33 lines
1.0 KiB
C++
33 lines
1.0 KiB
C++
#include "Globals.h"
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#include "Application.h"
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int const Globals::gen = 0;
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int const Globals::major = 0;
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int const Globals::minor = 4;
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int const Globals::patch = 2;
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int Globals::surfaceId = 2;
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bool Globals::showMouse = true;
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bool Globals::useMousePoint = false;
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std::vector<Instance*> postRenderStack = std::vector<Instance*>();
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std::vector<Instance*> g_selectedInstances = std::vector<Instance*>();
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DataModelInstance* g_dataModel = NULL;
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bool running = false;
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G3D::TextureRef Globals::surface;
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POINT Globals::mousepoint;
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GFontRef g_fntdominant = NULL;
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GFontRef g_fntlighttrek = NULL;
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Globals::Globals(void){}
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Globals::~Globals(void){}
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std::string cameraSound="";
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std::string clickSound="";
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std::string dingSound="";
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Application *g_usableApp = NULL;
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COLORREF g_acrCustClr[16] = {RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255)}; |