Files
Blocks3D/Instance.cpp
2018-04-19 22:26:57 -07:00

23 lines
296 B
C++

#define WINVER 0x0400
#include <G3DAll.h>
#include "Instance.h"
std::string name;
Instance* parent;
static std::string className = "Instance";
Instance::Instance(void)
{
name = "Default Game Instance";
className = "Part";
}
Instance::~Instance(void)
{
name = "Default Game Instance";
}