VS 2003 build files, made physics more stable, fix Win98/WINE IE

This commit is contained in:
Vulpovile
2023-11-02 01:16:05 -07:00
parent cc0c195c0b
commit c1431c8dff
2 changed files with 11 additions and 5 deletions

View File

@@ -51,12 +51,12 @@ void collisionCallback(void *data, dGeomID o1, dGeomID o2)
contact[i].surface.mode = dContactBounce | dContactSlip1 | dContactSlip2 | dContactSoftERP | dContactSoftCFM | dContactApprox1;
// Define contact surface properties
contact[i].surface.bounce = 0.5; //Elasticity
contact[i].surface.bounce = 0.5F; //Elasticity
contact[i].surface.mu = 0.4F; //Friction
contact[i].surface.slip1 = 0.0;
contact[i].surface.slip2 = 0.0;
contact[i].surface.soft_erp = 0.8F;
contact[i].surface.soft_cfm = 0.01F;
contact[i].surface.soft_cfm = 0.005F;
// Create joints
dJointID c = dJointCreateContact(