Compare commits
19 Commits
v0.0.106.1
...
v0.0.106.4
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aaceb4eb21 |
25
.github/workflows/sync-develop.yml
vendored
Normal file
25
.github/workflows/sync-develop.yml
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
name: Sync Back to Develop
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
|
||||
jobs:
|
||||
sync-branches:
|
||||
runs-on: ubuntu-latest
|
||||
name: Syncing branches
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v2
|
||||
- name: Set up Node
|
||||
uses: actions/setup-node@v1
|
||||
with:
|
||||
node-version: 12
|
||||
- name: Opening pull request
|
||||
id: pull
|
||||
uses: tretuna/sync-branches@1.2.0
|
||||
with:
|
||||
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
|
||||
FROM_BRANCH: 'master'
|
||||
TO_BRANCH: 'develop'
|
||||
6
.gitignore
vendored
6
.gitignore
vendored
@@ -40,6 +40,9 @@
|
||||
*.ilk
|
||||
*.dep
|
||||
|
||||
# ResEditor files
|
||||
*.aps
|
||||
|
||||
/Debug
|
||||
/Release
|
||||
stdout.txt
|
||||
@@ -53,4 +56,5 @@ desktop.ini
|
||||
*.db
|
||||
|
||||
#Redist
|
||||
!Installer/Redist/*
|
||||
!Installer/Redist/*
|
||||
UpgradeLog.htm
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
|
||||
<assemblyIdentity
|
||||
version="0.0.106.1"
|
||||
version="0.0.106.2"
|
||||
processorArchitecture="*"
|
||||
name="Blocks3D.Blocks3D.Blocks3D"
|
||||
type="win32"
|
||||
|
||||
@@ -733,6 +733,14 @@
|
||||
RelativePath=".\src\include\TextureHandler.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ToolEnum.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\VS2005CompatShim.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\win32Defines.h"
|
||||
>
|
||||
|
||||
BIN
Dialogs.aps
BIN
Dialogs.aps
Binary file not shown.
19
Dialogs.rc
19
Dialogs.rc
@@ -7,6 +7,17 @@
|
||||
#include <richedit.h>
|
||||
#include "src/include/resource.h"
|
||||
|
||||
#define APP_GENER 0
|
||||
#define APP_MAJOR 0
|
||||
#define APP_MINOR 106
|
||||
#define APP_PATCH 4
|
||||
#define APP_VER_STRING APP_GENER.APP_MAJOR.APP_MINOR.APP_PATCH
|
||||
|
||||
#define VER_PREFIX( N ) v##N
|
||||
#define HSTR( N ) #N
|
||||
#define STR( N ) HSTR( N )
|
||||
#define VER_STR( N ) STR( VER_PREFIX( N ) )
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -18,8 +29,8 @@ IDB_BITMAP1 BITMAP "Parts.bmp"
|
||||
|
||||
LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||
1 VERSIONINFO
|
||||
FILEVERSION 0,0,106,1
|
||||
PRODUCTVERSION 0,0,106,1
|
||||
FILEVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
|
||||
PRODUCTVERSION APP_GENER,APP_MAJOR,APP_MINOR,APP_PATCH
|
||||
FILEOS VOS__WINDOWS32
|
||||
FILETYPE VFT_APP
|
||||
FILESUBTYPE VFT2_UNKNOWN
|
||||
@@ -33,14 +44,14 @@ LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||
VALUE "Comments", ""
|
||||
VALUE "CompanyName", "Blocks3D Team"
|
||||
VALUE "FileDescription", "Blocks 3D"
|
||||
VALUE "FileVersion", "v0.0.106.1"
|
||||
VALUE "FileVersion", VER_STR(APP_VER_STRING)
|
||||
VALUE "InternalName", "Blocks3D"
|
||||
VALUE "LegalCopyright", "Blocks3D Team - 2022"
|
||||
VALUE "LegalTrademarks", ""
|
||||
VALUE "OriginalFilename", "Blocks3D.exe"
|
||||
VALUE "PrivateBuild", ""
|
||||
VALUE "ProductName", "Blocks3D"
|
||||
VALUE "ProductVersion", "v0.0.106.1"
|
||||
VALUE "ProductVersion", VER_STR(APP_VER_STRING)
|
||||
VALUE "SpecialBuild", ""
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
}
|
||||
</style>
|
||||
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
|
||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="alert(window.external.ToggleHopperBin(0))">
|
||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(0)">
|
||||
<img src="../images/GameTool.png" />
|
||||
</span>
|
||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#pragma once
|
||||
#include "DataModelV2/Instance.h"
|
||||
#include <set>
|
||||
|
||||
class PropertyWindow {
|
||||
public:
|
||||
@@ -15,4 +14,5 @@ private:
|
||||
HWND _propGrid;
|
||||
HWND _explorerComboBox;
|
||||
void _resize();
|
||||
void clearExplorer();
|
||||
};
|
||||
11
src/include/ToolEnum.h
Normal file
11
src/include/ToolEnum.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
|
||||
namespace Enum
|
||||
{
|
||||
namespace Hopper
|
||||
{
|
||||
enum Value {
|
||||
GameTool = 0, Grab = 1, Clone = 2, Hammer = 3, Slingshot = 4, Rocket = 5, Laser = 6
|
||||
};
|
||||
}
|
||||
}
|
||||
26
src/include/VS2005CompatShim.h
Normal file
26
src/include/VS2005CompatShim.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#ifndef COMPAT_SHIM
|
||||
#define COMPAT_SHIM
|
||||
#include <sstream>
|
||||
#include <string>
|
||||
|
||||
template<class T>
|
||||
std::string toString(const T &value)
|
||||
{
|
||||
std::ostringstream os;
|
||||
os << value;
|
||||
return os.str();
|
||||
}
|
||||
|
||||
namespace std
|
||||
{
|
||||
std::string to_string( int value ) {return toString(value);}
|
||||
std::string to_string( long value ) {return toString(value);}
|
||||
std::string to_string( long long value ) {return toString(value);}
|
||||
std::string to_string( unsigned value ) {return toString(value);}
|
||||
std::string to_string( unsigned long value ) {return toString(value);}
|
||||
std::string to_string( unsigned long long value ) {return toString(value);}
|
||||
std::string to_string( float value ) {return toString(value);}
|
||||
std::string to_string( double value ) {return toString(value);}
|
||||
std::string to_string( long double value ) {return toString(value);}
|
||||
}
|
||||
#endif
|
||||
@@ -161,22 +161,23 @@ void Application::deleteInstance()
|
||||
{
|
||||
if(_dataModel->getSelectionService()->getSelection().size() > 0)
|
||||
{
|
||||
size_t undeletable = 0;
|
||||
while(_dataModel->getSelectionService()->getSelection().size() > undeletable)
|
||||
std::vector<Instance *> selection = _dataModel->getSelectionService()->getSelection();
|
||||
std::vector<Instance *> toDelete;
|
||||
for(size_t i = 0; i < selection.size(); i++) {
|
||||
if(selection[i]->canDelete) {
|
||||
toDelete.push_back(selection[i]);
|
||||
}
|
||||
}
|
||||
if(toDelete.size() > 0)
|
||||
{
|
||||
if(_dataModel->getSelectionService()->getSelection()[0]->canDelete)
|
||||
{
|
||||
AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
|
||||
Instance* selectedInstance = g_dataModel->getSelectionService()->getSelection()[0];
|
||||
_dataModel->getSelectionService()->removeChild(selectedInstance);
|
||||
AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
|
||||
for(size_t i = 0; i < toDelete.size(); i++) {
|
||||
Instance* selectedInstance = toDelete[i];
|
||||
_dataModel->getSelectionService()->removeSelected(selectedInstance);
|
||||
selectedInstance->setParent(NULL);
|
||||
delete selectedInstance;
|
||||
selectedInstance = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
undeletable++;
|
||||
}
|
||||
}
|
||||
}
|
||||
if(_dataModel->getSelectionService()->getSelection().size() == 0)
|
||||
|
||||
@@ -21,6 +21,7 @@ void SelectionService::clearSelection(){
|
||||
this->selection.clear();
|
||||
if(propertyWindow != NULL)
|
||||
propertyWindow->ClearProperties();
|
||||
printf("selectionSize: %d\n", selection.size());
|
||||
}
|
||||
bool SelectionService::isSelected(Instance * instance){
|
||||
return std::find(selection.begin(), selection.end(), instance) != selection.end();
|
||||
@@ -30,11 +31,13 @@ void SelectionService::addSelected(Instance * instance){
|
||||
this->selection.push_back(instance);
|
||||
if(propertyWindow != NULL)
|
||||
propertyWindow->UpdateSelected(selection);
|
||||
printf("selectionSize: %d\n", selection.size());
|
||||
}
|
||||
void SelectionService::removeSelected(Instance * instance){
|
||||
selection.erase(std::remove(selection.begin(), selection.end(), instance), selection.end());
|
||||
if(propertyWindow != NULL)
|
||||
propertyWindow->UpdateSelected(selection);
|
||||
printf("selectionSize: %d\n", selection.size());
|
||||
}
|
||||
void SelectionService::addSelected(const std::vector<Instance *> &instances){
|
||||
for(size_t i = 0; i < instances.size(); i++)
|
||||
@@ -44,10 +47,12 @@ void SelectionService::addSelected(const std::vector<Instance *> &instances){
|
||||
}
|
||||
if(propertyWindow != NULL)
|
||||
propertyWindow->UpdateSelected(selection);
|
||||
printf("selectionSize: %d\n", selection.size());
|
||||
}
|
||||
void SelectionService::setPropertyWindow(PropertyWindow * propertyWindow)
|
||||
{
|
||||
this->propertyWindow = propertyWindow;
|
||||
if(propertyWindow != NULL)
|
||||
propertyWindow->ClearProperties();
|
||||
printf("selectionSize: %d\n", selection.size());
|
||||
}
|
||||
|
||||
@@ -202,8 +202,8 @@ void PartInstance::setSize(Vector3 newSize)
|
||||
|
||||
size = Vector3(sizex, sizey, sizez);
|
||||
|
||||
|
||||
|
||||
g_dataModel->getEngine()->deleteBody(this);
|
||||
g_dataModel->getEngine()->createBody(this);
|
||||
}
|
||||
Vector3 PartInstance::getSize()
|
||||
{
|
||||
@@ -224,6 +224,8 @@ void PartInstance::setShape(Enum::Shape::Value shape)
|
||||
this->shape = shape;
|
||||
this->setSize(this->getSize());
|
||||
}
|
||||
g_dataModel->getEngine()->deleteBody(this);
|
||||
g_dataModel->getEngine()->createBody(this);
|
||||
changed = true;
|
||||
}
|
||||
|
||||
@@ -237,6 +239,7 @@ void PartInstance::setAnchored(bool anchored)
|
||||
{
|
||||
this->anchored = anchored;
|
||||
g_dataModel->getEngine()->deleteBody(this);
|
||||
g_dataModel->getEngine()->createBody(this);
|
||||
}
|
||||
|
||||
bool PartInstance::isAnchored()
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif
|
||||
|
||||
|
||||
#include <windows.h>
|
||||
#include <Commdlg.h>
|
||||
#include "IEBrowser.h"
|
||||
@@ -11,6 +10,9 @@
|
||||
#include "ax.h"
|
||||
#include "Tool/SurfaceTool.h"
|
||||
#include "Application.h"
|
||||
#include "Enum.h"
|
||||
#include "ToolEnum.h"
|
||||
#include "VS2005CompatShim.h"
|
||||
|
||||
HRESULT IEBrowser::doExternal(std::wstring funcName,
|
||||
DISPID dispIdMember,
|
||||
@@ -30,9 +32,24 @@ HRESULT IEBrowser::doExternal(std::wstring funcName,
|
||||
}
|
||||
else if (funcName==L"ToggleHopperBin")
|
||||
{
|
||||
pVarResult->vt = VT_INT;
|
||||
pVarResult->intVal = 5;
|
||||
//MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
|
||||
MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
|
||||
|
||||
/*To-do Make enums in ToolEnum work with this properly,
|
||||
commented code is not fully tested.*/
|
||||
/*MessageBox(NULL,
|
||||
std::to_string(pDispParams->rgvarg->intVal).c_str(),
|
||||
"Is it working?",
|
||||
MB_OK);
|
||||
Enum::Hopper::Value cont = (Enum::Hopper::Value)pDispParams->rgvarg->intVal;
|
||||
|
||||
switch (cont)
|
||||
{
|
||||
case GameTool
|
||||
case Grab
|
||||
|
||||
break;
|
||||
}*/
|
||||
return S_OK;
|
||||
}
|
||||
else if (funcName==L"SetController")
|
||||
{
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
#include "WindowFunctions.h"
|
||||
#include "resource.h"
|
||||
#include "PropertyWindow.h"
|
||||
#include "Globals.h"
|
||||
#include "strsafe.h"
|
||||
#include "Application.h"
|
||||
|
||||
@@ -203,6 +202,12 @@ LRESULT CALLBACK PropProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PropertyWindow::clearExplorer()
|
||||
{
|
||||
SendMessage(_explorerComboBox,CB_RESETCONTENT,0,0);
|
||||
SendMessage(_explorerComboBox,CB_SETCURSEL,0,(LPARAM)0);
|
||||
}
|
||||
|
||||
void PropertyWindow::refreshExplorer(std::vector<Instance*> selectedInstances)
|
||||
{
|
||||
Instance * instance = selectedInstances[0];
|
||||
@@ -367,12 +372,6 @@ void PropertyWindow::UpdateSelected(std::vector<Instance *> instances)
|
||||
|
||||
void PropertyWindow::ClearProperties()
|
||||
{
|
||||
if(g_dataModel != NULL)
|
||||
{
|
||||
g_dataModel->getSelectionService()->addSelected(g_dataModel);
|
||||
}
|
||||
else
|
||||
{
|
||||
PropGrid_ResetContent(_propGrid);
|
||||
}
|
||||
clearExplorer();
|
||||
PropGrid_ResetContent(_propGrid);
|
||||
}
|
||||
@@ -83,7 +83,9 @@ void XplicitNgine::createBody(PartInstance* partInstance)
|
||||
{
|
||||
// calculate collisions
|
||||
//dSpaceCollide (physSpace,0,&collisionCallback);
|
||||
|
||||
|
||||
Vector3 partSize = partInstance->getSize();
|
||||
Vector3 partPosition = partInstance->getPosition();
|
||||
if(partInstance->physBody == NULL)
|
||||
{
|
||||
// init body
|
||||
@@ -93,9 +95,9 @@ void XplicitNgine::createBody(PartInstance* partInstance)
|
||||
if(partInstance->shape == Enum::Shape::Block)
|
||||
{
|
||||
partInstance->physGeom[0] = dCreateBox(physSpace,
|
||||
partInstance->getSize()[0],
|
||||
partInstance->getSize()[1],
|
||||
partInstance->getSize()[2]
|
||||
partSize.x,
|
||||
partSize.y,
|
||||
partSize.z
|
||||
);
|
||||
|
||||
dVector3 result;
|
||||
@@ -108,11 +110,11 @@ void XplicitNgine::createBody(PartInstance* partInstance)
|
||||
}
|
||||
else
|
||||
{
|
||||
partInstance->physGeom[0] = dCreateSphere(physSpace, partInstance->getSize()[0]/2);
|
||||
partInstance->physGeom[0] = dCreateSphere(physSpace, partSize[0]/2);
|
||||
}
|
||||
|
||||
dMass mass;
|
||||
mass.setBox(partInstance->getSize().x, partInstance->getSize().y, partInstance->getSize().z, 0.7F);
|
||||
mass.setBox(partSize.x, partSize.y, partSize.z, 0.7F);
|
||||
dBodySetMass(partInstance->physBody, &mass);
|
||||
|
||||
// Debug output
|
||||
@@ -121,15 +123,15 @@ void XplicitNgine::createBody(PartInstance* partInstance)
|
||||
// Create rigid body
|
||||
//printf("[XplicitNgine] Created Geom for PartInstance\n");
|
||||
dBodySetPosition(partInstance->physBody,
|
||||
partInstance->getPosition()[0],
|
||||
partInstance->getPosition()[1],
|
||||
partInstance->getPosition()[2]
|
||||
partPosition.x,
|
||||
partPosition.y,
|
||||
partPosition.z
|
||||
);
|
||||
|
||||
dGeomSetPosition(partInstance->physGeom[0],
|
||||
partInstance->getPosition()[0],
|
||||
partInstance->getPosition()[1],
|
||||
partInstance->getPosition()[2]);
|
||||
partPosition.x,
|
||||
partPosition.y,
|
||||
partPosition.z);
|
||||
|
||||
Matrix3 g3dRot = partInstance->getCFrame().rotation;
|
||||
float rotation [12] = { g3dRot[0][0], g3dRot[0][1], g3dRot[0][2], 0,
|
||||
|
||||
Reference in New Issue
Block a user