Files
Blocks3D/PhysicalInstance.h
2018-04-24 17:13:04 -07:00

22 lines
382 B
C++

#pragma once
#include "instance.h"
class PhysicalInstance :
public Instance
{
public:
PhysicalInstance(void);
~PhysicalInstance(void);
Vector3 size;
Vector3 velocity;
Vector3 rotvelocity;
CoordinateFrame cFrame;
Color3 color;
Vector3 getPosition();
void setPosition(Vector3);
CoordinateFrame getCFrame();
void setCFrame(CoordinateFrame);
private:
Vector3 position;
};