Fixed selection box error
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@@ -95,7 +95,7 @@ void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, Vector3 size, Vecto
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//Y
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Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.2, from.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.2, from.z - offsetSize))), rd, outline, Color4::clear());
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Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.2, from.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize - 0.2, from.z - offsetSize))), rd, outline, Color4::clear());
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Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.2, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.1, to.z - offsetSize))), rd, outline, Color4::clear());
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Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.2, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.2, to.z - offsetSize))), rd, outline, Color4::clear());
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Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.2, to.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.2, to.z - offsetSize))), rd, outline, Color4::clear());
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//Z
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@@ -1,4 +1,4 @@
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//#include "DataModelV3/DataModelInstance.h"
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#include "DataModelV3/DataModelInstance.h"
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#include "DataModelV3/LevelInstance.h"
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using namespace B3D;
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@@ -28,28 +28,28 @@ LevelInstance::~LevelInstance(void)
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void LevelInstance::winCondition()
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{
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//DataModelInstance* DataModel = (DataModelInstance*)getParent(); //If level parent gets changed to something other than Datamodel it could cause nasty data corruption bugs
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//DataModel->setMessage(winMessage);
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//DataModel->toggleRun();
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DataModelInstance* DataModel = parentDataModel; //If level parent gets changed to something other than Datamodel it could cause nasty data corruption bugs
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DataModel->setMessage(winMessage.getValue());
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DataModel->toggleRun();
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}
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void LevelInstance::loseCondition()
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{
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//DataModelInstance* DataModel = (DataModelInstance*)getParent();
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//DataModel->setMessage(loseMessage);
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//DataModel->toggleRun();
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DataModelInstance* DataModel = parentDataModel;
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DataModel->setMessage(loseMessage.getValue());
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DataModel->toggleRun();
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}
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void LevelInstance::pauseCondition()
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{
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//DataModelInstance* DataModel = (DataModelInstance*)getParent();
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//DataModel->toggleRun();
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DataModelInstance* DataModel = parentDataModel;
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DataModel->toggleRun();
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}
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void LevelInstance::drawCondition()
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{
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//DataModelInstance* DataModel = (DataModelInstance*)getParent();
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//DataModel->toggleRun();
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DataModelInstance* DataModel = parentDataModel;
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DataModel->toggleRun();
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}
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void LevelInstance::Step(SimTime sdt)
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@@ -99,7 +99,7 @@ void SelectionService::drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, V
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//Y
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Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.2, from.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.2, from.z - offsetSize))), rd, outline, Color4::clear());
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Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.2, from.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize - 0.2, from.z - offsetSize))), rd, outline, Color4::clear());
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Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.2, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.1, to.z - offsetSize))), rd, outline, Color4::clear());
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Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.2, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.2, to.z - offsetSize))), rd, outline, Color4::clear());
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Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.2, to.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.2, to.z - offsetSize))), rd, outline, Color4::clear());
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//Z
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