Added surface selector, made faces reflect G3D faces

This commit is contained in:
Vulpovile
2021-03-15 10:12:45 -07:00
parent 0e3968acd4
commit bfcb3f83ab
10 changed files with 102 additions and 19 deletions

View File

@@ -414,7 +414,6 @@ void renderSurface(const char face, const Enum::SurfaceType::Value& surface, con
{
case Enum::SurfaceType::Motor:
{
printf("MOTOR\n");
glDisable(GL_LIGHTING);
glColor(getControllerColor(controller));
GLUquadric * q = gluNewQuadric();