Starting to transfer everything to Tool
This commit is contained in:
@@ -32,11 +32,9 @@
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#include "RotateButtonListener.h"
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#include "RotateButtonListener.h"
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#define LEGACY_LOAD_G3DFUN_LEVEL
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#define LEGACY_LOAD_G3DFUN_LEVEL
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Ray testRay;
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Ray testRay;
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static int cursorid = 0;
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//static int cursorid = 0;
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static int cursorOvrid = 0;
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//static int cursorOvrid = 0;
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static int currentcursorid = 0;
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//static int currentcursorid = 0;
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static G3D::TextureRef cursor = NULL;
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static G3D::TextureRef cursorOvr = NULL;
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static bool mouseMovedBeginMotion = false;
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static bool mouseMovedBeginMotion = false;
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static POINT oldGlobalMouse;
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static POINT oldGlobalMouse;
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Vector2 oldMouse = Vector2(0,0);
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Vector2 oldMouse = Vector2(0,0);
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@@ -181,7 +179,7 @@ void Application::deleteInstance()
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void Application::onInit() {
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void Application::onInit() {
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tool = new Tool();
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// Called before Application::run() beings
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// Called before Application::run() beings
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cameraController.setFrame(Vector3(0,2,10));
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cameraController.setFrame(Vector3(0,2,10));
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_dataModel = new DataModelInstance();
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_dataModel = new DataModelInstance();
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@@ -440,14 +438,14 @@ void Application::onUserInput(UserInput* ui) {
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//_dataModel->mousex = ui->getMouseX();
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//_dataModel->mousex = ui->getMouseX();
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//_dataModel->mousey = ui->getMouseY();
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//_dataModel->mousey = ui->getMouseY();
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_dataModel->mouseButton1Down = (GetKeyState(VK_LBUTTON) & 0x100) != 0;
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mouse.setMouseDown((GetKeyState(VK_LBUTTON) & 0x100) != 0);
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if (GetHoldKeyState(VK_LBUTTON)) {
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if (GetHoldKeyState(VK_LBUTTON)) {
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if (_dragging) {
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if (_dragging) {
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PartInstance* part = NULL;
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PartInstance* part = NULL;
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if(g_selectedInstances.size() > 0)
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if(g_selectedInstances.size() > 0)
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part = (PartInstance*) g_selectedInstances.at(0);
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part = (PartInstance*) g_selectedInstances.at(0);
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Ray dragRay = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport());
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Ray dragRay = cameraController.getCamera()->worldRay(mouse.x, mouse.y, renderDevice->getViewport());
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std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
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std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
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for(size_t i = 0; i < instances.size(); i++)
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for(size_t i = 0; i < instances.size(); i++)
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{
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{
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@@ -735,7 +733,7 @@ void Application::onGraphics(RenderDevice* rd) {
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}
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}
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}
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}
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*/
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*/
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glBindTexture( GL_TEXTURE_2D, currentcursorid);
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glBindTexture( GL_TEXTURE_2D, tool->getCursorId());
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glBegin( GL_QUADS );
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glBegin( GL_QUADS );
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@@ -767,10 +765,11 @@ void Application::onKeyPressed(int key)
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{
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{
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_dataModel->getOpen();
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_dataModel->getOpen();
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}
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}
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tool->onKeyDown(key);
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}
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}
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void Application::onKeyUp(int key)
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void Application::onKeyUp(int key)
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{
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{
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tool->onKeyUp(key);
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}
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}
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void Application::onMouseLeftPressed(HWND hwnd,int x,int y)
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void Application::onMouseLeftPressed(HWND hwnd,int x,int y)
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@@ -779,14 +778,16 @@ void Application::onMouseLeftPressed(HWND hwnd,int x,int y)
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//std::cout << "Click: " << x << "," << y << std::endl;
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//std::cout << "Click: " << x << "," << y << std::endl;
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bool onGUI = _dataModel->getGuiRoot()->mouseInGUI(renderDevice, x, y);
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bool onGUI = _dataModel->getGuiRoot()->mouseInGUI(renderDevice, x, y);
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if(!onGUI)
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if(!onGUI)
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{
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{
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tool->onButton1MouseDown(mouse);
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Instance * selectedInstance = NULL;
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Instance * selectedInstance = NULL;
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testRay = cameraController.getCamera()->worldRay(_dataModel->mousex, _dataModel->mousey, renderDevice->getViewport());
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testRay = cameraController.getCamera()->worldRay(mouse.x, mouse.y, renderDevice->getViewport());
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float nearest=std::numeric_limits<float>::infinity();
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float nearest=std::numeric_limits<float>::infinity();
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Vector3 camPos = cameraController.getCamera()->getCoordinateFrame().translation;
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Vector3 camPos = cameraController.getCamera()->getCoordinateFrame().translation;
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std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
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std::vector<Instance*> instances = _dataModel->getWorkspace()->getAllChildren();
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@@ -868,6 +869,7 @@ void Application::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x, int y)
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//std::cout << "Release: " << x << "," << y << std::endl;
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//std::cout << "Release: " << x << "," << y << std::endl;
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_dataModel->getGuiRoot()->onMouseLeftUp(renderDevice, x, y);
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_dataModel->getGuiRoot()->onMouseLeftUp(renderDevice, x, y);
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_dragging = false;
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_dragging = false;
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tool->onButton1MouseUp(mouse);
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//_message = "Dragging = false.";
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//_message = "Dragging = false.";
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//_messageTime = System::time();
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//_messageTime = System::time();
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@@ -875,15 +877,20 @@ void Application::onMouseLeftUp(G3D::RenderDevice* renderDevice, int x, int y)
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void Application::onMouseRightPressed(int x,int y)
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void Application::onMouseRightPressed(int x,int y)
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{
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{
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tool->onButton2MouseDown(mouse);
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}
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}
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void Application::onMouseRightUp(int x,int y)
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void Application::onMouseRightUp(int x,int y)
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{
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{
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tool->onButton2MouseUp(mouse);
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}
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}
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void Application::onMouseMoved(int x,int y)
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void Application::onMouseMoved(int x,int y)
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{
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{
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oldMouse = _dataModel->getMousePos();
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oldMouse = Vector2(mouse.x, mouse.y);
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_dataModel->mousex = x;
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mouse.x = x;
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_dataModel->mousey = y;
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mouse.y = y;
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tool->onMouseMoved(mouse);
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//_dataModel->mousex = x;
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//_dataModel->mousey = y;
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}
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}
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void Application::onMouseWheel(int x,int y,short delta)
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void Application::onMouseWheel(int x,int y,short delta)
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@@ -893,6 +900,7 @@ void Application::onMouseWheel(int x,int y,short delta)
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{
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{
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AudioPlayer::playSound(cameraSound);
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AudioPlayer::playSound(cameraSound);
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}
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}
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tool->onMouseScroll(mouse);
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}
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}
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void Application::run() {
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void Application::run() {
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@@ -916,17 +924,13 @@ void Application::run() {
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UpdateWindow(_hWndMain);
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UpdateWindow(_hWndMain);
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// Load objects here=
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// Load objects here=
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cursor = Texture::fromFile(GetFileInPath("/content/images/ArrowCursor.png"));
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cursorOvr = Texture::fromFile(GetFileInPath("/content/images/DragCursor.png"));
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Globals::surface = Texture::fromFile(GetFileInPath("/content/images/surfacebr.png"));
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Globals::surface = Texture::fromFile(GetFileInPath("/content/images/surfacebr.png"));
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Globals::surfaceId = Globals::surface->getOpenGLID();
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Globals::surfaceId = Globals::surface->getOpenGLID();
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cameraSound = GetFileInPath("/content/sounds/SWITCH3.wav");
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cameraSound = GetFileInPath("/content/sounds/SWITCH3.wav");
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clickSound = GetFileInPath("/content/sounds/switch.wav");
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clickSound = GetFileInPath("/content/sounds/switch.wav");
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dingSound = GetFileInPath("/content/sounds/electronicpingshort.wav");
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dingSound = GetFileInPath("/content/sounds/electronicpingshort.wav");
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sky = Sky::create(NULL, ExePath() + "/content/sky/");
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sky = Sky::create(NULL, ExePath() + "/content/sky/");
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cursorid = cursor->openGLID();
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currentcursorid = cursorid;
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cursorOvrid = cursorOvr->openGLID();
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RealTime now=0, lastTime=0;
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RealTime now=0, lastTime=0;
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double simTimeRate = 1.0f;
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double simTimeRate = 1.0f;
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float fps=30.0f;
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float fps=30.0f;
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@@ -5,6 +5,8 @@
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#include "ImageButtonInstance.h"
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#include "ImageButtonInstance.h"
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#include "CameraController.h"
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#include "CameraController.h"
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#include "IEBrowser.h"
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#include "IEBrowser.h"
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#include "Mouse.h"
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#include "Tool.h"
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//#include "GuiRoot.h"
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//#include "GuiRoot.h"
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class TextButtonInstance;
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class TextButtonInstance;
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@@ -54,6 +56,8 @@ class Application { // : public GApp {
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RenderDevice* getRenderDevice();
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RenderDevice* getRenderDevice();
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void selectInstance(Instance* selectedInstance,PropertyWindow* propWindow);
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void selectInstance(Instance* selectedInstance,PropertyWindow* propWindow);
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void setMode(int mode);
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void setMode(int mode);
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Mouse mouse;
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Tool * tool;
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private:
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private:
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RenderDevice* renderDevice;
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RenderDevice* renderDevice;
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//void initGUI();
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//void initGUI();
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@@ -1,5 +1,6 @@
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#include "BaseButtonInstance.h"
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#include "BaseButtonInstance.h"
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#include "Globals.h"
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#include "Globals.h"
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#include "Application.h"
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ButtonListener* listener = NULL;
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ButtonListener* listener = NULL;
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@@ -13,8 +14,8 @@ BaseButtonInstance::BaseButtonInstance(void)
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void BaseButtonInstance::render(RenderDevice* rd)
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void BaseButtonInstance::render(RenderDevice* rd)
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{
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{
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DataModelInstance* dataModel = g_dataModel;
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DataModelInstance* dataModel = g_dataModel;
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Vector2 pos = Vector2(dataModel->mousex,dataModel->mousey);
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Vector2 pos = Vector2(g_usableApp->mouse.x,g_usableApp->mouse.y);
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drawObj(rd, pos, dataModel->mouseButton1Down);
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drawObj(rd, pos, g_usableApp->mouse.isMouseDown());
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Instance::render(rd);
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Instance::render(rd);
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}
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}
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@@ -20,9 +20,9 @@ DataModelInstance::DataModelInstance(void)
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//children.push_back(workspace);
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//children.push_back(workspace);
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//children.push_back(level);
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//children.push_back(level);
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className = "dataModel";
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className = "dataModel";
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mousex = 0;
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//mousex = 0;
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mousey = 0;
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//mousey = 0;
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mouseButton1Down = false;
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//mouseButton1Down = false;
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showMessage = false;
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showMessage = false;
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canDelete = false;
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canDelete = false;
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_modY=0;
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_modY=0;
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@@ -586,7 +586,7 @@ WorkspaceInstance* DataModelInstance::getWorkspace()
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{
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{
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return workspace;
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return workspace;
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}
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}
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Vector2 DataModelInstance::getMousePos()
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/*Vector2 DataModelInstance::getMousePos()
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{
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{
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return Vector2(mousex,mousey);
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return Vector2(mousex,mousey);
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}
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}
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@@ -599,7 +599,7 @@ void DataModelInstance::setMousePos(Vector2 pos)
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{
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{
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mousex=pos.x;
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mousex=pos.x;
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mousey=pos.y;
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mousey=pos.y;
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}
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}*/
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GuiRoot* DataModelInstance::getGuiRoot()
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GuiRoot* DataModelInstance::getGuiRoot()
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{
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{
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return guiRoot;
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return guiRoot;
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@@ -28,12 +28,12 @@ public:
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bool showMessage;
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bool showMessage;
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G3D::GFontRef font;
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G3D::GFontRef font;
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GuiRoot* getGuiRoot();
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GuiRoot* getGuiRoot();
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float mousex;
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//float mousex;
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float mousey;
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//float mousey;
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Vector2 getMousePos();
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//Vector2 getMousePos();
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void setMousePos(int x,int y);
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//void setMousePos(int x,int y);
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void setMousePos(Vector2 pos);
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//void setMousePos(Vector2 pos);
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bool mouseButton1Down;
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//bool mouseButton1Down;
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PartInstance* makePart();
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PartInstance* makePart();
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void clearLevel();
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void clearLevel();
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void toggleRun();
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void toggleRun();
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@@ -290,6 +290,10 @@
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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</File>
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</File>
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<File
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RelativePath=".\Mouse.cpp"
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>
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</File>
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<File
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<File
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RelativePath=".\propertyGrid.cpp"
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RelativePath=".\propertyGrid.cpp"
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>
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>
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@@ -302,10 +306,6 @@
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RelativePath=".\StringFunctions.cpp"
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RelativePath=".\StringFunctions.cpp"
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>
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>
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</File>
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</File>
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<File
|
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RelativePath=".\Tool.cpp"
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|
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>
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|
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</File>
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<File
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<File
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RelativePath=".\WindowFunctions.cpp"
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RelativePath=".\WindowFunctions.cpp"
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>
|
>
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@@ -398,6 +398,14 @@
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>
|
>
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</File>
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</File>
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</Filter>
|
</Filter>
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|
<Filter
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|
Name="Tools"
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|
>
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|
<File
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|
RelativePath=".\Tool.cpp"
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|
>
|
||||||
|
</File>
|
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|
</Filter>
|
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</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
Name="Header Files"
|
Name="Header Files"
|
||||||
@@ -455,6 +463,10 @@
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|||||||
RelativePath=".\LevelInstance.h"
|
RelativePath=".\LevelInstance.h"
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||||||
>
|
>
|
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</File>
|
</File>
|
||||||
|
<File
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||||||
|
RelativePath=".\Mouse.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
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||||||
RelativePath=".\propertyGrid.h"
|
RelativePath=".\propertyGrid.h"
|
||||||
>
|
>
|
||||||
@@ -495,10 +507,6 @@
|
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RelativePath=".\ToggleImageButtonInstance.h"
|
RelativePath=".\ToggleImageButtonInstance.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
<File
|
|
||||||
RelativePath=".\Tool.h"
|
|
||||||
>
|
|
||||||
</File>
|
|
||||||
<File
|
<File
|
||||||
RelativePath=".\win32Defines.h"
|
RelativePath=".\win32Defines.h"
|
||||||
>
|
>
|
||||||
@@ -583,6 +591,14 @@
|
|||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
</Filter>
|
</Filter>
|
||||||
|
<Filter
|
||||||
|
Name="Tools"
|
||||||
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Tool.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
</Filter>
|
||||||
</Filter>
|
</Filter>
|
||||||
<Filter
|
<Filter
|
||||||
Name="Resource Files"
|
Name="Resource Files"
|
||||||
|
|||||||
@@ -28,4 +28,6 @@ std::string cameraSound="";
|
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std::string clickSound="";
|
std::string clickSound="";
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std::string dingSound="";
|
std::string dingSound="";
|
||||||
|
|
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Application *g_usableApp = NULL;
|
Application *g_usableApp = NULL;
|
||||||
|
|
||||||
|
COLORREF g_acrCustClr[16] = {RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255)};
|
||||||
@@ -20,6 +20,7 @@ public:
|
|||||||
static G3D::TextureRef surface;
|
static G3D::TextureRef surface;
|
||||||
static int surfaceId;
|
static int surfaceId;
|
||||||
static const std::string g_PlaceholderName;
|
static const std::string g_PlaceholderName;
|
||||||
|
static COLORREF g_acrCustClr[16]; //Will be dynamic later
|
||||||
};
|
};
|
||||||
|
|
||||||
extern std::vector<Instance*> postRenderStack;
|
extern std::vector<Instance*> postRenderStack;
|
||||||
@@ -31,7 +32,8 @@ extern Application* g_usableApp;
|
|||||||
extern GFontRef g_fntdominant;
|
extern GFontRef g_fntdominant;
|
||||||
extern GFontRef g_fntlighttrek;
|
extern GFontRef g_fntlighttrek;
|
||||||
|
|
||||||
|
extern COLORREF g_acrCustClr[16]; //Will be dynamic later
|
||||||
extern std::string cameraSound;
|
extern std::string cameraSound;
|
||||||
extern std::string clickSound;
|
extern std::string clickSound;
|
||||||
extern std::string dingSound;
|
extern std::string dingSound;
|
||||||
const std::string g_PlaceholderName = "HyperCube";
|
const std::string g_PlaceholderName = "Dygysphere";
|
||||||
@@ -4,7 +4,7 @@
|
|||||||
|
|
||||||
|
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
#include <Commdlg.h>
|
||||||
#include "IEBrowser.h"
|
#include "IEBrowser.h"
|
||||||
#include "Globals.h"
|
#include "Globals.h"
|
||||||
#pragma once
|
#pragma once
|
||||||
@@ -28,7 +28,9 @@ HRESULT IEBrowser::doExternal(std::wstring funcName,
|
|||||||
}
|
}
|
||||||
else if (funcName==L"ToggleHopperBin")
|
else if (funcName==L"ToggleHopperBin")
|
||||||
{
|
{
|
||||||
MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
|
pVarResult->vt = VT_INT;
|
||||||
|
pVarResult->intVal = 5;
|
||||||
|
//MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
|
||||||
}
|
}
|
||||||
else if (funcName==L"SetController")
|
else if (funcName==L"SetController")
|
||||||
{
|
{
|
||||||
@@ -51,10 +53,41 @@ HRESULT IEBrowser::doExternal(std::wstring funcName,
|
|||||||
AudioPlayer::playSound(dingSound);
|
AudioPlayer::playSound(dingSound);
|
||||||
return S_OK;
|
return S_OK;
|
||||||
}
|
}
|
||||||
else
|
else if(funcName==L"SetColor")
|
||||||
{
|
{
|
||||||
return E_NOTIMPL;
|
|
||||||
|
return S_OK;
|
||||||
}
|
}
|
||||||
|
else if(funcName==L"ChooseColor")
|
||||||
|
{
|
||||||
|
CHOOSECOLOR color;
|
||||||
|
|
||||||
|
DWORD rgbCurrent; //Will be dynamic later
|
||||||
|
ZeroMemory(&color, sizeof(CHOOSECOLOR));
|
||||||
|
color.lStructSize = sizeof(color);
|
||||||
|
color.hwndOwner = hwnd;
|
||||||
|
color.lpCustColors = (LPDWORD) g_acrCustClr;
|
||||||
|
color.rgbResult = rgbCurrent;
|
||||||
|
color.Flags = CC_FULLOPEN | CC_RGBINIT;
|
||||||
|
if(ChooseColorA((LPCHOOSECOLOR)&color))
|
||||||
|
{
|
||||||
|
//DWORD dwR = GetRValue(color.rgbResult);
|
||||||
|
//DWORD dwG = GetGValue(color.rgbResult);
|
||||||
|
//DWORD dwB = GetBValue(color.rgbResult);
|
||||||
|
//wchar_t * str = L"Test";
|
||||||
|
//swprintf_s(str, 16, L"#%02X%02X%02X", dwR, dwG, dwB);
|
||||||
|
pVarResult->vt = VT_UI4;
|
||||||
|
pVarResult->ulVal = color.rgbResult;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
DWORD error = CommDlgExtendedError();
|
||||||
|
std::cout << error;
|
||||||
|
pVarResult->vt = VT_NULL;
|
||||||
|
}
|
||||||
|
return S_OK;
|
||||||
|
}
|
||||||
|
return E_NOTIMPL;
|
||||||
}
|
}
|
||||||
|
|
||||||
IEBrowser::IEBrowser(HWND attachHWnd) {
|
IEBrowser::IEBrowser(HWND attachHWnd) {
|
||||||
|
|||||||
31
Mouse.cpp
Normal file
31
Mouse.cpp
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
#include "Mouse.h"
|
||||||
|
Mouse::Mouse(){
|
||||||
|
x = y = 0;
|
||||||
|
}
|
||||||
|
Mouse::~Mouse(){}
|
||||||
|
|
||||||
|
|
||||||
|
Instance * Mouse::getTarget()
|
||||||
|
{
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
Vector3 Mouse::getPosition()
|
||||||
|
{
|
||||||
|
return Vector3();
|
||||||
|
//Not implemented
|
||||||
|
}
|
||||||
|
bool Mouse::isMouseOnScreen()
|
||||||
|
{
|
||||||
|
//hm
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Mouse::isMouseDown()
|
||||||
|
{
|
||||||
|
return mouseDown;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mouse::setMouseDown(bool bval)
|
||||||
|
{
|
||||||
|
mouseDown = bval;
|
||||||
|
}
|
||||||
18
Mouse.h
Normal file
18
Mouse.h
Normal file
@@ -0,0 +1,18 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "PartInstance.h"
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
class Mouse
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Mouse(void);
|
||||||
|
~Mouse(void);
|
||||||
|
int x, y;
|
||||||
|
Instance * getTarget();
|
||||||
|
Vector3 getPosition();
|
||||||
|
bool isMouseOnScreen();
|
||||||
|
bool isMouseDown();
|
||||||
|
void setMouseDown(bool mouseDown);
|
||||||
|
private:
|
||||||
|
bool mouseDown;
|
||||||
|
};
|
||||||
26
Tool.cpp
26
Tool.cpp
@@ -2,8 +2,34 @@
|
|||||||
|
|
||||||
Tool::Tool(void)
|
Tool::Tool(void)
|
||||||
{
|
{
|
||||||
|
cursorRef = Texture::fromFile(GetFileInPath("/content/images/ArrowCursor.png"));
|
||||||
|
cursorId = cursorRef->openGLID();
|
||||||
}
|
}
|
||||||
|
|
||||||
Tool::~Tool(void)
|
Tool::~Tool(void)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Tool::onButton1MouseDown(Mouse mouse){}
|
||||||
|
void Tool::onButton2MouseDown(Mouse mouse){}
|
||||||
|
void Tool::onButton3MouseDown(Mouse mouse){}
|
||||||
|
void Tool::onButton1MouseUp(Mouse mouse){}
|
||||||
|
void Tool::onButton2MouseUp(Mouse mouse){}
|
||||||
|
void Tool::onButton3MouseUp(Mouse mouse){}
|
||||||
|
void Tool::onMouseMoved(Mouse mouse){}
|
||||||
|
void Tool::onSelect(Mouse mouse){}
|
||||||
|
void Tool::onDeselect(Mouse mouse){}
|
||||||
|
void Tool::onMouseScroll(Mouse mouse){}
|
||||||
|
void Tool::onKeyDown(char key){}
|
||||||
|
void Tool::onKeyUp(char key){}
|
||||||
|
void Tool::setCursor(std::string)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
int Tool::getCursorId()
|
||||||
|
{
|
||||||
|
return cursorId;
|
||||||
|
}
|
||||||
|
void Tool::setCursorId(int id)
|
||||||
|
{
|
||||||
|
cursorId = id;
|
||||||
|
}
|
||||||
37
Tool.h
37
Tool.h
@@ -1,17 +1,34 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
#include <G3DAll.h>
|
||||||
|
#pragma once
|
||||||
|
#include "Mouse.h"
|
||||||
|
#pragma once
|
||||||
|
#include "Globals.h"
|
||||||
|
#pragma once
|
||||||
|
#include "StringFunctions.h"
|
||||||
|
#pragma once
|
||||||
class Tool
|
class Tool
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Tool(void);
|
Tool(void);
|
||||||
~Tool(void);
|
~Tool(void);
|
||||||
void OnButton1MouseDown();
|
void onButton1MouseDown(Mouse); //yes
|
||||||
void OnButton2MouseDown();
|
void onButton2MouseDown(Mouse); //yes
|
||||||
void OnButton3MouseDown();
|
void onButton3MouseDown(Mouse);
|
||||||
void OnButton1MouseUp();
|
void onButton1MouseUp(Mouse);//yes
|
||||||
void OnButton2MouseUp();
|
void onButton2MouseUp(Mouse);//yes
|
||||||
void OnButton3MouseUp();
|
void onButton3MouseUp(Mouse);
|
||||||
void OnMouseScroll();
|
void onMouseMoved(Mouse);//yes
|
||||||
void OnKeyDown();
|
void onSelect(Mouse);//For later
|
||||||
void OnKeyUp();
|
void onDeselect(Mouse);//For later
|
||||||
|
void onMouseScroll(Mouse);//Kinda
|
||||||
|
void onKeyDown(char);//yes
|
||||||
|
void onKeyUp(char);//yes
|
||||||
|
void setCursor(std::string);
|
||||||
|
void setCursorId(int);//yes
|
||||||
|
int getCursorId();//yes
|
||||||
|
private:
|
||||||
|
int cursorId;
|
||||||
|
G3D::TextureRef cursorRef;
|
||||||
|
std::string cursorString;
|
||||||
};
|
};
|
||||||
|
|||||||
Binary file not shown.
@@ -22,7 +22,7 @@
|
|||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border:0;">
|
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border:0;">
|
||||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(0)">
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="alert(window.external.ToggleHopperBin(0))">
|
||||||
<img src="../images/GameTool.png" />
|
<img src="../images/GameTool.png" />
|
||||||
</span>
|
</span>
|
||||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">
|
||||||
|
|||||||
Reference in New Issue
Block a user