init
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@@ -159,6 +159,11 @@ void CameraController::tiltDown()
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setFrame(frame);
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}
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void CameraController::zoomExtents()
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{
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// do some weird jank math
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}
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void CameraController::centerCamera(Instance* selection)
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{
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CoordinateFrame frame = CoordinateFrame(g3dCamera.getCoordinateFrame().translation);
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