Files
Blocks3D/main.cpp
andreja6 f99d18f6ae Added AX
2018-07-06 12:42:03 -07:00

1616 lines
48 KiB
C++

/**
@file demos/main.cpp
This is a sample main.cpp to get you started with G3D. It is
designed to make writing an application easy. Although the
GApp/GApplet infrastructure is helpful for most projects,
you are not restricted to using it-- choose the level of
support that is best for your project (see the G3D Map in the
documentation).
@author Morgan McGuire, matrix@graphics3d.com
*/
// TODO: Move toolbar buttons with resized window.
#define _WIN32_WINNT 0x0400
#include <G3DAll.h>
#include <iomanip>
#include "Instance.h"
#include "resource.h"
#include "PhysicalInstance.h"
#include "TextButtonInstance.h"
#include "ImageButtonInstance.h"
#include "DataModelInstance.h"
#include "CameraController.h"
#include "AudioPlayer.h"
#include "Globals.h"
#include "Demo.h"
#include "win32Defines.h"
#include "WindowFunctions.h"
#include <limits.h>
#include <mshtml.h>
#include <exdisp.h>
#include <vector>
#include <string>
#include <comdef.h>
#include <comdefsp.h>
#include "ax.h"
#if G3D_VER < 61000
#error Requires G3D 6.10
#endif
HWND hwnd;
IWebBrowser2* test;
static std::string title = "";
static DataModelInstance* dataModel;
GFontRef fntdominant = NULL;
GFontRef fntlighttrek = NULL;
Ray testRay;
static std::string message = "";
static G3D::RealTime messageTime = 0;
static std::string tempPath = "";
static std::string cameraSound = "";
static std::string clickSound = "";
static std::string dingSound = "";
static int cursorid = 0;
static G3D::TextureRef cursor = NULL;
static bool running = true;
static bool mouseMovedBeginMotion = false;
static const int CURSOR = 0;
static const int ARROWS = 1;
static const int RESIZE = 2;
static POINT oldGlobalMouse;
static int mode = CURSOR;
bool dragging = false;
Vector2 oldMouse = Vector2(0,0);
float moveRate = 0.5;
Instance* selectedInstance = NULL;
static const std::string PlaceholderName = "Dynamica";
Demo *usableApp = NULL;
Demo::Demo(const GAppSettings& settings,HWND parentWindow) { //: GApp(settings,window) {
_hWndMain = parentWindow;
HMODULE hThisInstance = GetModuleHandle(NULL);
_hwndToolbox = CreateWindowEx(
WS_EX_ACCEPTFILES,
"toolboxHWND",
"Main test",
WS_CHILD | WS_VISIBLE,
0,
560,
800,
50,
_hWndMain, // parent
NULL, // menu
hThisInstance,
NULL
);
_buttonTest = CreateWindow(
"COMBOBOX",
"",
CBS_DROPDOWNLIST | CBS_HASSTRINGS | WS_CHILD | WS_OVERLAPPED | WS_VISIBLE ,
20,
10,
80,
120,
_hwndToolbox, // parent
NULL, // menu
hThisInstance,
NULL
);
SendMessage(_buttonTest,(UINT) CB_ADDSTRING,(WPARAM) 0,(LPARAM) "TEST");
SendMessage(_buttonTest,(UINT) CB_ADDSTRING,(WPARAM) 0,(LPARAM) "TEST2");
SendMessage(_buttonTest, CB_SETCURSEL, (WPARAM)1, (LPARAM)0);
_hwndRenderer = CreateWindowEx(
WS_EX_ACCEPTFILES,
"G3DWindow",
"3D",
WS_CHILD,
CW_USEDEFAULT,
CW_USEDEFAULT,
1,
1,
_hWndMain, // parent
NULL, // menu
hThisInstance,
NULL
);
Win32Window* window = Win32Window::create(settings.window,_hwndRenderer);
ShowWindow(_hwndRenderer, SW_SHOW);
ShowWindow(_hWndMain, SW_SHOW);
quit=false;
rightButtonHolding=false;
mouseOnScreen=false;
// GApp replacement
renderDevice = new RenderDevice();
if (window != NULL) {
renderDevice->init(window, NULL);
}
else
{
MessageBox(NULL,"Window not found!","Error",MB_OK);
return;
}
_window = renderDevice->window();
_window->makeCurrent();
SetWindowLongPtr(_hWndMain,GWL_USERDATA,(LONG)this);
SetWindowLongPtr(_hwndRenderer,GWL_USERDATA,(LONG)this);
SetWindowLongPtr(_hwndToolbox,GWL_USERDATA,(LONG)this);
}
void clearInstances()
{
delete dataModel;
}
void OnError(int err, std::string msg = "")
{
//usableApp->window()->setInputCaptureCount(0);
//usableApp->window()->setMouseVisible(true);
std::string emsg = "An unexpected error has occured and "+PlaceholderName+" has to quit. We're sorry!" + msg;
std::string title = PlaceholderName+"Crash";
clearInstances();
MessageBox(NULL, emsg.c_str(), title.c_str(), MB_OK);
exit(err);
}
std::string ExePath() {
char buffer[MAX_PATH];
GetModuleFileName( NULL, buffer, MAX_PATH );
std::string::size_type pos = std::string( buffer ).find_last_of( "\\/" );
return std::string( buffer ).substr( 0, pos);
}
std::string GetFileInPath(std::string file)
{
std::string name = ExePath() + file;
struct stat buf;
if (stat(name.c_str(), &buf) != -1)
{
return name;
}
else
OnError(202, " \r\nFile not found: " + name);
return NULL;
}
#include <sstream>
std::string Convert (float number){
std::ostringstream buff;
buff<<number;
return buff.str();
}
PhysicalInstance* makePart()
{
PhysicalInstance* part = new PhysicalInstance();
return part;
}
TextButtonInstance* makeTextButton()
{
TextButtonInstance* part = new TextButtonInstance();
return part;
}
ImageButtonInstance* makeImageButton(G3D::TextureRef newImage = NULL, G3D::TextureRef overImage = NULL, G3D::TextureRef downImage = NULL, G3D::TextureRef disableImage = NULL)
{
ImageButtonInstance* part = new ImageButtonInstance(newImage,overImage, downImage, disableImage);
// instances.push_back(part);
// instances_2D.push_back(part);
return part;
}
class CameraButtonListener : public ButtonListener {
public:
void onButton1MouseClick(BaseButtonInstance*);
};
void CameraButtonListener::onButton1MouseClick(BaseButtonInstance* button)
{
AudioPlayer::playSound(cameraSound);
CoordinateFrame frame = usableApp->cameraController.getCamera()->getCoordinateFrame();
if(button->name == "CenterCam")
usableApp->cameraController.centerCamera(selectedInstance);
else if(button->name == "ZoomIn")
usableApp->cameraController.Zoom(1);
else if(button->name == "ZoomOut")
usableApp->cameraController.Zoom(-1);
else if(button->name == "PanRight")
usableApp->cameraController.panRight();
else if(button->name == "PanLeft")
usableApp->cameraController.panLeft();
else if(button->name == "TiltUp")
usableApp->cameraController.tiltUp();
else if(button->name == "TiltDown")
usableApp->cameraController.tiltDown();
}
class GUDButtonListener : public ButtonListener {
public:
void onButton1MouseClick(BaseButtonInstance*);
};
void GUDButtonListener::onButton1MouseClick(BaseButtonInstance* button)
{
if(selectedInstance != NULL)
{
AudioPlayer::playSound(dingSound);
if(button->name == "Duplicate")
{
}
}
}
class RotateButtonListener : public ButtonListener {
public:
void onButton1MouseClick(BaseButtonInstance*);
};
void RotateButtonListener::onButton1MouseClick(BaseButtonInstance* button)
{
if(selectedInstance != NULL)
{
AudioPlayer::playSound(clickSound);
if(selectedInstance->getClassName() == "Part")
{
PhysicalInstance* part = (PhysicalInstance*) selectedInstance;
if(button->name == "Tilt")
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,0,toRadians(90)));
else if(button->name == "Rotate")
part->setCFrame(part->getCFrame()*Matrix3::fromEulerAnglesXYZ(0,toRadians(90),0));
}
}
}
void deleteInstance()
{
if(selectedInstance != NULL)
{
if(selectedInstance->getParent() != NULL)
selectedInstance->getParent()->removeChild(selectedInstance);
delete selectedInstance;
selectedInstance = NULL;
AudioPlayer::playSound(GetFileInPath("/content/sounds/pageturn.wav"));
}
}
class DeleteListener : public ButtonListener {
public:
void onButton1MouseClick(BaseButtonInstance*);
};
void DeleteListener::onButton1MouseClick(BaseButtonInstance* button)
{
deleteInstance();
}
class ModeSelectionListener : public ButtonListener {
public:
void onButton1MouseClick(BaseButtonInstance*);
};
void ModeSelectionListener::onButton1MouseClick(BaseButtonInstance* button)
{
//CoordinateFrame frame = usableApp->g3dCamera.getCoordinateFrame();
std::vector<Instance*> instances_2D = dataModel->getGuiRoot()->getAllChildren();
for(size_t i = 0; i < instances_2D.size(); i++)
{
if(instances_2D.at(i)->name == "Cursor" || instances_2D.at(i)->name == "Resize" || instances_2D.at(i)->name == "Arrows")
{
BaseButtonInstance* button = (BaseButtonInstance*)instances_2D.at(i);
button->selected = false;
}
}
button->selected = true;
if(button->name == "Cursor")
mode = CURSOR;
else if(button->name == "Resize")
mode = RESIZE;
else if(button->name == "Arrows")
mode = ARROWS;
}
void Demo::initGUI()
{
TextButtonInstance* button = makeTextButton();
button->boxBegin = Vector2(0, -24);
button->boxEnd = Vector2(80, 0);
button->floatBottom = true;
button->setParent(dataModel->getGuiRoot());
button->font = fntlighttrek;
button->textColor = Color3(0,255,255);
button->textOutlineColor = Color4::clear();
button->title = "Hopper";
button->fontLocationRelativeTo = Vector2(10, 3);
button->setAllColorsSame();
button = makeTextButton();
button->boxBegin = Vector2(0, -48);
button->boxEnd = Vector2(80, -24);
button->floatBottom = true;
button->setParent(dataModel->getGuiRoot());
button->font = fntlighttrek;
button->textColor = Color3(0,255,255);
button->textOutlineColor = Color4::clear();
button->title = "Controller";
button->fontLocationRelativeTo = Vector2(10, 3);
button->setAllColorsSame();
button = makeTextButton();
button->boxBegin = Vector2(0, -72);
button->boxEnd = Vector2(80, -48);
button->floatBottom = true;
button->setParent(dataModel->getGuiRoot());
button->font = fntlighttrek;
button->textColor = Color3(0,255,255);
button->textOutlineColor = Color4::clear();
button->title = "Color";
button->fontLocationRelativeTo = Vector2(10, 3);
button->setAllColorsSame();
button = makeTextButton();
button->boxBegin = Vector2(0, -96);
button->boxEnd = Vector2(80, -72);
button->floatBottom = true;
button->setParent(dataModel->getGuiRoot());
button->font = fntlighttrek;
button->textColor = Color3(0,255,255);
button->textOutlineColor = Color4::clear();
button->title = "Surface";
button->fontLocationRelativeTo = Vector2(10, 3);
button->setAllColorsSame();
button = makeTextButton();
button->boxBegin = Vector2(0, -120);
button->boxEnd = Vector2(80, -96);
button->floatBottom = true;
button->setParent(dataModel->getGuiRoot());
button->font = fntlighttrek;
button->textColor = Color3(0,255,255);
button->boxOutlineColor = Color3(0,255,255);
button->title = "Model";
button->fontLocationRelativeTo = Vector2(10, 3);
button->setAllColorsSame();
button = makeTextButton();
button->boxBegin = Vector2(0, 0);
button->boxEnd = Vector2(125, 25);
button->setParent(dataModel->getGuiRoot());
button->font = fntlighttrek;
button->textColor = Color3::white();
button->boxColor = Color4::clear();
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
button->title = "File";
button->textSize = 16;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setAllColorsSame();
button = makeTextButton();
button->boxBegin = Vector2(125, 0);
button->boxEnd = Vector2(250, 25);
button->setParent(dataModel->getGuiRoot());
button->font = fntlighttrek;
button->textColor = Color3::white();
button->boxColor = Color4::clear();
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
button->title = "Edit";
button->textSize = 16;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setAllColorsSame();
button = makeTextButton();
button->boxBegin = Vector2(250, 0);
button->boxEnd = Vector2(375, 25);
button->setParent(dataModel->getGuiRoot());
button->font = fntlighttrek;
button->textColor = Color3::white();
button->boxColor = Color4::clear();
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
button->title = "View";
button->textSize = 16;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setAllColorsSame();
button = makeTextButton();
button->boxBegin = Vector2(375, 0);
button->boxEnd = Vector2(500, 25);
button->setParent(dataModel->getGuiRoot());
button->font = fntlighttrek;
button->textColor = Color3::white();
button->boxColor = Color4::clear();
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
button->title = "Insert";
button->textSize = 16;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setAllColorsSame();
button = makeTextButton();
button->boxBegin = Vector2(500, 0);
button->boxEnd = Vector2(625, 25);
button->setParent(dataModel->getGuiRoot());
button->font = fntlighttrek;
button->textColor = Color3::white();
button->boxColor = Color4::clear();
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
button->title = "Format";
button->textSize = 16;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setAllColorsSame();
button = makeTextButton();
button->boxBegin = Vector2(0,215);
button->boxEnd = Vector2(80,235);
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
button->textColor = Color3::white();
button->boxColor = Color4::clear();
button->textSize = 12;
button->title = "Group";
button->setAllColorsSame();
button->font = fntlighttrek;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setParent(dataModel->getGuiRoot());
button = makeTextButton();
button->boxBegin = Vector2(0,240);
button->boxEnd = Vector2(80,260);
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
button->textColor = Color3::white();
button->boxColor = Color4::clear();
button->textSize = 12;
button->title = "UnGroup";
button->setAllColorsSame();
button->font = fntlighttrek;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setParent(dataModel->getGuiRoot());
button = makeTextButton();
button->boxBegin = Vector2(0,265);
button->boxEnd = Vector2(80,285);
button->textOutlineColor = Color4(0.5F,0.5F,0.5F,0.5F);
button->textColor = Color3::white();
button->boxColor = Color4::clear();
button->textSize = 12;
button->title = "Duplicate";
button->setAllColorsSame();
button->font = fntlighttrek;
button->fontLocationRelativeTo = Vector2(10, 0);
button->setParent(dataModel->getGuiRoot());
button->name = "Duplicate";
button->setButtonListener(new GUDButtonListener());
ImageButtonInstance* instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/Run.png")),
Texture::fromFile(GetFileInPath("/content/images/Run_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/Run_dn.png")));
instance->name = "go";
instance->size = Vector2(65,65);
instance->position = Vector2(6.5, 25);
instance->setParent(dataModel->getGuiRoot());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/ArrowTool.png")),
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_dn.png")),
Texture::fromFile(GetFileInPath("/content/images/ArrowTool_ds.png")));
instance->size = Vector2(50,50);
instance->position = Vector2(15, 90);
instance->setParent(dataModel->getGuiRoot());
instance->name = "Cursor";
instance->setButtonListener(new ModeSelectionListener());
instance = makeImageButton(Texture::fromFile(GetFileInPath("/content/images/ScaleTool.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ovr.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_dn.png")),Texture::fromFile(GetFileInPath("/content/images/ScaleTool_ds.png")));
instance->size = Vector2(40,40);
instance->position = Vector2(0, 140);
instance->setParent(dataModel->getGuiRoot());
instance->name = "Resize";
instance->setButtonListener(new ModeSelectionListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/MoveTool.png")),
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/MoveTool_dn.png")),
Texture::fromFile(GetFileInPath("/content/images/MoveTool_ds.png")));
instance->size = Vector2(40,40);
instance->position = Vector2(40, 140);
instance->setParent(dataModel->getGuiRoot());
instance->name = "Arrows";
instance->setButtonListener(new ModeSelectionListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate.png")),
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ovr.png")),
NULL,
Texture::fromFile(GetFileInPath("/content/images/SelectionRotate_ds.png")));
instance->size = Vector2(30,30);
instance->position = Vector2(10, 175);
instance->setParent(dataModel->getGuiRoot());
instance->name = "Rotate";
instance->setButtonListener(new RotateButtonListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt.png")),
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ovr.png")),
NULL,
Texture::fromFile(GetFileInPath("/content/images/SelectionTilt_ds.png")));
instance->size = Vector2(30,30);
instance->position = Vector2(40, 175);
instance->setParent(dataModel->getGuiRoot());
instance->name = "Tilt";
instance->setButtonListener(new RotateButtonListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/Delete.png")),
Texture::fromFile(GetFileInPath("/content/images/Delete_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/Delete_dn.png")),
Texture::fromFile(GetFileInPath("/content/images/Delete_ds.png")));
instance->size = Vector2(40,46);
instance->position = Vector2(20, 284);
instance->setParent(dataModel->getGuiRoot());
instance->name = "Delete";
instance->setButtonListener(new DeleteListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraZoomIn_dn.png")));
instance->size = Vector2(34,25);
instance->floatBottom = true;
instance->floatRight = true;
instance->position = Vector2(-77, -90);
instance->setParent(dataModel->getGuiRoot());
instance->name = "ZoomIn";
instance->setButtonListener(new CameraButtonListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraZoomOut_dn.png")));
instance->size = Vector2(34,26);
instance->floatBottom = true;
instance->floatRight = true;
instance->position = Vector2(-77, -31);
instance->setParent(dataModel->getGuiRoot());
instance->name = "ZoomOut";
instance->setButtonListener(new CameraButtonListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraPanLeft_dn.png")));
instance->size = Vector2(34,34);
instance->floatBottom = true;
instance->floatRight = true;
instance->position = Vector2(-110, -50);
instance->setParent(dataModel->getGuiRoot());
instance->name = "PanLeft";
instance->setButtonListener(new CameraButtonListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraPanRight_dn.png")));
instance->size = Vector2(34,34);
instance->floatBottom = true;
instance->floatRight = true;
instance->position = Vector2(-45, -50);
instance->setParent(dataModel->getGuiRoot());
instance->name = "PanRight";
instance->setButtonListener(new CameraButtonListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/CameraCenter.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraCenter_dn.png")));
instance->size = Vector2(34,20);
instance->floatBottom = true;
instance->floatRight = true;
instance->position = Vector2(-77, -60);
instance->setParent(dataModel->getGuiRoot());
instance->name = "CenterCam";
instance->setButtonListener(new CameraButtonListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraTiltUp_dn.png")));
instance->size = Vector2(24,24);
instance->floatBottom = true;
instance->floatRight = true;
instance->position = Vector2(-105, -75);
instance->setParent(dataModel->getGuiRoot());
instance->name = "TiltUp";
instance->setButtonListener(new CameraButtonListener());
instance = makeImageButton(
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_ovr.png")),
Texture::fromFile(GetFileInPath("/content/images/CameraTiltDown_dn.png")));
instance->size = Vector2(24,24);
instance->floatBottom = true;
instance->floatRight = true;
instance->position = Vector2(-40, -75);
instance->setParent(dataModel->getGuiRoot());
instance->name = "TiltDown";
instance->setButtonListener(new CameraButtonListener());
}
void Demo::onInit() {
// Called before Demo::run() beings
cameraController.setFrame(Vector3(0,2,10));
dataModel = new DataModelInstance();
dataModel->setParent(NULL);
dataModel->name = "undefined";
dataModel->font = fntdominant;
Globals::dataModel = dataModel;
initGUI();
PhysicalInstance* test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3(0.2F,0.3F,1);
test->setSize(Vector3(24,1,24));
test->setPosition(Vector3(0,0,0));
test->setCFrame(test->getCFrame() * Matrix3::fromEulerAnglesXYZ(0,toRadians(40),toRadians(40)));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3(.5F,1,.5F);
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(-10,1,0));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3(.5F,1,.5F);
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(10,1,0));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3::gray();
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(7,2,0));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3::gray();
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(-7,2,0));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3::gray();
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(4,3,0));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3::gray();
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(-5,3,0));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3::gray();
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(1,4,0));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3::gray();
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(-3,4,0));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3::gray();
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(-2,5,0));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3::gray();
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(0,6,0));
test = makePart();
test->setParent(dataModel->getWorkspace());
test->color = Color3::gray();
test->setSize(Vector3(4,1,2));
test->setPosition(Vector3(2,7,0));
//setDesiredFrameRate(60);
//GApplet::onInit();
}
void Demo::onCleanup() {
clearInstances();
sky->~Sky();
}
void Demo::onLogic() {
// Add non-simulation game logic and AI code here
Instance* obj = dataModel->getGuiRoot()->findFirstChild("Delete");
if(obj != NULL)
{
ImageButtonInstance* button = (ImageButtonInstance*)obj;
if(selectedInstance == NULL)
button->disabled = true;
else
button->disabled = false;
}
}
void Demo::onNetwork() {
// Poll net messages here
}
//double getVectorDistance(Vector3 vector1, Vector3 vector2)
//{
// return pow(pow((double)vector1.x - (double)vector2.x, 2) + pow((double)vector1.y - (double)vector2.y, 2) + pow((double)vector1.z - (double)vector2.z, 2), 0.5);
//}
Instance* Demo::getSelection()
{
return selectedInstance;
}
void Demo::onSimulation(RealTime rdt, SimTime sdt, SimTime idt) {
if(dataModel->name != title)
{
title = dataModel->name;
std::string text = "Game \"" + title + "\"";
SetWindowText(_hWndMain, text.c_str());
}
cameraController.update(this);
}
/*double getOSVersion() {
OSVERSIONINFO osvi;
ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx(&osvi);
std::string version = Convert(osvi.dwMajorVersion) + "." + Convert(osvi.dwMinorVersion);
return ::atof(version.c_str());
}*/
bool IsHolding(int button)
{
return (GetKeyState(button) >> 1)>0;
}
BOOL GetKPBool(int VK) {
return (GetKeyState(VK) & 0x8000);
}
void Demo::onUserInput(UserInput* ui) {
/*
if(GetHoldKeyState(VK_LCONTROL))
{
if(GetHoldKeyState('D'))
{
messageTime = System::time();
if(debugMode())
message = "Debug Mode Disabled";
else
message = "Debug Mode Enabled";
setDebugMode(!debugMode());
}
}
*/
if(GetHoldKeyState(VK_F8))
{
messageTime = System::time();
message = "FOV Set to 10";
}
//}
//dataModel->mousex = ui->getMouseX();
//dataModel->mousey = ui->getMouseY();
dataModel->mouseButton1Down = (GetKeyState(VK_LBUTTON) & 0x100) != 0;
if (GetHoldKeyState(VK_LBUTTON)) {
if (dragging) {
PhysicalInstance* part = (PhysicalInstance*) selectedInstance;
Ray dragRay = cameraController.getCamera()->worldRay(dataModel->mousex, dataModel->mousey, renderDevice->getViewport());
std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
for(size_t i = 0; i < instances.size(); i++)
{
if(instances.at(i)->getClassName() == "Part")
{
PhysicalInstance* moveTo = (PhysicalInstance*)instances.at(i);
float __time = testRay.intersectionTime(moveTo->getBox());
float __nearest=std::numeric_limits<float>::infinity();
if (__time != inf())
{
if (__nearest>__time)
{
Vector3 closest = (dragRay.closestPoint(moveTo->getPosition()) * 2);
part->setPosition(closest);
//part->setPosition(Vector3(floor(closest.x),part->getPosition().y,floor(closest.z)));
}
}
}
}
Sleep(10);
}
}
// Camera KB Handling {
if (GetKPBool(VK_OEM_COMMA)) //Left
usableApp->cameraController.panLeft();
else if (GetKPBool(VK_OEM_PERIOD)) // Right
usableApp->cameraController.panRight();
else if (GetKPBool(0x49)) // Zoom In (I)
usableApp->cameraController.Zoom(1);
else if (GetKPBool(0x4F)) // Zoom Out (O)
usableApp->cameraController.Zoom(-1);
// }
//readMouseGUIInput();
// Add other key handling here
}
void makeFlag(Vector3 &vec, RenderDevice* &rd)
{
Vector3 up = Vector3(vec.x, vec.y+3, vec.z);
rd->setColor(Color3::blue());
rd->beforePrimitive();
glBegin(GL_LINES);
glVertex3f(vec.x, vec.y, vec.z);
glVertex3f(up.x, up.y, up.z);
glEnd();
glBegin( GL_TRIANGLES );
glVertex3f(up.x, up.y-1, up.z);
glVertex3f(up.x, up.y-0.5, up.z-1);
glVertex3f(up.x, up.y, up.z);
glVertex3f(up.x, up.y, up.z);
glVertex3f(up.x, up.y-0.5, up.z-1);
glVertex3f(up.x, up.y-1, up.z);
glEnd();
rd->afterPrimitive();
rd->setColor(Color3::white());
//I know how i will approach this now
}
bool mouseInArea(float point1x, float point1y, float point2x, float point2y)
{
if(dataModel->mousex >= point1x && dataModel->mousey >= point1y)
{
if(dataModel->mousex < point2x && dataModel->mousey < point2y)
{
return true;
}
}
return false;
}
void drawButtons(RenderDevice* rd)
{
rd->pushState();
rd->beforePrimitive();
dataModel->getGuiRoot()->render(rd);
rd->afterPrimitive();
rd->popState();
}
void drawOutline(Vector3 from, Vector3 to, RenderDevice* rd, LightingParameters lighting, Vector3 size, Vector3 pos, CoordinateFrame c)
{
Color3 outline = Color3::cyan();//Color3(0.098F,0.6F,1.0F);
float offsetSize = 0.05F;
//X
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, from.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, from.z - offsetSize))), rd, outline, Color4::clear());
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, to.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, to.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
Draw::box(c.toWorldSpace(Box(Vector3(from.x - offsetSize, from.y + offsetSize, to.z + offsetSize), Vector3(to.x + offsetSize, from.y - offsetSize, to.z - offsetSize))), rd, outline, Color4::clear());
//Y
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, from.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize - 0.1, from.z - offsetSize))), rd, outline, Color4::clear());
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(to.x - offsetSize, to.y + offsetSize-0.1, to.z - offsetSize))), rd, outline, Color4::clear());
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y - offsetSize + 0.1, to.z + offsetSize), Vector3(from.x - offsetSize, to.y + offsetSize - 0.1, to.z - offsetSize))), rd, outline, Color4::clear());
//Z
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
Draw::box(c.toWorldSpace(Box(Vector3(from.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(from.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, from.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, from.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
Draw::box(c.toWorldSpace(Box(Vector3(to.x + offsetSize, to.y + offsetSize, from.z - offsetSize), Vector3(to.x - offsetSize, to.y - offsetSize, to.z + offsetSize))), rd, outline, Color4::clear());
if(mode == ARROWS)
{
rd->setLight(0, NULL);
rd->setAmbientLightColor(Color3(1,1,1));
AABox box;
c.toWorldSpace(Box(from, to)).getBounds(box);
float max = box.high().y - pos.y;
Draw::arrow(pos, Vector3(0, 1.5+max, 0), rd);
Draw::arrow(pos, Vector3(0, (-1.5)-max, 0), rd);
max = box.high().x - pos.x;
Draw::arrow(pos, Vector3(1.5+max, 0, 0), rd);
Draw::arrow(pos, Vector3((-1.5)-max, 0, 0), rd);
max = box.high().z - pos.z;
Draw::arrow(pos, Vector3(0, 0, 1.5+max), rd);
Draw::arrow(pos, Vector3(0, 0, (-1.5)-max), rd);
rd->setAmbientLightColor(lighting.ambient);
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
}
else if(mode == RESIZE)
{
Color3 sphereColor = outline;
rd->setLight(0, NULL);
rd->setAmbientLightColor(Color3(1,1,1));
Vector3 gamepoint = pos;
Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
if(distance < 200)
{
float multiplier = distance * 0.025F/2;
if(multiplier < 0.25F)
multiplier = 0.25F;
Vector3 position = pos + (c.lookVector()*((size.z/2)+1));
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
position = pos - (c.lookVector()*((size.z/2)+1));
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
position = pos + (c.rightVector()*((size.x/2)+1));
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
position = pos - (c.rightVector()*((size.x/2)+1));
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
position = pos + (c.upVector()*((size.y/2)+1));
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
position = pos - (c.upVector()*((size.y/2)+1));
Draw::sphere(Sphere(position, multiplier), rd, sphereColor, Color4::clear());
}
rd->setAmbientLightColor(lighting.ambient);
rd->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
}
}
void Demo::exitApplication()
{
//endApplet = true;
//endProgram = true;
}
void Demo::onGraphics(RenderDevice* rd) {
G3D::uint8 num = 0;
POINT mousepos;
mouseOnScreen = true;
if (GetCursorPos(&mousepos))
{
if (ScreenToClient(_hWndMain, &mousepos))
{
//mouseOnScreen = true;
if(mousepos.x < 1 || mousepos.y < 1 || mousepos.x >= rd->getViewport().width()-1 || mousepos.y >= rd->getViewport().height()-1)
{
mouseOnScreen = false;
//ShowCursor(true);
_window->setMouseVisible(true);
//rd->window()->setInputCaptureCount(0);
}
else
{
mouseOnScreen = true;
//SetCursor(NULL);
_window->setMouseVisible(false);
//rd->window()->setInputCaptureCount(1);
}
}
}
if(Globals::useMousePoint)
{
mousepos = Globals::mousepoint;
ScreenToClient(_hWndMain, &mousepos);
}
LightingParameters lighting(G3D::toSeconds(11, 00, 00, AM));
renderDevice->setProjectionAndCameraMatrix(*cameraController.getCamera());
// Cyan background
//renderDevice->setColorClearValue(Color3(0.0f, 0.5f, 1.0f));
renderDevice->clear(sky.isNull(), true, true);
if (sky.notNull()) {
sky->render(renderDevice, lighting);
}
// Setup lighting
renderDevice->enableLighting();
renderDevice->setShadeMode(RenderDevice::SHADE_SMOOTH);
renderDevice->setAmbientLightColor(Color3(1,1,1));
renderDevice->setLight(0, GLight::directional(lighting.lightDirection, lighting.lightColor));
renderDevice->setAmbientLightColor(lighting.ambient);
rd->beforePrimitive();
dataModel->getWorkspace()->render(rd);
rd->afterPrimitive();
if(selectedInstance != NULL)
{
PhysicalInstance* part = (PhysicalInstance*)selectedInstance;
Vector3 size = part->getSize();
Vector3 pos = part->getPosition();
drawOutline(Vector3(0+size.x/4, 0+size.y/4, 0+size.z/4) ,Vector3(0-size.x/4,0-size.y/4,0-size.z/4), rd, lighting, Vector3(size.x/2, size.y/2, size.z/2), Vector3(pos.x/2, pos.y/2, pos.z/2), part->getCFrameRenderBased());
}
//Vector3 gamepoint = Vector3(0, 5, 0);
//Vector3 camerapoint = rd->getCameraToWorldMatrix().translation;
//float distance = pow(pow((double)gamepoint.x - (double)camerapoint.x, 2) + pow((double)gamepoint.y - (double)camerapoint.y, 2) + pow((double)gamepoint.z - (double)camerapoint.z, 2), 0.5);
//if(distance < 50 && distance > -50)
//{
// if(distance < 0)
// distance = distance*-1;
// fntdominant->draw3D(rd, "Testing", CoordinateFrame(rd->getCameraToWorldMatrix().rotation, gamepoint), 0.04*distance, Color3::yellow(), Color3::black(), G3D::GFont::XALIGN_CENTER, G3D::GFont::YALIGN_CENTER);
//}
renderDevice->disableLighting();
if (sky.notNull()) {
sky->renderLensFlare(renderDevice, lighting);
}
renderDevice->push2D();
if(System::time() - 3 < messageTime)
{
fntdominant->draw2D(rd, message, Vector2((rd->getWidth()/2)-(fntdominant->get2DStringBounds(message, 20).x/2),(rd->getHeight()/2)-(fntdominant->get2DStringBounds(message, 20).y/2)), 20, Color3::yellow(), Color3::black());
}
//TODO--Move these to their own instance
std::stringstream stream;
stream << std::fixed << std::setprecision(1) << dataModel->getWorkspace()->timer;
fntdominant->draw2D(rd, "Timer: " + stream.str(), Vector2(rd->getWidth() - 120, 25), 20, Color3::fromARGB(0x81C518), Color3::black());
fntdominant->draw2D(rd, "Score: " + Convert(dataModel->getWorkspace()->score), Vector2(rd->getWidth() - 120, 50), 20, Color3::fromARGB(0x81C518), Color3::black());
//GUI Boxes
Draw::box(G3D::Box(Vector3(0,25,0),Vector3(80,355,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
Draw::box(G3D::Box(Vector3(rd->getWidth() - 120,rd->getHeight() - 120,0),Vector3(rd->getWidth(),rd->getHeight(),0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0,0,0,0));
//Camera menu title
fntlighttrek->draw2D(rd, "CameraMenu", Vector2(rd->getWidth()-(fntlighttrek->get2DStringBounds("CameraMenu", 14).x+1),rd->getHeight() - 120), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
//Tools menu
Draw::box(G3D::Box(Vector3(5, 210,0),Vector3(75, 210,0)),rd,Color4(0.6F,0.6F,0.6F,0.4F), Color4(0.6F,0.6F,0.6F,0.4F));
fntlighttrek->draw2D(rd,"MENU", Vector2(10,332), 14, Color3::white(), Color4(0.5F,0.5F,0.5F,0.5F));
drawButtons(rd);
dataModel->drawMessage(rd);
rd->pushState();
rd->beforePrimitive();
if(Globals::showMouse && mouseOnScreen)
{
glEnable( GL_TEXTURE_2D );
glEnable(GL_BLEND);// you enable blending function
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBindTexture( GL_TEXTURE_2D, cursorid);
glBegin( GL_QUADS );
glTexCoord2d(0.0,0.0);
glVertex2f(mousepos.x-40, mousepos.y-40);
glTexCoord2d( 1.0,0.0 );
glVertex2f(mousepos.x+40, mousepos.y-40);
glTexCoord2d(1.0,1.0 );
glVertex2f(mousepos.x+40, mousepos.y+40 );
glTexCoord2d( 0.0,1.0 );
glVertex2f( mousepos.x-40, mousepos.y+40 );
glEnd();
glDisable( GL_TEXTURE_2D );
}
rd->afterPrimitive();
rd->popState();
renderDevice->pop2D();
}
void Demo::onKeyPressed(int key)
{
if(key==VK_DELETE)
{
deleteInstance();
}
}
void Demo::onKeyUp(int key)
{
}
void Demo::onMouseLeftPressed(HWND hwnd,int x,int y)
{
SetFocus(hwnd);
std::cout << "Click: " << x << "," << y << std::endl;
bool onGUI = false;
std::vector<Instance*> instances_2D = dataModel->getGuiRoot()->getAllChildren();
for(size_t i = 0; i < instances_2D.size(); i++)
{
if(instances_2D.at(i)->getClassName() == "TextButton" || instances_2D.at(i)->getClassName() == "ImageButton")
{
BaseButtonInstance* button = (BaseButtonInstance*)instances_2D.at(i);
if(button->mouseInButton(x,y, renderDevice))
{
onGUI = true;
break;
}
}
}
if(!onGUI)
{
selectedInstance = NULL;
testRay = cameraController.getCamera()->worldRay(dataModel->mousex, dataModel->mousey, renderDevice->getViewport());
float nearest=std::numeric_limits<float>::infinity();
Vector3 camPos = cameraController.getCamera()->getCoordinateFrame().translation;
std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
for(size_t i = 0; i < instances.size(); i++)
{
if(instances.at(i)->getClassName() == "Part")
{
PhysicalInstance* test = (PhysicalInstance*)instances.at(i);
float time = testRay.intersectionTime(test->getBox());
if (time != inf())
{
if (nearest>time)
{
nearest=time;
selectedInstance = test;
//message = "Dragging = true.";
//messageTime = System::time();
//dragging = true;
}
}
}
}
}
}
void Demo::onMouseLeftUp(int x,int y)
{
//std::cout << "Release: " << x << "," << y << std::endl;
dragging = false;
//message = "Dragging = false.";
//messageTime = System::time();
std::vector<Instance*> instances_2D = dataModel->getGuiRoot()->getAllChildren();
std::vector<Instance*> instances = dataModel->getWorkspace()->getAllChildren();
for(size_t i = 0; i < instances_2D.size(); i++)
{
if(instances_2D.at(i)->getClassName() == "TextButton" || instances_2D.at(i)->getClassName() == "ImageButton")
{
BaseButtonInstance* button = (BaseButtonInstance*)instances_2D.at(i);
if(button->mouseInButton(x, y, renderDevice))
{
button->onMouseClick();
}
}
}
}
void Demo::onMouseRightPressed(int x,int y)
{
}
void Demo::onMouseRightUp(int x,int y)
{
}
void Demo::onMouseMoved(int x,int y)
{
oldMouse = dataModel->getMousePos();
dataModel->mousex = x;
dataModel->mousey = y;
}
void Demo::onMouseWheel(int x,int y,short delta)
{
if (mouseOnScreen==true)
if (cameraController.onMouseWheel(x, y, delta))
{
AudioPlayer::playSound(cameraSound);
}
}
/*
void App::main() {
setDebugMode(false);
debugController.setActive(false);
applet->run();
}
*/
/*
App::App(const GAppSettings& settings, GWindow* wnd,HWND tempMainHWnd, SDLWindow* wndSDL) : GApp(settings, wnd) {
applet = new Demo(this);
hwnd = wndSDL->win32HWND();
mainHWnd = tempMainHWnd;
}
App::~App() {
delete applet;
}
*/
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
Demo *app = (Demo *)GetWindowLongPtr(hwnd, GWL_USERDATA);
if (app==NULL)
{
return DefWindowProc(hwnd, msg, wParam, lParam);
}
switch(msg)
{
case WM_KEYDOWN:
if ((HIWORD(lParam)&0x4000)==0) // single key press
{
app->onKeyPressed(wParam);
}
break;
case WM_KEYUP:
{
app->onKeyUp(wParam);
}
break;
case WM_MOUSEWHEEL:
app->onMouseWheel(LOWORD(lParam),HIWORD(lParam),HIWORD(wParam));
break;
case WM_SIZE:
app->resizeWithParent(hwnd);
break;
default:
{
return DefWindowProc(hwnd, msg, wParam, lParam);
}
}
return 0;
}
LRESULT CALLBACK ToolboxProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
Demo *app = (Demo *)GetWindowLongPtr(hwnd, GWL_USERDATA);
if (app==NULL)
{
return DefWindowProc(hwnd, msg, wParam, lParam);
}
switch(msg)
{
case WM_SIZE:
break;
default:
{
return DefWindowProc(hwnd, msg, wParam, lParam);
}
}
return 0;
}
LRESULT CALLBACK G3DProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
Demo *app = (Demo *)GetWindowLongPtr(hwnd, GWL_USERDATA);
if (app==NULL)
{
return DefWindowProc(hwnd, msg, wParam, lParam);
}
switch(msg)
{
case WM_QUIT:
app->QuitApp();
break;
case WM_DESTROY:
app->QuitApp();
break;
case WM_LBUTTONDOWN:
app->onMouseLeftPressed(hwnd,LOWORD(lParam),HIWORD(lParam));
break;
case WM_LBUTTONUP:
app->onMouseLeftUp(LOWORD(lParam),HIWORD(lParam));
break;
case WM_RBUTTONDOWN:
app->onMouseRightPressed(LOWORD(lParam),HIWORD(lParam));
break;
case WM_RBUTTONUP:
app->onMouseRightUp(LOWORD(lParam),HIWORD(lParam));
break;
case WM_MOUSEMOVE:
app->onMouseMoved(LOWORD(lParam),HIWORD(lParam));
break;
case WM_SIZE:
{
app->onGraphics(app->renderDevice);
}
break;
default:
{
return DefWindowProc(hwnd, msg, wParam, lParam);
}
}
return 0;
}
void Demo::run() {
usableApp = this;
//setDebugMode(false);
//debugController.setActive(false);
/*
if (!createWindowClass("ToolWindowClass",ToolProc,GetModuleHandle(0)))
{
return;
}
HWND propertyHWnd = CreateWindowEx(
WS_EX_TOOLWINDOW,"ToolWindowClass", "ToolWindow",
WS_SYSMENU | WS_VISIBLE | WS_CHILD,
0, 0, 800, 64,
hWndMain, NULL, GetModuleHandle(0), NULL);
ShowWindow(propertyHWnd,SW_SHOW);
*/
UpdateWindow(_hWndMain);
// Load objects here=
cursor = Texture::fromFile(GetFileInPath("/content/cursor2.png"));
Globals::surface = Texture::fromFile(GetFileInPath("/content/images/surfacebr.png"));
Globals::surfaceId = Globals::surface->getOpenGLID();
fntdominant = GFont::fromFile(GetFileInPath("/content/font/dominant.fnt"));
fntlighttrek = GFont::fromFile(GetFileInPath("/content/font/lighttrek.fnt"));
cameraSound = GetFileInPath("/content/sounds/SWITCH3.wav");
clickSound = GetFileInPath("/content/sounds/switch.wav");
dingSound = GetFileInPath("/content/sounds/electronicpingshort.wav");
sky = Sky::create(NULL, ExePath() + "/content/sky/");
cursorid = cursor->openGLID();
RealTime now=0, lastTime=0;
double simTimeRate = 1.0f;
float fps=30.0f;
RealTime desiredFrameDuration=1.0/fps;
onInit();
RealTime lastWaitTime=0;
MSG messages;
//RECT cRect;
//GetClientRect(_hWndMain,&cRect);
//renderDevice->notifyResize(cRect.right,cRect.bottom);
//Rect2D viewportRect = Rect2D::xywh(0,0,cRect.right,cRect.bottom);
//renderDevice->setViewport(viewportRect);
//window()->setInputCaptureCount(1);
resizeWithParent(_hWndMain);
while (!quit)
{
lastTime = now;
now = System::getTick();
RealTime timeStep = now - lastTime;
m_userInputWatch.tick();
onUserInput(userInput);
//m_moduleManager->onUserInput(userInput);
m_userInputWatch.tock();
m_simulationWatch.tick();
//debugController.doSimulation(clamp(timeStep, 0.0, 0.1));
//g3dCamera.setCoordinateFrame
//(debugController.getCoordinateFrame());
double rate = simTimeRate;
RealTime rdt = timeStep;
SimTime sdt = timeStep * rate;
SimTime idt = desiredFrameDuration * rate;
onSimulation(rdt,sdt,idt);
m_simulationWatch.tock();
m_waitWatch.tick();
{
RealTime now = System::time();
// Compute accumulated time
System::sleep(max(0.0, desiredFrameDuration - (now - lastWaitTime)));
lastWaitTime = System::time();
}
m_waitWatch.tock();
m_graphicsWatch.tick();
renderDevice->beginFrame();
renderDevice->pushState();
onGraphics(renderDevice);
renderDevice->popState();
//renderDebugInfo();
renderDevice->endFrame();
//debugText.clear();
m_graphicsWatch.tock();
while (PeekMessage (&messages, NULL, 0, 0,PM_REMOVE))
{
if (IsDialogMessage(_hWndMain, &messages) == 0)
{
TranslateMessage(&messages);
DispatchMessage(&messages);
}
}
}
onCleanup();
}
void Demo::resizeWithParent(HWND parentWindow)
{
RECT rect;
GetClientRect(parentWindow,&rect);
SetWindowPos(_hwndRenderer,NULL,0,0,rect.right,rect.bottom-50,SWP_NOMOVE);
SetWindowPos(_hwndToolbox,NULL,0,rect.bottom-50,rect.right,50,SWP_NOACTIVATE | SWP_SHOWWINDOW);
GetClientRect(_hwndRenderer,&rect);
int viewWidth=rect.right;
int viewHeight=rect.bottom;
renderDevice->notifyResize(viewWidth,viewHeight);
Rect2D viewportRect = Rect2D::xywh(0,0,viewWidth,viewHeight);
renderDevice->setViewport(viewportRect);
}
void Demo::QuitApp()
{
PostQuitMessage(0);
quit=true;
}
void Demo::onCreate(HWND parentWindow)
{
//SetWindowLongPtr(hwndRenderer,GWL_USERDATA,(LONG)this);
//SetWindowLongPtr(hwndToolbox,GWL_USERDATA,(LONG)this);
//SetWindowLongPtr(hwndMain,GWL_USERDATA,(LONG)&demo);
}
int main(int argc, char** argv) {
try{
OleInitialize(0);
if (!AXRegister())
return 0;
tempPath = ((std::string)getenv("temp")) + "/"+PlaceholderName;
CreateDirectory(tempPath.c_str(), NULL);
message = tempPath;
messageTime = System::time();
AudioPlayer::init();
GAppSettings settings;
settings.window.resizable = true;
settings.writeLicenseFile = false;
settings.logFilename = tempPath + "/g3dlog.txt";
settings.window.center = true;
HMODULE hThisInstance = GetModuleHandle(NULL);
if (!createWindowClass("mainHWND",WndProc,hThisInstance))
return false;
if (!createWindowClass("toolboxHWND",ToolboxProc,hThisInstance))
return false;
if (!createWindowClass("G3DWindow",G3DProc,hThisInstance))
return false;
HWND hwndMain = CreateWindowEx(
WS_EX_ACCEPTFILES,
"mainHWND",
"Main test",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
800,
660,
NULL, // parent
NULL, // menu
hThisInstance,
NULL
);
if(hwndMain == NULL)
{
MessageBox(NULL, "Failed to create HWND","Hypercube Crash", MB_OK);
return 0;
}
SendMessage(hwndMain, WM_SETICON, ICON_BIG,(LPARAM)LoadImage(GetModuleHandle(NULL), (LPCSTR)MAKEINTRESOURCEW(IDI_ICON1), IMAGE_ICON, 0, 0, LR_DEFAULTCOLOR | LR_DEFAULTSIZE));
Demo demo = Demo(settings,hwndMain);
demo.run();
}
catch(...)
{
OnError(-1);
}
return 0;
}