Compare commits
35 Commits
JointsServ
...
develop
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48f3455b53 |
1
.gitattributes
vendored
Normal file
1
.gitattributes
vendored
Normal file
@@ -0,0 +1 @@
|
|||||||
|
* text=false
|
||||||
37
Blocks3D VS2003.sln
Normal file
37
Blocks3D VS2003.sln
Normal file
@@ -0,0 +1,37 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D VS2003.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfiguration) = preSolution
|
||||||
|
Debug = Debug
|
||||||
|
Release = Release
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectDependencies) = postSolution
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfiguration) = postSolution
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.ActiveCfg = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.Build.0 = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.ActiveCfg = Release|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Win32 = Debug|Win32
|
||||||
|
Release|Win32 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
20
Blocks3D VS2003.sln.old
Normal file
20
Blocks3D VS2003.sln.old
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 7.10
|
||||||
|
# Visual C++ Express 2005
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D VS2003.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Win32 = Debug|Win32
|
||||||
|
Release|Win32 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
|
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
||||||
717
Blocks3D VS2003.vcproj
Normal file
717
Blocks3D VS2003.vcproj
Normal file
@@ -0,0 +1,717 @@
|
|||||||
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
|
<VisualStudioProject
|
||||||
|
ProjectType="Visual C++"
|
||||||
|
Version="7.10"
|
||||||
|
Name="Blocks3D"
|
||||||
|
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||||
|
RootNamespace="Blocks3D">
|
||||||
|
<Platforms>
|
||||||
|
<Platform
|
||||||
|
Name="Win32"/>
|
||||||
|
</Platforms>
|
||||||
|
<Configurations>
|
||||||
|
<Configuration
|
||||||
|
Name="Release|Win32"
|
||||||
|
OutputDirectory=".\Release"
|
||||||
|
IntermediateDirectory=".\Release"
|
||||||
|
ConfigurationType="1"
|
||||||
|
UseOfMFC="0"
|
||||||
|
UseOfATL="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||||
|
CharacterSet="2">
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="3"
|
||||||
|
InlineFunctionExpansion="2"
|
||||||
|
EnableIntrinsicFunctions="TRUE"
|
||||||
|
FavorSizeOrSpeed="1"
|
||||||
|
OmitFramePointers="TRUE"
|
||||||
|
WholeProgramOptimization="TRUE"
|
||||||
|
AdditionalIncludeDirectories="".\src\include""
|
||||||
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;NO_SDL_MAIN;_ATL_STATIC_REGISTRY"
|
||||||
|
StringPooling="TRUE"
|
||||||
|
RuntimeLibrary="2"
|
||||||
|
EnableFunctionLevelLinking="TRUE"
|
||||||
|
RuntimeTypeInfo="TRUE"
|
||||||
|
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Release/"
|
||||||
|
ObjectFile=".\Release/"
|
||||||
|
ProgramDataBaseFileName=".\Release/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="TRUE"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||||
|
OutputFile="./Blocks3D.exe"
|
||||||
|
LinkIncremental="1"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||||
|
SubSystem="2"
|
||||||
|
StackReserveSize="16777216"
|
||||||
|
OptimizeReferences="2"
|
||||||
|
EnableCOMDATFolding="2"
|
||||||
|
OptimizeForWindows98="2"
|
||||||
|
LinkTimeCodeGeneration="TRUE"
|
||||||
|
TargetMachine="1"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
MkTypLibCompatible="TRUE"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
TargetEnvironment="1"
|
||||||
|
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||||
|
HeaderFileName=""/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="NDEBUG"
|
||||||
|
Culture="4105"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedWrapperGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration
|
||||||
|
Name="Debug|Win32"
|
||||||
|
OutputDirectory=".\Debug"
|
||||||
|
IntermediateDirectory=".\Debug"
|
||||||
|
ConfigurationType="1"
|
||||||
|
UseOfMFC="0"
|
||||||
|
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||||
|
CharacterSet="2"
|
||||||
|
ManagedExtensions="FALSE">
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
Optimization="0"
|
||||||
|
AdditionalIncludeDirectories=".\src\include"
|
||||||
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||||
|
MinimalRebuild="FALSE"
|
||||||
|
BasicRuntimeChecks="0"
|
||||||
|
RuntimeLibrary="3"
|
||||||
|
EnableFunctionLevelLinking="FALSE"
|
||||||
|
EnableEnhancedInstructionSet="0"
|
||||||
|
RuntimeTypeInfo="TRUE"
|
||||||
|
PrecompiledHeaderFile=".\Debug/Blocks3D.pch"
|
||||||
|
AssemblerListingLocation=".\Debug/"
|
||||||
|
ObjectFile=".\Debug/"
|
||||||
|
ProgramDataBaseFileName=".\Debug/"
|
||||||
|
WarningLevel="3"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
DebugInformationFormat="3"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCCustomBuildTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCLinkerTool"
|
||||||
|
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib oded.lib"
|
||||||
|
OutputFile="./Blocks3D-Debug.exe"
|
||||||
|
LinkIncremental="2"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
AdditionalLibraryDirectories=""
|
||||||
|
GenerateDebugInformation="TRUE"
|
||||||
|
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||||
|
SubSystem="1"
|
||||||
|
StackReserveSize="16777216"
|
||||||
|
TargetMachine="1"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCMIDLTool"
|
||||||
|
PreprocessorDefinitions="_DEBUG"
|
||||||
|
MkTypLibCompatible="TRUE"
|
||||||
|
SuppressStartupBanner="TRUE"
|
||||||
|
TargetEnvironment="1"
|
||||||
|
TypeLibraryName=".\Debug/Blocks3D.tlb"
|
||||||
|
HeaderFileName=""/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPostBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreBuildEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCPreLinkEventTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCResourceCompilerTool"
|
||||||
|
PreprocessorDefinitions="_DEBUG"
|
||||||
|
Culture="4105"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebServiceProxyGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCXMLDataGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCWebDeploymentTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCManagedWrapperGeneratorTool"/>
|
||||||
|
<Tool
|
||||||
|
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||||
|
</Configuration>
|
||||||
|
</Configurations>
|
||||||
|
<References>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.dll"/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.Data.dll"/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.Drawing.dll"/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.Windows.Forms.dll"/>
|
||||||
|
<AssemblyReference
|
||||||
|
RelativePath="System.XML.dll"/>
|
||||||
|
</References>
|
||||||
|
<Files>
|
||||||
|
<Filter
|
||||||
|
Name="Source Files"
|
||||||
|
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Application.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\AudioPlayer.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\ax.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\BrowserCallHandler.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\CameraController.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\ErrorFunctions.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Globals.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\IEBrowser.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\IEDispatcher.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\main.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Mouse.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\propertyGrid.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\PropertyWindow.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Renderer.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\StringFunctions.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\TextureHandler.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\WindowFunctions.cpp">
|
||||||
|
</File>
|
||||||
|
<Filter
|
||||||
|
Name="Tool">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Tool\ArrowTool.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Tool\DraggerTool.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Tool\SurfaceTool.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Tool\Tool.cpp">
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Listener">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\ButtonListener.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\CameraButtonListener.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\DeleteListener.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\GUDButtonListener.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\MenuButtonListener.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\ModeSelectionListener.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\RotateButtonListener.cpp">
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\Listener\ToolbarListener.cpp">
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="DataModelV2">
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\DataModelInstance.cpp">
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32">
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"/>
|
||||||
|
</FileConfiguration>
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Debug|Win32">
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
ObjectFile="$(IntDir)\$(InputName)1.obj"/>
|
||||||
|
</FileConfiguration>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\src\source\DataModelV2\GroupInstance.cpp">
|
||||||
|
<FileConfiguration
|
||||||
|
Name="Release|Win32">
|
||||||
|
<Tool
|
||||||
|
Name="VCCLCompilerTool"
|
||||||
|
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||||||
|
RelativePath=".\roblox_RN1_icon.ico">
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
|
</Files>
|
||||||
|
<Globals>
|
||||||
|
<Global
|
||||||
|
Name="RESOURCE_FILE"
|
||||||
|
Value="Dialogs.rc"/>
|
||||||
|
</Globals>
|
||||||
|
</VisualStudioProject>
|
||||||
@@ -5,4 +5,9 @@
|
|||||||
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
|
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
|
||||||
</dependentAssembly>
|
</dependentAssembly>
|
||||||
</dependency>
|
</dependency>
|
||||||
|
<dependency>
|
||||||
|
<dependentAssembly>
|
||||||
|
<assemblyIdentity type="win32" name="Microsoft.VC80.CRT" version="8.0.50727.6195" processorArchitecture="x86" publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity>
|
||||||
|
</dependentAssembly>
|
||||||
|
</dependency>
|
||||||
</assembly>
|
</assembly>
|
||||||
@@ -55,7 +55,7 @@
|
|||||||
OmitFramePointers="true"
|
OmitFramePointers="true"
|
||||||
WholeProgramOptimization="true"
|
WholeProgramOptimization="true"
|
||||||
AdditionalIncludeDirectories="".\src\include""
|
AdditionalIncludeDirectories="".\src\include""
|
||||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||||
StringPooling="true"
|
StringPooling="true"
|
||||||
RuntimeLibrary="2"
|
RuntimeLibrary="2"
|
||||||
EnableFunctionLevelLinking="true"
|
EnableFunctionLevelLinking="true"
|
||||||
@@ -154,8 +154,8 @@
|
|||||||
<Tool
|
<Tool
|
||||||
Name="VCCLCompilerTool"
|
Name="VCCLCompilerTool"
|
||||||
Optimization="0"
|
Optimization="0"
|
||||||
AdditionalIncludeDirectories=""C:\libraries\ode-0.5\include\drawstuff";.\src\include"
|
AdditionalIncludeDirectories=".\src\include"
|
||||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||||
MinimalRebuild="false"
|
MinimalRebuild="false"
|
||||||
BasicRuntimeChecks="0"
|
BasicRuntimeChecks="0"
|
||||||
RuntimeLibrary="3"
|
RuntimeLibrary="3"
|
||||||
@@ -185,6 +185,7 @@
|
|||||||
OutputFile="./Blocks3D-Debug.exe"
|
OutputFile="./Blocks3D-Debug.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
SuppressStartupBanner="true"
|
SuppressStartupBanner="true"
|
||||||
|
AdditionalLibraryDirectories=""
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||||
SubSystem="1"
|
SubSystem="1"
|
||||||
@@ -674,18 +675,6 @@
|
|||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
|
||||||
Name="Properties"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Properties\BoolProperty.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\source\Properties\Property.cpp"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
<Filter
|
<Filter
|
||||||
Name="Helpers"
|
Name="Helpers"
|
||||||
>
|
>
|
||||||
@@ -959,18 +948,6 @@
|
|||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
|
||||||
Name="Properties"
|
|
||||||
>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\include\Properties\BoolProperty.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
|
||||||
RelativePath=".\src\include\Properties\Property.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
</Filter>
|
|
||||||
<Filter
|
<Filter
|
||||||
Name="Helpers"
|
Name="Helpers"
|
||||||
>
|
>
|
||||||
|
|||||||
@@ -36,7 +36,7 @@ LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
|||||||
VALUE "FileDescription", "Blocks 3D"
|
VALUE "FileDescription", "Blocks 3D"
|
||||||
VALUE "FileVersion", VER_STR(APP_VER_STRING)
|
VALUE "FileVersion", VER_STR(APP_VER_STRING)
|
||||||
VALUE "InternalName", "Blocks3D"
|
VALUE "InternalName", "Blocks3D"
|
||||||
VALUE "LegalCopyright", "Blocks3D Team - 2022"
|
VALUE "LegalCopyright", "Blocks3D Team 2018-2023"
|
||||||
VALUE "LegalTrademarks", ""
|
VALUE "LegalTrademarks", ""
|
||||||
VALUE "OriginalFilename", "Blocks3D.exe"
|
VALUE "OriginalFilename", "Blocks3D.exe"
|
||||||
VALUE "PrivateBuild", ""
|
VALUE "PrivateBuild", ""
|
||||||
|
|||||||
BIN
Installer/Redist/msvcp71.dll
Normal file
BIN
Installer/Redist/msvcp71.dll
Normal file
Binary file not shown.
BIN
Installer/Redist/msvcr71.dll
Normal file
BIN
Installer/Redist/msvcr71.dll
Normal file
Binary file not shown.
Binary file not shown.
@@ -1,4 +1,5 @@
|
|||||||
;InnoSetupVersion=5.4.3
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2005!!!
|
||||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
[Setup]
|
[Setup]
|
||||||
@@ -23,7 +24,7 @@ Type: filesandordirs; Name: "{app}"
|
|||||||
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||||
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
;Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
[Registry]
|
[Registry]
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
;InnoSetupVersion=5.4.3
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2005!!!
|
||||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
[Setup]
|
[Setup]
|
||||||
@@ -26,7 +27,7 @@ Type: filesandordirs; Name: "{app}"
|
|||||||
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||||
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
;Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
[Registry]
|
[Registry]
|
||||||
|
|||||||
48
Installer/install_script_floppy_vs2003.iss
Normal file
48
Installer/install_script_floppy_vs2003.iss
Normal file
@@ -0,0 +1,48 @@
|
|||||||
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2003!!!
|
||||||
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
|
[Setup]
|
||||||
|
AppName=Blocks3D
|
||||||
|
AppVersion=v{#AppVer}
|
||||||
|
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||||
|
AppPublisherURL=http://blocks3d.com/
|
||||||
|
AppSupportURL=http://blocks3d.com/
|
||||||
|
AppUpdatesURL=http://blocks3d.com/
|
||||||
|
DefaultDirName={%localappdata}\Blocks3D
|
||||||
|
OutputBaseFilename=B3DSTP
|
||||||
|
Compression=lzma2
|
||||||
|
PrivilegesRequired=lowest
|
||||||
|
WizardImageFile=setup.bmp
|
||||||
|
DefaultGroupName=Blocks3D
|
||||||
|
DiskSpanning=yes
|
||||||
|
SlicesPerDisk=1
|
||||||
|
DiskSliceSize=1457664
|
||||||
|
|
||||||
|
|
||||||
|
[UninstallDelete]
|
||||||
|
Type: filesandordirs; Name: "{app}"
|
||||||
|
|
||||||
|
[Files]
|
||||||
|
Source: "Redist\msvcr71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "Redist\msvcp71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
|
[Registry]
|
||||||
|
|
||||||
|
|
||||||
|
[Run]
|
||||||
|
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||||
|
|
||||||
|
[Icons]
|
||||||
|
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
|
||||||
|
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||||
|
|
||||||
|
[Tasks]
|
||||||
|
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||||
|
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||||
|
|
||||||
45
Installer/install_script_vs2003.iss
Normal file
45
Installer/install_script_vs2003.iss
Normal file
@@ -0,0 +1,45 @@
|
|||||||
|
;InnoSetupVersion=5.4.3
|
||||||
|
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2003!!!
|
||||||
|
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||||
|
|
||||||
|
[Setup]
|
||||||
|
AppName=Blocks3D
|
||||||
|
AppVersion=v{#AppVer}
|
||||||
|
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||||
|
AppPublisherURL=http://blocks3d.com/
|
||||||
|
AppSupportURL=http://blocks3d.com/
|
||||||
|
AppUpdatesURL=http://blocks3d.com/
|
||||||
|
DefaultDirName={%localappdata}\Blocks3D
|
||||||
|
OutputBaseFilename=Blocks3D_Setup_v{#AppVer}
|
||||||
|
Compression=lzma2
|
||||||
|
PrivilegesRequired=lowest
|
||||||
|
WizardImageFile=setup.bmp
|
||||||
|
DefaultGroupName=Blocks3D
|
||||||
|
|
||||||
|
|
||||||
|
[UninstallDelete]
|
||||||
|
Type: filesandordirs; Name: "{app}"
|
||||||
|
|
||||||
|
[Files]
|
||||||
|
Source: "Redist\msvcp71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "Redist\msvcr71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||||
|
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||||
|
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||||
|
|
||||||
|
[Registry]
|
||||||
|
|
||||||
|
|
||||||
|
[Run]
|
||||||
|
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||||
|
|
||||||
|
[Icons]
|
||||||
|
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
|
||||||
|
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||||
|
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||||
|
|
||||||
|
[Tasks]
|
||||||
|
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||||
|
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||||
|
|
||||||
BIN
Parts.bmp
BIN
Parts.bmp
Binary file not shown.
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
BIN
PartsOld.bmp
Normal file
BIN
PartsOld.bmp
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 11 KiB |
@@ -1,3 +1,6 @@
|
|||||||
|
# IMPORTANT -- READ BEFORE CONTRIBUTING
|
||||||
|
Work on DataModel V3 will be starting November 3rd at 3PM PDT! This will mean **many PRs involving DataModel V2 may be immediately rejected until completion!** Progress on DataModelV3 can be tracked/contributed to on the feature/datamodel_v3 branch during this time.
|
||||||
|
|
||||||
# ROBLOX 2005 Recreation Project
|
# ROBLOX 2005 Recreation Project
|
||||||
## Why are we doing this?
|
## Why are we doing this?
|
||||||
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
||||||
@@ -7,4 +10,4 @@ Equivalent to known features of 05 as it stood in October 2005 with the 'Morgan
|
|||||||
|
|
||||||
## Credits
|
## Credits
|
||||||
- Morgan McGuire, creator of G3D - his old pre-2006 website for the only existing colour pictures of 2005 era roblox on the internet, as well as a couple of helpful emails. He assisted roblox development in the 2004-2006 timeframe.
|
- Morgan McGuire, creator of G3D - his old pre-2006 website for the only existing colour pictures of 2005 era roblox on the internet, as well as a couple of helpful emails. He assisted roblox development in the 2004-2006 timeframe.
|
||||||
- David Baszucki and Erik Cassel (1967-2013, RIP) - for creating roblox
|
- David Baszucki and Erik Cassel - for creating roblox
|
||||||
|
|||||||
BIN
content/sounds/clickfast.wav
Normal file
BIN
content/sounds/clickfast.wav
Normal file
Binary file not shown.
BIN
content/sounds/flashbulb.wav
Normal file
BIN
content/sounds/flashbulb.wav
Normal file
Binary file not shown.
@@ -1,6 +1,6 @@
|
|||||||
#include <G3DAll.h>
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
#include <iostream>
|
||||||
|
#include <string.h>
|
||||||
class AudioPlayer
|
class AudioPlayer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|||||||
@@ -43,6 +43,14 @@ public:
|
|||||||
virtual bool mouseHovered(float, float, RenderDevice* rd);
|
virtual bool mouseHovered(float, float, RenderDevice* rd);
|
||||||
UDim2 position;
|
UDim2 position;
|
||||||
UDim2 size;
|
UDim2 size;
|
||||||
|
static G3D::Color4 translucentBackdrop()
|
||||||
|
{
|
||||||
|
return G3D::Color4(0.60000002F, 0.60000002F, 0.60000002F, 0.60000002F);
|
||||||
|
}
|
||||||
|
static G3D::Color4 disabledFill()
|
||||||
|
{
|
||||||
|
return G3D::Color4(0.69999999F, 0.69999999F, 0.69999999F, 0.5F);
|
||||||
|
}
|
||||||
protected:
|
protected:
|
||||||
bool mouseInArea(float, float, float, float, float, float);
|
bool mouseInArea(float, float, float, float, float, float);
|
||||||
class ButtonListener* listener;
|
class ButtonListener* listener;
|
||||||
|
|||||||
@@ -27,7 +27,9 @@ public:
|
|||||||
void clearMessage();
|
void clearMessage();
|
||||||
bool debugGetOpen();
|
bool debugGetOpen();
|
||||||
bool getOpen();
|
bool getOpen();
|
||||||
|
bool getOpenModel();
|
||||||
bool load(const char* filename,bool clearObjects);
|
bool load(const char* filename,bool clearObjects);
|
||||||
|
bool loadModel(const char* filename);
|
||||||
bool readXMLFileStream(std::ifstream* file);
|
bool readXMLFileStream(std::ifstream* file);
|
||||||
void drawMessage(RenderDevice*);
|
void drawMessage(RenderDevice*);
|
||||||
|
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ namespace Enum
|
|||||||
enum Value {
|
enum Value {
|
||||||
NoSound = 0, Victory = 1, Boing = 2, Bomb = 3,
|
NoSound = 0, Victory = 1, Boing = 2, Bomb = 3,
|
||||||
Ping = 4, Break = 5, Splat = 6, Swoosh = 7,
|
Ping = 4, Break = 5, Splat = 6, Swoosh = 7,
|
||||||
Snap = 8, Page = 9
|
Snap = 8, Page = 9, Click = 10, Clock = 11, Step = 12, StepOn = 13,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,12 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "Property.h"
|
|
||||||
class BoolProperty : public Property<bool>
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
BoolProperty(std::string name, bool& value, Instance& owner)
|
|
||||||
{
|
|
||||||
Property<bool>(name, value, owner);
|
|
||||||
}
|
|
||||||
~BoolProperty(void);
|
|
||||||
PROPGRIDITEM getPropGridItem();
|
|
||||||
};
|
|
||||||
@@ -1,30 +0,0 @@
|
|||||||
#pragma once
|
|
||||||
#include "DataModelV2/Instance.h"
|
|
||||||
#include <string>
|
|
||||||
class Instance;
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
class Property
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
Property(std::string name, T& value, Instance& owner)
|
|
||||||
{
|
|
||||||
_value = value;
|
|
||||||
_owner = owner;
|
|
||||||
}
|
|
||||||
~Property(void);
|
|
||||||
const T getValue()
|
|
||||||
{
|
|
||||||
return _value;
|
|
||||||
}
|
|
||||||
const void setValue(T val)
|
|
||||||
{
|
|
||||||
_value = val;
|
|
||||||
}
|
|
||||||
virtual PROPGRIDITEM getPropGridItem();
|
|
||||||
void setProperty(LPPROPGRIDITEM item);
|
|
||||||
protected:
|
|
||||||
Instance* _owner;
|
|
||||||
std::string _name;
|
|
||||||
T* _value;
|
|
||||||
};
|
|
||||||
@@ -20,5 +20,6 @@ private:
|
|||||||
bool hasHandles;
|
bool hasHandles;
|
||||||
int handleGrabbed;
|
int handleGrabbed;
|
||||||
Vector3 center;
|
Vector3 center;
|
||||||
|
Vector3 centerOffset;
|
||||||
Sphere handles[6];
|
Sphere handles[6];
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -8,6 +8,7 @@
|
|||||||
#include "DataModelV2/ImageButtonInstance.h"
|
#include "DataModelV2/ImageButtonInstance.h"
|
||||||
#include "DataModelV2/DataModelInstance.h"
|
#include "DataModelV2/DataModelInstance.h"
|
||||||
#include "DataModelV2/GuiRootInstance.h"
|
#include "DataModelV2/GuiRootInstance.h"
|
||||||
|
#include "DataModelV2/SoundService.h"
|
||||||
#include "XplicitNgine/XplicitNgine.h"
|
#include "XplicitNgine/XplicitNgine.h"
|
||||||
#include "CameraController.h"
|
#include "CameraController.h"
|
||||||
#include "AudioPlayer.h"
|
#include "AudioPlayer.h"
|
||||||
@@ -38,6 +39,7 @@ static bool mouseMovedBeginMotion = false;
|
|||||||
static POINT oldGlobalMouse;
|
static POINT oldGlobalMouse;
|
||||||
Vector2 oldMouse = Vector2(0,0);
|
Vector2 oldMouse = Vector2(0,0);
|
||||||
float moveRate = 0.5;
|
float moveRate = 0.5;
|
||||||
|
float wasPropShown = 0;
|
||||||
|
|
||||||
void Application::clearInstances()
|
void Application::clearInstances()
|
||||||
{
|
{
|
||||||
@@ -55,7 +57,7 @@ void Application::setFocus(bool focus)
|
|||||||
if(_propWindow != NULL)
|
if(_propWindow != NULL)
|
||||||
if(focus)
|
if(focus)
|
||||||
{
|
{
|
||||||
ShowWindow(_propWindow->_hwndProp, SW_SHOW);
|
//ShowWindow(_propWindow->_hwndProp, SW_SHOW);
|
||||||
SetWindowPos(_propWindow->_hwndProp, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
|
SetWindowPos(_propWindow->_hwndProp, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -512,7 +514,7 @@ void Application::onMouseWheel(int x,int y,short delta)
|
|||||||
if (mouseOnScreen==true)
|
if (mouseOnScreen==true)
|
||||||
if (cameraController.onMouseWheel(x, y, delta))
|
if (cameraController.onMouseWheel(x, y, delta))
|
||||||
{
|
{
|
||||||
AudioPlayer::playSound(cameraSound);
|
_dataModel->getSoundService()->playSound(_dataModel->getSoundService()->findFirstChild("Step"));
|
||||||
}
|
}
|
||||||
tool->onMouseScroll(mouse);
|
tool->onMouseScroll(mouse);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,11 +1,7 @@
|
|||||||
#include "AudioPlayer.h"
|
#include "AudioPlayer.h"
|
||||||
#include "SDL.h"
|
#include <Windows.h>
|
||||||
#include "SDL_audio.h"
|
#include <Mmsystem.h>
|
||||||
#include <stdlib.h>
|
|
||||||
#include <malloc.h>
|
|
||||||
#include <string.h>
|
|
||||||
#define NUM_SOUNDS 32
|
#define NUM_SOUNDS 32
|
||||||
static SDL_AudioSpec fmt;
|
|
||||||
static bool initiated = false;
|
static bool initiated = false;
|
||||||
|
|
||||||
AudioPlayer::AudioPlayer(void)
|
AudioPlayer::AudioPlayer(void)
|
||||||
@@ -15,98 +11,15 @@ AudioPlayer::AudioPlayer(void)
|
|||||||
|
|
||||||
AudioPlayer::~AudioPlayer(void)
|
AudioPlayer::~AudioPlayer(void)
|
||||||
{
|
{
|
||||||
SDL_CloseAudio();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioPlayer::init()
|
void AudioPlayer::init()
|
||||||
{
|
{
|
||||||
initiated = true;
|
initiated = true;
|
||||||
extern void mixaudio(void *unused, Uint8 *stream, int len);
|
|
||||||
fmt.freq = 22050;
|
|
||||||
fmt.format = AUDIO_S16LSB;
|
|
||||||
fmt.channels = 2;
|
|
||||||
fmt.samples = 1024; /* A good value for games */
|
|
||||||
fmt.callback = mixaudio;
|
|
||||||
fmt.userdata = NULL;
|
|
||||||
|
|
||||||
/* Open the audio device and start playing sound! */
|
|
||||||
if ( SDL_OpenAudio(&fmt, NULL) < 0 ) {
|
|
||||||
fprintf(stderr, "Unable to open audio: %s\n", SDL_GetError());
|
|
||||||
}
|
|
||||||
SDL_PauseAudio(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
static struct sample {
|
|
||||||
Uint8 *data;
|
|
||||||
Uint32 dpos;
|
|
||||||
Uint32 dlen;
|
|
||||||
} sounds[NUM_SOUNDS];
|
|
||||||
|
|
||||||
void mixaudio(void *unused, Uint8 *stream, int len)
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
Uint32 amount;
|
|
||||||
|
|
||||||
for ( i=0; i<NUM_SOUNDS; ++i ) {
|
|
||||||
amount = (sounds[i].dlen-sounds[i].dpos);
|
|
||||||
if ( amount > (Uint32)len ) {
|
|
||||||
amount = len;
|
|
||||||
}
|
|
||||||
SDL_MixAudio(stream, &sounds[i].data[sounds[i].dpos], amount, SDL_MIX_MAXVOLUME);
|
|
||||||
sounds[i].dpos += amount;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioPlayer::playSound(std::string fileString)
|
void AudioPlayer::playSound(std::string fileString)
|
||||||
{
|
{
|
||||||
|
//TODO probably use something a bit better
|
||||||
if(initiated)
|
PlaySound(fileString.c_str(), NULL, SND_FILENAME | SND_ASYNC);
|
||||||
{
|
|
||||||
char *file = new char[fileString.length() + 1];
|
|
||||||
strcpy(file, fileString.c_str());
|
|
||||||
|
|
||||||
|
|
||||||
int index;
|
|
||||||
SDL_AudioSpec wave;
|
|
||||||
Uint8 *data;
|
|
||||||
Uint32 dlen;
|
|
||||||
SDL_AudioCVT cvt;
|
|
||||||
|
|
||||||
/* Look for an empty (or finished) sound slot */
|
|
||||||
for ( index=0; index<NUM_SOUNDS; ++index ) {
|
|
||||||
if ( sounds[index].dpos == sounds[index].dlen ) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if ( index == NUM_SOUNDS )
|
|
||||||
return;
|
|
||||||
|
|
||||||
/* Load the sound file and convert it to 16-bit stereo at 22kHz */
|
|
||||||
if ( SDL_LoadWAV(file, &wave, &data, &dlen) == NULL ) {
|
|
||||||
fprintf(stderr, "Couldn't load %s: %s\n", file, SDL_GetError());
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
SDL_BuildAudioCVT(&cvt, wave.format, wave.channels, wave.freq,
|
|
||||||
AUDIO_S16, 2, fmt.freq);
|
|
||||||
cvt.buf = (Uint8*)malloc(dlen*cvt.len_mult);
|
|
||||||
memcpy(cvt.buf, data, dlen);
|
|
||||||
cvt.len = dlen;
|
|
||||||
SDL_ConvertAudio(&cvt);
|
|
||||||
SDL_FreeWAV(data);
|
|
||||||
|
|
||||||
/* Put the sound data in the slot (it starts playing immediately) */
|
|
||||||
if ( sounds[index].data ) {
|
|
||||||
free(sounds[index].data);
|
|
||||||
}
|
|
||||||
SDL_LockAudio();
|
|
||||||
sounds[index].data = cvt.buf;
|
|
||||||
sounds[index].dlen = cvt.len_cvt;
|
|
||||||
sounds[index].dpos = 0;
|
|
||||||
SDL_UnlockAudio();
|
|
||||||
delete [] file;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
OutputDebugString("Audio player not initialized, sound will not play\r\n");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -471,7 +471,6 @@ bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
|
|||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
/*
|
/*
|
||||||
@@ -515,6 +514,27 @@ bool DataModelInstance::load(const char* filename, bool clearObjects)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool DataModelInstance::loadModel(const char* filename)
|
||||||
|
{
|
||||||
|
ifstream levelFile(filename,ios::binary);
|
||||||
|
if (levelFile)
|
||||||
|
{
|
||||||
|
readXMLFileStream(&levelFile);
|
||||||
|
|
||||||
|
//resetEngine();
|
||||||
|
selectionService->clearSelection();
|
||||||
|
selectionService->addSelected(this);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
std::stringstream msg;
|
||||||
|
msg << "Failed to load file:" << std::endl << filename << std::endl << strerror(errno);
|
||||||
|
MessageBoxStr(msg.str());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
bool DataModelInstance::readXMLFileStream(std::ifstream* file)
|
bool DataModelInstance::readXMLFileStream(std::ifstream* file)
|
||||||
{
|
{
|
||||||
file->seekg(0,file->end);
|
file->seekg(0,file->end);
|
||||||
@@ -573,7 +593,7 @@ bool DataModelInstance::getOpen()
|
|||||||
of.lpstrFile = szFile ;
|
of.lpstrFile = szFile ;
|
||||||
of.lpstrFile[0]='\0';
|
of.lpstrFile[0]='\0';
|
||||||
of.nMaxFile=500;
|
of.nMaxFile=500;
|
||||||
of.lpstrTitle="Hello";
|
of.lpstrTitle="Open";
|
||||||
of.Flags = OFN_FILEMUSTEXIST;
|
of.Flags = OFN_FILEMUSTEXIST;
|
||||||
ShowCursor(TRUE);
|
ShowCursor(TRUE);
|
||||||
BOOL file = GetOpenFileName(&of);
|
BOOL file = GetOpenFileName(&of);
|
||||||
@@ -584,6 +604,30 @@ bool DataModelInstance::getOpen()
|
|||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool DataModelInstance::getOpenModel()
|
||||||
|
{
|
||||||
|
_modY=0;
|
||||||
|
OPENFILENAME of;
|
||||||
|
ZeroMemory( &of , sizeof( of));
|
||||||
|
of.lStructSize = sizeof(OPENFILENAME);
|
||||||
|
of.lpstrFilter = "Roblox Files\0*.rbxm;*.rbxl\0\0";
|
||||||
|
char szFile[512];
|
||||||
|
of.lpstrFile = szFile ;
|
||||||
|
of.lpstrFile[0]='\0';
|
||||||
|
of.nMaxFile=500;
|
||||||
|
of.lpstrTitle="Open";
|
||||||
|
of.Flags = OFN_FILEMUSTEXIST;
|
||||||
|
ShowCursor(TRUE);
|
||||||
|
BOOL file = GetOpenFileName(&of);
|
||||||
|
if (file)
|
||||||
|
{
|
||||||
|
_loadedFileName = of.lpstrFile;
|
||||||
|
loadModel(of.lpstrFile);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
void DataModelInstance::setMessage(std::string msg)
|
void DataModelInstance::setMessage(std::string msg)
|
||||||
{
|
{
|
||||||
message = msg;
|
message = msg;
|
||||||
@@ -623,9 +667,9 @@ void DataModelInstance::drawMessage(RenderDevice* rd)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
char brkc[12];
|
char brkc[12];
|
||||||
sprintf_s(brkc, "%d", brickCount);
|
_snprintf(brkc, 12, "%d", brickCount);
|
||||||
char instc[12];
|
char instc[12];
|
||||||
sprintf_s(instc, "%d", instCount);
|
_snprintf(instc, 12, "%d", instCount);
|
||||||
message = "Bricks: ";
|
message = "Bricks: ";
|
||||||
message += brkc;
|
message += brkc;
|
||||||
message += " Snaps: ";
|
message += " Snaps: ";
|
||||||
|
|||||||
@@ -6,6 +6,7 @@
|
|||||||
#include "DataModelV2/ImageButtonInstance.h"
|
#include "DataModelV2/ImageButtonInstance.h"
|
||||||
#include "DataModelV2/ToggleImageButtonInstance.h"
|
#include "DataModelV2/ToggleImageButtonInstance.h"
|
||||||
#include "DataModelV2/GuiRootInstance.h"
|
#include "DataModelV2/GuiRootInstance.h"
|
||||||
|
#include "DataModelV2/SelectionService.h"
|
||||||
#include "DataModelV2/ImageButtonInstance.h"
|
#include "DataModelV2/ImageButtonInstance.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "StringFunctions.h"
|
#include "StringFunctions.h"
|
||||||
@@ -18,6 +19,16 @@
|
|||||||
#include "Listener/DeleteListener.h"
|
#include "Listener/DeleteListener.h"
|
||||||
#include "Listener/ToolbarListener.h"
|
#include "Listener/ToolbarListener.h"
|
||||||
|
|
||||||
|
#ifndef _DEBUG
|
||||||
|
#if _MSC_VER== 1310
|
||||||
|
#define VS03_WORKAROUND &
|
||||||
|
#else
|
||||||
|
#define VS03_WORKAROUND
|
||||||
|
#endif
|
||||||
|
#else
|
||||||
|
#define VS03_WORKAROUND
|
||||||
|
#endif
|
||||||
|
|
||||||
MenuButtonListener menuListener = MenuButtonListener();
|
MenuButtonListener menuListener = MenuButtonListener();
|
||||||
ToolbarListener toolbar = ToolbarListener();
|
ToolbarListener toolbar = ToolbarListener();
|
||||||
GUDButtonListener gud = GUDButtonListener();
|
GUDButtonListener gud = GUDButtonListener();
|
||||||
@@ -213,13 +224,14 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
button->boxBegin = Vector2(0,215);
|
button->boxBegin = Vector2(0,215);
|
||||||
button->boxEnd = Vector2(80,235);
|
button->boxEnd = Vector2(80,235);
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
button->textColor = Color3::white();
|
button->textColor = Color3(0,1,1);
|
||||||
button->boxColor = Color4::clear();
|
button->boxColor = Color4::clear();
|
||||||
button->textSize = 12;
|
button->textSize = 12;
|
||||||
button->title = "Group";
|
button->title = "Group";
|
||||||
button->name = "Group";
|
button->name = "Group";
|
||||||
button->setAllColorsSame();
|
button->setAllColorsSame();
|
||||||
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||||
|
button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
|
||||||
button->font = g_fntlighttrek;
|
button->font = g_fntlighttrek;
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
button->setParent(this);
|
button->setParent(this);
|
||||||
@@ -229,13 +241,14 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
button->boxBegin = Vector2(0,240);
|
button->boxBegin = Vector2(0,240);
|
||||||
button->boxEnd = Vector2(80,260);
|
button->boxEnd = Vector2(80,260);
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
button->textColor = Color3::white();
|
button->textColor = Color3(0,1,1);
|
||||||
button->boxColor = Color4::clear();
|
button->boxColor = Color4::clear();
|
||||||
button->textSize = 12;
|
button->textSize = 12;
|
||||||
button->title = "UnGroup";
|
button->title = "UnGroup";
|
||||||
button->name = "UnGroup";
|
button->name = "UnGroup";
|
||||||
button->setAllColorsSame();
|
button->setAllColorsSame();
|
||||||
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||||
|
button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
|
||||||
button->font = g_fntlighttrek;
|
button->font = g_fntlighttrek;
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
button->setParent(this);
|
button->setParent(this);
|
||||||
@@ -245,26 +258,45 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
button->boxBegin = Vector2(0,265);
|
button->boxBegin = Vector2(0,265);
|
||||||
button->boxEnd = Vector2(80,285);
|
button->boxEnd = Vector2(80,285);
|
||||||
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
button->textColor = Color3::white();
|
button->textColor = Color3(0,1,1);
|
||||||
button->boxColor = Color4::clear();
|
button->boxColor = Color4::clear();
|
||||||
button->textSize = 12;
|
button->textSize = 12;
|
||||||
button->title = "Duplicate";
|
button->title = "Duplicate";
|
||||||
button->setAllColorsSame();
|
button->setAllColorsSame();
|
||||||
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
button->textColorDis = Color3(0.8F,0.8F,0.8F);
|
||||||
|
button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
|
||||||
button->font = g_fntlighttrek;
|
button->font = g_fntlighttrek;
|
||||||
button->fontLocationRelativeTo = Vector2(10, 0);
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
button->setParent(this);
|
button->setParent(this);
|
||||||
button->name = "Duplicate";
|
button->name = "Duplicate";
|
||||||
button->setButtonListener(gud);
|
button->setButtonListener(gud);
|
||||||
|
|
||||||
|
//g_fntlighttrek->draw2D(rd,"MENU", Vector2(10,332), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
||||||
|
|
||||||
|
button = makeTextButton();
|
||||||
|
button->boxBegin = Vector2(0,332);
|
||||||
|
button->boxEnd = Vector2(80,352);
|
||||||
|
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
|
||||||
|
button->textColor = Color3::white();
|
||||||
|
button->boxColor = Color4::clear();
|
||||||
|
button->textSize = 14;
|
||||||
|
button->title = "MENU";
|
||||||
|
button->setAllColorsSame();
|
||||||
|
button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
|
||||||
|
button->font = g_fntlighttrek;
|
||||||
|
button->fontLocationRelativeTo = Vector2(10, 0);
|
||||||
|
button->setParent(this);
|
||||||
|
button->name = "MENU";
|
||||||
|
button->setButtonListener(menuListener);
|
||||||
|
|
||||||
ImageButtonInstance* instance = new ToggleImageButtonInstance(
|
ImageButtonInstance* instance = new ToggleImageButtonInstance(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Run.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/Run.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Run_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/Run_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/Run_dn.png")),
|
||||||
NULL,
|
NULL,
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Stop.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/Stop.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Stop_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/Stop_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Stop_dn.png"))
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/Stop_dn.png"))
|
||||||
);
|
);
|
||||||
instance->setButtonListener(menuListener);
|
instance->setButtonListener(menuListener);
|
||||||
instance->name = "go";
|
instance->name = "go";
|
||||||
@@ -274,17 +306,17 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/ArrowTool.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/ArrowTool_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_dn.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/ArrowTool_dn.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ds.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/ArrowTool_ds.png")));
|
||||||
instance->size = Vector2(50,50);
|
instance->size = Vector2(50,50);
|
||||||
instance->position = Vector2(15, 90);
|
instance->position = Vector2(15, 90);
|
||||||
instance->setParent(this);
|
instance->setParent(this);
|
||||||
instance->name = "Cursor";
|
instance->name = "Cursor";
|
||||||
instance->setButtonListener(msl);
|
instance->setButtonListener(msl);
|
||||||
|
|
||||||
instance = makeImageButton(Texture::fromFile(GetFileInPath("/content/images/ScaleTool.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ovr.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_dn.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ds.png")));
|
instance = makeImageButton(Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/ScaleTool.png")),Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/ScaleTool_ovr.png")),Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/ScaleTool_dn.png")),Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/ScaleTool_ds.png")));
|
||||||
instance->size = Vector2(40,40);
|
instance->size = Vector2(40,40);
|
||||||
instance->position = Vector2(0, 140);
|
instance->position = Vector2(0, 140);
|
||||||
instance->setParent(this);
|
instance->setParent(this);
|
||||||
@@ -293,10 +325,10 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/MoveTool.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/MoveTool_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool_dn.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/MoveTool_dn.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ds.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/MoveTool_ds.png")));
|
||||||
instance->size = Vector2(40,40);
|
instance->size = Vector2(40,40);
|
||||||
instance->position = Vector2(40, 140);
|
instance->position = Vector2(40, 140);
|
||||||
instance->setParent(this);
|
instance->setParent(this);
|
||||||
@@ -304,10 +336,10 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
instance->setButtonListener(msl);
|
instance->setButtonListener(msl);
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/SelectionRotate.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/SelectionRotate_ovr.png")),
|
||||||
NULL,
|
NULL,
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ds.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/SelectionRotate_ds.png")));
|
||||||
instance->size = Vector2(30,30);
|
instance->size = Vector2(30,30);
|
||||||
instance->position = Vector2(10, 175);
|
instance->position = Vector2(10, 175);
|
||||||
instance->setParent(this);
|
instance->setParent(this);
|
||||||
@@ -315,10 +347,10 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
instance->setButtonListener(rbl);
|
instance->setButtonListener(rbl);
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/SelectionTilt.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/SelectionTilt_ovr.png")),
|
||||||
NULL,
|
NULL,
|
||||||
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ds.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/SelectionTilt_ds.png")));
|
||||||
instance->size = Vector2(30,30);
|
instance->size = Vector2(30,30);
|
||||||
instance->position = Vector2(40, 175);
|
instance->position = Vector2(40, 175);
|
||||||
instance->setParent(this);
|
instance->setParent(this);
|
||||||
@@ -327,10 +359,10 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
|
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Delete.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/Delete.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Delete_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/Delete_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Delete_dn.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/Delete_dn.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/Delete_ds.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/Delete_ds.png")));
|
||||||
instance->size = Vector2(40,46);
|
instance->size = Vector2(40,46);
|
||||||
instance->position = Vector2(20, 284);
|
instance->position = Vector2(20, 284);
|
||||||
instance->setParent(this);
|
instance->setParent(this);
|
||||||
@@ -338,9 +370,9 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
instance->setButtonListener(delet);
|
instance->setButtonListener(delet);
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraZoomIn.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraZoomIn_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_dn.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraZoomIn_dn.png")));
|
||||||
instance->size = Vector2(34,25);
|
instance->size = Vector2(34,25);
|
||||||
instance->floatBottom = true;
|
instance->floatBottom = true;
|
||||||
instance->floatRight = true;
|
instance->floatRight = true;
|
||||||
@@ -350,9 +382,9 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
instance->setButtonListener(cam);
|
instance->setButtonListener(cam);
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraZoomOut.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraZoomOut_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_dn.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraZoomOut_dn.png")));
|
||||||
instance->size = Vector2(34,26);
|
instance->size = Vector2(34,26);
|
||||||
instance->floatBottom = true;
|
instance->floatBottom = true;
|
||||||
instance->floatRight = true;
|
instance->floatRight = true;
|
||||||
@@ -362,9 +394,9 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
instance->setButtonListener(cam);
|
instance->setButtonListener(cam);
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraPanLeft.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraPanLeft_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_dn.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraPanLeft_dn.png")));
|
||||||
instance->size = Vector2(34,34);
|
instance->size = Vector2(34,34);
|
||||||
instance->floatBottom = true;
|
instance->floatBottom = true;
|
||||||
instance->floatRight = true;
|
instance->floatRight = true;
|
||||||
@@ -374,9 +406,9 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
instance->setButtonListener(cam);
|
instance->setButtonListener(cam);
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraPanRight.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraPanRight_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_dn.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraPanRight_dn.png")));
|
||||||
instance->size = Vector2(34,34);
|
instance->size = Vector2(34,34);
|
||||||
instance->floatBottom = true;
|
instance->floatBottom = true;
|
||||||
instance->floatRight = true;
|
instance->floatRight = true;
|
||||||
@@ -386,9 +418,9 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
instance->setButtonListener(cam);
|
instance->setButtonListener(cam);
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraCenter.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraCenter.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraCenter_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_dn.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraCenter_dn.png")));
|
||||||
instance->size = Vector2(34,20);
|
instance->size = Vector2(34,20);
|
||||||
instance->floatBottom = true;
|
instance->floatBottom = true;
|
||||||
instance->floatRight = true;
|
instance->floatRight = true;
|
||||||
@@ -398,9 +430,9 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
instance->setButtonListener(cam);
|
instance->setButtonListener(cam);
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraTiltUp.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraTiltUp_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_dn.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraTiltUp_dn.png")));
|
||||||
instance->size = Vector2(24,24);
|
instance->size = Vector2(24,24);
|
||||||
instance->floatBottom = true;
|
instance->floatBottom = true;
|
||||||
instance->floatRight = true;
|
instance->floatRight = true;
|
||||||
@@ -410,9 +442,9 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
|
|||||||
instance->setButtonListener(cam);
|
instance->setButtonListener(cam);
|
||||||
|
|
||||||
instance = makeImageButton(
|
instance = makeImageButton(
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraTiltDown.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_ovr.png")),
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraTiltDown_ovr.png")),
|
||||||
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_dn.png")));
|
Texture::fromFile(VS03_WORKAROUND GetFileInPath("/content/images/CameraTiltDown_dn.png")));
|
||||||
instance->size = Vector2(24,24);
|
instance->size = Vector2(24,24);
|
||||||
instance->floatBottom = true;
|
instance->floatBottom = true;
|
||||||
instance->floatRight = true;
|
instance->floatRight = true;
|
||||||
@@ -465,7 +497,7 @@ void GuiRootInstance::renderGUI(G3D::RenderDevice* rd, double fps)
|
|||||||
|
|
||||||
//Tools menu
|
//Tools menu
|
||||||
Draw::box(G3D::Box(Vector3(5, 210,0),Vector3(75, 210,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0.6F,0.6F,0.6F,0.4F));
|
Draw::box(G3D::Box(Vector3(5, 210,0),Vector3(75, 210,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0.6F,0.6F,0.6F,0.4F));
|
||||||
g_fntlighttrek->draw2D(rd,"MENU", Vector2(10,332), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
|
|
||||||
|
|
||||||
|
|
||||||
//drawButtons(rd);
|
//drawButtons(rd);
|
||||||
@@ -502,6 +534,9 @@ void GuiRootInstance::update()
|
|||||||
Instance * obj3 = this->findFirstChild("UnGroup");
|
Instance * obj3 = this->findFirstChild("UnGroup");
|
||||||
Instance * obj4 = this->findFirstChild("Rotate");
|
Instance * obj4 = this->findFirstChild("Rotate");
|
||||||
Instance * obj5 = this->findFirstChild("Tilt");
|
Instance * obj5 = this->findFirstChild("Tilt");
|
||||||
|
|
||||||
|
SelectionService* getSelectionService = g_dataModel->getSelectionService();
|
||||||
|
|
||||||
if(obj != NULL && obj2 != NULL && obj3 != NULL && obj4 !=NULL && obj5 != NULL && obj6 != NULL)
|
if(obj != NULL && obj2 != NULL && obj3 != NULL && obj4 !=NULL && obj5 != NULL && obj6 != NULL)
|
||||||
{
|
{
|
||||||
BaseButtonInstance* button = (BaseButtonInstance*)obj;
|
BaseButtonInstance* button = (BaseButtonInstance*)obj;
|
||||||
@@ -516,15 +551,23 @@ void GuiRootInstance::update()
|
|||||||
button4->disabled = true;
|
button4->disabled = true;
|
||||||
button5->disabled = true;
|
button5->disabled = true;
|
||||||
button6->disabled = true;
|
button6->disabled = true;
|
||||||
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
|
for(size_t i = 0; i < getSelectionService->getSelection().size(); i++)
|
||||||
if(g_dataModel->getSelectionService()->getSelection()[i]->canDelete)
|
if(getSelectionService->getSelection()[i]->canDelete)
|
||||||
{
|
{
|
||||||
button->disabled = false;
|
button->disabled = false;
|
||||||
button2->disabled = false;
|
|
||||||
button3->disabled = false;
|
|
||||||
button4->disabled = false;
|
button4->disabled = false;
|
||||||
button5->disabled = false;
|
button5->disabled = false;
|
||||||
button6->disabled = false;
|
button6->disabled = false;
|
||||||
|
|
||||||
|
|
||||||
|
if (getSelectionService->getSelection().size() > 1){
|
||||||
|
button2->disabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (dynamic_cast<GroupInstance*>(getSelectionService->getSelection()[i])){
|
||||||
|
button3->disabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -109,8 +109,8 @@ std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
|||||||
PIT_CHECK
|
PIT_CHECK
|
||||||
));
|
));
|
||||||
|
|
||||||
sprintf_s(timerTxt, "%g", timer);
|
_snprintf(timerTxt, 12, "%g", timer);
|
||||||
sprintf_s(scoreTxt, "%d", score);
|
_snprintf(scoreTxt, 12, "%d", score);
|
||||||
properties.push_back(createPGI("Gameplay",
|
properties.push_back(createPGI("Gameplay",
|
||||||
"InitialTimerValue",
|
"InitialTimerValue",
|
||||||
"The amount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
"The amount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
||||||
|
|||||||
@@ -495,6 +495,14 @@ static TCHAR* strSoundType(int option)
|
|||||||
return "Swoosh";
|
return "Swoosh";
|
||||||
case Enum::Sound::Page:
|
case Enum::Sound::Page:
|
||||||
return "Page";
|
return "Page";
|
||||||
|
case Enum::Sound::Click:
|
||||||
|
return "Click";
|
||||||
|
case Enum::Sound::Clock:
|
||||||
|
return "Clock";
|
||||||
|
case Enum::Sound::Step:
|
||||||
|
return "Step";
|
||||||
|
case Enum::Sound::StepOn:
|
||||||
|
return "StepOn";
|
||||||
}
|
}
|
||||||
return "NoSound";
|
return "NoSound";
|
||||||
}
|
}
|
||||||
@@ -521,6 +529,14 @@ static Enum::Sound::Value EnumOnTouchSoundType(TCHAR* option)
|
|||||||
return Enum::Sound::Ping;
|
return Enum::Sound::Ping;
|
||||||
if(strcmp("Snap", option) == 0)
|
if(strcmp("Snap", option) == 0)
|
||||||
return Enum::Sound::Snap;
|
return Enum::Sound::Snap;
|
||||||
|
if(strcmp("Click", option) == 0)
|
||||||
|
return Enum::Sound::Click;
|
||||||
|
if(strcmp("Clock", option) == 0)
|
||||||
|
return Enum::Sound::Clock;
|
||||||
|
if(strcmp("Step", option) == 0)
|
||||||
|
return Enum::Sound::Step;
|
||||||
|
if(strcmp("StepOn", option) == 0)
|
||||||
|
return Enum::Sound::StepOn;
|
||||||
|
|
||||||
return Enum::Sound::NoSound;
|
return Enum::Sound::NoSound;
|
||||||
}
|
}
|
||||||
@@ -585,6 +601,18 @@ void PartInstance::onTouch()
|
|||||||
case Enum::Sound::Swoosh:
|
case Enum::Sound::Swoosh:
|
||||||
sndService->playSound(sndService->findFirstChild("Swoosh"));
|
sndService->playSound(sndService->findFirstChild("Swoosh"));
|
||||||
break;
|
break;
|
||||||
|
case Enum::Sound::Click:
|
||||||
|
sndService->playSound(sndService->findFirstChild("Click"));
|
||||||
|
break;
|
||||||
|
case Enum::Sound::Clock:
|
||||||
|
sndService->playSound(sndService->findFirstChild("Clock"));
|
||||||
|
break;
|
||||||
|
case Enum::Sound::Step:
|
||||||
|
sndService->playSound(sndService->findFirstChild("Step"));
|
||||||
|
break;
|
||||||
|
case Enum::Sound::StepOn:
|
||||||
|
sndService->playSound(sndService->findFirstChild("StepOn"));
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -695,14 +723,14 @@ std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
|||||||
(LPARAM)anchored,
|
(LPARAM)anchored,
|
||||||
PIT_CHECK
|
PIT_CHECK
|
||||||
));
|
));
|
||||||
sprintf_s(pto, "%g, %g, %g", position.x, position.y, position.z);
|
_snprintf(pto, 512, "%g, %g, %g", position.x, position.y, position.z);
|
||||||
properties.push_back(createPGI("Item",
|
properties.push_back(createPGI("Item",
|
||||||
"Offset",
|
"Offset",
|
||||||
"The position of the object in the workspace",
|
"The position of the object in the workspace",
|
||||||
(LPARAM)pto,
|
(LPARAM)pto,
|
||||||
PIT_EDIT
|
PIT_EDIT
|
||||||
));
|
));
|
||||||
sprintf_s(pto2, "%g, %g, %g", size.x, size.y, size.z);
|
_snprintf(pto2, 512, "%g, %g, %g", size.x, size.y, size.z);
|
||||||
properties.push_back(createPGI("Item",
|
properties.push_back(createPGI("Item",
|
||||||
"Size",
|
"Size",
|
||||||
"The size of the object in the workspace",
|
"The size of the object in the workspace",
|
||||||
@@ -728,11 +756,11 @@ std::vector<PROPGRIDITEM> PartInstance::getProperties()
|
|||||||
"What sound plays when touched",
|
"What sound plays when touched",
|
||||||
(LPARAM)strSoundType(OnTouchSound),
|
(LPARAM)strSoundType(OnTouchSound),
|
||||||
PIT_COMBO,
|
PIT_COMBO,
|
||||||
TEXT("NoSound\0Victory\0Boing\0Break\0Snap\0Bomb\0Splat\0Page\0Ping\0Swoosh\0")
|
TEXT("NoSound\0Victory\0Boing\0Break\0Snap\0Bomb\0Splat\0Page\0Ping\0Swoosh\0Click\0Clock\0Step\0StepOn")
|
||||||
));
|
));
|
||||||
|
|
||||||
sprintf_s(changeScoreTxt, "%d", changeScore);
|
_snprintf(changeScoreTxt, 12, "%d", changeScore);
|
||||||
sprintf_s(changeTimerTxt, "%g", changeTimer);
|
_snprintf(changeTimerTxt, 12, "%g", changeTimer);
|
||||||
properties.push_back(createPGI("OnTouch",
|
properties.push_back(createPGI("OnTouch",
|
||||||
"ChangeScore",
|
"ChangeScore",
|
||||||
"How the score is affected when touched",
|
"How the score is affected when touched",
|
||||||
|
|||||||
@@ -86,17 +86,17 @@ void SelectionService::render(RenderDevice * rd)
|
|||||||
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, Vector3 size, Vector3 pos, CoordinateFrame c)
|
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, Vector3 size, Vector3 pos, CoordinateFrame c)
|
||||||
{
|
{
|
||||||
Color3 outline = Color3::cyan();//Color3(0.098F,0.6F,1.0F);
|
Color3 outline = Color3::cyan();//Color3(0.098F,0.6F,1.0F);
|
||||||
float offsetSize = 0.05F;
|
float offsetSize = 0.1F;
|
||||||
//X
|
//X
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
//Y
|
//Y
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.2, from.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.2, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.2, from.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize - 0.2, from.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.2, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, to.z - offsetSize))), rd, outline, Color4::clear());
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.2, to.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.2, to.z - offsetSize))), rd, outline, Color4::clear());
|
||||||
|
|
||||||
//Z
|
//Z
|
||||||
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
|
||||||
|
|||||||
@@ -67,6 +67,30 @@ SoundService::SoundService()
|
|||||||
stockSound->setName("Page");
|
stockSound->setName("Page");
|
||||||
stockSound->setSoundId("/content/sounds/pageturn.wav");
|
stockSound->setSoundId("/content/sounds/pageturn.wav");
|
||||||
stockSound->setParent(this);
|
stockSound->setParent(this);
|
||||||
|
|
||||||
|
// Click
|
||||||
|
stockSound = new SoundInstance();
|
||||||
|
stockSound->setName("Click");
|
||||||
|
stockSound->setSoundId("/content/sounds/switch.wav");
|
||||||
|
stockSound->setParent(this);
|
||||||
|
|
||||||
|
// Clock
|
||||||
|
stockSound = new SoundInstance();
|
||||||
|
stockSound->setName("Clock");
|
||||||
|
stockSound->setSoundId("/content/sounds/clickfast.wav");
|
||||||
|
stockSound->setParent(this);
|
||||||
|
|
||||||
|
// Step
|
||||||
|
stockSound = new SoundInstance();
|
||||||
|
stockSound->setName("Step");
|
||||||
|
stockSound->setSoundId("/content/sounds/SWITCH3.wav");
|
||||||
|
stockSound->setParent(this);
|
||||||
|
|
||||||
|
// StepOn
|
||||||
|
stockSound = new SoundInstance();
|
||||||
|
stockSound->setName("StepOn");
|
||||||
|
stockSound->setSoundId("/content/sounds/flashbulb.wav");
|
||||||
|
stockSound->setParent(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
SoundService::~SoundService(void)
|
SoundService::~SoundService(void)
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#include "DataModelV2/TextButtonInstance.h"
|
#include "DataModelV2/TextButtonInstance.h"
|
||||||
|
#include "DataModelV2/BaseGuiInstance.h"
|
||||||
|
|
||||||
TextButtonInstance::TextButtonInstance(void)
|
TextButtonInstance::TextButtonInstance(void)
|
||||||
{
|
{
|
||||||
@@ -11,7 +11,7 @@ TextButtonInstance::TextButtonInstance(void)
|
|||||||
title = "TextBox";
|
title = "TextBox";
|
||||||
textColor = Color4(1, 1, 1, 1);
|
textColor = Color4(1, 1, 1, 1);
|
||||||
textOutlineColor = Color4(0, 0, 0, 0);
|
textOutlineColor = Color4(0, 0, 0, 0);
|
||||||
boxColor = Color4(0.6F,0.6F,0.6F,0.4F);
|
boxColor = BaseGuiInstance::translucentBackdrop();
|
||||||
boxOutlineColor = Color4(0, 0, 0, 0);
|
boxOutlineColor = Color4(0, 0, 0, 0);
|
||||||
setAllColorsSame();
|
setAllColorsSame();
|
||||||
textSize = 12;
|
textSize = 12;
|
||||||
|
|||||||
@@ -1,65 +1,79 @@
|
|||||||
#include <G3DAll.h>
|
#include <G3DAll.h>
|
||||||
#include "Application.h"
|
#include "Application.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#include "AudioPlayer.h"
|
|
||||||
#include "DataModelV2/SelectionService.h"
|
#include "DataModelV2/SelectionService.h"
|
||||||
#include "Listener/GUDButtonListener.h"
|
#include "Listener/GUDButtonListener.h"
|
||||||
|
#include "DataModelV2/SoundService.h"
|
||||||
|
|
||||||
void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
{
|
{
|
||||||
|
SelectionService* selectionService = g_dataModel->getSelectionService();
|
||||||
|
SoundService* soundService = g_dataModel->getSoundService();
|
||||||
|
|
||||||
bool cont = false;
|
bool cont = false;
|
||||||
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
|
for(size_t i = 0; i < selectionService->getSelection().size(); i++)
|
||||||
if(g_dataModel->getSelectionService()->getSelection()[i]->canDelete)
|
if(selectionService->getSelection()[i]->canDelete)
|
||||||
{
|
{
|
||||||
cont = true;
|
cont = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if(cont)
|
|
||||||
|
if (cont)
|
||||||
{
|
{
|
||||||
AudioPlayer::playSound(dingSound);
|
if(button->disabled == false){
|
||||||
|
soundService->playSound(soundService->findFirstChild("Ping"));
|
||||||
|
}
|
||||||
|
|
||||||
if(button->name == "Duplicate")
|
if(button->name == "Duplicate")
|
||||||
{
|
{
|
||||||
std::vector<Instance*> newinst;
|
std::vector<Instance*> newinst;
|
||||||
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
|
for(size_t i = 0; i < selectionService->getSelection().size(); i++)
|
||||||
{
|
{
|
||||||
if(g_dataModel->getSelectionService()->getSelection()[i]->canDelete)
|
if(selectionService->getSelection()[i]->canDelete)
|
||||||
{
|
{
|
||||||
Instance* tempinst = g_dataModel->getSelectionService()->getSelection()[i];
|
Instance* tempinst = selectionService->getSelection()[i];
|
||||||
|
|
||||||
Instance* clonedInstance = g_dataModel->getSelectionService()->getSelection()[i]->clone();
|
Instance* clonedInstance = selectionService->getSelection()[i]->clone();
|
||||||
|
|
||||||
newinst.push_back(tempinst);
|
if (clonedInstance->getClassName() == "PVInstance"){
|
||||||
|
PartInstance* Part = dynamic_cast<PartInstance*>(clonedInstance);
|
||||||
|
Part->setPosition(Part->getPosition() + G3D::Vector3(0, Part->getSize().y, 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
newinst.push_back(clonedInstance);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
g_dataModel->getSelectionService()->clearSelection();
|
selectionService->clearSelection();
|
||||||
g_dataModel->getSelectionService()->addSelected(newinst);
|
selectionService->addSelected(newinst);
|
||||||
}
|
}
|
||||||
else if(button->name == "Group")
|
else if(button->name == "Group")
|
||||||
{
|
{
|
||||||
|
if (selectionService->getSelection().size() > 1){
|
||||||
GroupInstance * inst = new GroupInstance();
|
GroupInstance * inst = new GroupInstance();
|
||||||
inst->setParent(g_dataModel->getWorkspace());
|
inst->setParent(g_dataModel->getWorkspace());
|
||||||
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
|
for(size_t i = 0; i < selectionService->getSelection().size(); i++)
|
||||||
{
|
{
|
||||||
if(g_dataModel->getSelectionService()->getSelection()[i]->canDelete)
|
if(selectionService->getSelection()[i]->canDelete)
|
||||||
{
|
{
|
||||||
g_dataModel->getSelectionService()->getSelection()[i]->setParent(inst);
|
selectionService->getSelection()[i]->setParent(inst);
|
||||||
if(PartInstance* part = dynamic_cast<PartInstance*>(g_dataModel->getSelectionService()->getSelection()[i]))
|
if(PartInstance* part = dynamic_cast<PartInstance*>(selectionService->getSelection()[i]))
|
||||||
{
|
{
|
||||||
inst->primaryPart = part;
|
inst->primaryPart = part;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
g_dataModel->getSelectionService()->clearSelection();
|
selectionService->clearSelection();
|
||||||
g_dataModel->getSelectionService()->addSelected(inst);
|
selectionService->addSelected(inst);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if(button->name == "UnGroup")
|
else if(button->name == "UnGroup")
|
||||||
{
|
{
|
||||||
std::vector<Instance*> newinst;
|
std::vector<Instance*> newinst;
|
||||||
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
|
for(size_t i = 0; i < selectionService->getSelection().size(); i++)
|
||||||
{
|
{
|
||||||
if(g_dataModel->getSelectionService()->getSelection()[i]->canDelete)
|
Instance* selection = selectionService->getSelection()[i];
|
||||||
{
|
|
||||||
if(GroupInstance* model = dynamic_cast<GroupInstance*>(g_dataModel->getSelectionService()->getSelection()[i]))
|
if(GroupInstance* model = dynamic_cast<GroupInstance*>(selection))
|
||||||
{
|
{
|
||||||
newinst = model->unGroup();
|
newinst = model->unGroup();
|
||||||
model->setParent(NULL);
|
model->setParent(NULL);
|
||||||
@@ -67,9 +81,8 @@ void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
|||||||
model = NULL;
|
model = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
selectionService->clearSelection();
|
||||||
g_dataModel->getSelectionService()->clearSelection();
|
selectionService->addSelected(newinst);
|
||||||
g_dataModel->getSelectionService()->addSelected(newinst);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2,6 +2,9 @@
|
|||||||
#include "DataModelV2/ToggleImageButtonInstance.h"
|
#include "DataModelV2/ToggleImageButtonInstance.h"
|
||||||
#include "Application.h"
|
#include "Application.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
|
|
||||||
|
bool menuOpen = false;
|
||||||
|
|
||||||
void MenuButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
void MenuButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
||||||
{
|
{
|
||||||
if(button->name == "go")
|
if(button->name == "go")
|
||||||
@@ -49,4 +52,36 @@ void MenuButtonListener::onButton1MouseClick(BaseButtonInstance* button)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (button->name == "insert"){
|
||||||
|
HMENU mainmenu = CreatePopupMenu();
|
||||||
|
AppendMenu(mainmenu, MF_STRING, 104, "Model...");
|
||||||
|
|
||||||
|
POINT p;
|
||||||
|
GetCursorPos(&p);
|
||||||
|
int menuClick = TrackPopupMenu(mainmenu, TPM_LEFTBUTTON | TPM_RETURNCMD, p.x, p.y, 0, Globals::mainHwnd, 0);
|
||||||
|
switch (menuClick)
|
||||||
|
{
|
||||||
|
case 104:
|
||||||
|
g_dataModel->getOpenModel();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (button->name == "MENU")
|
||||||
|
{
|
||||||
|
menuOpen = !menuOpen;
|
||||||
|
ShowWindow(g_usableApp->_propWindow->_hwndProp, menuOpen);
|
||||||
|
if(TextButtonInstance* textButton = dynamic_cast<TextButtonInstance*>(button))
|
||||||
|
{
|
||||||
|
if(menuOpen)
|
||||||
|
{
|
||||||
|
textButton->textColor = Color3(0,1,1);
|
||||||
|
textButton->textColorOvr = Color3(0,1,1);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
textButton->textColor = Color3::white();
|
||||||
|
textButton->textColorOvr = Color3::white();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
//#include "Properties/BoolProperty.h"
|
|
||||||
//PROPGRIDITEM BoolProperty::getPropGridItem()
|
|
||||||
//{
|
|
||||||
//return PROPGRIDITEM();
|
|
||||||
//}
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
#include "Properties/Property.h"
|
|
||||||
|
|
||||||
template <typename T>
|
|
||||||
void Property<T>::setProperty(LPPROPGRIDITEM item)
|
|
||||||
{
|
|
||||||
_owner->propertiesChanged();
|
|
||||||
}
|
|
||||||
@@ -244,7 +244,7 @@ bool PropertyWindow::onCreate(int x, int y, int sx, int sy, HMODULE hThisInstanc
|
|||||||
WS_EX_TOOLWINDOW,
|
WS_EX_TOOLWINDOW,
|
||||||
"propHWND",
|
"propHWND",
|
||||||
"PropertyGrid",
|
"PropertyGrid",
|
||||||
WS_VISIBLE | WS_POPUPWINDOW | WS_THICKFRAME | WS_CAPTION,
|
WS_POPUPWINDOW | WS_THICKFRAME | WS_CAPTION,
|
||||||
CW_USEDEFAULT,
|
CW_USEDEFAULT,
|
||||||
CW_USEDEFAULT,
|
CW_USEDEFAULT,
|
||||||
300,
|
300,
|
||||||
|
|||||||
@@ -33,7 +33,82 @@ void DraggerTool::onMouseMoved(Mouse mouse)
|
|||||||
{
|
{
|
||||||
if(handleGrabbed != -1)
|
if(handleGrabbed != -1)
|
||||||
{
|
{
|
||||||
|
std::vector<Instance *> selection = g_dataModel->getSelectionService()->getSelection();
|
||||||
|
|
||||||
|
if(selection.size() == 1)
|
||||||
|
{
|
||||||
|
PartInstance* part = dynamic_cast<PartInstance*>(selection[0]);
|
||||||
|
if(part)
|
||||||
|
{
|
||||||
|
Ray ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().lookVector()*100);
|
||||||
|
|
||||||
|
switch(handleGrabbed){
|
||||||
|
case 0:
|
||||||
|
case 1:
|
||||||
|
ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().upVector()*100);
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
case 3:
|
||||||
|
ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().lookVector()*100);
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
case 5:
|
||||||
|
ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().leftVector()*100);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
centerOffset = handles[handleGrabbed].center;
|
||||||
|
|
||||||
|
Vector3 intersection1 = ray.intersection(mouse.getPlane());
|
||||||
|
Vector3 intersection2 = ray.intersection(mouse.getInversePlane());
|
||||||
|
|
||||||
|
|
||||||
|
if(intersection1.isFinite())
|
||||||
|
{
|
||||||
|
intersection1.x = (ceil(intersection1.x / 1) * 1);
|
||||||
|
intersection1.y = (ceil(intersection1.y / 1) * 1);
|
||||||
|
intersection1.z = (ceil(intersection1.z / 1) * 1);
|
||||||
|
|
||||||
|
if ( ((int)part->getSize().x)%2 == 1 )
|
||||||
|
intersection1.x += 0.5;
|
||||||
|
|
||||||
|
//intersection1.y = mouse.getPlane() + part->getSize().y/2 - 0.5;
|
||||||
|
|
||||||
|
if ( ((int)part->getSize().z)%2 == 1 )
|
||||||
|
intersection1.z += 0.5;
|
||||||
|
|
||||||
|
part->setPosition(intersection1 + (part->getPosition() - centerOffset));
|
||||||
|
}
|
||||||
|
else if(intersection2.isFinite())
|
||||||
|
{
|
||||||
|
intersection2.x = (ceil(intersection2.x / 1) * 1);
|
||||||
|
intersection2.y = (ceil(intersection2.y / 1) * 1);
|
||||||
|
intersection2.z = (ceil(intersection2.z / 1) * 1);
|
||||||
|
|
||||||
|
if ( ((int)part->getSize().x)%2 == 1)
|
||||||
|
intersection2.x += 0.5;
|
||||||
|
|
||||||
|
//intersection2.y = mouse.getInversePlane() + part->getSize().y/2 - 0.5;
|
||||||
|
|
||||||
|
part->setPosition(intersection2 + (part->getPosition() - centerOffset));
|
||||||
|
}
|
||||||
|
|
||||||
|
float offset = 2;
|
||||||
|
|
||||||
|
center = part->getPosition();
|
||||||
|
Vector3 size = part->getSize();
|
||||||
|
CoordinateFrame cFrame = part->getCFrame();
|
||||||
|
|
||||||
|
handles[0].center = center + cFrame.upVector()*(size.y/2+offset);
|
||||||
|
handles[1].center = center - cFrame.upVector()*(size.y/2+offset);
|
||||||
|
|
||||||
|
handles[2].center = center + cFrame.lookVector()*(size.z/2+offset);
|
||||||
|
handles[3].center = center - cFrame.lookVector()*(size.z/2+offset);
|
||||||
|
|
||||||
|
handles[4].center = center + cFrame.leftVector()*(size.x/2+offset);
|
||||||
|
handles[5].center = center - cFrame.leftVector()*(size.x/2+offset);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else ArrowTool::onMouseMoved(mouse);
|
else ArrowTool::onMouseMoved(mouse);
|
||||||
}
|
}
|
||||||
@@ -112,22 +187,23 @@ void DraggerTool::render(RenderDevice * rd, Mouse mouse)
|
|||||||
G3D::Draw::arrow(center, handles[i].center-center, rd, Color3::orange(), 2);
|
G3D::Draw::arrow(center, handles[i].center-center, rd, Color3::orange(), 2);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<Instance *> selection = g_dataModel->getSelectionService()->getSelection();
|
std::vector<Instance *> selection = g_dataModel->getSelectionService()->getSelection();
|
||||||
for(size_t i = 0; i < selection.size(); i++)
|
for(size_t i = 0; i < selection.size(); i++)
|
||||||
{
|
{
|
||||||
if(PartInstance* part = dynamic_cast<PartInstance*>(selection[i]))
|
if(PartInstance* part = dynamic_cast<PartInstance*>(selection[i]))
|
||||||
{
|
{
|
||||||
Ray ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().lookVector()*100);
|
//Ray ray = G3D::Ray::fromOriginAndDirection(part->getPosition(), part->getCFrame().lookVector()*100);
|
||||||
Vector3 intersection1 = ray.intersection(mouse.getPlane());
|
//Vector3 intersection1 = ray.intersection(mouse.getPlane());
|
||||||
Vector3 intersection2 = ray.intersection(mouse.getInversePlane());
|
//Vector3 intersection2 = ray.intersection(mouse.getInversePlane());
|
||||||
if(intersection1.isFinite())
|
//if(intersection1.isFinite())
|
||||||
{
|
//{
|
||||||
Draw::sphere(Sphere(intersection1, 2), rd);
|
// Draw::sphere(Sphere(intersection1, 2), rd);
|
||||||
}
|
//}
|
||||||
else if(intersection2.isFinite())
|
//else if(intersection2.isFinite())
|
||||||
{
|
//{
|
||||||
Draw::sphere(Sphere(intersection2, 2), rd);
|
// Draw::sphere(Sphere(intersection2, 2), rd);
|
||||||
}
|
//}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -51,12 +51,12 @@ void collisionCallback(void *data, dGeomID o1, dGeomID o2)
|
|||||||
contact[i].surface.mode = dContactBounce | dContactSlip1 | dContactSlip2 | dContactSoftERP | dContactSoftCFM | dContactApprox1;
|
contact[i].surface.mode = dContactBounce | dContactSlip1 | dContactSlip2 | dContactSoftERP | dContactSoftCFM | dContactApprox1;
|
||||||
|
|
||||||
// Define contact surface properties
|
// Define contact surface properties
|
||||||
contact[i].surface.bounce = 0.5; //Elasticity
|
contact[i].surface.bounce = 0.5F; //Elasticity
|
||||||
contact[i].surface.mu = 0.4F; //Friction
|
contact[i].surface.mu = 0.4F; //Friction
|
||||||
contact[i].surface.slip1 = 0.0;
|
contact[i].surface.slip1 = 0.0;
|
||||||
contact[i].surface.slip2 = 0.0;
|
contact[i].surface.slip2 = 0.0;
|
||||||
contact[i].surface.soft_erp = 0.8F;
|
contact[i].surface.soft_erp = 0.8F;
|
||||||
contact[i].surface.soft_cfm = 0.01F;
|
contact[i].surface.soft_cfm = 0.005F;
|
||||||
|
|
||||||
// Create joints
|
// Create joints
|
||||||
dJointID c = dJointCreateContact(
|
dJointID c = dJointCreateContact(
|
||||||
|
|||||||
@@ -142,6 +142,12 @@ LRESULT CALLBACK G3DProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||||||
|
|
||||||
|
|
||||||
int main(int argc, char** argv) {
|
int main(int argc, char** argv) {
|
||||||
|
HINSTANCE hThisInstance = GetModuleHandle(NULL);
|
||||||
|
return WinMain(hThisInstance, NULL, NULL, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
int WINAPI WinMain(HINSTANCE hThisInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int cmdShow)
|
||||||
|
{
|
||||||
#ifndef _DEBUG
|
#ifndef _DEBUG
|
||||||
try{
|
try{
|
||||||
#endif
|
#endif
|
||||||
@@ -158,7 +164,6 @@ int main(int argc, char** argv) {
|
|||||||
icc.dwICC = ICC_WIN95_CLASSES/*|ICC_COOL_CLASSES|ICC_DATE_CLASSES|
|
icc.dwICC = ICC_WIN95_CLASSES/*|ICC_COOL_CLASSES|ICC_DATE_CLASSES|
|
||||||
ICC_PAGESCROLLER_CLASS|ICC_USEREX_CLASSES*/;
|
ICC_PAGESCROLLER_CLASS|ICC_USEREX_CLASSES*/;
|
||||||
InitCommonControlsEx(&icc);
|
InitCommonControlsEx(&icc);
|
||||||
HMODULE hThisInstance = GetModuleHandle(NULL);
|
|
||||||
|
|
||||||
if (!createWindowClass("mainHWND",WndProc,hThisInstance))
|
if (!createWindowClass("mainHWND",WndProc,hThisInstance))
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
Reference in New Issue
Block a user