NT_x86
|
e365f3ed6c
|
Open new place crash workaround
Reloads jointsservice on place open
|
2023-03-31 14:31:34 +03:00 |
|
NT_x86
|
998a22a43f
|
Improved snap solver
Uses ODE collision detection instead
|
2023-03-29 21:00:15 +03:00 |
|
NT_x86
|
abb1f76c71
|
Joint solver basic implementation (axis aligned)
Does not handle rotation at all. solveWorkspaceSnaps is called in the debug game creation (Application.cpp)
Added isA to instance class
|
2023-03-28 21:05:08 +03:00 |
|
NT_x86
|
85e84bfdf3
|
Fix the crashing issue when closing Blocks3d
Physics engine now destroys JointsService on destructor
|
2023-03-27 20:16:17 +03:00 |
|
NT_x86
|
f7a76511a8
|
Improved snap deletion and added remove function to instance class
The current issue is that sometimes after deleting a snap and closing the game it throws an access violation (race condition?)
|
2023-03-27 12:06:57 +03:00 |
|
NT_x86
|
9cee74baf4
|
Initial JointsService and Snap implementation
This is incomplete and some issues need to be fixed
|
2023-03-26 18:51:11 +03:00 |
|
NT_x86
|
a63aa52108
|
Increment patch version number
|
2022-10-07 16:32:07 +03:00 |
|
NT_x86
|
d25f4a6ba2
|
Fix the timer going into the negatives when the game is running slowly
|
2022-10-07 12:10:24 +03:00 |
|
NT_x86
|
27ac18b503
|
Separate each condition as separate functions
|
2022-10-05 17:25:35 +03:00 |
|
NT_x86
|
932de58185
|
Add unsaved comments
|
2022-10-05 13:19:05 +03:00 |
|
NT_x86
|
48e65358f4
|
Implement initial level service functionality
|
2022-10-05 13:13:54 +03:00 |
|
NT_x86
|
d9a0e1e120
|
Increment patch number
|
2022-10-05 08:49:56 +03:00 |
|
NT_x86
|
90a1a1b325
|
Merge branch 'master' of https://github.com/Vulpovile/Blocks3D.git into NT_x86
|
2022-10-05 07:42:24 +03:00 |
|
NT_x86
|
984bea6136
|
Run GetSize and GetPosition only once in CreateBody function
|
2022-10-05 07:34:49 +03:00 |
|