35 lines
759 B
C++
35 lines
759 B
C++
#pragma once
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#include "instance.h"
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#include "WorkspaceInstance.h"
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class DataModelInstance :
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public Instance
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{
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public:
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DataModelInstance(void);
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~DataModelInstance(void);
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void setMessage(std::string);
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void clearMessage();
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void drawMessage(RenderDevice*);
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WorkspaceInstance* getWorkspace();
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WorkspaceInstance* workspace;
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Instance* guiRoot;
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std::string message;
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bool showMessage;
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G3D::GFontRef font;
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Instance* getGuiRoot();
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float mousex;
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float mousey;
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Vector2 getMousePos();
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void setMousePos(int x,int y);
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void setMousePos(Vector2 pos);
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bool mouseButton1Down;
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float timer;
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int score;
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virtual std::vector<PROPGRIDITEM> getProperties();
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std::string winMessage;
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std::string loseMessage;
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virtual void PropUpdate(LPPROPGRIDITEM &pItem);
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};
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