Compare commits
5 Commits
feature/da
...
feature/pr
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
71b75d583c | ||
|
|
fc9e953554 | ||
|
|
78f135732e | ||
|
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793e85a57f | ||
|
|
ec0ae415f7 |
1
.gitattributes
vendored
@@ -1 +0,0 @@
|
||||
* text=false
|
||||
9
.gitignore
vendored
@@ -40,6 +40,7 @@
|
||||
*.ilk
|
||||
*.dep
|
||||
*.bin
|
||||
*.7z
|
||||
|
||||
# ResEditor files
|
||||
*.aps
|
||||
@@ -50,6 +51,8 @@ stdout.txt
|
||||
log.txt
|
||||
*.suo
|
||||
*.suo
|
||||
G3DTest.suo
|
||||
G3DTest.suo
|
||||
stderr.txt
|
||||
desktop.ini
|
||||
*.db
|
||||
@@ -59,9 +62,3 @@ desktop.ini
|
||||
UpgradeLog.htm
|
||||
click_output.JPEG
|
||||
click_output.PNG
|
||||
|
||||
#Level Files
|
||||
*.b3dl
|
||||
*.b3dm
|
||||
*.rbxl
|
||||
*.rbxm
|
||||
BIN
B3dIcon.ico
Normal file
|
After Width: | Height: | Size: 108 KiB |
@@ -1,37 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blocks3D", "Blocks3D VS2003.vcproj", "{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.ActiveCfg = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug.Build.0 = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.ActiveCfg = Release|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,825 +0,0 @@
|
||||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="7.10"
|
||||
Name="Blocks3D"
|
||||
ProjectGUID="{6C4D6EEF-B1D1-456A-B850-92CAB17124BE}"
|
||||
RootNamespace="Blocks3D">
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"/>
|
||||
</Platforms>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory=".\Release"
|
||||
IntermediateDirectory=".\Release"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
UseOfATL="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="TRUE"
|
||||
WholeProgramOptimization="TRUE"
|
||||
AdditionalIncludeDirectories="C:\libraries\ode\include;C:\libraries\sdl\include;"C:\libraries\g3d-6_10\include";.\src\include"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;NO_SDL_MAIN;_ATL_STATIC_REGISTRY"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
RuntimeTypeInfo="TRUE"
|
||||
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||
AssemblerListingLocation=".\Release/"
|
||||
ObjectFile=".\Release/"
|
||||
ProgramDataBaseFileName=".\Release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||
OutputFile="./Blocks3D.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="C:\libraries\sdl\lib\x86;C:\libraries\ode\lib\releaselib;"C:\libraries\g3d-6_10\win32-7-lib""
|
||||
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||
SubSystem="2"
|
||||
StackReserveSize="16777216"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
OptimizeForWindows98="2"
|
||||
LinkTimeCodeGeneration="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="4105"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory=".\Debug"
|
||||
IntermediateDirectory=".\Debug"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2"
|
||||
ManagedExtensions="FALSE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="C:\libraries\ode\include;C:\libraries\sdl\include;"C:\libraries\g3d-6_10\include";.\src\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||
MinimalRebuild="FALSE"
|
||||
BasicRuntimeChecks="0"
|
||||
RuntimeLibrary="3"
|
||||
EnableFunctionLevelLinking="FALSE"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="TRUE"
|
||||
PrecompiledHeaderFile=".\Debug/Blocks3D.pch"
|
||||
AssemblerListingLocation=".\Debug/"
|
||||
ObjectFile=".\Debug/"
|
||||
ProgramDataBaseFileName=".\Debug/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib UxTheme.lib Comctl32.lib Comdlg32.lib Shell32.lib Urlmon.lib ole32.lib oleaut32.lib uuid.lib ode.lib"
|
||||
OutputFile="./Blocks3D-Debug.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="TRUE"
|
||||
AdditionalLibraryDirectories="C:\libraries\sdl\lib\x86;C:\libraries\ode\lib\debuglib;"C:\libraries\g3d-6_10\win32-7-lib""
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||
SubSystem="1"
|
||||
StackReserveSize="16777216"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug/Blocks3D.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="4105"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Relese (Dec ALPHA)|Win32"
|
||||
OutputDirectory="$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
UseOfMFC="0"
|
||||
UseOfATL="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="FALSE"
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
FavorSizeOrSpeed="1"
|
||||
OmitFramePointers="TRUE"
|
||||
WholeProgramOptimization="TRUE"
|
||||
AdditionalIncludeDirectories="".\src\include""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;NO_SDL_MAIN;_ATL_STATIC_REGISTRY"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
RuntimeTypeInfo="TRUE"
|
||||
PrecompiledHeaderFile=".\Release/Blocks3D.pch"
|
||||
AssemblerListingLocation=".\Release/"
|
||||
ObjectFile=".\Release/"
|
||||
ProgramDataBaseFileName=".\Release/"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="TRUE"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="Advapi32.lib Comctl32.lib Comdlg32.lib Shell32.lib ode.lib Ole32.lib"
|
||||
OutputFile="./Blocks3D.exe"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="TRUE"
|
||||
ProgramDatabaseFile=".\Release/Blocks3D.pdb"
|
||||
SubSystem="2"
|
||||
StackReserveSize="16777216"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
OptimizeForWindows98="2"
|
||||
LinkTimeCodeGeneration="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="TRUE"
|
||||
SuppressStartupBanner="TRUE"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Release/Blocks3D.tlb"
|
||||
HeaderFileName=""/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="4105"/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"/>
|
||||
<Tool
|
||||
Name="VCManagedWrapperGeneratorTool"/>
|
||||
<Tool
|
||||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
<AssemblyReference
|
||||
RelativePath="System.dll"/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Data.dll"/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Drawing.dll"/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.Windows.Forms.dll"/>
|
||||
<AssemblyReference
|
||||
RelativePath="System.XML.dll"/>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl">
|
||||
<File
|
||||
RelativePath=".\src\include\AbstractedInput.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Application.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\AudioPlayer.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ax.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\BrowserCallHandler.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\CameraController.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Enum.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ErrorFunctions.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Faces.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Globals.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\IEBrowser.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\IEDispatcher.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\MenuActions.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Mouse.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\propertyGrid.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\PropertyWindow.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Renderer.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\resource.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\SignalTypes.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\StringFunctions.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\TextureHandler.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\ToolEnum.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\versioning.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\VS2005CompatShim.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\win32Defines.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\WindowFunctions.h">
|
||||
</File>
|
||||
<Filter
|
||||
Name="RapidXML">
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml.hpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml_iterators.hpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml_print.hpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\rapidxml\rapidxml_utils.hpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Tool">
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\ArrowTool.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\DraggerTool.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\SurfaceTool.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Tool\Tool.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Helpers">
|
||||
<File
|
||||
RelativePath=".\src\include\base64.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Reflection"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\Reflection.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionDataTable.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionProperty.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionProperty_impl.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionProperty_op_overload.h">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="DataModelV3"
|
||||
Filter="">
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\DataModelInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\GroupInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\InputService.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Instance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\LevelInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\LightingInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\PartInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\PVInstance.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SelectionService.h">
|
||||
</File>
|
||||
<File
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# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
|
||||
|
||||
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|
||||
|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
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|
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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||||
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|
||||
|
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|
||||
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|
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|
||||
|
||||
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|
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|
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|
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|
||||
|
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|
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|
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|
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|
||||
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|
||||
|
||||
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|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
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|
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
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|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=.\src\source\ax.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
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|
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|
||||
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|
||||
SOURCE=.\src\source\base64.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
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|
||||
SOURCE=.\src\source\BrowserCallHandler.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\CameraController.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\ErrorFunctions.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\Globals.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\IEBrowser.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\source\IEDispatcher.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
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|
||||
SOURCE=.\src\source\main.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
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|
||||
|
||||
SOURCE=.\src\source\Mouse.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
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|
||||
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|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
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|
||||
SOURCE=.\src\source\PropertyWindow.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
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|
||||
SOURCE=.\src\source\Renderer.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
||||
|
||||
SOURCE=.\src\source\StringFunctions.cpp
|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
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|
||||
|
||||
# End Source File
|
||||
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|
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|
||||
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|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
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|
||||
|
||||
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||||
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|
||||
|
||||
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|
||||
|
||||
!IF "$(CFG)" == "Blocks3D - Win32 Release"
|
||||
|
||||
# ADD CPP /I ".\src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
!ELSEIF "$(CFG)" == "Blocks3D - Win32 Debug"
|
||||
|
||||
# ADD CPP /I "src\include" /D "NO_SDL_MAIN"
|
||||
# SUBTRACT CPP /X
|
||||
|
||||
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|
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|
||||
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||||
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|
||||
|
||||
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|
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|
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|
||||
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|
||||
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|
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|
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|
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||||
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|
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|
||||
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||||
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|
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|
||||
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
SOURCE=.\src\include\DataModelV2\PartInstance.h
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
# Begin Source File
|
||||
|
||||
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|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\SoundInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\SoundService.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\TextButtonInstance.h
|
||||
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|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\ThumbnailGeneratorInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\src\include\DataModelV2\ToggleImageButtonInstance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
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|
||||
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|
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|
||||
".\Debug\StringFunctions.obj"
|
||||
".\Debug\TextureHandler.obj"
|
||||
".\Debug\WindowFunctions.obj"
|
||||
]
|
||||
Creating command line "link.exe @E:\DOCUME~1\Andreja\LOCALS~1\Temp\RSP10B.tmp"
|
||||
<h3>Output Window</h3>
|
||||
Compiling...
|
||||
BaseButtonInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\basebuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/BaseButtonInstance.h': No such file or directory
|
||||
DataModelInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\datamodelinstance.cpp(4) : fatal error C1083: Cannot open include file: 'DataModelV2/GuiRootInstance.h': No such file or directory
|
||||
GroupInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\groupinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/GroupInstance.h': No such file or directory
|
||||
GuiRootInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\guirootinstance.cpp(4) : fatal error C1083: Cannot open include file: 'DataModelV2/BaseButtonInstance.h': No such file or directory
|
||||
ImageButtonInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\imagebuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/ImageButtonInstance.h': No such file or directory
|
||||
LevelInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\levelinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/DataModelInstance.h': No such file or directory
|
||||
PartInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\partinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/PartInstance.h': No such file or directory
|
||||
PVInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\pvinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/PVInstance.h': No such file or directory
|
||||
TextButtonInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\textbuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/TextButtonInstance.h': No such file or directory
|
||||
ToggleImageButtonInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\toggleimagebuttoninstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/ToggleImageButtonInstance.h': No such file or directory
|
||||
WorkspaceInstance.cpp
|
||||
e:\documents and settings\andreja\git\blocks3d\src\source\datamodelv2\workspaceinstance.cpp(1) : fatal error C1083: Cannot open include file: 'DataModelV2/WorkspaceInstance.h': No such file or directory
|
||||
Error executing cl.exe.
|
||||
Build : warning : failed to (or don't know how to) build 'E:\Documents and Settings\Andreja\git\Blocks3D\src\source\Reflection\ReflectionProperty.cpp'
|
||||
|
||||
|
||||
|
||||
|
||||
<h3>Results</h3>
|
||||
Blocks3D.exe - 11 error(s), 1 warning(s)
|
||||
</pre>
|
||||
</body>
|
||||
</html>
|
||||
823
Blocks3D.vcproj
@@ -55,7 +55,7 @@
|
||||
OmitFramePointers="true"
|
||||
WholeProgramOptimization="true"
|
||||
AdditionalIncludeDirectories="".\src\include""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="2"
|
||||
EnableFunctionLevelLinking="true"
|
||||
@@ -154,8 +154,8 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=".\src\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_ATL_STATIC_REGISTRY;NO_SDL_MAIN"
|
||||
AdditionalIncludeDirectories=""C:\libraries\ode-0.5\include\drawstuff";.\src\include"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
|
||||
MinimalRebuild="false"
|
||||
BasicRuntimeChecks="0"
|
||||
RuntimeLibrary="3"
|
||||
@@ -185,7 +185,6 @@
|
||||
OutputFile="./Blocks3D-Debug.exe"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
AdditionalLibraryDirectories=""
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile=".\Debug/Blocks3D.pdb"
|
||||
SubSystem="1"
|
||||
@@ -335,6 +334,370 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Listener"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\Listener\ButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Listener\CameraButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Listener\DeleteListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Listener\GUDButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Listener\MenuButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Listener\ModeSelectionListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Listener\RotateButtonListener.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\Listener\ToolbarListener.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="DataModelV2"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\DataModelInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\GroupInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\Instance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\LevelInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\LightingInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\PartInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\PVInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\SelectionService.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\SoundInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\SoundService.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\ThumbnailGeneratorInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\WorkspaceInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<Filter
|
||||
Name="Gui"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\BaseButtonInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\BaseGuiInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\GuiRootInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\ImageButtonInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\TextButtonInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV2\ToggleImageButtonInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="XplicitNgine"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\XplicitNgine\XplicitNgine.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="PropertiesV2"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\PropertiesV2\BoolProperty.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\PropertiesV2\Color3Property.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\PropertiesV2\Property.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\PropertiesV2\StringProperty.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\PropertiesV2\Vector3Property.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Helpers"
|
||||
>
|
||||
@@ -343,206 +706,6 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Reflection"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\Reflection\ReflectionDataTable.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="DataModelV3"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\DataModelInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\GroupInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Instance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\LevelInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\LightingInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\PartInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\PVInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\SelectionService.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\SoundInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\SoundService.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\WorkspaceInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="XplicitNgine"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\XplicitNgine\XplicitNgine.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Gui"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\BaseButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\BaseGuiInstance.cpp"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)\$(InputName)1.obj"
|
||||
XMLDocumentationFileName="$(IntDir)\$(InputName)1.xdc"
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\GuiRootInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\ImageButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\TextButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\source\DataModelV3\Gui\ToggleImageButtonInstance.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
@@ -660,6 +823,46 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Listener"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\Listener\ButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Listener\CameraButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Listener\DeleteListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Listener\GUDButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Listener\MenuButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Listener\ModeSelectionListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Listener\RotateButtonListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Listener\ToolbarListener.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModel\WorkspaceInstance.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Tool"
|
||||
>
|
||||
@@ -680,6 +883,118 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="DataModelV2"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\DataModelInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\GroupInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\Instance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\LevelInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\LightingInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\PartInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\PVInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\SelectionService.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\SoundInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\SoundService.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\ThumbnailGeneratorInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\WorkspaceInstance.h"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="Gui"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\BaseButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\BaseGuiInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\GuiRootInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\ImageButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\TextButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV2\ToggleImageButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="XplicitNgine"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\XplicitNgine\XplicitNgine.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="PropertiesV2"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\PropertiesV2\BoolProperty.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\PropertiesV2\Color3Property.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\PropertiesV2\Property.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\PropertiesV2\StringProperty.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\PropertiesV2\Vector3Property.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Helpers"
|
||||
>
|
||||
@@ -689,108 +1004,12 @@
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Reflection"
|
||||
Name="B3DEnum"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\Reflection.h"
|
||||
RelativePath=".\src\include\Enum\B3DEnum.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionDataTable.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionProperty.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\Reflection\ReflectionProperty_impl.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="DataModelV3"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\DataModelInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\GroupInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Instance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\LevelInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\LightingInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\PartInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\PVInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SelectionService.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SoundInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\SoundService.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\WorkspaceInstance.h"
|
||||
>
|
||||
</File>
|
||||
<Filter
|
||||
Name="Gui"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\BaseButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\BaseGuiInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\GuiRootInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\ImageButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\TextButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\Gui\ToggleImageButtonInstance.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="XplicitNgin"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\src\include\DataModelV3\XplicitNgine\XplicitNgine.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
|
||||
@@ -36,7 +36,7 @@ LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
|
||||
VALUE "FileDescription", "Blocks 3D"
|
||||
VALUE "FileVersion", VER_STR(APP_VER_STRING)
|
||||
VALUE "InternalName", "Blocks3D"
|
||||
VALUE "LegalCopyright", "Blocks3D Team 2018-2023"
|
||||
VALUE "LegalCopyright", "Blocks3D Team - 2022"
|
||||
VALUE "LegalTrademarks", ""
|
||||
VALUE "OriginalFilename", "Blocks3D.exe"
|
||||
VALUE "PrivateBuild", ""
|
||||
|
||||
13
Documentation/index.html
Normal file
@@ -0,0 +1,13 @@
|
||||
<html>
|
||||
<head>
|
||||
<title> RBX05R Documentation </title>
|
||||
<meta charset="utf-8">
|
||||
</head>
|
||||
<body>
|
||||
<div class="content" style="text-align:center;">
|
||||
<h1> ROBLOX 2005 Recreation documentation </h1>
|
||||
<br>
|
||||
<h4> Current for: r360 </h4>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
BIN
Installer/Redist/vcredist_x86 - Copy.exe
Normal file
@@ -1,5 +1,4 @@
|
||||
;InnoSetupVersion=5.4.3
|
||||
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2005!!!
|
||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||
|
||||
[Setup]
|
||||
@@ -24,7 +23,7 @@ Type: filesandordirs; Name: "{app}"
|
||||
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||
;Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
|
||||
[Registry]
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
;InnoSetupVersion=5.4.3
|
||||
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2005!!!
|
||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||
|
||||
[Setup]
|
||||
@@ -27,7 +26,7 @@ Type: filesandordirs; Name: "{app}"
|
||||
Source: "Redist\vcredist_x86.exe"; DestDir: "{tmp}"; Flags: ignoreversion
|
||||
;Source: "Redist\vcredist_x64.exe"; DestDir: "{tmp}"; Check: "IsWin64"; Flags: ignoreversion
|
||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||
;Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
Source: "..\SDL.DLL"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
|
||||
[Registry]
|
||||
|
||||
@@ -1,48 +0,0 @@
|
||||
;InnoSetupVersion=5.4.3
|
||||
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2003!!!
|
||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||
|
||||
[Setup]
|
||||
AppName=Blocks3D
|
||||
AppVersion=v{#AppVer}
|
||||
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||
AppPublisherURL=http://blocks3d.com/
|
||||
AppSupportURL=http://blocks3d.com/
|
||||
AppUpdatesURL=http://blocks3d.com/
|
||||
DefaultDirName={%localappdata}\Blocks3D
|
||||
OutputBaseFilename=B3DSTP
|
||||
Compression=lzma2
|
||||
PrivilegesRequired=lowest
|
||||
WizardImageFile=setup.bmp
|
||||
DefaultGroupName=Blocks3D
|
||||
DiskSpanning=yes
|
||||
SlicesPerDisk=1
|
||||
DiskSliceSize=1457664
|
||||
|
||||
|
||||
[UninstallDelete]
|
||||
Type: filesandordirs; Name: "{app}"
|
||||
|
||||
[Files]
|
||||
Source: "Redist\msvcr71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||
Source: "Redist\msvcp71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
|
||||
[Registry]
|
||||
|
||||
|
||||
[Run]
|
||||
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||
|
||||
[Icons]
|
||||
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
|
||||
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||
|
||||
[Tasks]
|
||||
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
;InnoSetupVersion=5.4.3
|
||||
;ONLY USE THIS IF YOU COMPILED WITH VISUAL STUDIO 2003!!!
|
||||
#define AppVer GetFileVersion('..\Blocks3D.exe')
|
||||
|
||||
[Setup]
|
||||
AppName=Blocks3D
|
||||
AppVersion=v{#AppVer}
|
||||
AppId={{4C5DF268-0208-4CDE-A7F0-65F7E2CB5067}
|
||||
AppPublisherURL=http://blocks3d.com/
|
||||
AppSupportURL=http://blocks3d.com/
|
||||
AppUpdatesURL=http://blocks3d.com/
|
||||
DefaultDirName={%localappdata}\Blocks3D
|
||||
OutputBaseFilename=Blocks3D_Setup_v{#AppVer}
|
||||
Compression=lzma2
|
||||
PrivilegesRequired=lowest
|
||||
WizardImageFile=setup.bmp
|
||||
DefaultGroupName=Blocks3D
|
||||
|
||||
|
||||
[UninstallDelete]
|
||||
Type: filesandordirs; Name: "{app}"
|
||||
|
||||
[Files]
|
||||
Source: "Redist\msvcp71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||
Source: "Redist\msvcr71.dll"; DestDir: "{app}"; Flags: ignoreversion
|
||||
Source: "..\content\*"; DestDir: "{app}\content"; Flags: ignoreversion recursesubdirs
|
||||
Source: "..\Blocks3D.exe"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs
|
||||
|
||||
[Registry]
|
||||
|
||||
|
||||
[Run]
|
||||
Filename: "iexplore.exe"; Parameters: "http://www.blocks3d.com/FirstInstall"; Description: Start playing Blocks3D; Flags: shellexec postinstall nowait skipifsilent
|
||||
|
||||
[Icons]
|
||||
Name: "{group}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{group}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
|
||||
Name: "{userdesktop}\Play Blocks3D"; Filename: "{%programfiles}\Internet Explorer\iexplore.exe"; Parameters: "http://www.blocks3d.com/Games"; IconFilename: "{app}\Blocks3D.exe"; Tasks: startscut;
|
||||
Name: "{userdesktop}\Blocks3D Editor"; Filename: "{app}\Blocks3D.exe"; Tasks: desktopicon
|
||||
|
||||
[Tasks]
|
||||
Name: "desktopicon"; Description: "Create Desktop Icons";
|
||||
Name: "startscut"; Description: "Create Start Menu Icons";
|
||||
|
||||
BIN
Installer/setup.png
Normal file
|
After Width: | Height: | Size: 6.4 KiB |
27
Jenkinsfile
vendored
@@ -1,27 +0,0 @@
|
||||
pipeline {
|
||||
agent {label 'windows'}
|
||||
stages {
|
||||
stage('Build') {
|
||||
steps {
|
||||
bat """
|
||||
call "c:\\Program Files (x86)\\Microsoft Visual Studio .NET 2003\\Common7\\Tools\\vsvars32.bat"
|
||||
devenv "Blocks3D VS2003.sln" /build release
|
||||
"""
|
||||
}
|
||||
}
|
||||
stage('Package') {
|
||||
steps {
|
||||
bat """
|
||||
"C:\\Program Files (x86)\\Inno Setup 5\\ISCC" Installer\\install_script_vs2003.iss
|
||||
"C:\\Program Files (x86)\\Inno Setup 5\\ISCC" Installer\\install_script_floppy_vs2003.iss
|
||||
"""
|
||||
}
|
||||
}
|
||||
stage('Archive') {
|
||||
steps {
|
||||
archiveArtifacts artifacts: 'Installer\\Output\\Blocks3D_Setup_*,Installer\\Output\\B3DSTP*', fingerprint: true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BIN
Parts.bmp
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
6473
Physics Test/1524_doll_7place_9-26-3007.rbxl
Normal file
155680
Physics Test/1622_arkitects_place_3-24-2006.rbxl
Normal file
67987
Physics Test/1792_drummerdude952s_place_7-8-2006.rbxl
Normal file
74058
Physics Test/2006_Pirate_Ship.rbxl
Normal file
588
Physics Test/Cylinder.rbxl
Normal file
@@ -0,0 +1,588 @@
|
||||
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||
<External>null</External>
|
||||
<External>nil</External>
|
||||
<Item class="Workspace" referent="RBX0">
|
||||
<Properties>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<Ref name="CurrentCamera">RBX1</Ref>
|
||||
<double name="DistributedGameTime">0</double>
|
||||
<CoordinateFrame name="ModelInPrimary">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<string name="Name">Workspace</string>
|
||||
<Ref name="PrimaryPart">null</Ref>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
<Item class="Camera" referent="RBX1">
|
||||
<Properties>
|
||||
<Ref name="CameraSubject">null</Ref>
|
||||
<token name="CameraType">0</token>
|
||||
<CoordinateFrame name="CoordinateFrame">
|
||||
<X>-2.9603548</X>
|
||||
<Y>115.389259</Y>
|
||||
<Z>44.9416084</Z>
|
||||
<R00>0.112786211</R00>
|
||||
<R01>0.522245169</R01>
|
||||
<R02>-0.845304191</R02>
|
||||
<R10>-2.22539209e-009</R10>
|
||||
<R11>0.850732446</R11>
|
||||
<R12>0.525598884</R12>
|
||||
<R20>0.993619263</R20>
|
||||
<R21>-0.0592803061</R21>
|
||||
<R22>0.0959508941</R22>
|
||||
</CoordinateFrame>
|
||||
<CoordinateFrame name="Focus">
|
||||
<X>13.9457293</X>
|
||||
<Y>104.877281</Y>
|
||||
<Z>43.0225906</Z>
|
||||
<R00>1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
<string name="Name">Camera</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX2">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">21</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>87.0174942</X>
|
||||
<Y>48.0466728</Y>
|
||||
<Z>25.0001202</Z>
|
||||
<R00>-0.969314575</R00>
|
||||
<R01>0.245822206</R01>
|
||||
<R02>4.6762093e-006</R02>
|
||||
<R10>0.245822206</R10>
|
||||
<R11>0.969314933</R11>
|
||||
<R12>6.9744442e-007</R12>
|
||||
<R20>-4.35209677e-006</R20>
|
||||
<R21>1.87532066e-006</R21>
|
||||
<R22>-0.999999642</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">0</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">2</token>
|
||||
<Vector3 name="size">
|
||||
<X>6</X>
|
||||
<Y>6</Y>
|
||||
<Z>6</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX3">
|
||||
<Properties>
|
||||
<bool name="Anchored">true</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>108.911415</X>
|
||||
<Y>38.7803154</Y>
|
||||
<Z>27.5002155</Z>
|
||||
<R00>-0.969314575</R00>
|
||||
<R01>0.245822206</R01>
|
||||
<R02>4.6762093e-006</R02>
|
||||
<R10>0.245822206</R10>
|
||||
<R11>0.969314933</R11>
|
||||
<R12>6.9744442e-007</R12>
|
||||
<R20>-4.35209677e-006</R20>
|
||||
<R21>1.87532066e-006</R21>
|
||||
<R22>-0.999999642</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">1</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>53</X>
|
||||
<Y>1.20000005</Y>
|
||||
<Z>1</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX4">
|
||||
<Properties>
|
||||
<bool name="Anchored">true</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>141.499893</X>
|
||||
<Y>38.1177788</Y>
|
||||
<Z>27.0499611</Z>
|
||||
<R00>1</R00>
|
||||
<R01>-1.07914104e-006</R01>
|
||||
<R02>-4.49890285e-006</R02>
|
||||
<R10>-5.98966139e-008</R10>
|
||||
<R11>0.969315231</R11>
|
||||
<R12>-0.245820925</R12>
|
||||
<R20>4.6261307e-006</R20>
|
||||
<R21>0.245820925</R21>
|
||||
<R22>0.969315231</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">1</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>1</X>
|
||||
<Y>16.8000011</Y>
|
||||
<Z>12</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX5">
|
||||
<Properties>
|
||||
<bool name="Anchored">true</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>108.911438</X>
|
||||
<Y>38.7803192</Y>
|
||||
<Z>22.5002174</Z>
|
||||
<R00>-0.969314575</R00>
|
||||
<R01>0.245822206</R01>
|
||||
<R02>4.6762093e-006</R02>
|
||||
<R10>0.245822206</R10>
|
||||
<R11>0.969314933</R11>
|
||||
<R12>6.9744442e-007</R12>
|
||||
<R20>-4.35209677e-006</R20>
|
||||
<R21>1.87532066e-006</R21>
|
||||
<R22>-0.999999642</R22>
|
||||
</CoordinateFrame>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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<External>RBX36</External>
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||||
586202
Physics Test/Roblox HQ.rbxl
Normal file
20133
Physics Test/phys-test-room-collapse.rbxl
Normal file
49308
Physics Test/phys-test-tower-collapse.rbxl
Normal file
41924
Physics Test/phys-test-tower-stable.rbxl
Normal file
578
Physics Test/phys_test_004.rbxl
Normal file
@@ -0,0 +1,578 @@
|
||||
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>0</X>
|
||||
<Y>79.3000031</Y>
|
||||
<Z>-62</Z>
|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<token name="FrontSurface">0</token>
|
||||
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|
||||
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|
||||
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||||
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|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<X>4</X>
|
||||
<Y>4</Y>
|
||||
<Z>4</Z>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<token name="BackSurface">0</token>
|
||||
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|
||||
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|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
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|
||||
<Y>81.3000031</Y>
|
||||
<Z>-25</Z>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
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|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<X>8</X>
|
||||
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|
||||
<Z>8</Z>
|
||||
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|
||||
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|
||||
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|
||||
<Item class="Part">
|
||||
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|
||||
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|
||||
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|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
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|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>0</X>
|
||||
<Y>85.3000031</Y>
|
||||
<Z>18</Z>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
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|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Part</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">0</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>16</X>
|
||||
<Y>16</Y>
|
||||
<Z>16</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">0</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">23</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>0</X>
|
||||
<Y>93.3000031</Y>
|
||||
<Z>73</Z>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<R21>0</R21>
|
||||
<R22>1</R22>
|
||||
</CoordinateFrame>
|
||||
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|
||||
<bool name="CastsShadows">false</bool>
|
||||
<token name="Controller">0</token>
|
||||
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|
||||
<bool name="Cullable">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Part</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">0</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>32</X>
|
||||
<Y>32</Y>
|
||||
<Z>32</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<External>RBX2</External>
|
||||
<External>RBX3</External>
|
||||
<Item class="Players">
|
||||
<Properties>
|
||||
<string name="Name">Players</string>
|
||||
<bool name="archivable">true</bool>
|
||||
<int name="maxPlayers">10</int>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="StarterPack">
|
||||
<Properties>
|
||||
<string name="Name">StarterPack</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="SoundService">
|
||||
<Properties>
|
||||
<string name="Name">SoundService</string>
|
||||
<bool name="archivable">true</bool>
|
||||
<float name="distancefactor">10</float>
|
||||
<float name="dopplerscale">1</float>
|
||||
<float name="rolloffscale">1</float>
|
||||
</Properties>
|
||||
<External>RBX4</External>
|
||||
<External>RBX5</External>
|
||||
<External>RBX6</External>
|
||||
<External>RBX7</External>
|
||||
<External>RBX8</External>
|
||||
<External>RBX9</External>
|
||||
<External>RBX10</External>
|
||||
<External>RBX11</External>
|
||||
<External>RBX12</External>
|
||||
<External>RBX13</External>
|
||||
<External>RBX14</External>
|
||||
<External>RBX15</External>
|
||||
<External>RBX16</External>
|
||||
<External>RBX17</External>
|
||||
</Item>
|
||||
<Item class="Lighting">
|
||||
<Properties>
|
||||
<Color3 name="BottomAmbientV9">4286220152</Color3>
|
||||
<Color3 name="ClearColor">4278190080</Color3>
|
||||
<string name="Name">Lighting</string>
|
||||
<Color3 name="SpotLightV9">4290822336</Color3>
|
||||
<string name="TimeOfDay">14:00:00</string>
|
||||
<Color3 name="TopAmbientV9">4292006362</Color3>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="ControllerService">
|
||||
<Properties>
|
||||
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|
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|
||||
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|
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|
||||
<External>RBX19</External>
|
||||
<External>RBX20</External>
|
||||
</roblox>
|
||||
23888
Physics Test/phys_test_005.rbxl
Normal file
660
Physics Test/phys_test_stable.rbxl
Normal file
@@ -0,0 +1,660 @@
|
||||
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||
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|
||||
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||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
<Z>512</Z>
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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|
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
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<Item class="Part" referent="RBX4">
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</Vector3>
|
||||
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|
||||
</Item>
|
||||
<Item class="Part" referent="RBX5">
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
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|
||||
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|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<X>0</X>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX6">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
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|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>-2</X>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<float name="FrontParamB">0.5</float>
|
||||
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|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
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|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
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|
||||
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|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
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|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>2</X>
|
||||
<Y>9</Y>
|
||||
<Z>2</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX7">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">28</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>2</X>
|
||||
<Y>11.1999998</Y>
|
||||
<Z>-3</Z>
|
||||
<R00>-1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>-1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>10</X>
|
||||
<Y>2</Y>
|
||||
<Z>10</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="Part" referent="RBX8">
|
||||
<Properties>
|
||||
<bool name="Anchored">false</bool>
|
||||
<float name="BackParamA">-0.5</float>
|
||||
<float name="BackParamB">0.5</float>
|
||||
<token name="BackSurface">0</token>
|
||||
<token name="BackSurfaceInput">0</token>
|
||||
<float name="BottomParamA">-0.5</float>
|
||||
<float name="BottomParamB">0.5</float>
|
||||
<token name="BottomSurface">4</token>
|
||||
<token name="BottomSurfaceInput">0</token>
|
||||
<int name="BrickColor">28</int>
|
||||
<CoordinateFrame name="CFrame">
|
||||
<X>2</X>
|
||||
<Y>13.1999998</Y>
|
||||
<Z>-3</Z>
|
||||
<R00>-1</R00>
|
||||
<R01>0</R01>
|
||||
<R02>0</R02>
|
||||
<R10>0</R10>
|
||||
<R11>1</R11>
|
||||
<R12>0</R12>
|
||||
<R20>0</R20>
|
||||
<R21>0</R21>
|
||||
<R22>-1</R22>
|
||||
</CoordinateFrame>
|
||||
<bool name="CanCollide">true</bool>
|
||||
<token name="Controller">0</token>
|
||||
<bool name="ControllerFlagShown">true</bool>
|
||||
<bool name="DraggingV1">false</bool>
|
||||
<float name="Elasticity">0.5</float>
|
||||
<token name="FormFactor">0</token>
|
||||
<float name="Friction">0.300000012</float>
|
||||
<float name="FrontParamA">-0.5</float>
|
||||
<float name="FrontParamB">0.5</float>
|
||||
<token name="FrontSurface">0</token>
|
||||
<token name="FrontSurfaceInput">0</token>
|
||||
<float name="LeftParamA">-0.5</float>
|
||||
<float name="LeftParamB">0.5</float>
|
||||
<token name="LeftSurface">0</token>
|
||||
<token name="LeftSurfaceInput">0</token>
|
||||
<bool name="Locked">false</bool>
|
||||
<string name="Name">Smooth Block Model</string>
|
||||
<float name="Reflectance">0</float>
|
||||
<float name="RightParamA">-0.5</float>
|
||||
<float name="RightParamB">0.5</float>
|
||||
<token name="RightSurface">0</token>
|
||||
<token name="RightSurfaceInput">0</token>
|
||||
<Vector3 name="RotVelocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<float name="TopParamA">-0.5</float>
|
||||
<float name="TopParamB">0.5</float>
|
||||
<token name="TopSurface">3</token>
|
||||
<token name="TopSurfaceInput">0</token>
|
||||
<float name="Transparency">0</float>
|
||||
<Vector3 name="Velocity">
|
||||
<X>0</X>
|
||||
<Y>0</Y>
|
||||
<Z>0</Z>
|
||||
</Vector3>
|
||||
<bool name="archivable">true</bool>
|
||||
<token name="shape">1</token>
|
||||
<Vector3 name="size">
|
||||
<X>6</X>
|
||||
<Y>2</Y>
|
||||
<Z>6</Z>
|
||||
</Vector3>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="RunService" referent="RBX9">
|
||||
<Properties>
|
||||
<string name="Name">Run Service</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX10</External>
|
||||
<External>RBX11</External>
|
||||
<Item class="Players" referent="RBX12">
|
||||
<Properties>
|
||||
<int name="MaxPlayers">12</int>
|
||||
<string name="Name">Players</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="StarterPack" referent="RBX13">
|
||||
<Properties>
|
||||
<string name="Name">StarterPack</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="SoundService" referent="RBX14">
|
||||
<Properties>
|
||||
<token name="AmbientReverb">0</token>
|
||||
<float name="DistanceFactor">10</float>
|
||||
<float name="DopplerScale">1</float>
|
||||
<string name="Name">Soundscape</string>
|
||||
<float name="RolloffScale">1</float>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
<External>RBX15</External>
|
||||
<External>RBX16</External>
|
||||
<External>RBX17</External>
|
||||
<External>RBX18</External>
|
||||
<External>RBX19</External>
|
||||
<External>RBX20</External>
|
||||
<External>RBX21</External>
|
||||
<External>RBX22</External>
|
||||
<External>RBX23</External>
|
||||
<External>RBX24</External>
|
||||
<External>RBX25</External>
|
||||
<External>RBX26</External>
|
||||
<External>RBX27</External>
|
||||
<External>RBX28</External>
|
||||
</Item>
|
||||
<Item class="ContentProvider" referent="RBX29">
|
||||
<Properties>
|
||||
<string name="Name">Instance</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="PhysicsService" referent="RBX30">
|
||||
<Properties>
|
||||
<string name="Name">PhysicsService</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX31</External>
|
||||
<Item class="Selection" referent="RBX32">
|
||||
<Properties>
|
||||
<string name="Name">Selection</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX33</External>
|
||||
<Item class="Lighting" referent="RBX34">
|
||||
<Properties>
|
||||
<Color3 name="Ambient">4286611584</Color3>
|
||||
<float name="Brightness">1</float>
|
||||
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
||||
<Color3 name="ColorShift_Top">4278190080</Color3>
|
||||
<float name="GeographicLatitude">41.7332993</float>
|
||||
<string name="Name">Lighting</string>
|
||||
<Color3 name="ShadowColor">4289967032</Color3>
|
||||
<string name="TimeOfDay">14:00:00</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="ControllerService" referent="RBX35">
|
||||
<Properties>
|
||||
<string name="Name">Instance</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<Item class="ChangeHistoryService" referent="RBX36">
|
||||
<Properties>
|
||||
<string name="Name">ChangeHistoryService</string>
|
||||
<bool name="archivable">true</bool>
|
||||
</Properties>
|
||||
</Item>
|
||||
<External>RBX37</External>
|
||||
</roblox>
|
||||
@@ -1,6 +1,3 @@
|
||||
# IMPORTANT -- READ BEFORE CONTRIBUTING
|
||||
Work on DataModel V3 will be starting November 3rd at 3PM PDT! This will mean **many PRs involving DataModel V2 may be immediately rejected until completion!** Progress on DataModelV3 can be tracked/contributed to on the feature/datamodel_v3 branch during this time.
|
||||
|
||||
# ROBLOX 2005 Recreation Project
|
||||
## Why are we doing this?
|
||||
ROBLOX in 2005 was a different game, based around minigames with win and lose conditions rather than a 3D building game. Since this build of the client is presumed lost despite having around 100 users, we have to recreate it. We are using era-appropriate tools for this as well (Visual Studio 2005 and 2005-era compilers), as well as G3D 6.10, the era-appropriate version of the Graphics3D graphics library used by ROBLOX to this day.
|
||||
|
||||
56
ThumbnailGeneratorInstance.cpp
Normal file
@@ -0,0 +1,56 @@
|
||||
#include "DataModelV2/ThumbnailGeneratorInstance.h"
|
||||
#include "Application.h"
|
||||
#include "Globals.h"
|
||||
#include "base64.h"
|
||||
#include <fstream>
|
||||
|
||||
ThumbnailGeneratorInstance::ThumbnailGeneratorInstance(void)
|
||||
{
|
||||
Instance::Instance();
|
||||
name = "ThumbnailGenerator";
|
||||
className = "ThumbnailGenerator";
|
||||
canDelete = false;
|
||||
}
|
||||
|
||||
ThumbnailGeneratorInstance::~ThumbnailGeneratorInstance(void) {}
|
||||
|
||||
/*
|
||||
* TODO:
|
||||
* Move functions like toggleSky into their own "Lighting" instance
|
||||
* Make this headless, and allow for resolutions greater than the screen resolution
|
||||
*/
|
||||
std::string ThumbnailGeneratorInstance::click(std::string fileType, int cx, int cy, bool hideSky)
|
||||
{
|
||||
if(!G3D::GImage::supportedFormat(fileType)) {
|
||||
printf("%s is not a valid fileType.", fileType);
|
||||
return "";
|
||||
}
|
||||
|
||||
RenderDevice* rd = g_usableApp->getRenderDevice();
|
||||
GuiRootInstance* guiRoot = g_dataModel->getGuiRoot();
|
||||
const G3D::GImage::Format format = G3D::GImage::stringToFormat(fileType);
|
||||
|
||||
int prevWidth = rd->width();
|
||||
int prevHeight = rd->height();
|
||||
G3D::GImage imgBuffer(cx, cy, 4);
|
||||
G3D::BinaryOutput binOut;
|
||||
|
||||
guiRoot->hideGui(true);
|
||||
g_usableApp->resize3DView(cx, cy);
|
||||
|
||||
if(hideSky)
|
||||
g_dataModel->getLighting()->suppressSky(true);
|
||||
|
||||
g_usableApp->onGraphics(rd);
|
||||
rd->screenshotPic(imgBuffer, true, hideSky);
|
||||
imgBuffer.encode(format, binOut);
|
||||
|
||||
// Convert to Base64 string
|
||||
std::string base64ImgStr = base64_encode(reinterpret_cast<const unsigned char*>(binOut.getCArray()), binOut.length(), false);
|
||||
|
||||
guiRoot->hideGui(false);
|
||||
g_usableApp->resize3DView(prevWidth, prevHeight);
|
||||
|
||||
return base64ImgStr;
|
||||
}
|
||||
|
||||
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 955 B |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 971 B |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 984 B After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.7 KiB |
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 864 B After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.5 KiB |
BIN
ode-0.6.zip
Normal file
BIN
oldcontent/cursor.png
Normal file
|
After Width: | Height: | Size: 576 B |
BIN
oldcontent/cursor2.png
Normal file
|
After Width: | Height: | Size: 637 B |
BIN
oldcontent/font/arial-small.fnt
Normal file
BIN
oldcontent/font/arial.fnt
Normal file
BIN
oldcontent/font/arialblack-small.fnt
Normal file
BIN
oldcontent/font/arialblack.fnt
Normal file
BIN
oldcontent/font/arialround.fnt
Normal file
BIN
oldcontent/font/ariaround-small.fnt
Normal file
BIN
oldcontent/font/dominant-small.fnt
Normal file
BIN
oldcontent/font/lighttrek-small.fnt
Normal file
BIN
oldcontent/font/lighttrek.fnt
Normal file
BIN
oldcontent/images/ArrowCursor.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
oldcontent/images/ArrowFarCursor.png
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
oldcontent/images/DragCursor.png
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
oldcontent/images/DropperCursor.png
Normal file
|
After Width: | Height: | Size: 353 B |
BIN
oldcontent/images/FillCursor.png
Normal file
|
After Width: | Height: | Size: 433 B |
BIN
oldcontent/images/FlagCursor.png
Normal file
|
After Width: | Height: | Size: 628 B |
BIN
oldcontent/images/FlatCursor.png
Normal file
|
After Width: | Height: | Size: 595 B |
BIN
oldcontent/images/GlueCursor.png
Normal file
|
After Width: | Height: | Size: 665 B |
BIN
oldcontent/images/GrabCursor.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
BIN
oldcontent/images/GrabRotateCursor.png
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
BIN
oldcontent/images/HammerCursor.png
Normal file
|
After Width: | Height: | Size: 2.4 KiB |
BIN
oldcontent/images/HammerDownCursor.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
oldcontent/images/HammerOverCursor.png
Normal file
|
After Width: | Height: | Size: 2.8 KiB |
BIN
oldcontent/images/HingeCursor.png
Normal file
|
After Width: | Height: | Size: 627 B |
BIN
oldcontent/images/LockCursor.png
Normal file
|
After Width: | Height: | Size: 788 B |
BIN
oldcontent/images/MotorCursor.png
Normal file
|
After Width: | Height: | Size: 660 B |
BIN
oldcontent/images/ResizeCursor.png
Normal file
|
After Width: | Height: | Size: 552 B |
BIN
oldcontent/images/SpawnCursor.png
Normal file
|
After Width: | Height: | Size: 655 B |
BIN
oldcontent/images/UnAnchorCursor.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
BIN
oldcontent/images/UnlockCursor.png
Normal file
|
After Width: | Height: | Size: 798 B |
BIN
oldcontent/images/WeldCursor.png
Normal file
|
After Width: | Height: | Size: 522 B |
BIN
oldcontent/images/surface.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
oldcontent/images/surfacebr.png
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
roblox_RN1_icon.ico
Normal file
|
After Width: | Height: | Size: 29 KiB |
@@ -1,8 +0,0 @@
|
||||
#pragma once
|
||||
namespace B3D{
|
||||
namespace AbstractedInput{
|
||||
static const unsigned char MOUSE_LEFT = 0x01;
|
||||
static const unsigned char MOUSE_RIGHT = 0x02;
|
||||
static const unsigned char MOUSE_MIDDLE = 0x03;
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,22 @@
|
||||
#pragma once
|
||||
#include <G3DAll.h>
|
||||
#include "PropertyWindow.h"
|
||||
#include "DataModelV3/Gui/TextButtonInstance.h"
|
||||
#include "DataModelV3/Gui/ImageButtonInstance.h"
|
||||
#include "DataModelV2/TextButtonInstance.h"
|
||||
#include "DataModelV2/ImageButtonInstance.h"
|
||||
#include "CameraController.h"
|
||||
#include "IEBrowser.h"
|
||||
#include "Mouse.h"
|
||||
#include "Tool/Tool.h"
|
||||
|
||||
class B3D::TextButtonInstance;
|
||||
class B3D::ImageButtonInstance;
|
||||
class B3D::PartInstance;
|
||||
class TextButtonInstance;
|
||||
class ImageButtonInstance;
|
||||
class PartInstance;
|
||||
class CameraController;
|
||||
|
||||
class Application { // : public GApp {
|
||||
public:
|
||||
Application(HWND parentWindow);
|
||||
void Boop();
|
||||
virtual ~Application() {}
|
||||
virtual void exitApplication();
|
||||
virtual void onInit();
|
||||
@@ -28,6 +29,8 @@ class Application { // : public GApp {
|
||||
void clearInstances();
|
||||
void navigateToolbox(std::string);
|
||||
PartInstance* makePart();
|
||||
void drawButtons(RenderDevice* rd);
|
||||
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c);
|
||||
void deleteInstance();
|
||||
void run();
|
||||
void QuitApp();
|
||||
@@ -71,15 +74,13 @@ class Application { // : public GApp {
|
||||
HWND _hwndToolbox;
|
||||
HWND _buttonTest;
|
||||
HWND _hwndRenderer;
|
||||
//TODO make list
|
||||
DataModelInstance* _dataModel;
|
||||
G3D::TextureRef shadowMap;
|
||||
std::string _title;
|
||||
//TODO deprecated?
|
||||
bool _dragging;
|
||||
//TODO deprecated
|
||||
int _mode;
|
||||
//Can be moved?
|
||||
GAppSettings _settings;
|
||||
double lightProjX, lightProjY, lightProjNear, lightProjFar;
|
||||
IEBrowser* webBrowser;
|
||||
protected:
|
||||
Stopwatch m_graphicsWatch;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include <G3DAll.h>
|
||||
#pragma once
|
||||
#include <iostream>
|
||||
#include <string.h>
|
||||
|
||||
class AudioPlayer
|
||||
{
|
||||
public:
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <G3DAll.h>
|
||||
#include "DataModelV3/Instance.h"
|
||||
#include "DataModelV2/Instance.h"
|
||||
#include "Globals.h"
|
||||
#include <string>
|
||||
|
||||
|
||||
26
src/include/DataModelV2/BaseButtonInstance.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
#include "Instance.h"
|
||||
#include "Listener/ButtonListener.h"
|
||||
|
||||
class ButtonListener;
|
||||
class Instance;
|
||||
|
||||
class BaseButtonInstance : public Instance
|
||||
{
|
||||
public:
|
||||
BaseButtonInstance(void);
|
||||
virtual ~BaseButtonInstance(void);
|
||||
virtual void render(RenderDevice* rd);
|
||||
virtual void drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown);
|
||||
virtual bool mouseInButton(float, float, RenderDevice* rd);
|
||||
virtual void onMouseClick();
|
||||
void setButtonListener(ButtonListener&);
|
||||
bool floatBottom;
|
||||
bool floatRight;
|
||||
bool floatCenter;
|
||||
volatile bool disabled;
|
||||
bool selected;
|
||||
protected:
|
||||
bool mouseInArea(float, float, float, float, float, float);
|
||||
class ButtonListener* listener;
|
||||
};
|
||||
49
src/include/DataModelV2/BaseGuiInstance.h
Normal file
@@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
#include "Instance.h"
|
||||
|
||||
struct UDim
|
||||
{
|
||||
float scale;
|
||||
float offset;
|
||||
UDim()
|
||||
{
|
||||
scale = offset = 0;
|
||||
}
|
||||
UDim(float scale_, float offset_)
|
||||
{
|
||||
scale = scale_;
|
||||
offset = offset_;
|
||||
}
|
||||
};
|
||||
|
||||
struct UDim2
|
||||
{
|
||||
UDim x;
|
||||
UDim y;
|
||||
UDim2(UDim x_, UDim y_)
|
||||
{
|
||||
x = x_;
|
||||
y = y_;
|
||||
}
|
||||
UDim2(float scale_x, float offset_x, float scale_y, float offset_y)
|
||||
{
|
||||
x = UDim(scale_x, offset_x);
|
||||
y = UDim(scale_y, offset_y);
|
||||
}
|
||||
};
|
||||
|
||||
class Instance;
|
||||
|
||||
class BaseGuiInstance : public Instance
|
||||
{
|
||||
public:
|
||||
BaseGuiInstance(void);
|
||||
virtual ~BaseGuiInstance(void);
|
||||
virtual void render(RenderDevice* rd);
|
||||
virtual bool mouseHovered(float, float, RenderDevice* rd);
|
||||
UDim2 position;
|
||||
UDim2 size;
|
||||
protected:
|
||||
bool mouseInArea(float, float, float, float, float, float);
|
||||
class ButtonListener* listener;
|
||||
};
|
||||
77
src/include/DataModelV2/DataModelInstance.h
Normal file
@@ -0,0 +1,77 @@
|
||||
#pragma once
|
||||
|
||||
// Instances
|
||||
#include "WorkspaceInstance.h"
|
||||
#include "LevelInstance.h"
|
||||
#include "PartInstance.h"
|
||||
#include "SelectionService.h"
|
||||
#include "GuiRootInstance.h"
|
||||
#include "ThumbnailGeneratorInstance.h"
|
||||
#include "XplicitNgine/XplicitNgine.h"
|
||||
#include "SoundService.h"
|
||||
#include "LightingInstance.h"
|
||||
|
||||
// Libraries
|
||||
#include "rapidxml/rapidxml.hpp"
|
||||
|
||||
class GuiRootInstance;
|
||||
|
||||
class DataModelInstance :
|
||||
public Instance
|
||||
{
|
||||
public:
|
||||
DataModelInstance(void);
|
||||
~DataModelInstance(void);
|
||||
void setMessage(std::string);
|
||||
void setMessageBrickCount();
|
||||
void clearMessage();
|
||||
bool debugGetOpen();
|
||||
bool getOpen();
|
||||
bool load(const char* filename,bool clearObjects);
|
||||
bool readXMLFileStream(std::ifstream* file);
|
||||
void drawMessage(RenderDevice*);
|
||||
|
||||
// Instance getters
|
||||
WorkspaceInstance* getWorkspace();
|
||||
LevelInstance* getLevel();
|
||||
XplicitNgine* getEngine();
|
||||
ThumbnailGeneratorInstance* getThumbnailGenerator();
|
||||
SoundService* getSoundService();
|
||||
LightingInstance* getLighting();
|
||||
|
||||
std::string message;
|
||||
std::string _loadedFileName;
|
||||
bool showMessage;
|
||||
G3D::GFontRef font;
|
||||
GuiRootInstance* getGuiRoot();
|
||||
SelectionService* getSelectionService();
|
||||
PartInstance* makePart();
|
||||
void clearLevel();
|
||||
void toggleRun();
|
||||
bool isRunning();
|
||||
void resetEngine();
|
||||
#if _DEBUG
|
||||
void modXMLLevel(float modY);
|
||||
#endif
|
||||
private:
|
||||
bool isBrickCount;
|
||||
bool scanXMLObject(rapidxml::xml_node<>* node);
|
||||
rapidxml::xml_node<>* getNode(rapidxml::xml_node<> * node,const char* name );
|
||||
float getFloatValue(rapidxml::xml_node<> * node,const char* name);
|
||||
bool _successfulLoad;
|
||||
std::string _errMsg;
|
||||
bool _legacyLoad;
|
||||
float _modY;
|
||||
|
||||
// Instances
|
||||
WorkspaceInstance* workspace;
|
||||
LevelInstance* level;
|
||||
GuiRootInstance* guiRoot;
|
||||
SelectionService* selectionService;
|
||||
ThumbnailGeneratorInstance* thumbnailGenerator;
|
||||
XplicitNgine* xplicitNgine;
|
||||
SoundService* soundService;
|
||||
LightingInstance* lightingInstance;
|
||||
bool running;
|
||||
|
||||
};
|
||||
16
src/include/DataModelV2/GroupInstance.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#include "PartInstance.h"
|
||||
|
||||
class GroupInstance :
|
||||
public PVInstance
|
||||
{
|
||||
public:
|
||||
GroupInstance(void);
|
||||
~GroupInstance(void);
|
||||
GroupInstance(const GroupInstance &oinst);
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
std::vector<Instance *> unGroup();
|
||||
PartInstance * primaryPart;
|
||||
void render(RenderDevice * r);
|
||||
};
|
||||
26
src/include/DataModelV2/GuiRootInstance.h
Normal file
@@ -0,0 +1,26 @@
|
||||
#pragma once
|
||||
#include "Instance.h"
|
||||
|
||||
class ImageButtonInstance;
|
||||
|
||||
class TextButtonInstance;
|
||||
|
||||
class GuiRootInstance : public Instance
|
||||
{
|
||||
public:
|
||||
GuiRootInstance();
|
||||
GuiRootInstance::~GuiRootInstance();
|
||||
TextButtonInstance* makeTextButton();
|
||||
void drawButtons(RenderDevice* rd);
|
||||
ImageButtonInstance* makeImageButton(G3D::TextureRef newImage, G3D::TextureRef overImage, G3D::TextureRef downImage, G3D::TextureRef disableImage);
|
||||
void renderGUI(G3D::RenderDevice* rd, double fps);
|
||||
void setDebugMessage(std::string msg, G3D::RealTime msgTime);
|
||||
void update();
|
||||
bool mouseInGUI(G3D::RenderDevice* renderDevice,int x,int y);
|
||||
void onMouseLeftUp(G3D::RenderDevice* renderDevice, int x,int y);
|
||||
void hideGui(bool doHide);
|
||||
private:
|
||||
std::string _message;
|
||||
G3D::RealTime _messageTime;
|
||||
bool _hideGui;
|
||||
};
|
||||
27
src/include/DataModelV2/ImageButtonInstance.h
Normal file
@@ -0,0 +1,27 @@
|
||||
#pragma once
|
||||
#include "BaseButtonInstance.h"
|
||||
|
||||
class BaseButtonInstance;
|
||||
|
||||
class ImageButtonInstance : public BaseButtonInstance
|
||||
{
|
||||
public:
|
||||
//ImageButtonInstance(G3D::TextureRef);
|
||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef);
|
||||
//ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
||||
ImageButtonInstance(G3D::TextureRef,G3D::TextureRef,G3D::TextureRef,G3D::TextureRef);
|
||||
~ImageButtonInstance(void);
|
||||
void drawObj(RenderDevice*, Vector2, bool);
|
||||
Vector2 size;
|
||||
Vector2 position;
|
||||
|
||||
G3D::TextureRef image;
|
||||
int openGLID;
|
||||
G3D::TextureRef image_ovr;
|
||||
int openGLID_ovr;
|
||||
G3D::TextureRef image_dn;
|
||||
int openGLID_dn;
|
||||
G3D::TextureRef image_ds;
|
||||
int openGLID_ds;
|
||||
bool mouseInButton(float, float, RenderDevice*);
|
||||
};
|
||||
46
src/include/DataModelV2/Instance.h
Normal file
@@ -0,0 +1,46 @@
|
||||
#pragma once
|
||||
#include <G3DAll.h>
|
||||
#include "propertyGrid.h"
|
||||
#include "PropertiesV2/StringProperty.h"
|
||||
#include "PropertiesV2/BoolProperty.h"
|
||||
#include "map"
|
||||
|
||||
class Instance
|
||||
{
|
||||
public:
|
||||
bool canDelete;
|
||||
Instance(void);
|
||||
Instance(const Instance&);
|
||||
virtual ~Instance(void);
|
||||
std::string name;
|
||||
virtual void render(RenderDevice*);
|
||||
virtual void renderName(RenderDevice*);
|
||||
virtual void update();
|
||||
std::vector<Instance*> children; // All children.
|
||||
std::string getClassName();
|
||||
Instance* findFirstChild(std::string);
|
||||
std::vector<Instance* > getChildren();
|
||||
std::vector<Instance* > getAllChildren();
|
||||
virtual void setParent(Instance*);
|
||||
void setName(std::string newName);
|
||||
void addChild(Instance*);
|
||||
void removeChild(Instance*);
|
||||
void clearChildren();
|
||||
Instance* getParent();
|
||||
virtual Instance* clone() const { return new Instance(*this); }
|
||||
//Deprecated
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
//Deprecated
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
|
||||
virtual std::vector<Property *> collectProperties();
|
||||
|
||||
int listicon;
|
||||
protected:
|
||||
std::string className;
|
||||
Instance* parent; // Another pointer.
|
||||
//Deprecated
|
||||
PROPGRIDITEM createPGI(LPSTR catalog, LPSTR propName, LPSTR propDesc, LPARAM curVal, INT type, TCHAR choices[] = NULL);
|
||||
private:
|
||||
static const std::map<std::string, Instance> g_logLevelsDescriptions;
|
||||
};
|
||||
25
src/include/DataModelV2/LevelInstance.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#pragma once
|
||||
#include "instance.h"
|
||||
|
||||
class LevelInstance :
|
||||
public Instance
|
||||
{
|
||||
public:
|
||||
LevelInstance(void);
|
||||
~LevelInstance(void);
|
||||
bool HighScoreIsGood;
|
||||
Enum::ActionType::Value TimerUpAction;
|
||||
Enum::AffectType::Value TimerAffectsScore;
|
||||
bool RunOnOpen;
|
||||
float timer;
|
||||
int score;
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
std::string winMessage;
|
||||
std::string loseMessage;
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
void winCondition();
|
||||
void loseCondition();
|
||||
void pauseCondition();
|
||||
void drawCondition();
|
||||
void Step(SimTime sdt);
|
||||
};
|
||||
43
src/include/DataModelV2/LightingInstance.h
Normal file
@@ -0,0 +1,43 @@
|
||||
#pragma once
|
||||
#include "Instance.h"
|
||||
|
||||
class LightingInstance :
|
||||
public Instance
|
||||
{
|
||||
public:
|
||||
LightingInstance(void);
|
||||
~LightingInstance(void);
|
||||
|
||||
// Getters
|
||||
G3D::Color3 getTopAmbient();
|
||||
G3D::Color3 getBottomAmbient();
|
||||
G3D::Color3 getSpotLight();
|
||||
G3D::Color4 getClearColor();
|
||||
G3D::SkyRef getSky();
|
||||
G3D::LightingParameters getLightingParameters();
|
||||
|
||||
// Setters
|
||||
void setTopAmbient(G3D::Color3 newValue);
|
||||
void setBottomAmbient(G3D::Color3 newValue);
|
||||
void setSpotLight(G3D::Color3 newValue);
|
||||
void setClearColor(G3D::Color4 clearColor);
|
||||
|
||||
// Functions
|
||||
void drawSky();
|
||||
void suppressSky(bool doSuppress);
|
||||
void update();
|
||||
void drawEffects();
|
||||
|
||||
// Properties
|
||||
void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
std::vector<PROPGRIDITEM> getProperties();
|
||||
|
||||
private:
|
||||
G3D::Color3 topAmbient;
|
||||
G3D::Color3 bottomAmbient;
|
||||
G3D::Color3 spotLight;
|
||||
G3D::Color4 clearColor;
|
||||
G3D::SkyRef sky;
|
||||
G3D::LightingParameters lighting;
|
||||
bool _hideSky;
|
||||
};
|
||||
40
src/include/DataModelV2/PVInstance.h
Normal file
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
#include "instance.h"
|
||||
#include "enum.h"
|
||||
#include <ode/ode.h>
|
||||
|
||||
class PVInstance :
|
||||
public Instance
|
||||
{
|
||||
public:
|
||||
PVInstance(void);
|
||||
~PVInstance(void);
|
||||
PVInstance(const PVInstance &oinst);
|
||||
virtual void postRender(RenderDevice* rd);
|
||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
||||
virtual std::vector<Property*> collectProperties();
|
||||
bool nameShown;
|
||||
bool controllerFlagShown;
|
||||
Enum::Controller::Value controller;
|
||||
virtual void makeJoints();
|
||||
virtual void setNameShown(bool nameShown);
|
||||
virtual void setControllerFlagShown(bool controllerFlagShown);
|
||||
protected:
|
||||
CoordinateFrame cFrame;
|
||||
static G3D::Color3 getControllerColor(int controller)
|
||||
{
|
||||
switch(controller)
|
||||
{
|
||||
case Enum::Controller::KeyboardLeft:
|
||||
return Color3::red();
|
||||
case Enum::Controller::KeyboardRight:
|
||||
return Color3::blue();
|
||||
case Enum::Controller::Chase:
|
||||
return Color3::black();
|
||||
case Enum::Controller::Flee:
|
||||
return Color3::yellow();
|
||||
}
|
||||
return Color3::gray();
|
||||
}
|
||||
};
|
||||