Files
Blocks3D/Property.h
2018-10-22 20:35:23 -07:00

13 lines
271 B
C++

#pragma once
#include <windows.h>
#include "propertyGrid.h"
class Property
{
public:
void(*callbackFuncOnChange)(PROPGRIDITEM);
PROPGRIDITEM item;
Property(PROPGRIDITEM item, void(*onPropUpdate)(PROPGRIDITEM));
~Property(void);
void updateProperty(PROPGRIDITEM);
};