diff --git a/ActionType.h b/ActionType.h new file mode 100644 index 0000000..6ec748b --- /dev/null +++ b/ActionType.h @@ -0,0 +1,4 @@ +#ifndef ACTIONTYPE_H +#define ACTIONTYPE_H +static enum ActionType {Nothing, Pause, Lose, Draw, Win}; +#endif diff --git a/AffectType.h b/AffectType.h new file mode 100644 index 0000000..cee3834 --- /dev/null +++ b/AffectType.h @@ -0,0 +1,4 @@ +#ifndef AFFECTTYPE_H +#define AFFECTTYPE_H +static enum AffectType {NoChange, Increase, Decrease}; +#endif diff --git a/BinType.h b/BinType.h new file mode 100644 index 0000000..15ef898 --- /dev/null +++ b/BinType.h @@ -0,0 +1,4 @@ +#ifndef BINTYPE_H +#define BINTYPE_H +static enum ActionType {GameTool, Grab, Clone, Hammer}; +#endif diff --git a/ControllerType.h b/ControllerType.h new file mode 100644 index 0000000..77a6d7f --- /dev/null +++ b/ControllerType.h @@ -0,0 +1,4 @@ +#ifndef CONTROLLERTYPE_H +#define CONTROLLERTYPE_H +static enum ControllerType {None, KeyboardRight, KeyboardLeft, Joypad1, Joypad2, Chase, Flee}; +#endif diff --git a/G3DTest.vcproj b/G3DTest.vcproj index 6804e0b..e2539b2 100644 --- a/G3DTest.vcproj +++ b/G3DTest.vcproj @@ -169,6 +169,7 @@ /> color = Color3(0.2F,0.3F,1); test->setSize(Vector3(24,1,24)); test->setPosition(Vector3(0,0,0)); - test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(40),toRadians(40))); + test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(0),toRadians(0)));