What I have thus far
Camera panning still needs work.
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11
AudioPlayer.h
Normal file
11
AudioPlayer.h
Normal file
@@ -0,0 +1,11 @@
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#include <G3DAll.h>
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#pragma once
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class AudioPlayer
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{
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public:
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AudioPlayer(void);
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~AudioPlayer(void);
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static void PlaySound(std::string);
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static void init();
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};
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