Bugfix: Dragging physics happens for one frame.
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@@ -97,8 +97,8 @@ void ArrowTool::onMouseMoved(Mouse mouse)
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rot = rot.fromEulerAnglesXYZ( rotEulerAngles.x * (M_PI / 180), rotEulerAngles.y * (M_PI / 180), rotEulerAngles.z * (M_PI / 180) );
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rot = rot.fromEulerAnglesXYZ( rotEulerAngles.x * (M_PI / 180), rotEulerAngles.y * (M_PI / 180), rotEulerAngles.z * (M_PI / 180) );
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part->setPosition(vec);
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part->setDragging(true);
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part->setDragging(true);
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part->setPosition(vec);
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part->setCFrame(CoordinateFrame(rot, vec));
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part->setCFrame(CoordinateFrame(rot, vec));
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}
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}
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}
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}
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