16 Commits

Author SHA1 Message Date
Vulpovile
2af7077a0a Merge pull request #94 from Vulpovile/bugfix/partcollison
Fix part collisions
2022-10-05 20:32:58 -07:00
728e67e1a5 Fix part collisions 2022-10-05 22:53:54 -04:00
8fa056e191 Merge pull request #88 from Vulpovile/bugfix/hopperbin-crash
Placeholder hopperbin fix
2022-10-05 13:08:55 -04:00
Vulpovile
69aacebbb2 Merge branch 'master' into bugfix/hopperbin-crash 2022-10-04 23:41:08 -07:00
791fa55767 PR update 2022-10-05 02:33:06 -04:00
3b83e527f8 Fix Hopper selection crash, add some placeholder enums, add a compaitiblity shim 2022-10-05 02:10:51 -04:00
Vulpovile
de53dcf6b0 Merge pull request #86 from Vulpovile/cleanup/remove_aps_from_repo
Remove  .aps file from repo
2022-10-04 23:08:08 -07:00
Vulpovile
8ef3bcd352 Merge pull request #85 from Vulpovile/master
sync: master to develop
2022-10-04 23:03:09 -07:00
Vulpovile
7adf511bf7 Remove APS files 2022-10-04 23:00:55 -07:00
NT_x86
72cdf2af35 Merge pull request #84 from Vulpovile/NT_x86
Minor optimization in createBody
2022-10-05 08:59:37 +03:00
NT_x86
d9a0e1e120 Increment patch number 2022-10-05 08:49:56 +03:00
NT_x86
90a1a1b325 Merge branch 'master' of https://github.com/Vulpovile/Blocks3D.git into NT_x86 2022-10-05 07:42:24 +03:00
NT_x86
984bea6136 Run GetSize and GetPosition only once in CreateBody function 2022-10-05 07:34:49 +03:00
Vulpovile
083cb38e81 Merge pull request #83 from Vulpovile/master
sync: master to develop
2022-10-04 13:44:26 -07:00
Vulpovile
6d65cd2a56 Merge pull request #82 from Vulpovile/feature/workflows
Add workflow to sync to develop
2022-10-04 13:42:18 -07:00
Vulpovile
223364907f Add workflow to sync to develop 2022-10-04 13:13:15 -07:00
11 changed files with 117 additions and 21 deletions

25
.github/workflows/sync-develop.yml vendored Normal file
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@@ -0,0 +1,25 @@
name: Sync Back to Develop
on:
push:
branches:
- master
jobs:
sync-branches:
runs-on: ubuntu-latest
name: Syncing branches
steps:
- name: Checkout
uses: actions/checkout@v2
- name: Set up Node
uses: actions/setup-node@v1
with:
node-version: 12
- name: Opening pull request
id: pull
uses: tretuna/sync-branches@1.2.0
with:
GITHUB_TOKEN: ${{secrets.GITHUB_TOKEN}}
FROM_BRANCH: 'master'
TO_BRANCH: 'develop'

6
.gitignore vendored
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@@ -40,6 +40,9 @@
*.ilk *.ilk
*.dep *.dep
# ResEditor files
*.aps
/Debug /Debug
/Release /Release
stdout.txt stdout.txt
@@ -53,4 +56,5 @@ desktop.ini
*.db *.db
#Redist #Redist
!Installer/Redist/* !Installer/Redist/*
UpgradeLog.htm

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@@ -733,6 +733,14 @@
RelativePath=".\src\include\TextureHandler.h" RelativePath=".\src\include\TextureHandler.h"
> >
</File> </File>
<File
RelativePath=".\src\include\ToolEnum.h"
>
</File>
<File
RelativePath=".\src\include\VS2005CompatShim.h"
>
</File>
<File <File
RelativePath=".\src\include\win32Defines.h" RelativePath=".\src\include\win32Defines.h"
> >

Binary file not shown.

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@@ -10,7 +10,7 @@
#define APP_GENER 0 #define APP_GENER 0
#define APP_MAJOR 0 #define APP_MAJOR 0
#define APP_MINOR 106 #define APP_MINOR 106
#define APP_PATCH 2 #define APP_PATCH 4
#define APP_VER_STRING APP_GENER.APP_MAJOR.APP_MINOR.APP_PATCH #define APP_VER_STRING APP_GENER.APP_MAJOR.APP_MINOR.APP_PATCH
#define VER_PREFIX( N ) v##N #define VER_PREFIX( N ) v##N

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@@ -22,7 +22,7 @@
} }
</style> </style>
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;"> <body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="alert(window.external.ToggleHopperBin(0))"> <span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(0)">
<img src="../images/GameTool.png" /> <img src="../images/GameTool.png" />
</span> </span>
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)"> <span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">

11
src/include/ToolEnum.h Normal file
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@@ -0,0 +1,11 @@
#pragma once
namespace Enum
{
namespace Hopper
{
enum Value {
GameTool = 0, Grab = 1, Clone = 2, Hammer = 3, Slingshot = 4, Rocket = 5, Laser = 6
};
}
}

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@@ -0,0 +1,26 @@
#ifndef COMPAT_SHIM
#define COMPAT_SHIM
#include <sstream>
#include <string>
template<class T>
std::string toString(const T &value)
{
std::ostringstream os;
os << value;
return os.str();
}
namespace std
{
std::string to_string( int value ) {return toString(value);}
std::string to_string( long value ) {return toString(value);}
std::string to_string( long long value ) {return toString(value);}
std::string to_string( unsigned value ) {return toString(value);}
std::string to_string( unsigned long value ) {return toString(value);}
std::string to_string( unsigned long long value ) {return toString(value);}
std::string to_string( float value ) {return toString(value);}
std::string to_string( double value ) {return toString(value);}
std::string to_string( long double value ) {return toString(value);}
}
#endif

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@@ -202,8 +202,8 @@ void PartInstance::setSize(Vector3 newSize)
size = Vector3(sizex, sizey, sizez); size = Vector3(sizex, sizey, sizez);
g_dataModel->getEngine()->deleteBody(this);
g_dataModel->getEngine()->createBody(this);
} }
Vector3 PartInstance::getSize() Vector3 PartInstance::getSize()
{ {
@@ -224,6 +224,8 @@ void PartInstance::setShape(Enum::Shape::Value shape)
this->shape = shape; this->shape = shape;
this->setSize(this->getSize()); this->setSize(this->getSize());
} }
g_dataModel->getEngine()->deleteBody(this);
g_dataModel->getEngine()->createBody(this);
changed = true; changed = true;
} }
@@ -237,6 +239,7 @@ void PartInstance::setAnchored(bool anchored)
{ {
this->anchored = anchored; this->anchored = anchored;
g_dataModel->getEngine()->deleteBody(this); g_dataModel->getEngine()->deleteBody(this);
g_dataModel->getEngine()->createBody(this);
} }
bool PartInstance::isAnchored() bool PartInstance::isAnchored()

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@@ -2,7 +2,6 @@
#define WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN
#endif #endif
#include <windows.h> #include <windows.h>
#include <Commdlg.h> #include <Commdlg.h>
#include "IEBrowser.h" #include "IEBrowser.h"
@@ -11,6 +10,9 @@
#include "ax.h" #include "ax.h"
#include "Tool/SurfaceTool.h" #include "Tool/SurfaceTool.h"
#include "Application.h" #include "Application.h"
#include "Enum.h"
#include "ToolEnum.h"
#include "VS2005CompatShim.h"
HRESULT IEBrowser::doExternal(std::wstring funcName, HRESULT IEBrowser::doExternal(std::wstring funcName,
DISPID dispIdMember, DISPID dispIdMember,
@@ -30,9 +32,24 @@ HRESULT IEBrowser::doExternal(std::wstring funcName,
} }
else if (funcName==L"ToggleHopperBin") else if (funcName==L"ToggleHopperBin")
{ {
pVarResult->vt = VT_INT; MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
pVarResult->intVal = 5;
//MessageBox(NULL, "BOOP", "Boopity boop",MB_OK); /*To-do Make enums in ToolEnum work with this properly,
commented code is not fully tested.*/
/*MessageBox(NULL,
std::to_string(pDispParams->rgvarg->intVal).c_str(),
"Is it working?",
MB_OK);
Enum::Hopper::Value cont = (Enum::Hopper::Value)pDispParams->rgvarg->intVal;
switch (cont)
{
case GameTool
case Grab
break;
}*/
return S_OK;
} }
else if (funcName==L"SetController") else if (funcName==L"SetController")
{ {

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@@ -83,7 +83,9 @@ void XplicitNgine::createBody(PartInstance* partInstance)
{ {
// calculate collisions // calculate collisions
//dSpaceCollide (physSpace,0,&collisionCallback); //dSpaceCollide (physSpace,0,&collisionCallback);
Vector3 partSize = partInstance->getSize();
Vector3 partPosition = partInstance->getPosition();
if(partInstance->physBody == NULL) if(partInstance->physBody == NULL)
{ {
// init body // init body
@@ -93,9 +95,9 @@ void XplicitNgine::createBody(PartInstance* partInstance)
if(partInstance->shape == Enum::Shape::Block) if(partInstance->shape == Enum::Shape::Block)
{ {
partInstance->physGeom[0] = dCreateBox(physSpace, partInstance->physGeom[0] = dCreateBox(physSpace,
partInstance->getSize()[0], partSize.x,
partInstance->getSize()[1], partSize.y,
partInstance->getSize()[2] partSize.z
); );
dVector3 result; dVector3 result;
@@ -108,11 +110,11 @@ void XplicitNgine::createBody(PartInstance* partInstance)
} }
else else
{ {
partInstance->physGeom[0] = dCreateSphere(physSpace, partInstance->getSize()[0]/2); partInstance->physGeom[0] = dCreateSphere(physSpace, partSize[0]/2);
} }
dMass mass; dMass mass;
mass.setBox(partInstance->getSize().x, partInstance->getSize().y, partInstance->getSize().z, 0.7F); mass.setBox(partSize.x, partSize.y, partSize.z, 0.7F);
dBodySetMass(partInstance->physBody, &mass); dBodySetMass(partInstance->physBody, &mass);
// Debug output // Debug output
@@ -121,15 +123,15 @@ void XplicitNgine::createBody(PartInstance* partInstance)
// Create rigid body // Create rigid body
//printf("[XplicitNgine] Created Geom for PartInstance\n"); //printf("[XplicitNgine] Created Geom for PartInstance\n");
dBodySetPosition(partInstance->physBody, dBodySetPosition(partInstance->physBody,
partInstance->getPosition()[0], partPosition.x,
partInstance->getPosition()[1], partPosition.y,
partInstance->getPosition()[2] partPosition.z
); );
dGeomSetPosition(partInstance->physGeom[0], dGeomSetPosition(partInstance->physGeom[0],
partInstance->getPosition()[0], partPosition.x,
partInstance->getPosition()[1], partPosition.y,
partInstance->getPosition()[2]); partPosition.z);
Matrix3 g3dRot = partInstance->getCFrame().rotation; Matrix3 g3dRot = partInstance->getCFrame().rotation;
float rotation [12] = { g3dRot[0][0], g3dRot[0][1], g3dRot[0][2], 0, float rotation [12] = { g3dRot[0][0], g3dRot[0][1], g3dRot[0][2], 0,