init
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@@ -2,10 +2,6 @@
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#include <G3DAll.h>
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#include "propertyGrid.h"
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#include "map"
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#ifdef NO_SPRINTF
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#define sprintf_s sprintf
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#endif
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//#include "Properties/BoolProperty.h"
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class Instance
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@@ -1,6 +1,7 @@
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#pragma once
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#include "instance.h"
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#include "enum.h"
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#include <ode/ode.h>
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class PVInstance :
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public Instance
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@@ -30,6 +30,8 @@ public:
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Color3 color;
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bool canCollide;
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bool anchored;
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dBodyID physBody;
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dGeomID physGeom[3];
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//Getters
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Vector3 getPosition();
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@@ -9,5 +9,6 @@ public:
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WorkspaceInstance(void);
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~WorkspaceInstance(void);
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void clearChildren();
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void zoomToExtents();
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std::vector<PartInstance *> partObjects;
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};
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