Made MENU toggle property grid
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@@ -221,6 +221,7 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
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button->name = "Group";
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button->setAllColorsSame();
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button->textColorDis = Color3(0.8F,0.8F,0.8F);
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button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
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button->font = g_fntlighttrek;
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button->fontLocationRelativeTo = Vector2(10, 0);
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button->setParent(this);
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@@ -237,6 +238,7 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
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button->name = "UnGroup";
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button->setAllColorsSame();
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button->textColorDis = Color3(0.8F,0.8F,0.8F);
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button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
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button->font = g_fntlighttrek;
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button->fontLocationRelativeTo = Vector2(10, 0);
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button->setParent(this);
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@@ -252,12 +254,31 @@ GuiRootInstance::GuiRootInstance() : _message(""), _messageTime(0)
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button->title = "Duplicate";
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button->setAllColorsSame();
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button->textColorDis = Color3(0.8F,0.8F,0.8F);
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button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
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button->font = g_fntlighttrek;
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button->fontLocationRelativeTo = Vector2(10, 0);
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button->setParent(this);
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button->name = "Duplicate";
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button->setButtonListener(gud);
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//g_fntlighttrek->draw2D(rd,"MENU", Vector2(10,332), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
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button = makeTextButton();
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button->boxBegin = Vector2(0,332);
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button->boxEnd = Vector2(80,352);
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button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
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button->textColor = Color3::white();
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button->boxColor = Color4::clear();
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button->textSize = 14;
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button->title = "MENU";
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button->setAllColorsSame();
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button->boxColorOvr = Color4(0.6F,0.6F,0.6F,0.4F);
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button->font = g_fntlighttrek;
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button->fontLocationRelativeTo = Vector2(10, 0);
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button->setParent(this);
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button->name = "MENU";
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button->setButtonListener(menuListener);
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ImageButtonInstance* instance = new ToggleImageButtonInstance(
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Texture::fromFile(GetFileInPath("/content/images/Run.png")),
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Texture::fromFile(GetFileInPath("/content/images/Run_ovr.png")),
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@@ -466,7 +487,7 @@ void GuiRootInstance::renderGUI(G3D::RenderDevice* rd, double fps)
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//Tools menu
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Draw::box(G3D::Box(Vector3(5, 210,0),Vector3(75, 210,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0.6F,0.6F,0.6F,0.4F));
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g_fntlighttrek->draw2D(rd,"MENU", Vector2(10,332), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
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//drawButtons(rd);
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