37 lines
869 B
C++
37 lines
869 B
C++
#pragma once
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#include "DataModelInstance.h"
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#include <G3DAll.h>
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class Application;
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class Globals
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{
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public:
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Globals(void);
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~Globals(void);
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static DataModelInstance* dataModel;
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static bool showMouse;
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static POINT mousepoint;
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static bool useMousePoint;
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static const int gen;
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static const int major;
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static const int minor;
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static const int patch;
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static G3D::TextureRef surface;
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static int surfaceId;
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static const std::string g_PlaceholderName;
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};
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extern std::vector<Instance*> postRenderStack;
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extern std::vector<Instance*> g_selectedInstances;
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extern bool running;
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extern DataModelInstance* g_dataModel;
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extern Application* g_usableApp;
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extern GFontRef g_fntdominant;
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extern GFontRef g_fntlighttrek;
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extern std::string cameraSound;
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extern std::string clickSound;
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extern std::string dingSound;
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const std::string g_PlaceholderName = "HyperCube"; |