Files
Blocks3D/Mouse.cpp
2020-03-11 23:10:49 -07:00

31 lines
351 B
C++

#include "Mouse.h"
Mouse::Mouse(){
x = y = 0;
}
Mouse::~Mouse(){}
Instance * Mouse::getTarget()
{
return NULL;
}
Vector3 Mouse::getPosition()
{
return Vector3();
//Not implemented
}
bool Mouse::isMouseOnScreen()
{
//hm
return true;
}
bool Mouse::isMouseDown()
{
return mouseDown;
}
void Mouse::setMouseDown(bool bval)
{
mouseDown = bval;
}