Files
Blocks3D/Globals.cpp
2020-03-11 23:10:49 -07:00

33 lines
1.0 KiB
C++

#include "Globals.h"
#include "Application.h"
int const Globals::gen = 0;
int const Globals::major = 0;
int const Globals::minor = 4;
int const Globals::patch = 2;
int Globals::surfaceId = 2;
bool Globals::showMouse = true;
bool Globals::useMousePoint = false;
std::vector<Instance*> postRenderStack = std::vector<Instance*>();
std::vector<Instance*> g_selectedInstances = std::vector<Instance*>();
DataModelInstance* g_dataModel = NULL;
bool running = false;
G3D::TextureRef Globals::surface;
POINT Globals::mousepoint;
GFontRef g_fntdominant = NULL;
GFontRef g_fntlighttrek = NULL;
Globals::Globals(void){}
Globals::~Globals(void){}
std::string cameraSound="";
std::string clickSound="";
std::string dingSound="";
Application *g_usableApp = NULL;
COLORREF g_acrCustClr[16] = {RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255),RGB(255,255,255)};