Files
Blocks3D/src/source/Reflection/ReflectionDataTable.cpp
2023-11-03 22:56:09 -07:00

22 lines
460 B
C++

#include "Reflection\ReflectionDataTable.h"
using namespace B3D::Reflection;
ReflectionDataTable::ReflectionDataTable(B3D::Instance::Instance * parentInstance, std::string className)
{
this->parentInstance = parentInstance;
this->className = className;
}
ReflectionDataTable::ReflectionDataTable(void)
{
}
ReflectionDataTable::~ReflectionDataTable(void)
{
}
std::string ReflectionDataTable::getClassName(void)
{
return className;
}