1 Commits

Author SHA1 Message Date
88f99db867 Add files via upload 2018-04-11 18:50:04 -04:00
165 changed files with 965 additions and 15121 deletions

2
.gitignore vendored
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@@ -51,5 +51,3 @@ log.txt
G3DTest.suo
G3DTest.suo
stderr.txt
desktop.ini
main.cpp

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@@ -1,112 +0,0 @@
#include "AudioPlayer.h"
#include "SDL.h"
#include "SDL_audio.h"
#include <stdlib.h>
#include <malloc.h>
#include <string.h>
#define NUM_SOUNDS 10
static SDL_AudioSpec fmt;
static bool initiated = false;
AudioPlayer::AudioPlayer(void)
{
}
AudioPlayer::~AudioPlayer(void)
{
SDL_CloseAudio();
}
void AudioPlayer::init()
{
initiated = true;
extern void mixaudio(void *unused, Uint8 *stream, int len);
fmt.freq = 22050;
fmt.format = AUDIO_S16;
fmt.channels = 2;
fmt.samples = 1024; /* A good value for games */
fmt.callback = mixaudio;
fmt.userdata = NULL;
/* Open the audio device and start playing sound! */
if ( SDL_OpenAudio(&fmt, NULL) < 0 ) {
fprintf(stderr, "Unable to open audio: %s\n", SDL_GetError());
}
SDL_PauseAudio(0);
}
static struct sample {
Uint8 *data;
Uint32 dpos;
Uint32 dlen;
} sounds[NUM_SOUNDS];
void mixaudio(void *unused, Uint8 *stream, int len)
{
int i;
Uint32 amount;
for ( i=0; i<NUM_SOUNDS; ++i ) {
amount = (sounds[i].dlen-sounds[i].dpos);
if ( amount > (Uint32)len ) {
amount = len;
}
SDL_MixAudio(stream, &sounds[i].data[sounds[i].dpos], amount, SDL_MIX_MAXVOLUME);
sounds[i].dpos += amount;
}
}
void AudioPlayer::playSound(std::string fileString)
{
if(initiated)
{
char *file = new char[fileString.length() + 1];
strcpy(file, fileString.c_str());
int index;
SDL_AudioSpec wave;
Uint8 *data;
Uint32 dlen;
SDL_AudioCVT cvt;
/* Look for an empty (or finished) sound slot */
for ( index=0; index<NUM_SOUNDS; ++index ) {
if ( sounds[index].dpos == sounds[index].dlen ) {
break;
}
}
if ( index == NUM_SOUNDS )
return;
/* Load the sound file and convert it to 16-bit stereo at 22kHz */
if ( SDL_LoadWAV(file, &wave, &data, &dlen) == NULL ) {
fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
return;
}
SDL_BuildAudioCVT(&cvt, wave.format, wave.channels, wave.freq,
AUDIO_S16, 2, fmt.freq);
cvt.buf = (Uint8*)malloc(dlen*cvt.len_mult);
memcpy(cvt.buf, data, dlen);
cvt.len = dlen;
SDL_ConvertAudio(&cvt);
SDL_FreeWAV(data);
/* Put the sound data in the slot (it starts playing immediately) */
if ( sounds[index].data ) {
free(sounds[index].data);
}
SDL_LockAudio();
sounds[index].data = cvt.buf;
sounds[index].dlen = cvt.len_cvt;
sounds[index].dpos = 0;
SDL_UnlockAudio();
delete [] file;
}
else
{
OutputDebugString("Audio player not initialized, sound will not play\r\n");
}
}

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@@ -1,11 +0,0 @@
#include <G3DAll.h>
#pragma once
class AudioPlayer
{
public:
AudioPlayer(void);
~AudioPlayer(void);
static void playSound(std::string);
static void init();
};

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@@ -1,57 +0,0 @@
#include "BaseButtonInstance.h"
#include "Globals.h"
ButtonListener* listener = NULL;
BaseButtonInstance::BaseButtonInstance(void)
{
Instance::Instance();
listener = NULL;
}
void BaseButtonInstance::render(RenderDevice* rd)
{
DataModelInstance* dataModel = Globals::dataModel;
Vector2 pos = Vector2(dataModel->mousex,dataModel->mousey);
drawObj(rd, pos, dataModel->mouseButton1Down);
Instance::render(rd);
}
BaseButtonInstance::~BaseButtonInstance(void)
{
delete listener;
}
void BaseButtonInstance::setButtonListener(ButtonListener* buttonListener)
{
listener = buttonListener;
}
void BaseButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown){}
bool BaseButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd){return false;}
void BaseButtonInstance::onMouseClick()
{
if(listener != NULL)
{
listener->onButton1MouseClick(this);
}
}
bool BaseButtonInstance::mouseInArea(float point1x, float point1y, float point2x, float point2y, float mousex, float mousey)
{
if(mousex >= point1x && mousey >= point1y)
{
if(mousex < point2x && mousey < point2y)
{
return true;
}
}
return false;
}

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@@ -1,24 +0,0 @@
#pragma once
#include "instance.h"
#pragma once
#include "ButtonListener.h"
class ButtonListener;
class BaseButtonInstance : public Instance
{
public:
BaseButtonInstance(void);
virtual ~BaseButtonInstance(void);
virtual void render(RenderDevice* rd);
virtual void drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown);
virtual bool mouseInButton(float, float, RenderDevice* rd);
virtual void onMouseClick();
void setButtonListener(ButtonListener*);
bool floatBottom;
bool floatRight;
bool floatCenter;
volatile bool disabled;
bool selected;
protected:
bool mouseInArea(float, float, float, float, float, float);
class ButtonListener* listener;
};

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@@ -1,9 +0,0 @@
#include "BrowserCallHandler.h"
BrowserCallHandler::BrowserCallHandler(void)
{
}
BrowserCallHandler::~BrowserCallHandler(void)
{
}

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@@ -1,8 +0,0 @@
#pragma once
#include <Mshtmhst.h>
class BrowserCallHandler : IDocHostUIHandler
{
public:
BrowserCallHandler(void);
~BrowserCallHandler(void);
};

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@@ -1,15 +0,0 @@
#include "ButtonListener.h"
ButtonListener::ButtonListener()
{
}
ButtonListener::~ButtonListener(void)
{
}
void ButtonListener::onButton1MouseClick(BaseButtonInstance* button)
{
}

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@@ -1,20 +0,0 @@
#pragma once
#include "Demo.h"
#include "BaseButtonInstance.h"
class BaseButtonInstance;
class ButtonListener
{
public:
ButtonListener();
~ButtonListener(void);
virtual void onButton1MouseClick(BaseButtonInstance*);
//virtual void onMouseOver(); //TODO
//virtual void onMouseOut(); //TODO
//virtual void onButton1MouseDown(); //TODO
//virtual void onButton1MouseUp(); //TODO
//virtual void onButton2MouseClick(); //TODO
//virtual void onButton2MouseDown(); //TODO
//virtual void onButton2MouseUp(); //TODO
//What to do now...
};

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@@ -1,235 +0,0 @@
#include "CameraController.h"
#include "win32Defines.h"
#include <iostream>
#include "PartInstance.h"
#include "Demo.h"
#include "AudioPlayer.h"
CameraController::CameraController() :
yaw(0),
pitch(0),
moveRate(1.0f),
forwards(false),
backwards(false),
left(false),
right(false),
zoom(14.f),
rightButtonHolding(false),
focusPosition(Vector3(0,0,0)) {}
GCamera* CameraController::getCamera()
{
return &g3dCamera;
}
void CameraController::lookAt(const Vector3& position) {
const Vector3 look = (position - g3dCamera.getCoordinateFrame().translation);
yaw = aTan2(look.x, -look.z);
pitch = -aTan2(look.y, distance(look.x, look.z));
CoordinateFrame frame = g3dCamera.getCoordinateFrame().translation;
frame.rotation = Matrix3::fromEulerAnglesZYX(0, -yaw, -pitch);
g3dCamera.setCoordinateFrame(frame);
}
void CameraController::setFrame(const CoordinateFrame& cf) {
Vector3 look = cf.getLookVector();
g3dCamera.setCoordinateFrame(cf);
lookAt(cf.translation + look);
focusPosition=cf.translation+cf.lookVector()*zoom;
}
CoordinateFrame CameraController::getCoordinateFrame() {
CoordinateFrame cf;
cf.translation=translation;
cf.rotation = Matrix3::fromEulerAnglesZYX(0, -yaw, -pitch);
return cf;
}
void CameraController::refreshZoom(const CoordinateFrame& frame)
{
CoordinateFrame zoomFrame = focusPosition-frame.lookVector()*zoom;
zoomFrame.lookAt(focusPosition);
setFrame(zoomFrame);
}
void CameraController::pan(CoordinateFrame* frame,float spdX, float spdY)
{
yaw+=spdX;
pitch+=spdY;
if (pitch>1.4f) pitch=1.4f;
if (pitch<-1.4f) pitch=-1.4f;
frame->translation = Vector3(sin(-yaw)*zoom*cos(pitch),sin(pitch)*zoom,cos(-yaw)*zoom*cos(pitch))+focusPosition;
frame->lookAt(focusPosition);
}
bool CameraController::onMouseWheel(int x, int y, short delta)
{
Zoom(delta);
return true;
}
void CameraController::Zoom(short delta)
{
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
if (delta>0) { // Mouse wheel up
CoordinateFrame zoomFrame = frame+frame.lookVector()*(zoom/5);
zoom=(zoomFrame.translation-focusPosition).magnitude();
if (zoom>CAM_ZOOM_MIN)
{
setFrame(zoomFrame);
}
else
{
zoom=CAM_ZOOM_MIN;
refreshZoom(frame);
}
}
else {
CoordinateFrame zoomFrame = frame-frame.lookVector()*(zoom/5);
zoom=(zoomFrame.translation-focusPosition).magnitude();
if (zoom<CAM_ZOOM_MAX)
{
setFrame(zoomFrame);
}
else
{
zoom=CAM_ZOOM_MAX;
refreshZoom(frame);
}
}
}
void CameraController::panLeft()
{
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
pan(&frame,toRadians(-45),0);
setFrame(frame);
}
void CameraController::panRight()
{
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
pan(&frame,toRadians(45),0);
setFrame(frame);
}
void CameraController::tiltUp()
{
CoordinateFrame frame = CoordinateFrame(g3dCamera.getCoordinateFrame().rotation, g3dCamera.getCoordinateFrame().translation);
pan(&frame,0,toRadians(25));
setFrame(frame);
}
void CameraController::tiltDown()
{
CoordinateFrame frame = CoordinateFrame(g3dCamera.getCoordinateFrame().rotation, g3dCamera.getCoordinateFrame().translation);
pan(&frame,0,toRadians(-25));
setFrame(frame);
}
void CameraController::centerCamera(Instance* selection)
{
CoordinateFrame frame = CoordinateFrame(g3dCamera.getCoordinateFrame().translation);
if(selection == NULL)
{
lookAt(Vector3(0,0,0));
focusPosition=Vector3(0,0,0);
}
else if(PartInstance* part = dynamic_cast<PartInstance*>(selection))
{
Vector3 partPos = (part)->getPosition()/2;
lookAt(partPos);
focusPosition=partPos;
zoom=((partPos-frame.translation).magnitude());
}
else
{
lookAt(Vector3(0,0,0));
focusPosition=Vector3(0,0,0);
}
}
void CameraController::update(Demo* demo)
{
float offsetSize = 0.05F;
Vector3 cameraPos = g3dCamera.getCoordinateFrame().translation;
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
bool moving=false;
if(GetHoldKeyState('U')) {
forwards = true;
moving=true;
}
if(GetHoldKeyState('J')) {
backwards = true;
moving=true;
}
if(GetHoldKeyState('H')) {
left = true;
moving=true;
}
if(GetHoldKeyState('K')) {
right = true;
moving=true;
}
if(forwards) {
forwards = false;
frame.translation += frame.lookVector()*moveRate;
}
else if(backwards) {
backwards = false;
frame.translation -= frame.lookVector()*moveRate;
}
if(left) {
left = false;
frame.translation += frame.leftVector()*moveRate;
}
else if(right) {
right = false;
frame.translation += frame.rightVector()*moveRate;
}
if (moving)
{
zoom=7;
focusPosition=frame.translation+frame.lookVector()*zoom;
}
if(rightButtonHolding) {
Globals::useMousePoint = true;
Globals::mousepoint = oldDesktopMouse;
POINT mouse;
GetCursorPos(&mouse);
pan(&frame,(mouse.x-oldDesktopMouse.x)/100.f,(mouse.y-oldDesktopMouse.y)/100.f);
SetCursorPos(oldDesktopMouse.x,oldDesktopMouse.y);
}
else
{
Globals::useMousePoint = false;
}
if(GetHoldKeyState(VK_RSHIFT) || GetHoldKeyState(VK_LSHIFT)) {
moveRate = 2;
}
else {
moveRate = 1;
}
if(GetHoldKeyState(VK_RBUTTON))
{
if (rightButtonHolding==false)
{
GetCursorPos(&oldDesktopMouse);
rightButtonHolding = true;
}
}
else
{
rightButtonHolding = false;
}
g3dCamera.setCoordinateFrame(frame);
}

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@@ -1,46 +0,0 @@
#pragma once
#include <G3DAll.h>
#include "Instance.h"
#include "Globals.h"
#include <string>
#define CAM_ZOOM_MIN 0.1f
#define CAM_ZOOM_MAX 100.f
class Demo;
class CameraController {
public:
CameraController();
G3D::CoordinateFrame getCoordinateFrame();
void setFrame(const CoordinateFrame& cf);
void lookAt(const Vector3& position);
void refreshZoom(const CoordinateFrame& frame);
void pan(CoordinateFrame* frame,float spdX,float spdY);
void update(Demo* demo);
void centerCamera(Instance* selection);
void panLeft();
void panRight();
void tiltUp();
void tiltDown();
void Zoom(short delta);
bool onMouseWheel(int x, int y, short delta);
GCamera* getCamera();
private:
Vector3 translation;
Vector3 focusPosition;
float yaw;
float pitch;
float moveRate;
float zoom;
bool forwards;
bool backwards;
bool left;
bool right;
bool rightButtonHolding;
POINT oldDesktopMouse;
GCamera g3dCamera;
std::string cameraSound;
};

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@@ -1,551 +0,0 @@
#include <string>
#include "DataModelInstance.h"
#include <fstream>
#include <iostream>
#include <sstream>
#include <commdlg.h>
using namespace std;
using namespace rapidxml;
DataModelInstance::DataModelInstance(void)
{
Instance::Instance();
workspace = new WorkspaceInstance();
guiRoot = new Instance();
level = new LevelInstance();
//children.push_back(workspace);
//children.push_back(level);
className = "dataModel";
mousex = 0;
mousey = 0;
mouseButton1Down = false;
showMessage = false;
canDelete = false;
_modY=0;
workspace->setParent(this);
level->setParent(this);
_loadedFileName="..//skooter.rbxm";
}
DataModelInstance::~DataModelInstance(void)
{
}
#ifdef _DEBUG
void DataModelInstance::modXMLLevel(float modY)
{
_modY += modY;
clearLevel();
debugGetOpen();
}
#endif
void DataModelInstance::clearLevel()
{
workspace->clearChildren();
}
PartInstance* DataModelInstance::makePart()
{
PartInstance* part = new PartInstance();
return part;
}
rapidxml::xml_node<>* DataModelInstance::getNode(xml_node<> * node,const char* name)
{
xml_node<> * tempNode = node->first_node(name);
if (!tempNode)
{
_errMsg = "Expected <";
_errMsg += name;
_errMsg+="> tag.";
_successfulLoad=true;
return 0;
}
return tempNode;
}
float DataModelInstance::getFloatValue(xml_node<> * node,const char* name)
{
xml_node<> * tempNode = node->first_node(name);
if (!tempNode)
{
_errMsg = "Expected <";
_errMsg += name;
_errMsg+="> tag.";
_successfulLoad=true;
return 0;
}
float newFloat;
stringstream converter;
converter << tempNode->value();
converter >> newFloat;
return newFloat;
}
Color3 bcToRGB(short bc)
{
switch(bc)
{
case 1: return Color3(0.94901967048645,0.95294123888016,0.95294123888016);
case 2: return Color3(0.63137257099152,0.64705884456635,0.63529413938522);
case 3: return Color3(0.9764706492424,0.91372555494308,0.60000002384186);
case 5: return Color3(0.84313732385635,0.77254909276962,0.60392159223557);
case 6: return Color3(0.7607843875885,0.85490202903748,0.72156864404678);
case 9: return Color3(0.90980398654938,0.7294117808342,0.78431379795074);
case 11: return Color3(0.50196081399918,0.73333334922791,0.85882359743118);
case 12: return Color3(0.79607850313187,0.51764708757401,0.258823543787);
case 18: return Color3(0.80000007152557,0.55686277151108,0.41176474094391);
case 21: return Color3(0.76862752437592,0.15686275064945,0.10980392992496);
case 22: return Color3(0.76862752437592,0.43921571969986,0.62745100259781);
case 23: return Color3(0.050980396568775,0.41176474094391,0.6745098233223);
case 24: return Color3(0.96078437566757,0.80392163991928,0.18823531270027);
case 25: return Color3(0.38431376218796,0.27843138575554,0.19607844948769);
case 26: return Color3(0.10588236153126,0.16470588743687,0.20784315466881);
case 27: return Color3(0.42745101451874,0.43137258291245,0.42352944612503);
case 28: return Color3(0.15686275064945,0.49803924560547,0.27843138575554);
case 29: return Color3(0.63137257099152,0.76862752437592,0.54901963472366);
case 36: return Color3(0.95294123888016,0.8117647767067,0.60784316062927);
case 37: return Color3(0.29411765933037,0.59215688705444,0.29411765933037);
case 38: return Color3(0.62745100259781,0.37254902720451,0.20784315466881);
case 39: return Color3(0.75686281919479,0.79215693473816,0.8705883026123);
case 40: return Color3(0.92549026012421,0.92549026012421,0.92549026012421);
case 41: return Color3(0.80392163991928,0.32941177487373,0.29411765933037);
case 42: return Color3(0.75686281919479,0.87450987100601,0.94117653369904);
case 43: return Color3(0.48235297203064,0.71372550725937,0.90980398654938);
case 44: return Color3(0.96862751245499,0.94509810209274,0.55294120311737);
case 45: return Color3(0.70588237047195,0.82352948188782,0.89411771297455);
case 47: return Color3(0.85098046064377,0.52156865596771,0.42352944612503);
case 48: return Color3(0.51764708757401,0.71372550725937,0.55294120311737);
case 49: return Color3(0.97254908084869,0.94509810209274,0.51764708757401);
case 50: return Color3(0.92549026012421,0.90980398654938,0.8705883026123);
case 100: return Color3(0.93333339691162,0.76862752437592,0.71372550725937);
case 101: return Color3(0.85490202903748,0.52549022436142,0.47843140363693);
case 102: return Color3(0.43137258291245,0.60000002384186,0.79215693473816);
case 103: return Color3(0.78039222955704,0.75686281919479,0.71764707565308);
case 104: return Color3(0.41960787773132,0.19607844948769,0.48627454042435);
case 105: return Color3(0.88627457618713,0.60784316062927,0.25098040699959);
case 106: return Color3(0.85490202903748,0.52156865596771,0.2549019753933);
case 107: return Color3(0,0.56078433990479,0.61176472902298);
case 108: return Color3(0.4078431725502,0.36078432202339,0.26274511218071);
case 110: return Color3(0.26274511218071,0.32941177487373,0.57647061347961);
case 111: return Color3(0.74901962280273,0.71764707565308,0.69411766529083);
case 112: return Color3(0.4078431725502,0.45490199327469,0.6745098233223);
case 113: return Color3(0.89411771297455,0.678431391716,0.78431379795074);
case 115: return Color3(0.78039222955704,0.82352948188782,0.23529413342476);
case 116: return Color3(0.33333334326744,0.64705884456635,0.68627452850342);
case 118: return Color3(0.71764707565308,0.84313732385635,0.83529418706894);
case 119: return Color3(0.64313727617264,0.74117648601532,0.27843138575554);
case 120: return Color3(0.85098046064377,0.89411771297455,0.65490198135376);
case 121: return Color3(0.90588241815567,0.6745098233223,0.34509804844856);
case 123: return Color3(0.82745105028152,0.43529415130615,0.29803922772408);
case 124: return Color3(0.57254904508591,0.22352942824364,0.47058826684952);
case 125: return Color3(0.91764712333679,0.72156864404678,0.57254904508591);
case 126: return Color3(0.64705884456635,0.64705884456635,0.79607850313187);
case 127: return Color3(0.86274516582489,0.73725491762161,0.50588238239288);
case 128: return Color3(0.68235296010971,0.47843140363693,0.34901961684227);
case 131: return Color3(0.61176472902298,0.63921570777893,0.65882354974747);
case 133: return Color3(0.83529418706894,0.45098042488098,0.23921570181847);
case 134: return Color3(0.84705889225006,0.8666667342186,0.33725491166115);
case 135: return Color3(0.45490199327469,0.52549022436142,0.61568629741669);
case 136: return Color3(0.52941179275513,0.48627454042435,0.56470590829849);
case 137: return Color3(0.87843143939972,0.59607845544815,0.39215689897537);
case 138: return Color3(0.58431375026703,0.54117649793625,0.45098042488098);
case 140: return Color3(0.12549020349979,0.22745099663734,0.33725491166115);
case 141: return Color3(0.15294118225574,0.27450981736183,0.17647059261799);
case 143: return Color3(0.8117647767067,0.88627457618713,0.96862751245499);
case 145: return Color3(0.47450983524323,0.53333336114883,0.63137257099152);
case 146: return Color3(0.58431375026703,0.55686277151108,0.63921570777893);
case 147: return Color3(0.57647061347961,0.52941179275513,0.40392160415649);
case 148: return Color3(0.34117648005486,0.34509804844856,0.34117648005486);
case 149: return Color3(0.086274512112141,0.11372549831867,0.19607844948769);
case 150: return Color3(0.67058825492859,0.678431391716,0.6745098233223);
case 151: return Color3(0.47058826684952,0.56470590829849,0.50980395078659);
case 153: return Color3(0.58431375026703,0.47450983524323,0.46666669845581);
case 154: return Color3(0.48235297203064,0.1803921610117,0.1843137294054);
case 157: return Color3(1,0.96470594406128,0.48235297203064);
case 158: return Color3(0.88235300779343,0.64313727617264,0.7607843875885);
case 168: return Color3(0.4588235616684,0.42352944612503,0.38431376218796);
case 176: return Color3(0.59215688705444,0.41176474094391,0.35686275362968);
case 178: return Color3(0.70588237047195,0.51764708757401,0.33333334326744);
case 179: return Color3(0.53725492954254,0.52941179275513,0.53333336114883);
case 180: return Color3(0.84313732385635,0.66274511814117,0.29411765933037);
case 190: return Color3(0.9764706492424,0.83921575546265,0.1803921610117);
case 191: return Color3(0.90980398654938,0.67058825492859,0.17647059261799);
case 192: return Color3(0.41176474094391,0.25098040699959,0.15686275064945);
case 193: return Color3(0.8117647767067,0.37647062540054,0.14117647707462);
case 195: return Color3(0.27450981736183,0.40392160415649,0.64313727617264);
case 196: return Color3(0.13725490868092,0.27843138575554,0.54509806632996);
case 198: return Color3(0.55686277151108,0.258823543787,0.52156865596771);
case 199: return Color3(0.38823533058167,0.37254902720451,0.38431376218796);
case 200: return Color3(0.50980395078659,0.54117649793625,0.3647058904171);
case 208: return Color3(0.89803928136826,0.89411771297455,0.87450987100601);
case 209: return Color3(0.69019609689713,0.55686277151108,0.26666668057442);
case 210: return Color3(0.43921571969986,0.58431375026703,0.47058826684952);
case 211: return Color3(0.47450983524323,0.70980393886566,0.70980393886566);
case 212: return Color3(0.6235294342041,0.76470595598221,0.91372555494308);
case 213: return Color3(0.42352944612503,0.50588238239288,0.71764707565308);
case 216: return Color3(0.56078433990479,0.29803922772408,0.16470588743687);
case 217: return Color3(0.48627454042435,0.36078432202339,0.27450981736183);
case 218: return Color3(0.58823531866074,0.43921571969986,0.6235294342041);
case 219: return Color3(0.41960787773132,0.38431376218796,0.60784316062927);
case 220: return Color3(0.65490198135376,0.66274511814117,0.80784320831299);
case 221: return Color3(0.80392163991928,0.38431376218796,0.59607845544815);
case 222: return Color3(0.89411771297455,0.678431391716,0.78431379795074);
case 223: return Color3(0.86274516582489,0.56470590829849,0.58431375026703);
case 224: return Color3(0.94117653369904,0.83529418706894,0.62745100259781);
case 225: return Color3(0.9215686917305,0.72156864404678,0.49803924560547);
case 226: return Color3(0.99215692281723,0.91764712333679,0.55294120311737);
case 232: return Color3(0.49019610881805,0.73333334922791,0.8666667342186);
case 268: return Color3(0.2039215862751,0.16862745583057,0.4588235616684);
case 1001: return Color3(0.97254908084869,0.97254908084869,0.97254908084869);
case 1002: return Color3(0.80392163991928,0.80392163991928,0.80392163991928);
case 1003: return Color3(0.066666670143604,0.066666670143604,0.066666670143604);
case 1004: return Color3(1,0,0);
case 1005: return Color3(1,0.68627452850342,0);
case 1006: return Color3(0.70588237047195,0.50196081399918,1);
case 1007: return Color3(0.63921570777893,0.29411765933037,0.29411765933037);
case 1008: return Color3(0.75686281919479,0.74509805440903,0.258823543787);
case 1009: return Color3(1,1,0);
case 1010: return Color3(0,0,1);
case 1011: return Color3(0,0.12549020349979,0.37647062540054);
case 1012: return Color3(0.1294117718935,0.32941177487373,0.72549021244049);
case 1013: return Color3(0.015686275437474,0.68627452850342,0.92549026012421);
case 1014: return Color3(0.66666668653488,0.33333334326744,0);
case 1015: return Color3(0.66666668653488,0,0.66666668653488);
case 1016: return Color3(1,0.40000003576279,0.80000007152557);
case 1017: return Color3(1,0.68627452850342,0);
case 1018: return Color3(0.070588238537312,0.93333339691162,0.83137261867523);
case 1019: return Color3(0,1,1);
case 1020: return Color3(0,1,0);
case 1021: return Color3(0.22745099663734,0.49019610881805,0.082352943718433);
case 1022: return Color3(0.49803924560547,0.55686277151108,0.39215689897537);
case 1023: return Color3(0.54901963472366,0.35686275362968,0.6235294342041);
case 1024: return Color3(0.68627452850342,0.8666667342186,1);
case 1025: return Color3(1,0.78823536634445,0.78823536634445);
case 1026: return Color3(0.69411766529083,0.65490198135376,1);
case 1027: return Color3(0.6235294342041,0.95294123888016,0.91372555494308);
case 1028: return Color3(0.80000007152557,1,0.80000007152557);
case 1029: return Color3(1,1,0.80000007152557);
case 1030: return Color3(1,0.80000007152557,0.60000002384186);
case 1031: return Color3(0.38431376218796,0.14509804546833,0.81960791349411);
case 1032: return Color3(1,0,0.74901962280273);
default: return Color3::gray();
}
}
bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
{
xml_node<> * watchFirstNode = scanNode->first_node();
for (xml_node<> *node = scanNode->first_node();node; node = node->next_sibling())
{
if (strncmp(node->name(),"Item",4)==0)
{
xml_attribute<> *classAttr = node->first_attribute("class");
std::string className = classAttr->value();
if (className=="Part") {
xml_node<> *propNode = node->first_node();
xml_node<> *cFrameNode=0;
xml_node<> *sizeNode=0;
xml_node<> *colorNode=0;
xml_node<> *brickColorNode=0;
xml_node<> *nameNode=0;
for (xml_node<> *partPropNode = propNode->first_node();partPropNode; partPropNode = partPropNode->next_sibling())
{
for (xml_attribute<> *attr = partPropNode->first_attribute();attr; attr = attr->next_attribute())
{
std::string xmlName = attr->name();
std::string xmlValue = attr->value();
if (xmlValue=="CFrame" | xmlValue=="CoordinateFrame")
{
cFrameNode = partPropNode;
}
if (xmlValue=="Name")
{
nameNode = partPropNode;
}
if (xmlValue=="Color")
{
colorNode=partPropNode;
}
if (xmlValue=="BrickColor")
{
brickColorNode=partPropNode;
}
if (xmlValue=="size")
{
sizeNode = partPropNode;
_legacyLoad=false;
}
if (xmlValue=="Part")
{
for (xml_node<> *featureNode = partPropNode->first_node();featureNode; featureNode = featureNode->next_sibling())
{
for (xml_attribute<> *attr = featureNode->first_attribute();attr; attr = attr->next_attribute())
{
std::string xmlName = attr->name();
std::string xmlValue = attr->value();
if (xmlValue=="size")
{
sizeNode=featureNode;
_legacyLoad=true;
}
}
}
}
}
}
if (!cFrameNode) {
_errMsg="CFrame is missing in Part";
return false;
}
if (!sizeNode) {
_errMsg="Size is missing in Part";
return false;
}
float R=1;
float G=1;
float B=1;
if (colorNode)
{
R = getFloatValue(colorNode,"R");
G = getFloatValue(colorNode,"G");
B = getFloatValue(colorNode,"B");
}
std::string newName = nameNode->value();
float X = getFloatValue(cFrameNode,"X");
float Y = getFloatValue(cFrameNode,"Y");
float Z = getFloatValue(cFrameNode,"Z");
float R00 = getFloatValue(cFrameNode,"R00");
float R01 = getFloatValue(cFrameNode,"R01");
float R02 = getFloatValue(cFrameNode,"R02");
float R10 = getFloatValue(cFrameNode,"R10");
float R11 = getFloatValue(cFrameNode,"R11");
float R12 = getFloatValue(cFrameNode,"R12");
float R20 = getFloatValue(cFrameNode,"R20");
float R21 = getFloatValue(cFrameNode,"R21");
float R22 = getFloatValue(cFrameNode,"R22");
float sizeX = getFloatValue(sizeNode,"X");
float sizeY = getFloatValue(sizeNode,"Y");
float sizeZ = getFloatValue(sizeNode,"Z");
//sizeX=1;
//sizeY=1;
//sizeZ=1;
if (_successfulLoad) {
PartInstance* test = makePart();
test->setParent(getWorkspace());
test->color = Color3(R,G,B);
if(brickColorNode)
{
test->color = bcToRGB(atoi(brickColorNode->value()));
}
test->setSize(Vector3(sizeX,sizeY+_modY,sizeZ));
test->setName(newName);
CoordinateFrame cf;
if (_legacyLoad)
{
cf = CoordinateFrame(Vector3(-X,Y,Z))*CoordinateFrame(Vector3(-sizeX/2,(sizeY+_modY)/2,sizeZ/2)*Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22));
cf.rotation = Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22);
}
else
{
cf.translation = Vector3(X,Y,Z);
cf.rotation = Matrix3(R00,R01,R02,R10,R11,R12,R20,R21,R22);
}
test->setCFrame(cf);
}
else
{
return false;
}
}
}
/*
for (xml_attribute<> *attr = node->first_attribute();attr; attr = attr->next_attribute())
{
std::string xmlName = attr->name();
std::string xmlValue = attr->value();
}
*/
scanXMLObject(node);
}
return true;
}
bool DataModelInstance::load(const char* filename, bool clearObjects)
{
ifstream levelFile(filename,ios::binary);
if (levelFile)
{
if (clearObjects)
clearLevel();
readXMLFileStream(&levelFile);
std::string sfilename = std::string(filename);
std::size_t begin = sfilename.rfind('\\') + 1;
std::size_t end = sfilename.find(".rbx");
std::string hname = sfilename.substr(begin);
std::string tname = hname.substr(0, hname.length() - 5);
name = tname;
return true;
}
}
bool DataModelInstance::readXMLFileStream(std::ifstream* file)
{
file->seekg(0,file->end);
int length = file->tellg();
file->seekg(0,file->beg);
char * buffer = new char[length+1];
buffer[length]=0;
file->read(buffer,length);
file->close();
xml_document<> doc;
doc.parse<0>(buffer);
xml_node<> *mainNode = doc.first_node();
_legacyLoad=false;
//std::string xmlName = mainNode->name();
//node = node->first_node();
//xmlName = node->name();
scanXMLObject(mainNode);
delete[] buffer;
return true;
}
bool DataModelInstance::debugGetOpen()
{
ifstream levelFile(_loadedFileName.c_str(),ios::binary);
if (levelFile)
readXMLFileStream(&levelFile);
else
getOpen();
return true;
}
bool DataModelInstance::getOpen()
{
_modY=0;
OPENFILENAME of;
ZeroMemory( &of , sizeof( of));
of.lStructSize = sizeof(OPENFILENAME);
of.lpstrFilter = "Roblox Files\0*.rbxm;*.rbxl\0\0";
char szFile[512];
of.lpstrFile = szFile ;
of.lpstrFile[0]='\0';
of.nMaxFile=500;
of.lpstrTitle="Hello";
of.Flags = OFN_FILEMUSTEXIST;
ShowCursor(TRUE);
BOOL file = GetOpenFileName(&of);
if (file)
{
_loadedFileName = of.lpstrFile;
load(of.lpstrFile,true);
}
return true;
}
void DataModelInstance::setMessage(std::string msg)
{
message = msg;
isBrickCount = false;
showMessage = true;
}
void DataModelInstance::clearMessage()
{
showMessage = false;
isBrickCount = false;
message = "";
}
void DataModelInstance::setMessageBrickCount()
{
isBrickCount = true;
showMessage = true;
}
void DataModelInstance::drawMessage(RenderDevice* rd)
{
if(isBrickCount)
{
int brickCount = 0;
int instCount = 0;
std::vector<Instance*> inst = getAllChildren();
for(size_t i = 0; i < inst.size(); i++)
{
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(inst.at(i)))
{
brickCount++;
}
else
{
instCount++;
}
}
char brkc[12];
sprintf(brkc, "%d", brickCount);
char instc[12];
sprintf(instc, "%d", instCount);
message = "Bricks: ";
message += brkc;
message += " Snaps: ";
message += instc;
}
if(showMessage && !font.isNull())
{
int x = rd->getWidth()/2;
int y = rd->getHeight()/2;
int width = rd->getWidth()/2 + 100;
int height = width / 3;
Draw::box(Box(Vector3(x-(width/2), y-(height/2), 0), Vector3(x+(width/2), y+(height/2), 0)), rd, Color4::fromARGB(0x55B2B2B2), Color3::fromARGB(0xB2B2B2));
font->draw2D(rd, message, Vector2(x,y), height/8, Color3::white(), Color4::clear(), GFont::XALIGN_CENTER, GFont::YALIGN_CENTER);
}
}
WorkspaceInstance* DataModelInstance::getWorkspace()
{
return workspace;
}
Vector2 DataModelInstance::getMousePos()
{
return Vector2(mousex,mousey);
}
void DataModelInstance::setMousePos(int x,int y)
{
mousex=x;
mousey=y;
}
void DataModelInstance::setMousePos(Vector2 pos)
{
mousex=pos.x;
mousey=pos.y;
}
Instance* DataModelInstance::getGuiRoot()
{
return guiRoot;
}
LevelInstance* DataModelInstance::getLevel()
{
return level;
}

View File

@@ -1,51 +0,0 @@
#pragma once
#include "WorkspaceInstance.h"
#include "LevelInstance.h"
#include "PartInstance.h"
#include "rapidxml/rapidxml.hpp"
class DataModelInstance :
public Instance
{
public:
DataModelInstance(void);
~DataModelInstance(void);
void setMessage(std::string);
void setMessageBrickCount();
void clearMessage();
bool debugGetOpen();
bool getOpen();
bool load(const char* filename,bool clearObjects);
bool readXMLFileStream(std::ifstream* file);
void drawMessage(RenderDevice*);
WorkspaceInstance* getWorkspace();
WorkspaceInstance* workspace;
LevelInstance * level;
LevelInstance * getLevel();
Instance* guiRoot;
std::string message;
std::string _loadedFileName;
bool showMessage;
G3D::GFontRef font;
Instance* getGuiRoot();
float mousex;
float mousey;
Vector2 getMousePos();
void setMousePos(int x,int y);
void setMousePos(Vector2 pos);
bool mouseButton1Down;
PartInstance* makePart();
void clearLevel();
#if _DEBUG
void modXMLLevel(float modY);
#endif
private:
bool isBrickCount;
bool scanXMLObject(rapidxml::xml_node<>* node);
rapidxml::xml_node<>* getNode(rapidxml::xml_node<> * node,const char* name );
float getFloatValue(rapidxml::xml_node<> * node,const char* name);
bool _successfulLoad;
std::string _errMsg;
bool _legacyLoad;
float _modY;
};

60
Demo.h
View File

@@ -1,60 +0,0 @@
#pragma once
#include <G3DAll.h>
#include "CameraController.h"
#include "PropertyWindow.h"
class Demo { // : public GApp {
public:
Demo(const GAppSettings& settings,HWND parentWindow);
void Boop();
virtual ~Demo() {}
virtual void exitApplication();
virtual void onInit();
virtual void onLogic();
virtual void onNetwork();
virtual void onSimulation(RealTime rdt, SimTime sdt, SimTime idt);
virtual void onGraphics(RenderDevice* rd);
virtual void onUserInput(UserInput* ui);
virtual void onCleanup();
std::vector<Instance*> getSelection();
void run();
void QuitApp();
void resizeWithParent(HWND parentWindow);
void onCreate(HWND parentWindow);
void onKeyPressed(int key);
void onKeyUp(int key);
void onMouseLeftPressed(HWND hwnd,int x, int y);
void onMouseLeftUp(int x, int y);
void onMouseRightPressed(int x, int y);
void onMouseRightUp(int x, int y);
void onMouseMoved(int x, int y);
void onMouseWheel(int x, int y, short delta);
CameraController cameraController;
RenderDevice* renderDevice;
UserInput* userInput;
PropertyWindow* _propWindow;
void generateShadowMap(const CoordinateFrame& lightViewMatrix) const;
private:
void initGUI();
HWND _hWndMain;
SkyRef sky;
bool quit;
bool mouseOnScreen;
bool rightButtonHolding;
void main();
GWindow* _window;
HWND _hwndToolbox;
HWND _buttonTest;
HWND _hwndRenderer;
G3D::TextureRef shadowMap;
double lightProjX, lightProjY, lightProjNear, lightProjFar;
protected:
Stopwatch m_graphicsWatch;
Stopwatch m_logicWatch;
Stopwatch m_networkWatch;
Stopwatch m_userInputWatch;
Stopwatch m_simulationWatch;
Stopwatch m_waitWatch;
};

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View File

@@ -7,7 +7,7 @@
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
@@ -34,7 +34,7 @@ END
2 TEXTINCLUDE
BEGIN
"#include ""windows.h""\r\n"
"#include ""afxres.h""\r\n"
"\0"
END
@@ -61,19 +61,37 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
/////////////////////////////////////////////////////////////////////////////
//
// Icon
// Dialog
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON "icon1.ico"
IDD_ABOUT_DIALOG DIALOGEX 0, 0, 226, 151
STYLE DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | DS_FIXEDSYS | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "About"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
DEFPUSHBUTTON "OK",IDOK,169,130,50,14
PUSHBUTTON "Cancel",IDCANCEL,112,130,50,14
END
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
// DESIGNINFO
//
IDB_BITMAP1 BITMAP "Parts.bmp"
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_ABOUT_DIALOG, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 219
TOPMARGIN, 7
BOTTOMMARGIN, 144
END
END
#endif // APSTUDIO_INVOKED
#endif // English (Canada) resources
/////////////////////////////////////////////////////////////////////////////

17
Enum.h
View File

@@ -1,17 +0,0 @@
#pragma once
namespace Enum
{
namespace SurfaceType
{
enum Value {
Smooth, Bumps, Welds, Glue
};
}
namespace Shape
{
enum Value {
Block, Sphere, Cylinder
};
}
}

14
Enums.h
View File

@@ -1,14 +0,0 @@
#ifndef ENUM_H
#define ENUM_H
static enum BinType {GameTool, Grab, Clone, Hammer};
static enum ControllerType {None, KeyboardRight, KeyboardLeft, Joypad1, Joypad2, Chase, Flee};
//static enum JointType {UNK0, WeldJoint, SnapJoint, UNK3, Rotate, RotateP, RotateV, GlueJoint, UNK8, UNK9, None};
static enum ActionType {Nothing, Pause, Lose, Draw, Win};
static enum AffectType {NoChange, Increase, Decrease};
static enum InputType {NoInput, LeftTread, RightTread, Steer, Throtle, UpDown, Action1, Action2, Action3, Action4, Action5, Constant, Sin};
//static enum SurfaceConstraint {None, Hinge, SteppingMotor, Motor};
static enum SurfaceType{Smooth, Snaps, Inlets, Glue, Weld, Spawn, Hinge, Motor, Bumps};
static enum SoundType {NoSound, Boing, Bomb, Break, Click, Clock, Slingshot, Page, Ping, Snap, Splat, Step, StepOn, Swoosh, Victory};
static enum PartType {Ball, Block, Cylinder};
static enum KeywordFilterType {Include, Exclude};
#endif

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@@ -1,105 +1,105 @@
# Microsoft Developer Studio Project File - Name="G3DTest" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=G3DTest - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE
!MESSAGE NMAKE /f "G3DTest.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "G3DTest.mak" CFG="G3DTest - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "G3DTest - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "G3DTest - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "G3DTest - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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BSC32=bscmake.exe
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LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "G3DTest - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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BSC32=bscmake.exe
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--------------------Configuration: G3DTest - Win32 Debug--------------------
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Creating temporary file "C:\Users\Andreja\AppData\Local\Temp\RSPFD70.tmp" with contents
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<h3>Output Window</h3>
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G3DTest.exe - 0 error(s), 0 warning(s)
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G3DTest.exe - 0 error(s), 0 warning(s)
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Culture="4105"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile=".\Release/G3DTest.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/G3DTest.pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Release/G3DTest.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
ManagedExtensions="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/G3DTest.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
MinimalRebuild="false"
BasicRuntimeChecks="0"
RuntimeLibrary="2"
PrecompiledHeaderFile=".\Debug/G3DTest.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="4105"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
OutputFile=".\Debug/G3DTest.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/G3DTest.pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
SuppressStartupBanner="true"
OutputFile=".\Debug/G3DTest.bsc"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
<AssemblyReference
RelativePath="System.dll"
AssemblyName="System, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
/>
<AssemblyReference
RelativePath="System.Data.dll"
AssemblyName="System.Data, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=x86"
/>
<AssemblyReference
RelativePath="System.Drawing.dll"
AssemblyName="System.Drawing, Version=2.0.0.0, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL"
/>
<AssemblyReference
RelativePath="System.Windows.Forms.dll"
AssemblyName="System.Windows.Forms, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
/>
<AssemblyReference
RelativePath="System.XML.dll"
AssemblyName="System.Xml, Version=2.0.0.0, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL"
/>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath=".\Dialogs.rc"
>
</File>
<File
RelativePath=".\Instance.cpp"
>
</File>
<File
RelativePath="main.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions=""
/>
</FileConfiguration>
</File>
<File
RelativePath=".\PhysicalInstance.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath=".\Instance.h"
>
</File>
<File
RelativePath=".\PhysicalInstance.h"
>
</File>
<File
RelativePath=".\resource.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,19 +0,0 @@
#include "Globals.h"
DataModelInstance* Globals::dataModel = NULL;
int const Globals::gen = 0;
int const Globals::major = 0;
int const Globals::minor = 4;
int const Globals::patch = 2;
int Globals::surfaceId = 2;
bool Globals::showMouse = true;
bool Globals::useMousePoint = false;
std::vector<Instance*> postRenderStack = std::vector<Instance*>();
const std::string Globals::PlaceholderName = "Dynamica";
std::vector<Instance*> g_selectedInstances = std::vector<Instance*>();
bool running = false;
G3D::TextureRef Globals::surface;
POINT Globals::mousepoint;
Globals::Globals(void){}
Globals::~Globals(void){}

View File

@@ -1,25 +0,0 @@
#pragma once
#include "DataModelInstance.h"
#include <G3DAll.h>
class Globals
{
public:
Globals(void);
~Globals(void);
static DataModelInstance* dataModel;
static bool showMouse;
static POINT mousepoint;
static bool useMousePoint;
static const int gen;
static const int major;
static const int minor;
static const int patch;
static G3D::TextureRef surface;
static int surfaceId;
static const std::string PlaceholderName;
};
extern std::vector<Instance*> postRenderStack;
extern std::vector<Instance*> g_selectedInstances;
extern bool running;

View File

@@ -1,26 +0,0 @@
#include "GroupInstance.h"
GroupInstance::GroupInstance(void)
{
PVInstance::PVInstance();
className = "GroupInstance";
}
GroupInstance::GroupInstance(const GroupInstance &oinst)
{
PVInstance::PVInstance(oinst);
}
GroupInstance::~GroupInstance(void)
{
}
std::vector<PROPGRIDITEM> GroupInstance::getProperties()
{
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
return properties;
}
void GroupInstance::PropUpdate(LPPROPGRIDITEM &pItem)
{
PVInstance::PropUpdate(pItem);
}

View File

@@ -1,13 +0,0 @@
#pragma once
#include "PVInstance.h"
class GroupInstance :
public PVInstance
{
public:
GroupInstance(void);
~GroupInstance(void);
GroupInstance(const GroupInstance &oinst);
virtual std::vector<PROPGRIDITEM> getProperties();
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
};

View File

@@ -1,68 +0,0 @@
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#include "IEBrowser.h"
#include "Globals.h"
#include "ax.h"
void IEBrowser::Boop(char* test)
{
}
IEBrowser::IEBrowser(HWND attachHWnd) {
MSG messages;
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
{
if (IsDialogMessage(hwnd, &messages) == 0)
{
TranslateMessage(&messages);
DispatchMessage(&messages);
}
}
hwnd = attachHWnd;
spDocument = 0;
webBrowser = 0;
SendMessage(hwnd,AX_INPLACE,1,0);
SendMessage(hwnd,AX_QUERYINTERFACE,(WPARAM)&IID_IWebBrowser2,(LPARAM)&webBrowser);
}
IEBrowser::~IEBrowser(void) {
if (webBrowser)
{
webBrowser->Release();
}
}
bool IEBrowser::navigateSyncURL(wchar_t* url)
{
MSG messages;
if (webBrowser)
{
webBrowser->Navigate(url,0,0,0,0);
for (int i=1;i<1000;i++)
{
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
{
if (IsDialogMessage(hwnd, &messages) == 0)
{
TranslateMessage(&messages);
DispatchMessage(&messages);
}
}
Sleep(30);
HRESULT hresult = webBrowser->get_Document(&spDocument);
if (&spDocument!=0)
{
return true;
}
}
}
else
{
MessageBox(NULL,"Cannot read IWebBrowser2...",(Globals::PlaceholderName+" Crash").c_str(),MB_OK);
}
return false;
}

View File

@@ -1,17 +0,0 @@
//#include "WindowFunctions.h"
#pragma once
#include <mshtml.h>
#include <exdisp.h>
//#include <Mshtmhst.h>
class IEBrowser {
public:
IEBrowser(HWND attachHWnd);
~IEBrowser(void);
bool navigateSyncURL(wchar_t* url);
void Boop(char* test);
private:
IWebBrowser2* webBrowser;
HWND hwnd;
IDispatch* spDocument;
};

View File

@@ -1,40 +0,0 @@
#include "IEDispatcher.h"
IEDispatcher::IEDispatcher(void)
{
}
IEDispatcher::~IEDispatcher(void)
{
}
HRESULT STDMETHODCALLTYPE IEDispatcher::QueryInterface(const IID &riid, void **ppvObject)
{
return NULL;
}
ULONG STDMETHODCALLTYPE IEDispatcher::AddRef()
{
return NULL;
}
ULONG STDMETHODCALLTYPE IEDispatcher::Release()
{
return NULL;
}
HRESULT STDMETHODCALLTYPE IEDispatcher::GetTypeInfoCount(UINT *pctinfo)
{
return NULL;
}
HRESULT STDMETHODCALLTYPE IEDispatcher::GetTypeInfo(UINT, LCID, ITypeInfo **)
{
return NULL;
}
HRESULT STDMETHODCALLTYPE IEDispatcher::GetIDsOfNames(const IID &, LPOLESTR *, UINT, LCID, DISPID *)
{
return NULL;
}
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *)
{
return NULL;
}

View File

@@ -1,17 +0,0 @@
#pragma once
#include "oaidl.h"
class IEDispatcher : public IDispatch
{
public:
IEDispatcher(void);
~IEDispatcher(void);
HRESULT STDMETHODCALLTYPE IEDispatcher::QueryInterface(const IID &riid, void **ppvObject);
ULONG STDMETHODCALLTYPE IEDispatcher::AddRef();
ULONG STDMETHODCALLTYPE IEDispatcher::Release();
HRESULT STDMETHODCALLTYPE IEDispatcher::GetTypeInfoCount(UINT *pctinfo);
HRESULT STDMETHODCALLTYPE IEDispatcher::GetTypeInfo(UINT, LCID, ITypeInfo **);
HRESULT STDMETHODCALLTYPE IEDispatcher::GetIDsOfNames(const IID &, LPOLESTR *, UINT, LCID, DISPID *);
HRESULT STDMETHODCALLTYPE IEDispatcher::Invoke(DISPID, const IID &, LCID, WORD, DISPPARAMS *, VARIANT *, EXCEPINFO *, UINT *);
};

View File

@@ -1,133 +0,0 @@
#include "ImageButtonInstance.h"
ImageButtonInstance::ImageButtonInstance(G3D::TextureRef newImage, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
{
BaseButtonInstance::BaseButtonInstance();
image = newImage;
openGLID = image->getOpenGLID();
image_ovr = overImage;
if(!image_ovr.isNull())
openGLID_ovr = image_ovr->getOpenGLID();
image_dn = downImage;
if(!image_dn.isNull())
openGLID_dn = image_dn->getOpenGLID();
image_ds = disableImage;
if(!image_ds.isNull())
openGLID_ds = image_ds->getOpenGLID();
Vector2 size = Vector2(0,0);
Vector2 position = Vector2(0,0);
floatCenter = false;
floatBottom = false;
floatRight = false;
disabled = false;
className = "ImageButton";
}
ImageButtonInstance::~ImageButtonInstance(void)
{
//Delete everything on destruction
image.~ReferenceCountedPointer();
delete image.getPointer();
image_ovr.~ReferenceCountedPointer();
delete image_ovr.getPointer();
image_ds.~ReferenceCountedPointer();
delete image_ds.getPointer();
image_dn.~ReferenceCountedPointer();
delete image_dn.getPointer();
image = NULL;
image_ovr = NULL;
image_ds = NULL;
image_dn = NULL;
delete listener;
listener = NULL;
selected = false;
}
bool ImageButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd)
{
Vector2 positionRelative = position;
if(floatRight && floatBottom)
{
positionRelative = Vector2(rd->getWidth() + position.x, rd->getHeight() + position.y);
}
else if(floatBottom)
{
positionRelative = Vector2(position.x, rd->getHeight() + position.y);
}
else if(floatRight)
{
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
}
if(mousex >= positionRelative.x && mousey >= positionRelative.y)
{
if(mousex < positionRelative.x + size.x && mousey < positionRelative.y + size.y)
{
return true;
}
}
return false;
}
void ImageButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown)
{
bool drawDisabledBox = false;
Vector2 positionRelative = position;
if(floatRight && floatBottom)
{
positionRelative = Vector2(rd->getWidth() + position.x, rd->getHeight() + position.y);
}
else if(floatBottom)
{
positionRelative = Vector2(position.x, rd->getHeight() + position.y);
}
else if(floatRight)
{
positionRelative = Vector2(rd->getWidth() + position.x, position.y);
}
int renderimage = openGLID;
if(selected == true && !image_dn.isNull() && !disabled)
{
renderimage = openGLID_dn;
}
else if(disabled)
{
if(!image_ds.isNull())
renderimage = openGLID_ds;
else
drawDisabledBox = true;
}
else if(mouseInArea(positionRelative.x, positionRelative.y, positionRelative.x + size.x, positionRelative.y + size.y, mousePos.x, mousePos.y))
{
if(mouseDown && !image_dn.isNull())
{
renderimage = openGLID_dn;
}
else if(!image_ovr.isNull())
{
renderimage = openGLID_ovr;
}
}
glEnable( GL_TEXTURE_2D );
glEnable(GL_BLEND);// you enable blending function
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBindTexture( GL_TEXTURE_2D, renderimage);
glBegin( GL_QUADS );
glTexCoord2d(0.0,0.0);
glVertex2f( positionRelative.x, positionRelative.y );
glTexCoord2d( 1.0,0.0 );
glVertex2f( positionRelative.x + size.x, positionRelative.y );
glTexCoord2d( 1.0,1.0 );
glVertex2f( positionRelative.x + size.x, positionRelative.y + size.y );
glTexCoord2d( 0.0,1.0 );
glVertex2f( positionRelative.x, positionRelative.y + size.y );
glEnd();
glDisable( GL_TEXTURE_2D );
if(drawDisabledBox)
{
Draw::box(Box(Vector3(positionRelative.x, positionRelative.y, 0), Vector3(positionRelative.x+size.x, positionRelative.y+size.y, 0)), rd, Color4(0.7F,0.7F,0.7F,0.3F), Color4::clear());
}
}

View File

@@ -1,24 +0,0 @@
#pragma once
#include "BaseButtonInstance.h"
class ImageButtonInstance : public BaseButtonInstance
{
public:
//ImageButtonInstance(G3D::TextureRef);
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef);
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
~ImageButtonInstance(void);
void drawObj(RenderDevice*, Vector2, bool);
Vector2 size;
Vector2 position;
G3D::TextureRef image;
int openGLID;
G3D::TextureRef image_ovr;
int openGLID_ovr;
G3D::TextureRef image_dn;
int openGLID_dn;
G3D::TextureRef image_ds;
int openGLID_ds;
bool mouseInButton(float, float, RenderDevice*);
};

View File

@@ -1,170 +1,21 @@
#define WINVER 0x0400
#include <G3DAll.h>
#include "Instance.h"
std::string name;
Instance* parent;
static std::string className = "Instance";
Instance::Instance(void)
{
parent = NULL;
name = "Default Game Instance";
className = "BaseInstance";
listicon = 0;
canDelete = true;
className = "Part";
}
Instance::Instance(const Instance &oinst)
{
name = oinst.name;
className = oinst.className;
canDelete = oinst.canDelete;
//setParent(oinst.parent);
}
void Instance::render(RenderDevice* rd)
{
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
for(size_t i = 0; i < children.size(); i++)
{
children.at(i)->render(rd);
}
glDisableClientState(GL_VERTEX_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
glDisableClientState(GL_NORMAL_ARRAY);
}
PROPGRIDITEM Instance::createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type)
{
PROPGRIDITEM pItem;
PropGrid_ItemInit(pItem);
pItem.lpszCatalog=catalog;
pItem.lpszPropName=propName;
pItem.lpszPropDesc=propDesc;
pItem.lpCurValue=curVal;
pItem.iItemType=type;
return pItem;
}
void Instance::PropUpdate(LPPROPGRIDITEM &item)
{
if(strcmp(item->lpszPropName, "Name") == 0)
{
name = (LPSTR)item->lpCurValue;
}
}
std::vector<PROPGRIDITEM> Instance::getProperties()
{
std::vector<PROPGRIDITEM> properties;
properties.push_back(createPGI(
"Properties",
"Name",
"The name of this instance",
(LPARAM)name.c_str(),
PIT_EDIT
));
return properties;
}
Instance::~Instance(void)
{
for(size_t i = 0; i < children.size(); i++)
{
delete children.at(i);
}
}
void Instance::setName(std::string newName)
{
name = newName;
}
std::string Instance::getClassName()
{
return className;
}
std::vector<Instance* > Instance::getChildren()
{
return children;
}
std::vector<Instance* > Instance::getAllChildren()
{
if(!children.empty())
{
std::vector<Instance* > totalchildren = children;
for(size_t i = 0; i < children.size(); i++)
{
std::vector<Instance* > subchildren = children.at(i)->getAllChildren();
if(!subchildren.empty())
totalchildren.insert(totalchildren.end(), subchildren.begin(), subchildren.end());
}
return totalchildren;
}
return children;
}
void Instance::setParent(Instance* newParent)
{
if(parent != NULL)
{
parent->removeChild(this);
}
parent = newParent;
if(newParent != NULL)
{
newParent->addChild(this);
}
}
Instance* Instance::getParent()
{
return parent;
}
void Instance::addChild(Instance* newChild)
{
children.push_back(newChild);
}
void Instance::clearChildren()
{
children.clear();
}
void Instance::removeChild(Instance* oldChild)
{
for(size_t i = 0; i < children.size(); i++)
{
if(children.at(i) == oldChild)
{
children.erase(children.begin() + i);
}
}
}
Instance* Instance::findFirstChild(std::string name)
{
for(size_t i = 0; i < children.size(); i++)
{
if(children.at(i)->name.compare(name) == 0)
{
return children.at(i);
}
}
return NULL;
name = "Default Game Instance";
}

View File

@@ -1,34 +1,11 @@
#pragma once
#include <G3DAll.h>
#include "propertyGrid.h"
class Instance
{
public:
bool canDelete;
Instance(void);
Instance(const Instance&);
virtual ~Instance(void);
~Instance(void);
std::string name;
virtual void render(RenderDevice*);
std::vector<Instance*> children; // All children.
std::string getClassName();
Instance* findFirstChild(std::string);
std::vector<Instance* > getChildren();
std::vector<Instance* > getAllChildren();
void setParent(Instance*);
void setName(std::string newName);
void addChild(Instance*);
void removeChild(Instance*);
void clearChildren();
Instance* getParent();
virtual Instance* clone() const { return new Instance(*this); }
virtual std::vector<PROPGRIDITEM> getProperties();
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
int listicon;
protected:
std::string className;
Instance* parent; // Another pointer.
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type);
std::string className;
};

View File

@@ -1,73 +0,0 @@
#include "LevelInstance.h"
LevelInstance::LevelInstance(void)
{
Instance::Instance();
name = "Level";
winMessage = "You Won!";
loseMessage = "You Lost. Try Again";
timer = 60.0F;
score = 0;
canDelete = false;
}
LevelInstance::~LevelInstance(void)
{
}
char timerTxt[12];
char scoreTxt[12];
std::vector<PROPGRIDITEM> LevelInstance::getProperties()
{
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
properties.push_back(createPGI("Messages",
"WinMessage",
"The message that shows when the player wins.",
(LPARAM)winMessage.c_str(),
PIT_EDIT));
properties.push_back(createPGI("Messages",
"LoseMessage",
"The message that shows when the player loses.",
(LPARAM)loseMessage.c_str(),
PIT_EDIT));
sprintf(timerTxt, "%g", timer);
sprintf(scoreTxt, "%d", score);
properties.push_back(createPGI("Gameplay",
"InitialTimerValue",
"The ammount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
(LPARAM)timerTxt,
PIT_EDIT));
properties.push_back(createPGI("Gameplay",
"InitialScoreValue",
"The ammount of points the player starts with.",
(LPARAM)scoreTxt,
PIT_EDIT));
return properties;
}
void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
{
if(strcmp(pItem->lpszPropName, "InitialTimerValue") == 0)
{
timer = atoi((LPSTR)pItem->lpCurValue);
}
if(strcmp(pItem->lpszPropName, "InitialScoreValue") == 0)
{
score = atof((LPSTR)pItem->lpCurValue);
}
if(strcmp(pItem->lpszPropName, "LoseMessage") == 0)
{
loseMessage = (LPSTR)pItem->lpCurValue;
}
if(strcmp(pItem->lpszPropName, "WinMessage") == 0)
{
winMessage = (LPSTR)pItem->lpCurValue;
}
else
Instance::PropUpdate(pItem);
}

View File

@@ -1,16 +0,0 @@
#pragma once
#include "instance.h"
class LevelInstance :
public Instance
{
public:
LevelInstance(void);
~LevelInstance(void);
float timer;
int score;
virtual std::vector<PROPGRIDITEM> getProperties();
std::string winMessage;
std::string loseMessage;
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
};

View File

@@ -1,41 +0,0 @@
#include "PVInstance.h"
PVInstance::PVInstance(void)
{
Instance::Instance();
nameShown = false;
className = "PVInstance";
}
PVInstance::PVInstance(const PVInstance &oinst)
{
Instance::Instance(oinst);
}
PVInstance::~PVInstance(void)
{
}
void PVInstance::postRender(RenderDevice* rd)
{
}
std::vector<PROPGRIDITEM> PVInstance::getProperties()
{
std::vector<PROPGRIDITEM> properties = Instance::getProperties();
properties.push_back(createPGI(
"Item",
"NameShown",
"This chooses whether the item name is shown",
nameShown,
PIT_CHECK));
return properties;
}
void PVInstance::PropUpdate(LPPROPGRIDITEM &pItem)
{
if(strcmp(pItem->lpszPropName, "NameShown") == 0)
{
nameShown = (bool)pItem->lpCurValue;
}
else Instance::PropUpdate(pItem);
}

View File

@@ -1,15 +0,0 @@
#pragma once
#include "instance.h"
class PVInstance :
public Instance
{
public:
PVInstance(void);
~PVInstance(void);
PVInstance(const PVInstance &oinst);
virtual void postRender(RenderDevice* rd);
virtual std::vector<PROPGRIDITEM> getProperties();
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
bool nameShown;
};

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@@ -1,603 +0,0 @@
#include "PartInstance.h"
#include "Globals.h"
#include <sstream>
#include <iomanip>
PartInstance::PartInstance(void) : _bevelSize(0.07f), _parseVert(0), _debugTimer(0)
{
PVInstance::PVInstance();
glList = glGenLists(1);
name = "Unnamed PVItem";
className = "Part";
canCollide = true;
anchored = true;
size = Vector3(2,1,4);
setCFrame(CoordinateFrame(Vector3(0,0,0)));
color = Color3::gray();
velocity = Vector3(0,0,0);
rotVelocity = Vector3(0,0,0);
top = Enum::SurfaceType::Smooth;
front = Enum::SurfaceType::Smooth;
right = Enum::SurfaceType::Smooth;
back = Enum::SurfaceType::Smooth;
left = Enum::SurfaceType::Smooth;
bottom = Enum::SurfaceType::Smooth;
shape = Enum::Shape::Block;
}
void PartInstance::postRender(RenderDevice *rd)
{
if(!nameShown)
return;
G3D::GFontRef fnt = NULL;
Instance* dm = parent;
while(dm != NULL)
{
if(DataModelInstance* mod = dynamic_cast<DataModelInstance*>(dm))
{
fnt = mod->font;
break;
}
dm = dm->getParent();
}
if(!fnt.isNull())
{
Vector3 gamepoint = position + Vector3(0,1.5,0);
Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
if(distance < 100 && distance > -100)
{
if(distance < 0)
distance = distance*-1;
glDisable(GL_DEPTH_TEST);
fnt->draw3D(rd, name, CoordinateFrame(rd->getCameraToWorldMatrix().rotation, gamepoint), 0.03*distance, Color3::yellow(), Color3::black(), G3D::GFont::XALIGN_CENTER, G3D::GFont::YALIGN_CENTER);
glEnable(GL_DEPTH_TEST);
}
}
}
PartInstance::PartInstance(const PartInstance &oinst) : _bevelSize(0.07f), _parseVert(0), _debugTimer(0)
{
PVInstance::PVInstance(oinst);
glList = glGenLists(1);
//name = oinst.name;
//className = "Part";
name = oinst.name;
canCollide = oinst.canCollide;
setParent(oinst.parent);
anchored = oinst.anchored;
size = oinst.size;
setCFrame(oinst.cFrame);
color = oinst.color;
velocity = oinst.velocity;
rotVelocity = oinst.rotVelocity;
top = oinst.top;
front = oinst.front;
right = oinst.right;
back = oinst.back;
left = oinst.left;
bottom = oinst.bottom;
shape = oinst.shape;
changed = true;
}
void PartInstance::setSize(Vector3 newSize)
{
int minsize = 1;
int maxsize = 512;
changed = true;
int sizex = (int)newSize.x;
if(sizex <= 0)
sizex = 1;
if(sizex > 512)
sizex = 512;
int sizey = (int)newSize.y;
if(sizey <= 0)
sizey = 1;
if(sizey > 512)
sizey = 512;
int sizez = (int)newSize.z;
if(sizez <= 0)
sizez = 1;
if(sizez > 512)
sizez = 512;
if(shape != Enum::Shape::Block)
{
int max = sizex;
if(sizey > max)
max = sizey;
if(sizez > max)
max = sizez;
sizex = sizey = sizez = max;
}
size = Vector3(sizex, sizey, sizez);
}
Vector3 PartInstance::getSize()
{
return size;
}
Vector3 PartInstance::getPosition()
{
return position;
}
void PartInstance::setPosition(Vector3 pos)
{
position = pos;
cFrame = CoordinateFrame(pos);
changed = true;
}
CoordinateFrame PartInstance::getCFrame()
{
return cFrame;
}
void PartInstance::setCFrame(CoordinateFrame coordinateFrame)
{
cFrame = coordinateFrame;
position = coordinateFrame.translation;
changed = true;
}
// Can probably be deleted
CoordinateFrame PartInstance::getCFrameRenderBased()
{
return cFrame;//CoordinateFrame(getCFrame().rotation,Vector3(getCFrame().translation.x, getCFrame().translation.y, getCFrame().translation.z));
}
// Start Physics stuff
float PartInstance::getMass()
{
if(shape == Enum::Shape::Sphere || shape == Enum::Shape::Cylinder){
return (4/3) * 3.1415926535 * pow(size.x/2, 3);
}
return size.x * size.y * size.z;
}
#ifdef NEW_BOX_RENDER
Box PartInstance::getBox()
{
Box box = Box(Vector3(size.x/2, size.y/2, size.z/2) ,Vector3(-size.x/2,-size.y/2,-size.z/2));
CoordinateFrame c = getCFrameRenderBased();
itemBox = c.toWorldSpace(box);
return itemBox;
}
#else
Box PartInstance::getBox()
{
if(changed)
{
Box box = Box(Vector3(0+size.x/4, 0+size.y/4, 0+size.z/4) ,Vector3(0-size.x/4,0-size.y/4,0-size.z/4));
CoordinateFrame c = getCFrameRenderBased();
itemBox = c.toWorldSpace(box);
Vector3 v0,v1,v2,v3;
for (int f = 0; f < 6; f++) {
itemBox.getFaceCorners(f, v0,v1,v2,v3);
_vertices[f*16] = v0.x;
_vertices[(f*16)+1] = v0.y;
_vertices[(f*16)+2] = v0.z;
_vertices[(f*16)+3] = v1.x;
_vertices[(f*16)+4] = v1.y;
_vertices[(f*16)+5] = v1.z;
_vertices[(f*16)+6] = v2.x;
_vertices[(f*16)+7] = v2.y;
_vertices[(f*16)+8] = v2.z;
_vertices[(f*16)+9] = v3.x;
_vertices[(f*16)+10] = v3.y;
_vertices[(f*16)+11] = v3.z;
_vertices[(f*16)+12] = color.r;
_vertices[(f*16)+13] = color.g;
_vertices[(f*16)+14] = color.b;
_vertices[(f*16)+15] = 1;
}
}
return itemBox;
}
#endif
bool PartInstance::collides(Box box)
{
return CollisionDetection::fixedSolidBoxIntersectsFixedSolidBox(getBox(), box);
}
void PartInstance::addVertex(Vector3 vertexPos,Color3 color)
{
_vertices.push_back(vertexPos.x);
_vertices.push_back(vertexPos.y);
_vertices.push_back(vertexPos.z);
_vertices.push_back(color.r);
_vertices.push_back(color.g);
_vertices.push_back(color.b);
}
void PartInstance::addNormals(Vector3 normal)
{
for (unsigned int i=0;i<3;i+=1) {
_normals.push_back(normal.x);
_normals.push_back(normal.y);
_normals.push_back(normal.z);
}
}
void PartInstance::addSingularNormal(Vector3 normal)
{
_normals.push_back(normal.x);
_normals.push_back(normal.y);
_normals.push_back(normal.z);
}
void PartInstance::addTriangle(Vector3 v1,Vector3 v2,Vector3 v3)
{
addVertex(v1,color);
addVertex(v2,color);
addVertex(v3,color);
//addNormals(cross(v2-v1,v3-v1).direction());
addSingularNormal(cross(v2-v1,v3-v1).direction());
addSingularNormal(cross(v3-v2,v1-v2).direction());
addSingularNormal(cross(v1-v3,v2-v3).direction());
}
void PartInstance::debugPrintVertexIDs(RenderDevice* rd,GFontRef font,Matrix3 rot)
{
_debugUniqueVertices.clear();
glDisable(GL_DEPTH_TEST);
for (unsigned int i=0;i<_vertices.size();i+=6)
{
std::stringstream stream;
stream << std::fixed << std::setprecision(1) << i;
Vector3 testVector = Vector3(_vertices[i],_vertices[i+1],_vertices[i+2]);
if (isUniqueVertex(testVector))
{
font->draw3D(rd, stream.str(), CoordinateFrame(testVector) * -rot, 0.05, Color3::fromARGB(0xFF4F0000), Color4::clear());
_debugUniqueVertices.push_back(testVector);
}
}
glEnable(GL_DEPTH_TEST);
}
void PartInstance::makeFace(int vertex1,int vertex2, int vertex3)
{
addTriangle(Vector3(_vertices[vertex1],_vertices[vertex1+1],_vertices[vertex1+2]),
Vector3(_vertices[vertex2],_vertices[vertex2+1],_vertices[vertex2+2]),
Vector3(_vertices[vertex3],_vertices[vertex3+1],_vertices[vertex3+2]));
}
bool PartInstance::isUniqueVertex(Vector3 pos)
{
for (unsigned int i=0;i<_debugUniqueVertices.size();i+=1)
{
if (pos==_debugUniqueVertices[i])
{
return false;
}
}
return true;
}
#ifdef NEW_BOX_RENDER
void PartInstance::render(RenderDevice* rd) {
if(nameShown)
postRenderStack.push_back(this);
if (changed)
{
getBox();
_vertices.clear();
Vector3 renderSize = size/2;
// Front
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z),
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,renderSize.z)
);
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,renderSize.z),
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,renderSize.z),
Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,renderSize.z)
);
// Top
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y,renderSize.z-_bevelSize),
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize)
);
addTriangle(Vector3(-renderSize.x+_bevelSize,renderSize.y,renderSize.z-_bevelSize),
Vector3(renderSize.x-_bevelSize,renderSize.y,-renderSize.z+_bevelSize),
Vector3(-renderSize.x+_bevelSize,renderSize.y,-renderSize.z+_bevelSize)
);
// Back
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
Vector3(renderSize.x-_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z)
);
addTriangle(Vector3(renderSize.x-_bevelSize,renderSize.y-_bevelSize,-renderSize.z),
Vector3(-renderSize.x+_bevelSize,-renderSize.y+_bevelSize,-renderSize.z),
Vector3(-renderSize.x+_bevelSize,renderSize.y-_bevelSize,-renderSize.z)
);
// Bottom
addTriangle(Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
Vector3(renderSize.x-_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize)
);
addTriangle(Vector3(-renderSize.x+_bevelSize,-renderSize.y,renderSize.z-_bevelSize),
Vector3(-renderSize.x+_bevelSize,-renderSize.y,-renderSize.z+_bevelSize),
Vector3(renderSize.x-_bevelSize,-renderSize.y,-renderSize.z+_bevelSize)
);
// Left
addTriangle(Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
Vector3(-renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize)
);
addTriangle(Vector3(-renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
Vector3(-renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
Vector3(-renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize)
);
// Right
addTriangle(Vector3(renderSize.x,renderSize.y-_bevelSize,renderSize.z-_bevelSize),
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize),
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize)
);
addTriangle(Vector3(renderSize.x,-renderSize.y+_bevelSize,-renderSize.z+_bevelSize),
Vector3(renderSize.x,renderSize.y-_bevelSize,-renderSize.z+_bevelSize),
Vector3(renderSize.x,-renderSize.y+_bevelSize,renderSize.z-_bevelSize)
);
// Bevel Top Front
makeFace(0,36,48);
makeFace(48,18,0);
// Bevel Left Front Corner
makeFace(18,156,162);
makeFace(24,18,162);
// Bevel Left Front Top Corner
makeFace(48,156,18);
// Bevel Left Front Bottom Corner
makeFace(120,6,150);
// Bevel Left Top
makeFace(48,66,156);
makeFace(144,156,66);
// Bevel Bottom
makeFace(6,120,114);
makeFace(114,12,6);
// Left Bottom
makeFace(120,150,174);
makeFace(174,132,120);
// Right Front Top Corner
makeFace(36,0,180);
// Right Front Corner
makeFace(180,0,12);
makeFace(186,180,12);
// Right Front Bottom Corner
makeFace(186,12,114);
// Right Bottom
makeFace(186,114,108);
makeFace(108,198,186);
// Right Top Corner
makeFace(180,192,36);
makeFace(192,42,36);
// Right Back Top Corner
makeFace(72,42,192);
// Right Back Bottom Corner
makeFace(78,198,108);
// Right Back Corner
makeFace(72,192,198);
makeFace(198,78,72);
// Back Bottom Corner
makeFace(78,108,132);
makeFace(132,84,78);
// Back Top
makeFace(42,72,102);
makeFace(102,66,42);
// Back Left Top Corner
makeFace(144,66,102);
// Back Left Corner
makeFace(144,102,84);
makeFace(84,174,144);
// Back Left Bottom Corner
makeFace(174,84,132);
for (unsigned short i=0;i<_vertices.size()/6;i++) {
_indices.push_back(i);
}
changed=false;
glNewList(glList, GL_COMPILE);
glVertexPointer(3, GL_FLOAT,6 * sizeof(GLfloat), &_vertices[0]);
glColorPointer(3, GL_FLOAT,6 * sizeof(GLfloat), &_vertices[3]);
glNormalPointer(GL_FLOAT,3 * sizeof(GLfloat), &_normals[0]);
glPushMatrix();
//glTranslatef(2,7,0);
glDrawElements(GL_TRIANGLES, _indices.size(), GL_UNSIGNED_SHORT, &_indices[0]);
glPopMatrix();
glEndList();
}
rd->setObjectToWorldMatrix(cFrame);
glCallList(glList);
//rd->setObjectToWorldMatrix(cFrame);
}
#else
void PartInstance::render(RenderDevice* rd)
{
if(changed)
Box box = getBox();
glColor(color);
/*glEnable( GL_TEXTURE_2D );
glEnable(GL_BLEND);// you enable blending function
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBindTexture( GL_TEXTURE_2D, Globals::surfaceId);
glBegin(GL_QUADS);*/
for(int i = 0; i < 96; i+=16)
{
double add = 0.8;
Enum::SurfaceType::Value face;
if(i == 0)//Back
face = back;
else if(i == 16)//Right
face = right;
else if(i == 32)//Front
face = front;
else if(i == 48)//Top
face = top;
else if(i == 64)//Left
face = left;
else if(i == 80)//Bottom
face = bottom;
/*if(face == Snaps)
add = 0.0;
else if(face == Inlets)
add = 0.2;*/
Vector3 v0 = Vector3(_vertices[i], _vertices[i+1], _vertices[i+2]), v1 = Vector3(_vertices[i+3], _vertices[i+4], _vertices[i+5]), v3 = Vector3(_vertices[i+9], _vertices[i+10], _vertices[i+11]);
/*glNormal3fv((v1 - v0).cross(v3 - v0).direction());
glTexCoord2f(0.0F,0.0F);
glVertex3fv(v0);
glTexCoord2f(1.0F,0.0F);
glVertex3fv(v1);
glTexCoord2f(1.0F,0.25F);
glVertex3f(_vertices[i+6], _vertices[i+7], _vertices[i+8]);
glTexCoord2f(0.0F,0.25F);
glVertex3fv(v3);*/
glEnable( GL_TEXTURE_2D );
glEnable(GL_BLEND);// you enable blending function
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBindTexture( GL_TEXTURE_2D, Globals::surfaceId);
glBegin( GL_QUADS );
glNormal3fv((v1 - v0).cross(v3 - v0).direction());
glTexCoord2d(0.0,0.0+add);
glVertex3fv(v0);
glTexCoord2d( 1.0,0.0+add);
glVertex3fv(v1);
glTexCoord2d(1.0,0.2+add);
glVertex3f(_vertices[i+6], _vertices[i+7], _vertices[i+8]);
glTexCoord2d( 0.0,0.2+add);
glVertex3fv(v3);
glEnd();
glDisable( GL_TEXTURE_2D );
}
/*glEnd();
glDisable(GL_TEXTURE_2D);*/
glColor(Color3::white());
if(!children.empty())
{
for(size_t i = 0; i < children.size(); i++)
{
children.at(i)->render(rd);
}
}
}
#endif
PartInstance::~PartInstance(void)
{
glDeleteLists(glList, 1);
}
char pto[512];
char pto2[512];
#include <sstream>
void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
{
if(strcmp(item->lpszPropName, "Color3") == 0)
{
color = Color3(GetRValue(item->lpCurValue)/255.0F,GetGValue(item->lpCurValue)/255.0F,GetBValue(item->lpCurValue)/255.0F);
changed=true;
}
else if(strcmp(item->lpszPropName, "Offset") == 0)
{
std::string str = (LPTSTR)item->lpCurValue;
std::vector<float> vect;
std::stringstream ss(str);
float i;
while (ss >> i)
{
vect.push_back(i);
if (ss.peek() == ',')
ss.ignore();
}
if(vect.size() != 3)
{
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
LPCSTR str = LPCSTR(pto);
item->lpCurValue = (LPARAM)str;
}
else
{
Vector3 pos(vect.at(0),vect.at(1),vect.at(2));
setPosition(pos);
}
}
else if(strcmp(item->lpszPropName, "Size") == 0)
{
std::string str = (LPTSTR)item->lpCurValue;
std::vector<float> vect;
std::stringstream ss(str);
float i;
while (ss >> i)
{
vect.push_back(i);
if (ss.peek() == ',')
ss.ignore();
}
if(vect.size() != 3)
{
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z, "what");
LPCSTR str = LPCSTR(pto);
item->lpCurValue = (LPARAM)str;
}
else
{
Vector3 size(vect.at(0),vect.at(1),vect.at(2));
setSize(size);
}
}
else PVInstance::PropUpdate(item);
}
std::vector<PROPGRIDITEM> PartInstance::getProperties()
{
std::vector<PROPGRIDITEM> properties = PVInstance::getProperties();
properties.push_back(createPGI(
"Properties",
"Color3",
"The color of the selected part",
RGB((color.r*255),(color.g*255),(color.b*255)),
PIT_COLOR
));
sprintf(pto, "%g, %g, %g", cFrame.translation.x, cFrame.translation.y, cFrame.translation.z);
properties.push_back(createPGI(
"Item",
"Offset",
"The position of the object in the workspace",
(LPARAM)pto,
PIT_EDIT
));
sprintf(pto2, "%g, %g, %g", size.x, size.y, size.z);
properties.push_back(createPGI(
"Item",
"Size",
"The position of the object in the workspace",
(LPARAM)pto2,
PIT_EDIT
));
return properties;
}

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@@ -1,66 +0,0 @@
#pragma once
#include "PVInstance.h"
#include "Enum.h"
#define NEW_BOX_RENDER
class PartInstance : public PVInstance
{
public:
PartInstance(void);
PartInstance(const PartInstance &oinst);
Instance* clone() const { return new PartInstance(*this); }
virtual void PartInstance::postRender(RenderDevice* rd);
~PartInstance(void);
virtual void render(RenderDevice*);
Vector3 velocity;
Enum::SurfaceType::Value top;
Enum::SurfaceType::Value front;
Enum::SurfaceType::Value right;
Enum::SurfaceType::Value back;
Enum::SurfaceType::Value left;
Enum::SurfaceType::Value bottom;
Enum::Shape::Value shape;
CoordinateFrame cFrame;
Color3 color;
Vector3 getPosition();
void setPosition(Vector3);
CoordinateFrame getCFrame();
void setCFrame(CoordinateFrame);
Box getBox();
Box getScaledBox();
CoordinateFrame getCFrameRenderBased();
Vector3 getSize();
void setSize(Vector3);
bool canCollide;
bool anchored;
Vector3 rotVelocity;
bool collides(Box);
virtual std::vector<PROPGRIDITEM> getProperties();
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
void addVertex(Vector3 vertexPos,Color3 color);
void addNormals(Vector3 normal);
void addSingularNormal(Vector3 normal);
void addTriangle(Vector3 vertexPos,Vector3 vertexPos2, Vector3 vertexPos3);
void debugPrintVertexIDs(RenderDevice* rd, GFontRef font, Matrix3 camRot);
void makeFace(int vertex1, int vertex2, int vertex3);
bool isUniqueVertex(Vector3 pos);
float getMass();
private:
Vector3 position;
Vector3 size;
float _bevelSize;
int _parseVert;
int _debugTimer;
std::vector<Vector3> _debugUniqueVertices;
#ifdef NEW_BOX_RENDER
std::vector<GLfloat> _vertices;
std::vector<GLfloat> _normals;
#else
GLfloat _vertices[96];
#endif
std::vector<GLushort> _indices;
bool changed;
Box itemBox;
GLuint glList;
};

BIN
Parts.bmp

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29
PhysicalInstance.cpp Normal file
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#include <G3DAll.h>
#include "PhysicalInstance.h"
bool canCollide = true;
bool anchored = false;
Vector3 size;
Vector3 position;
Vector3 velocity;
Vector3 rotVelocity;
Color3 color;
PhysicalInstance::PhysicalInstance(void)
{
name = "Default PhysicalInstance";
className = "Part";
canCollide = true;
anchored = true;
size = Vector3(2,1,4);
position = Vector3(0,0,0);
color = Color3::gray();
velocity = Vector3(0,0,0);
rotVelocity = Vector3(0,0,0);
}
PhysicalInstance::~PhysicalInstance(void)
{
}

15
PhysicalInstance.h Normal file
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#pragma once
#include "instance.h"
class PhysicalInstance :
public Instance
{
public:
PhysicalInstance(void);
~PhysicalInstance(void);
Vector3 size;
Vector3 position;
Vector3 velocity;
Vector3 rotvelocity;
Color3 color;
};

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@@ -1,332 +0,0 @@
#define _WINSOCKAPI_
#include <windows.h>
#include "WindowFunctions.h"
#include "resource.h"
#include "PropertyWindow.h"
#include "Globals.h"
#include "strsafe.h"
/*typedef struct typPRGP {
Instance* instance; // Declare member types
Property &prop;
} PRGP;*/
std::vector<PROPGRIDITEM> prop;
std::vector<Instance*> children;
Instance * selectedInstance;
Instance * parent = NULL;
const int CX_BITMAP = 16;
const int CY_BITMAP = 16;
LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
TCHAR achTemp[256];
PropertyWindow *propWind = (PropertyWindow *)GetWindowLongPtr(hwnd, GWL_USERDATA);
if (propWind==NULL)
{
return DefWindowProc(hwnd, msg, wParam, lParam);
}
switch(msg)
{
case WM_CLOSE:
{
ShowWindow(hwnd, SW_HIDE);
}
break;
case WM_DRAWITEM:
{
std::cout << "Drawing?" << "\r\n";
COLORREF clrBackground;
COLORREF clrForeground;
TEXTMETRIC tm;
int x;
int y;
HRESULT hr;
size_t cch;
LPDRAWITEMSTRUCT lpdis = (LPDRAWITEMSTRUCT) lParam;
if (lpdis->itemID == -1) // Empty item)
break;
// Get the food icon from the item data.
HBITMAP hbmIcon = LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(IDB_BITMAP1));
HBITMAP hbmMask = LoadBitmap(GetModuleHandle(NULL), MAKEINTRESOURCE(IDB_BITMAP1));
// The colors depend on whether the item is selected.
clrForeground = SetTextColor(lpdis->hDC,
GetSysColor(lpdis->itemState & ODS_SELECTED ?
COLOR_HIGHLIGHTTEXT : COLOR_WINDOWTEXT));
clrBackground = SetBkColor(lpdis->hDC,
GetSysColor(lpdis->itemState & ODS_SELECTED ?
COLOR_HIGHLIGHT : COLOR_WINDOW));
// Calculate the vertical and horizontal position.
GetTextMetrics(lpdis->hDC, &tm);
y = (lpdis->rcItem.bottom + lpdis->rcItem.top - tm.tmHeight) / 2;
x = LOWORD(GetDialogBaseUnits()) / 4;
// Get and display the text for the list item.
SendMessage(lpdis->hwndItem, CB_GETLBTEXT, lpdis->itemID, (LPARAM) achTemp);
hr = StringCchLength(achTemp, 256, &cch);
if (FAILED(hr))
{
// TODO: Write error handler.
}
ExtTextOut(lpdis->hDC, CX_BITMAP + 2 * x, y,
ETO_CLIPPED | ETO_OPAQUE, &lpdis->rcItem,
achTemp, (UINT)cch, NULL);
// Restore the previous colors.
SetTextColor(lpdis->hDC, clrForeground);
SetBkColor(lpdis->hDC, clrBackground);
// Draw the food icon for the item.
HDC hdc = CreateCompatibleDC(lpdis->hDC);
if (hdc == NULL)
break;
SelectObject(hdc, hbmMask);
BitBlt(lpdis->hDC, x, lpdis->rcItem.top + 1,
CX_BITMAP, CY_BITMAP, hdc, 0, 0, SRCAND);
SelectObject(hdc, hbmIcon);
BitBlt(lpdis->hDC, x, lpdis->rcItem.top + 1,
CX_BITMAP, CY_BITMAP, hdc, 0, 0, SRCPAINT);
DeleteDC(hdc);
// If the item has the focus, draw the focus rectangle.
if (lpdis->itemState & ODS_FOCUS)
DrawFocusRect(lpdis->hDC, &lpdis->rcItem);
}
break;
case WM_MEASUREITEM:
{
LPMEASUREITEMSTRUCT lpmis = (LPMEASUREITEMSTRUCT) lParam;
if (lpmis->itemHeight < 18)
lpmis->itemHeight = 18;
}
break;
case WM_SIZE:
{
propWind->onResize();
}
break;
case WM_COMMAND:
{
if(HIWORD(wParam) == CBN_SELCHANGE)
{
int ItemIndex = SendMessage((HWND) lParam, (UINT) CB_GETCURSEL, (WPARAM) 0, (LPARAM) 0);
CHAR ListItem[256];
SendMessage((HWND) lParam, (UINT) CB_GETLBTEXT, (WPARAM) ItemIndex, (LPARAM) ListItem);
if(ItemIndex != 0)
{
propWind->ClearProperties();
while(g_selectedInstances.size() != 0)
g_selectedInstances.erase(g_selectedInstances.begin());
if(parent != NULL)
{
std::cout << ItemIndex << std::endl;
if(ItemIndex == 1)
{
g_selectedInstances.push_back(parent);
propWind->SetProperties(parent);
}
else
{
g_selectedInstances.push_back(children.at(ItemIndex+2));
propWind->SetProperties(children.at(ItemIndex+2));
}
}
else
{
g_selectedInstances.push_back(children.at(ItemIndex-1));
propWind->SetProperties(children.at(ItemIndex-1));
}
}
}
}
break;
case WM_NOTIFY:
{
switch(((LPNMHDR)lParam)->code)
{
case PGN_PROPERTYCHANGE:
{
if (IDC_PROPERTYGRID==wParam) {
LPNMHDR pnm = (LPNMHDR)lParam;
LPNMPROPGRID lpnmp = (LPNMPROPGRID)pnm;
LPPROPGRIDITEM item = PropGrid_GetItemData(pnm->hwndFrom,lpnmp->iIndex);
selectedInstance->PropUpdate(item);
//propWind->SetProperties(selectedInstance);
}
}
break;
}
//MessageBox(NULL,"Test","Test",0);
}
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
void PropertyWindow::refreshExplorer()
{
SendMessage(_explorerComboBox,CB_RESETCONTENT,0,0);
parent = NULL;
for (unsigned int i=0;i<g_selectedInstances.size();i++) {
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)g_selectedInstances[i]->name.c_str());
if(g_selectedInstances[i]->getParent() != NULL)
{
std::string title = ".. (";
title += g_selectedInstances[i]->getParent()->name;
title += ")";
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)title.c_str());
parent = g_selectedInstances[i]->getParent();
}
children = g_selectedInstances[i]->getChildren();
for(size_t z = 0; z < children.size(); z++)
{
SendMessage(_explorerComboBox,CB_ADDSTRING, 0,(LPARAM)children.at(z)->name.c_str());
}
SendMessage(_explorerComboBox,CB_SETCURSEL,0,(LPARAM)0);
}
}
bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance) {
if (!createWindowClass("propHWND",PropProc,hThisInstance))
return false;
_hwndProp = CreateWindowEx(
WS_EX_TOOLWINDOW,
"propHWND",
"PropertyGrid",
WS_VISIBLE | WS_POPUPWINDOW | WS_THICKFRAME | WS_CAPTION,
CW_USEDEFAULT,
CW_USEDEFAULT,
300,
660,
NULL, // parent
NULL, // menu
hThisInstance,
NULL
);
_explorerComboBox = CreateWindowEx(
NULL,
"COMBOBOX",
"Combo",
WS_VISIBLE | WS_CHILD | CBS_DROPDOWNLIST,
0,
0,
0,
0,
_hwndProp, // parent
NULL, // menu
hThisInstance,
NULL
);
SendMessage(_explorerComboBox, WM_SETFONT, (WPARAM)GetStockObject(DEFAULT_GUI_FONT), 0);
_propGrid = New_PropertyGrid(_hwndProp,IDC_PROPERTYGRID);
/*PROPGRIDITEM pItem;
PropGrid_ItemInit(pItem);
pItem.lpszCatalog="Test";
pItem.lpszPropName="Offset";
pItem.lpszzCmbItems="What";
pItem.lpszPropDesc="Description";
pItem.lpCurValue=(LPARAM)"0, 0, 0";
pItem.iItemType=PIT_EDIT;
PROPGRIDITEM pItem2;
PropGrid_ItemInit(pItem2);
pItem2.lpszCatalog="Test";
pItem2.lpszPropName="s";
pItem2.lpszzCmbItems="itemlist\0itemlist2\0itemlist3";
pItem2.lpszPropDesc="";
pItem2.lpCurValue=0;
pItem2.iItemType=PIT_COMBO;
/*PROPGRIDITEM FauxExplorerItem;
PropGrid_ItemInit(FauxExplorerItem);
FauxExplorerItem.lpszCatalog="Test";
FauxExplorerItem.lpszPropName = "Editable Combo Field";
FauxExplorerItem.lpszzCmbItems = "Test1\0Test2\0Test3";
FauxExplorerItem.lpszPropDesc = "Press F4 to view drop down.";
FauxExplorerItem.iItemType = PIT_EDITCOMBO;
FauxExplorerItem.lpCurValue = 1;
PropGrid_AddItem(_propGrid, &FauxExplorerItem);*/
PropGrid_Enable(_propGrid,true);
ShowWindow(_propGrid,SW_SHOW);
// PropGrid_AddItem(_propGrid,&pItem);
// PropGrid_AddItem(_propGrid,&pItem2);
PropGrid_SetItemHeight(_propGrid,20);
PropGrid_ShowToolTips(_propGrid,TRUE);
PropGrid_ShowPropertyDescriptions(_propGrid,TRUE);
PropGrid_ExpandAllCatalogs(_propGrid);
SetWindowLongPtr(_hwndProp,GWL_USERDATA,(LONG)this);
refreshExplorer();
_resize();
return true;
}
PropertyWindow::PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance) {
onCreate(x, y, sx, sy, hThisInstance);
}
void PropertyWindow::onResize()
{
_resize();
}
void PropertyWindow::_resize()
{
RECT rect;
GetClientRect(_hwndProp,&rect);
SetWindowPos(_propGrid, NULL, 0, 20, rect.right, rect.bottom-20, SWP_NOZORDER | SWP_NOACTIVATE);
SetWindowPos(_explorerComboBox, NULL, 0, 0, rect.right, 400, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
}
void PropertyWindow::SetProperties(Instance * instance)
{
PropGrid_ResetContent(_propGrid);
prop = instance->getProperties();
selectedInstance = instance;
for(size_t i = 0; i < prop.size(); i++)
{
::PROPGRIDITEM item = prop.at(i);
PropGrid_AddItem(_propGrid, &item);
//PRGP propgp;
//propgp.instance = instance;
//propgp.prop = prop.at(i);
}
PropGrid_ExpandAllCatalogs(_propGrid);
//SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this);
refreshExplorer();
_resize();
}
void PropertyWindow::ClearProperties()
{
PropGrid_ResetContent(_propGrid);
}

View File

@@ -1,16 +0,0 @@
#pragma once
#include "Instance.h"
class PropertyWindow {
public:
PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance);
bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance);
void SetProperties(Instance *);
void ClearProperties();
void onResize();
void refreshExplorer();
HWND _hwndProp;
private:
HWND _propGrid;
HWND _explorerComboBox;
void _resize();
};

View File

@@ -1,10 +0,0 @@
# ROBLOX 2005 Recreation Project
## Why are we doing this?
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
## Features
Equivalent to known features of 05 as it stood in October 2005 with the 'Morgan McGuire builds'
## Credits
- Morgan McGuire, creator of G3D - his old pre-2006 website for the only existing colour pictures of 2005 era roblox on the internet, as well as a couple of helpful emails. He assisted roblox development in the 2004-2006 timeframe.
- David Baszucki and Erik Cassel (1967-2013, RIP) - for creating roblox

BIN
SDL.dll

Binary file not shown.

View File

@@ -1,122 +0,0 @@
#include "TextButtonInstance.h"
TextButtonInstance::TextButtonInstance(void)
{
BaseButtonInstance::BaseButtonInstance();
boxBegin = Vector2(0,0);
boxEnd = Vector2(0,0);
fontLocationRelativeTo = Vector2(0,0);
centeredWithinBox = false;
title = "TextBox";
textColor = Color4(1, 1, 1, 1);
textOutlineColor = Color4(0, 0, 0, 0);
boxColor = Color4(0.6F,0.6F,0.6F,0.4F);
boxOutlineColor = Color4(0, 0, 0, 0);
setAllColorsSame();
textSize = 12;
floatBottom = false;
floatRight = false;
floatCenter = false;
visible = true;
className = "TextButton";
disabled = false;
selected = false;
}
bool TextButtonInstance::mouseInButton(float mousex, float mousey, RenderDevice* rd)
{
Vector3 point1;
Vector3 point2;
if(floatBottom)
{
point1 = Vector3(boxBegin.x, rd->getHeight() + boxBegin.y,0);
point2 = Vector3(boxEnd.x, rd->getHeight() + boxEnd.y,0);
}
else
{
point1 = Vector3(boxBegin.x, boxBegin.y,0);
point2 = Vector3(boxEnd.x, boxEnd.y,0);
}
if(mousex >= point1.x && mousey >= point1.y)
{
if(mousex < point2.x && mousey < point2.y)
{
return true;
}
}
return false;
}
void TextButtonInstance::setAllColorsSame()
{
textColorOvr = textColor;
textOutlineColorOvr = textOutlineColor;
boxColorOvr = boxColor;
boxOutlineColorOvr = boxOutlineColor;
textColorDn = textColor;
textOutlineColorDn = textOutlineColor;
boxColorDn = boxColor;
boxOutlineColorDn = boxOutlineColor;
textColorDis = textColor;
textOutlineColorDis = textOutlineColor;
boxColorDis = boxColor;
boxOutlineColorDis = boxOutlineColor;
}
TextButtonInstance::~TextButtonInstance(void)
{
}
void TextButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown)
{
Vector3 point1;
Vector3 point2;
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_COLOR_ARRAY);
if(floatBottom)
{
point1 = Vector3(boxBegin.x, rd->getHeight() + boxBegin.y,0);
point2 = Vector3(boxEnd.x, rd->getHeight() + boxEnd.y,0);
}
else
{
point1 = Vector3(boxBegin.x, boxBegin.y,0);
point2 = Vector3(boxEnd.x, boxEnd.y,0);
}
Vector2 RelativeTo = Vector2(point1.x + fontLocationRelativeTo.x, point1.y + fontLocationRelativeTo.y);
if(disabled)
{
Draw::box(Box(point1, point2), rd, boxColorDis, boxOutlineColorDis);
font->draw2D(rd, title, RelativeTo, textSize, textColorDis, textOutlineColorDis);
}
else if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y) && mouseDown)
{
Draw::box(Box(point1, point2), rd, boxColorDn, boxOutlineColorDn);
font->draw2D(rd, title, RelativeTo, textSize, textColorDn, textOutlineColorDn);
}
else if(mouseInArea(point1.x, point1.y, point2.x, point2.y, mousePos.x, mousePos.y))
{
Draw::box(Box(point1, point2), rd, boxColorOvr, boxOutlineColorOvr);
font->draw2D(rd, title, RelativeTo, textSize, textColorOvr, textOutlineColorOvr);
}
else if(selected)
{
Draw::box(Box(point1, point2), rd, boxColorOvr, boxOutlineColorOvr);
font->draw2D(rd, title, RelativeTo, textSize, textColorOvr, textOutlineColorOvr);
}
else
{
Draw::box(Box(point1, point2), rd, boxColor, boxOutlineColor);
font->draw2D(rd, title, RelativeTo, textSize, textColor, textOutlineColor);
}
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
}
void doNullCheck()
{
}

View File

@@ -1,35 +0,0 @@
#pragma once
#include "BaseButtonInstance.h"
class TextButtonInstance : public BaseButtonInstance
{
public:
TextButtonInstance(void);
~TextButtonInstance(void);
void setAllColorsSame();
Vector2 boxBegin;
Vector2 boxEnd;
Vector2 fontLocationRelativeTo;
Color4 textColor;
Color4 textOutlineColor;
Color4 boxColor;
Color4 boxOutlineColor;
Color4 textColorOvr;
Color4 textOutlineColorOvr;
Color4 boxColorOvr;
Color4 boxOutlineColorOvr;
Color4 textColorDn;
Color4 textOutlineColorDn;
Color4 boxColorDn;
Color4 boxOutlineColorDn;
Color4 textColorDis;
Color4 textOutlineColorDis;
Color4 boxColorDis;
Color4 boxOutlineColorDis;
bool centeredWithinBox;
std::string title;
G3D::GFontRef font;
bool visible;
int textSize;
void drawObj(RenderDevice*, Vector2, bool);
bool mouseInButton(float, float, RenderDevice*);
};

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@@ -1,32 +0,0 @@
#include "WindowFunctions.h"
#include <sstream>
#include <string>
using namespace std;
bool createWindowClass(const char* name,WNDPROC proc,HMODULE hInstance)
{
WNDCLASSEX wc;
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = 0;
wc.lpfnWndProc = proc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW);
wc.lpszMenuName = NULL;
wc.lpszClassName = name;
wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
if (!RegisterClassEx (&wc))
{
stringstream errMsg;
errMsg<<"Failed to register " << name;
MessageBox(NULL, errMsg.str().c_str(),"Dynamica Crash", MB_OK);
return false;
}
return true;
}

View File

@@ -1,4 +0,0 @@
#pragma once
#include <windows.h>
bool createWindowClass(const char* name,WNDPROC proc,HMODULE hInstance);

View File

@@ -1,14 +0,0 @@
#include "WorkspaceInstance.h"
WorkspaceInstance::WorkspaceInstance(void)
{
GroupInstance::GroupInstance();
name = "Workspace";
className = "Workspace";
canDelete = false;
}
WorkspaceInstance::~WorkspaceInstance(void)
{
}

View File

@@ -1,10 +0,0 @@
#pragma once
#include "GroupInstance.h"
class WorkspaceInstance :
public GroupInstance
{
public:
WorkspaceInstance(void);
~WorkspaceInstance(void);
};

639
ax.cpp
View File

@@ -1,639 +0,0 @@
// AX.CPP
#include <windows.h>
#include <comdef.h>
#include <exdisp.h>
#include <oledlg.h>
#include "ax.h"
#pragma warning (disable: 4311)
#pragma warning (disable: 4312)
#pragma warning (disable: 4244)
#pragma warning (disable: 4800)
// AXClientSite class
// ------- Implement member functions
AXClientSite :: AXClientSite()
{
refNum = 0;
CalledCanInPlace = 0;
InPlace = 0;
}
AXClientSite :: ~AXClientSite()
{
}
// IUnknown methods
STDMETHODIMP AXClientSite :: QueryInterface(REFIID iid,void**ppvObject)
{
*ppvObject = 0;
if (iid == IID_IOleClientSite)
*ppvObject = (IOleClientSite*)this;
if (iid == IID_IUnknown)
*ppvObject = this;
if (iid == IID_IAdviseSink)
*ppvObject = (IAdviseSink*)this;
if (iid == IID_IDispatch)
*ppvObject = (IDispatch*)this;
if (ExternalPlace == false)
{
if (iid == IID_IOleInPlaceSite)
*ppvObject = (IOleInPlaceSite*)this;
if (iid == IID_IOleInPlaceFrame)
*ppvObject = (IOleInPlaceFrame*)this;
if (iid == IID_IOleInPlaceUIWindow)
*ppvObject = (IOleInPlaceUIWindow*)this;
}
//* Log Call
if (*ppvObject)
{
AddRef();
return S_OK;
}
return E_NOINTERFACE;
}
STDMETHODIMP_(ULONG) AXClientSite :: AddRef()
{
refNum++;
return refNum;
}
STDMETHODIMP_(ULONG) AXClientSite :: Release()
{
refNum--;
return refNum;
}
// IOleClientSite methods
STDMETHODIMP AXClientSite :: SaveObject()
{
return S_OK;
}
STDMETHODIMP AXClientSite :: GetMoniker(DWORD dwA,DWORD dwW,IMoniker**pm)
{
*pm = 0;
return E_NOTIMPL;
}
STDMETHODIMP AXClientSite :: GetContainer(IOleContainer**pc)
{
*pc = 0;
return E_FAIL;
}
STDMETHODIMP AXClientSite :: ShowObject()
{
return S_OK;
}
STDMETHODIMP AXClientSite :: OnShowWindow(BOOL f)
{
InvalidateRect(Window, 0, TRUE);
InvalidateRect(Parent, 0, TRUE);
return S_OK;
}
STDMETHODIMP AXClientSite :: RequestNewObjectLayout()
{
return S_OK;
}
STDMETHODIMP_(void) AXClientSite :: OnViewChange(DWORD dwAspect,LONG lIndex)
{
}
STDMETHODIMP_(void) AXClientSite :: OnRename(IMoniker * pmk)
{
}
STDMETHODIMP_(void) AXClientSite :: OnSave()
{
}
STDMETHODIMP_(void) AXClientSite :: OnClose()
{
}
// IOleInPlaceSite methods
STDMETHODIMP AXClientSite :: GetWindow(HWND *p)
{
*p = Window;
return S_OK;
}
STDMETHODIMP AXClientSite :: ContextSensitiveHelp(BOOL)
{
return E_NOTIMPL;
}
STDMETHODIMP AXClientSite :: CanInPlaceActivate()
{
if (InPlace)
{
CalledCanInPlace = true;
return S_OK;
}
return S_FALSE;
}
STDMETHODIMP AXClientSite :: OnInPlaceActivate()
{
return S_OK;
}
STDMETHODIMP AXClientSite :: OnUIActivate()
{
return S_OK;
}
STDMETHODIMP AXClientSite :: GetWindowContext(IOleInPlaceFrame** ppFrame,IOleInPlaceUIWindow **ppDoc,LPRECT r1,LPRECT r2,LPOLEINPLACEFRAMEINFO o)
{
*ppFrame = (IOleInPlaceFrame*)this;
AddRef();
*ppDoc = NULL;
GetClientRect(Window,r1);
GetClientRect(Window,r2);
o->cb = sizeof(OLEINPLACEFRAMEINFO);
o->fMDIApp = false;
o->hwndFrame = Parent;
o->haccel = 0;
o->cAccelEntries = 0;
return S_OK;
}
STDMETHODIMP AXClientSite :: Scroll(SIZE s)
{
return E_NOTIMPL;
}
STDMETHODIMP AXClientSite :: OnUIDeactivate(int)
{
return S_OK;
}
STDMETHODIMP AXClientSite :: OnInPlaceDeactivate()
{
return S_OK;
}
STDMETHODIMP AXClientSite :: DiscardUndoState()
{
return S_OK;
}
STDMETHODIMP AXClientSite :: DeactivateAndUndo()
{
return S_OK;
}
STDMETHODIMP AXClientSite :: OnPosRectChange(LPCRECT)
{
return S_OK;
}
// IOleInPlaceFrame methods
STDMETHODIMP AXClientSite :: GetBorder(LPRECT l)
{
GetClientRect(Window,l);
return S_OK;
}
STDMETHODIMP AXClientSite :: RequestBorderSpace(LPCBORDERWIDTHS b)
{
//return S_OK;
return E_NOTIMPL;
}
STDMETHODIMP AXClientSite :: SetBorderSpace(LPCBORDERWIDTHS b)
{
return S_OK;
}
STDMETHODIMP AXClientSite :: SetActiveObject(IOleInPlaceActiveObject*pV,LPCOLESTR s)
{
ax->Pao = pV;
return S_OK;
}
STDMETHODIMP AXClientSite :: SetStatusText(LPCOLESTR t)
{
return E_NOTIMPL;
}
STDMETHODIMP AXClientSite :: EnableModeless(BOOL f)
{
return E_NOTIMPL;
}
STDMETHODIMP AXClientSite :: TranslateAccelerator(LPMSG,WORD)
{
return E_NOTIMPL;
}
// IDispatch Methods
HRESULT _stdcall AXClientSite :: GetTypeInfoCount(
unsigned int * pctinfo) {return E_NOTIMPL;}
HRESULT _stdcall AXClientSite :: GetTypeInfo(
unsigned int iTInfo,
LCID lcid,
ITypeInfo FAR* FAR* ppTInfo) {return E_NOTIMPL;}
HRESULT _stdcall AXClientSite :: GetIDsOfNames(
REFIID riid,
OLECHAR FAR* FAR*,
unsigned int cNames,
LCID lcid,
DISPID FAR* ) {return E_NOTIMPL;}
// Other Methods
void AX :: Init(char* cls)
{
wchar_t x[1000] = {0};
MultiByteToWideChar(CP_ACP,0,cls,-1,x,1000);
CLSIDFromString(x,&clsid);
iid = (IID*)&IID_IOleObject;
OleObject = 0;
Storage = 0;
View = 0;
Data = 0;
Unk = 0;
Pao = 0;
AdviseToken = 0;
memset(DAdviseToken,0,sizeof(DAdviseToken));
Site.ax = this;
}
AX :: AX(char* cls)
{
Init(cls);
}
void AX :: Clean()
{
if (Site.InPlace == true)
{
Site.InPlace = false;
IOleInPlaceObject* iib = 0;
if (OleObject)
OleObject->QueryInterface(IID_IOleInPlaceObject,(void**)&iib);
if (iib)
{
iib->UIDeactivate();
iib->InPlaceDeactivate();
iib->Release();
}
}
if (AdviseToken && OleObject)
{
OleObject->Unadvise(AdviseToken);
AdviseToken = 0;
}
if (Data)
{
for(int i = 0 ; i < 100 ; i++)
if (DAdviseToken[i])
Data->DUnadvise(DAdviseToken[i]);
memset(DAdviseToken,0,sizeof(DAdviseToken));
}
if (Pao) Pao->Release();
if (Unk) Unk->Release();
if (Data) Data->Release();
if (View) View->Release();
if (Storage) Storage->Release();
if (OleObject) OleObject->Release();
Unk = 0;
Data = 0;
View = 0;
Storage = 0;
OleObject = 0;
}
AX :: ~AX()
{
Clean();
}
CLSID AX :: GetCLSID()
{
return clsid;
}
HRESULT _stdcall AXClientSite :: InsertMenus(HMENU h,LPOLEMENUGROUPWIDTHS x)
{
/* AX * t = (AX*)ax;
if (t->AddMenu)
{
x->width[0] = 0;
x->width[2] = 0;
x->width[4] = 0;
//InsertMenu(h,0,MF_BYPOSITION | MF_POPUP,(int)Menu,"test");
return S_OK;
}
*/
return E_NOTIMPL;
}
HRESULT _stdcall AXClientSite :: SetMenu(HMENU h,HOLEMENU hO,HWND hw)
{
AX * t = (AX*)ax;
/* if (t->AddMenu)
{
if (!h && !hO)
{
//::SetMenu(Window,Menu);
//DrawMenuBar(Window);
::SetMenu(Parent,Menu);
DrawMenuBar(Parent);
return S_OK;
}
//::SetMenu(Window,h);
//DrawMenuBar(Window);
//HMENU hm = GetMenu(Parent);
//AppendMenu(hm,MF_POPUP | MF_MENUBREAK,(int)h,0);
//::SetMenu(Parent,hm);
::SetMenu(Parent,h);
DrawMenuBar(Parent);
//hOleWindow = hw;
//OleSetMenuDescriptor(hO,Window,hw,0,0);
OleSetMenuDescriptor(hO,Parent,hw,0,0);
return S_OK;
}
*/
return E_NOTIMPL;
}
HRESULT _stdcall AXClientSite :: RemoveMenus(HMENU h)
{
AX * t = (AX*)ax;
if (t->AddMenu)
{
if (!h)
return S_OK;
int c = GetMenuItemCount(h);
for (int i = c ; i >= 0 ; i--)
{
HMENU hh = GetSubMenu(h,i);
if (hh == Menu)
RemoveMenu(h,i,MF_BYPOSITION);
}
if (h == Menu)
DestroyMenu(h);
//DrawMenuBar(Window);
DrawMenuBar(Parent);
return S_OK;
}
return E_NOTIMPL;
}
HRESULT _stdcall AXClientSite :: Invoke(
DISPID dispIdMember,
REFIID riid,
LCID lcid,
WORD wFlags,
DISPPARAMS FAR* pDispParams,
VARIANT FAR* pVarResult,
EXCEPINFO FAR* pExcepInfo,
unsigned int FAR* puArgErr)
{
return E_NOTIMPL;
}
void _stdcall AXClientSite :: OnDataChange(FORMATETC *pFormatEtc,STGMEDIUM *pStgmed)
{
// Notify our app that a change is being requested
return;
}
// Window Procedure for AX control
LRESULT CALLBACK AXWndProc(HWND hh,UINT mm,WPARAM ww,LPARAM ll)
{
if (mm == WM_CREATE)
{
char tit[1000] = {0};
HRESULT hr;
GetWindowTextA(hh,tit,1000);
AX* ax;
ax = new AX(tit);
SetWindowLong(hh,GWL_USERDATA,(LONG)ax);
ax->Site.Window = hh;
ax->Site.Parent = GetParent(hh);
hr = StgCreateDocfile(0,STGM_READWRITE | STGM_SHARE_EXCLUSIVE | STGM_DIRECT | STGM_CREATE,0,&ax->Storage);
ax->Site.Window = hh;
REFIID rid = *ax->iid;
hr = OleCreate(ax->GetCLSID(),rid,OLERENDER_DRAW,0,&ax->Site,ax->Storage,(void**)&ax->OleObject);
if (!ax->OleObject)
{
delete ax;
SetWindowLong(hh,GWL_USERDATA,0);
return -1;
}
hr = OleSetContainedObject(ax->OleObject, TRUE);
hr = ax->OleObject->Advise(&ax->Site,&ax->AdviseToken);
hr = ax->OleObject->QueryInterface(IID_IViewObject,(void**)&ax->View);
hr = ax->OleObject->QueryInterface(IID_IDataObject,(void**)&ax->Data);
if (ax->View)
hr = ax->View->SetAdvise(DVASPECT_CONTENT,0,&ax->Site);
return 0;
}
if (mm == WM_DESTROY)
{
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
if (!ax)
return 0;
ax->Clean();
return true;
}
if (mm == AX_SETDATAADVISE)
{
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
if (!ax)
return 0;
// 1.Enum available FORMATETC structures
// 2.Set Data Advise specified to index ww
if (!ax->Data)
return 0;
IEnumFORMATETC* ief = 0;
int i = 0;
FORMATETC fe;
ax->Data->EnumFormatEtc((LPARAM)ll,&ief);
if (!ief)
return 0;
for(;;)
{
HRESULT hr = ief->Next(1,&fe,0);
if (hr != S_OK)
break;
if (ww == i)
break;
i++;
}
ief->Release();
if (ww == -1)
return i;
if (ax->Data)
ax->Data->DAdvise(&fe,0,&ax->Site,&ax->DAdviseToken[ww]);
return true;
}
if (mm == AX_GETAXINTERFACE)
{
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
return (LONG)ax;
}
if (mm == AX_QUERYINTERFACE)
{
char* p = (char*)ww;
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
if (!ax)
return 0;
return ax->OleObject->QueryInterface((REFIID)*p,(void**)ll);
}
if (mm == WM_LBUTTONDBLCLK)
{
PostMessage(hh,AX_INPLACE,1,0);
return 0;
}
if (mm == AX_INPLACE)
{
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
if (!ax)
return 0;
if (!ax->OleObject)
return 0;
RECT rect;
HRESULT hr;
::GetClientRect(hh,&rect);
if (ax->Site.InPlace == false && ww == 1) // Activate In Place
{
ax->Site.InPlace = true;
ax->Site.ExternalPlace = ll;
hr = ax->OleObject->DoVerb(OLEIVERB_INPLACEACTIVATE,0,&ax->Site,0,hh,&rect);
InvalidateRect(hh,0,true);
return 1;
}
if (ax->Site.InPlace == true && ww == 0) // Deactivate
{
ax->Site.InPlace = false;
IOleInPlaceObject* iib;
ax->OleObject->QueryInterface(IID_IOleInPlaceObject,(void**)&iib);
if (iib)
{
iib->UIDeactivate();
iib->InPlaceDeactivate();
iib->Release();
InvalidateRect(hh,0,true);
return 1;
}
}
return 0;
}
if (mm == WM_SIZE)
{
AX* ax = (AX*)GetWindowLong(hh,GWL_USERDATA);
if (!ax)
return 0;
if (!ax->OleObject)
return 0;
DefWindowProc(hh,mm,ww,ll);
if (ax->Site.InPlace == true)
{
SendMessage(hh,AX_INPLACE,0,0);
InvalidateRect(hh,0,true);
SendMessage(hh,AX_INPLACE,1,0);
}
IOleInPlaceObject* pl;
ax->OleObject->QueryInterface(IID_IOleInPlaceObject,(void**)&pl);
if (!pl)
return 0;
RECT r;
GetClientRect(ax->Site.Window,&r);
pl->SetObjectRects(&r,&r);
pl->Release();
return 0;
}
return DefWindowProc(hh,mm,ww,ll);
}
// Registration function
ATOM AXRegister()
{
WNDCLASSEXA wC = {0};
wC.cbSize = sizeof(wC);
wC.style = CS_GLOBALCLASS | CS_DBLCLKS;
wC.lpfnWndProc = AXWndProc;
wC.cbWndExtra = 4;
wC.hInstance = GetModuleHandle(0);
wC.lpszClassName = "AX";
return RegisterClassExA(&wC);
}

142
ax.h
View File

@@ -1,142 +0,0 @@
// AX.H
// messages
#define AX_QUERYINTERFACE (WM_USER + 1)
#define AX_INPLACE (WM_USER + 2)
#define AX_GETAXINTERFACE (WM_USER + 3)
#define AX_CONNECTOBJECT (WM_USER + 4)
#define AX_DISCONNECTOBJECT (WM_USER + 5)
#define AX_SETDATAADVISE (WM_USER + 6)
#define AX_DOVERB (WM_USER + 7)
// Registration function
ATOM AXRegister();
// Class AXClientSide
class AXClientSite :
public IOleClientSite,
public IDispatch,
public IAdviseSink,
public IOleInPlaceSite,
public IOleInPlaceFrame
{
protected:
int refNum;
public:
HWND Window;
HWND Parent;
HMENU Menu;
bool InPlace;
bool ExternalPlace;
bool CalledCanInPlace;
class AX* ax;
// MyClientSite Methods
AXClientSite();
virtual ~AXClientSite();
STDMETHODIMP_(void) OnDataChange2(FORMATETC*);
// IUnknown methods
STDMETHODIMP QueryInterface(REFIID iid,void**ppvObject);
STDMETHODIMP_(ULONG) AddRef();
STDMETHODIMP_(ULONG) Release();
// IOleClientSite methods
STDMETHODIMP SaveObject();
STDMETHODIMP GetMoniker(DWORD dwA,DWORD dwW,IMoniker**pm);
STDMETHODIMP GetContainer(IOleContainer**pc);
STDMETHODIMP ShowObject();
STDMETHODIMP OnShowWindow(BOOL f);
STDMETHODIMP RequestNewObjectLayout();
// IAdviseSink methods
STDMETHODIMP_(void) OnDataChange(FORMATETC *pFormatEtc,STGMEDIUM *pStgmed);
STDMETHODIMP_(void) OnViewChange(DWORD dwAspect,LONG lIndex);
STDMETHODIMP_(void) OnRename(IMoniker * pmk);
STDMETHODIMP_(void) OnSave();
STDMETHODIMP_(void) OnClose();
// IOleInPlaceSite methods
STDMETHODIMP GetWindow(HWND *p);
STDMETHODIMP ContextSensitiveHelp(BOOL);
STDMETHODIMP CanInPlaceActivate();
STDMETHODIMP OnInPlaceActivate();
STDMETHODIMP OnUIActivate();
STDMETHODIMP GetWindowContext(IOleInPlaceFrame** ppFrame,IOleInPlaceUIWindow **ppDoc,LPRECT r1,LPRECT r2,LPOLEINPLACEFRAMEINFO o);
STDMETHODIMP Scroll(SIZE s);
STDMETHODIMP OnUIDeactivate(int);
STDMETHODIMP OnInPlaceDeactivate();
STDMETHODIMP DiscardUndoState();
STDMETHODIMP DeactivateAndUndo();
STDMETHODIMP OnPosRectChange(LPCRECT);
// IOleInPlaceFrame methods
STDMETHODIMP GetBorder(LPRECT l);
STDMETHODIMP RequestBorderSpace(LPCBORDERWIDTHS);
STDMETHODIMP SetBorderSpace(LPCBORDERWIDTHS w);
STDMETHODIMP SetActiveObject(IOleInPlaceActiveObject*pV,LPCOLESTR s);
STDMETHODIMP InsertMenus(HMENU h,LPOLEMENUGROUPWIDTHS x);
STDMETHODIMP SetMenu(HMENU h,HOLEMENU hO,HWND hw);
STDMETHODIMP RemoveMenus(HMENU h);
STDMETHODIMP SetStatusText(LPCOLESTR t);
STDMETHODIMP EnableModeless(BOOL f);
STDMETHODIMP TranslateAccelerator(LPMSG,WORD);
// IDispatch Methods
HRESULT _stdcall GetTypeInfoCount(unsigned int * pctinfo);
HRESULT _stdcall GetTypeInfo(unsigned int iTInfo,LCID lcid,ITypeInfo FAR* FAR* ppTInfo);
HRESULT _stdcall GetIDsOfNames(REFIID riid,OLECHAR FAR* FAR*,unsigned int cNames,LCID lcid,DISPID FAR* );
HRESULT _stdcall Invoke(DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS FAR* pDispParams,VARIANT FAR* pVarResult,EXCEPINFO FAR* pExcepInfo,unsigned int FAR* puArgErr);
// IOleControlSite Methods
};
// Class AX
class AX
{
public:
AX(char* clsid);
CLSID GetCLSID();
~AX();
void Init(char* clsid);
void Clean();
AXClientSite Site;
IID* iid;
IOleObject* OleObject;
IStorage* Storage;
IViewObject* View;
IDataObject* Data;
IUnknown* Unk;
IOleInPlaceActiveObject* Pao;
//AX_CONNECTSTRUCT* tcs;
bool AddMenu;
DWORD AdviseToken;
DWORD DAdviseToken[100];
private:
CLSID clsid;
};

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