23 lines
296 B
C++
23 lines
296 B
C++
#define WINVER 0x0400
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#include <G3DAll.h>
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#include "Instance.h"
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std::string name;
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Instance* parent;
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static std::string className = "Instance";
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Instance::Instance(void)
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{
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name = "Default Game Instance";
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className = "Part";
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}
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Instance::~Instance(void)
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{
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name = "Default Game Instance";
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}
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