Add LightingInstance
Still need to work on PropertyGrid for it
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@@ -140,6 +140,7 @@ std::vector<PROPGRIDITEM> LevelInstance::getProperties()
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));
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return properties;
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}
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void LevelInstance::PropUpdate(LPPROPGRIDITEM &pItem)
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{
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if(strcmp(pItem->lpszPropName, "InitialTimerValue") == 0)
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