MusicalProgrammer
828c0dcb41
Merge branch 'master' into MusicalProgrammer
2018-05-30 21:19:46 -04:00
MusicalProgrammer
cd0f1617cb
Revert "Polishing panning"
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This reverts commit 2bdef97edf .
2018-05-30 20:47:05 -04:00
andreja6
2607fc8551
Exit on alt+f4 rather than ESC
2018-05-03 12:13:14 -07:00
andreja6
1de2fb6811
Set controls to UHJK
2018-05-03 11:41:08 -07:00
andreja6
c84a2173c8
Removed repeat function
2018-05-03 11:09:45 -07:00
andreja6
c38ede1bd1
Added message functions to DataModel
2018-05-02 19:59:49 -07:00
andreja6
0f609662bb
Literally nothing changed
2018-05-02 19:12:41 -07:00
andreja6
512655b448
Changed spacing
2018-05-02 17:10:29 -07:00
andreja6
4fea98467d
Added versioning
2018-05-02 17:09:18 -07:00
andreja6
29dad6bd8d
Cleaned up useless code and comments
2018-05-02 17:04:36 -07:00
andreja6
e04f53c071
Changed how buttons render
2018-05-02 16:47:14 -07:00
willemsteller
4b580ef5ad
Added part dragging
DataModelRelease
2018-05-02 09:47:53 +02:00
andreja6
5232d5e97f
No longer exit on audio failure
2018-05-01 23:56:32 -07:00
andreja6
011d817321
Merge pull request #18 from andreja6/datamodel-V1
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Finished Datamodel v1
2018-05-01 21:44:04 -07:00
andreja6
60c7a386f0
Changed how selection boxes work
2018-05-01 21:43:18 -07:00
andreja6
3ee06b6c62
Made guiroot a child of datamodel
2018-05-01 21:00:46 -07:00
andreja6
57b407c894
Made timer and score a part of Workspace
2018-05-01 20:10:52 -07:00
andreja6
9999eb62e4
Changed how render works
2018-05-01 19:58:58 -07:00
andreja6
930aee06dc
Finished new datamodel
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Not very efficient, but its somewhere
2018-05-01 15:02:04 -07:00
andreja6
e6ca1cd502
changed AudioPlayer::PlaySound() to AudioPlayer::playSound()
2018-05-01 12:14:54 -07:00
andreja6
c875454b40
Created bare workspace and datamodel classes
2018-05-01 11:47:23 -07:00
andreja6
388962a5e7
Finished base for new datamodel
2018-05-01 11:33:24 -07:00
andreja6
9986f2ee5f
Made class name getter, can not be set outside of class
2018-04-30 21:43:02 -07:00
andreja6
529821ab9f
Made size getters and setters
2018-04-30 18:05:14 -07:00
andreja6
d72d09f95d
Merge pull request #17 from Zmxhawrhbg/master
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add a build instructions page
2018-04-30 11:31:01 -07:00
zmxhawrhbg
d810c213f6
remove linkes
2018-04-30 11:27:53 -07:00
MusicalProgrammer
2bdef97edf
Polishing panning
2018-04-30 12:02:52 -04:00
zmxhawrhbg
ce66ec6f5d
do some stuff to the file
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now it can properly exist
2018-04-30 08:23:18 -07:00
MusicalProgrammer
df5076e90f
Pan left added. Whoops
2018-04-30 11:22:25 -04:00
zmxhawrhbg
faaa59f58b
add some sort of building instructions
2018-04-30 08:12:30 -07:00
MusicalProgrammer
78ece8c2a2
Panning done?
2018-04-30 11:04:05 -04:00
andreja6
8dff73d5f5
added test squares to resize and arrows
2018-04-30 01:07:23 -07:00
andreja6
4bdb1d6939
Changed how panning works
2018-04-29 23:55:53 -07:00
MusicalProgrammer
59510383e6
What I have thus far
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Camera panning still needs work.
2018-04-29 23:47:40 -04:00
andreja6
f0f16a3a69
Tried changing how window starts
2018-04-29 20:00:00 -07:00
andreja6
09c6a73e80
Made rotation closer to real
v0.0.3.2
2018-04-29 18:58:22 -07:00
andreja6
3108021007
Made part selection better
2018-04-29 18:33:13 -07:00
andreja6
fa3a0f9aa4
Merge branch 'master' of https://github.com/andreja6/G3D-Fun
2018-04-29 16:31:14 -07:00
MusicalProgrammer
f45e8afb37
Quick part selection fix
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A Part in front of the camera can now be selected if other parts are behind it.
2018-04-29 18:49:57 -04:00
andreja6
739f116895
Added rotate sound
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Next required thing: Collision check
2018-04-29 12:00:30 -07:00
andreja6
f281103ca1
Rotation and Selection
2018-04-29 11:40:35 -07:00
andreja6
b7d14dcf2a
Added part selection
2018-04-29 01:54:02 -07:00
andreja6
5659a1e13c
Changed README.md
2018-04-28 23:26:17 -07:00
andreja6
fb48c4d85d
Changed how camera pan works
2018-04-28 23:22:54 -07:00
andreja6
ce3ca419e8
Merge pull request #16 from andreja6/duplicate-button
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Duplicate button
2018-04-28 20:18:05 -07:00
andreja6
c3b9e1f6c8
Removed unnecessary code
2018-04-28 20:16:48 -07:00
andreja6
9ba0db1ab9
semi-working pan right
2018-04-28 20:09:51 -07:00
andreja6
70d9aded42
Attempted pan left, what
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Camera makes no sence
2018-04-28 19:57:51 -07:00
andreja6
a99f58b62f
"Delete" key also deletes
2018-04-27 15:27:02 -07:00
andreja6
fcb1ad05fd
Changed how boxes are rendered
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PhysicalInstance now has a getBox() method that returns a Box the same way it would have been rendered, also added is a getCFrameRenderBased() which returns the CFrame that would have been used in the render pass
2018-04-27 15:05:51 -07:00