Files
Blocks3D/BaseButtonInstance.cpp
andreja6 55e890bdc1 Made BaseButton class
Buttons now children of BaseButton
Buttons now render over and down modes
Text buttons now exist
Buttons render differently
2018-04-23 22:02:12 -07:00

29 lines
539 B
C++

#include "BaseButtonInstance.h"
bool floatBottom;
bool floatRight;
bool floatCenter;
BaseButtonInstance::BaseButtonInstance(void)
{
}
BaseButtonInstance::~BaseButtonInstance(void)
{
}
void BaseButtonInstance::drawObj(RenderDevice* rd, Vector2 mousePos, bool mouseDown){}
bool BaseButtonInstance::mouseInArea(float point1x, float point1y, float point2x, float point2y, float mousex, float mousey)
{
if(mousex >= point1x && mousey >= point1y)
{
if(mousex < point2x && mousey < point2y)
{
return true;
}
}
return false;
}