Changed the way blocks are rendered
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@@ -8,8 +8,14 @@ public:
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PhysicalInstance(void);
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~PhysicalInstance(void);
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Vector3 size;
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Vector3 position;
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Vector3 velocity;
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Vector3 rotvelocity;
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CoordinateFrame cFrame;
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Color3 color;
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Vector3 getPosition();
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void setPosition(Vector3);
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CoordinateFrame getCFrame();
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void setCFrame(CoordinateFrame);
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private:
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Vector3 position;
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};
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