Merge branch 'develop' of github.com:Vulpovile/G3D-Fun into feature/physics_sleep
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@@ -323,6 +323,9 @@ void Application::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
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if(_dataModel->isRunning())
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{
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LevelInstance* Level = _dataModel->getLevel();
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Level->Step(sdt);
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// XplicitNgine Start
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std::vector<PartInstance *> toDelete;
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for(size_t i = 0; i < _dataModel->getWorkspace()->partObjects.size(); i++)
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