1 Commits

Author SHA1 Message Date
FlareMicrosystems
e50d2674ff Added insert items dialog function 2022-10-01 11:25:07 -07:00
68 changed files with 2081 additions and 1029561 deletions

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@@ -1,25 +0,0 @@
name: Sync Back to Develop
on:
push:
branches:
- master
jobs:
sync-branches:
runs-on: ubuntu-latest
name: Syncing branches
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Set up Node
uses: actions/setup-node@v1
with:
node-version: 12
- name: Opening pull request
id: pull
uses: tretuna/sync-branches@1.2.0
with:
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
FROM_BRANCH: 'master'
TO_BRANCH: 'develop'

8
.gitignore vendored
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@@ -36,13 +36,12 @@
*.user
*.pdb
*.idb
*.manifest
*.htm
*.res
*.ilk
*.dep
# ResEditor files
*.aps
/Debug
/Release
stdout.txt
@@ -56,5 +55,4 @@ desktop.ini
*.db
#Redist
!Installer/Redist/*
UpgradeLog.htm
!Installer/Redist/*

35
Blocks3D-2003.sln Normal file
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@@ -0,0 +1,35 @@

Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D-2003.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Release = Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.ActiveCfg = Debug|Win32
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.Build.0 = Debug|Win32
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.ActiveCfg = Release|Win32
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

649
Blocks3D-2003.vcproj Normal file
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@@ -0,0 +1,649 @@
<?xml version="1.0" encoding="Windows-1252"?>
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ProjectType="Visual C++"
Version="7.10"
Name="Blocks3D"
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
RootNamespace="Blocks3D">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="1"
UseOfMFC="0"
UseOfATL="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="&quot;.\src\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib"
OutputFile="./Blocks3D.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release/Blocks3D.tlb"
HeaderFileName=""/>
<Tool
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<Tool
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<Tool
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<Tool
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PreprocessorDefinitions="NDEBUG"
Culture="4105"/>
<Tool
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<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
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</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="1"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="2"
ManagedExtensions="FALSE">
<Tool
Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="&quot;.\src\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;NO_SPRINTF;IGNORE_CATCH"
MinimalRebuild="FALSE"
BasicRuntimeChecks="0"
RuntimeLibrary="3"
EnableFunctionLevelLinking="FALSE"
PrecompiledHeaderFile=".\Debug/Blocks3D.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib"
OutputFile="./Blocks3D-Debug.exe"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/Blocks3D.tlb"
HeaderFileName=""/>
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<Tool
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<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
<AssemblyReference
RelativePath="System.dll"/>
<AssemblyReference
RelativePath="System.Data.dll"/>
<AssemblyReference
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<AssemblyReference
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RelativePath="System.XML.dll"/>
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Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
RelativePath=".\Dialogs.rc">
</File>
<File
RelativePath=".\icon1.ico">
</File>
<File
RelativePath=".\Parts.bmp">
</File>
<File
RelativePath=".\roblox_RN1_icon.ico">
</File>
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</Files>
<Globals>
<Global
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@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
</dependentAssembly>
</dependency>
</assembly>

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@@ -4,9 +4,7 @@
#include <windows.h>
#include <commctrl.h>
#include <richedit.h>
#include "src/include/resource.h"
#include "src/include/versioning.h"
#include "resource.h"
@@ -17,39 +15,7 @@
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
IDB_BITMAP1 BITMAP "Parts.bmp"
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
1 VERSIONINFO
FILEVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
PRODUCTVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
FILEOS VOS__WINDOWS32
FILETYPE VFT_APP
FILESUBTYPE VFT2_UNKNOWN
FILEFLAGSMASK 0
FILEFLAGS 0
{
BLOCK "StringFileInfo"
{
BLOCK "100901B5"
{
VALUE "Comments", ""
VALUE "CompanyName", "Blocks3D Team"
VALUE "FileDescription", "Blocks 3D"
VALUE "FileVersion", VER_STR(APP_VER_STRING)
VALUE "InternalName", "Blocks3D"
VALUE "LegalCopyright", "Blocks3D Team - 2022"
VALUE "LegalTrademarks", ""
VALUE "OriginalFilename", "Blocks3D.exe"
VALUE "PrivateBuild", ""
VALUE "ProductName", "Blocks3D"
VALUE "ProductVersion", VER_STR(APP_VER_STRING)
VALUE "SpecialBuild", ""
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x1009, 0x01B5
}
}
//
// Dialog resources
@@ -68,19 +34,8 @@ FONT 8, "Ms Shell Dlg"
}
//
// Icon resources
//
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_CAN
IDI_ICON1 ICON "FatB3dIcon.ico"
//
// Manifest resources
//
#ifndef _DEBUG
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
1 MANIFEST ".\\Blocks3D.exe.manifest"
#endif

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@@ -1,15 +1,14 @@
;InnoSetupVersion=5.4.3
#define AppVer GetFileVersion('..\Blocks3D.exe')
[Setup]
AppName=Blocks3D
AppVersion=v{#AppVer}
AppName=Blocks3D
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
AppVersion=v0_0_104_5
AppPublisherURL=http://blocks3d.com/
AppSupportURL=http://blocks3d.com/
AppUpdatesURL=http://blocks3d.com/
DefaultDirName={%localappdata}\Blocks3D
OutputBaseFilename=Blocks3D_Setup_v{#AppVer}
OutputBaseFilename=Blocks3D_Setup_{#SetupSetting("AppVersion")}
Compression=lzma2
PrivilegesRequired=lowest
WizardImageFile=setup.bmp

0
Manifest.xml Normal file
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@@ -1,6 +0,0 @@
Open Dynamics Engine
Copyright (c) 2001-2004,
Russell L. Smith.
All rights reserved.

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@@ -1,588 +0,0 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<External>null</External>
<External>nil</External>
<Item class="Workspace" referent="RBX0">
<Properties>
<token name="Controller">0</token>
<bool name="ControllerFlagShown">true</bool>
<Ref name="CurrentCamera">RBX1</Ref>
<double name="DistributedGameTime">0</double>
<CoordinateFrame name="ModelInPrimary">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<string name="Name">Workspace</string>
<Ref name="PrimaryPart">null</Ref>
<bool name="archivable">true</bool>
</Properties>
<Item class="Camera" referent="RBX1">
<Properties>
<Ref name="CameraSubject">null</Ref>
<token name="CameraType">0</token>
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@@ -1,578 +0,0 @@
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<Z>0</Z>
</Vector3>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">3</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<bool name="archivable">true</bool>
<token name="shape">1</token>
<Vector3 name="size">
<X>2</X>
<Y>9</Y>
<Z>2</Z>
</Vector3>
</Properties>
</Item>
<Item class="Part" referent="RBX4">
<Properties>
<bool name="Anchored">false</bool>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">4</token>
<token name="BottomSurfaceInput">0</token>
<int name="BrickColor">28</int>
<CoordinateFrame name="CFrame">
<X>6</X>
<Y>5.69999981</Y>
<Z>1</Z>
<R00>-1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>-1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<token name="Controller">0</token>
<bool name="ControllerFlagShown">true</bool>
<bool name="DraggingV1">false</bool>
<float name="Elasticity">0.5</float>
<token name="FormFactor">0</token>
<float name="Friction">0.300000012</float>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<string name="Name">Smooth Block Model</string>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">3</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<bool name="archivable">true</bool>
<token name="shape">1</token>
<Vector3 name="size">
<X>2</X>
<Y>9</Y>
<Z>2</Z>
</Vector3>
</Properties>
</Item>
<Item class="Part" referent="RBX5">
<Properties>
<bool name="Anchored">false</bool>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">4</token>
<token name="BottomSurfaceInput">0</token>
<int name="BrickColor">28</int>
<CoordinateFrame name="CFrame">
<X>6</X>
<Y>5.69999981</Y>
<Z>-7</Z>
<R00>-1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>-1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<token name="Controller">0</token>
<bool name="ControllerFlagShown">true</bool>
<bool name="DraggingV1">false</bool>
<float name="Elasticity">0.5</float>
<token name="FormFactor">0</token>
<float name="Friction">0.300000012</float>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<string name="Name">Smooth Block Model</string>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">3</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<bool name="archivable">true</bool>
<token name="shape">1</token>
<Vector3 name="size">
<X>2</X>
<Y>9</Y>
<Z>2</Z>
</Vector3>
</Properties>
</Item>
<Item class="Part" referent="RBX6">
<Properties>
<bool name="Anchored">false</bool>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">4</token>
<token name="BottomSurfaceInput">0</token>
<int name="BrickColor">28</int>
<CoordinateFrame name="CFrame">
<X>-2</X>
<Y>5.69999981</Y>
<Z>-7</Z>
<R00>-1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>-1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<token name="Controller">0</token>
<bool name="ControllerFlagShown">true</bool>
<bool name="DraggingV1">false</bool>
<float name="Elasticity">0.5</float>
<token name="FormFactor">0</token>
<float name="Friction">0.300000012</float>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<string name="Name">Smooth Block Model</string>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">3</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<bool name="archivable">true</bool>
<token name="shape">1</token>
<Vector3 name="size">
<X>2</X>
<Y>9</Y>
<Z>2</Z>
</Vector3>
</Properties>
</Item>
<Item class="Part" referent="RBX7">
<Properties>
<bool name="Anchored">false</bool>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">4</token>
<token name="BottomSurfaceInput">0</token>
<int name="BrickColor">28</int>
<CoordinateFrame name="CFrame">
<X>2</X>
<Y>11.1999998</Y>
<Z>-3</Z>
<R00>-1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>-1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<token name="Controller">0</token>
<bool name="ControllerFlagShown">true</bool>
<bool name="DraggingV1">false</bool>
<float name="Elasticity">0.5</float>
<token name="FormFactor">0</token>
<float name="Friction">0.300000012</float>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<string name="Name">Smooth Block Model</string>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">3</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<bool name="archivable">true</bool>
<token name="shape">1</token>
<Vector3 name="size">
<X>10</X>
<Y>2</Y>
<Z>10</Z>
</Vector3>
</Properties>
</Item>
<Item class="Part" referent="RBX8">
<Properties>
<bool name="Anchored">false</bool>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">4</token>
<token name="BottomSurfaceInput">0</token>
<int name="BrickColor">28</int>
<CoordinateFrame name="CFrame">
<X>2</X>
<Y>13.1999998</Y>
<Z>-3</Z>
<R00>-1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>-1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<token name="Controller">0</token>
<bool name="ControllerFlagShown">true</bool>
<bool name="DraggingV1">false</bool>
<float name="Elasticity">0.5</float>
<token name="FormFactor">0</token>
<float name="Friction">0.300000012</float>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<string name="Name">Smooth Block Model</string>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">3</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<bool name="archivable">true</bool>
<token name="shape">1</token>
<Vector3 name="size">
<X>6</X>
<Y>2</Y>
<Z>6</Z>
</Vector3>
</Properties>
</Item>
</Item>
<Item class="RunService" referent="RBX9">
<Properties>
<string name="Name">Run Service</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<External>RBX10</External>
<External>RBX11</External>
<Item class="Players" referent="RBX12">
<Properties>
<int name="MaxPlayers">12</int>
<string name="Name">Players</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="StarterPack" referent="RBX13">
<Properties>
<string name="Name">StarterPack</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="SoundService" referent="RBX14">
<Properties>
<token name="AmbientReverb">0</token>
<float name="DistanceFactor">10</float>
<float name="DopplerScale">1</float>
<string name="Name">Soundscape</string>
<float name="RolloffScale">1</float>
<bool name="archivable">true</bool>
</Properties>
<External>RBX15</External>
<External>RBX16</External>
<External>RBX17</External>
<External>RBX18</External>
<External>RBX19</External>
<External>RBX20</External>
<External>RBX21</External>
<External>RBX22</External>
<External>RBX23</External>
<External>RBX24</External>
<External>RBX25</External>
<External>RBX26</External>
<External>RBX27</External>
<External>RBX28</External>
</Item>
<Item class="ContentProvider" referent="RBX29">
<Properties>
<string name="Name">Instance</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="PhysicsService" referent="RBX30">
<Properties>
<string name="Name">PhysicsService</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<External>RBX31</External>
<Item class="Selection" referent="RBX32">
<Properties>
<string name="Name">Selection</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<External>RBX33</External>
<Item class="Lighting" referent="RBX34">
<Properties>
<Color3 name="Ambient">4286611584</Color3>
<float name="Brightness">1</float>
<Color3 name="ColorShift_Bottom">4278190080</Color3>
<Color3 name="ColorShift_Top">4278190080</Color3>
<float name="GeographicLatitude">41.7332993</float>
<string name="Name">Lighting</string>
<Color3 name="ShadowColor">4289967032</Color3>
<string name="TimeOfDay">14:00:00</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="ControllerService" referent="RBX35">
<Properties>
<string name="Name">Instance</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<Item class="ChangeHistoryService" referent="RBX36">
<Properties>
<string name="Name">ChangeHistoryService</string>
<bool name="archivable">true</bool>
</Properties>
</Item>
<External>RBX37</External>
</roblox>

View File

@@ -22,7 +22,7 @@
}
</style>
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(0)">
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="alert(window.external.ToggleHopperBin(0))">
<img src="../images/GameTool.png" />
</span>
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">

Binary file not shown.

9
resource.h Normal file
View File

@@ -0,0 +1,9 @@
#ifndef IDC_STATIC
#define IDC_STATIC (-1)
#endif
#define IDI_ICON1 101
#define IDB_BITMAP1 102
#define IDD_DIALOG1 103
#define IDD_DIALOG2 104
#define IDC_EDIT1 1001

View File

@@ -32,6 +32,7 @@ class Application { // : public GApp {
PartInstance* makePart();
void drawButtons(RenderDevice* rd);
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c);
std::vector<Instance*> getSelection();
void deleteInstance();
void run();
void QuitApp();
@@ -59,7 +60,6 @@ class Application { // : public GApp {
Tool * tool;
void changeTool(Tool *);
Mouse mouse;
bool viewportHasFocus();
private:
bool mouseMoveState;
RenderDevice* renderDevice;

View File

@@ -26,7 +26,6 @@ class CameraController {
void panRight();
void tiltUp();
void tiltDown();
void zoomExtents();
void Zoom(short delta);
bool onMouseWheel(int x, int y, short delta);
GCamera* getCamera();

View File

@@ -2,10 +2,8 @@
#include "WorkspaceInstance.h"
#include "LevelInstance.h"
#include "PartInstance.h"
#include "SelectionService.h"
#include "rapidxml/rapidxml.hpp"
#include "GuiRootInstance.h"
#include "XplicitNgine/XplicitNgine.h"
class GuiRootInstance;
@@ -25,18 +23,21 @@ public:
void drawMessage(RenderDevice*);
WorkspaceInstance* getWorkspace();
LevelInstance * getLevel();
XplicitNgine * getEngine();
std::string message;
std::string _loadedFileName;
bool showMessage;
G3D::GFontRef font;
GuiRootInstance* getGuiRoot();
SelectionService* getSelectionService();
//float mousex;
//float mousey;
//Vector2 getMousePos();
//void setMousePos(int x,int y);
//void setMousePos(Vector2 pos);
//bool mouseButton1Down;
PartInstance* makePart();
void clearLevel();
void toggleRun();
bool isRunning();
void resetEngine();
#if _DEBUG
void modXMLLevel(float modY);
#endif
@@ -52,7 +53,5 @@ private:
WorkspaceInstance* workspace;
LevelInstance * level;
GuiRootInstance* guiRoot;
SelectionService* selectionService;
bool running;
XplicitNgine * xplicitNgine;
};

View File

@@ -2,6 +2,10 @@
#include <G3DAll.h>
#include "propertyGrid.h"
#include "map"
#ifdef NO_SPRINTF
#define sprintf_s sprintf
#endif
//#include "Properties/BoolProperty.h"
class Instance

View File

@@ -7,19 +7,10 @@ class LevelInstance :
public:
LevelInstance(void);
~LevelInstance(void);
bool HighScoreIsGood;
Enum::ActionType::Value TimerUpAction;
Enum::AffectType::Value TimerAffectsScore;
bool RunOnOpen;
float timer;
int score;
virtual std::vector<PROPGRIDITEM> getProperties();
std::string winMessage;
std::string loseMessage;
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
void winCondition();
void loseCondition();
void pauseCondition();
void drawCondition();
void Step(SimTime sdt);
};

View File

@@ -1,7 +1,6 @@
#pragma once
#include "instance.h"
#include "enum.h"
#include <ode/ode.h>
class PVInstance :
public Instance

View File

@@ -29,8 +29,7 @@ public:
//Variables
Color3 color;
bool canCollide;
dBodyID physBody;
dGeomID physGeom[3];
bool anchored;
//Getters
Vector3 getPosition();
@@ -48,14 +47,10 @@ public:
void setVelocity(Vector3);
void setRotVelocity(Vector3);
void setCFrame(CoordinateFrame);
void setCFrameNoSync(CoordinateFrame);
void setSize(Vector3);
void setShape(Enum::Shape::Value shape);
void setChanged();
void setSurface(int face, Enum::SurfaceType::Value surface);
void setAnchored(bool anchored);
bool isAnchored();
float getMass();
//Collision
bool collides(PartInstance * part);
@@ -65,7 +60,6 @@ public:
virtual std::vector<PROPGRIDITEM> getProperties();
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
private:
bool anchored;
Vector3 position;
Vector3 size;
Vector3 velocity;
@@ -73,4 +67,4 @@ private:
bool changed;
Box itemBox;
GLuint glList;
};
};

View File

@@ -1,21 +0,0 @@
#pragma once
#include "Instance.h"
#include "PropertyWindow.h"
class SelectionService : public Instance
{
public:
SelectionService(void);
~SelectionService(void);
SelectionService(const SelectionService &oinst);
std::vector<Instance *> getSelection();
void clearSelection();
bool isSelected(Instance * instance);
void addSelected(Instance * instance);
void removeSelected(Instance * instance);
void addSelected(const std::vector<Instance *> &instances);
void setPropertyWindow(PropertyWindow * propertyWindow);
private:
std::vector<Instance *> selection;
PropertyWindow * propertyWindow;
};

View File

@@ -9,6 +9,5 @@ public:
WorkspaceInstance(void);
~WorkspaceInstance(void);
void clearChildren();
void zoomToExtents();
std::vector<PartInstance *> partObjects;
};

View File

@@ -20,16 +20,4 @@ namespace Enum
Player = 7, KeyboardRight = 1, KeyboardLeft = 2, Joypad1 = 3, Joypad2 = 4, Chase = 5, Flee = 6, None = 0
};
}
namespace ActionType
{
enum Value {
Nothing = 0, Pause = 1, Lose = 2, Draw = 3, Win = 4
};
}
namespace AffectType
{
enum Value {
NoChange = 0, Increase = 1, Decrease = 2
};
}
}

View File

@@ -1,6 +1,6 @@
#pragma once
#include "DataModelV2/DataModelInstance.h"
#include "XplicitNgine/XplicitNgine.h"
class Application;
@@ -25,9 +25,9 @@ public:
};
extern std::vector<Instance*> postRenderStack;
extern std::vector<Instance*> g_selectedInstances;
extern bool running;
extern DataModelInstance* g_dataModel;
extern XplicitNgine* g_xplicitNgine;
extern Application* g_usableApp;
extern GFontRef g_fntdominant;

View File

@@ -5,14 +5,13 @@ class PropertyWindow {
public:
PropertyWindow(int x, int y, int sx, int sy, HMODULE hThisInstance);
bool onCreate(int x, int y, int sx, int sy, HMODULE hThisInstance);
void UpdateSelected(std::vector<Instance *> selection);
void UpdateSelected(Instance *);
void ClearProperties();
void onResize();
void refreshExplorer(std::vector<Instance *> selection);
void refreshExplorer(Instance* selectedInstance);
HWND _hwndProp;
private:
HWND _propGrid;
HWND _explorerComboBox;
void _resize();
void clearExplorer();
};

View File

@@ -13,7 +13,6 @@ public:
void onSelect(Mouse mouse);
void onKeyDown(int key);
void onKeyUp(int key);
void roundDeg(float &degree);
private:
bool lctrlDown;
bool rctrlDown;
@@ -21,5 +20,4 @@ private:
int mouseDownStarty;
bool dragging;
bool mouseDown;
Vector3 draggingPartOffset;
};

View File

@@ -1,11 +0,0 @@
#pragma once
namespace Enum
{
namespace Hopper
{
enum Value {
GameTool = 0, Grab = 1, Clone = 2, Hammer = 3, Slingshot = 4, Rocket = 5, Laser = 6
};
}
}

View File

@@ -1,26 +0,0 @@
#ifndef COMPAT_SHIM
#define COMPAT_SHIM
#include <sstream>
#include <string>
template<class T>
std::string toString(const T &value)
{
std::ostringstream os;
os << value;
return os.str();
}
namespace std
{
std::string to_string( int value ) {return toString(value);}
std::string to_string( long value ) {return toString(value);}
std::string to_string( long long value ) {return toString(value);}
std::string to_string( unsigned value ) {return toString(value);}
std::string to_string( unsigned long value ) {return toString(value);}
std::string to_string( unsigned long long value ) {return toString(value);}
std::string to_string( float value ) {return toString(value);}
std::string to_string( double value ) {return toString(value);}
std::string to_string( long double value ) {return toString(value);}
}
#endif

View File

@@ -1,19 +0,0 @@
#pragma once
#include <ode/ode.h>
#include "DatamodelV2/Instance.h"
#include "DatamodelV2/PartInstance.h"
class XplicitNgine : public Instance
{
public:
XplicitNgine();
~XplicitNgine();
dWorldID physWorld;
dSpaceID physSpace;
dJointGroupID contactgroup;
void step(float stepSize);
void createBody(PartInstance* partInstance);
void deleteBody(PartInstance* partInstance);
void updateBody(PartInstance* partInstance);
};

View File

@@ -1,7 +0,0 @@
#define IDC_PROPERTYGRID 2000
#define IDC_STATIC 2
#define IDC_EDIT1 105
#define IDI_ICON1 102
#define IDB_BITMAP1 103
#define IDD_DIALOG1 104

View File

@@ -1,23 +0,0 @@
#ifndef APP_GENER
//#define SNAPSHOT_VERSION
#define APP_GENER 0
#define APP_MAJOR 0
#define APP_MINOR 107
#define APP_PATCH 0
#define APP_VER_STRING APP_GENER.APP_MAJOR.APP_MINOR.APP_PATCH
#ifdef SNAPSHOT_VERSION
#define VER_PREFIX( N ) v##N-SNAPSHOT
#else
#define VER_PREFIX( N ) v##N
#endif
#define HSTR( N ) #N
#define STR( N ) HSTR( N )
#define VER_STR( N ) STR( VER_PREFIX( N ) )
#endif

5
src/include/winver.h Normal file
View File

@@ -0,0 +1,5 @@
#ifndef WINVER
#define _WIN32_WINNT 0x0400
#define _WIN32_WINDOWS 0x0400
#define WINVER 0x0400
#endif

View File

@@ -1,14 +1,13 @@
#include <G3DAll.h>
#include <initguid.h>
#include <iomanip>
#include "resource.h"
#include "../../resource.h"
#include "DataModelV2/Instance.h"
#include "DataModelV2/PartInstance.h"
#include "DataModelV2/TextButtonInstance.h"
#include "DataModelV2/ImageButtonInstance.h"
#include "DataModelV2/DataModelInstance.h"
#include "DataModelV2/GuiRootInstance.h"
#include "XplicitNgine/XplicitNgine.h"
#include "CameraController.h"
#include "AudioPlayer.h"
#include "Globals.h"
@@ -143,11 +142,6 @@ Application::Application(HWND parentWindow) : _propWindow(NULL) { //: GApp(setti
}
bool Application::viewportHasFocus()
{
return GetActiveWindow() == this->_hWndMain;
}
void Application::navigateToolbox(std::string path)
{
int len = path.size() + 1;
@@ -159,29 +153,28 @@ void Application::navigateToolbox(std::string path)
void Application::deleteInstance()
{
if(_dataModel->getSelectionService()->getSelection().size() > 0)
if(g_selectedInstances.size() > 0)
{
std::vector<Instance *> selection = _dataModel->getSelectionService()->getSelection();
std::vector<Instance *> toDelete;
for(size_t i = 0; i < selection.size(); i++) {
if(selection[i]->canDelete) {
toDelete.push_back(selection[i]);
}
}
if(toDelete.size() > 0)
size_t undeletable = 0;
while(g_selectedInstances.size() > undeletable)
{
AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
for(size_t i = 0; i < toDelete.size(); i++) {
Instance* selectedInstance = toDelete[i];
_dataModel->getSelectionService()->removeSelected(selectedInstance);
if(g_selectedInstances.at(0)->canDelete)
{
AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
Instance* selectedInstance = g_selectedInstances.at(0);
selectedInstance->setParent(NULL);
delete selectedInstance;
selectedInstance = NULL;
g_selectedInstances.erase(g_selectedInstances.begin());
}
else
{
undeletable++;
}
}
}
if(_dataModel->getSelectionService()->getSelection().size() == 0)
_dataModel->getSelectionService()->addSelected(_dataModel);
if(g_selectedInstances.size() == 0)
g_usableApp->_propWindow->ClearProperties();
}
@@ -194,9 +187,10 @@ void Application::onInit() {
_dataModel->setName("undefined");
_dataModel->font = g_fntdominant;
g_dataModel = _dataModel;
//initGUI();
#ifdef LEGACY_LOAD_G3DFUN_LEVEL
// Anchored this baseplate for XplicitNgine tests
PartInstance* test = makePart();
test->setParent(_dataModel->getWorkspace());
test->color = Color3(0.2F,0.3F,1);
@@ -204,8 +198,7 @@ void Application::onInit() {
test->setPosition(Vector3(0,0,0));
test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(0),toRadians(0)));
test->setSurface(TOP, Enum::SurfaceType::Bumps);
test->setAnchored(true);
test = makePart();
test->setParent(_dataModel->getWorkspace());
test->color = Color3(.5F,1,.5F);
@@ -269,6 +262,9 @@ void Application::onInit() {
test->setPosition(Vector3(-2,5,0));
test->setSurface(TOP, Enum::SurfaceType::Bumps);
test = makePart();
test->setParent(_dataModel->getWorkspace());
test->color = Color3::gray();
@@ -286,8 +282,6 @@ void Application::onInit() {
_dataModel->debugGetOpen();
#endif
_dataModel->getSelectionService()->clearSelection();
_dataModel->getSelectionService()->addSelected(_dataModel);
@@ -300,15 +294,86 @@ void Application::onInit() {
}
void Application::onCleanup() {
clearInstances();
sky->~Sky();
}
void Application::onLogic() {
/*
Class HyperSnapSolver
function getCollisionDepth(Part colliding, part collider);
function getFaceCollision(Part colliding, part collider);
function eject(Part colliding, Part collider)
{
if(!colliding.canCollide || !collider.canCollide)
return;
if(getCollisionDepth(colliding, collider) != 0) {
int ejectMultiplier, ejectMultipliery = 1-(collider.Friction+colliding.Friction), ejectMultiplierz = 1-(collider.Friction/2+colliding.Friction/2);
if(colliding.Anchored)
ejectMultiplier = collider.elasticity;
int faceCollided = getFaceCollision(colliding, collider);
if(faceCollided % 3 == 1)
{
ejectMultipliery = ejectMultiplier;
ejectMultiplier = 1-(collider.Friction+colliding.Friction/2);
}
else if(faceCollided % 3 == 2)
{
ejectMultiplierz = ejectMultiplier;
ejectMultiplier = 1-(collider.Friction+colliding.Friction/2);
}
collider.Velocity *= Vector3.new(colliding.Velocity.x*ejectMultiplier,colliding.Velocity.y*ejectMultipliery,colliding.Velocity.z)
}
}
*/
double grav = 0.32666666666666666666666666666667;
void simGrav(PartInstance * collider)
{
if(!collider->anchored)
{
collider->setPosition(collider->getPosition()+collider->getVelocity());
collider->setVelocity(collider->getVelocity()-Vector3(0,grav,0));
}
}
void eject(PartInstance * colliding, PartInstance * collider)
{
if(colliding == collider || !colliding->canCollide || !collider->canCollide)
return;
if(G3D::CollisionDetection::fixedSolidBoxIntersectsFixedSolidBox(collider->getBox(), colliding->getBox()))
collider->setVelocity(collider->getVelocity().reflectionDirection(colliding->getCFrame().upVector())/1.3F);
}
void Application::onLogic() {
//PhysicsStart
for_each (_dataModel->getWorkspace()->partObjects.begin(), _dataModel->getWorkspace()->partObjects.end(), simGrav);
for(size_t i = 0; i < _dataModel->getWorkspace()->partObjects.size(); i++)
{
for(size_t j = 0; j < _dataModel->getWorkspace()->partObjects.size(); j++)
{
eject(_dataModel->getWorkspace()->partObjects[i], _dataModel->getWorkspace()->partObjects[j]);
}
}
}
void Application::onNetwork() {
// Poll net messages here
}
@@ -319,42 +384,15 @@ void Application::onNetwork() {
// return pow(pow((double)vector1.x - (double)vector2.x, 2) + pow((double)vector1.y - (double)vector2.y, 2) + pow((double)vector1.z - (double)vector2.z, 2), 0.5);
//}
std::vector<Instance*> Application::getSelection()
{
return g_selectedInstances;
}
void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
if(_dataModel->isRunning())
{
LevelInstance* Level = _dataModel->getLevel();
Level->Step(sdt);
// XplicitNgine Start
std::vector<PartInstance *> toDelete;
for(size_t i = 0; i < _dataModel->getWorkspace()->partObjects.size(); i++)
{
PartInstance* partInstance = _dataModel->getWorkspace()->partObjects[i];
if(partInstance->getPosition().y < -255)
{
toDelete.push_back(partInstance);
}
else
_dataModel->getEngine()->createBody(partInstance);
}
while(toDelete.size() > 0)
{
PartInstance * p = toDelete.back();
toDelete.pop_back();
if(g_dataModel->getSelectionService()->isSelected(p))
g_dataModel->getSelectionService()->removeSelected(p);
p->setParent(NULL);
delete p;
}
for(int i = 0; i < 4; i++)
{
_dataModel->getEngine()->step(0.03F);
}
onLogic();
}
_dataModel->getGuiRoot()->update();
if(_dataModel->name != _title)
@@ -369,29 +407,95 @@ void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
}
/*double getOSVersion() {
OSVERSIONINFO osvi;
ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx(&osvi);
std::string version = Convert(osvi.dwMajorVersion) + "." + Convert(osvi.dwMinorVersion);
return ::atof(version.c_str());
}*/
/*
bool IsHolding(int button)
{
return (GetKeyState(button) >> 1)>0;
}
*/
void Application::onUserInput(UserInput* ui) {
if(mouseMoveState)
{
mouseMoveState = false;
tool->onMouseMoved(mouse);
}
/*
if(GetHoldKeyState(VK_LCONTROL))
{
if(GetHoldKeyState('D'))
{
_messageTime = System::time();
if(debugMode())
_message = "Debug Mode Disabled";
else
_message = "Debug Mode Enabled";
setDebugMode(!debugMode());
}
}
*/
if(GetHoldKeyState(VK_F8))
{
_dataModel->getGuiRoot()->setDebugMessage("FOV Set to 10", System::time());
}
//}
//_dataModel->mousex = ui->getMouseX();
//_dataModel->mousey = ui->getMouseY();
mouse.setMouseDown((GetKeyState(VK_LBUTTON) & 0x100) != 0);
// Camera KB Handling
if (GetKPBool(VK_OEM_COMMA)) //Left
g_usableApp->cameraController.panLeft();
else if (GetKPBool(VK_OEM_PERIOD)) // Right
g_usableApp->cameraController.panRight();
else if (GetKPBool(0x49)) // Zoom In (I)
g_usableApp->cameraController.Zoom(1);
else if (GetKPBool(0x4F)) // Zoom Out (O)
g_usableApp->cameraController.Zoom(-1);
if (GetHoldKeyState(VK_LBUTTON)) {
/* if (_dragging) {
PartInstance* part = NULL;
if(g_selectedInstances.size() > 0)
part = (PartInstance*) g_selectedInstances.at(0);
Ray dragRay = cameraController.getCamera()->worldRay(mouse.x, mouse.y, renderDevice->getViewport());
std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
for(size_t i = 0; i < instances.size(); i++)
{
if(PartInstance* moveTo = dynamic_cast<PartInstance*>(instances.at(i)))
{
float __time = testRay.intersectionTime(moveTo->getBox());
float __nearest=std::numeric_limits<float>::infinity();
if (__time != inf())
{
if (__nearest>__time)
{
// BROKEN
//Vector3 closest = (dragRay.closestPoint(moveTo->getPosition()) * 2);
//part->setPosition(closest);
//part->setPosition(Vector3(floor(closest.x),part->getPosition().y,floor(closest.z)));
}
}
}
}
Sleep(10);
}*/
}
// Camera KB Handling {
if (GetKPBool(VK_OEM_COMMA)) //Left
g_usableApp->cameraController.panLeft();
else if (GetKPBool(VK_OEM_PERIOD)) // Right
g_usableApp->cameraController.panRight();
else if (GetKPBool(0x49)) // Zoom In (I)
g_usableApp->cameraController.Zoom(1);
else if (GetKPBool(0x4F)) // Zoom Out (O)
g_usableApp->cameraController.Zoom(-1);
// }
//readMouseGUIInput();
// Add other key handling here
}
void Application::changeTool(Tool * newTool)
@@ -572,14 +676,15 @@ void Application::onGraphics(RenderDevice* rd) {
//renderDevice->setShininess(70);
//renderDevice->setSpecularCoefficient(Color3(0.1F, 0.1F, 0.1F));
//float lightAmbient[] = { 0.5F, 0.5F, 0.5F, 1.0F };
//float lightDiffuse[] = { 0.6F, 0.6F, 0.6F, 1.0F };
//float lightSpecular[] = { 0.8F, 0.8F, 0.8F, 1.0F };
float lightAmbient[] = { 0.5F, 0.6F, 0.9F, 1.0F };
float lightDiffuse[] = { 0.6F, 0.4F, 0.9F, 1.0F };
float lightSpecular[] = { 0.8F, 0.8F, 0.8F, 1.0F };
//float lightSpecular[] = { 0.8F, 0.6F, 1.0F, 1.0F };
//glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, lightAmbient);
//glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, lightDiffuse);
//glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, lightSpecular);
//glMateriali(GL_FRONT_AND_BACK, GL_SHININESS, 70);
glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, lightAmbient);
glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, lightDiffuse);
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, lightSpecular);
glMateriali(GL_FRONT_AND_BACK, GL_SHININESS, 70);
rd->beforePrimitive();
@@ -599,15 +704,17 @@ void Application::onGraphics(RenderDevice* rd) {
//Draw::box(G3D::Box(mouse.getPosition()-Vector3(2,0.5F,1),mouse.getPosition()+Vector3(2,0.5F,1)), rd, Color3::cyan(), Color4::clear());
for(size_t i = 0; i < _dataModel->getSelectionService()->getSelection().size(); i++)
if(g_selectedInstances.size() > 0)
{
if(PartInstance* part = dynamic_cast<PartInstance*>(g_dataModel->getSelectionService()->getSelection()[i]))
for(size_t i = 0; i < g_selectedInstances.size(); i++)
{
Vector3 size = part->getSize();
Vector3 pos = part->getPosition();
drawOutline(Vector3(0+size.x/2, 0+size.y/2, 0+size.z/2) ,Vector3(0-size.x/2,0-size.y/2,0-size.z/2), rd, lighting, Vector3(size.x/2, size.y/2, size.z/2), Vector3(pos.x, pos.y, pos.z), part->getCFrame());
}
if(PartInstance* part = dynamic_cast<PartInstance*>(g_selectedInstances.at(i)))
{
Vector3 size = part->getSize();
Vector3 pos = part->getPosition();
drawOutline(Vector3(0+size.x/2, 0+size.y/2, 0+size.z/2) ,Vector3(0-size.x/2,0-size.y/2,0-size.z/2), rd, lighting, Vector3(size.x/2, size.y/2, size.z/2), Vector3(pos.x, pos.y, pos.z), part->getCFrame());
}
}
}
@@ -687,6 +794,11 @@ void Application::onKeyPressed(int key)
{
_dataModel->getOpen();
}
if ((GetHoldKeyState(VK_LCONTROL) || GetHoldKeyState(VK_RCONTROL)) && key=='A')
{
std::vector<Instance *> vec = _dataModel->getWorkspace()->getAllChildren();
g_selectedInstances.insert(g_selectedInstances.end(), vec.begin(), vec.end());
}
tool->onKeyDown(key);
}
void Application::onKeyUp(int key)
@@ -696,6 +808,12 @@ void Application::onKeyUp(int key)
void Application::onMouseLeftPressed(HWND hwnd,int x,int y)
{
//Removed set focus
//std::cout << "Click: " << x << "," << y << std::endl;
bool onGUI = _dataModel->getGuiRoot()->mouseInGUI(renderDevice, x, y);
@@ -705,6 +823,19 @@ void Application::onMouseLeftPressed(HWND hwnd,int x,int y)
}
}
void Application::selectInstance(Instance* selectedInstance, PropertyWindow* propWindow)
{
if(!GetHoldKeyState(VK_RCONTROL) && !GetHoldKeyState(VK_LCONTROL))
{
printf("No control key hold \n");
g_selectedInstances.clear();
}
else printf("Control held\n");
if(std::find(g_selectedInstances.begin(), g_selectedInstances.end(),selectedInstance)==g_selectedInstances.end())
g_selectedInstances.push_back(selectedInstance);
propWindow->UpdateSelected(selectedInstance);
}
G3D::RenderDevice* Application::getRenderDevice()
{
return renderDevice;
@@ -712,9 +843,13 @@ G3D::RenderDevice* Application::getRenderDevice()
void Application::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x, int y)
{
//std::cout << "Release: " << x << "," << y << std::endl;
_dataModel->getGuiRoot()->onMouseLeftUp(renderDevice, x, y);
_dragging = false;
tool->onButton1MouseUp(mouse);
//_message = "Dragging = false.";
//_messageTime = System::time();
}
void Application::onMouseRightPressed(int x,int y)
@@ -734,6 +869,8 @@ void Application::onMouseMoved(int x,int y)
mouse.y = y;
//tool->onMouseMoved(mouse);
mouseMoveState = true;
//_dataModel->mousex = x;
//_dataModel->mousey = y;
}
void Application::onMouseWheel(int x,int y,short delta)
@@ -812,8 +949,6 @@ void Application::run() {
RealTime rdt = timeStep;
SimTime sdt = timeStep * rate;
SimTime idt = desiredFrameDuration * rate;
onSimulation(rdt,sdt,idt);
m_simulationWatch.tock();

View File

@@ -159,11 +159,6 @@ void CameraController::tiltDown()
setFrame(frame);
}
void CameraController::zoomExtents()
{
// do some weird jank math
}
void CameraController::centerCamera(Instance* selection)
{
CoordinateFrame frame = CoordinateFrame(g3dCamera.getCoordinateFrame().translation);
@@ -193,8 +188,6 @@ void CameraController::update(Application* app)
Vector3 cameraPos = g3dCamera.getCoordinateFrame().translation;
CoordinateFrame frame = g3dCamera.getCoordinateFrame();
bool moving=false;
if(!app->viewportHasFocus())
return;
if(GetHoldKeyState('U')) {
forwards = true;
moving=true;

View File

@@ -1,58 +0,0 @@
#include "DataModelV2/SelectionService.h"
SelectionService::SelectionService(void){
Instance::Instance();
propertyWindow = NULL;
}
SelectionService::~SelectionService(void){
}
SelectionService::SelectionService(const SelectionService &oinst){
Instance::Instance(oinst);
propertyWindow = NULL;
}
std::vector<Instance *> SelectionService::getSelection(){
return this->selection;
}
void SelectionService::clearSelection(){
this->selection.clear();
if(propertyWindow != NULL)
propertyWindow->ClearProperties();
printf("selectionSize: %d\n", selection.size());
}
bool SelectionService::isSelected(Instance * instance){
return std::find(selection.begin(), selection.end(), instance) != selection.end();
}
void SelectionService::addSelected(Instance * instance){
if(!isSelected(instance))
this->selection.push_back(instance);
if(propertyWindow != NULL)
propertyWindow->UpdateSelected(selection);
printf("selectionSize: %d\n", selection.size());
}
void SelectionService::removeSelected(Instance * instance){
selection.erase(std::remove(selection.begin(), selection.end(), instance), selection.end());
if(propertyWindow != NULL)
propertyWindow->UpdateSelected(selection);
printf("selectionSize: %d\n", selection.size());
}
void SelectionService::addSelected(const std::vector<Instance *> &instances){
for(size_t i = 0; i < instances.size(); i++)
{
if(!isSelected(instances[i]))
this->selection.push_back(instances[i]);
}
if(propertyWindow != NULL)
propertyWindow->UpdateSelected(selection);
printf("selectionSize: %d\n", selection.size());
}
void SelectionService::setPropertyWindow(PropertyWindow * propertyWindow)
{
this->propertyWindow = propertyWindow;
if(propertyWindow != NULL)
propertyWindow->ClearProperties();
printf("selectionSize: %d\n", selection.size());
}

View File

@@ -1,6 +1,5 @@
#include <string>
#include "DataModelV2/GuiRootInstance.h"
#include "DataModelV2/ToggleImageButtonInstance.h"
#include "DataModelV2/DataModelInstance.h"
#include <fstream>
#include <iostream>
@@ -14,14 +13,13 @@ using namespace std;
using namespace rapidxml;
DataModelInstance::DataModelInstance(void)
{
Instance::Instance();
workspace = new WorkspaceInstance();
guiRoot = new GuiRootInstance();
level = new LevelInstance();
selectionService = new SelectionService();
selectionService->setPropertyWindow(g_usableApp->_propWindow);
//children.push_back(workspace);
//children.push_back(level);
className = "dataModel";
@@ -36,35 +34,13 @@ DataModelInstance::DataModelInstance(void)
_loadedFileName="..//skooter.rbxm";
listicon = 5;
running = false;
xplicitNgine = NULL;
resetEngine();
}
void DataModelInstance::resetEngine()
{
if(xplicitNgine != NULL)
delete xplicitNgine;
xplicitNgine = new XplicitNgine();
g_xplicitNgine = xplicitNgine;
for(size_t i = 0; i < getWorkspace()->partObjects.size(); i++)
{
PartInstance* partInstance = getWorkspace()->partObjects[i];
partInstance->physBody = NULL;
}
}
XplicitNgine * DataModelInstance::getEngine()
{
return xplicitNgine;
}
void DataModelInstance::toggleRun()
{
running = !running;
//if(!running)
//resetEngine();
}
bool DataModelInstance::isRunning()
{
return running;
@@ -72,7 +48,6 @@ bool DataModelInstance::isRunning()
DataModelInstance::~DataModelInstance(void)
{
delete xplicitNgine;
}
#ifdef _DEBUG
@@ -87,17 +62,8 @@ void DataModelInstance::modXMLLevel(float modY)
void DataModelInstance::clearLevel()
{
running = false;
Instance * goButton = this->getGuiRoot()->findFirstChild("go");
if(goButton != NULL){
if(ToggleImageButtonInstance* goButtonReal = dynamic_cast<ToggleImageButtonInstance*>(goButton))
{
goButtonReal->checked = false;
}
}
selectionService->clearSelection();
selectionService->addSelected(this);
workspace->clearChildren();
g_usableApp->_propWindow->UpdateSelected(this);
}
PartInstance* DataModelInstance::makePart()
{
@@ -305,7 +271,6 @@ bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
xml_node<> *propNode = node->first_node();
xml_node<> *cFrameNode=0;
xml_node<> *sizeNode=0;
xml_node<> *anchoredNode=0;
xml_node<> *shapeNode=0;
xml_node<> *colorNode=0;
xml_node<> *brickColorNode=0;
@@ -321,10 +286,6 @@ bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
if (xmlValue=="CFrame" | xmlValue=="CoordinateFrame")
{
cFrameNode = partPropNode;
}
if (xmlValue=="Anchored")
{
anchoredNode = partPropNode;
}
if (xmlValue=="Name")
{
@@ -436,10 +397,6 @@ bool DataModelInstance::scanXMLObject(xml_node<> * scanNode)
{
test->color = bcToRGB(atoi(brickColorNode->value()));
}
if(anchoredNode)
{
test->setAnchored(stricmp(anchoredNode->value(), "true") == 0);
}
test->setSize(Vector3(sizeX,sizeY+_modY,sizeZ));
test->setName(newName);
CoordinateFrame cf;
@@ -492,9 +449,6 @@ bool DataModelInstance::load(const char* filename, bool clearObjects)
std::string hname = sfilename.substr(begin);
std::string tname = hname.substr(0, hname.length() - 5);
name = tname;
resetEngine();
selectionService->clearSelection();
selectionService->addSelected(this);
return true;
}
else
@@ -565,7 +519,6 @@ bool DataModelInstance::getOpen()
of.lpstrFile[0]='\0';
of.nMaxFile=500;
of.lpstrTitle="Hello";
of.Flags = OFN_FILEMUSTEXIST;
ShowCursor(TRUE);
BOOL file = GetOpenFileName(&of);
if (file)
@@ -573,6 +526,7 @@ bool DataModelInstance::getOpen()
_loadedFileName = of.lpstrFile;
load(of.lpstrFile,true);
}
//else MessageBox(NULL, "Failed to open dialog", "Failure", MB_ICONHAND | MB_OK);
return true;
}
void DataModelInstance::setMessage(std::string msg)
@@ -637,16 +591,25 @@ WorkspaceInstance* DataModelInstance::getWorkspace()
{
return workspace;
}
/*Vector2 DataModelInstance::getMousePos()
{
return Vector2(mousex,mousey);
}
void DataModelInstance::setMousePos(int x,int y)
{
mousex=x;
mousey=y;
}
void DataModelInstance::setMousePos(Vector2 pos)
{
mousex=pos.x;
mousey=pos.y;
}*/
GuiRootInstance* DataModelInstance::getGuiRoot()
{
return guiRoot;
}
SelectionService* DataModelInstance::getSelectionService()
{
return selectionService;
}
LevelInstance* DataModelInstance::getLevel()
{

View File

@@ -34,11 +34,13 @@ void GroupInstance::PropUpdate(LPPROPGRIDITEM &pItem)
std::vector<Instance *> GroupInstance::unGroup()
{
std::vector<Instance *> child;
while(children.size() > 0)
{
child.push_back(children[0]);
children[0]->setParent(parent);
}
return std::vector<Instance *>();
return child;
}
void GroupInstance::render(RenderDevice * rd)

View File

@@ -184,6 +184,8 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
button->fontLocationRelativeTo = Vector2(10, 0);
button->setAllColorsSame();
button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
button->setName("insert");
button->setButtonListener(menuListener);
button = makeTextButton();
button->boxBegin = Vector2(500, 0);
@@ -507,8 +509,8 @@ void GuiRootInstance::update()
button4->disabled = true;
button5->disabled = true;
button6->disabled = true;
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
if(g_dataModel->getSelectionService()->getSelection()[i]->canDelete)
for(size_t i = 0; i < g_selectedInstances.size(); i++)
if(g_selectedInstances.at(i)->canDelete)
{
button->disabled = false;
button2->disabled = false;

View File

@@ -1,4 +1,3 @@
#define WINVER 0x0400
#include <G3DAll.h>
#include "DataModelV2/Instance.h"

View File

@@ -1,4 +1,3 @@
#include "DataModelV2/DataModelInstance.h"
#include "DataModelV2/LevelInstance.h"
LevelInstance::LevelInstance(void)
@@ -17,61 +16,6 @@ LevelInstance::~LevelInstance(void)
}
static TCHAR* strActionType(int option)
{
switch(option)
{
case Enum::ActionType::Nothing:
return "Nothing";
case Enum::ActionType::Pause:
return "Pause";
case Enum::ActionType::Lose:
return "Lose";
case Enum::ActionType::Draw:
return "Draw";
case Enum::ActionType::Win:
return "Win";
}
return "Nothing";
}
static Enum::ActionType::Value EnumActionType(TCHAR* option)
{
if(strcmp("Nothing", option) == 0)
return Enum::ActionType::Nothing;
if(strcmp("Pause", option) == 0)
return Enum::ActionType::Pause;
if(strcmp("Lose", option) == 0)
return Enum::ActionType::Lose;
if(strcmp("Draw", option) == 0)
return Enum::ActionType::Draw;
return Enum::ActionType::Win;
}
static TCHAR* strAffectType(int option)
{
switch(option)
{
case Enum::AffectType::NoChange:
return "NoChange";
case Enum::AffectType::Increase:
return "Increase";
case Enum::AffectType::Decrease:
return "Decrease";
}
return "NoChange";
}
static Enum::AffectType::Value EnumAffectType(TCHAR* option)
{
if(strcmp("NoChange", option) == 0)
return Enum::AffectType::NoChange;
if(strcmp("Increase", option) == 0)
return Enum::AffectType::Increase;
return Enum::AffectType::Decrease;
}
char timerTxt[12];
char scoreTxt[12];
std::vector<PROPGRIDITEM> LevelInstance::getProperties()
@@ -85,58 +29,25 @@ std::vector<PROPGRIDITEM> LevelInstance::getProperties()
"The message that shows when the player wins.",
(LPARAM)winMessage.c_str(),
PIT_EDIT));
properties.push_back(createPGI("Messages",
"LoseMessage",
"The message that shows when the player loses.",
(LPARAM)loseMessage.c_str(),
PIT_EDIT));
properties.push_back(createPGI(
"Gameplay",
"HighScoreIsGood",
"Some temporary string here",
(LPARAM)HighScoreIsGood,
PIT_CHECK
));
properties.push_back(createPGI(
"Gameplay",
"RunOnOpen",
"Some temporary string here",
(LPARAM)RunOnOpen,
PIT_CHECK
));
sprintf_s(timerTxt, "%g", timer);
sprintf_s(scoreTxt, "%d", score);
properties.push_back(createPGI("Gameplay",
"InitialTimerValue",
"The amount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
"The ammount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
(LPARAM)timerTxt,
PIT_EDIT));
properties.push_back(createPGI("Gameplay",
"InitialScoreValue",
"The amount of points the player starts with.",
"The ammount of points the player starts with.",
(LPARAM)scoreTxt,
PIT_EDIT));
properties.push_back(createPGI("Gameplay",
"TimerUpAction",
"Some temporary string here",
(LPARAM)strActionType(TimerUpAction),
PIT_COMBO,
TEXT("Nothing\0Pause\0Lose\0Draw\0Win\0")
));
properties.push_back(createPGI("Gameplay",
"TimerAffectsScore",
"Some temporary string here",
(LPARAM)strAffectType(TimerAffectsScore),
PIT_COMBO,
TEXT("NoChange\0Increase\0Decrease\0")
));
return properties;
}
void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
@@ -157,87 +68,6 @@ void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
{
winMessage = (LPSTR)pItem->lpCurValue;
}
else if(strcmp(pItem->lpszPropName, "TimerUpAction") == 0)
{
TimerUpAction = EnumActionType((TCHAR*)pItem->lpCurValue);
}
else if(strcmp(pItem->lpszPropName, "TimerAffectsScore") == 0)
{
TimerAffectsScore = EnumAffectType((TCHAR*)pItem->lpCurValue);
}
else if(strcmp(pItem->lpszPropName, "HighScoreIsGood") == 0)
{
HighScoreIsGood = pItem->lpCurValue == TRUE;
}
else if(strcmp(pItem->lpszPropName, "RunOnOpen") == 0)
{
RunOnOpen = pItem->lpCurValue == TRUE;
}
else
Instance::PropUpdate(pItem);
}
void LevelInstance::winCondition()
{
DataModelInstance* DataModel = (DataModelInstance*)getParent(); //If level parent gets changed to something other than Datamodel it could cause nasty data corruption bugs
DataModel->setMessage(winMessage);
DataModel->toggleRun();
}
void LevelInstance::loseCondition()
{
DataModelInstance* DataModel = (DataModelInstance*)getParent();
DataModel->setMessage(loseMessage);
DataModel->toggleRun();
}
void LevelInstance::pauseCondition()
{
DataModelInstance* DataModel = (DataModelInstance*)getParent();
DataModel->toggleRun();
}
void LevelInstance::drawCondition()
{
DataModelInstance* DataModel = (DataModelInstance*)getParent();
DataModel->toggleRun();
}
void LevelInstance::Step(SimTime sdt)
{
switch(TimerAffectsScore)
{
case Enum::AffectType::NoChange:
break;
case Enum::AffectType::Increase:
score += 1;
break;
case Enum::AffectType::Decrease:
if (score > 0)
score -= 1;
break;
}
if (timer >= 0.1f){ //Due to timing used this could cause the number go into negatives for one step
timer -= sdt;
}
else{
timer = 0.0f;
switch(TimerUpAction)
{
case Enum::ActionType::Nothing:
break;
case Enum::ActionType::Pause:
pauseCondition();
break;
case Enum::ActionType::Lose:
loseCondition();
break;
case Enum::ActionType::Draw:
drawCondition();
break;
case Enum::ActionType::Win:
winCondition();
break;
}
}
}

View File

@@ -8,7 +8,6 @@
PartInstance::PartInstance(void)
{
PVInstance::PVInstance();
physBody = NULL;
glList = glGenLists(1);
name = "Unnamed PVItem";
className = "Part";
@@ -28,13 +27,6 @@ PartInstance::PartInstance(void)
shape = Enum::Shape::Block;
}
float PartInstance::getMass()
{
if(shape == Enum::Shape::Block)
return size.x*size.y*size.z*0.7F;
else
return 1.3333333333333333333333333333333F*(size.x/2)*(size.y/2)*(size.z/2)*0.7F;
}
Vector3 PartInstance::getVelocity()
{
@@ -117,37 +109,32 @@ void PartInstance::setSurface(int face, Enum::SurfaceType::Value surface)
void PartInstance::setParent(Instance* prnt)
{
if(this->physBody != NULL)
{
g_dataModel->getEngine()->deleteBody(this);
}
Instance * cparent = getParent();
while(cparent != NULL)
{
if(WorkspaceInstance* workspace = dynamic_cast<WorkspaceInstance*>(cparent))
{
std::cout << "Removed from partarray " << std::endl;
workspace->partObjects.erase(std::remove(workspace->partObjects.begin(), workspace->partObjects.end(), this), workspace->partObjects.end());
}
cparent = cparent->getParent();
}
Instance::setParent(prnt);
cparent = getParent();
while(cparent != NULL)
{
if(WorkspaceInstance* workspace = dynamic_cast<WorkspaceInstance*>(cparent))
{
workspace->partObjects.push_back(this);
break;
}
cparent = cparent->getParent();
}
Instance::setParent(prnt);
while(parent != NULL)
{
if(WorkspaceInstance* workspace = dynamic_cast<WorkspaceInstance*>(parent))
{
workspace->partObjects.push_back(this);
break;
}
parent = parent->getParent();
}
}
PartInstance::PartInstance(const PartInstance &oinst)
{
PVInstance::PVInstance(oinst);
physBody = NULL;
glList = glGenLists(1);
//name = oinst.name;
//className = "Part";
@@ -156,7 +143,7 @@ PartInstance::PartInstance(const PartInstance &oinst)
setParent(oinst.parent);
anchored = oinst.anchored;
size = oinst.size;
setCFrameNoSync(oinst.cFrame);
setCFrame(oinst.cFrame);
color = oinst.color;
velocity = oinst.velocity;
rotVelocity = oinst.rotVelocity;
@@ -205,11 +192,8 @@ void PartInstance::setSize(Vector3 newSize)
size = Vector3(sizex, sizey, sizez);
if(this->physBody != NULL)
{
g_dataModel->getEngine()->deleteBody(this);
g_dataModel->getEngine()->createBody(this);
}
}
Vector3 PartInstance::getSize()
{
@@ -230,56 +214,25 @@ void PartInstance::setShape(Enum::Shape::Value shape)
this->shape = shape;
this->setSize(this->getSize());
}
if(this->physBody != NULL)
{
g_dataModel->getEngine()->deleteBody(this);
g_dataModel->getEngine()->createBody(this);
}
changed = true;
}
void PartInstance::setPosition(Vector3 pos)
{
position = pos;
setCFrame(CoordinateFrame(cFrame.rotation, pos));
if (anchored)
{
g_dataModel->getEngine()->deleteBody(this);
g_dataModel->getEngine()->createBody(this);
}
cFrame = CoordinateFrame(cFrame.rotation, pos);
changed = true;
}
void PartInstance::setAnchored(bool anchored)
{
this->anchored = anchored;
if(this->physBody != NULL)
{
g_dataModel->getEngine()->deleteBody(this);
g_dataModel->getEngine()->createBody(this);
}
}
bool PartInstance::isAnchored()
{
return this->anchored;
}
CoordinateFrame PartInstance::getCFrame()
{
return cFrame;
}
void PartInstance::setCFrame(CoordinateFrame coordinateFrame)
{
setCFrameNoSync(coordinateFrame);
g_dataModel->getEngine()->updateBody(this);
}
void PartInstance::setCFrameNoSync(CoordinateFrame coordinateFrame)
{
cFrame = coordinateFrame;
position = coordinateFrame.translation;
changed = true;
}
bool PartInstance::collides(PartInstance * part)
@@ -326,6 +279,7 @@ void PartInstance::render(RenderDevice* rd) {
changed=false;
Vector3 renderSize = size/2;
glNewList(glList, GL_COMPILE);
//glScalef(0.5f,0.5f,0.5f);
renderShape(this->shape, renderSize, color);
renderSurface(TOP, this->top, renderSize, this->controller, color);
renderSurface(FRONT, this->front, renderSize, this->controller, color);
@@ -343,16 +297,6 @@ void PartInstance::render(RenderDevice* rd) {
PartInstance::~PartInstance(void)
{
glDeleteLists(glList, 1);
/*
// Causes some weird ODE error
// Someone, please look into this
dBodyDestroy(physBody);
for (int i = 0; i < 3; i++) {
if (physGeom[i] != NULL)
dGeomDestroy(physGeom[i]);
}
*/
}
char pto[512];
@@ -391,7 +335,7 @@ void PartInstance::PropUpdate(LPPROPGRIDITEM &item)
}
else if(strcmp(item->lpszPropName, "Anchored") == 0)
{
setAnchored(item->lpCurValue == TRUE);
anchored= item->lpCurValue == TRUE;
}
else if(strcmp(item->lpszPropName, "Offset") == 0)
{

View File

@@ -1,6 +1,5 @@
#include "DataModelV2/WorkspaceInstance.h"
#include "Globals.h"
#include "Application.h"
WorkspaceInstance::WorkspaceInstance(void)
{
@@ -16,11 +15,6 @@ void WorkspaceInstance::clearChildren()
Instance::clearChildren();
}
void WorkspaceInstance::zoomToExtents()
{
g_usableApp->cameraController.zoomExtents();
}
WorkspaceInstance::~WorkspaceInstance(void)
{
}

View File

@@ -1,13 +1,17 @@
#include "Globals.h"
#include "Application.h"
int const Globals::gen = 0;
int const Globals::major = 100;
int const Globals::minor = 4;
int const Globals::patch = 3;
int Globals::surfaceId = 2;
//bool Globals::showMouse = true;
bool Globals::useMousePoint = false;
std::vector<Instance*> postRenderStack = std::vector<Instance*>();
std::vector<Instance*> g_selectedInstances = std::vector<Instance*>();
DataModelInstance* g_dataModel = NULL;
XplicitNgine* g_xplicitNgine = NULL;
bool running = false;
G3D::TextureRef Globals::surface;

View File

@@ -2,6 +2,7 @@
#define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#include <Commdlg.h>
#include "IEBrowser.h"
@@ -10,9 +11,6 @@
#include "ax.h"
#include "Tool/SurfaceTool.h"
#include "Application.h"
#include "Enum.h"
#include "ToolEnum.h"
#include "VS2005CompatShim.h"
HRESULT IEBrowser::doExternal(std::wstring funcName,
DISPID dispIdMember,
@@ -32,24 +30,9 @@ HRESULT IEBrowser::doExternal(std::wstring funcName,
}
else if (funcName==L"ToggleHopperBin")
{
MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
/*To-do Make enums in ToolEnum work with this properly,
commented code is not fully tested.*/
/*MessageBox(NULL,
std::to_string(pDispParams->rgvarg->intVal).c_str(),
"Is it working?",
MB_OK);
Enum::Hopper::Value cont = (Enum::Hopper::Value)pDispParams->rgvarg->intVal;
switch (cont)
{
case GameTool
case Grab
break;
}*/
return S_OK;
pVarResult->vt = VT_INT;
pVarResult->intVal = 5;
//MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
}
else if (funcName==L"SetController")
{
@@ -60,9 +43,9 @@ HRESULT IEBrowser::doExternal(std::wstring funcName,
if(pDispParams->rgvarg->intVal < 0 || pDispParams->rgvarg->intVal > 7)
return S_OK;
Enum::Controller::Value cont = (Enum::Controller::Value)pDispParams->rgvarg->intVal;
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
for(size_t i = 0; i < g_selectedInstances.size(); i++)
{
if(PVInstance* part = dynamic_cast<PVInstance*>(g_dataModel->getSelectionService()->getSelection()[i]))
if(PVInstance* part = dynamic_cast<PVInstance*>(g_selectedInstances.at(i)))
{
ding = true;
part->controller = cont;

View File

@@ -7,8 +7,8 @@ void CameraButtonListener::onButton1MouseClick(BaseButtonInstance* button)
{
AudioPlayer::playSound(cameraSound);
CoordinateFrame frame = g_usableApp->cameraController.getCamera()->getCoordinateFrame();
if(button->name == "CenterCam" && g_dataModel->getSelectionService()->getSelection().size() > 0)
g_usableApp->cameraController.centerCamera(g_dataModel->getSelectionService()->getSelection()[0]);
if(button->name == "CenterCam" && g_selectedInstances.size() > 0)
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));
else if(button->name == "ZoomIn")
g_usableApp->cameraController.Zoom(1);
else if(button->name == "ZoomOut")

View File

@@ -2,14 +2,13 @@
#include "Application.h"
#include "Globals.h"
#include "AudioPlayer.h"
#include "DataModelV2/SelectionService.h"
#include "Listener/GUDButtonListener.h"
void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
{
bool cont = false;
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
if(g_dataModel->getSelectionService()->getSelection()[i]->canDelete)
for(size_t i = 0; i < g_selectedInstances.size(); i++)
if(g_selectedInstances.at(i)->canDelete)
{
cont = true;
break;
@@ -20,46 +19,53 @@ void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
if(button->name == "Duplicate")
{
std::vector<Instance*> newinst;
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
for(size_t i = 0; i < g_selectedInstances.size(); i++)
{
if(g_dataModel->getSelectionService()->getSelection()[i]->canDelete)
if(g_selectedInstances.at(i)->canDelete)
{
Instance* tempinst = g_dataModel->getSelectionService()->getSelection()[i];
Instance* tempinst = g_selectedInstances.at(i);
Instance* clonedInstance = g_dataModel->getSelectionService()->getSelection()[i]->clone();
Instance* clonedInstance = g_selectedInstances.at(i)->clone();
newinst.push_back(tempinst);
}
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
}
g_dataModel->getSelectionService()->clearSelection();
g_dataModel->getSelectionService()->addSelected(newinst);
g_selectedInstances = newinst;
if(g_selectedInstances.size() > 0)
g_usableApp->_propWindow->UpdateSelected(newinst.at(0));
}
else if(button->name == "Group")
{
GroupInstance * inst = new GroupInstance();
inst->setParent(g_dataModel->getWorkspace());
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
for(size_t i = 0; i < g_selectedInstances.size(); i++)
{
if(g_dataModel->getSelectionService()->getSelection()[i]->canDelete)
if(g_selectedInstances.at(i)->canDelete)
{
g_dataModel->getSelectionService()->getSelection()[i]->setParent(inst);
if(PartInstance* part = dynamic_cast<PartInstance*>(g_dataModel->getSelectionService()->getSelection()[i]))
g_selectedInstances.at(i)->setParent(inst);
if(PartInstance* part = dynamic_cast<PartInstance*>(g_selectedInstances.at(i)))
{
inst->primaryPart = part;
}
}
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
}
g_dataModel->getSelectionService()->clearSelection();
g_dataModel->getSelectionService()->addSelected(inst);
inst->setParent(g_dataModel->getWorkspace());
g_selectedInstances.clear();
g_selectedInstances.push_back(inst);
if(g_selectedInstances.size() > 0)
g_usableApp->_propWindow->UpdateSelected(g_selectedInstances.at(0));
}
else if(button->name == "UnGroup")
{
std::vector<Instance*> newinst;
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++)
for(size_t i = 0; i < g_selectedInstances.size(); i++)
{
if(g_dataModel->getSelectionService()->getSelection()[i]->canDelete)
if(g_selectedInstances.at(i)->canDelete)
{
if(GroupInstance* model = dynamic_cast<GroupInstance*>(g_dataModel->getSelectionService()->getSelection()[i]))
if(GroupInstance* model = dynamic_cast<GroupInstance*>(g_selectedInstances.at(i)))
{
newinst = model->unGroup();
model->setParent(NULL);
@@ -67,9 +73,13 @@ void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
model = NULL;
}
}
/*tempinst->setPosition(Vector3(tempPos.x, tempPos.y + tempSize.y, tempPos.z));
g_usableApp->cameraController.centerCamera(g_selectedInstances.at(0));*/
}
g_dataModel->getSelectionService()->clearSelection();
g_dataModel->getSelectionService()->addSelected(newinst);
g_selectedInstances.clear();
g_selectedInstances = newinst;
if(g_selectedInstances.size() > 0)
g_usableApp->_propWindow->UpdateSelected(newinst.at(0));
}
}
}

View File

@@ -2,6 +2,33 @@
#include "DataModelV2/ToggleImageButtonInstance.h"
#include "Application.h"
#include "Globals.h"
#include "../../resource.h"
INT_PTR CALLBACK InsertDlgProc(HWND hwnd, UINT Message, WPARAM wParam, LPARAM lParam)
{
switch(Message)
{
case WM_INITDIALOG:
return TRUE;
break;
case WM_COMMAND:
switch(LOWORD(wParam))
{
case IDOK:
//g_dataModel->setMessage("lol u thought");
EndDialog(hwnd, IDOK);
break;
case IDCANCEL:
EndDialog(hwnd, IDCANCEL);
break;
}
break;
default:
return FALSE;
}
return TRUE;
}
void MenuButtonListener::onButton1MouseClick(BaseButtonInstance* button)
{
if(button->name == "go")
@@ -14,23 +41,17 @@ void MenuButtonListener::onButton1MouseClick(BaseButtonInstance* button)
HMENU mainmenu = CreatePopupMenu();
AppendMenu(mainmenu, MF_STRING, 100, "New");
AppendMenu(mainmenu, MF_STRING, 101, "Open...");
AppendMenu(mainmenu, MF_STRING, 102, "Close");
AppendMenu(mainmenu, MF_STRING, 101, "Close");
AppendMenu(mainmenu, MF_SEPARATOR, 0, NULL);
POINT p;
GetCursorPos(&p);
int menuClick = TrackPopupMenu(mainmenu, TPM_LEFTBUTTON | TPM_RETURNCMD, p.x, p.y, 0, Globals::mainHwnd, 0);
switch (menuClick)
{
case 100:
g_usableApp->clearInstances();
g_usableApp->onInit();
break;
case 101:
g_dataModel->getOpen();
break;
case 102:
g_usableApp->QuitApp();
break;
}
TrackPopupMenu(mainmenu, TPM_LEFTBUTTON, p.x, p.y, 0, Globals::mainHwnd, 0);
}
}
else if(button->name == "insert")
{
//HWND aDiag = CreateDialog((HINSTANCE) GetWindowLong(Globals::mainHwnd, GWL_HINSTANCE), MAKEINTRESOURCE(IDD_DIALOG1), Globals::mainHwnd, (DLGPROC)InsertDlgProc);
HWND aDiag2 = CreateDialog((HINSTANCE) GetWindowLong(Globals::mainHwnd, GWL_HINSTANCE), MAKEINTRESOURCE(IDD_DIALOG2), Globals::mainHwnd, (DLGPROC)InsertDlgProc);
}
}

View File

@@ -5,9 +5,9 @@
void RotateButtonListener::onButton1MouseClick(BaseButtonInstance* button)
{
if(g_dataModel->getSelectionService()->getSelection().size() > 0)
if(g_selectedInstances.size() > 0)
{
Instance* selectedInstance = g_dataModel->getSelectionService()->getSelection()[0];
Instance* selectedInstance = g_selectedInstances.at(0);
AudioPlayer::playSound(clickSound);
if(PartInstance* part = dynamic_cast<PartInstance*>(selectedInstance))
{

View File

@@ -112,3 +112,31 @@ void Mouse::setMouseDown(bool bval)
{
mouseDown = bval;
}
//bool found = false;
/*for(size_t i = 0; i < g_selectedInstances.size(); i++)
{
if(g_selectedInstances.at(i) == test)
{
found = true;
//ShowWindow(_propWindow->_hwndProp, SW_SHOW);
//SetActiveWindow(_propWindow->_hwndProp);
//SetForegroundWindow(_propWindow->_hwndProp);
break;
}
}
if(!found)
{
selectedInstance = test;
//if(!GetHoldKeyState(VK_RCONTROL) && !GetHoldKeyState(VK_LCONTROL))
//g_selectedInstances.clear();
//if(std::find(g_selectedInstances.begin(), g_selectedInstances.end(),test)==g_selectedInstances.end())
//g_selectedInstances.push_back(test);
}
//selectInstance(test, _propWindow);
//_message = "Dragging = true.";
//_messageTime = System::time();
//_dragging = true;*/

View File

@@ -1,11 +1,17 @@
#define _WINSOCKAPI_
#include <windows.h>
#include "WindowFunctions.h"
#include "resource.h"
#include "../../resource.h"
#include "PropertyWindow.h"
#include "Globals.h"
#include "strsafe.h"
#include "Application.h"
/*typedef struct typPRGP {
Instance* instance; // Declare member types
Property &prop;
} PRGP;*/
std::vector<PROPGRIDITEM> prop;
std::vector<Instance*> children;
Instance * selectedInstance;
@@ -171,8 +177,8 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
int ItemIndex = SendMessage((HWND) lParam, (UINT) CB_GETCURSEL, (WPARAM) 0, (LPARAM) 0);
CHAR ListItem[256];
SendMessage((HWND) lParam, (UINT) CB_GETLBTEXT, (WPARAM) ItemIndex, (LPARAM) ListItem);
g_dataModel->getSelectionService()->clearSelection();
g_dataModel->getSelectionService()->addSelected(children.at(ItemIndex));
propWind->ClearProperties();
g_usableApp->selectInstance(children.at(ItemIndex),propWind);
}
}
break;
@@ -202,18 +208,13 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
return 0;
}
void PropertyWindow::clearExplorer()
void PropertyWindow::refreshExplorer(Instance* selectedInstance)
{
SendMessage(_explorerComboBox,CB_RESETCONTENT,0,0);
SendMessage(_explorerComboBox,CB_SETCURSEL,0,(LPARAM)0);
}
void PropertyWindow::refreshExplorer(std::vector<Instance*> selectedInstances)
{
Instance * instance = selectedInstances[0];
SendMessage(_explorerComboBox,CB_RESETCONTENT,0,0);
parent = NULL;
children.clear();
//g_selectedInstances.clear();
//for (unsigned int i=0;i<g_selectedInstances.size();i++) {
children.push_back(selectedInstance);
SendMessage(_explorerComboBox, CB_ADDSTRING, 0, (LPARAM)selectedInstance->name.c_str());
if(selectedInstance->getParent() != NULL)
@@ -225,6 +226,7 @@ void PropertyWindow::refreshExplorer(std::vector<Instance*> selectedInstances)
parent = selectedInstance->getParent();
children.push_back(selectedInstance->getParent());
}
//children = g_selectedInstances[i]->getChildren();
std::vector<Instance*> selectedChildren = selectedInstance->getChildren();
for(size_t z = 0; z < selectedChildren.size(); z++)
@@ -341,17 +343,11 @@ void PropertyWindow::_resize()
SetWindowPos(_explorerComboBox, NULL, 0, 0, rect.right, 400, SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
}
void PropertyWindow::UpdateSelected(std::vector<Instance *> instances)
void PropertyWindow::UpdateSelected(Instance * instance)
{
if(instances.size() <= 0)
{
ClearProperties();
return;
}
Instance * instance = instances[0];
PropGrid_ResetContent(_propGrid);
prop = instance->getProperties();
//if (selectedInstance != instance)
if (selectedInstance != instance)
{
selectedInstance = instance;
for(size_t i = 0; i < prop.size(); i++)
@@ -365,13 +361,12 @@ void PropertyWindow::UpdateSelected(std::vector<Instance *> instances)
PropGrid_ExpandAllCatalogs(_propGrid);
//SetWindowLongPtr(_propGrid,GWL_USERDATA,(LONG)this);
refreshExplorer(instances);
refreshExplorer(instance);
_resize();
}
}
void PropertyWindow::ClearProperties()
{
clearExplorer();
PropGrid_ResetContent(_propGrid);
}

View File

@@ -224,9 +224,8 @@ void renderShape(const Enum::Shape::Value& shape, const Vector3& size, const Col
glPopMatrix();
/*Plusses, can possibly integrate into cylinder code later on*/
glVertexPointer(2, GL_FLOAT,0, square_arr);
glPushMatrix();
glDisable(GL_COLOR_ARRAY);
glColor3f(127,127,127);
glPushMatrix();
glRotatef(90,0,1,0);
glTranslatef(0,0,-(size.z+0.001F));
glScalef(0.75,0.75,0.75);
@@ -234,11 +233,9 @@ void renderShape(const Enum::Shape::Value& shape, const Vector3& size, const Col
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
glScalef(1/(size.x*8),size.x*8,1);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
glEnable(GL_COLOR_ARRAY);
glPopMatrix();
glPushMatrix();
glDisable(GL_COLOR_ARRAY);
glRotatef(-90,0,1,0);
glTranslatef(0,0,-(size.z+0.001F));
glScalef(0.75,0.75,0.75);
@@ -246,7 +243,6 @@ void renderShape(const Enum::Shape::Value& shape, const Vector3& size, const Col
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
glScalef(1/(size.x*8),size.x*8,1);
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
glEnable(GL_COLOR_ARRAY);
glPopMatrix();
}

View File

@@ -1,6 +1,5 @@
#include "Tool/ArrowTool.h"
#include "Application.h"
#include "DataModelV2/SelectionService.h"
ArrowTool::ArrowTool(void)
{
@@ -22,18 +21,13 @@ void ArrowTool::onButton1MouseDown(Mouse mouse)
mouseDownStarty = mouse.y;
mouseDown = true;
if(!lctrlDown && !rctrlDown)
g_dataModel->getSelectionService()->clearSelection();
g_selectedInstances.clear();
PartInstance * target = mouse.getTarget();
if(target != NULL)
{
Vector3 mousePos = mouse.getPosition(g_dataModel->getSelectionService()->getSelection());
Vector3 targetPos = target->getPosition();
g_dataModel->getSelectionService()->addSelected(target);
draggingPartOffset = targetPos-mousePos;
}
if(g_dataModel->getSelectionService()->getSelection().size() == 0)
g_dataModel->getSelectionService()->addSelected(g_dataModel);
if(target != NULL && std::find(g_selectedInstances.begin(), g_selectedInstances.end(), target) == g_selectedInstances.end())
g_selectedInstances.push_back(target);
if(g_selectedInstances.size() == 0)
g_selectedInstances.push_back(g_dataModel);
g_usableApp->_propWindow->UpdateSelected(g_selectedInstances[0]);
}
void ArrowTool::onButton1MouseUp(Mouse mouse)
{
@@ -53,44 +47,11 @@ void ArrowTool::onMouseMoved(Mouse mouse)
}
else return;
}
for(size_t i = 0; i < g_dataModel->getSelectionService()->getSelection().size(); i++) //This will later decide primary and move all parts according to primary
for(size_t i = 0; i < g_selectedInstances.size(); i++) //This will later decide primary and move all parts according to primary
{
if(PartInstance * part = dynamic_cast<PartInstance *>(g_dataModel->getSelectionService()->getSelection()[i]))
if(PartInstance * part = dynamic_cast<PartInstance *>(g_selectedInstances[i]))
{
Vector3 mousePos = mouse.getPosition(g_dataModel->getSelectionService()->getSelection());
Vector3 vec = mousePos + draggingPartOffset;
vec.x = (ceil(vec.x / 1) * 1);
vec.y = (ceil(vec.y / 1) * 1);
vec.z = (ceil(vec.z / 1) * 1);
if ( ((int)part->getSize().x)%2 == 1 )
vec.x += 0.5;
vec.y = mousePos.y + part->getSize().y/2 - 0.5;
if ( ((int)part->getSize().z)%2 == 1 )
vec.z += 0.5;
Matrix3 rot = part->getCFrame().rotation;
Vector3 rotEulerAngles;
rot.toEulerAnglesXYZ(rotEulerAngles.x, rotEulerAngles.y, rotEulerAngles.z);
rotEulerAngles = Vector3(
rotEulerAngles.x * 180 / M_PI,
rotEulerAngles.y * 180 / M_PI,
rotEulerAngles.z * 180 / M_PI
);
roundDeg(rotEulerAngles.x);
roundDeg(rotEulerAngles.y);
roundDeg(rotEulerAngles.z);
rot = rot.fromEulerAnglesXYZ( rotEulerAngles.x * (M_PI / 180), rotEulerAngles.y * (M_PI / 180), rotEulerAngles.z * (M_PI / 180) );
part->setPosition(vec);
part->setCFrame(CoordinateFrame(rot, vec));
part->setPosition(mouse.getPosition(g_selectedInstances));
}
}
return;
@@ -108,26 +69,34 @@ void ArrowTool::onKeyDown(int key)
{
lctrlDown = true;
}
else if(key == 'R')
{
if(g_selectedInstances.size() > 0)
{
Instance* selectedInstance = g_selectedInstances.at(0);
AudioPlayer::playSound(clickSound);
if(PartInstance* part = dynamic_cast<PartInstance*>(selectedInstance))
{
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,toRadians(90),0));
}
}
}
else if(key == 'T')
{
if(g_selectedInstances.size() > 0)
{
Instance* selectedInstance = g_selectedInstances.at(0);
AudioPlayer::playSound(clickSound);
if(PartInstance* part = dynamic_cast<PartInstance*>(selectedInstance))
{
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,0,toRadians(90)));
}
}
}
}
void ArrowTool::onKeyUp(int key)
{
if(key == VK_CONTROL)
lctrlDown = false;
}
void ArrowTool::roundDeg(float &degree)
{
if ( ( degree < 0 && degree > -45 ) || ( degree > 0 && degree < 45 ) )
{
degree = 0;
}
else if ( ( degree < 0 && degree > -90 ) || ( degree > 45 && degree < 90 ) )
{
degree = 90;
}
else if ( ( degree < 0 && degree > -180 ) || ( degree > 90 && degree < 180 ) )
{
degree = 180;
}
}

View File

@@ -1,246 +0,0 @@
#include "XplicitNgine/XplicitNgine.h"
#include "Globals.h"
//#define SIDE (0.5f)
//#define MASS (1.0)
// constraints
//#define MAX_BODIES 65535
//#define OBJ_DENSITY (5.0)
//#define MAX_CONTACT_PER_BODY 4
XplicitNgine::XplicitNgine()
{
physWorld = dWorldCreate();
physSpace = dHashSpaceCreate(0);
contactgroup = dJointGroupCreate(0);
dWorldSetGravity(physWorld, 0, -9.8F, 0);
dWorldSetAutoDisableFlag(physWorld, 1);
dWorldSetAutoDisableLinearThreshold(physWorld, 0.5F);
dWorldSetAutoDisableAngularThreshold(physWorld, 0.5F);
dWorldSetAutoDisableSteps(physWorld, 20);
this->name = "PhysicsService";
//dGeomID ground_geom = dCreatePlane(physSpace, 0, 1, 0, 0);
}
XplicitNgine::~XplicitNgine()
{
dJointGroupDestroy (contactgroup);
dSpaceDestroy (physSpace);
dWorldDestroy (physWorld);
dCloseODE();
}
void collisionCallback(void *data, dGeomID o1, dGeomID o2)
{
int i,n;
dBodyID b1 = dGeomGetBody(o1);
dBodyID b2 = dGeomGetBody(o2);
if (b1 && b2 && dAreConnected(b1, b2))
return;
const int N = 4;
dContact contact[N];
n = dCollide (o1,o2,N,&contact[0].geom,sizeof(dContact));
if (n > 0) {
for (i=0; i<n; i++) {
contact[i].surface.mode = dContactBounce | dContactSlip1 | dContactSlip2 | dContactSoftERP | dContactSoftCFM | dContactApprox1;
// Define contact surface properties
contact[i].surface.bounce = 0.5; //Elasticity
contact[i].surface.mu = 0.4F; //Friction
contact[i].surface.slip1 = 0.0;
contact[i].surface.slip2 = 0.0;
contact[i].surface.soft_erp = 0.8F;
contact[i].surface.soft_cfm = 0.01F;
// Create joints
dJointID c = dJointCreateContact(
g_xplicitNgine->physWorld,
g_xplicitNgine->contactgroup,
contact+i
);
dJointAttach (c,b1,b2);
}
}
}
void XplicitNgine::deleteBody(PartInstance* partInstance)
{
if(partInstance->physBody != NULL)
{
dBodyEnable(partInstance->physBody);
dGeomEnable(partInstance->physGeom[0]);
if(partInstance->isAnchored())
{
dGeomSetBody(partInstance->physGeom[0], partInstance->physBody);
dGeomEnable(partInstance->physGeom[0]);
updateBody(partInstance);
step(0.03F);
}
for(int i = 0; i < dBodyGetNumJoints(partInstance->physBody); i++) {
dBodyID b1 = dJointGetBody(dBodyGetJoint(partInstance->physBody, i), 0);
dBodyID b2 = dJointGetBody(dBodyGetJoint(partInstance->physBody, i), 1);
if(b1 != NULL)
{
dBodyEnable(b1);
PartInstance * part = (PartInstance *)dBodyGetData(b1);
if(part != NULL)
dGeomEnable(part->physGeom[0]);
}
if(b2 != NULL)
{
dBodyEnable(b2);
PartInstance * part = (PartInstance *)dBodyGetData(b2);
if(part != NULL)
dGeomEnable(part->physGeom[0]);
}
dJointDestroy(dBodyGetJoint(partInstance->physBody, i));
}
dBodyDestroy(partInstance->physBody);
dGeomDestroy(partInstance->physGeom[0]);
partInstance->physBody = NULL;
}
}
void XplicitNgine::createBody(PartInstance* partInstance)
{
// calculate collisions
//dSpaceCollide (physSpace,0,&collisionCallback);
if(partInstance->physBody == NULL)
{
Vector3 partSize = partInstance->getSize();
Vector3 partPosition = partInstance->getPosition();
Vector3 velocity = partInstance->getVelocity();
Vector3 rotVelocity = partInstance->getRotVelocity();
// init body
partInstance->physBody = dBodyCreate(physWorld);
dBodySetData(partInstance->physBody, partInstance);
// Create geom
if(partInstance->shape == Enum::Shape::Block)
{
partInstance->physGeom[0] = dCreateBox(physSpace,
partSize.x,
partSize.y,
partSize.z
);
dVector3 result;
dGeomBoxGetLengths(partInstance->physGeom[0], result);
//printf("[XplicitNgine] Part Geom Size: %.1f, %.1f, %.1f\n",
// result[0],
// result[1],
// result[2]
//);
}
else
{
partInstance->physGeom[0] = dCreateSphere(physSpace, partSize[0]/2);
}
dMass mass;
mass.setBox(sqrt(partSize.x*2), sqrt(partSize.y*2), sqrt(partSize.z*2), 0.7F);
dBodySetMass(partInstance->physBody, &mass);
// Debug output
// Create rigid body
//printf("[XplicitNgine] Created Geom for PartInstance\n");
dBodySetPosition(partInstance->physBody,
partPosition.x,
partPosition.y,
partPosition.z
);
dGeomSetPosition(partInstance->physGeom[0],
partPosition.x,
partPosition.y,
partPosition.z);
dBodySetLinearVel(partInstance->physBody, velocity.x, velocity.y, velocity.z);
dBodySetAngularVel(partInstance->physBody, rotVelocity.x, rotVelocity.y, rotVelocity.z);
Matrix3 g3dRot = partInstance->getCFrame().rotation;
float rotation [12] = { g3dRot[0][0], g3dRot[0][1], g3dRot[0][2], 0,
g3dRot[1][0], g3dRot[1][1], g3dRot[1][2], 0,
g3dRot[2][0], g3dRot[2][1], g3dRot[2][2], 0};
dGeomSetRotation(partInstance->physGeom[0], rotation);
dBodySetRotation(partInstance->physBody, rotation);
//printf("[XplicitNgine] Created Body for PartInstance\n");
if(!partInstance->isAnchored())
dGeomSetBody(partInstance->physGeom[0], partInstance->physBody);
} else {
if(!partInstance->isAnchored())
{
const dReal* velocity = dBodyGetLinearVel(partInstance->physBody);
const dReal* rotVelocity = dBodyGetAngularVel(partInstance->physBody);
partInstance->setVelocity(Vector3(velocity[0],velocity[1],velocity[2]));
partInstance->setRotVelocity(Vector3(rotVelocity[0],rotVelocity[1],rotVelocity[2]));
const dReal* physPosition = dBodyGetPosition(partInstance->physBody);
// TODO: Rotation code
// Probably should be done AFTER we get physics KINDA working!!!
const dReal* physRotation = dGeomGetRotation(partInstance->physGeom[0]);
//partInstance->setPosition(Vector3(physPosition[0], physPosition[1], physPosition[2]));
partInstance->setCFrameNoSync(CoordinateFrame(
Matrix3(physRotation[0],physRotation[1],physRotation[2],
physRotation[4],physRotation[5],physRotation[6],
physRotation[8],physRotation[9],physRotation[10]),
Vector3(physPosition[0], physPosition[1], physPosition[2])));
}
}
//STEP SHOULD NOT BE HERE!
//dWorldQuickStep(physWorld, stepSize);
//dJointGroupEmpty(contactgroup);
}
void XplicitNgine::step(float stepSize)
{
dJointGroupEmpty(contactgroup);
dSpaceCollide (physSpace,0,&collisionCallback);
dWorldQuickStep(physWorld, stepSize);
//dWorldStepFast1(physWorld, stepSize*2, 100);
//dWorldStep(physWorld, stepSize);
}
void XplicitNgine::updateBody(PartInstance *partInstance)
{
if(partInstance->physBody != NULL)
{
Vector3 position = partInstance->getCFrame().translation;
dBodySetPosition(partInstance->physBody,
position[0],
position[1],
position[2]
);
dBodyEnable(partInstance->physBody);
dGeomEnable(partInstance->physGeom[0]);
Matrix3 g3dRot = partInstance->getCFrame().rotation;
float rotation [12] = { g3dRot[0][0], g3dRot[0][1], g3dRot[0][2], 0,
g3dRot[1][0], g3dRot[1][1], g3dRot[1][2], 0,
g3dRot[2][0], g3dRot[2][1], g3dRot[2][2], 0};
dBodySetRotation(partInstance->physBody, rotation);
}
}

View File

@@ -1,10 +1,6 @@
// TODO: Move toolbar buttons with resized window.
#define _WIN32_WINNT 0x0400
#define _WIN32_WINDOWS 0x0400
#define WINVER 0x0400
#define _CRTBLD
#include "resource.h"
#include "winver.h"
#include "../../resource.h"
#include "Application.h"
#include "WindowFunctions.h"
#include "ax.h"
@@ -148,7 +144,10 @@ LRESULT CALLBACK G3DProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
int main(int argc, char** argv) {
#ifndef _DEBUG
long double a = 1;
#ifndef IGNORE_CATCH
try{
#endif
hresult = OleInitialize(NULL);
@@ -175,7 +174,7 @@ int main(int argc, char** argv) {
icc.dwSize = sizeof(icc);
icc.dwICC = ICC_WIN95_CLASSES/*|ICC_COOL_CLASSES|ICC_DATE_CLASSES|
ICC_PAGESCROLLER_CLASS|ICC_USEREX_CLASSES*/;
// ICC_PAGESCROLLER_CLASS|ICC_USEREX_CLASSES*/;
InitCommonControlsEx(&icc);
AudioPlayer::init();
@@ -216,12 +215,12 @@ int main(int argc, char** argv) {
Globals::mainHwnd = hwndMain;
Application app = Application(hwndMain);
app.run();
#ifndef _DEBUG
#ifndef IGNORE_CATCH
}
catch(...)
{
OnError(-1);
}
#endif
#endif
return 0;
}

View File

@@ -31,13 +31,12 @@
//DWM 1.9: Suppress POCC Warning "Argument x to 'sscanf' does not match the format string;
// expected 'unsigned char *' but found 'unsigned long'"
#include "winver.h"
#ifdef __POCC__
#pragma warn(disable:2234)
#endif
#ifndef _WIN32_WINNT // Necessary for WM_MOUSEWHEEL support
#define _WIN32_WINNT 0x0400
#endif
// MSVC++ Support
#ifndef _CRT_SECURE_NO_WARNINGS