35 lines
724 B
C++
35 lines
724 B
C++
#pragma once
|
|
#include "WorkspaceInstance.h"
|
|
#include "LevelInstance.h"
|
|
#include "PartInstance.h"
|
|
|
|
class DataModelInstance :
|
|
public Instance
|
|
{
|
|
public:
|
|
DataModelInstance(void);
|
|
~DataModelInstance(void);
|
|
void setMessage(std::string);
|
|
void setMessageBrickCount();
|
|
void clearMessage();
|
|
void drawMessage(RenderDevice*);
|
|
WorkspaceInstance* getWorkspace();
|
|
WorkspaceInstance* workspace;
|
|
LevelInstance * level;
|
|
LevelInstance * getLevel();
|
|
Instance* guiRoot;
|
|
std::string message;
|
|
bool showMessage;
|
|
G3D::GFontRef font;
|
|
Instance* getGuiRoot();
|
|
float mousex;
|
|
float mousey;
|
|
Vector2 getMousePos();
|
|
void setMousePos(int x,int y);
|
|
void setMousePos(Vector2 pos);
|
|
bool mouseButton1Down;
|
|
private:
|
|
bool isBrickCount;
|
|
|
|
};
|