Files
Blocks3D/Instance.cpp
2018-04-11 06:42:11 -07:00

21 lines
259 B
C++

#include <G3DAll.h>
#include "Instance.h"
std::string name;
Instance* parent;
static const std::string className = "Instance";
Instance::Instance(void)
{
name = "Default Game Instance";
}
Instance::~Instance(void)
{
name = "Default Game Instance";
}