Merge branch 'develop' of github.com:Vulpovile/G3D-Fun into feature/physics_sleep
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -57,3 +57,4 @@ desktop.ini
|
|||||||
|
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||||||
#Redist
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#Redist
|
||||||
!Installer/Redist/*
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!Installer/Redist/*
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||||||
|
UpgradeLog.htm
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||||||
|
|||||||
@@ -735,6 +735,14 @@
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|||||||
RelativePath=".\src\include\TextureHandler.h"
|
RelativePath=".\src\include\TextureHandler.h"
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||||||
>
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>
|
||||||
</File>
|
</File>
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||||||
|
<File
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||||||
|
RelativePath=".\src\include\ToolEnum.h"
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||||||
|
>
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||||||
|
</File>
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||||||
|
<File
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||||||
|
RelativePath=".\src\include\VS2005CompatShim.h"
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||||||
|
>
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||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\src\include\win32Defines.h"
|
RelativePath=".\src\include\win32Defines.h"
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||||||
>
|
>
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||||||
|
|||||||
@@ -10,7 +10,7 @@
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|||||||
#define APP_GENER 0
|
#define APP_GENER 0
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||||||
#define APP_MAJOR 0
|
#define APP_MAJOR 0
|
||||||
#define APP_MINOR 106
|
#define APP_MINOR 106
|
||||||
#define APP_PATCH 3
|
#define APP_PATCH 4
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||||||
#define APP_VER_STRING APP_GENER.APP_MAJOR.APP_MINOR.APP_PATCH
|
#define APP_VER_STRING APP_GENER.APP_MAJOR.APP_MINOR.APP_PATCH
|
||||||
|
|
||||||
#define VER_PREFIX( N ) v##N
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#define VER_PREFIX( N ) v##N
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||||||
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|||||||
@@ -22,7 +22,7 @@
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|||||||
}
|
}
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||||||
</style>
|
</style>
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||||||
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
|
<body style="background-color: ButtonFace; margin: 0; padding: 5px; overflow: hidden; border: outset 2px;">
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||||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="alert(window.external.ToggleHopperBin(0))">
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(0)">
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||||||
<img src="../images/GameTool.png" />
|
<img src="../images/GameTool.png" />
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||||||
</span>
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</span>
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||||||
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">
|
<span class="container" onmousedown="toolOvr(this)" onmouseup="toolOut(this)" onmouseout="toolOut(this)" onclick="window.external.ToggleHopperBin(1)">
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||||||
|
|||||||
@@ -7,10 +7,19 @@ class LevelInstance :
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|||||||
public:
|
public:
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||||||
LevelInstance(void);
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LevelInstance(void);
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||||||
~LevelInstance(void);
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~LevelInstance(void);
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||||||
|
bool HighScoreIsGood;
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||||||
|
Enum::ActionType::Value TimerUpAction;
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||||||
|
Enum::AffectType::Value TimerAffectsScore;
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|
bool RunOnOpen;
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||||||
float timer;
|
float timer;
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||||||
int score;
|
int score;
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||||||
virtual std::vector<PROPGRIDITEM> getProperties();
|
virtual std::vector<PROPGRIDITEM> getProperties();
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||||||
std::string winMessage;
|
std::string winMessage;
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||||||
std::string loseMessage;
|
std::string loseMessage;
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||||||
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
|
virtual void PropUpdate(LPPROPGRIDITEM &pItem);
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||||||
|
void winCondition();
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||||||
|
void loseCondition();
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||||||
|
void pauseCondition();
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||||||
|
void drawCondition();
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||||||
|
void Step(SimTime sdt);
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||||||
};
|
};
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||||||
|
|||||||
@@ -20,4 +20,16 @@ namespace Enum
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|||||||
Player = 7, KeyboardRight = 1, KeyboardLeft = 2, Joypad1 = 3, Joypad2 = 4, Chase = 5, Flee = 6, None = 0
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Player = 7, KeyboardRight = 1, KeyboardLeft = 2, Joypad1 = 3, Joypad2 = 4, Chase = 5, Flee = 6, None = 0
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||||||
};
|
};
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||||||
}
|
}
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||||||
|
namespace ActionType
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||||||
|
{
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||||||
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enum Value {
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||||||
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Nothing = 0, Pause = 1, Lose = 2, Draw = 3, Win = 4
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||||||
|
};
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||||||
|
}
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||||||
|
namespace AffectType
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||||||
|
{
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||||||
|
enum Value {
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||||||
|
NoChange = 0, Increase = 1, Decrease = 2
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
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||||||
11
src/include/ToolEnum.h
Normal file
11
src/include/ToolEnum.h
Normal file
@@ -0,0 +1,11 @@
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|||||||
|
#pragma once
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||||||
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||||||
|
namespace Enum
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||||||
|
{
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||||||
|
namespace Hopper
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||||||
|
{
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||||||
|
enum Value {
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||||||
|
GameTool = 0, Grab = 1, Clone = 2, Hammer = 3, Slingshot = 4, Rocket = 5, Laser = 6
|
||||||
|
};
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||||||
|
}
|
||||||
|
}
|
||||||
26
src/include/VS2005CompatShim.h
Normal file
26
src/include/VS2005CompatShim.h
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
#ifndef COMPAT_SHIM
|
||||||
|
#define COMPAT_SHIM
|
||||||
|
#include <sstream>
|
||||||
|
#include <string>
|
||||||
|
|
||||||
|
template<class T>
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||||||
|
std::string toString(const T &value)
|
||||||
|
{
|
||||||
|
std::ostringstream os;
|
||||||
|
os << value;
|
||||||
|
return os.str();
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||||||
|
}
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||||||
|
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||||||
|
namespace std
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||||||
|
{
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||||||
|
std::string to_string( int value ) {return toString(value);}
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||||||
|
std::string to_string( long value ) {return toString(value);}
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||||||
|
std::string to_string( long long value ) {return toString(value);}
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||||||
|
std::string to_string( unsigned value ) {return toString(value);}
|
||||||
|
std::string to_string( unsigned long value ) {return toString(value);}
|
||||||
|
std::string to_string( unsigned long long value ) {return toString(value);}
|
||||||
|
std::string to_string( float value ) {return toString(value);}
|
||||||
|
std::string to_string( double value ) {return toString(value);}
|
||||||
|
std::string to_string( long double value ) {return toString(value);}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@@ -323,6 +323,9 @@ void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
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|||||||
|
|
||||||
if(_dataModel->isRunning())
|
if(_dataModel->isRunning())
|
||||||
{
|
{
|
||||||
|
LevelInstance* Level = _dataModel->getLevel();
|
||||||
|
Level->Step(sdt);
|
||||||
|
|
||||||
// XplicitNgine Start
|
// XplicitNgine Start
|
||||||
std::vector<PartInstance *> toDelete;
|
std::vector<PartInstance *> toDelete;
|
||||||
for(size_t i = 0; i < _dataModel->getWorkspace()->partObjects.size(); i++)
|
for(size_t i = 0; i < _dataModel->getWorkspace()->partObjects.size(); i++)
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
#include "DataModelV2/DataModelInstance.h"
|
||||||
#include "DataModelV2/LevelInstance.h"
|
#include "DataModelV2/LevelInstance.h"
|
||||||
|
|
||||||
LevelInstance::LevelInstance(void)
|
LevelInstance::LevelInstance(void)
|
||||||
@@ -16,6 +17,61 @@ LevelInstance::~LevelInstance(void)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static TCHAR* strActionType(int option)
|
||||||
|
{
|
||||||
|
switch(option)
|
||||||
|
{
|
||||||
|
case Enum::ActionType::Nothing:
|
||||||
|
return "Nothing";
|
||||||
|
case Enum::ActionType::Pause:
|
||||||
|
return "Pause";
|
||||||
|
case Enum::ActionType::Lose:
|
||||||
|
return "Lose";
|
||||||
|
case Enum::ActionType::Draw:
|
||||||
|
return "Draw";
|
||||||
|
case Enum::ActionType::Win:
|
||||||
|
return "Win";
|
||||||
|
}
|
||||||
|
return "Nothing";
|
||||||
|
}
|
||||||
|
|
||||||
|
static Enum::ActionType::Value EnumActionType(TCHAR* option)
|
||||||
|
{
|
||||||
|
if(strcmp("Nothing", option) == 0)
|
||||||
|
return Enum::ActionType::Nothing;
|
||||||
|
if(strcmp("Pause", option) == 0)
|
||||||
|
return Enum::ActionType::Pause;
|
||||||
|
if(strcmp("Lose", option) == 0)
|
||||||
|
return Enum::ActionType::Lose;
|
||||||
|
if(strcmp("Draw", option) == 0)
|
||||||
|
return Enum::ActionType::Draw;
|
||||||
|
return Enum::ActionType::Win;
|
||||||
|
}
|
||||||
|
|
||||||
|
static TCHAR* strAffectType(int option)
|
||||||
|
{
|
||||||
|
switch(option)
|
||||||
|
{
|
||||||
|
case Enum::AffectType::NoChange:
|
||||||
|
return "NoChange";
|
||||||
|
case Enum::AffectType::Increase:
|
||||||
|
return "Increase";
|
||||||
|
case Enum::AffectType::Decrease:
|
||||||
|
return "Decrease";
|
||||||
|
}
|
||||||
|
return "NoChange";
|
||||||
|
}
|
||||||
|
|
||||||
|
static Enum::AffectType::Value EnumAffectType(TCHAR* option)
|
||||||
|
{
|
||||||
|
if(strcmp("NoChange", option) == 0)
|
||||||
|
return Enum::AffectType::NoChange;
|
||||||
|
if(strcmp("Increase", option) == 0)
|
||||||
|
return Enum::AffectType::Increase;
|
||||||
|
return Enum::AffectType::Decrease;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
char timerTxt[12];
|
char timerTxt[12];
|
||||||
char scoreTxt[12];
|
char scoreTxt[12];
|
||||||
std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
||||||
@@ -29,12 +85,28 @@ std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
|||||||
"The message that shows when the player wins.",
|
"The message that shows when the player wins.",
|
||||||
(LPARAM)winMessage.c_str(),
|
(LPARAM)winMessage.c_str(),
|
||||||
PIT_EDIT));
|
PIT_EDIT));
|
||||||
|
|
||||||
properties.push_back(createPGI("Messages",
|
properties.push_back(createPGI("Messages",
|
||||||
"LoseMessage",
|
"LoseMessage",
|
||||||
"The message that shows when the player loses.",
|
"The message that shows when the player loses.",
|
||||||
(LPARAM)loseMessage.c_str(),
|
(LPARAM)loseMessage.c_str(),
|
||||||
PIT_EDIT));
|
PIT_EDIT));
|
||||||
|
|
||||||
|
properties.push_back(createPGI(
|
||||||
|
"Gameplay",
|
||||||
|
"HighScoreIsGood",
|
||||||
|
"Some temporary string here",
|
||||||
|
(LPARAM)HighScoreIsGood,
|
||||||
|
PIT_CHECK
|
||||||
|
));
|
||||||
|
|
||||||
|
properties.push_back(createPGI(
|
||||||
|
"Gameplay",
|
||||||
|
"RunOnOpen",
|
||||||
|
"Some temporary string here",
|
||||||
|
(LPARAM)RunOnOpen,
|
||||||
|
PIT_CHECK
|
||||||
|
));
|
||||||
|
|
||||||
sprintf_s(timerTxt, "%g", timer);
|
sprintf_s(timerTxt, "%g", timer);
|
||||||
sprintf_s(scoreTxt, "%d", score);
|
sprintf_s(scoreTxt, "%d", score);
|
||||||
@@ -43,11 +115,28 @@ std::vector<PROPGRIDITEM> LevelInstance::getProperties()
|
|||||||
"The amount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
"The amount of time in seconds the player has to complete this level.\r\n\r\nPut 0 if time is limitless.",
|
||||||
(LPARAM)timerTxt,
|
(LPARAM)timerTxt,
|
||||||
PIT_EDIT));
|
PIT_EDIT));
|
||||||
|
|
||||||
properties.push_back(createPGI("Gameplay",
|
properties.push_back(createPGI("Gameplay",
|
||||||
"InitialScoreValue",
|
"InitialScoreValue",
|
||||||
"The amount of points the player starts with.",
|
"The amount of points the player starts with.",
|
||||||
(LPARAM)scoreTxt,
|
(LPARAM)scoreTxt,
|
||||||
PIT_EDIT));
|
PIT_EDIT));
|
||||||
|
|
||||||
|
properties.push_back(createPGI("Gameplay",
|
||||||
|
"TimerUpAction",
|
||||||
|
"Some temporary string here",
|
||||||
|
(LPARAM)strActionType(TimerUpAction),
|
||||||
|
PIT_COMBO,
|
||||||
|
TEXT("Nothing\0Pause\0Lose\0Draw\0Win\0")
|
||||||
|
));
|
||||||
|
|
||||||
|
properties.push_back(createPGI("Gameplay",
|
||||||
|
"TimerAffectsScore",
|
||||||
|
"Some temporary string here",
|
||||||
|
(LPARAM)strAffectType(TimerAffectsScore),
|
||||||
|
PIT_COMBO,
|
||||||
|
TEXT("NoChange\0Increase\0Decrease\0")
|
||||||
|
));
|
||||||
return properties;
|
return properties;
|
||||||
}
|
}
|
||||||
void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
||||||
@@ -68,6 +157,87 @@ void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
|
|||||||
{
|
{
|
||||||
winMessage = (LPSTR)pItem->lpCurValue;
|
winMessage = (LPSTR)pItem->lpCurValue;
|
||||||
}
|
}
|
||||||
|
else if(strcmp(pItem->lpszPropName, "TimerUpAction") == 0)
|
||||||
|
{
|
||||||
|
TimerUpAction = EnumActionType((TCHAR*)pItem->lpCurValue);
|
||||||
|
}
|
||||||
|
else if(strcmp(pItem->lpszPropName, "TimerAffectsScore") == 0)
|
||||||
|
{
|
||||||
|
TimerAffectsScore = EnumAffectType((TCHAR*)pItem->lpCurValue);
|
||||||
|
}
|
||||||
|
else if(strcmp(pItem->lpszPropName, "HighScoreIsGood") == 0)
|
||||||
|
{
|
||||||
|
HighScoreIsGood = pItem->lpCurValue == TRUE;
|
||||||
|
}
|
||||||
|
else if(strcmp(pItem->lpszPropName, "RunOnOpen") == 0)
|
||||||
|
{
|
||||||
|
RunOnOpen = pItem->lpCurValue == TRUE;
|
||||||
|
}
|
||||||
else
|
else
|
||||||
Instance::PropUpdate(pItem);
|
Instance::PropUpdate(pItem);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void LevelInstance::winCondition()
|
||||||
|
{
|
||||||
|
DataModelInstance* DataModel = (DataModelInstance*)getParent(); //If level parent gets changed to something other than Datamodel it could cause nasty data corruption bugs
|
||||||
|
DataModel->setMessage(winMessage);
|
||||||
|
DataModel->toggleRun();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LevelInstance::loseCondition()
|
||||||
|
{
|
||||||
|
DataModelInstance* DataModel = (DataModelInstance*)getParent();
|
||||||
|
DataModel->setMessage(loseMessage);
|
||||||
|
DataModel->toggleRun();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LevelInstance::pauseCondition()
|
||||||
|
{
|
||||||
|
DataModelInstance* DataModel = (DataModelInstance*)getParent();
|
||||||
|
DataModel->toggleRun();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LevelInstance::drawCondition()
|
||||||
|
{
|
||||||
|
DataModelInstance* DataModel = (DataModelInstance*)getParent();
|
||||||
|
DataModel->toggleRun();
|
||||||
|
}
|
||||||
|
|
||||||
|
void LevelInstance::Step(SimTime sdt)
|
||||||
|
{
|
||||||
|
switch(TimerAffectsScore)
|
||||||
|
{
|
||||||
|
case Enum::AffectType::NoChange:
|
||||||
|
break;
|
||||||
|
case Enum::AffectType::Increase:
|
||||||
|
score += 1;
|
||||||
|
break;
|
||||||
|
case Enum::AffectType::Decrease:
|
||||||
|
if (score > 0)
|
||||||
|
score -= 1;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (timer >= 0.1f){ //Due to timing used this could cause the number go into negatives for one step
|
||||||
|
timer -= sdt;
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
timer = 0.0f;
|
||||||
|
switch(TimerUpAction)
|
||||||
|
{
|
||||||
|
case Enum::ActionType::Nothing:
|
||||||
|
break;
|
||||||
|
case Enum::ActionType::Pause:
|
||||||
|
pauseCondition();
|
||||||
|
break;
|
||||||
|
case Enum::ActionType::Lose:
|
||||||
|
loseCondition();
|
||||||
|
break;
|
||||||
|
case Enum::ActionType::Draw:
|
||||||
|
drawCondition();
|
||||||
|
break;
|
||||||
|
case Enum::ActionType::Win:
|
||||||
|
winCondition();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -2,7 +2,6 @@
|
|||||||
#define WIN32_LEAN_AND_MEAN
|
#define WIN32_LEAN_AND_MEAN
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include <Commdlg.h>
|
#include <Commdlg.h>
|
||||||
#include "IEBrowser.h"
|
#include "IEBrowser.h"
|
||||||
@@ -11,6 +10,9 @@
|
|||||||
#include "ax.h"
|
#include "ax.h"
|
||||||
#include "Tool/SurfaceTool.h"
|
#include "Tool/SurfaceTool.h"
|
||||||
#include "Application.h"
|
#include "Application.h"
|
||||||
|
#include "Enum.h"
|
||||||
|
#include "ToolEnum.h"
|
||||||
|
#include "VS2005CompatShim.h"
|
||||||
|
|
||||||
HRESULT IEBrowser::doExternal(std::wstring funcName,
|
HRESULT IEBrowser::doExternal(std::wstring funcName,
|
||||||
DISPID dispIdMember,
|
DISPID dispIdMember,
|
||||||
@@ -30,9 +32,24 @@ HRESULT IEBrowser::doExternal(std::wstring funcName,
|
|||||||
}
|
}
|
||||||
else if (funcName==L"ToggleHopperBin")
|
else if (funcName==L"ToggleHopperBin")
|
||||||
{
|
{
|
||||||
pVarResult->vt = VT_INT;
|
MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
|
||||||
pVarResult->intVal = 5;
|
|
||||||
//MessageBox(NULL, "BOOP", "Boopity boop",MB_OK);
|
/*To-do Make enums in ToolEnum work with this properly,
|
||||||
|
commented code is not fully tested.*/
|
||||||
|
/*MessageBox(NULL,
|
||||||
|
std::to_string(pDispParams->rgvarg->intVal).c_str(),
|
||||||
|
"Is it working?",
|
||||||
|
MB_OK);
|
||||||
|
Enum::Hopper::Value cont = (Enum::Hopper::Value)pDispParams->rgvarg->intVal;
|
||||||
|
|
||||||
|
switch (cont)
|
||||||
|
{
|
||||||
|
case GameTool
|
||||||
|
case Grab
|
||||||
|
|
||||||
|
break;
|
||||||
|
}*/
|
||||||
|
return S_OK;
|
||||||
}
|
}
|
||||||
else if (funcName==L"SetController")
|
else if (funcName==L"SetController")
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user