New Enums

All 05-era enums added (might be more, idk tbh)
This commit is contained in:
DirtPiper
2018-10-21 21:09:49 -04:00
parent 4f766d8617
commit 507b0a9ace
13 changed files with 46 additions and 1 deletions

4
ActionType.h Normal file
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@@ -0,0 +1,4 @@
#ifndef ACTIONTYPE_H
#define ACTIONTYPE_H
static enum ActionType {Nothing, Pause, Lose, Draw, Win};
#endif

4
AffectType.h Normal file
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@@ -0,0 +1,4 @@
#ifndef AFFECTTYPE_H
#define AFFECTTYPE_H
static enum AffectType {NoChange, Increase, Decrease};
#endif

4
BinType.h Normal file
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@@ -0,0 +1,4 @@
#ifndef BINTYPE_H
#define BINTYPE_H
static enum ActionType {GameTool, Grab, Clone, Hammer};
#endif

4
ControllerType.h Normal file
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@@ -0,0 +1,4 @@
#ifndef CONTROLLERTYPE_H
#define CONTROLLERTYPE_H
static enum ControllerType {None, KeyboardRight, KeyboardLeft, Joypad1, Joypad2, Chase, Flee};
#endif

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@@ -169,6 +169,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="advapi32.lib"
OutputFile="./G3DTest-Debug.exe"
LinkIncremental="2"
SuppressStartupBanner="true"

4
InputType.h Normal file
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@@ -0,0 +1,4 @@
#ifndef INPUTTYPE_H
#define INPUTTYPE_H
static enum InputType {NoInput, LeftTread, RightTread, Steer, Throtle, UpDown, Action1, Action2, Action3, Action4, Action5, Constant, Sin};
#endif

4
JointType.h Normal file
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@@ -0,0 +1,4 @@
#ifndef JOINTTYPE_H
#define JOINTTYPE_H
static enum ActionType {UNK0, Weld, Snap, UNK3, Rotate, RotateP, RotateV, Glue, UNK8, UNK9, None};
#endif

4
KeywordFilterType.h Normal file
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@@ -0,0 +1,4 @@
#ifndef KEYWORDFILTERTYPE_H
#define KEYWORDFILTERTYPE_H
static enum KeywordFilterType {Include, Exclude};
#endif

4
PartType.h Normal file
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@@ -0,0 +1,4 @@
#ifndef PARTTYPE_H
#define PARTTYPE_H
static enum PartType {Ball, Block, Cylinder};
#endif

4
SoundType.h Normal file
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@@ -0,0 +1,4 @@
#ifndef SOUNDTYPE_H
#define SOUNDTYPE_H
static enum SoundType {NoSound, Boing, Bomb, Break, Click, Clock, Slingshot, Page, Ping, Snap, Splat, Step, StepOn, Swoosh, Victory};
#endif

4
SurfaceConstraint.h Normal file
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@@ -0,0 +1,4 @@
#ifndef SURFACECONSTRAINT_H
#define SURFACECONSTRAINT_H
static enum SurfaceConstraint {None, Hinge, SteppingMotor, Motor};
#endif

4
SurfaceType.h Normal file
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@@ -0,0 +1,4 @@
#ifndef SURFACETYPE_H
#define SURFACETYPE_H
static enum SurfaceType {Smooth, Bumps, Weld, Snaps, Inlet};
#endif

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@@ -693,7 +693,7 @@ void Demo::onInit() {
test->color = Color3(0.2F,0.3F,1);
test->setSize(Vector3(24,1,24));
test->setPosition(Vector3(0,0,0));
test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(40),toRadians(40)));
test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(0),toRadians(0)));