Files
Blocks3D/Mouse.h
2020-03-14 13:13:59 -07:00

23 lines
395 B
C++

#pragma once
#include "PartInstance.h"
#pragma once
#include "WorkspaceInstance.h"
#pragma once
class Mouse
{
public:
Mouse();
~Mouse(void);
int x, y;
int oldx, oldy;
PartInstance * getTarget();
Vector3 getPosition(std::vector<Instance *> ignore = std::vector<Instance *>());
bool isMouseOnScreen();
bool isMouseDown();
void setMouseDown(bool mouseDown);
private:
bool mouseDown;
};