
|
#include "StringFunctions.h"
|
||||||
|
#include <windows.h>
|
||||||
|
|
||||||
|
std::string Convert (float number)
|
||||||
|
{
|
||||||
|
std::ostringstream buff;
|
||||||
|
buff<<number;
|
||||||
|
return buff.str();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string ExePath() {
|
||||||
|
char buffer[MAX_PATH];
|
||||||
|
GetModuleFileName( NULL, buffer, MAX_PATH );
|
||||||
|
std::string::size_type pos = std::string( buffer ).find_last_of( "\\/" );
|
||||||
|
return std::string( buffer ).substr( 0, pos);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string GetFileInPath(std::string file)
|
||||||
|
{
|
||||||
|
std::string name = ExePath() + file;
|
||||||
|
struct stat buf;
|
||||||
|
if (stat(name.c_str(), &buf) != -1)
|
||||||
|
{
|
||||||
|
return name;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
OnError(202, " \r\nFile not found: " + name);
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
6
StringFunctions.h
Normal file
6
StringFunctions.h
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
std::string Convert (float number);
|
||||||
|
std::string ExePath();
|
||||||
|
std::string GetFileInPath(std::string file);
|
||||||
@@ -12,3 +12,12 @@ WorkspaceInstance::WorkspaceInstance(void)
|
|||||||
WorkspaceInstance::~WorkspaceInstance(void)
|
WorkspaceInstance::~WorkspaceInstance(void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void WorkspaceInstance::removeFromPVector(PVInstance * instance)
|
||||||
|
{
|
||||||
|
__pvVector.erase(std::remove(__pvVector.begin(), __pvVector.end(), instance), __pvVector.end());
|
||||||
|
}
|
||||||
|
void WorkspaceInstance::addToPVector(PVInstance * instance)
|
||||||
|
{
|
||||||
|
__pvVector.push_back(instance);
|
||||||
|
}
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "GroupInstance.h"
|
#include "GroupInstance.h"
|
||||||
|
#include <set>
|
||||||
|
|
||||||
class WorkspaceInstance :
|
class WorkspaceInstance :
|
||||||
public GroupInstance
|
public GroupInstance
|
||||||
@@ -7,4 +8,8 @@ class WorkspaceInstance :
|
|||||||
public:
|
public:
|
||||||
WorkspaceInstance(void);
|
WorkspaceInstance(void);
|
||||||
~WorkspaceInstance(void);
|
~WorkspaceInstance(void);
|
||||||
|
void removeFromPVector(PVInstance *);
|
||||||
|
void addToPVector(PVInstance *);
|
||||||
|
std::vector<PVInstance*> __pvVector;
|
||||||
|
std::vector<PVInstance*>* getPVVector();
|
||||||
};
|
};
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
21
resource.h
21
resource.h
@@ -1,18 +1,7 @@
|
|||||||
//{{NO_DEPENDENCIES}}
|
|
||||||
// Microsoft Visual C++ generated include file.
|
|
||||||
// Used by Dialogs.rc
|
|
||||||
//
|
|
||||||
#define IDI_ICON1 102
|
|
||||||
#define IDB_BITMAP1 103
|
|
||||||
#define IDC_PROPERTYGRID 2000
|
#define IDC_PROPERTYGRID 2000
|
||||||
|
#define IDC_STATIC 2
|
||||||
|
|
||||||
// Next default values for new objects
|
#define IDE_EDIT 105
|
||||||
//
|
#define IDI_ICON1 102
|
||||||
#ifdef APSTUDIO_INVOKED
|
#define IDB_BITMAP1 103
|
||||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
#define IDD_DIALOG1 104
|
||||||
#define _APS_NEXT_RESOURCE_VALUE 104
|
|
||||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
|
||||||
#define _APS_NEXT_CONTROL_VALUE 1001
|
|
||||||
#define _APS_NEXT_SYMED_VALUE 101
|
|
||||||
#endif
|
|
||||||
#endif
|
|
||||||
|
|||||||
@@ -2,3 +2,4 @@
|
|||||||
|
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#define GetHoldKeyState(nVirtKey) (GetKeyState(nVirtKey)>>1)
|
#define GetHoldKeyState(nVirtKey) (GetKeyState(nVirtKey)>>1)
|
||||||
|
#define GetKPBool(nVirtKey) (GetKeyState(nVirtKey) & 0x8000)
|
||||||
|
|||||||
Reference in New Issue
Block a user